Griswold 0 Posted October 6 #1 Share Posted October 6 *Carrying Debuff Active, -10 EN per post until delivered, No teleports As was the routine. The heavy looking smith wandered into the hall with a box brimming with blades, held tight against his chest. Easily dwarfing a small adult in weight, clattering around as he'd push his back against the double doors. A delivery raring to go, but instead of being stored it would be toted directly. But it would appear that his travels would not be held solo. For as he sets down the crate and runs his index down a page, the metal glove grinds as it slides across other players of his guild would begin to wander in with their own deliveries. "Mornin'" the smith pays to other younger and fresher faces, that are slower on the rise. A tap twice of pointed finger, the location for which his delivery was bound and a personal acceptance of where a good portion of his day would head. "Aradennia, need for some blades eh?" Quest Objective | Collect supplies from the Guild Vault based on where they will be delivered. [ea.] {1/6} <<Assist System Engaged: Aiding Griswold>> Level: 35 Paragon: 61 Tier: 4 True Tier: 10 Final EXP reward: +0% Active: CS | Strength of the Mountain | Steadfast is now a Passive and autoactive, Disable/DoT take two applications to apply once. Guild Rank 5 | +5% Final EXP reward, +5% Final Col reward Consumed: Loaves of Measureless Bread (Gungir's/Mitigation 3, Overhealth 1 [Feast - 205490]) {Griswold} [1/6] Bottomless Tea Wares (Gungir's - Eva 2 | Vit 2 [Feast - 152493]) {RAIDOU} [1/6] Unfathomable Red Vials (Gungir's - PROT 2 | ACC 2 [Feast - 205487]) {CELESTE} [1/6] {Filled ACC} PT: Taken | Resolute (1) [-10 SP] Remaining: 1 SP Griswold | HP: 1050/1050 | EN: 102/112 | DMG: 23 | MIT:184 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:53 Spoiler Name: Griswold, The Forgemaster True Tier: 10 Level: 35 Paragon Level: 61 HP: 1050/1050 EN: 112/112 Stats: Damage: 23 Mitigation: 172 Accuracy: 5 Evasion: 2 Battle Healing: 53 Stealth Rating: -5 AA TAUNT FL.THORNS: 16/32 Equipped Gear: Weapon/Armor/Trinket: - Fist of Gaia - Incline [T4/Demonic/Warhammer] Taunt, Accuracy 2, AA Armor/Trinket: - Forgemaster's Rattlecage - Juggernaut [T4/Perfect/Heavy Armor] (Mitigation 3 [+72 Mitigation]) Shield/Armor/Trinket: - Titanic Wall - Foundation [T4/Demonic/Shield] Thorns 2 (72), Flame Thorns 2 Combat Mastery: - Combat Mastery: Damage R3 Combat Shift: - AOE Shift Familiar Skill: - Custom Skill: - Strength of the Mountain Skills: - Battle Healing R5 - Charge - Fighting Spirit - Hammer R5 - Heavy Armor R5 - Howl Extra Skills: - Leadership R2 - Block R5 Inactive Extra Skills: Addons: - Focus - Iron Skin - Rampart - Stamina Mods: - Elusive - Impetus - Rally - Shield Bash - Steadfast: Passive Inactive Mods: Battle Ready Inventory: - Crystal of Divine Light | [232246c] x1 - Teleport Crystal x1 Housing Buffs: - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Storage Closet: +1 Battle Ready Inventory Slot - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Attic (Storage): +5% bonus col from monster kills and treasure chests - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members. - Master Bedroom: -1 energy cost for the first three expenditures of each combat - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts. - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. Guild Hall Buffs: - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day. - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. Scents of the Wild Totem: Wedding Ring: Crafting Profession: Gathering Profession: Link to post Share on other sites
Raidou 1 Posted October 6 #2 Share Posted October 6 The collection of vials rattled in the leather container they were slotted in, as a tied parcel of salves tapped against its side. A care package to aid in defense efforts that were already flimsy at best. Locking eyes with Griswold as he breaches the threshold of the guild hall in the forest of memories. "Good morning." spoken in a whimsical and simple greeting, taking a fix on the box in the smiths hands. Part of the pair that would be making transit to his own offer of aid, it would appear that today the deliveries aligned. Naturally that meant they would be traveling together, over the next few floors. It was harder then it looked, as most players didn't understand that teleport crystals don't function of your hands are full or your exceeding your weight capacity. Much like trying to use fast travel while over encumbered in a multitude of others. Settling himself into the idea, he scratches a check next to his target to affirm its pending completion. Quest Objective | Collect supplies from the Guild Vault based on where they will be delivered. [ea.] {2/6} Free Action {System} | Dungeon Map [230066b] -> Kasumi <<Assist System Engaged: Aiding Griswold>> Level: 35 Paragon: 61 Tier: 4 True Tier: 19 Final EXP reward: +5% Active: CS | Ill Omen in Red Guild Rank 5 | +5% Final EXP reward, +5% Final Col reward Bureau II | +1 Dungeon in Thread Consumed: Loaves of Measureless Bread (Gungir's/Mitigation 3, Overhealth 1 [Feast - 205490]) {Griswold} [2/6] Bottomless Tea Wares (Gungir's - Eva 2 | Vit 2 [Feast - 152493]) {RAIDOU} [2/6] Unfathomable Red Vials (Gungir's - PROT 2 | ACC 2 [Feast - 205487]) {CELESTE} [2/6] {Filled Protein} Battle Plans | 252370b | +1 Dungeon in Thread, can open a dungeon as a post action without a map PT: Refunded | Howl [+10 SP], Focused Howl [+5 SP], Quick Change [+6 SP], Extended Mod Limit [+10 SP], Night-Vision [+3 SP], Charge [+10 SP] Taken | Biting (5) [-100 SP] Remaining: 5 SP Raidou | HP: 987/987 | EN: 122/132 | DMG: 37 | MIT:44 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:54 | VAMP-D: 109 | LD:6 Spoiler Name: Raidou, The Red Wanderer True Tier: 19 Level: 35 Paragon Level: 61 HP: 987/987 EN: 132/132 Stats: Damage: 26 Mitigation: 64 Accuracy: 7 Evasion: 6 Battle Healing: 54 Loot Die: 6 AA VAMP-D: 109 Equipped Gear: Weapon/Armor/Trinket: - Auric Sunlight - Finality of Faith [T4/Demonic/2HSS] +3 Damage, AA Armor/Trinket: - Red Wanderer's Resolve - Sympathy [T1/Demonic/Cloth] 2 Evasion, 2 Vampiric Defensive Shield/Armor/Trinket: - Tactician's Gaze - Ogma [T1/Perfect/Trinket]: +3 Accuracy Combat Mastery: - Combat Mastery: Mitigation R1 Combat Shift: - TECH Shift Familiar Skill: - Custom Skill: - Ill Omen in Red Skills: - Battle Healing R5 - Charge - Cloth Armor R5 - Energist - Extended Mod Limit - Fighting Spirit - Howl - Quick Change - Searching R5 - Straight Sword R5 Extra Skills: - Survival - Parry - Forgotten King's Authority - Concentration - - - Inactive Extra Skills: Photosynthesize Brawler Frozen Hide Addons: - Ferocity - Focused Howl - Nimble - Precision - Reveal - Stamina Mods: - Athletics - Detect - Justified Riposte - Night Vision - Tracking - Vengeful Riposte Inactive Mods: Battle Ready Inventory: - Crippling Composition - Lullaby [Tierless/Rare/Debuff/Instant] Hypnosis 2 | [224055] x1 - Ebon Star - Vanguard Revenant [T4/Demonic/Straight Sword]: V.O 2, Taunt, Blight 1 x1 - Flash of Rejuvenation [T1/Perfect/Crystal] Mass Heal [200869-1][200876][200877][200878][200879] x5 - Random Dungeon Map | [230066b] | [230084b] | [230136b] x3 - Teleport Crystal x1 - Vocal Augmentation - Resonation [Tierless/Perfect/Support/Instant] +15% HP [160898][161641][161642][162018][162529] x5 Housing Buffs: - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Storage Closet: +1 Battle Ready Inventory Slot - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Attic (Storage): +5% bonus col from monster kills and treasure chests - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members. - Master Bedroom: -1 energy cost for the first three expenditures of each combat - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts. - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. Guild Hall Buffs: - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day. - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. Scents of the Wild Totem: - Kumatetsu Wedding Ring: - - Crafting Profession: Gathering Profession: Link to post Share on other sites
Celeste 1 Posted October 6 #3 Share Posted October 6 A whistle with a flash of the guild warp pad, the woman pops into view to glance back at a pair of boys that seem to lock eyes with her. "What?" The woman returns with a sharp abrasive twist. It wasn't that abnormal for her to show up but yet she's always met with some semblance of shock. As if she wasn't playing glorified stock room organizer when the twins weren't strong enough to lift shit every once in a blue moon. Stepping down from the platform, her shoes clicking on the hardwood floors she'd eye the smiths little bin and Raidou's cloth pillow looking thing. "Huh, delivery day already?" Celeste comments not even realizing the fact. Her boat would still need stripped of all that stolen shit before it could be used to carry cargo to the residents of the Galtean refuge. A bit absent minded, she'd remark in a dismissal to the dude in red matching her hair. "I'll have it cleared by tomorrow, Shaw will do it." Quest Objective | Collect supplies from the Guild Vault based on where they will be delivered. [ea.] {3/6} <<Assist System Engaged: Aiding Griswold>> Level: 35 Paragon: 61 Tier: 4 True Tier: 11 Final EXP reward: +10% Active: CS | Bloodlust | BRN overwritten to FATE and doubled, FATE inactive until attack made, Miti is set to 0, Max HP increased by 15% -> +147 Guild Rank 5 | +5% Final EXP reward, +5% Final Col reward Consumed: Loaves of Measureless Bread (Gungir's/Mitigation 3, Overhealth 1 [Feast - 205490]) {Griswold} [3/6] Bottomless Tea Wares (Gungir's - Eva 2 | Vit 2 [Feast - 152493]) {RAIDOU} [3/6] Unfathomable Red Vials (Gungir's - PROT 2 | ACC 2 [Feast - 205487]) {CELESTE} [3/6] {Filled Protein} PT: Refunded | Vanish [+6 SP], Surprise Attack: Assassin [+6 SP], Hiding R5 [+30 SP], Charge [+10 SP] Taken | Biting (3) [-60 SP], Destructive (1) [-30 SP] Remaining: 7 SP Celeste | HP: 1176/1176 | EN: 122/132 | DMG: 33 | MIT:0 | ACC:6 | PHASE | EVA:3 | BH:41 | REC: 8 | HLY: 16 [8-10] | FATE: 112 | LD:1 Spoiler Name: Celeste, Galtean Pirate Queen True Tier: 11 Level: 35 Paragon Level: 61 HP: 1029/1029 EN: 132/132 Stats: Damage: 26 Mitigation: 78 Accuracy: 7 Evasion: 3 Battle Healing: 41 Loot Die: 1 Stealth Rating: 3 PHASE REC: 8 HLY: 16 BRN: 56 Equipped Gear: Weapon/Armor/Trinket: - Wash in Cardinal - Reaver [T4/Hammer/Demonic] - Holy 2, Burn 1, Phase Armor/Trinket: - Galtean Royal Attire - Father [T4/Light Armor/Demonic] - Mitigation 2, Recovery 2 Shield/Armor/Trinket: - Platinum Buckle [Tierless/Trinket/Demonic]: Accuracy 3, Evasion 1 Combat Mastery: - Combat Mastery: Damage R3 Combat Shift: - AOE Shift Familiar Skill: - Custom Skill: - Bloodlust Skills: - Battle Healing R4 - Charge - Energist - Hammer R5 - Light Armor R5 Extra Skills: - Hiding R5 - Meditation Inactive Extra Skills: Addons: - Ferocity - Precision - Resolve - Stamina Mods: - Meticulous - Surpise Attack: Assassin - Vanish Inactive Mods: Battle Ready Inventory: - Crystal of Divine Light [201986d] x1 - Rhino’s Horn | [224901d] x1 - Teleport Crystal x1 Housing Buffs: - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Attic (Storage): +5% bonus col from monster kills and treasure chests - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. Guild Hall Buffs: - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day. - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. Scents of the Wild Totem: Wedding Ring: Crafting Profession: Gathering Profession: Link to post Share on other sites
Simmone 0 Posted October 6 #4 Share Posted October 6 As if mere thought of the twins had rang some astral bell, Simmone breaks through the entryway to the familiar clap of japanese style clogs. A long yukata as was her normal during trade day, yet what was a pleasant surprise was seeing other members of the guild hall gathered around instead of beelining for the doors or stairs. "What's the occasion?" She comments finding her eyes get locked onto where Griswold's leaning arm had fixated. "Little early, mind if I tag along?" She bartered with the boys rhetorically. She'd been meaning to travel around and broaden her social network to make filling guild coffers through mutual trade a bit easier. That and any player stores she happened to stumble upon would be an entire bonus, keeping a medium size army well equipped was quite the errand. All sorts of repairs or replacements were necessary damn near daily. With that slides up the stairs and aims to change to something more 'long distance travel' capable. Quest Objective | Collect supplies from the Guild Vault based on where they will be delivered. [ea.] {4/6} <<Assist System Engaged: Aiding Griswold>> Level: 35 Paragon: 61 Tier: 4 True Tier: 11 Final EXP reward: +15% Active: CS | Double or Nothing Guild Rank 5 | +5% Final EXP reward, +5% Final Col reward Consumed: Loaves of Measureless Bread (Gungir's/Mitigation 3, Overhealth 1 [Feast - 205490]) {Griswold} [4/6] Bottomless Tea Wares (Gungir's - Eva 2 | Vit 2 [Feast - 152493]) {RAIDOU} [4/6] Unfathomable Red Vials (Gungir's - PROT 2 | ACC 2 [Feast - 205487]) {CELESTE} [4/6] {Filled Protein} PT: Refunded | Focus [+4 SP], Lockpicking R3 [+15 SP], Dismantling [+5 SP], Charge [+10 SP] Taken | Ferocity [-4 SP], Biting (3) [-60 SP] Remaining: 0 SP Simmoné | HP: 987/987 | EN: 122/132 | DMG: 33 | MIT:40 | ACC:6 | AA | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2 Spoiler Name: Simmoné, The Black Cat True Tier: 11 Level: 35 Paragon Level: 61 HP: 987/987 EN: 132/132 Stats: Damage: 23 Mitigation: 40 Accuracy: 7 Evasion: 3 Loot Die: 9 AA REC: 8 QTY: 2 Equipped Gear: Weapon/Armor/Trinket: - Lady Luck's Hand - Atropos [Tierless/Demonic/Rapier] AA, ACC 3 Armor/Trinket: - Eloquent Black Serpent - Oshun [T4/Demonic/Cloth] LD 2, REC 2 Shield/Armor/Trinket: - The Black Lotus - Jurojin [Tierless/Demonic/Trinket] QTY 2, LD 1, PROSP 1 Combat Mastery: - Combat Mastery: Damage R3 Combat Shift: - AOE Shift Familiar Skill: - Profession Familiar Custom Skill: - Double or Nothing Skills: - Charge - Cloth Armor R5 - Energist - Lock Picking R3 - Rapier R5 - Searching R5 Extra Skills: - First Aid R3 - Concentration Inactive Extra Skills: Addons: - Dismantling - Focus - Hyperactive - Nimble - Precision Mods: - Athletics - Energize Inactive Mods: Battle Ready Inventory: - Crystal of Divine Light | [232246a] x1 - Flash of Rejuvenation [T1/Perfect/Crystal] Mass Heal [200851][200851-1][200851-2][200870][200871] x4 - Resonance of the Grave [T1/Perfect (Instant)/Debuff/Incarceration] [186601][186605][186607][186610] x5 - Rhino’s Horn | [224901b] x5 - Teleport Crystal x1 - Vocal Augmentation - Resonation [Tierless/Perfect/Support/Instant] +15% HP [163578][163582][163583][163743][164301] x1 Housing Buffs: - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Storage Closet: +1 Battle Ready Inventory Slot - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Attic (Storage): +5% bonus col from monster kills and treasure chests - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members. - Master Bedroom: -1 energy cost for the first three expenditures of each combat - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. Guild Hall Buffs: - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day. - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. Scents of the Wild Totem: Wedding Ring: Crafting Profession: - Appraising[20000exp] R5 Gathering Profession: Link to post Share on other sites
Kasumi 0 Posted October 6 #5 Share Posted October 6 Another flash of blue light signals the guild gate to materialize a player out of thin air, this time one a lot more passive and polite. A smile as she looks toward the forming group, curious as to why so many had gathered around in the main meeting chamber. It wasn't until she started pegging the boxes and packages that it clicked and a glance up toward her HUD confirms the date. Locking in to the reason for the gathering after a short peruse of her companions, the girl rounds her fingers around her ear to tuck the strand of hair out of the way. "Count me in." The girl quips without much reason for volunteering other then the fact she loved to offer aid to her guild whenever the moment arose. That and her cousin was already clearly along for the ride, and the time they actually had to spend together was already scarce. Quest Objective | Collect supplies from the Guild Vault based on where they will be delivered. [ea.] {5/6} <<Assist System Engaged: Aiding Griswold>> Level: 35 Paragon: 61 Tier: 4 True Tier: 11 Final EXP reward: +20% Active: Starting Stealth | 254296, LD: 18 + 10 = 28 [Successfully Concealed] CS | Like Water | Combat has no size limit Guild Rank 5 | +5% Final EXP reward, +5% Final Col reward Consumed: Loaves of Measureless Bread (Gungir's/Mitigation 3, Overhealth 1 [Feast - 205490]) {Griswold} [5/6] Bottomless Tea Wares (Gungir's - Eva 2 | Vit 2 [Feast - 152493]) {RAIDOU} [5/6] Unfathomable Red Vials (Gungir's - PROT 2 | ACC 2 [Feast - 205487]) {CELESTE} [5/6] {Filled Protein} PT: Refunded | Extended Weight Limit [+10 SP], Battle Healing R3 [+14 SP], Charge [+10 SP] Taken | Volatile Potency (3) [-60 SP], Shadow-Walking (2) [-10 SP] Remaining: 3 SP Kasumi | HP: 987/987 | EN: 122/132 | DMG: 26 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | BH:30 | STC: 80 | PARA-V | LD:1 Spoiler Name: Kasumi, The Pure Tide True Tier: 11 Level: 35 Paragon Level: 61 HP: 987/987 EN: 132/132 Stats: Damage: 26 Mitigation: 20 Accuracy: 6 Evasion: 6 Battle Healing: 30 Loot Die: 1 Stealth Rating: 5 KEEN: 1 PHASESTC: 40 PARA-V Equipped Gear: Weapon/Armor/Trinket: - Mugen Tenshin Perversion - Citadel [T4/Demonic/Handwraps] Phase, Keen 1, Paralytic Venom 1, Static 1 Armor/Trinket: - White Red-trimmed Gee [Tierless/Perfect/Cloth Armor] (3 Evasion) Shield/Armor/Trinket: - Mugen Tenshin Decree [Tierless/Demonic/Trinket] (3 Accuracy, Evasion 1) Combat Mastery: - Combat Mastery: Damage R3 Combat Shift: - AOE Shift Familiar Skill: - Custom Skill: - Like Water Skills: - Battle Healing R3 - Charge - Cloth Armor R5 - Energist - Extended Weight Limit - Martial Arts R5 Extra Skills: - Hiding R5 - Parry - Concentration - Brawler Inactive Extra Skills: Addons: - Ferocity - Nimble - Precision - Stamina Mods: - Athletics - Surprise Attack: Trickster - Untraceable - Vanish Inactive Mods: Battle Ready Inventory: - Crystal of Divine Light | [232246b] x1 - Teleport Crystal x1 Housing Buffs: - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Storage Closet: +1 Battle Ready Inventory Slot - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Attic (Storage): +5% bonus col from monster kills and treasure chests - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members. - Master Bedroom: -1 energy cost for the first three expenditures of each combat - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts. - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. Guild Hall Buffs: - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day. - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. Scents of the Wild Totem: Wedding Ring: - - Crafting Profession: Gathering Profession: Link to post Share on other sites
Gaius 0 Posted October 6 #6 Share Posted October 6 The last but certainly not least to show up at the guild hall around the same convenient timing, a 6'4 tall dark and handsome man carrying a stack of glass bins filled with freshly prepared meals. All of them were specially baked in such a way that they had a longer shelf life: breads, tack, etc. They rattle a bit as the guy skirts through the door, swaying a bit to keep a grasp on the pile of platters. "What's all this?" The dragoon beckons looking for an answer from the pile before he starts to head for the stairs. "Oh fuck right." The man realizes about half way up the case, and bounds back down tilting his stack of containers. "Elf floor right?" He comments and Griswold fires back a thumbs up, and Kasumi nods. The guy was slow but not lazy, relaxed but motivated. Taking a thicker leather strap out, he anchors them down and prepares for the long haul. Up the floors to drop this sucker off. Quest Objective | Collect supplies from the Guild Vault based on where they will be delivered. [ea.] {6/6} <<Assist System Engaged: Aiding Griswold>> Level: 35 Paragon: 61 Tier: 4 True Tier: 11 Final EXP reward: +25% Active: CS | Pierce the Heavens | {Charging} Stance engaged: can no longer autohit on BD: 9, Accuracy Bonus reversed {Net: -4 ACC} Guild Rank 5 | +5% Final EXP reward, +5% Final Col reward Consumed: Loaves of Measureless Bread (Gungir's/Mitigation 3, Overhealth 1 [Feast - 205490]) {Griswold} [6/6] Bottomless Tea Wares (Gungir's - Eva 2 | Vit 2 [Feast - 152493]) {RAIDOU} [6/6] Unfathomable Red Vials (Gungir's - PROT 2 | ACC 2 [Feast - 205487]) {CELESTE} [6/6] {Filled ACC} Trolls Blood | 233564e PT: Refunded | Fighting Spirit [+10 SP], Battle Healing R5 [+30 SP], Leadership R2 [+13 SP], Charge [+10 SP] Taken | Biting (4) [-80 SP] Remaining: 15 SP Gaius | HP: 1050/1050 | EN: 122/132 | DMG: 33 | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 Spoiler Name: Gaius, The Sweeping Typhoon True Tier: 11 Level: 35 Paragon Level: 61 HP: 1050/1050 EN: 132/132 Stats: Damage: 25 Mitigation: 147 Accuracy: 4 Evasion: 2 Battle Healing: 53 Stealth Rating: -5 PARA-IM REC: 8 HM: 8 HLY: 16 BLD: 48 ENV-O: 32 Equipped Gear: Weapon/Armor/Trinket: - Epitome of War - Brionac [T4/Demonic/Polearm] | HLY 2, BLD 1, ENV-O 1 Armor/Trinket: - Dragoon's Metallic Hide - Zeal [T4/Demonic/Heavy Armor] | HM 2, REC 1, PARA-IM Shield/Armor/Trinket: - Dragoon's Guise - Passions [T4/Demonic/Heavy Armor] | MIT 3, REC 1 Combat Mastery: - Combat Mastery: Damage R3 Combat Shift: - ST Shift Familiar Skill: - Custom Skill: - Pierce the Heavens Skills: - Battle Healing R5 - Charge - Energist - Fighting Spirit - Heavy Armor R5 - Polearm R5 Extra Skills: - First Aid R3 - Disguise - Leadership R2 Inactive Extra Skills: Addons: - Ferocity - Hyperactive - Iron Skin - Precision - Stamina Mods: - Energize - Impetus - Rally Inactive Mods: Battle Ready Inventory: - Bird Seed (T2/Rare/Snack) Vitality 2 [166403a] [166403b] [166403c] [166403d] x1 - Bird Seed (T2/Rare/Snack) Vitality 2 [166651c] [166651d] [166651e] x5 - Crystal of Divine Light [201986a] x3 - Crystal of Divine Light [201986f] x1 - Rhino’s Horn | [224901b] x1 - Teleport Crystal x1 Housing Buffs: - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Storage Closet: +1 Battle Ready Inventory Slot - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Attic (Storage): +5% bonus col from monster kills and treasure chests - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll - Master Bedroom: -1 energy cost for the first three expenditures of each combat - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts. - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. Guild Hall Buffs: - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day. - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. Scents of the Wild Totem: Wedding Ring: Crafting Profession: Gathering Profession: Link to post Share on other sites
Raidou 1 Posted October 6 #7 Share Posted October 6 *new round, new turn order, -10 EN due to carrying Gathering up a few extra containers from the guild vault, Raidou was readying for the journey ahead. A couple extra standard materials like linens or twine, cables or thread. Simple stuff, to add with his own. To the meeting room table, he scans the ledger and puts marks near Griswolds, Gaius's delivery and passes some extra supplies to Kasumi, Celeste and Simmone for transit. With that, he maps a route through the city points using the plaza warp gates and runs against the clock to glean how long the journey would take using the 3d map. "About 2 hours, give or take." He comments to the party, sending them invites for ease of tracking and hoisting his own luggage up to his waist. Out the guild hall door, the nomad leads the charge to the sun elf capital. Toward the city of coral, a conga line of players carrying boxes of all sizes and smells. Quest Objective | Travel to an existing settlement that cannot support itself {Aradennia, Floor 23} Players: Raidou | HP: 987/987 | EN: 112/132 | DMG: 37 | MIT:44 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:54 | VAMP-D: 109 | LD:6 Gaius | HP: 1050/1050 | EN: 122/132 | DMG: 33 | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 Kasumi | HP: 987/987 | EN: 122/132 | DMG: 26 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | BH:30 | STC: 80 | PARA-V | LD:1 Simmoné | HP: 987/987 | EN: 122/132 | DMG: 33 | MIT:40 | ACC:6 | AA | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2 Celeste | HP: 1176/1176 | EN: 122/132 | DMG: 33 | MIT:0 | ACC:6 | PHASE | EVA:3 | BH:41 | REC: 8 | HLY: 16 [8-10] | FATE: 112 | LD:1 Griswold | HP: 1050/1050 | EN: 102/112 | DMG: 23 | MIT:184 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:53 Link to post Share on other sites
Gaius 0 Posted October 6 #8 Share Posted October 6 -10 EN due to carrying From Coral through the lively city of laughter and conversation, as carts skate past in rhythmic rattling. One by one the little entourage step up the warp plaza, because player teleports would not function. "Floor 23, Kalanaes!" Gaius remarks causing him to be bathed in blue light, space is folded and he is jettisoned up a floor in the blink of an eye. Much like star trek the man just materializes on the dark elf platform and steps down to match shoulders with Rai. Waiting patiently for the rest of the team to enter the floor in a single file light show. Once all 6 had shown up, Gaius turns to play follow the leader and notices the man already heading along the stretch without much warning. Walking to his own beat. With such haste, it doesn't take long before the group arrives in Aradennia, just a fuck load of stairs. Quest Objective | Roleplay delivering the goods to NPC's or players around the settlement you chose. Players: Raidou | HP: 987/987 | EN: 112/132 | DMG: 37 | MIT:44 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:54 | VAMP-D: 109 | LD:6 Gaius | HP: 1050/1050 | EN: 112/132 | DMG: 33 | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 Kasumi | HP: 987/987 | EN: 122/132 | DMG: 26 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | BH:30 | STC: 80 | PARA-V | LD:1 Simmoné | HP: 987/987 | EN: 122/132 | DMG: 33 | MIT:40 | ACC:6 | AA | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2 Celeste | HP: 1176/1176 | EN: 122/132 | DMG: 33 | MIT:0 | ACC:6 | PHASE | EVA:3 | BH:41 | REC: 8 | HLY: 16 [8-10] | FATE: 112 | LD:1 Griswold | HP: 1050/1050 | EN: 102/112 | DMG: 23 | MIT:184 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:53 Link to post Share on other sites
Kasumi 0 Posted October 6 #9 Share Posted October 6 No Spawn Limit due to Like Water Rounding the corners of the roads that lead to some of the upper catwalks, Kasumi caught an NPC lock eyes with her then steal down an alleyway. In terms of being subtle, the dude clearly didn't have much in the way of it. Passing her container off, the girl clutches a handful of pink petals from a back on her side. A sprinkle of the things sees her dance around visibility, sliding out of view and choosing to catch her pursuer off guard by circling around. What she finds is a decent size gathering of foes holding conversation, having pegged their group and overhearing talk of attacking the group once they broke apart. A highway robbery so to speak. A flick of her menu open, the girl signals the alarm to her team to round them up. After its sent, she springs into action and delivers attacks to such an overwhelming degree that before the pile even has time to act she had driven them all into the dust. Quest Objective | Roleplay adding your delivery to the guild ledger. Free Action {System} | Opening Dungeon Map [230066b] Post Action | [x12] TECH-D (12 - 2 [Stamina] = 10 EN) + Trickster (+Autohit, +Autoproc, -50% Final Damage, 8 EN) - Well Rested [1/3] = 17 EN ID: 254297 | 1 {Autohit} + 6 = 7, CD: 10 {ST-B Unlocked} | Hit vs. Roice, The Gilded Hand Dealing 312 Damage -> Override Like Water Activated 7 Targets, {312 / 7 = 45 Damage * .5 [Trickster] = 22 Damage [ea.]} Wayside Bandit #1 sustains 22 - 40 = 1 Damage, STC [80/2], [Paralyze] & Shatter 1 [1/3] applied -> Wayside Bandit #2, Ragged Highwayman #1, Ragged Highwayman #2 & Roice, The Gilded Hand sustain 48 via STC proc Wayside Bandit #2 sustains 22 - 40 = 1 Damage, STC [80/2], [Paralyze] & Shatter 1 [1/3] applied -> Wayside Bandit #1, Ragged Highwayman #1, Ragged Highwayman #2 & Roice, The Gilded Hand sustain 48 via STC proc Wayside Bandit #3 sustains 22 - 40 = 1 Damage, STC [80/2], [Paralyze] & Shatter 1 [1/3] applied -> Wayside Bandit #4, Ragged Highwayman #1, Ragged Highwayman #2 & Roice, The Gilded Hand sustain 48 via STC proc Wayside Bandit #4 sustains 22 - 40 = 1 Damage, STC [80/2], [Paralyze] & Shatter 1 [1/3] applied -> Wayside Bandit #3, Ragged Highwayman #1, Ragged Highwayman #2 & Roice, The Gilded Hand sustain 48 via STC proc Ragged Highwayman #1 sustains 22 - 100 = 1 Damage, STC [80/2], [Paralyze] & Shatter 1 [1/3] applied -> Wayside Bandit #1, Wayside Bandit #2, Ragged Highwayman #2 & Roice, The Gilded Hand sustain 48 via STC proc Ragged Highwayman #2 sustains 22 - 100 = 1 Damage, STC [80/2], [Paralyze] & Shatter 1 [1/3] applied -> Wayside Bandit #3, Wayside Bandit #4, Ragged Highwayman #1 & Roice, The Gilded Hand sustain 48 via STC proc Roice, The Gilded Hand sustains 22 - 140 = 1 Damage, STC [80/2], [Paralyze] & Shatter 1 [1/3] applied -> Wayside Bandit #1, Wayside Bandit #2, Ragged Highwayman #1 & Ragged Highwayman #2 sustain 48 via STC proc Free Action {Skill} | Vanish | 254298, LD: 13 + 10 = 23 [Success] | Vanish CD [1/3], 8 EN Players: Raidou | HP: 987/987 | EN: 112/132 | DMG: 37 | MIT:44 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:54 | VAMP-D: 109 | LD:6 Gaius | HP: 1050/1050 | EN: 112/132 | DMG: 33 | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 Kasumi | HP: 987/987 | EN: 97/132 | DMG: 26 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | BH:30 | STC: 80 | PARA-V | LD:1 Simmoné | HP: 987/987 | EN: 122/132 | DMG: 33 | MIT:40 | ACC:6 | AA | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2 Celeste | HP: 1176/1176 | EN: 122/132 | DMG: 33 | MIT:0 | ACC:6 | PHASE | EVA:3 | BH:41 | REC: 8 | HLY: 16 [8-10] | FATE: 112 | LD:1 Griswold | HP: 1050/1050 | EN: 102/112 | DMG: 23 | MIT:184 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:53 Enemies: [0/0/1/0/0/0] Wayside Bandit #1 | HP: 255/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/0/0/0] Wayside Bandit #2 | HP: 255/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/0/0/0] Wayside Bandit #3 | HP: 303/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/0/0/0] Wayside Bandit #4 | HP: 303/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/0/0/0] Ragged Highwayman #1 | HP: 411/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/0/0/0] Ragged Highwayman #2 | HP: 411/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/0/0/0] Roice, The Gilded Hand | HP: 1712/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3{-3} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Link to post Share on other sites
Simmone 0 Posted October 6 #10 Share Posted October 6 Standard Recovery +4 EN, Recovery | 254303, CD: 10 (+8 EN) A surprise message from Kasumi who was out delivering her own goods sees Simmone eye it quizzically. Placing the crate she was toting down on the top of a counter top, its slid forward a bit to prevent it from falling off. Her finger extends to press down on that floating blue icon, and a quick scan of the message has her face twist to one of alarm. "That's my queue, best of luck Hiyjak" The woman pays the general store merchant before bounding out. Modesty out the door as she runs, an orchestration of her HUD sees her leap in a running sprint and her attire shift before she hits the ground. Like a sailor moon transition scene with quite a bit less grace or fan service. Her rapier is withdrawn seconds after, keeping up with a rather impressive sprint in leather heels. She rounds the corner and hones in on Kasumi driving a gaggle of goons into the pavement. "Impressive, Mind if I cut in?" Simmone quips rending through in a single blinding flash of purple, with a snap of her right hand spreading the damage to multiple and killing the one impaled. Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) - Well Rested [1/3] = 18 EN ID: 254299 | 5 + 7 = 12, CD: 3 {ST-B Unavailable} | Hit vs. Wayside Bandit #4 Dealing 495 - 40 = 445 Damage ID: 254300 | 7 + 7 = 14, Hit vs. Ragged Highwayman #1 Dealing 495 - 100 = 395 Damage ID: 254301 | 6 + 7 = 13, Hit vs. Ragged Highwayman #2 Dealing 495 - 100 = 395 Damage ID: 254302 | 4 + 7 = 11, Hit vs. Roice, The Gilded Hand Dealing 495 - 140 = 355 Damage Players: Raidou | HP: 987/987 | EN: 112/132 | DMG: 37 | MIT:44 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:54 | VAMP-D: 109 | LD:6 Gaius | HP: 1050/1050 | EN: 112/132 | DMG: 33 | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 Kasumi | HP: 987/987 | EN: 97/132 | DMG: 26 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | BH:30 | STC: 80 | PARA-V | LD:1 Simmoné | HP: 987/987 | EN: 114/132 | DMG: 33 | MIT:40 | ACC:6 | AA | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2 Celeste | HP: 1176/1176 | EN: 122/132 | DMG: 33 | MIT:0 | ACC:6 | PHASE | EVA:3 | BH:41 | REC: 8 | HLY: 16 [8-10] | FATE: 112 | LD:1 Griswold | HP: 1050/1050 | EN: 102/112 | DMG: 23 | MIT:184 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:53 Enemies: [0/0/1/0/0/0] Wayside Bandit #1 | HP: 255/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/0/0/0] Wayside Bandit #2 | HP: 255/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/0/0/0] Wayside Bandit #3 | HP: 303/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/1/0/0] Wayside Bandit #4 | HP: 303/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/1/0/0] Ragged Highwayman #1 | HP: 16/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/1/0/0] Ragged Highwayman #2 | HP: 16/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/1/0/0] Roice, The Gilded Hand | HP: 1357/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3{-3} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Link to post Share on other sites
Celeste 1 Posted October 6 #11 Share Posted October 6 Standard Recovery +4 EN, Recovery | 254308, CD: 12 (+8 EN) Catching the ass end of what almost sounds like an explosion, the message received so loudly the woman bordered deafness with a ringing in her ears. "Bout time things took an interesting turn!" Celeste shrieked cleaving a few of the dudes in half with a single but brutal wide horizontal stroke. At the midsection they are clipped, and pieces of them bounce limply in meat shrapnel across the cobbled stone pathways. The notable grayish purple skin seems to denote dark elves, and yet the woman isn't one for such insights. All that mattered is that they had tried to rob them, and this was a lot more fun then toting around crates to very monotone NPC's. The fate's armiger she held taught in her clutches, as her skill ringed true and her image becomes to shift from solid to incorporeal and back with some of Gabrandr's special brand of weird. All the while her eyes become a rich vibrant strike of crimson speckled with a single drop of azure, a gift from the father himself as the inheritor. Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) - Well Rested [1/3] = 18 EN ID: 254304 | 3 + 7 = 10, CD: 9 {ST-B Unlocked} | Hit vs. Wayside Bandit #1 Dealing 495 - 100 = 395 Damage, Celeste cannot Generate Hatred ID: 254305 | 10 + 7 = 17, Crit+2 [HLY] vs. Wayside Bandit #2 Dealing 765 - 30 [Phase] = 735 Damage, Celeste cannot Generate Hatred ID: 254306 | 3 + 7 = 10, Hit vs. Wayside Bandit #3 Dealing 495 - 100 = 395 Damage, Celeste cannot Generate Hatred ID: 254307 | 8 + 7 = 15, Hit [HLY] vs. Roice, The Gilded Hand Dealing 735 - 60 [Phase] = 675 Damage, Bloodlust Activated | -50% Final Incoming Damage, FATE online, Celeste cannot Generate Hatred Players: Raidou | HP: 987/987 | EN: 112/132 | DMG: 37 | MIT:44 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:54 | VAMP-D: 109 | LD:6 Gaius | HP: 1050/1050 | EN: 112/132 | DMG: 33 | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 Kasumi | HP: 987/987 | EN: 97/132 | DMG: 26 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | BH:30 | STC: 80 | PARA-V | LD:1 Simmoné | HP: 987/987 | EN: 114/132 | DMG: 33 | MIT:40 | ACC:6 | AA | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2 Celeste | HP: 1176/1176 | EN: 114/132 | DMG: 33 | MIT:0 | ACC:6 | PHASE | EVA:3 | BH:41 | REC: 8 | HLY: 16 [8-10] | FATE: 112 | LD:1 Griswold | HP: 1050/1050 | EN: 102/112 | DMG: 23 | MIT:184 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:53 Enemies: [0/0/1/0/0/0] Wayside Bandit #1 | HP: 255/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/0/0/0] Wayside Bandit #2 | HP: 255/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/0/0/0] Wayside Bandit #3 | HP: 303/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/1/0/0] Ragged Highwayman #1 | HP: 16/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/1/0/0] Ragged Highwayman #2 | HP: 16/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/1/0/0] Roice, The Gilded Hand | HP: 682/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3{-3} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Dungeon #1 Queue: Wave #1 | (Floor * 2 = 46) Materials (ea.) Link to post Share on other sites
Griswold 0 Posted October 6 Author #12 Share Posted October 6 Standard Recovery +4 EN Not usually the quickest of the bunch, but given the proximity to Kasumi his drop off point was rather close. It made reaching her much easier then most, and like a train the smith barrels through the pack of people like a pile of bowling pins. If there was a 3rd party judge around, they'd feel obligated to yell strike as the enemies that remained are plowed through by a 6'9 running juggernaut in full plate armor and a shield the size of door. Two of those three foes find themselves tossed against the alleyway with enough force to break a spine, and instead they pop like a glass plate against a kitchen floor. Flickers of blue data spray out the moment they make impact, leaving a cloud of the stuff behind. The toughest and largest among them stayed alive, but was utterly concussed and real worse for wear. Clearly this little gaggle had bitten off way more then they could chew. Post Action | [x12] TECH-D (12 - 2 [Stamina] = 10 EN) - Well Rested [1/3] = 9 EN ID: 254309 | 8 + 6 = 14, CD: 11 {ST-B Unlocked} | Crit+1 [Focus] vs. Roice, The Gilded Hand Dealing 288 - 120 = 156 Damage, Shatter 2 [1/3] applied Ragged Highwayman #1 sustains 80 via STC and expires! Ragged Highwayman #2 sustains 80 via STC and expires! Roice, The Gilded Hand sustains 80 via STC Roice, The Gilded Hand is Paralyzed and takes no action, [Paralyze] fades Loot Rolls {Kasumi}: ID: 254310 | LD: 3 (2, +1) | CD: 6 (6, +0) | 5145col, Materials (0) ID: 254311 | LD: 4 (3, +1) | CD: 2 (2, +0) | 3675col, Materials (2) Players: Raidou | HP: 987/987 | EN: 112/132 | DMG: 37 | MIT:44 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:54 | VAMP-D: 109 | LD:6 Gaius | HP: 1050/1050 | EN: 112/132 | DMG: 33 | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 Kasumi | HP: 987/987 | EN: 97/132 | DMG: 26 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | BH:30 | STC: 80 | PARA-V | LD:1 Simmoné | HP: 987/987 | EN: 114/132 | DMG: 33 | MIT:40 | ACC:6 | AA | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2 Celeste | HP: 1176/1176 | EN: 114/132 | DMG: 33 | MIT:0 | ACC:6 | PHASE | EVA:3 | BH:41 | REC: 8 | HLY: 16 [8-10] | FATE: 112 | LD:1 Griswold | HP: 1050/1050 | EN: 101/112 | DMG: 23 | MIT:184 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:53 Enemies: [0/0/1/1/0/0] Ragged Highwayman #1 | HP: 16/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/1/0/0] Ragged Highwayman #2 | HP: 16/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | STC [80/2] | [Paralyze] | Shatter 1 [1/3] [0/0/1/1/0/4] Roice, The Gilded Hand | HP: 446/2000 | DMG: 360 | MIT: 160{-40} | ACC: 3 | EVA: 3 | STC [80/1] | Shatter 1 [2/3] | Shatter 2 [2/3] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Dungeon #1 Queue: Wave #1 | (Floor * 2 = 46) Materials (ea.) Wave #2 | (Elite Monsters' totalled HP [700 x 2 = 1400] * 20 = ) 28000 col (ea.) Link to post Share on other sites
Gaius 0 Posted October 6 #13 Share Posted October 6 *New Round, New Turn Order, Standard Recovery +4 EN, Recovery | 254313, CD: 10 (+8 EN) Damn near the last one to the party, Gaius takes note of the fact as he realizes that normally the first to act wasn't here yet. Springing up into the air by bouncing off the walls as if they were sections of floor, the dragoon takes to the heavens. His inventory screen rips open as he tears through an awning, and within a couple taps his long thin polearm appears. A yank of his hand grabs the shaft and a spin like propeller it roars up over his shoulder. A surge of energy causes his eyes to light up to show a skill activation being channeled, but wind itself begins to swirl reducing his weight and keeping him aloft. The weapon in his hand sees a similar light from his eyes humming from the spears point, but beginning to grow bright and exceed that weapons tip. In a lime green star it gains more and more moxie to match the man who wields it, with powers untold growing into extraordinary overkill. Post Action | [x17] ST-I (14 - 2 [Stamina] + 2 [Shift] = 14 EN) -> Override {Missed} = 1 EN ID: 254312 | 2 + -4 = -2, CD: 10 {ST-B Unlocked} | Miss vs. Roice, The Gilded Hand, Heavy Momentum Activated {+8 Base Damage}, Pierce the Heavens: Charging [1/5] Players: Gaius | HP: 1050/1050 | EN: 123/132 | DMG: 33{+8} | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 [1/5] | HLY: 16 | BLD: 48 | ENV-O: 32 Raidou | HP: 987/987 | EN: 112/132 | DMG: 37 | MIT:44 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:54 | VAMP-D: 109 | LD:6 Kasumi | HP: 987/987 | EN: 97/132 | DMG: 26 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | BH:30 | STC: 80 | PARA-V | LD:1 Simmoné | HP: 987/987 | EN: 114/132 | DMG: 33 | MIT:40 | ACC:6 | AA | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2 Celeste | HP: 1176/1176 | EN: 114/132 | DMG: 33 | MIT:0 | ACC:6 | PHASE | EVA:3 | BH:41 | REC: 8 | HLY: 16 [8-10] | FATE: 112 | LD:1 Griswold | HP: 1050/1050 | EN: 101/112 | DMG: 23 | MIT:184 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:53 Enemies: [0/0/1/1/0/4] Roice, The Gilded Hand | HP: 446/2000 | DMG: 360 | MIT: 160{-40} | ACC: 3 | EVA: 3 | STC [80/1] | Shatter 1 [2/3] | Shatter 2 [2/3] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Link to post Share on other sites
Raidou 1 Posted October 6 #14 Share Posted October 6 Standard Recovery +4 EN The softest of footfalls, not ones of haste but of tact and planning. The streets of Aradennia where some of the nigh endless roads to which he knew like the back of his hand. The reflection of a pair of lenses on his face as he'd come into view, on the opposed flank of the rest of his group. It appeared to the man that the rest of his guild members had already done quite a fair number of dispatching these ass clowns long before his arrival, but what trap he had set was about to be sprung. Roice as he was named, a focus of the eyes and a targeting that produced a cursor revealed that of red: a mob. Finding itself almost on death's door it would turn to run. But instead of clear passage, it would find its route cut dangerously short by the nomad in red. Seconds of movement ceased as he collides with Raidou, and but a brief instant of understanding before a sunlight colored blade is driven clean through his sternum without a second of pause. Routed, Raidou mills in his pocket as he moves to lifeless, collecting everything that would explain the finer details. Post Action | [x16] TECH-D (12 - 2 [Stamina] + 3 [Shift] = 13 EN) - Well Rested [1/3] = 12 EN Free Action {Skill} | Concentration {+AA}, Concentration CD [1/5] ID: 254314 | 7 + 7 - 3 = 11, CD: 5 {ST-B Unavailable} | Hit vs. Roice, The Gilded Hand Dealing 592 - 100 = 492 Damage, Shatter 3 [1/3] applied Free Action {System} | Random Dungeon Map [230084b] -> Kasumi Loot Roll: ID: 254315 | LD: 7 (1, +6) | CD: 12 (12, +0) | 12600col, Materials (2), Tier 4 Rare Trinket (1) Players: Gaius | HP: 1050/1050 | EN: 123/132 | DMG: 33{+8} | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 [1/5] | HLY: 16 | BLD: 48 | ENV-O: 32 Raidou | HP: 987/987 | EN: 104/132 | DMG: 37 | MIT:44 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:54 | VAMP-D: 109 | LD:6 Kasumi | HP: 987/987 | EN: 97/132 | DMG: 26 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | BH:30 | STC: 80 | PARA-V | LD:1 Simmoné | HP: 987/987 | EN: 114/132 | DMG: 33 | MIT:40 | ACC:6 | AA | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2 Celeste | HP: 1176/1176 | EN: 114/132 | DMG: 33 | MIT:0 | ACC:6 | PHASE | EVA:3 | BH:41 | REC: 8 | HLY: 16 [8-10] | FATE: 112 | LD:1 Griswold | HP: 1050/1050 | EN: 101/112 | DMG: 23 | MIT:184 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:53 Enemies: [0/0/1/1/0/4] Roice, The Gilded Hand | HP: 446/2000 | DMG: 360 | MIT: 160{-60} | ACC: 3 | EVA: 3 | STC [80/1] | Shatter 1 [2/3] | Shatter 2 [2/3] | Shatter 3 [1/3] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Dungeon #1 Queue: Wave #1 | (Floor * 2 = 46) Materials (ea.) Wave #2 | (Elite Monsters' totalled HP [700 x 2 = 1400] * 20 = ) 28000 col (ea.) Wave #3 | (Boss' HP [2000] * 50 = 100000) col (split.), [LD Drop] (party.) Wave #3 LD | 254316 | CD: 7, LD: 20 -> Unidentified Demonic Armor/Shield of the dungeon's Tier (ea.) T4 Demonic Armor/Shield | [254316a] [254316b] [254316c] [254316d] [254316e] [254316f] Griswold | 4200 x 1.3 = 5460 EXP Raidou | 13110 x 1.3 = 17043 EXP Celeste | 4950 x 1.3 = 6435 EXP Simmone | 4950 x 1.3 = 6435 EXP Kasumi | 4950 x 1.3 = 6435 EXP Gaius | 4950 x 1.3 = 6435 EXP Link to post Share on other sites
Kasumi 0 Posted October 8 #15 Share Posted October 8 Standard Recovery +4 EN, Vanish CD [2/3] Climbing swiftly up to one of the roof tops to get a better view. These bandits seemed to be everywhere. She was starting to wonder if this was normal in this part of the town. Eyes darting to figure out where the next group would come out from. Seeing them, a small huff from her lips before parkouring down the tiles to get to ground level. A direct forward punch to the sternum, a dodge and a dash between each before she would get to higher ground once more. Every man that was hit would hold their chest grasping for air before falling over like domino’s. A small smile appears on Kasumi’s lips as she knew that would set them up for the next that would follow up. Leaning down low on the roof top of the building above them, tightening her wraps watching them carefully. Her team started to swarm them like a bee hive and they couldn’t even run. Free Action {System} | Opening Dungeon Map [230084b] | Bureau II Post Action | [x12] TECH-D (12 - 2 [Stamina] = 10 EN) + Trickster {+Autohit, +Autoproc, -50% final damage, 8 EN} - Well Rested [2/3] = 17 EN ID: 254429 | 7 {Autohit} + 7 - 3 = 11, CD: 9 {ST-B Unlocked} | Hit vs. Aela, Pickpocket Extraordinaire Dealing 312 - 140 = 172 x .5 = 86 Damage -> Override {Like Water} Like Water Activated 7 Targets, {312 / 7 = 45 Damage * .5 [Trickster] = 22 Damage [ea.]} Wayside Bandit #5 sustains 22 - 40 = 1 Damage | STC [80/2], Paralyze, Shatter 1 [1/3] applied. Wayside Bandit #6, Ragged Highwayman #3, Ragged Highwayman #4 & Aela, Pickpocket Extraordinaire sustain 48 via STC proc Wayside Bandit #6 sustains 22 - 40 = 1 Damage | STC [80/2], Paralyze, Shatter 1 [1/3] applied. Wayside Bandit #5, Ragged Highwayman #3, Ragged Highwayman #4 & Aela, Pickpocket Extraordinaire sustain 48 via STC proc Wayside Bandit #7 sustains 22 - 40 = 1 Damage | STC [80/2], Paralyze, Shatter 1 [1/3] applied. Wayside Bandit #8, Ragged Highwayman #3, Ragged Highwayman #4 & Aela, Pickpocket Extraordinaire sustain 48 via STC proc Wayside Bandit #8 sustains 22 - 40 = 1 Damage | STC [80/2], Paralyze, Shatter 1 [1/3] applied. Wayside Bandit #7, Ragged Highwayman #3, Ragged Highwayman #4 & Aela, Pickpocket Extraordinaire sustain 48 via STC proc Ragged Highwayman #3 sustains 22 - 100 = 1 Damage | STC [80/2], Paralyze, Shatter 1 [1/3] applied. Wayside Bandit #5, Wayside Bandit #6, Ragged Highwayman #4 & Aela, Pickpocket Extraordinaire sustain 48 via STC proc Ragged Highwayman #4 sustains 22 - 100 = 1 Damage | STC [80/2], Paralyze, Shatter 1 [1/3] applied. Wayside Bandit #7, Wayside Bandit #8, Ragged Highwayman #3 & Aela, Pickpocket Extraordinaire sustain 48 via STC proc Aela, Pickpocket Extraordinaire sustains 22 - 140 = 1 Damage | STC [80/2], Paralyze, Shatter 1 [1/3] applied. Wayside Bandit #5, Wayside Bandit #6, Ragged Highwayman #3 & Ragged Highwayman #4 sustain 48 via STC proc Players: Gaius | HP: 1050/1050 | EN: 123/132 | DMG: 33{+8} | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 [1/5] | HLY: 16 | BLD: 48 | ENV-O: 32 Raidou | HP: 987/987 | EN: 104/132 | DMG: 37 | MIT:44 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:54 | VAMP-D: 109 | LD:6 Kasumi | HP: 987/987 | EN: 84/132 | DMG: 26 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | BH:30 | STC: 80 | PARA-V | LD:1 Simmoné | HP: 987/987 | EN: 114/132 | DMG: 33 | MIT:40 | ACC:6 | AA | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2 Celeste | HP: 1176/1176 | EN: 114/132 | DMG: 33 | MIT:0 | ACC:6 | PHASE | EVA:3 | BH:41 | REC: 8 | HLY: 16 [8-10] | FATE: 112 | LD:1 Griswold | HP: 1050/1050 | EN: 101/112 | DMG: 23 | MIT:184 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:53 Enemies: [0/0/1/0/0/0] Wayside Bandit #5 | HP: 255/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] [0/0/1/0/0/0] Wayside Bandit #6 | HP: 255/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] [0/0/1/0/0/0] Wayside Bandit #7 | HP: 303/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] [0/0/1/0/0/0] Wayside Bandit #8 | HP: 303/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] [0/0/1/0/0/0] Ragged Highwayman #3 | HP: 411/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] [0/0/1/0/0/0] Ragged Highwayman #4 | HP: 411/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] [0/0/1/0/0/0] Aela, Pickpocket Extraordinaire | HP: 1711/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3{-3} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Link to post Share on other sites
Simmone 0 Posted October 8 #16 Share Posted October 8 Standard Recovery +4 EN, Recovery | 254435, CD: 8 (+8 EN), Corrected Celeste's Block to include Bloodlust Rushing around the corner of the building where she heard random commotions of people flopping to the ground. “Oh, now what do we have here” walking around them like a lion stalking their prey. “It seems like you are fish without water and easy prey to be taken.” Piercing her long thin blade into their throats as that would be the last breath they took. Crossing over the big dude, stepping over one of the many men laying on the ground unable to move. Slicing a X across the dude's chest, “X marks the spot, good luck” as she sees their health tick down. She would hop over him, her heels could be heard tapping on the concrete around the building. Her thoughts were out of sight, out of mind. Besides, they had bigger things to worry about like the raging red head darting down the street toward the lot of them. Post Action | [x18] AOE-II (14 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 22 EN) - Well Rested [2/3] = 21 EN ID: 254431 | 4 + 7 = 11, CD: 4 {ST-B Unavailable} | Hit vs. Wayside Bandit #8 Dealing 594 - 40 = 534 Damage ID: 254432 | 6 + 7 = 13, Hit vs. Ragged Highwayman #3 Dealing 594 - 100 = 494 Damage ID: 254433 | 8 + 7 = 15, Hit vs. Ragged Highwayman #4 Dealing 594 - 100 = 494 Damage ID: 254434 | 6 + 7 = 13, Hit vs. Aela, Pickpocket Extraordinaire Dealing 594 - 140 = 454 Damage Loot Rolls: ID: 254449 | LD: 20 (11, +9) | CD: 14 (12, +2) | 7350col, Materials (2), Tier 4 Perfect Weapon (1) ID: 254450 | LD: 20 (11, +9) | CD: 4 (2, +2) | 4410col, Materials (2), Tier 4 Perfect Consumable (1), Tier 4 Rare Trinket (1) Players: Gaius | HP: 1050/1050 | EN: 123/132 | DMG: 33{+8} | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 [1/5] | HLY: 16 | BLD: 48 | ENV-O: 32 Raidou | HP: 987/987 | EN: 104/132 | DMG: 37 | MIT:44 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:54 | VAMP-D: 109 | LD:6 Kasumi | HP: 987/987 | EN: 84/132 | DMG: 26 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | BH:30 | STC: 80 | PARA-V | LD:1 Simmoné | HP: 987/987 | EN: 105/132 | DMG: 33 | MIT:40 | ACC:6 | AA | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2 Celeste | HP: 1176/1176 | EN: 114/132 | DMG: 33 | MIT:0 | ACC:6 | PHASE | EVA:3 | BH:41 | REC: 8 | HLY: 16 [8-10] | FATE: 112 | LD:1 | -50% FINAL Griswold | HP: 1050/1050 | EN: 101/112 | DMG: 23 | MIT:184 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:53 Enemies: [0/0/1/0/0/0] Wayside Bandit #5 | HP: 255/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] [0/0/1/0/0/0] Wayside Bandit #6 | HP: 255/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] [0/0/1/0/0/0] Wayside Bandit #7 | HP: 303/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] [0/0/1/0/0/0] Wayside Bandit #8 | HP: 303/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] [0/0/1/0/0/0] Ragged Highwayman #3 | HP: 411/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] [0/0/1/0/0/0] Ragged Highwayman #4 | HP: 411/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] [0/0/1/1/0/0] Aela, Pickpocket Extraordinaire | HP: 1257/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3{-3} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Dungeon #2 Queue: Wave #2 | (Elite Monsters' totalled HP [700 x 2 = 1400] * 20 = ) 28000 col (ea.) Link to post Share on other sites
Celeste 1 Posted October 8 #17 Share Posted October 8 Standard Recovery +4 EN, Recovery | 254440, CD: 7 (+8 EN) Running down the street, Kasumi had gotten to them first and put them down for the count. Seeing a few burst in the distance with the likes of Simmone making smirking comments toward them. Rage fills her cheek as flames fuel her heated blood. She would keep running and blink, suddenly she was right there with the crowd “SHIT’ calling out as she had to stop herself from sliding into a building. Pulling that huge blade up into the air, striking down. She could see the fear in their eyes before each impact was made to end their life. They knew it was coming. Head swiftly turns to the big man laying on the ground still holding his throat with an X carved into his chest. “Don’t mind if I DO” saying as that blade comes down upon that fleshy X. Right then the dude could not figure out what he should be holding, but he could still not move so the hands would stay upon his neck. Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) - Well Rested [2/3] = 18 EN ID: 254436 | 9 + 6 = 16, CD: 5 {ST-B Unavailable} | Crit+1 [HLY] vs. Wayside Bandit #5 Dealing 750 - 40 / 2 = 730 Damage, FATE deals an additional 112 Damage, Celeste cannot generate hatred ID: 254437 | 6 + 6 = 13, Hit vs. Wayside Bandit #6 Dealing 495 - 40 = 395 Damage, Celeste cannot generate hatred ID: 254438 | 7 + 6 = 14, Hit vs. Wayside Bandit #7 Dealing 495 - 40 = 395 Damage, Celeste cannot generate hatred ID: 254439 | 5 + 6 = 12, Hit vs. Aela, Pickpocket Extraordinaire Dealing 495 - 140 = 355 Damage, Celeste cannot generate hatred, Bloodlust Refreshed Players: Gaius | HP: 1050/1050 | EN: 123/132 | DMG: 33{+8} | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 [1/5] | HLY: 16 | BLD: 48 | ENV-O: 32 Raidou | HP: 987/987 | EN: 104/132 | DMG: 37 | MIT:44 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:54 | VAMP-D: 109 | LD:6 Kasumi | HP: 987/987 | EN: 84/132 | DMG: 26 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | BH:30 | STC: 80 | PARA-V | LD:1 Simmoné | HP: 987/987 | EN: 105/132 | DMG: 33 | MIT:40 | ACC:6 | AA | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2 Celeste | HP: 1176/1176 | EN: 108/132 | DMG: 33 | MIT:0 | ACC:6 | PHASE | EVA:3 | BH:41 | REC: 8 | HLY: 16 [8-10] | FATE: 112 | LD:1 | -50% FINAL Griswold | HP: 1050/1050 | EN: 101/112 | DMG: 23 | MIT:184 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:53 Enemies: [0/0/1/0/0/0] Wayside Bandit #5 | HP: 255/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] [0/0/1/0/0/0] Wayside Bandit #6 | HP: 255/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] [0/0/1/0/0/0] Wayside Bandit #7 | HP: 303/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] [0/0/1/1/0/0] Aela, Pickpocket Extraordinaire | HP: 902/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3{-3} | STC [80/2] | [Paralyzed] | Shatter 1 [1/3] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Dungeon #2 Queue: Wave #1 | (Floor * 2 = 46) Materials (ea.) Wave #2 | (Elite Monsters' totalled HP [700 x 2 = 1400] * 20 = ) 28000 col (ea.) Link to post Share on other sites
Griswold 0 Posted October 8 Author #18 Share Posted October 8 Standard Recovery +4 EN Reaching the group, it took him a bit longer than he wanted to. It would help if the bandits were not so far from the last group but he couldn’t really control that. Seeing the target that someone had made, he would strike down hard against that X. The dude looks like he gets shocked as little lightning streaks coalesce over his body. He finally takes a breath and starts hacking as he was trying to catch his breath. After a moment the man would try to get up and Griswold would kick him back down to the ground. Pure fear presents itself on the man’s face as he tries scooting backwards on his ass. He would find himself running into something, when he looks up there is a pair of glasses staring back at him with a red robe dangling lightly over his face. Griswold would grin as he figured the end would be near for at least this crowd. Post Action | [x12] TECH-D (12 - 2 [Stamina] = 10 EN) - Well Rested [2/3] = 9 EN ID: 254441 | 9 + 7 = 16, CD: 3 {ST-B Unavailable} | Hit vs. Aela, Pickpocket Extraordinaire Dealing 288 - 120 = 168 Damage, Shatter 2 [1/3] applied Aela sustains 80 via STC Aela is [Paralyzed], takes no action. [Paralyzed] fades Players: Gaius | HP: 1050/1050 | EN: 123/132 | DMG: 33{+8} | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 [1/5] | HLY: 16 | BLD: 48 | ENV-O: 32 Raidou | HP: 987/987 | EN: 104/132 | DMG: 37 | MIT:44 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:54 | VAMP-D: 109 | LD:6 Kasumi | HP: 987/987 | EN: 84/132 | DMG: 26 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | BH:30 | STC: 80 | PARA-V | LD:1 Simmoné | HP: 987/987 | EN: 105/132 | DMG: 33 | MIT:40 | ACC:6 | AA | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2 Celeste | HP: 1176/1176 | EN: 108/132 | DMG: 33 | MIT:0 | ACC:6 | PHASE | EVA:3 | BH:41 | REC: 8 | HLY: 16 [8-10] | FATE: 112 | LD:1 | -50% FINAL Griswold | HP: 1050/1050 | EN: 96/112 | DMG: 23 | MIT:184 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:53 Enemies: [0/0/1/1/0/4] Aela, Pickpocket Extraordinaire | HP: 654/2000 | DMG: 360 | MIT: 160{-40} | ACC: 3 | EVA: 3 | STC [80/1] | Shatter 1 [2/3] | Shatter 2 [2/3] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Link to post Share on other sites
Gaius 0 Posted October 8 #19 Share Posted October 8 Standard Recovery +4 EN, Recovery | 254443, CD: 7 (+8 EN), Turn order shift (new round) Still in the air within his typhoon and winds. It was collecting every dust particle it could around these parts. “You still not ready?” Asking his weapon as if it could hear what he was saying. All Brionac would do was glow very very slowly like it was waiting for something specific. “I’ll be down soon” calling out to his group, “I hope” he would then say in a smaller voice only he would hear. The weapon had a mind of its own and was ready when it wanted to be. He had little control over when it would happen, but when it did all hell broke loose. This next attack, whenever it happened, would shred the ground to nothing. He was kinda hoping he wouldn’t have to destroy a part of this town though, it was kinda pretty. He knew it would grow back but if he hit anything that wasn’t dude then he might turn orange for a short time. For now he would just hope for the best and accept whatever will transpire. Post Action | [x25] ST-B (23 - 2 [Stamina] + 2 [Shift] = 22 EN) -> Override {Missed} 1 EN, ST-B maintained {ST Shift} ID: 254442 | 8 + -4 + -3 = 1, CD: 6 {ST-B Unavailable} | Miss vs. Aela, Pickpocket Extraordinaire, Heavy Momentum Triggered {+8 Base Damage} Players: Gaius | HP: 1050/1050 | EN: 131/132 | DMG: 33{+16} | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 [2/5] | HLY: 16 | BLD: 48 | ENV-O: 32 Kasumi | HP: 987/987 | EN: 84/132 | DMG: 26 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | BH:30 | STC: 80 | PARA-V | LD:1 Raidou | HP: 987/987 | EN: 104/132 | DMG: 37 | MIT:44 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:54 | VAMP-D: 109 | LD:6 Simmoné | HP: 987/987 | EN: 105/132 | DMG: 33 | MIT:40 | ACC:6 | AA | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2 Celeste | HP: 1176/1176 | EN: 108/132 | DMG: 33 | MIT:0 | ACC:6 | PHASE | EVA:3 | BH:41 | REC: 8 | HLY: 16 [8-10] | FATE: 112 | LD:1 | -50% FINAL Griswold | HP: 1050/1050 | EN: 96/112 | DMG: 23 | MIT:184 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:53 Enemies: [0/1/0/1/0/4] Aela, Pickpocket Extraordinaire | HP: 654/2000 | DMG: 360 | MIT: 160{-40} | ACC: 3 | EVA: 3 | STC [80/1] | Shatter 1 [2/3] | Shatter 2 [2/3] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Link to post Share on other sites
Kasumi 0 Posted October 8 #20 Share Posted October 8 Standard Recovery +4 EN, Vanish Refreshed, Turn reorder Watching Simmone take advantage of the fallout and marking it for blood. Seeing the others use the man as target practice, she would give an inhale and a small puff of air. The man would try getting away but fails and instead is trapped between her entire team. Jumping from the two story building right on top of the last man, swiftly pushing out six punches against the man's chest where the X marked the spot. It was mere mili seconds before she would completely vanish from one's point of view. Leaving only a trace of little pink petals floating down onto the dude's body. Back against a building as she peeks out, the man was hacking trying to catch his breath once more. This poor bandit was having a very bad day, but he started it so it was only fair. She would watch from a distance to make sure everything was smooth sailing but she had faith in her team and knew she had nothing to worry about. Post Action | [x20] ST-B (20 - 2 [Stamina] = 18 EN) - Well Rested [3/3] = 17 EN ID: 254444 | 4 + 7 - 3 = 11, CD: 4 {ST-B Unavailable} | Hit vs. Aela, Pickpocket Extraordinaire Dealing 520 - 120 = 400 Damage Free Action {Skill} | Vanish | 254445, LD: 10 + 10 = 20 [Success] | Vanish CD [1/3], 8 EN Players: Gaius | HP: 1050/1050 | EN: 131/132 | DMG: 33{+16} | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 [2/5] | HLY: 16 | BLD: 48 | ENV-O: 32 Kasumi | HP: 987/987 | EN: 63/132 | DMG: 26 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | BH:30 | STC: 80 | PARA-V | LD:1 Raidou | HP: 987/987 | EN: 104/132 | DMG: 37 | MIT:44 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:54 | VAMP-D: 109 | LD:6 Celeste | HP: 1176/1176 | EN: 108/132 | DMG: 33 | MIT:0 | ACC:6 | PHASE | EVA:3 | BH:41 | REC: 8 | HLY: 16 [8-10] | FATE: 112 | LD:1 | -50% FINAL Simmoné | HP: 987/987 | EN: 105/132 | DMG: 33 | MIT:40 | ACC:6 | AA | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2 Griswold | HP: 1050/1050 | EN: 96/112 | DMG: 23 | MIT:184 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:53 Enemies: [0/2/0/0/1/4] Aela, Pickpocket Extraordinaire | HP: 254/2000 | DMG: 360 | MIT: 160{-40} | ACC: 3 | EVA: 3 | STC [80/1] | Shatter 1 [2/3] | Shatter 2 [2/3] Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player. Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. Link to post Share on other sites
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