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    • Shark

      If you donate, Get this!   12/24/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! HAPPY HOLIDAYS!!! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.
    • Shark

      Notable Donors!   01/04/2017

      Here is where we honor the donors who go above and beyond the call of Aincrad!
        Top Tier Donors! Row  Teayre Percival Nezumi Zandra Alice Atzo Azrael Baldur Dominion Ignavus_veneficus Lee Mack Macradon Nocturn Piera Ruus Sarial Hawke Unyeilding To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/22/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      SAO 2.0 May Patch Notes   05/16/2017

      Praise thee to @Teion, in which spent her time creating all these patches. <<May 2017 Patch Notes>> Hello players! The following are complete notes on the upcoming patch that will be released once Floor 21 has been unlocked. These rules are not yet in effect, but an announcement will be made once they are officially implemented.
      As always, any threads that are in-progress when the patch goes live will follow the same rules as when they were started. Skills, items, new threads and evaluations, etc., must adhere to all new rules once the patch has been released.
        General Rule Updates:
      First off, there are a few general rule changes and clarifications. These have been amended or added to the relevant guides until the 2.0 rewrite has been completed. Post Count Requirements: A completed page of roleplay is 20 in-character posts. Thread summaries are mandatory, but they may be posted either in a separate post or together with the last IC post. Rules on Vanity Potions: Cannot affect a player's psyche. Cannot manipulate a player's will. Cannot alter an avatar's appearance in drastic ways (missing limbs, transmogrification, etc.) Cannot affect any systems that would be directly controlled by Cardinal (pain dampeners, language or speech, players' senses, etc.) Alcohol in SAO: While alcoholic drinks exist in Sword Art Online and can be created by Cooks, players do not actually ingest any alcohol they may drink. It is not possible to become drunk, however some players could be prone to a placebo effect. Regardless, it is important to note that players cannot become intoxicated by drinking alcohol.
      Dice Roller Tutorial Update:
      The Dice Roller has been updated with some new rules regarding the "Roll Purpose" section: Rolls must clearly state the full action in the Roll Purpose field. When attacking: targets, sword arts, skills, etc., must be included. When crafting: tier and item type (not enhancements) must be included. Any loot, crafts, etc., that do not abide by the new rules must be submitted for evaluation before the end of the Floor 20 boss fight. Evaluations that do not meet the new criteria after the patch's release will not be able to be approved.
      Appraisal Rework and Loot Changes:
      The Merchant's Appraisal system has been reworked to Identify: The loot table and treasure chest guides have been rewritten. Permanent items obtained through chests or from killing mobs are now "Unidentified". Unidentified items are not submitted for evaluation by the person who looted the item. These items must be brought to a Merchant to be identified. Unidentified items cannot be used or equipped. Merchants will use their crafting rolls to identify items, similarly to the appraisal system. The Merchant who identifies the item is responsible for submitting the item for evaluation before it can be used.
        The Loot Guide has been rewritten: There is now a Floor minimum and maximum for standard parameters. Monsters may not be spawned below or above these stats. Players must use a post action out of combat to inspect unidentified weapons and armor to determine their type. Players may not search for materials in safe zones, shops, etc. Separate Loot Die rolls are required when facing multiple enemies.
        The Treasure Chest system has been revamped: Chests can be searched for every 20 posts. Sub-dungeons and chests cannot be searched for closely together. The Picking skill is no longer required to open chests. It is still the only modifier that affects rolls to open chests. Treasure chest rewards have been changed. Items found in chests are also unidentified. Check out the complete updates in the new Loot & Treasure Chest Guide and Merchant Guide sections.
      <<The Gemini>> Quest Rewrite:
      <<The Gemini>> quest and the skills it awards (Concentration and Disguise) have been rewritten: Players that have already completed <<The Gemini>> may re-take the quest in order to switch the skill they received in their initial completion. Players may not repeat the quest if they are not switching their current skill. Repeat completion will not award the col or additional SP from the quest rewards. Concentration (5 round cooldown): Gives +1 to the BD result for a single action. Can be applied after the roll. Can only be used against monsters. Disguise (5 round cooldown): Gives +1 to the BD result for a single action. Can be applied after the roll. Can only be used against players/NPCs.
        New Beginner Quest: <<The Venomous Warg>>:
      A new beginner quest has been released! With a level cap of 15 or below, this quest can be taken solo or with a party of 2.
        Skill & Mod Changes:
      Support players rejoice! First Aid has been reworked and given a few new mods. A new skill/mod focused around energy is being added. Focused Howl and the Dismantling mod have been adjusted. Fighting Spirit and Picking have been reworked. First Aid: No longer requires a roll to use. Healing amount has been reduced to 4% max HP per rank, down from 8%. Now has an energy cost based on the amount of healing done. Field Medic (Mod): No longer requires a roll to use. Energy cost now scales with user's total energy. New Mod - Sharpness: Increases your target's damage for a short time. Does not stack. New Mod - Barrier: Increases your target's mitigation for a short time. Does not stack. New Mod - Purify: Removes a status effect from your target
        New Skill - Energize: Spend energy to restore another target player's energy. New Mod - Hyperactive: Increase a target's passive energy regeneration for a short time.
        Focused Howl: Now generates 5 hate on a single target. Fighting Spirit: Increases Hate generated from attacks by 1. Missing an attack will generate 1 Hate, successful attacks will generate 2, and critical hits will generate 3 before other modifiers. Picking: No longer has ranks. Provides a flat LD bonus to opening chests. Dismantling (Mod): Reduced SP cost to 8 from 9.
        Enhancement List Update:
      The Enhancement List has been completely rewritten. We recommend checking out the link above and reviewing the full list. For some quick notes, the following has been significantly changed: Cook/Fisherman enhancement names have been normalized. Light Momentum: Gives temporary Accuracy instead of damage after an unsuccessful attack. Regen: Reworked. Now provides a healing over time effect after taking damage. No longer stacks with Battle Healing. Recovery: Now scales with Tier. Taunt: No longer unique. Can be applied to weapons, shields, and trinkets. Skill Rank: Renamed to "Expertise". Alcoholic: Renamed to "Protein". Reworked. Now reduces mitigation instead of evasion. Energize: Renamed to "Vitality". Now scales with Tier. Monster Call: Reworked. Monsters spawn at minimum loot requirement stats. LD bonus scales with slots but does not stack with other consumable LD bonsues. Misperception: Damage reduced from enemies changed to 10% (rounded down) from a flat 4. Fallen Damage: Now triggers on successful attack rolls of 6-8 (before modifiers) rather than any non-critical attack. Phase: Reduced the slot cap to 1 down from 2. Removed the second slot effect. Freeze: Attacks against frozen enemies now removes the effect and deals additional damage. Life Mending: Reworked. Now increases the user's healing done to other targets through the use of skills and consumable items. Absolute Accuracy: Reworked. Allows natural attack rolls of 1 to no longer automatically miss. Gives +1 to the BD when attacking (stacks with regular Accuracy). Caps at 1. Flame Aura: Reduced the mitigation received to (6 per slot * Tier) down from (9 per slot * Tier). Reduced the damage dealt to (5 per slot * Tier) down from (8 per slot * Tier). Combat Craft has been removed. Paralyze Water has been removed.


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About Vigilon

Guild Information

  • Guild Name Solo Player
  • Position DPS Scout

Profile Information

  • Gender Male
  • Location Stowaway in Itzal's Tardis
  • Interests Gaming, My pet chickens, a few fandoms...

Profile Fields

  • Skill Points 18

Recent Profile Visitors

1,338 profile views
  1. Vigilon saw Able deal some pretty good damage, and Telrenya followed with an attack that inflicted stun. Under normal conditions, assuming there was no stun effect, Vigilon would have been worried, to say the least. He rushed at the Skeleton, ready to use Snake Bite. Well, let's just say that could have gone better, meaning he had...missed by a centimeter...how ridiculous was that? "This is just ridiculous! How lucky would that thing have to be for me to miss it while it's stunned!?" No sooner did he say that, a whisper emitted from his Lucky charm. "Weak....Crush it....." "Not again.... This thing may be helpful, but it's whispers are spontaneous and kind of creepy!" "Ah, please ignore that...My lucky charm just spontaneously, occasionally whispers..." Right now, Vigilon just needed a way to actually hit the stupid skeleton, and not worry about a few seemingly harmless words, despite it could come out a little creepy to some people, assuming such a thing would bother them... @Telrenya @Able ID# 86353 BD: 4+1=5(Miss) Snake Bite-Failed! [2] Able: HP 180/180, EP 14/18 [1] Telrenya: HP 40/40, EP 0/4 Vigilon: HP 160/160, EP 15/18, [Stats Locked for thread]: Enemies: Molten Skeleton: HP 64/90, [Stunned]
  2. If there are any players who would like some help starting off, I'm up for some RPing if you want. Quests are optional.

    I am Level 8, my base damage is 5, and I have 9 Mitigation, so I can tank it on the tougher mobs for the most part, despite that I'm going for a DPS/Scout Build.

  3. Vigilon had been planning on starting a Guild for a long time now. He had also noticed that other players have been starting/restarting Guilds, as well as rising up in general. To Vigilon, this was both good and bad, Since although players are rising up to the challenge of escaping this game, it would mean fewer allies for a Guild of his own. Thus, he decided to start recruiting now, since he only had a few things to fix before it could begin, and it would be nice to get some allies for the Guild. It was definitely now or never. He reached the bulletin board(Not sure if it was on one of the floors, or from the menu), and began writing a message. "We've been hiding in the corners for far too long. I am preparing to start a Guild pretty soon, and would like to know if anyone would be interested to join. I plan to have the Guild's primary focus on the players and our survival, as well as training for the fights we know are coming. If we can eventually protect players, help to train other players, as well as ourselves, take players in need under our wing, then I assure you all, we can rise like Dragons. -Vigilon, Level 8 Player, and future leader of the soon to be Guild: The Rising Dragons" OOC: Feel free to PM me if interested. I'm in the middle of fixing the last few kinks, but if there are enough of us to start the Guild, we can always just finish up the plans up together.
  4. Veriost woke up when the area lit up slightly. Vigilon saw the fiery skeleton appear, he noted that it could do some decent damage. "Ah... I'm level 8, and my base damage is 5, but I only have 9 mitigation. Is there anyone here with more mitigation at the moment?" Certainly it wasn't Telrenya, who seemed worried, probably for good reason. Scratch that, the monster appeared lootable for a level 9 player, so from what Vigilon could guess, she had all the reason to be worried. Hopefully, Telrenya would have less hate than Vigilon and Able. Veriost looked at Vigilon before taking another glance at the creature, trying to guess whether or not she would be ready to take a chance. Vigilon continued to size up the enemy before saying, "Well, at the moment, I'm still open to suggestions... Waaaaaay open..." Sure, this was just your average intimidating, lootable mob, but Vigilon was starting to have second thoughts about the day's outcome... @Telrenya @Able
  5. This was one of the many reasons Vigilon hated Boars. They always got super annoying or super lucky. This stupid pig was beating the crap out of Wardege, and it had to be stopped! He rushed from behind and attacked with snake bite, and afterward watched as the boar squealed and shattered. "No boar is going to kill my friends.", He said with a stern look on his face. His expression changed, and then he said, "Wardege, are you all right?" With the enemies gone, he let Veriost crawl out. She was still wounded, but not bleeding out horribly. She could still help out if something was to happen, but Vigilon probably wouldn't let her because of the wounds, and because the wounds might open out again. "It's alright bud, they're all gone." Vigilon hoped the search would be over soon, so he could tend to Veriost's wounds. He only had to hope that Wardege's next attempt would succeed. ID# 86175 BD: 7(Hit) Snake Bite-5*3x1=15 [4] Wardege: HP 19/40, EP 0/4 [1] Vigilon: HP 120/120, EP 8/14 Enemies: Boar: HP 0/20 @Domarus
  6. Vigilon didn't take much notice of, but knew of the seemingly sudden change in Able's mood. He guessed that he was just in that mood at the moment, or was one of those people who seemed slightly flamboyant one moment, then serious the next. He chuckled at hearing Telrenya's response. Veriost was definitely cute, that was true. Normally, Vigilon usually didn't pay much attention to whether something was cute, but he did know of, and recall the first familiar he'd met, Itzal's familiar, Velnia, the adorable small dragon who was the most hyperactive little thing he'd ever seen. He remembered when Itzal explained that Velnia was like a puppy, a kitten, and a squirrel all in one. Bringing himself to the present reality, he saw that Veriost was enjoying the attention. When Able sat down on the grass, Veriost assumed Vigilon was going to do the same pretty soon, and returned to his shoulder. She grinned at Telrenya before drifting off to sleep, which under the current circumstances, would probably last only a minute or two. Vigilon sat down and heard Telrenya ask if it was a one handed straight sword he used. "Yes it is. I originally chose this weapon for two reasons, one being that it's a classic that I prefer, the second being that I'm used to this kind of weapon. Before this game, I often practiced swordplay outside, didn't care if the blade was made of wood, it could still hurt, judging from the times I sparred with my older sister... Of course, I am still interested in the Martial Arts skill, but the next problem would be which situation would require which skill? Either way, I guess everyone has their preferences." @Telrenya @Able
  7. OOC: I honestly didn't know you couldn't view signatures on a mobile device, although the whole signature thing was primarily directed to Able(No offense). Plus, I can handle nighttime I guess. It probably might mean that without exterior light in the area, we would receive an accuracy-related debuff, right? However, Vigilon might be able to counter that. His Lucky charm also has the Accuracy enhancement. Vigilon hesitated before accepting the invite. He didn't exactly know these players, so he still had yet to confirm to himself whether or not he could trust them. Well, this would be a good time to find out. Veriost, as usual, didn't have much trouble with such things, and due to that, she didn't bother with that kind of thing, and left all that to Vigilon. She calmed down, and noticed that Telrenya was looking at her admiringly. She could only look her in the eyes, with her own ice blue eyes, before taking flight and circling the player as she usually did. Vigilon smiled, despite that on the inside, he was wondering what it was this time that got her attention. "She's doing it again. She just loves to scout for new friends and allies, but where will that get her in the future? The question still remains..." Veriost landed near Telrenya and grinned, then did that thing that cats do, bringing the top of her head to the player's hand as if asking to be stroked, and in a way, she was. "Looks like Veriost has taken a liking to you. My apologies if it seemed sudden, she likes to scout for friends, allies, and potential. Anyways, I don't mind fighting at night. As long as I can see them, I shouldn't have a problem." @Telrenya @Able
  8. "Yeah, that's why games have the level system in the first place. For players to work towards their goals, as well as the differences between a newbie and a master. The more you practice, the stronger you become. The more challenges you face, the stronger you become. And if something fails to kill you, you only get stronger. It's one of the things that links games to reality. Take Skyrim, for an example. You can swing a sword, but it's generically weak until you keep using it, raising the one-handed skill, which, in turn, increases the potential damage done by the sword. Sure, in that game some swords are stronger than others, but the fact remains the same." For the most part, Vigilon was agreeing with Daniella. "If you like a challenge often, fighting lootable monsters would be a good start if there aren't many players willing to take up your challenges, assuming you have pretty decent gear, and perhaps a friend to back you up in case things don't go well. The pain dampener does help, but it doesn't stop all pain. There is the still existing emotional pain, so don't let the lack of physical pain cloud your judgement." @Wardege @Daniella
  9. Veriost noticed the male player examining her, he seemed to assume she was a...bird!? Veriost stood up on all fours, her wings up and in the air. She knew the one thing that could prove to him that she was a small dragon: Her frost breath. Vigilon noticed the stance she took, and facepalmed. "Oh, no, not again..." "Fo!!!" To Vigilon, it figures that she would aim for the face. It just happened to be a bullseye for her. "You've got to stop that, Veriost. Every time you want to make a point or push your opinion, you always do it with your frost breath. Why?" Once Vigilon closed Veriost's maw with his right hand, he listened to what the two players had to say. First the male player declined the offer for help, then then asked for it himself? Vigilon turned a little red when he mentioned it like a three-way "Date". Then he introduced himself as both Able, and Tobias. The female player introduced herself as Telrenya, and proceeded to ask if Vigilon would like to fight monsters with them. During her introduction, Telrenya bowed, and Vigilon remained with his current half smile on the outside, but on the inside, he was a little concerned. "I just hope she isn't overly formal or something, like Wardege. One of those kinds of people is enough. To get themselves into trouble, that is." He thought. He responded to the introductions and invitation with, "I'm Vigilon. My real name is Alex, not that it matters. I wouldn't mind adding monster slaying to my day, so I might as well." @Telrenya @Able OOC: Not to be rude or anything, but I have the familiar's info in my signature for a reason. Just click the spoiler under <<Familiar>> for the detailed info.(The spoilers were meant to shorten the signature, especially to make room for the kind of signature most players have these days.)
  10. Under normal conditions, players were happy to be helped out. Apparently things were different here. When Vigilon was handed back the material after her explanation that she would be fine, and that she would have to do things on her own. "Well, it's usually the player's choice on whether they receive help or not, so I completely understand. Some need help especially with combat, some need help with starting off...I'll just leave it at the fact that we're all different. I had some help when starting off, just a few materials given, a quest taken, and some assistance in unexpected combat...Yeah, after that I was pretty much ready for what these first few floors could toss at me. Currently I'm level 8 and my base damage is five, but with my most powerful sword art, it's fifteen. Changing the subject, there are multiple differences in the possible enhancements for the two kinds of armor, such as the fact that light armor can have evasion, but heavy armor can't." He almost got carried away with his explanation. He heard Dani ask if he and Wardege were students before this game. "When it all began, it had been about 5 months since the end of my senior year, so, yeah, I think so." @Wardege @Daniella
  11. Vigilon watched as Domarus effortlessly cleaved through the enemies, and how Wardege was struggling, especially with the two hyper criticals in a row. Vigilon heard him call out saying that he was wrong and couldn't do it on his own without better gear. Vigilon drew his sword and rushed over to help. He used snake bite, but missed by an inch. "Dang it, I'll have to try attacking when I get even closer or something." Sure, it looked like Wardege might be able to sustain another hit, but Vigilon didn't want that to happen. "Just keep trying to avoid it till I can strike it down! I don't want this thing hitting you any further! I just need to be able to hit it with Snake Bite!" Vigilon would need to watch the boar's movement, so that he could actually hit it instead of wasting energy. He just needed to know which way it would go next... ID# 86120 BD: 4(Miss) Snake Bite-Failed! Vigilon: HP 120/120, EP 11/14 [Stats Locked for thread] [3] Wardege: HP 26/40, EP 0/4 Enemies: Boar: HP 10/20 @Domarus
  12. When Wardege introduced himself in his usual way, Vigilon facepalmed, muttering, "You've got to stop that, man. It'll bring you as much trouble as it's worth." He looked at the player list as the names appeared under his. Wardege, Gryas, Yzjdriel, Winik.... "As some of you know already, I'm Vigilon. I'm no stranger to swordplay either. I used to practice it outside often, but I usually only had a sparring opponent when my older sister had a bad day and needed someone to vent on...I usually ended up getting bruises, then and before this game, so I guess both of us improved." Vigilon heard the girl ask if the invitation was intentionally sent to her. "Actually, I didn't mean to. You looked like you were trying to avoid the situation just now." Veriost rolled her eyes, gave off a "Hfff" and took flight, circling around the player before landing on her shoulder, and looking her in the eyes for a bit. "*Sigh*, Come on back, Veriost." She flew over to Vigilon's shoulder, and looked at him as if to say, "You see someone who needs to be safe, but I see someone who probably has potential." Vigilon facepalmed and shook his head. This player had every reason not to go on any shenanigans at the moment! "Right, so like I said before, the whole party thing is optional. feel free to decline if you want. I won't stop you. You have every reason not to accept. However, should you come with us, I'm sure the tanks can keep you from any excessive harm." He turned to the NPCs. "We would be glad to help out." He heard Winik ask if it was just a mob massacre quest. "Yeah, right. Like it could possibly be-" The accept quest notification popped up. "Oh, for crying out loud! Did the Cardinal really have to endanger this safe zone and the players within just to make a quest? This is ridiculous!" @Wardege @Gryas @Yzjdriel @Raeze @Winik
  13. Vigilon watched Wardege make his move. A high speed attack, snake bite, was a pretty good choice for first blow. "Keep at it, I'm sure you'll take it down! Ah, wait, LOOK OUT! Ooo, that didn't go as expected..." Domarus mentioned that he would handle the boar's parents. "Figures, there's always more. I think you could easily- HOLY CRAP!!!" The sudden sight of Domarus, now equipped with intimidating black armor, really jumped Vigilon good. "Man, who is this guy really? Right now he seems neutral to me, but that armor really puts a different air in the place! Then again, I guess I was just startled..." He decided to look for anything he could use. Despite the fact that combat was raging by now, there was currently nothing he could do to help, so he might as well look for materials. He found a chunk of ore sticking out of the ground, and pulled it up. ID# 86087 LD: 15(+1 Mat) @Domarus
  14. "Hmpf, I'm not surprised that you would say that, Wardege." The other player mentioned Vigilon as Batman. There was only one response for that. "Ah, um, not exactly. Only Batman can be Batman." Vigilon stopped and noticed he and Wardege unintentionally intimidated the other player. "Ah, sorry. We weren't talking about you during that moment... I think I see what you mean. You want to get as close as possible to your original life, right? If I find a way for there to be duels without any risk of death for either player participating, I'll be sure to let you know through a message. It's also nice to know that pretty much everyone that I have met so far seems to have someone important to them. Of course, I don't exactly have many friends yet, so I'm mostly with Veriost here." The small frost dragon grinned at the player. Vigilon looked around the general area again, and noticed some leather behind Wardege, at the bottom of the overgrowth. "Perhaps just four more, and I'm sure these can be exchanged for some good handwraps that increase unarmed damage." He handed the material to the player. ID# 86076 LD: 16+1=17(+1 Mat) 1 T1 Mat handed to @Daniella @Wardege
  15. "So from what I'm hearing, you're a thrill seeker and a challenge chaser, in a way. I hate to bring up the problem, but in a game like this, challenging is usually more trouble than it's worth. Sure, there is organized PvP around this game, but I honestly haven't heard of any duels in a place where the HP cannot go below 1, so I can't help you there. However, should I find that a player I could take on has killed, in a duel or typical murder, I will look into the matter. If there were no good intentions," He drew his weapon, White Blade, to make a point. "Let's just say they would regret it. How else would I treat the matter? In various games, I always worked like a vigilante, so to speak." He sheathed his blade. "Need something for unarmed damage, eh?" He began looking through the overgrowth again, this time searching thoroughly. Absolutely nothing. "Nothing. Well, anyways, a tailor can make something that can increase unarmed damage, which in turn, can also increase the damage done with the martial arts skill. You can get that skill by smashing a boulder to dust with only your fists, and the boulder is on floor 2. There are two ways to pay for it, though. One way is Col, the general currency of the game. The other way is...materials. In this case, we would be giving them things they could use, which in a tailor's case, would be things like leather, cotton, things like that." The player asked a blunt question, and the color on Vigilon's face lost it and turned red as he dragged his eyes straight to the ground. In conversations, he would look them in the eyes, right now, he was too uncomfortable to even keep doing that. He shook off the feeling. "Weeeelllll, I'm just gonna pretend you never asked that..." ID# 86039 LD: 4+1=5(Failed) @Wardege @Daniella