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[F22 | Omni-crafter] Sentinel Armaments (Open)


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Picking up set of items! See you soon again!

Spoiler

Twin Drakehound | T4 Perfect Shield | 251187 | Paralyze 2 | Thorns 1
Desc. A set of gauntlets with a plate forming into a sort of shield around the forearm and hand, looking like the head of a dragon.

Execusioners Hand | T4 Perfect Claws | 251264 | Bleed 2 | Keen 1
Desc. Claws that look like two axe heads were stuck together with a rod where you hold them.

 

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  • 1 month later...
Posted (edited)

DATE: [10/5/25]
RANK 9 BLACKSMITH | [EXP: 3870/5119] | Daily Crafting Attempts: 10+4=14*2=28
RANK 1 TAILOR | [EXP: 0/19]
RANK 1 ARTISAN | [EXP: 0/19]
RANK 7 ALCHEMIST | [EXP: 1541/1279]
RANK 1 COOK | [EXP: 0/19]
RANK 1 PERFORMER | [EXP: 0/39]
RANK 1 APPRAISER | [EXP: 0/100]

CRAFTING BUFFS:
All Profession Ambition Tools +1 EXP per craft
Extended Workshop (Artisan, Blacksmith, Alchemist, Performer, Cook, Appraiser) +2 EXP per craft with those professions

Trading Hall 3 +2 EXP per craft | Salvage on LD 4 | +4 crafting attempts

Using Workaholic's Draft | Crafter's Respite. x2 Crafting attempts

Alchemist

Crafting T1 Potion

Roll: ID# CD: LD: Quality Count Experience
1 254168 CD: 10   LD: 14 Rare (2) 10
2 254167 CD: 6   LD: 15 Uncommon (2) 8
3 254166 CD: 3   LD: 12 Salvage Success (1) 7
4 254165 CD: 5   LD: 2 Salvage Failure (1) 7

Crafting T1 Blade Oil

Roll: ID# CD: LD: Quality Count Experience
5 254178 CD: 4   LD: 19 Salvage Success (3) 7
6 254177 CD: 4   LD: 7 Salvage Success (1) 7
7 254176 CD: 6   LD: 9 Uncommon (1) 8
8 254175 CD: 11   LD: 8 Rare (1) 10
9 254174 CD: 3   LD: 13 Salvage Success (2) 7
10 254173 CD: 7   LD: 7 Uncommon (1) 8
11 254172 CD: 5   LD: 13 Salvage Success (2) 7
12 254171 CD: 4   LD: 12 Salvage Success (1) 7
13 254170 CD: 6   LD: 14 Uncommon (2) 8
14 254169 CD: 4   LD: 18 Salvage Success (3) 7

Roll: ID# CD: LD: Quality Count Experience
15 254192 CD: 11   LD: 1 Rare (1) 10
16 254191 CD: 5   LD: 11 Salvage Success (1) 7
17 254190 CD: 4   LD: 13 Salvage Success (2) 7
18 254189 CD: 11   LD: 6 Rare (1) 10
19 254188 CD: 4   LD: 5 Salvage Success (1) 7
20 254187 CD: 1   LD: 6 Critical Failure (1) 6
21 254186 CD: 5   LD: 11 Salvage Success (1) 7
22 254185 CD: 5   LD: 4 Salvage Success (1) 7
23 254184 CD: 6   LD: 7 Uncommon (1) 8
24 254183 CD: 1   LD: 8 Critical Failure (1) 6
25 254182 CD: 8   LD: 12 Uncommon (1) 8
26 254181 CD: 2   LD: 14 Failure (2) 6
27 254180 CD: 3   LD: 18 Salvage Success (3) 7
28 254179 CD: 8   LD: 8 Uncommon (1) 8

RESULT: +212 Alchemist Exp | Rank 7 [EXP: 1753/2559]
-15 materials | sent to banker

Edited by Wulfrin
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Posted (edited)

DATE: [10/6/25]
RANK 9 BLACKSMITH | [EXP: 3870/5119] | Daily Crafting Attempts: 10+4=14*2=28
RANK 1 TAILOR | [EXP: 0/19]
RANK 1 ARTISAN | [EXP: 0/19]
RANK 7 ALCHEMIST | [EXP: 1753/1279]
RANK 1 COOK | [EXP: 0/19]
RANK 1 PERFORMER | [EXP: 0/39]
RANK 1 APPRAISER | [EXP: 0/100]

CRAFTING BUFFS:
All Profession Ambition Tools +1 EXP per craft
Extended Workshop (Artisan, Blacksmith, Alchemist, Performer, Cook, Appraiser) +2 EXP per craft with those professions

Trading Hall 3 +2 EXP per craft | Salvage on LD 4 | +4 crafting attempts

Using Workaholic's Draft | Crafter's Respite. x2 Crafting attempts

Alchemist

Crafting T1 Potion

Roll: ID# CD: LD: Quality Count Experience
1 254232 CD: 11   LD: 11 Rare (1) 10
2 254231 CD: 8   LD: 9 Uncommon (1) 8
3 254230 CD: 7   LD: 9 Uncommon (1) 8

Crafting T1 Blade Oil

Roll: ID# CD: LD: Quality Count Experience
4 254235 CD: 12   LD: 19 Perfect (3) 13
5 254234 CD: 5   LD: 20 Salvage Success (3) 7
6 254233 CD: 3   LD: 15 Salvage Success (2) 7

Cook

Crafting T1 Dessert

Roll: ID# CD: LD: Quality Count Experience
7 254243 CD: 2   LD: 3 Failure (1) 6
8 254242 CD: 6   LD: 9 Salvage Success (1) 7
9 254241 CD: 8   LD: 17 Salvage Success (1) 7
10 254240 CD: 10   LD: 3 Uncommon (1) 8
11 254239 CD: 4   LD: 14 Failure (1) 6
12 254238 CD: 7   LD: 19 Salvage Success (2) 7
13 254237 CD: 1   LD: 14 Critical Failure (1) 6
14 254236 CD: 1   LD: 17 Critical Failure (1) 6

Roll: ID# CD: LD: Quality Count Experience
15 254257 CD: 6   LD: 10 Salvage Success (1) 7
16 254256 CD: 2   LD: 7 Failure (1) 6
17 254255 CD: 2   LD: 10 Failure (1) 6
18 254254 CD: 5   LD: 4 Failure (1) 6
19 254253 CD: 4   LD: 3 Failure (1) 6
20 254252 CD: 11   LD: 19 Rare (2) 10
21 254251 CD: 4   LD: 17 Failure (1) 6
22 254250 CD: 12   LD: 5 Perfect (1) 13
23 254249 CD: 5   LD: 10 Failure (1) 6
24 254248 CD: 6   LD: 18 Salvage Success (2) 7
25 254247 CD: 2   LD: 10 Failure (1) 6
26 254246 CD: 11   LD: 7 Rare (1) 10
27 254245 CD: 8   LD: 19 Salvage Success (2) 7
28 254244 CD: 7   LD: 9 Salvage Success (1) 7

RESULT: +53 Alchemist Exp | Rank 7 [EXP: 1806/2559]
+156 Cook ExpRank 1 [EXP: 156/19] -> Rank 4 [EXP: 156/159]

-19 materials | sent to banker (10/21/25)

Edited by Wulfrin
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Reytac pushed his way into the shop, heading for the alchemist section. His muscles burned and his mind was fatigued - focusing on his crafting had burnt him out rather quickly. But he had heard that there was an alchemical potion that could be used to renew his focus and mental fatigue. And supposedly, some was for sale here. 

"Ho there rhe shop, here to see about buying some Respite, if you have any stock?"

Spoiler

Trying to buy 5x Crafter's Respite!

@Wulfrin

 

Edited by Reytac
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  • 3 weeks later...

Luke wandered through the market until he happened upon a store he'd heard great reviews for. He walked up to Wulfrin and said, "heya! I'd like to order a Sword with the Damage 3 enchant. Some heavy armor with Mitigation 3, and a trinket with Accuracy 3. I uh... I sketched kind of what I want them to look like." 

Slayer's Greatsword
A large steel-colored blade that looks heavy enough to need two hands to carry it. Its edge is shinier than the rest of the weapon.
Enchantment: Damage 3


Slayer's Armor
A large steel-colored set of plate armor that looks like it weighs a ton. 
Enchantment: Mitigation 3

Slayer's Necklace
A bone necklace that glows ominously. 
Enchantment: Accuracy 3

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"Mah boi!"

Hirru says as he walks through the door.  A hand full of steel wires, and the other sack of scales and a shard.

"This fusion is what all true warriors strive for!"

Spoiler

Fusion 1

  • Item Name: Enhanced Shock wire
  • Item Tier: 4
  • Item Type: Weapon (Whip)
  • Item Rarity:  Perfect
  • Item Enhancements: Accuracy / Accuracy / Static
  • Craft/Appraisal/Obtainment IDs & Rolls: 
    • ID  256100

  • Item Description: A thin wire, almost invisible if not for the glint of the sun, if it is ever in the sun.  Used to keep something down, without fully killing it, yet.

& (1 Scale)

  • Item Name: Enhanced Shock wire
  • Item Tier: 4
  • Item Type: Weapon (Whip)
  • Item Rarity:  Perfect
  • Item Enhancements: Accuracy / Accuracy / Static
  • Craft/Appraisal/Obtainment IDs & Rolls: 
    • ID  256101 

  • Item Description: A thin wire, almost invisible if not for the glint of the sun, if it is ever in the sun.  Used to keep something down, without fully killing it, yet.

& (1 Scale)

  • Item Name: Enhanced Shock wire
  • Item Tier: 4
  • Item Type: Weapon (Whip)
  • Item Rarity:  Perfect
  • Item Enhancements: Accuracy / Accuracy / Absolute Accuracy
  • Craft/Appraisal/Obtainment IDs & Rolls: 
    • ID  256102 
       

  • Item Description: A thin wire, almost invisible if not for the glint of the sun, if it is ever in the sun.  Used to seek the true weakness of a target.

& (1 Shard + 1 Scale)

  • Item Name: Enhanced Shock wire
  • Item Tier: 4
  • Item Type: Weapon (Whip)
  • Item Rarity:  Perfect
  • Item Enhancements: Accuracy / Accuracy / Phase
  • Craft/Appraisal/Obtainment IDs & Rolls: 
    • ID  256103 
       

  • Item Description: A thin wire, almost invisible if not for the glint of the sun, if it is ever in the sun.  Used to slip through the cracks of the armor, and get their vitals.

End result

  • Item Name: Resonance
  • Item Tier: 4
  • Item Type: Weapon (Whip)
  • Item Rarity:  Demonic
  • Item Enhancements: Static II / AA / PHASE
  • Craft/Appraisal/Obtainment IDs & Rolls: 
  • Item Description: A strong thin wire, like a garrote. It is stored safely away in gloves and is used like a whip. One must be quite dexterous to ensure they don't cut themselves, or their teammates on the deadly sharp wire.

 

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@Hirru Ready for pick up

Resonance | T4 Demonic Whip | ID 256145 | Static 2 | AA | Phase
Description: A strong thin wire, like a garrote. It is stored safely away in gloves and is used like a whip. One must be quite dexterous to ensure they don't cut themselves, or their teammates on the deadly sharp wire.

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Yoink

Resonance | T4 Demonic Whip | ID 256145 | Static 2 | AA | Phase
Description: A strong thin wire, like a garrote. It is stored safely away in gloves and is used like a whip. One must be quite dexterous to ensure they don't cut themselves, or their teammates on the deadly sharp wire.

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DATE: [11/2/25]
RANK 9 BLACKSMITH | [EXP: 3870/5119] | Daily Crafting Attempts: 10+4=14*2=28
RANK 1 TAILOR | [EXP: 0/19]
RANK 1 ARTISAN | [EXP: 0/19]
RANK 7 ALCHEMIST | [EXP1806/2559]
RANK 4 COOK | [EXP: 156/159]
RANK 1 PERFORMER | [EXP: 0/39]
RANK 1 APPRAISER | [EXP: 0/100]

CRAFTING BUFFS:
All Profession Ambition Tools +1 EXP per craft
Extended Workshop (Artisan, Blacksmith, Alchemist, Performer, Cook, Appraiser) +2 EXP per craft with those professions

Trading Hall 3 +2 EXP per craft | Salvage on LD 4 | +4 crafting attempts

Using Workaholic's Draft | Crafter's Respite. x2 Crafting attempts
Using Cinnamon Bites | Ambition. +1 EXP per attempt

Blacksmith

Heavy Armor

Roll: ID# CD: LD: Quality Count Experience
1 256411 CD: 10   LD: 18 Rare - 11
2 256410 CD: 7   LD: 2 Uncommon - 9
3 256409 CD: 2   LD: 1 Salvage Failure - 8
4 256408 CD: 6   LD: 20 Uncommon - 9
5 256407 CD: 7   LD: 17 Uncommon - 9

Light Armor

Roll: ID# CD: LD: Quality Count Experience
6 256415 CD: 11   LD: 12 Perfect - 14
7 256414 CD: 7   LD: 11 Uncommon - 9
8 256413 CD: 7   LD: 11 Uncommon - 9
9 256412 CD: 2   LD: 12 Salvage Success - 8

Straight Sword

Roll: ID# CD: LD: Quality Count Experience
10 256416 CD: 12   LD: 2 Perfect - 14

Curved Sword

Roll: ID# CD: LD: Quality Count Experience
11 256418 CD: 12   LD: 6 Perfect - 14
12 256417 CD: 5   LD: 3 Uncommon - 9

Artisan

Jewelry

Roll: ID# CD: LD: Quality Count Experience
13 256435 CD: 11   LD: 3 Rare (1) 11
14 256434 CD: 5   LD: 2 Salvage Failure (1) 8
15 256433 CD: 5   LD: 11 Salvage Success (1) 8
16 256432 CD: 3   LD: 20 Failure (2) 7
17 256431 CD: 7   LD: 8 Uncommon (1) 9

Alchemist

Potion

Roll: ID# CD: LD: Quality Count Experience
18 256421 CD: 9   LD: 6 Rare (1) 11
19 256420 CD: 8   LD: 2 Uncommon (1) 9
20 256419 CD: 11   LD: 2 Rare (1) 11

Cook

Dessert

Roll: ID# CD: LD: Quality Count Experience
21 256429 CD: 9   LD: 16 Uncommon (2) 9
22 256428 CD: 5   LD: 11 Salvage Success (1) 8
23 256427 CD: 6   LD: 8 Salvage Success (1) 8
24 256426 CD: 3   LD: 13 Failure (1) 7
25 256425 CD: 1   LD: 3 Critical Failure (1) 7
26 256424 CD: 1   LD: 6 Critical Failure (1) 7
27 256423 CD: 10   LD: 15 Rare (1) 11
28 256422 CD: 3   LD: 20 Failure (2) 7

RESULT: 
+123 Blacksmith ExpRank 9 [Exp: 3993/5119]
+43 Artisan ExpRank 1 [Exp: 43/19] -> Rank 3 [Exp: 43/79]
+31 Alchemist
 Exp | Rank 7 [EXP: 1837/2559]
+64 Cook Exp Rank 4 [EXP: 220/159] -> Rank [Exp: 220/319

-24 materials | sent to banker (11/3/25)

Edited by Wulfrin
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DATE: [11/3/25]
RANK 9 BLACKSMITH | [EXP: 3993/5119] | Daily Crafting Attempts: 10+4=14*2=28
RANK 1 TAILOR | [EXP: 0/19]
RANK 3 ARTISAN | [EXP: 43/79]
RANK 7 ALCHEMIST | [EXP1837/2559]
RANK 5 COOK | [EXP: 220/319]
RANK 1 PERFORMER | [EXP: 0/39]
RANK 1 APPRAISER | [EXP: 0/100]

CRAFTING BUFFS:
All Profession Ambition Tools +1 EXP per craft
Extended Workshop (Artisan, Blacksmith, Alchemist, Performer, Cook, Appraiser) +2 EXP per craft with those professions

Trading Hall 3 +2 EXP per craft | Salvage on LD 4 | +4 crafting attempts

Using Workaholic's Draft | Crafter's Respite. x2 Crafting attempts
Using Cinnamon Bites | Ambition. +1 EXP per attempt

Alchemist

Potions

Roll: ID# CD: LD: Quality Count Experience
1 256438 CD: 10   LD: 8 Rare (1) 11
2 256437 CD: 7   LD: 15 Uncommon (2) 9
3 256436 CD: 3   LD: 5 Salvage Success (1) 8

Cook

Desserts

Roll: ID# CD: LD: Quality Count Experience
4 256442 CD: 12   LD: 14 Perfect (1) 14
5 256441 CD: 5   LD: 6 Salvage Success (1) 8
6 256440 CD: 2   LD: 4 Failure (1) 7
7 256439 CD: 6   LD: 13 Salvage Success (1) 8

Artisan

Jewelry

Roll: ID# CD: LD: Quality Count Experience
8 256449 CD: 11   LD: 2 Rare - 11
9 256448 CD: 1   LD: 2 Critical Failure - 7
10 256447 CD: 11   LD: 19 Rare - 11
11 256446 CD: 8   LD: 12 Uncommon - 9
12 256445 CD: 7   LD: 11 Uncommon - 9
13 256444 CD: 6   LD: 4 Salvage Success - 8
14 256443 CD: 12   LD: 15 Perfect - 14

 

Roll: ID# CD: LD: Quality Count Experience
15 256463 CD: 12   LD: 4 Perfect - 14
16 256462 CD: 8   LD: 8 Uncommon - 9
17 256461 CD: 2   LD: 12 Failure - 7
18 256460 CD: 7   LD: 15 Uncommon - 9
19 256459 CD: 9   LD: 17 Uncommon - 9
20 256458 CD: 9   LD: 16 Uncommon - 9
21 256457 CD: 8   LD: 1 Uncommon - 9
22 256456 CD: 8   LD: 10 Uncommon - 9
23 256455 CD: 2   LD: 12 Failure - 7
24 256454 CD: 6   LD: 2 Salvage Failure - 8
25 256453 CD: 1   LD: 17 Critical Failure - 7
26 256452 CD: 5   LD: 5 Salvage Success - 8
27 256451 CD: 6   LD: 11 Salvage Success - 8
28 256450 CD: 10   LD: 3 Rare - 11

RESULT: 
+193 Artisan Exp Rank 3 [Exp: 236/79] -> Rank 5 [Exp: 236/319]
+28 Alchemist
 Exp | Rank 7 [EXP: 1837/2559]
+37 Cook Exp Rank 5 [EXP: 220/319]

-22 materials | sent to banker (11/3/25)

Edited by Wulfrin
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