Mack 0 Posted June 22, 2016 #1 Share Posted June 22, 2016 Before anyone asks, no I am NOT giving you all of the Boss Information but you will get it (as always) AFTER the July event. Here is the Pertinent Information that you need: <<Nerius, the Evil Treant>> This quest takes place on Floor 2 an unlimited number of players levels 1-24 may join and up to 2 players level 25+ may join. Description: Recently on the second floor, deep at the edge of the forest a new and terrifying monster has been discovered hiding deep in its lair. In a sacred grove of trees located in the exact middle of the second floor a guardian has emerged to protect the local flora and fauna from the depredations of the players who only take, take, take without ever giving anything back. Before more farming can be completed in the area, the guardian of the forest will have to be dealt with. Requirements: 1. The party may only include 2 Players of level 25 or higher. This time they can use SA up to Rank 3. 2. Only one player in the party may have a Unique Skill. 4. Nerius has a POISON BASED FIELD ATTACK. This hits all players with a Damage Over Time Effect. It is 50% mitigated by the Survival Skill and COMPLETELY mitigated only by an Antidote Potion. Survival only works on the FIELD ATTACK, it does NOT work on any standard attacks with Poison Damage. - (I recommend completing the applicable quest OR obtaining a Healer's Amulet [see below].) 5. For this event the following non-standard items may be obtained and used: "Healer's Amulets (Artisans) - Grants 75% Immunity from all poison and toxin damage while fighting Nerius. Becomes a VANITY item after the thread. Requires the use of an Uncommon, or higher, quality crafting attempt." - (May ONLY be used for fighting Nerius) "Flaming Weapon Potions (Alchemists) - A weapon application potion that grants the flaming weapon buff for the duration of the Nerius fight. Works as a +2 DMG potion. CAN BE STACKED with other DMG potions. Requires an Uncommon, or higher, quality crafting attempt." - (May ONLY be used for fighting Nerius) You are all advised that it would be WISE to have a Teleport Crystal in your inventories. No, I won't tell you why. Quest Monsters: Note: Nerius has TOTAL IMMUNITY from Poison Attacks, however any attack that deals Fire Damage (Flame Thorns, Cerberus Soul, etc.) will deal THREE TIMES the normal amount of Damage. Does NOT apply to the use of Flaming Weapon Potions. Note: All of Nerius' poison attacks are measured independently. So, it's possible for a player to be taking poison damage from multiple Nerius Attacks at the same time. 1. Nerius, the Evil Treant: HP = 2000, Mit. = 0 (That's all you get ahead of time concerning Nerius' stats. I will not that I have put together a special damage table for him though, the stronger your character is the harder Nerius will hit them. That should help balance this fight better. Yes, he has a huge HP pool, but there are NO MINIONS & he has NO MITIGATION so every attack hits at full power.) Concerning his attacks I will say only this: Nerius DOES have an attack that will continue to affect you IC even after he's dead, if he hits you with it prior to his being killed. Concerning that attack, I will give you these two pieces of information: 1. Make sure you have an escape plan, standard Damage Mitigation can only reduce the inflicted damage by up to 50%. 2. There is a Bonus Escape Method, if on the turn when you would be hit with damage from the attack you may attempt to attack Nerius with a Sword Skill, provided he is still alive. A successful attack will let you hit Nerius and avoid all damage (if you opt for this choice I'll PM the details of it to you, but a certain amount of luck is required to succeed with it.) Notes: 1. This is a Canon monster and I've tried to create something that is faithful to both the canon and RPG's in general. However, Reki Kawahara provides very little in the way of information about this monster, so I made up a bunch of it. . 2. Suggested level 5-39. 3. This mob is capable of killing low-level players and they will be Mod Controlled. You have been warned. Link to post Share on other sites
Nikodemus_Blackwood 1 Posted June 22, 2016 #2 Share Posted June 22, 2016 (edited) When is the sign up and are the high levels restricted to a certain tier of armor/weapons/items? I may want to fill one of the lvl 25 slots. Edited June 22, 2016 by Nikodemus_Blackwood Link to post Share on other sites
Baldur 0 Posted June 22, 2016 #3 Share Posted June 22, 2016 (edited) Yo! Level 25 here (Currently). I will definitely be pulling out all my fire damage for this guy :) Edited June 22, 2016 by Baldur Link to post Share on other sites
Hunie 0 Posted June 22, 2016 #4 Share Posted June 22, 2016 Ok. This looks tougher than I thought. Well done! :D Does the survival skill stack with healer's amulet? Link to post Share on other sites
Mack 0 Posted June 22, 2016 Author #5 Share Posted June 22, 2016 I'm not revealing when the sign-up and thread will be put up. To do that would be to give an unfair advantage to the High Level players that want to take part. I am the only person with that information. Players Level 25-39 will be RESTRICTED to TIER 1 weapons, armor, and consumables. That's the same as always. This fight should prove to be much beefier than the previous ones. Still, provided they are looked after by their teammates players from Levels 1-4 should be able to do this with an acceptable amount of risk. There's also a marvelous LOOT SURPRISE in this one. Link to post Share on other sites
Nikodemus_Blackwood 1 Posted June 22, 2016 #6 Share Posted June 22, 2016 That makes sense. Well, I will be keeping an eye out and hopefully get a spot in it as one of the 2 high leveled players. Link to post Share on other sites
Hydra 0 Posted June 23, 2016 #7 Share Posted June 23, 2016 (edited) I've been trying to think of a tree pun for the past ten minutes, I am pretty stumped... Are the artisans/alchemists able to craft these items now or is it only possible during the release of the official boss thread? ^^ Really sweet design by the way Edited June 23, 2016 by Hydra Link to post Share on other sites
Mack 0 Posted June 23, 2016 Author #8 Share Posted June 23, 2016 @Hydra, yes the special items can be made right now. Another reason we have these events is to, occasionally, throw business into the shops :) Link to post Share on other sites
Rain 0 Posted June 23, 2016 #9 Share Posted June 23, 2016 About the enhancements... You say, Uncommon or higher... are you saying, all quality items have the same enhancements? So an Uncommon would have the +2 Fire damage along with a Perfect having a +2 fire damage? @Mack ps - your order's ready. Link to post Share on other sites
Mack 0 Posted June 23, 2016 Author #10 Share Posted June 23, 2016 @Rain, precisely. Regardless of the rarity (uncommon, rare, perfect) it will ONLY give +2 DMG and then only against Nerius. Since Uncommon Crafts don't get purchased nearly as often as Rares and Perfects, this is a way to unload some of those crafts on willing customers. Link to post Share on other sites
Rain 0 Posted June 23, 2016 #11 Share Posted June 23, 2016 (edited) 3 hours ago, Mack said: @Rain, precisely. Regardless of the rarity (uncommon, rare, perfect) it will ONLY give +2 DMG and then only against Nerius. Since Uncommon Crafts don't get purchased nearly as often as Rares and Perfects, this is a way to unload some of those crafts on willing customers. :v but i don't save rolls... :x oh well. time to get to werk. If anyone's wondering. My shop, The Wandering Soul's open for orders and such. A far as I can tell, I'm the only alchemist open... ._. Zandra's still on vaca. Thank you for having me. *bows* Edited June 23, 2016 by Rain Link to post Share on other sites
Mack 0 Posted June 23, 2016 Author #12 Share Posted June 23, 2016 You're not allowed to save rolls anyway. I know because I got in trouble for doing it. :) Link to post Share on other sites
Oikawa 1 Posted June 23, 2016 #13 Share Posted June 23, 2016 level 25+ joining Link to post Share on other sites
XWuZHeAR 0 Posted June 23, 2016 #14 Share Posted June 23, 2016 Hey all... X here your favorite performer reminding you all to support local performers in this upcoming boss fight by looking at our wares.... Its not all bad stuff and are selling for cheap. Link to post Share on other sites
Baldur 0 Posted June 23, 2016 #15 Share Posted June 23, 2016 Rain mentioned that he's going to be producing the special items, so I'll save him some materials by pointing out that merchant shops (such as mine) have an unlimited supply of teleport crystals and antidote potions if you're wanting to pick those up for this fight. Link to post Share on other sites
Rain 0 Posted June 23, 2016 #16 Share Posted June 23, 2016 :v Trying to take customers I see. xD Merchants items are basic stuff. Grab em if you're not entirely sure on needing them. If you prefer more than basic, go to alchemists. :) Link to post Share on other sites
Baldur 0 Posted June 23, 2016 #17 Share Posted June 23, 2016 Yes, our stuff is very low quality compared to merchants (I mean, really, who needs a 10HP potion when you can get one from an alchemist who can do so much more). Plus, you'll have all that special +fire damage stuff for the fight too Link to post Share on other sites
Mack 0 Posted June 23, 2016 Author #18 Share Posted June 23, 2016 Just a reminder, this is NOT the sign up thread. Link to post Share on other sites
Hunie 0 Posted June 23, 2016 #19 Share Posted June 23, 2016 Does the skill stack with the healer's amulet? So say the guy does 20 field damage and I mitigate half of it because of survival so now it should hit with a 10, but I have the healer's amulet so 75% of that damage is lowered to about 4? Link to post Share on other sites
Mack 0 Posted June 23, 2016 Author #20 Share Posted June 23, 2016 There is one attack where the Amulet and Survival skill will stack. Link to post Share on other sites
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