Jump to content

[F24-PP-PT] Taking Orders (Chain of Command)


Recommended Posts

PH


<<Assist System Activated>>
Level: 35
Paragon: 78
Tier: 4
True Tier: 12

Final EXP reward: +0%


Active:
Guild Rank 5: +5% Final EXP reward, +5% Final Col Reward
Using Tracking Skill on Piasuhon


Consumed:
Hellish Bottomless-Pit of Curry - Gungir's Shard | [175566d] Protein 2, Accuracy 2 | Demonic | T4 | Feast {Sam} (1/6) {Filled Protein}
Bottomless Tea Wares (Gungir's - Eva 2 | Vit 2 [Feast - 152493]) {RAIDOU} [1/6]
Loaves of Measureless Bread (Gungir's/Mitigation 3, Overhealth 1 [Feast - 205490]) {GRISWOLD} [1/6]
Illimitable Lemon Meringue Bars (Gungir's/Overhealth 3, Evasion 1 [Feast - 205493]) {RURI} [1/6]


PT:
Removed: Hiding R5 (+30 SP), Vanish (+6 SP), Surprise Attack: Trickster (+6 SP)
Added: Biting [4] (-80 SP)

Remaining: 7 SP


Sam | HP: 1150/1150 | EN: 128/138 | DMG: 34 | MIT:20 | ACC:5 | AA | PHASE | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2
 

Spoiler

Sam, The Raven
True Tier: 12
Level: 35
Paragon Level: 78
HP: 1150/1150
EN: 138/138

Stats:
Damage: 34
Mitigation: 20
Accuracy: 5
Evasion: 3
Loot Die: 9
Stealth Rating: 5
AA 
PHASE
REC: 8
QTY: 2

Equipped Gear:
Weapon/Armor/Trinket: 
  - Bhafel, Decree of War (PROJ-T4-Demonic): Absolute Accuracy, Accuracy 2, Phase
Armor/Trinket: 
  - Raven's Fickle Fortune - Solera:Loot Dice 2, Recovery 2 
Shield/Armor/Trinket: 
  - Anathema's Merit:Quality 2, Loot Dice 1, Prosperity 1

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Cloth Armor R5
  - Energist
  - Projectile Weaponry R5
  - Quick Change
  - Searching R5

Extra Skills:
  - Hiding R5
  - Concentration

Inactive Extra Skills:

Addons:
  - Ferocity
  - Nimble
  - Precision
  - Stamina

Mods:
  - Athletics
  - Surpise Attack: Trickster
  - Tracking
  - Vanish

Inactive Mods:

Battle Ready Inventory:
  - Acolyte's Light (T4-Perfect-Cloth Armor): Evasion 1, Recovery 2 x1
  - Bhafel, Strand of Vengeance (PROJ-T4-Demonic): Envenom 1, Bleed 1, Frostbite 1, Static 1 x
  - Gold Promise - Din's Flame (T1/Perfect):Accuracy 1, Evasion 2  x
  - Teleport Crystal x

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Dining Room: Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Bedroom): +1 Expertise to declared utility skill. Cannot boost a skill without ranks, or increase a skill past its maximum rank. Cannot boost a skill the user has not learned yet. Ranks obtained using this buff will make the mods of that rank available for purchase. Mods obtained this way are unusable if this buff is removed until the skill is returned to the appropriate rank by way of SP purchase.
  - Fishing Pond: +2 Fishing EXP per fishing attempt
  - Herbalist Hut: +2 Gathering EXP per gathering attempt
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:

 

Edited by Sam
Link to post
Share on other sites
  • Sam changed the title to [F24-PP-PT] Taking Orders (Chain of Command)

PH

Quest Objective | Party Must include at least one Division Captain [Raidou, Vanguard Division]
Free Action {System} | Random Dungeon Map [231652b] -> Kasumi


<<Assist System: Assisting Sam>>
Level: 35
Paragon: 78
Tier: 4
True Tier: 20

Final EXP reward: +5%


Active:
Guild Rank 5: +5% Final Col Reward, +5% Final EXP reward
CS: Ill Omen in Red
CSA: [x1] Grand Mass Parry
Bureau II : +1 Dungeon in thread
Battle Plans [254636g] : +1 Dungeon in thread, can open a dungeon without a map as a post action


Consumed:
Hellish Bottomless-Pit of Curry - Gungir's Shard | [175566d] Protein 2, Accuracy 2 | Demonic | T4 | Feast {Sam} (2/6) {Filled Protein}
Bottomless Tea Wares (Gungir's - Eva 2 | Vit 2 [Feast - 152493]) {RAIDOU} [2/6]
Loaves of Measureless Bread (Gungir's/Mitigation 3, Overhealth 1 [Feast - 205490]) {GRISWOLD} [2/6]
Illimitable Lemon Meringue Bars (Gungir's/Overhealth 3, Evasion 1 [Feast - 205493]) {RURI} [2/6]


PT:
Removed: Howl (+10 SP), Searching R5 (+30 SP), Tracking (+4 SP), Detect (+4 SP), Night Vision (+3 SP), Charge (+10 SP), Quick Change (+8 SP), Focused Howl (+5 SP), Reveal (+6 SP), Fighting Spirit (+10 SP)
Taken: Biting [7] (-140 SP)

Remaining SP: 8 SP


Raidou | HP: 1150/1150 | EN: 128/138 | DMG: 41 | MIT:92 | ACC:6 | AA | EVA:5 | BH:63 | VAMP-D: 127 | LD:1

Spoiler

Name: Raidou, The Red Wanderer
True Tier: 20
Level: 35
Paragon Level: 78
HP: 1150/1150
EN: 138/138

Stats:
Damage: 27
Mitigation: 92
Accuracy: 6
Evasion: 5
Battle Healing: 63
Loot Die: 6
AA
VAMP-D: 127

Equipped Gear:
Weapon/Armor/Trinket: 
  - Auric Sunlight - Finality of Faith [T4/Demonic/2HSS] +3 Damage, AA
Armor/Trinket: 
  - Red Wanderer's Resolve - Sympathy [T1/Demonic/Cloth] 2 Evasion, 2 Vampiric Defensive
Shield/Armor/Trinket: 
  - Tactician's Gaze - Ogma [T1/Perfect/Trinket]: +3 Accuracy

Combat Mastery:
  - Combat Mastery: Mitigation R3

Combat Shift:
  - TECH Shift

Familiar Skill:
  - 

Custom Skill:
  - Ill Omen in Red

Skills:
  - Battle Healing R5
  - Charge
  - Cloth Armor R5
  - Energist
  - Extended Mod Limit
  - Fighting Spirit
  - Howl
  - Quick Change
  - Searching R5
  - Straight Sword R5

Extra Skills:
  - Survival
  - Parry
  - Forgotten King's Authority
  - Concentration
  - 
  - 
  - 

Inactive Extra Skills:
PhotosynthesizeBrawlerFrozen Hide
Addons:
  - Ferocity
  - Focused Howl
  - Nimble
  - Precision
  - Reveal
  - Stamina

Mods:
  - Athletics
  - Detect
  - Justified Riposte
  - Night Vision
  - Tracking
  - Vengeful Riposte

Inactive Mods:

Battle Ready Inventory:
  - Crippling Composition - Lullaby [Tierless/Rare/Debuff/Instant] Hypnosis 2 | [224055] x1
  - Ebon Star - Vanguard Revenant [T4/Demonic/Straight Sword]: V.O 2, Taunt, Blight 1 x1
  - Flash of Rejuvenation [T1/Perfect/Crystal] Mass Heal [200869-1][200876][200877][200878][200879] x5
  - Random Dungeon Map [231652b] [231657b] [231667b] x3
  - Teleport Crystal x1
  - Vocal Augmentation - Resonation [Tierless/Perfect/Support/Instant] +15% HP [160898][161641][161642][162018][162529] x5

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:
  - Kumatetsu
Wedding Ring:
  - -
Crafting Profession:

Gathering Profession:

 

Link to post
Share on other sites

PH

Quest Objective | Roleplay out reasoning and conversations why chain of command is important


<<Assist System: Assisting Sam>>
Level: 35
Paragon: 78
Tier: 4
True Tier: 12

Final EXP reward: +10%


Active:
Guild Rank 5: +5% Final EXP reward, +5% Final Col Reward
CS: Like Water
Stealth: 255775, LD: 5 + 10 = 15 [Success]


Consumed:
Hellish Bottomless-Pit of Curry - Gungir's Shard | [175566d] Protein 2, Accuracy 2 | Demonic | T4 | Feast {Sam} (3/6) {Filled Protein}
Bottomless Tea Wares (Gungir's - Eva 2 | Vit 2 [Feast - 152493]) {RAIDOU} [3/6]
Loaves of Measureless Bread (Gungir's/Mitigation 3, Overhealth 1 [Feast - 205490]) {GRISWOLD} [3/6]
Illimitable Lemon Meringue Bars (Gungir's/Overhealth 3, Evasion 1 [Feast - 205493]) {RURI} [3/6]


PT:
Removed: Extended Weight Limit (+10 SP), Battle Healing R3 (+14 SP), Parry (+10 SP), Charge (+10 SP)
Added: Volatile Potency [2] (-40 SP), Shadow-Walker [2] (-10 SP), Biting [1] (-20 SP)

Remaining: 12 SP


Kasumi | HP: 1150/1150 | EN: 138/138 | DMG: 28 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | STC: 80 | PARA-V | LD:1

Spoiler

Name: Kasumi, The Pure Tide
True Tier: 12
Level: 35
Paragon Level: 78
HP: 1150/1150
EN: 138/138

Stats:
Damage: 26
Mitigation: 20
Accuracy: 6
Evasion: 6
Battle Healing: 35
Loot Die: 1
Stealth Rating: 5
KEEN: 1
PHASE
STC: 40
PARA-V

Equipped Gear:
Weapon/Armor/Trinket: 
  - Mugen Tenshin Perversion - Citadel [T4/Demonic/Handwraps] Phase, Keen 1, Paralytic Venom 1, Static 1
Armor/Trinket: 
  - White Red-trimmed Gee [Tierless/Perfect/Cloth Armor] (3 Evasion)
Shield/Armor/Trinket: 
  - Mugen Tenshin Decree [Tierless/Demonic/Trinket] (3 Accuracy, Evasion 1)

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  - 

Custom Skill:
  - Like Water

Skills:
  - Battle Healing R3
  - Charge
  - Cloth Armor R5
  - Energist
  - Extended Weight Limit
  - Martial Arts R5

Extra Skills:
  - Hiding R5
  - Parry
  - Concentration
  - Brawler

Inactive Extra Skills:

Addons:
  - Ferocity
  - Nimble
  - Precision
  - Stamina

Mods:
  - Athletics
  - Surprise Attack: Trickster
  - Untraceable
  - Vanish

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light | [232246b] x1
  - Teleport Crystal x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:
  - -
Crafting Profession:

Gathering Profession:

 

Link to post
Share on other sites

PH

Quest Objective | Join a party of fellow guild members of at least 4 or more players.


<<Assist System: Assisting Sam>>
Level: 35
Paragon: 78
Tier: 4
True Tier: 12

Final EXP reward: +15%


Active:
Guild Rank 5: +5% Final Col Reward, +5% Final EXP reward
CS: Strength of the Mountain


Consumed:
Hellish Bottomless-Pit of Curry - Gungir's Shard | [175566d] Protein 2, Accuracy 2 | Demonic | T4 | Feast {Sam} (3/6)
Bottomless Tea Wares (Gungir's - Eva 2 | Vit 2 [Feast - 152493]) {RAIDOU} [4/6]
Loaves of Measureless Bread (Gungir's/Mitigation 3, Overhealth 1 [Feast - 205490]) {GRISWOLD} [4/6]
Illimitable Lemon Meringue Bars (Gungir's/Overhealth 3, Evasion 1 [Feast - 205493]) {RURI} [4/6] {Filled OH}


PT:
Removed: Charge (+10 SP), Howl (+10 SP), Focused Howl (+5 SP), Shield Bash (+4 SP), Focus (+4 SP)
Taken: Ferocity (-4 SP), Resolute [5] (-50 SP)

Remaining SP: 1 SP


Griswold | HP: 1272/1272 | EN: 118/118 | DMG: 23 | MIT:272 | ACC:2 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:64

Spoiler

Name: Griswold, The Forgemaster
True Tier: 12
Level: 35
Paragon Level: 78
HP: 1272/1272
EN: 118/118

Stats:
Damage: 21
Mitigation: 212
Accuracy: 2
Evasion: 2
Battle Healing: 64
Stealth Rating: -5
AA
TAUNT
FL.THORNS: 16/32

Equipped Gear:
Weapon/Armor/Trinket: 
  - Fist of Gaia - Incline [T4/Demonic/Warhammer] Taunt, Accuracy 2, AA
Armor/Trinket: 
  - Forgemaster's Rattlecage - Juggernaut [T4/Perfect/Heavy Armor] (Mitigation 3 [+72 Mitigation])
Shield/Armor/Trinket: 
  - Titanic Wall - Foundation [T4/Demonic/Shield] Thorns 2 (72), Flame Thorns 2

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  - 

Custom Skill:
  - Strength of the Mountain

Skills:
  - Battle Healing R5
  - Charge
  - Fighting Spirit
  - Hammer R5
  - Heavy Armor R5
  - Howl

Extra Skills:
  - Leadership R2
  - 
Block R5
Inactive Extra Skills:

Addons:
  - Focus
  - Iron Skin
  - Rampart
  - Stamina

Mods:
  - Elusive
  - Impetus
  - Rally
  - Shield Bash
  - Steadfast

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light | [232246c] x1
  - Teleport Crystal x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:

 

Link to post
Share on other sites

PH

Quest Objective | Discuss some of the ways to communicate in combat without becoming distracted or giving away too much information/positioning.


<<Assist System: Assisting Sam>>
Level: 35
Paragon: 78
Tier: 4
True Tier: 12

Final EXP reward: +20%


Active:
Guild Rank 5: +5% Final Col Reward, +5% Final EXP reward
CS: Double or Nothing


Consumed:
Hellish Bottomless-Pit of Curry - Gungir's Shard | [175566d] Protein 2, Accuracy 2 | Demonic | T4 | Feast {Sam} (4/6) {Filled Protein}
Bottomless Tea Wares (Gungir's - Eva 2 | Vit 2 [Feast - 152493]) {RAIDOU} [5/6]
Loaves of Measureless Bread (Gungir's/Mitigation 3, Overhealth 1 [Feast - 205490]) {GRISWOLD} [5/6]
Illimitable Lemon Meringue Bars (Gungir's/Overhealth 3, Evasion 1 [Feast - 205493]) {RURI} [5/6]


PT:
Removed: Lockpicking R3 (+15 SP), Dismantling (+5 SP), Charge (+10 SP), Searching R5 (+30 SP), Focus (+4 SP)
Taken: Ferocity (-4 SP), Biting [5] (-100 SP)

Remaining SP: 4 SP


Simmoné | HP: 1150/1150 | EN: 138/138 | DMG: 36 | MIT:20 | ACC:6 | AA | EVA:3 | REC: 8 | LD:4 | PROSP:1 | QTY: 2

Spoiler

Name: Simmoné, The Black Lotus
True Tier: 12
Level: 35
Paragon Level: 78
HP: 1150/1150
EN: 138/138

Stats:
Damage: 24
Mitigation: 20
Accuracy: 6
Evasion: 3
Loot Die: 9
AA
REC: 8
QTY: 2

Equipped Gear:
Weapon/Armor/Trinket: 
  - Lady Luck's Hand - Atropos [Tierless/Demonic/Rapier] AA, ACC 3
Armor/Trinket: 
  - Eloquent Black Serpent - Oshun [T4/Demonic/Cloth] LD 2, REC 2
Shield/Armor/Trinket: 
  - The Black Lotus - Jurojin [Tierless/Demonic/Trinket] QTY 2, LD 1, PROSP 1

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  - Profession Familiar

Custom Skill:
  - Double or Nothing

Skills:
  - Charge
  - Cloth Armor R5
  - Energist
  - Lock Picking R3
  - Rapier R5
  - Searching R5

Extra Skills:
  - First Aid R3
  - Concentration

Inactive Extra Skills:

Addons:
  - Dismantling
  - Focus
  - Hyperactive
  - Nimble
  - Precision

Mods:
  - Athletics
  - Energize

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light | [232246a] x1
  - Flash of Rejuvenation [T1/Perfect/Crystal] Mass Heal [200851][200851-1][200851-2][200870][200871] x5
  - Rhino’s Horn | [224901b] x1
  - Teleport Crystal x1
  - Vocal Augmentation - Resonation [Tierless/Perfect/Support/Instant] +15% HP [163578][163582][163583][163743][164301] x5

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:
 - Appraising[20000exp] R5
Gathering Profession:

 

Link to post
Share on other sites

PH


<<Assist System: Assisting Sam>>
Level: 35
Paragon: 78
Tier: 4
True Tier: 9

Final EXP reward: +25%


Active:
Guild Rank 5: +5% Final Col Reward, +5% Final EXP reward
Stealth: 255776, LD: 18 + 10 = 28 [Success]


Consumed:
Hellish Bottomless-Pit of Curry - Gungir's Shard | [175566d] Protein 2, Accuracy 2 | Demonic | T4 | Feast {Sam} (5/6) {Filled Protein}
Bottomless Tea Wares (Gungir's - Eva 2 | Vit 2 [Feast - 152493]) {RAIDOU} [6/6]
Loaves of Measureless Bread (Gungir's/Mitigation 3, Overhealth 1 [Feast - 205490]) {GRISWOLD} [6/6]
Illimitable Lemon Meringue Bars (Gungir's/Overhealth 3, Evasion 1 [Feast - 205493]) {RURI} [6/6]


PT:
Removed: Parry (+10 SP), Charge (+10 SP)
Taken: Shadow-Walker [2] (-10 SP), Destructive [1] (-30 SP), Biting [1] (-20 SP)

Remaining SP: 13 SP


Ruri | HP: 1012/1012 | EN: 126/126 | DMG: 28 | MIT:20 | ACC:6 | AA | PHASE | EVA:6 | REC: 8 | HLY: 16 [8-10] | LD:1

Spoiler

Name: Ruri, The Blue Bolt
True Tier: 9
Level: 35
Paragon Level: 47
HP: 1012/1012
EN: 126/126

Stats:
Damage: 26
Mitigation: 20
Accuracy: 6
Evasion: 6
Loot Die: 1
Stealth Rating: 5
AA
PHASE
REC: 8
HLY: 16

Equipped Gear:
Weapon/Armor/Trinket: 
  - Timeworn Annealed Blade - Oshiyoseru [T4/Demonic/Katana] - Holy 2, Phase, AA
Armor/Trinket: 
  - Time Worn Cloth Cover | Evasion 2, Recovery 2
Shield/Armor/Trinket: 
  - Degraded Symbol of the Hoya | Accuracy 3, Evasion 1

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Charge
  - Cloth Armor R5
  - Energist
  - Katana R5

Extra Skills:
  - Hiding R5
  - Concentration
  - Parry
  - Survival

Inactive Extra Skills:

Addons:
  - Ferocity
  - Nimble
  - Precision
  - Stamina

Mods:
  - Athletics
  - Surprise Attack: Assassin
  - Untraceable
  - Vanish

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light | [232246d] x1
  - Rhino's Horn | [253007a] x1
  - Teleport Crystal x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Dining Room: Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:

 

Link to post
Share on other sites

PH

Quest Objective | Learn to operate as a unified team through combat with a field boss of your choosing. [Piasuhon, Floor 24]
Post Action | [x12] TECH-D (12 - 2 [Stamina] = 10 EN) + Trickster (+Autohit, +Autoproc, -50% Final Damage, 8 EN) - Well Rested [1/3] = 17 EN
ID: 255777 | 6 + 7 - 3 = 13, CD: 10 {ST-B Unlocked} | Hit vs. Piasuhon Dealing 336 - 150 = 186 / 2 = 93 Damage, Shatter 1 [{-20}/3] | [Paralyze] | STC [80/2] applied


Players:
Kasumi | HP: 1150/1150 | EN: 121/138 | DMG: 28 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | STC: 80 | PARA-V | LD:1
Raidou | HP: 1150/1150 | EN: 128/138 | DMG: 41 | MIT:92 | ACC:6 | AA | EVA:5 | BH:63 | VAMP-D: 127 | LD:1
Griswold | HP: 1272/1272 | EN: 118/118 | DMG: 23 | MIT:272 | ACC:2 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:64
Sam | HP: 1150/1150 | EN: 128/138 | DMG: 34 | MIT:20 | ACC:5 | AA | PHASE | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2
Simmoné | HP: 1150/1150 | EN: 138/138 | DMG: 36 | MIT:20 | ACC:6 | AA | EVA:3 | REC: 8 | LD:4 | PROSP:1 | QTY: 2
Ruri | HP: 1012/1012 | EN: 126/126 | DMG: 28 | MIT:20 | ACC:6 | AA | PHASE | EVA:6 | REC: 8 | HLY: 16 [8-10] | LD:1

Enemies:
[1/0/0/0/0/0] Piasuhon | HP: 2907/3000 | DMG: 275 | MIT: 170{-20} | ACC: 4 | EVA: 3{-3} | Shatter 1 [{-20}/3] | [Paralyze] | STC [80/2]

  • By The Horns | Players can choose to attack <<Piasuhon’s Horn>> (HP: 750, MIT: 50, EVA: 3) instead of <<Piasuhon>>. Upon dealing cumulative total of 750 DMG to it, it will break, lowering Piasuhon’s DMG by 50 for the rest of the fight.
  • Stampede | On a CD 9+, <<Piasuhon>> will charge right at the Player with the highest hate, dealing +75 additional DMG and stunning them. This can only occur every three turns.
  • Body Slam | On an LD 15+, the rhino will use its body to attack the players with the two lowest hate values, dealing -40 DMG less than usual.
  • Blinded By Rage | Upon dropping to 1000 HP, <<Piasuhon>> will no longer use <<Body Slam>>. It will gain +50 DMG and +1 ACC, but lose -2 EVA and -20 MIT.
  • Seething | While <<Blinded By Rage>> is active, Players may use a Post Action to throw a glowstone to the side, causing <<Piasuhon’s>> next attack to target it instead. This will only work once.
  • Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 4. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1, Tier 2, or Tier 3 will still have T1, T2, or T3 stats, respectively.            
Link to post
Share on other sites

PH

Post Action | [x16] TECH-D (12 - 2 [Stamina] + 3 [Shift] = 13 EN) - Well Rested [1/3] = 12 EN
ID: 255778 | 1 + 7 = 8, CD: 2 {ST-B Unavailable} | Hit vs. Piasuhon Dealing 656 - 130 = 526 Damage, Shatter 2 [{-20}/3] applied


Players:
Kasumi | HP: 1150/1150 | EN: 121/138 | DMG: 28 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | STC: 80 | PARA-V | LD:1
Raidou | HP: 1150/1150 | EN: 126/138 | DMG: 41 | MIT:92 | ACC:6 | AA | EVA:5 | BH:63 | VAMP-D: 127 | LD:1
Griswold | HP: 1272/1272 | EN: 118/118 | DMG: 23 | MIT:272 | ACC:2 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:64
Sam | HP: 1150/1150 | EN: 128/138 | DMG: 34 | MIT:20 | ACC:5 | AA | PHASE | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2
Simmoné | HP: 1150/1150 | EN: 138/138 | DMG: 36 | MIT:20 | ACC:6 | AA | EVA:3 | REC: 8 | LD:4 | PROSP:1 | QTY: 2
Ruri | HP: 1012/1012 | EN: 126/126 | DMG: 28 | MIT:20 | ACC:6 | AA | PHASE | EVA:6 | REC: 8 | HLY: 16 [8-10] | LD:1

Enemies:
[1/1/0/0/0/0] Piasuhon | HP: 2381/3000 | DMG: 275 | MIT: 170{-40} | ACC: 4 | EVA: 3{-3} | Shatter 1 [{-20}/3] | Shatter 2 [{-20}/3] | [Paralyze] | STC [80/2]

  • By The Horns | Players can choose to attack <<Piasuhon’s Horn>> (HP: 750, MIT: 50, EVA: 3) instead of <<Piasuhon>>. Upon dealing cumulative total of 750 DMG to it, it will break, lowering Piasuhon’s DMG by 50 for the rest of the fight.
  • Stampede | On a CD 9+, <<Piasuhon>> will charge right at the Player with the highest hate, dealing +75 additional DMG and stunning them. This can only occur every three turns.
  • Body Slam | On an LD 15+, the rhino will use its body to attack the players with the two lowest hate values, dealing -40 DMG less than usual.
  • Blinded By Rage | Upon dropping to 1000 HP, <<Piasuhon>> will no longer use <<Body Slam>>. It will gain +50 DMG and +1 ACC, but lose -2 EVA and -20 MIT.
  • Seething | While <<Blinded By Rage>> is active, Players may use a Post Action to throw a glowstone to the side, causing <<Piasuhon’s>> next attack to target it instead. This will only work once.
  • Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 4. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1, Tier 2, or Tier 3 will still have T1, T2, or T3 stats, respectively.  
Link to post
Share on other sites

PH

Post Action | [x12] TECH-D (12 - 2 [Stamina] = 10 EN)- Well Rested [1/3] = 9 EN
ID: 255779 | 9 + 7 = 16, CD: 6 {ST-B Unavailable} | Crit+1 vs. Piasuhon Dealing 288 - 110 = 178 Damage, Shatter 3 [{-20}/3] applied


Players:
Kasumi | HP: 1150/1150 | EN: 121/138 | DMG: 28 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | STC: 80 | PARA-V | LD:1
Raidou | HP: 1150/1150 | EN: 126/138 | DMG: 41 | MIT:92 | ACC:6 | AA | EVA:5 | BH:63 | VAMP-D: 127 | LD:1
Griswold | HP: 1272/1272 | EN: 109/118 | DMG: 23 | MIT:272 | ACC:2 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:64
Sam | HP: 1150/1150 | EN: 128/138 | DMG: 34 | MIT:20 | ACC:5 | AA | PHASE | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2
Simmoné | HP: 1150/1150 | EN: 138/138 | DMG: 36 | MIT:20 | ACC:6 | AA | EVA:3 | REC: 8 | LD:4 | PROSP:1 | QTY: 2
Ruri | HP: 1012/1012 | EN: 126/126 | DMG: 28 | MIT:20 | ACC:6 | AA | PHASE | EVA:6 | REC: 8 | HLY: 16 [8-10] | LD:1

Enemies:
[1/1/4/0/0/0] Piasuhon | HP: 2203/3000 | DMG: 275 | MIT: 170{-60} | ACC: 4 | EVA: 3{-3} | Shatter 1 [{-20}/3] | Shatter 2 [{-20}/3] | Shatter 3 [{-20}/3] | [Paralyze] | STC [80/2]

  • By The Horns | Players can choose to attack <<Piasuhon’s Horn>> (HP: 750, MIT: 50, EVA: 3) instead of <<Piasuhon>>. Upon dealing cumulative total of 750 DMG to it, it will break, lowering Piasuhon’s DMG by 50 for the rest of the fight.
  • Stampede | On a CD 9+, <<Piasuhon>> will charge right at the Player with the highest hate, dealing +75 additional DMG and stunning them. This can only occur every three turns.
  • Body Slam | On an LD 15+, the rhino will use its body to attack the players with the two lowest hate values, dealing -40 DMG less than usual.
  • Blinded By Rage | Upon dropping to 1000 HP, <<Piasuhon>> will no longer use <<Body Slam>>. It will gain +50 DMG and +1 ACC, but lose -2 EVA and -20 MIT.
  • Seething | While <<Blinded By Rage>> is active, Players may use a Post Action to throw a glowstone to the side, causing <<Piasuhon’s>> next attack to target it instead. This will only work once.
  • Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 4. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1, Tier 2, or Tier 3 will still have T1, T2, or T3 stats, respectively.  
Link to post
Share on other sites

Fixing Sam's Energy: Wrong quest not EN loss

PH

Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 1 Targets = 2) - Well Rested [1/3]= 12 EN)
ID: 255780 | 1 + 6 + (AA) = 7, CD: 9 {ST-B Unlocked} | Hit vs. Piasuhon Dealing 510 - 110 = 400 Damage


Players:
Kasumi | HP: 1150/1150 | EN: 121/138 | DMG: 28 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | STC: 80 | PARA-V | LD:1
Raidou | HP: 1150/1150 | EN: 126/138 | DMG: 41 | MIT:92 | ACC:6 | AA | EVA:5 | BH:63 | VAMP-D: 127 | LD:1
Griswold | HP: 1272/1272 | EN: 109/118 | DMG: 23 | MIT:272 | ACC:2 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:64
Sam | HP: 1150/1150 | EN: 126/138 | DMG: 34 | MIT:20 | ACC:5 | AA | PHASE | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2
Simmoné | HP: 1150/1150 | EN: 138/138 | DMG: 36 | MIT:20 | ACC:6 | AA | EVA:3 | REC: 8 | LD:4 | PROSP:1 | QTY: 2
Ruri | HP: 1012/1012 | EN: 126/126 | DMG: 28 | MIT:20 | ACC:6 | AA | PHASE | EVA:6 | REC: 8 | HLY: 16 [8-10] | LD:1

Enemies:
[1/1/4/1/0/0] Piasuhon | HP: 1803/3000 | DMG: 275 | MIT: 170{-60} | ACC: 4 | EVA: 3{-3} | Shatter 1 [{-20}/3] | Shatter 2 [{-20}/3] | Shatter 3 [{-20}/3] | [Paralyze] | STC [80/2]

  • By The Horns | Players can choose to attack <<Piasuhon’s Horn>> (HP: 750, MIT: 50, EVA: 3) instead of <<Piasuhon>>. Upon dealing cumulative total of 750 DMG to it, it will break, lowering Piasuhon’s DMG by 50 for the rest of the fight.
  • Stampede | On a CD 9+, <<Piasuhon>> will charge right at the Player with the highest hate, dealing +75 additional DMG and stunning them. This can only occur every three turns.
  • Body Slam | On an LD 15+, the rhino will use its body to attack the players with the two lowest hate values, dealing -40 DMG less than usual.
  • Blinded By Rage | Upon dropping to 1000 HP, <<Piasuhon>> will no longer use <<Body Slam>>. It will gain +50 DMG and +1 ACC, but lose -2 EVA and -20 MIT.
  • Seething | While <<Blinded By Rage>> is active, Players may use a Post Action to throw a glowstone to the side, causing <<Piasuhon’s>> next attack to target it instead. This will only work once.
  • Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 4. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1, Tier 2, or Tier 3 will still have T1, T2, or T3 stats, respectively.  
Link to post
Share on other sites

PH

Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 1 Targets = 2) = 13 EN) - Well Rested [1/3] = 12 EN
ID: 255781 | 7 + 7 = 14, CD: 1 {ST-B Unavailable} | Hit vs. Piasuhon Dealing 540 - 110 = 430 Damage


Players:
Kasumi | HP: 1150/1150 | EN: 121/138 | DMG: 28 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | STC: 80 | PARA-V | LD:1
Raidou | HP: 1150/1150 | EN: 126/138 | DMG: 41 | MIT:92 | ACC:6 | AA | EVA:5 | BH:63 | VAMP-D: 127 | LD:1
Griswold | HP: 1272/1272 | EN: 109/118 | DMG: 23 | MIT:272 | ACC:2 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:64
Sam | HP: 1150/1150 | EN: 126/138 | DMG: 34 | MIT:20 | ACC:5 | AA | PHASE | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2
Simmoné | HP: 1150/1150 | EN: 126/138 | DMG: 36 | MIT:20 | ACC:6 | AA | EVA:3 | REC: 8 | LD:4 | PROSP:1 | QTY: 2
Ruri | HP: 1012/1012 | EN: 126/126 | DMG: 28 | MIT:20 | ACC:6 | AA | PHASE | EVA:6 | REC: 8 | HLY: 16 [8-10] | LD:1

Enemies:
[1/1/4/1/1/0] Piasuhon | HP: 1373/3000 | DMG: 275 | MIT: 170{-60} | ACC: 4 | EVA: 3{-3} | Shatter 1 [{-20}/3] | Shatter 2 [{-20}/3] | Shatter 3 [{-20}/3] | [Paralyze] | STC [80/2]

  • By The Horns | Players can choose to attack <<Piasuhon’s Horn>> (HP: 750, MIT: 50, EVA: 3) instead of <<Piasuhon>>. Upon dealing cumulative total of 750 DMG to it, it will break, lowering Piasuhon’s DMG by 50 for the rest of the fight.
  • Stampede | On a CD 9+, <<Piasuhon>> will charge right at the Player with the highest hate, dealing +75 additional DMG and stunning them. This can only occur every three turns.
  • Body Slam | On an LD 15+, the rhino will use its body to attack the players with the two lowest hate values, dealing -40 DMG less than usual.
  • Blinded By Rage | Upon dropping to 1000 HP, <<Piasuhon>> will no longer use <<Body Slam>>. It will gain +50 DMG and +1 ACC, but lose -2 EVA and -20 MIT.
  • Seething | While <<Blinded By Rage>> is active, Players may use a Post Action to throw a glowstone to the side, causing <<Piasuhon’s>> next attack to target it instead. This will only work once.
  • Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 4. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1, Tier 2, or Tier 3 will still have T1, T2, or T3 stats, respectively.  
Link to post
Share on other sites

PH

Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 1 Targets = 2) = 13 EN) + Assassin (+4 Base Damage, +Autohit, -Proc Chance, 8 EN) - Well Rested [1/3] = 20 EN
ID: 255782 | 4 + 7 = 11, CD: 4 {ST-B Unavailable} | Hit vs. Piasuhon Dealing 480 - 110 = 370 Damage
Free Action {Skill} | Vanish -> 255783, LD: 6 + 10 = 16 [Success] | 5 EN, Vanish CD [1/3]


Piasuhon sustains 80 via STC -> Blinded By Rage Triggered (+50 DMG, +1 ACC, -2 EVA, -20 MIT)
Piasuhon is [Paralyzed], Takes no Action, [Paralyzed] Fades


Players:
Kasumi | HP: 1150/1150 | EN: 121/138 | DMG: 28 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | STC: 80 | PARA-V | LD:1
Raidou | HP: 1150/1150 | EN: 126/138 | DMG: 41 | MIT:92 | ACC:6 | AA | EVA:5 | BH:63 | VAMP-D: 127 | LD:1
Griswold | HP: 1272/1272 | EN: 109/118 | DMG: 23 | MIT:272 | ACC:2 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:64
Sam | HP: 1150/1150 | EN: 126/138 | DMG: 34 | MIT:20 | ACC:5 | AA | PHASE | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2
Simmoné | HP: 1150/1150 | EN: 126/138 | DMG: 36 | MIT:20 | ACC:6 | AA | EVA:3 | REC: 8 | LD:4 | PROSP:1 | QTY: 2
Ruri | HP: 1012/1012 | EN: 101/126 | DMG: 28 | MIT:20 | ACC:6 | AA | PHASE | EVA:6 | REC: 8 | HLY: 16 [8-10] | LD:1

Enemies:
[1/1/4/1/1/1] Piasuhon | HP: 923/3000 | DMG: 275{+50} | MIT: 170{-80} | ACC: 4{+1} | EVA: 3{-2} | Shatter 1 [{-20}/2] | Shatter 2 [{-20}/2] | Shatter 3 [{-20}/2] | STC [80/1]

  • By The Horns | Players can choose to attack <<Piasuhon’s Horn>> (HP: 750, MIT: 50, EVA: 3) instead of <<Piasuhon>>. Upon dealing cumulative total of 750 DMG to it, it will break, lowering Piasuhon’s DMG by 50 for the rest of the fight.
  • Stampede | On a CD 9+, <<Piasuhon>> will charge right at the Player with the highest hate, dealing +75 additional DMG and stunning them. This can only occur every three turns.
  • Body Slam | On an LD 15+, the rhino will use its body to attack the players with the two lowest hate values, dealing -40 DMG less than usual.
  • Blinded By Rage | Upon dropping to 1000 HP, <<Piasuhon>> will no longer use <<Body Slam>>. It will gain +50 DMG and +1 ACC, but lose -2 EVA and -20 MIT.
  • Seething | While <<Blinded By Rage>> is active, Players may use a Post Action to throw a glowstone to the side, causing <<Piasuhon’s>> next attack to target it instead. This will only work once.
  • Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 4. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1, Tier 2, or Tier 3 will still have T1, T2, or T3 stats, respectively.  
Link to post
Share on other sites

Standard Recovery +4 EN, New Round -> New Turn Order

PH

Post Action | [x16] TECH-D (12 - 2 [Stamina] + 3 [Shift] = 13 EN) - Well Rested [2/3] = 12 EN
ID: 255784 | 2 + 7 - 1 = 8, CD: 9 {ST-B Unlocked} | Hit vs. Piasuhon Dealing 656 - 90 = 566 Damage, Shatter 1 refreshed!


Players:
Raidou | HP: 1150/1150 | EN: 118/138 | DMG: 41 | MIT:92 | ACC:6 | AA | EVA:5 | BH:63 | VAMP-D: 127 | LD:1
Sam | HP: 1150/1150 | EN: 126/138 | DMG: 34 | MIT:20 | ACC:5 | AA | PHASE | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2
Kasumi | HP: 1150/1150 | EN: 121/138 | DMG: 28 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | STC: 80 | PARA-V | LD:1
Simmoné | HP: 1150/1150 | EN: 126/138 | DMG: 36 | MIT:20 | ACC:6 | AA | EVA:3 | REC: 8 | LD:4 | PROSP:1 | QTY: 2
Ruri | HP: 1012/1012 | EN: 101/126 | DMG: 28 | MIT:20 | ACC:6 | AA | PHASE | EVA:6 | REC: 8 | HLY: 16 [8-10] | LD:1
Griswold | HP: 1272/1272 | EN: 109/118 | DMG: 23 | MIT:272 | ACC:2 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:64

Enemies:
[2/1/1/1/1/4] Piasuhon | HP: 357/3000 | DMG: 275{+50} | MIT: 170{-80} | ACC: 4{+1} | EVA: 3{-2} | Shatter 1 [{-20}/3] | Shatter 2 [{-20}/2] | Shatter 3 [{-20}/2] | STC [80/1]

  • By The Horns | Players can choose to attack <<Piasuhon’s Horn>> (HP: 750, MIT: 50, EVA: 3) instead of <<Piasuhon>>. Upon dealing cumulative total of 750 DMG to it, it will break, lowering Piasuhon’s DMG by 50 for the rest of the fight.
  • Stampede | On a CD 9+, <<Piasuhon>> will charge right at the Player with the highest hate, dealing +75 additional DMG and stunning them. This can only occur every three turns.
  • Seething | While <<Blinded By Rage>> is active, Players may use a Post Action to throw a glowstone to the side, causing <<Piasuhon’s>> next attack to target it instead. This will only work once.
  • Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 4. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1, Tier 2, or Tier 3 will still have T1, T2, or T3 stats, respectively.  
Link to post
Share on other sites

Standard Recovery +4 EN, Recovery | 255785, CD:5 (No Proc)

PH

Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 1 Targets = 2) - Well Rested [2/3] = 12 EN)
ID: 255786 | 1 + 6 + (AA) - 1 = 6, CD: 9 {ST-B Unlocked} | Hit vs. Piasuhon Dealing 510 - 90 = 420 Damage


Rhino’s Horn: 255786a, 255786b, 255786c, 255786d, 255786e, 255786f
ID: 255787 | LD: 30 (20, +10) | CD: 9 (7, +2) | 18000col, Materials (2), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1)


Players:
Raidou | HP: 1150/1150 | EN: 118/138 | DMG: 41 | MIT:92 | ACC:6 | AA | EVA:5 | BH:63 | VAMP-D: 127 | LD:1
Sam | HP: 1150/1150 | EN: 118/138 | DMG: 34 | MIT:20 | ACC:5 | AA | PHASE | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2
Kasumi | HP: 1150/1150 | EN: 121/138 | DMG: 28 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | STC: 80 | PARA-V | LD:1
Simmoné | HP: 1150/1150 | EN: 126/138 | DMG: 36 | MIT:20 | ACC:6 | AA | EVA:3 | REC: 8 | LD:4 | PROSP:1 | QTY: 2
Ruri | HP: 1012/1012 | EN: 101/126 | DMG: 28 | MIT:20 | ACC:6 | AA | PHASE | EVA:6 | REC: 8 | HLY: 16 [8-10] | LD:1
Griswold | HP: 1272/1272 | EN: 109/118 | DMG: 23 | MIT:272 | ACC:2 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:64

Enemies:
[2/2/1/1/1/4] Piasuhon | HP: 357/3000 | DMG: 275{+50} | MIT: 170{-80} | ACC: 4{+1} | EVA: 3{-2} | Shatter 1 [{-20}/3] | Shatter 2 [{-20}/2] | Shatter 3 [{-20}/2] | STC [80/1]

  • By The Horns | Players can choose to attack <<Piasuhon’s Horn>> (HP: 750, MIT: 50, EVA: 3) instead of <<Piasuhon>>. Upon dealing cumulative total of 750 DMG to it, it will break, lowering Piasuhon’s DMG by 50 for the rest of the fight.
  • Stampede | On a CD 9+, <<Piasuhon>> will charge right at the Player with the highest hate, dealing +75 additional DMG and stunning them. This can only occur every three turns.
  • Seething | While <<Blinded By Rage>> is active, Players may use a Post Action to throw a glowstone to the side, causing <<Piasuhon’s>> next attack to target it instead. This will only work once.
  • Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 4. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1, Tier 2, or Tier 3 will still have T1, T2, or T3 stats, respectively.  
Link to post
Share on other sites

Standard Recovery +4 EN, Spawn Limit removed due to Like Water, Testicles is pronounced Test a cleese

PH

Free Action {System} | Opening Random Dungeon Map [231652b]
Free Action {Skill} | Vanish -> 255788, LD: 20 + 10 = 30 [Success] | 5 EN, Vanish CD [1/3]
Post Action | [x12] TECH-D (12 - 2 [Stamina] = 10 EN) + Trickster {+Autohit, +Autoproc, -50% Final Damage, 8 EN) - Well Rested [2/3] = 17 EN
ID: 255789 | 10 + 7 = 17, CD: 4 {ST-B Unavailable} | Crit+2 vs. Testicles, Man of Brass Dealing 360 - 140 = 220 / 2 = 110 Damage -> Override: Like Water

Like Water Activated
Dealing 30 x 12 = 360 / 7 [Chosen Targets] = 52 Damage Each

Gladiator #1 sustains 52 - 40 / 2 {Phase} = 32 / 2 {Trickster} = 16 Damage, Shatter 1 [-20/3] | [Paralyzed] | STC [80/2] applied. Gladiator #2, Trained Legionnaire #1, Trained Legionnaire #2 & Testicles, Man of Brass sustain 48 via STC proc.
Gladiator #2 sustains 52 - 40 / 2 {Phase} = 32 / 2 {Trickster} = 16 Damage, Shatter 1 [-20/3] | [Paralyzed] | STC [80/2] applied. Gladiator #1, Trained Legionnaire #1, Trained Legionnaire #2 & Testicles, Man of Brass sustain 48 via STC proc.
Gladiator #3 sustains 52 - 40 / 2 {Phase} = 32 / 2 {Trickster} = 16 Damage, Shatter 1 [-20/3] | [Paralyzed] | STC [80/2] applied. Gladiator #4, Trained Legionnaire #1, Trained Legionnaire #2 & Testicles, Man of Brass sustain 48 via STC proc.
Gladiator #4 sustains 52 - 40 / 2 {Phase} = 32 / 2 {Trickster} = 16 Damage, Shatter 1 [-20/3] | [Paralyzed] | STC [80/2] applied. Gladiator #3, Trained Legionnaire #1, Trained Legionnaire #2 & Testicles, Man of Brass sustain 48 via STC proc.
Trained Legionnaire #1 sustains 52 - 100 / 2 {Phase} = 2 / 2 {Trickster} = 1 Damage, Shatter 1 [-20/3] | [Paralyzed] | STC [80/2] applied. Gladiator #1, Gladiator #2, Trained Legionnaire #2 & Testicles, Man of Brass sustain 48 via STC proc.
Trained Legionnaire #2 sustains 52 - 100 / 2 {Phase} = 2 / 2 {Trickster} = 1 Damage, Shatter 1 [-20/3] | [Paralyzed] | STC [80/2] applied. Gladiator #3, Gladiator #4, Trained Legionnaire #1 & Testicles, Man of Brass sustain 48 via STC proc.
Testicles, Man of Brass sustains 52 - 140 / 2 {Phase} = 1 / 2 {Trickster} = 1 Damage, Shatter 1 [-20/3] | [Paralyzed] | STC [80/2] applied. Gladiator #1, Gladiator #2, Trained Legionnaire #1 & Trained Legionnaire #2 sustain 48 via STC proc.


Players:
Raidou | HP: 1150/1150 | EN: 118/138 | DMG: 41 | MIT:92 | ACC:6 | AA | EVA:5 | BH:63 | VAMP-D: 127 | LD:1
Sam | HP: 1150/1150 | EN: 118/138 | DMG: 34 | MIT:20 | ACC:5 | AA | PHASE | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2
Kasumi | HP: 1150/1150 | EN: 103/138 | DMG: 28 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | STC: 80 | PARA-V | LD:1
Simmoné | HP: 1150/1150 | EN: 126/138 | DMG: 36 | MIT:20 | ACC:6 | AA | EVA:3 | REC: 8 | LD:4 | PROSP:1 | QTY: 2
Ruri | HP: 1012/1012 | EN: 101/126 | DMG: 28 | MIT:20 | ACC:6 | AA | PHASE | EVA:6 | REC: 8 | HLY: 16 [8-10] | LD:1
Griswold | HP: 1272/1272 | EN: 109/118 | DMG: 23 | MIT:272 | ACC:2 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:64

Enemies:
[0/0/2/0/0/0] Gladiator #1 | HP: 240/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/0/2/0/0/0] Gladiator #2 | HP: 240/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/0/2/0/0/0] Gladiator #3 | HP: 288/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/0/2/0/0/0] Gladiator #4 | HP: 288/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/0/2/0/0/0] Trained Legionnaire #1 | HP: 411/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/0/2/0/0/0] Trained Legionnaire #2 | HP: 411/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/0/2/0/0/0] Testicles, Man of Brass | HP: 1711/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3{-3} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]

  • Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player.
  • Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player.
Link to post
Share on other sites

Standard Recovery +4 EN, Recovery | 255794, CD: 8 (+8 EN)

PH

Post Action | [x18] AOE-II (14 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 22 EN) - Well Rested [2/3] - 21 EN
ID: 255790 | 2 + 7 = 9, CD: 2 {ST-B Unavailable} | Hit vs.
Gladiator #4 Dealing 648 - 40 = 608 Damage
ID: 255791 | 7 + 7 = 14, Hit vs. Trained Legionnaire #1 Dealing 648 - 100 = 548 Damage
ID: 255792 | 4 + 7 = 11, Hit vs. Trained Legionnaire #2 Dealing 648 - 100 = 548 Damage
ID: 255793 | 7 + 7 = 14, Hit vs. Testicles, Man of Brass Dealing 648 - 140 = 508 Damage


Loot Rolls:
ID: 255795 | LD: 22 (18, +4) | CD: 13 (11, +2) | 8085col, Materials (2), Tier 4 Perfect Trinket (1)    
ID: 255796 | LD: 12 (8, +4) | CD: 9 (7, +2) | 5880col, Materials (2), Tier 4 Rare Armor/Shield (1)


Players:
Raidou | HP: 1150/1150 | EN: 118/138 | DMG: 41 | MIT:92 | ACC:6 | AA | EVA:5 | BH:63 | VAMP-D: 127 | LD:1
Sam | HP: 1150/1150 | EN: 118/138 | DMG: 34 | MIT:20 | ACC:5 | AA | PHASE | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2
Kasumi | HP: 1150/1150 | EN: 103/138 | DMG: 28 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | STC: 80 | PARA-V | LD:1
Simmoné | HP: 1150/1150 | EN: 117/138 | DMG: 36 | MIT:20 | ACC:6 | AA | EVA:3 | REC: 8 | LD:4 | PROSP:1 | QTY: 2
Ruri | HP: 1012/1012 | EN: 101/126 | DMG: 28 | MIT:20 | ACC:6 | AA | PHASE | EVA:6 | REC: 8 | HLY: 16 [8-10] | LD:1
Griswold | HP: 1272/1272 | EN: 109/118 | DMG: 23 | MIT:272 | ACC:2 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:64

Enemies:
[0/0/2/0/0/0] Gladiator #1 | HP: 240/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/0/2/0/0/0] Gladiator #2 | HP: 240/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/0/2/0/0/0] Gladiator #3 | HP: 288/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/0/2/0/0/0] Gladiator #4 | HP: 288/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/0/2/0/0/0] Trained Legionnaire #1 | HP: 411/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/0/2/0/0/0] Trained Legionnaire #2 | HP: 411/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]

[0/0/2/1/0/0] Testicles, Man of Brass | HP: 1203/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3{-3} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]

  • Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player.
  • Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player.

Dungeon #1 Queue:
Wave #2 | (Elite Monsters' totalled HP [1400] * 20 = 28000) col (ea.)

Link to post
Share on other sites

Standard Recovery +4 EN, Recovery | 255801, CD: 9 (+8 EN), Vanish CD [2/3]

PH

Post Action | [x18] AOE-II (14 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 22 EN) + Assassin (+4 Base Damage, +Autohit, -Proc Chance, 8 EN) - Well Rested [2/3] = 29 EN
Free Action | Crystal of Divine Light | [232246d] (+8 Holy, Double Incoming Damage)
ID: 255797 | 5 + 7 = 12, CD: 6 {ST-B Unavailable} | Hit vs. Gladiator #1 Dealing 576 - 40 = 536 Damage
ID: 255798 | 10 [HLY] + 7 = 17, Crit+2 vs. Gladiator #2 Dealing 1044 - 40 / 2 {Phase} = 1024 Damage
ID: 255799 | 4 + 7 = 11, Hit vs. Gladiator #3 Dealing 576 - 40 = 536 Damage
ID: 255800 | 10 [HLY] + 7 = 17, Crit+2 vs. Testicles, Man of Brass Dealing 1044 - 140 / 2 {Phase} = 974 Damage


Players:
Raidou | HP: 1150/1150 | EN: 118/138 | DMG: 41 | MIT:92 | ACC:6 | AA | EVA:5 | BH:63 | VAMP-D: 127 | LD:1
Sam | HP: 1150/1150 | EN: 118/138 | DMG: 34 | MIT:20 | ACC:5 | AA | PHASE | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2
Kasumi | HP: 1150/1150 | EN: 103/138 | DMG: 28 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | STC: 80 | PARA-V | LD:1
Simmoné | HP: 1150/1150 | EN: 117/138 | DMG: 36 | MIT:20 | ACC:6 | AA | EVA:3 | REC: 8 | LD:4 | PROSP:1 | QTY: 2
Ruri | HP: 1012/1012 | EN: 84/126 | DMG: 28 | MIT:20 | ACC:6 | AA | PHASE | EVA:6 | REC: 8 | HLY: 16 [8-10] | LD:1
Griswold | HP: 1272/1272 | EN: 109/118 | DMG: 23 | MIT:272 | ACC:2 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:64

Enemies:
[0/0/2/0/0/0] Gladiator #1 | HP: 240/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/0/2/0/0/0] Gladiator #2 | HP: 240/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/0/2/0/0/0] Gladiator #3 | HP: 288/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]

[0/0/2/1/0/0] Testicles, Man of Brass | HP: 229/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3{-3} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]

  • Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player.
  • Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player.

Dungeon #1 Queue:
Wave #1 | (Floor * 2 = 60) Materials (ea.)
Wave #2 | (Elite Monsters' totalled HP [1400] * 20 = 28000) col (ea.)

Link to post
Share on other sites

Standard Recovery +4 EN

PH

Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 3 Targets = 6) = 17 EN) -> Override (Missed/1 EN)
ID: 255802 | 1 + 3 = 4, CD: 6 {ST-B Unavailable} | Missed vs. Testicles, Man of Brass


Testicles, Man of Brass sustains 80 via STC
Testicles, Man of Brass is [Paralyzed], Takes no Action, [Paralyzed] fades


Players:
Raidou | HP: 1150/1150 | EN: 118/138 | DMG: 41 | MIT:92 | ACC:6 | AA | EVA:5 | BH:63 | VAMP-D: 127 | LD:1
Sam | HP: 1150/1150 | EN: 118/138 | DMG: 34 | MIT:20 | ACC:5 | AA | PHASE | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2
Kasumi | HP: 1150/1150 | EN: 103/138 | DMG: 28 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | STC: 80 | PARA-V | LD:1
Simmoné | HP: 1150/1150 | EN: 117/138 | DMG: 36 | MIT:20 | ACC:6 | AA | EVA:3 | REC: 8 | LD:4 | PROSP:1 | QTY: 2
Ruri | HP: 1012/1012 | EN: 84/126 | DMG: 28 | MIT:20 | ACC:6 | AA | PHASE | EVA:6 | REC: 8 | HLY: 16 [8-10] | LD:1
Griswold | HP: 1272/1272 | EN: 112/118 | DMG: 23 | MIT:272 | ACC:2 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:64

Enemies:
[0/0/2/1/0/1] Testicles, Man of Brass | HP: 149/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3 | Shatter 1 [-20/2] | STC [80/1]

  • Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player.
  • Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player.
Link to post
Share on other sites

Standard Recovery +4 EN, New Round -> New Turn Order

PH

Free Action {System} | Random Dungeon Map [231657b] -> Kasumi
Post Action | [x16] TECH-D (12 - 2 [Stamina] + 3 [Shift] = 13 EN) - Well Rested [3/3] = 12 EN
Free Action {Skill} | Concentration (+AA), Concentration CD [1/5]
ID: 255803 | 10 + 8 = 18, CD: 9 {ST-B Unlocked} | Crit+2 vs. Testicles, Man of Brass Dealing 688 - 120 = 568 Damage, Shatter 2 [-20/3] applied


Loot Roll:
ID: 255804 | LD: 8 (7, +1) | CD: 9 (9, +0) | 8400col, Materials (4), Tier 4 Rare Trinket (1)    


Players:
Raidou | HP: 1150/1150 | EN: 110/138 | DMG: 41 | MIT:92 | ACC:6 | AA | EVA:5 | BH:63 | VAMP-D: 127 | LD:1
Kasumi | HP: 1150/1150 | EN: 103/138 | DMG: 28 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | STC: 80 | PARA-V | LD:1
Sam | HP: 1150/1150 | EN: 118/138 | DMG: 34 | MIT:20 | ACC:5 | AA | PHASE | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2
Simmoné | HP: 1150/1150 | EN: 117/138 | DMG: 36 | MIT:20 | ACC:6 | AA | EVA:3 | REC: 8 | LD:4 | PROSP:1 | QTY: 2
Ruri | HP: 1012/1012 | EN: 84/126 | DMG: 28 | MIT:20 | ACC:6 | AA | PHASE | EVA:6 | REC: 8 | HLY: 16 [8-10] | LD:1
Griswold | HP: 1272/1272 | EN: 112/118 | DMG: 23 | MIT:272 | ACC:2 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:64

Enemies:
[0/0/2/1/0/1] Testicles, Man of Brass | HP: 149/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3 | Shatter 1 [-20/2] | Shatter 2 [-20/3] | STC [80/1]

  • Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player.
  • Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player.

Dungeon #1 Queue
Wave #1 | (Floor * 2 = 60) Materials (ea.)
Wave #2 | (Elite Monsters' totalled HP [1400] * 20 = 28000) col (ea.)
Wave #3 | (Boss' HP [2000] * 50 = 100000) col (split.), [LD Drop] (party.)
Wave #3 LD | 255805 | CD: 11, LD: 12 -> Unidentified Perfect Armor/Shield with one guaranteed Unique Enhancement. (ea.)
Perfect T4 Armor/Shield with one guaranteed Unique Enhancement (6) | [255805a] [255805b] [255805c] [255805d] [255805e] [255805f]
Sam | 5760 x 1.3 {Assist [5], Guild Rank 5} = 7488 EXP
Raidou | 14400 x 1.3 {Assist [5], Guild Rank 5} = 18720 EXP
Kasumi | 5760 x 1.3 {Assist [5], Guild Rank 5} = 7488 EXP
Griswold | 5760 x 1.3 {Assist [5], Guild Rank 5} = 7488 EXP
Simmone | 5760 x 1.3 {Assist [5], Guild Rank 5} = 7488 EXP
Ruri | 3510 x 1.3 {Assist [5], Guild Rank 5} = 4563 EXP

Link to post
Share on other sites

Standard Recovery +4 EN, Vanish CD [2/3]

PH

Free Action {System} | Opening Random Dungeon Map [231657b] (Bureau II)
Post Action | [x12] TECH-D (12 - 2 [Stamina] = 10 EN) - Well Rested [3/3] = 9 EN
Free Action {Skill} | Concentration (+AA), Concentration CD [1/5]
ID: 255806 | 9 + 8 = 17, CD: 9 {ST-B Unlocked} | Crit+1 vs. Bicycles, Man of Wheels Dealing 348 - 140 = 208 Damage -> Override: Like Water

Like Water Activated
Dealing 29 x 12 = 348 / 7 [Chosen Targets] = 50 Damage Each

Gladiator #5 sustains 50 - 40 / 2 {Phase} = 30 Damage, Shatter 1 [-20/3] | [Paralyzed] | STC [80/2] applied. Gladiator #6, Trained Legionnaire #3, Trained Legionnaire #4 & Testicles, Man of Brass sustain 48 via STC proc.
Gladiator #6 sustains 50 - 40 / 2 {Phase} = 30 Damage, Shatter 1 [-20/3] | [Paralyzed] | STC [80/2] applied. Gladiator #5, Trained Legionnaire #3, Trained Legionnaire #4 & Testicles, Man of Brass sustain 48 via STC proc.
Gladiator #7 sustains 50 - 40 / 2 {Phase} = 30 Damage, Shatter 1 [-20/3] | [Paralyzed] | STC [80/2] applied. Gladiator #8, Trained Legionnaire #3, Trained Legionnaire #4 & Testicles, Man of Brass sustain 48 via STC proc.
Gladiator #8 sustains 50 - 40 / 2 {Phase} = 30 Damage, Shatter 1 [-20/3] | [Paralyzed] | STC [80/2] applied. Gladiator #7, Trained Legionnaire #3, Trained Legionnaire #4 & Testicles, Man of Brass sustain 48 via STC proc.
Trained Legionnaire #3 sustains 50 - 100 / 2 {Phase} = 1 Damage, Shatter 1 [-20/3] | [Paralyzed] | STC [80/2] applied. Gladiator #5, Gladiator #6, Trained Legionnaire #4 & Testicles, Man of Brass sustain 48 via STC proc.
Trained Legionnaire #4 sustains 50 - 100 / 2 {Phase} = 1 Damage, Shatter 1 [-20/3] | [Paralyzed] | STC [80/2] applied. Gladiator #7, Gladiator #8, Trained Legionnaire #3 & Testicles, Man of Brass sustain 48 via STC proc.
Bicycles, Man of Wheels sustains 50 - 140 / 2 {Phase} = 1 Damage, Shatter 1 [-20/3] | [Paralyzed] | STC [80/2] applied. Gladiator #5, Gladiator #6, Trained Legionnaire #3 & Trained Legionnaire #4 sustain 48 via STC proc.


Players:
Raidou | HP: 1150/1150 | EN: 110/138 | DMG: 41 | MIT:92 | ACC:6 | AA | EVA:5 | BH:63 | VAMP-D: 127 | LD:1
Kasumi | HP: 1150/1150 | EN: 98/138 | DMG: 28 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | STC: 80 | PARA-V | LD:1
Sam | HP: 1150/1150 | EN: 118/138 | DMG: 34 | MIT:20 | ACC:5 | AA | PHASE | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2
Simmoné | HP: 1150/1150 | EN: 117/138 | DMG: 36 | MIT:20 | ACC:6 | AA | EVA:3 | REC: 8 | LD:4 | PROSP:1 | QTY: 2
Ruri | HP: 1012/1012 | EN: 84/126 | DMG: 28 | MIT:20 | ACC:6 | AA | PHASE | EVA:6 | REC: 8 | HLY: 16 [8-10] | LD:1
Griswold | HP: 1272/1272 | EN: 112/118 | DMG: 23 | MIT:272 | ACC:2 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:64

Enemies:
[0/2/0/0/0/0] Gladiator #5 | HP: 226/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/2/0/0/0/0] Gladiator #6 | HP: 226/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/2/0/0/0/0] Gladiator #7 | HP: 274/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/2/0/0/0/0] Gladiator #8 | HP: 274/400 | DMG: 180 | MIT: 60{-20} | ACC: 1 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/2/0/0/0/0] Trained Legionnaire #3 | HP: 411/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/2/0/0/0/0] Trained Legionnaire #4 | HP: 411/700 | DMG: 280 | MIT: 120{-20} | ACC: 2 | EVA: 1{-1} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]
[0/2/0/0/0/0] Bicycles, Man of Wheels | HP: 1711/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3{-3} | Shatter 1 [-20/3] | [Paralyzed] | STC [80/2]

  • Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player.
  • Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player.
Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...