Morningstar 0 Posted 9 hours ago #1 Share Posted 9 hours ago Hide contents Morningstar | Lv. 87 | P. 53 | True Tier: 9 HP: 900/900 | EN: 126/126 | DMG: 28 | EVA: 4 | ACC: 7 | LD: 6 | REC: 8 | HLY: 16 | AA | FRZ notes: // equipped Yellow Dragon, Red Tiger HLY 2, AA, FRZ Inner Focus EVA 2, REC 2 Sapphire ACC 3, EVA battle-ready inventory Magdalyn's Cuckoo Teleport Crystal Bear Trap x2 skills Hide contents STRAIGHT SWORD | RANK 5/5 precision, stamina, ferocity shift: tech MARTIAL ARTS | RANK 5/5 precision, stamina, ferocity shift: aoe COMBAT MASTERY: DMG | RANK 3/3 SEARCHING | RANK 4/5 (5) night vision, detect, tracking, reveal QUICK CHANGE UNHINDERED ENERGIST CHARGE extra (active) SURVIVAL FORGOTTEN KING'S AUTHORITY LADY LUCK DISGUISE data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== buffs data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== Hide contents consumables skewer roll (filled) | protein 3 imperial quarter blend | dmg 3 creme brulee | acc 2 troll's blood paragon Lv. 5 | Gain additional col equivalent to 15% of EXP earned in that thread. Lv. 10 | +1 LD to looting. data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== ♦ms. Lighting tore through the sky above Kineallan Parish. The toll of a bell echoed from the dead church. Below the constant downpour, the frontliners braved on, challenging yet another Spectral Knight. There was no end to them. For every knight they slew, it seemed another followed behind. They did all they could to keep them from advancing to Ilridge, forming a stronghold of players upon the hilltop. The knights weren't their only threat. Shamblers and moon-beasts took advantage of the chaos--or perhaps they were drawn mindlessly to it--and attacked whatever unsuspecting players they could find. It was a battle on all fronts, with no end in sight. Morningstar ran a hand through his rain-slicked locks. He looked dreadful. Mud caked his face and there was practically nothing left of his jacket. At some point, he had substituted his sword for his fists. He had dropped it somewhere and retrieving it from his inventory felt like a waste of seconds. His eyes cut through the swarm of monsters, and he counted the players closest to him. Link to post Share on other sites
Acanthus 0 Posted 5 hours ago #2 Share Posted 5 hours ago The sky bled like a fatal wound, fracturing the party in its overwhelming noise and darkness. Streaks of faint lightning lifted the veil of black before being chased away by distant thunder. In the distance, the sounds of fighting faded, with no indication of who had won, and who had died. “Lessa?! Freyd?? Jomei?!” Acanthus did not know what to look for. She did not know where to go. She stumbled through a swamp that was quickly becoming a lake. I need to regroup. We need to regroup. But how are we supposed to do that in all this rain? The lightning flashed again, low and red. Acanthus took off in a sprint the moment she realized it hadn’t been lightning at all. “Morningstar! STAR! I’m over here, thank C—” Morningstar was not there; only his sword remained, buried in the mud save for the ruby in the hilt, glinting against the precious little light above. “No. Nonono. MORNINGSTAR!” She scanned the faded black battleground in vain. She spoke out loud to calm herself down. “Okay… it’s okay. It’s just the sword. If there’s a sword, there’s a body. I just have to find him.” Shaking, she stood with Dying Sun, cradling it like a wounded comrade. The exhaustion of battle displaced her drunken disorientation with a sober variety. Her steps were awkward, and she felt herself drifting between thoughts without a sense of direction. Acanthus was not sure how many more Knights she could fight before the system forced her unconscious. The sky relented just enough to make out shapes, and another flash illuminated a distant outline. Another splash of red in the muddy brown landscape. Acanthus could no longer sprint, but she ran as fast as the system would allow. Morningstar looked terrible. His face was caked with mud, his jacket was mostly gone, and his fists showed angry red lines across his knuckles. It looked like a boar had dragged him face first through three floors of Aincrad. But Acanthus probably looked the same, if not worse. Her hair matted down around her face, and her cloak—well, her cloak always looked that tattered. But it usually had some blue showing, at least. She tried catching Morningstar’s attention. “I found this.” She held out his weapon. “I’m sure it would have returned to your inventory eventually, but I… I was worried.” Acanthus did her best to avoid his gaze directly. Acanthus did not want to know how he felt at that moment, because if she looked at him, she was certain it would be that same cold anger from before. Her eyes averted, she spoke in a clipped tone. “I don’t want to talk. But. I am sorry.” Stats McPhats Link to post Share on other sites
Freyd 0 Posted 5 hours ago #3 Share Posted 5 hours ago (edited) How long had it been since the first sighting? Hours? Days? Pausing only to help struggling players to their feet or interpose his blade between them and an assailing mob, Freyd had carved a path front one end of the front to the other and back again. Where lines faltered, he bolstered them. Where shields buckled, he'd step in and hold until fresh mettle could reinforce. Where spirits waned, he'd offer a grizzled veteran's stoic resilience. It all felt... really weird. He still wasn't used to being the guy in the vanguard. Firm Anima had a whole other division for martyrdom. Sneaky opportunism and devastating blows delivered from conveniently concealing shadows had long since been his trade. Yet, here he was, keeping a promise made on a scale unimagined when the vow was spoken. "Star! Acanthus!" The briefest look was all it took to realize they were having a moment best not interrupted. Both also looked more haggard and weary than he'd ever seen them. Nerves were likely frayed. "Erm... take a minute, if you need it. I'll... uh... be headbutting that glassy murder-thing over there." Awkwardly extricating himself from their catharsis, Freyd charged the nearest gaggle of mobs, at least to the extent that knee-deep mud would permit. It was more like threatening death by Zamboni. Their enemies, at least, seemed to be struggling with the same slog in the opposite direction. "Just... yanno... when you have a chance," he added, calling over his shoulder. "It's all good." One of the wriggly tentacle horrors promptly bonked him on the cowl for being so stupidly insensitive. *** Note: CS (Shades of the Gemini) and CSA (Beckon the Void) are in use. If any other player objects to these, please state in first post and it will be considered inactive. Freyd consumes: Elixir of Wrath (Potion) | Tierless Perfect | Damage 3 | 196616b [Draught of Safeguard] - T4 Perfect Potion | Mitigation 3 | 218116 Freyd consumes and shares: Gungir’s Shard (Untradeable/Unique/Reusable Consumable): Smokin' Hot Honey Bun Tray | ACC 2 | EVA 2 | Feast (6/6) - 1 portion + ACC Filled GUILD RANK 4 (+4% col, +4% EXP) Freyd | HP: 1340/1340 | EN: 166/166 | DMG: 24 | MIT: 212 | ACC: 8 (incl. AA) | TAUNT | F-SPIRIT | EVA:4 | BH:74 | VAMP-D: 74 | VAMP-O: 147 | PARA-V | LD:5 Spoiler Name: Freyd, Bara no kuro kishi True Tier: 19 Level: 34 Paragon Level: 147 HP: 1320/1320 EN: 164/164 Stats: Damage: 21+3 Mitigation: 152+60 Accuracy: 4+2+1+AA Evasion: 2+2 Battle Healing: 73 Loot Die: 4 Stealth Rating: -5 TAUNT VAMP-D: 73 VAMP-O: 145 PARA-V Equipped Gear: Weapon/Armor/Trinket: - Veritas | T4 Katana) | AA, PVO I, VO I, Taunt Armor/Trinket: - Negare Omnia | T4 HA | MIT III | VD I Shield/Armor/Trinket: - Night Shades | T3 Trinket | ACC III | EVA I Combat Mastery: - Combat Mastery: Damage R3 Combat Shift: - AOE Shift Familiar Skill: - Grappling Familiar Custom Skill: - Shades of the Gemini (CS) - Beckon the Void (CSA) Skills: - Battle Healing R5 - Energist - Fighting Spirit - Heavy Armor R5 - Howl - Katana R5 - Searching R4 Extra Skills: - Disguise - Survival - Forgotten King's Authority - Meditation Inactive Extra Skills: - Frozen Hide - Lady Luck - Photosynthesize - Brawler - Assault Mode - Frozen Hide Addons: - Focus - Focused Howl - Iron Skin - Precision - Stamina Mods: - Impetus - Night Vision - Tracking Inactive Mods: Battle Ready Inventory: - Bear Trap (Reusable 1/combat) x1 - Bear Trap (Reusable 1/combat) x1 - Crystal of Divine Light (Reusable 1/thread) x1 - Mass HP Rec [Inst] (+10% HP) x7 - Meathook (Reusable 1/combat) x1 - Ordsea Crystal-B (Reusable 1/combat) x1 - Ordsea Crystal-B (Reusable 1/combat) x1 - Rhino's Horn (Reusable 1/combat) x1 - Samael's Pride | T4 Katana | FLN II | HLY II x1 - Teleport Crystals x7 Housing Buffs: - Bedroom: -1 energy cost for the first two expenditures of each combat - Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down) - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Storage Closet: +1 Battle Ready Inventory Slot - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Attic (Bedroom): +1 Expertise to declared utility skill. Cannot boost a skill without ranks, or increase a skill past its maximum rank. Cannot boost a skill the user has not learned yet. Ranks obtained using this buff will make the mods of that rank available for purchase. Mods obtained this way are unusable if this buff is removed until the skill is returned to the appropriate rank by way of SP purchase. - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members. - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts. - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. Guild Hall Buffs: [Firm Anima] - GUILD RANK 4 (+4% col, +4% EXP) - Guild Hall II: Allows a Guild the ability to create up to two Guild Quests. Narratively, it also allows players to teleport back to the Guild Territory when using Teleport Crystals. - Storage Vault: Allows a guild to create a Storage Vault in their Guild Page. Members can use this thread to store and withdraw items. Any items that have trading restrictions cannot be moved to a Storage Vault. - Trading Hall III: Reduce LD needed for Salvage by 5 (9+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +5 crafting/identification attempts per day. Appraisers gain an initial additional reroll per identified item at no cost. - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. - Laboratory I: Once per charge, when receiving single-use consumables from Quest Rewards, if a Guild Treasurer were to receive additional tokens, one guild member may claim 1 x (Additional Token / 2) copies of the consumable. - Bureau II: Once per charge, if two or more Guild members are present in a thread, allow two dungeons to be spawned/explored in that thread, regardless of Dungeon-searching cooldowns. This buff may only apply once per thread. - Library I: Once per charge, if a Storyteller is eligible to claim a Guild Token, their character gains +10% bonus EXP at the end of the thread. This buff may only apply once per thread. - Armory II: Once per charge, players may submit a Skill Refund evaluation regardless of the 30 day cooldown window. In addition to Armory buffs, when submitting a Skill Refund evaluation, guild members have the option to pay an additional Token to refund up to 30 additional SP. - Menagerie III: Guild members undertaking <<Feeding Your Enemy>> gain +1 LD to familiar searching rolls and +1 to familiar taming rolls. In addition to Menagerie II buffs, the maximum number of familiars guild members can tame narratively is five (5). Guild officials may also appoint a familiar mascot, shared between their guild members to accompany them narratively in their threads. Scents of the Wild Totem: - Tanos Wedding Ring: Crafting Profession: - Appraising[3478exp] R5 Gathering Profession: - Fishing[576exp] R5 Edited 3 hours ago by Freyd Link to post Share on other sites
Jomei 0 Posted 3 hours ago #4 Share Posted 3 hours ago Jomei the emerald duelist Spoiler notes Level: 34 | Paragon: 82 | Tier: 4(12) Jomei | HP: 1000/1000 | EN: 138/138 | DMG: 21 | MIT:44 | ACC:3 | TAUNT | F-SPIRIT | EVA:4 | BH:55 | HB: 44 | VAMP-D: 110 | BLI: 32/-20 | LD:1 Equipment: Vicious Mockery : ACC II | Taunt | Blight Fencer's Regalia - Trepidation: Vamp D II | HB | MIT Token of Serenity: HB| EVA III equipped Vicious Mockery Fencer's Regalia - Trepidation Token of Serenity battle-ready inventory skills Spoiler Skills Rapier R5 | TECH Spec. Combat Mastery DMG R3 Cloth Armor R5 Charge B Healing R5 Energist MA R2 Howl Fighting Spirit Quick Change Extra: Concentration Survival Parry Forgotten King's Authority Assault Mode Lady Luck Meditation Mods Athletics Emergency Recovery Vengeful Riposte Justified Riposte Addons Stamina Focus Precision Nimble Focused Howl data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== buffs Spoiler Housing Buffs Well Rested: -1 energy cost for the first three expenditures of each combat Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) Tasty: Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll Item Stash: +1 BRI slot Advanced Training: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== Gasp Knees sunk into the mud as his body nearly collapsed. Propped up slightly by his rapier, jabbed into the ground where a monster he had slain took their last breath. How long had he been fighting for? With finally a brief moment to catch his breath, Jomei shook his head. "I.." he barely managed to get out. "I don't.." "I don't know how much longer I can do this." It was hard to admit, though he was sure if anyone was listening, they would agree. Morale was low, they were all exhausted, but everyone depended on them. And right now, he hated that. Because it meant that he couldn't just give up and get that rest he so badly craved. He'd get over it, he was just tired. His muscles would ache if the system allowed pain, instead everything just felt numb. How he was even able to bring himself to his feet, let alone swing a sword, was a surprise even to him. "Just...a bit longer." The sound of metal plates banging against each other drew his eyes to the source, Freyd rushing in (as much as he could in the muck, at least) to fend off another Spectral Knight.. surrounded by a group of smaller monsters. "Another one.. great." he silently groaned before. "Freyd, slow down or you're going to get yourself killed... again!" Jomei shouted after his comrade. "I'm coming just.. don't draw too much aggro without me." Jomei consumes: Smokin' Hot Honey Bun Tray | ACC 2 | EVA 2 | Feast (4/6) Thanks Freyd! Jomei | HP: 1000/1000 | EN: 138/138 | DMG: 21 | MIT:44 | ACC:5 | TAUNT | F-SPIRIT | EVA:6 | BH:55 | HB: 44 | VAMP-D: 110 | BLI: 32/-20 | LD:1 Link to post Share on other sites
Lessa 1 Posted 2 hours ago #5 Share Posted 2 hours ago Jomei called out to Freyd, and Lessa used the momentary distraction to move up behind the Emerald Duelist. "Hey handsome," she greeted, giving him a few seconds warning before sliding her hands under his armpits and hauling him to his feet. Considering he had nearly a foot on her, the move was not graceful or especially effective. But she still stole a brief moment's satisfaction from the close contact. They had been fighting for what felt like an eternity, grabbing short rests where they could, and traveling where the need was greatest. As often as she could she fought by Jomei's side. But there were huge chunks of time where they were separated, and she worried about him more than she cared to admit. He was a skilled Frontliner, absolutely, and more than capable of taking care of himself. But he was also exhausted - as was she - and with exhaustion came mistakes. Shoving that aside, she rocked onto her toes and pressed a quick kiss to his cheek. It didn't matter to her that it was caked in grime. Her lips probably were, too. "You looked like you could use a pick-me-up," she informed him, before blasting him with a wide, goofy smile. "Pick-me-up. Get it?" But the smile didn't reach her eyes, and it wavered after only a few seconds, before falling away completely. "When this is over," she stated, falling into step beside Jomei as the pair marched through the muck after Freyd, "I'm going to take an hour-long shower, then I'm going to sleep for five hundred years. Maybe not even in that order." Lessa consumes Smokin' Hot Honey Bun Tray | ACC 2 | EVA 2 | Feast (3/6). ꧁༺Lessa༻꧂ Lessa, Guardian of Aincrad True Tier: 10 Level: 34 Paragon Level: 60 HP: 980/980 EN: 130/130 Stats: Damage: 18 Mitigation: 127 Accuracy: 2 Evasion: 2 Battle Healing: 29 Stealth Rating: -5 HB: 39 MENDING: 2 REC: 8 HLY: 8 Equipped Gear: Weapon/Armor/Trinket: - Arcael's Might (T4 THSS - DMG DMG DMG HLY) Armor/Trinket: - Vega's Panoply (T4 HA - THNS THNS HB HB) Shield/Armor/Trinket: - Red Tide Beacon - Venus (T4 TRINKET - LM LM REC REC) Combat Mastery: - Combat Mastery: Mitigation R3 Combat Shift: - ST Shift Familiar Skill: - Rending Familiar Skills: - Battle Healing R3 - Energist - Extended Weight Limit - Heavy Armor R5 - Straight Sword R3 Extra Skills: - First Aid R5 - Leadership R5 Addons: - Field Medic - Hyperactive - Iron Skin Mods: - Barrier - Energize - Inspiring Speech - Large Pockets - Press the Attack Battle Ready Inventory: - Blessing of the Wood x4 - Chocolate Truffles (T4 Vitality II Desserts) x13 - Congealing Ale (Tierless Antidote Salves) x4 - March to the Dawn (Instant HP Recovery 3) x14 - Rumbling Rum Party Favor (Tierless Mass HP Recovery Crystals) x13 - Teleportation Crystal x14 - Tiger's Balm (Tierless Antidote Salves) x1 Housing Buffs: - Bedroom: -1 energy cost for the first two expenditures of each combat - Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down) - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Attic (Storage): +5% bonus col from monster kills and treasure chests - Slime Farm: +5% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll Crafting Profession: - Blacksmith[465exp] R6 Gathering Profession: - Forager[0exp] R1 Link to post Share on other sites
Morningstar 0 Posted 2 hours ago Author #6 Share Posted 2 hours ago ok i will start combat... sigh... i miss biggarffan38... Link to post Share on other sites
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