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Plot Master

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  1. Plot Master

    [F17] Obsidian Invasion

    Conclusion Finally, the dark gave way to light. Buckets of water doused the final flames, and as the red of fires died away, golden streaks of dawn dominated the sky. Civilians slowly spilled from the castle doors, returned from their safe haven to survey the damage. Occasional cries of exhaustion and loss still came from the NPCs, but overall feel was hopeful. People spoke, laughed, patted each other on the backs. They helped neighbors sort through the burned remains of houses, and encouraged each other with promises of rebuilding. But all movement, all sound, ceased when Queen Delia emerged on the castle's balcony. "My people," she began, her voice both soft and powerful. "Our great city has played witness to a horrible, terrible tragedy. We have lost much - our homes, our businesses, our belongings. But we have not lost our lives, and for that, we must be grateful. These invaders sought to weaken us, but they have not. They hoped to frighten us, but they have not. They aspired to divide us, paralyze us, destroy us. They have not. "As we celebrate this great victory, we must also thank those who helped make it possible." The woman paused, motioned, smiled. "To our saviors, we are eternally grateful. What you did here will not be forgotten, nor will it ever be truly compensated." Something mischievous came into her eyes as she added, "But we shall do our best. "I aim to use my vast influence to improve your standing within this realm. Furthermore, you will have access to our stored goods; we had a plentiful year, and the materials would have been lost had it not been for your efforts. Finally, the one hundred and seventy civilians whom you rescued have each donated three coins to show their gratitude." Queen Delia lifted both arms, gesturing to all that surrounded her. The rising sun at her back, she was every bit the mythological ruler the game made her out to be. "Mighty Larissa shall live to fight again thanks to you, Guardians." ♫ All Guardians Receive: +3 SP (in addition to standard thread rewards). 510 col. 2 mats per post (based on player tier). Top Contributors Receive: Choose ONE, tiers with player. Once one group is selected, it cannot be chosen again. Mac, then Ariel, then NIGHT. (A randomizer was used to determine order of two and three.) Light Armor: EVA | EVA | Flame Aura OR Heavy Armor: Thorns | Thorns | Flame Thorns Trinket: Life Mending | Recovery | Recovery Shield: Holy Blessing | Paralyze | Recovery OR Weapon: Holy | Paralyze | ACC Introducing the Hall of Heroes A permanent place to celebrate successes in Aincrad. You, the Guardians of Larissa, will be the first to have your names displayed there.
  2. Plot Master

    [F17] Obsidian Invasion

    Obsidian Invasion - Phase Two Shadowy figures slipped from the castle's entrance, emerging into the smoke and the chaos. Queen Delia, each arm wrapped around a child, moved within a protective circle of players. When the party slowed to a halt, the woman clutched the young ones closer to her side. "I will never be able to thank you enough for saving us," she told the players, her eyes wide against the darkness. Flames danced within them, literal reflections and metaphoric anger. "Now go rid my city of this cancer." Though the song of panic continued, pained screams no longer joined the chorus. Rather, many of the injured were recovering, thanks entirely to the efforts of Aincrad's finest. The stone wall towered, scarred, and blackened with soot. But the holes were patched, and the mood along the parapet was improving. Until a single soldier began to shout. "Something's coming! It's, uh, a bunch of men on horses." The NPC's face, smudged with dirt, grew sheet-white. "N-no, not men. It's more of those skeletons. And their horses are just bones too." His voice trembled as he delivered the news, but it grew louder as he declared. "They're archers! Arrows incoming!" Inside the castle's throne room, an equally evil entity smiled wickedly. "My turn," came the mage's declaration. He climbed atop the jeweled throne, arms raised, long purple robes billowing with a sudden upward draft. A foreign voice filled the large space, words in an unrecognizable tongue spilled from the man's lips. Black wings, built entirely of smoke, burst from his shoulder blades. Once-brown eyes shifted to lavender, and then dark, endless black. Throughout the city, the earth began to bubble. Thick, tar-like material consumed circular pieces of land, each a few feet in diameter. The spots reeked of sulfur, and faint, demonic laughter echoed from deep within. ♫ Click for timer. Overview Stopping the Archers Closing Portals Escorting Civilians to Safety
  3. Plot Master

    [F17] Obsidian Invasion

    Fortifying the Walls 55/200 Saving the Citizens Moving Debris: 0/100 Citizens Available for Healing: 0 Citizens Healed: 0/10 Potions Accumulated: 1 Fires Put Out: 1/10 Rescuing the Royal Family 163/100 Congratulations! The Royal Family has been rescued!
  4. Plot Master

    [F17] Obsidian Invasion

    Obsidian Invasion While the players were distracted with the merriment and glee taking place on the eleventh floor, something interesting was taking place above. The seventeenth floor, home to mythical monsters and rich ivory architecture, had experienced an invasion of sorts. Seemingly overnight, a massive obsidian castle imposed itself on the horizon, visible from the outskirts of Larissa. Its ominous insertion against the landscape spelled catastrophe for the floor’s denizens, who knew not of its purpose nor origin. One night, the sinister omen was proven true. Shambling, skeletal ghouls descended upon the castle that rested just beyond Larissa’s walls, handily overwhelming the pittance of soldiers stationed there and taking the royal family hostage. “Fear not,” they assuaged in their victory declaration, “We are merely the vanguard. Our army will seize these lands in three days time.” Their warning had provided an opportunity to the citizens of Larissa, who immediately shared their plight with the players. Armed with the knowledge that only 72 hours remain to prepare for the coming invasion, individuals of all levels began flooding to the Greek-inspired floor to do their part in the preparation efforts. Much needed to be done, but a sentiment shared between NPCs and players alike was that with courage, determination, speed, and teamwork, they could overcome the dark forces lurking on the horizon and push them back into the abyss from whence they came. Failure to preserve the sanctity of Larissa will permanently shift the fate of the seventeenth floor. Will you join the efforts to prevent the floor being plunged into darkness? ♫ Click for timer. Overview Fortify the Walls Rescue the Citizens Save the Royal Family
  5. Plot Master

    [OP-FX][MM] What to do next?

    <<What to do next?>> The night was already coming to a close as all of the groups made it back to the initial meeting point. "Finally." The brunette head hunter mumbled, as the last group arrived. They quickly went through all the information they managed to get over the course of the night, and then tried to find a proper course of action. "Soooo. With the trail Hikki and I were following turning out to be a waste of time we still have a couple of options for our next steps. We could either try and meet up with the second team, investigate the LC farming spot in hope of maybe finding a member of the Laughing Coffin, or really anything else if you have any other ideas to gather more information about the murderer." Aereth said, trying to get the oppinons of the other team leaders and members before sharing his own thoughts about the matter. @Outlander @Froppy @Dazia @Sharr @Hikoru @Sunova @Teion @Jevi @Pinball @Oxand @Hidden @Macradon @Shi
  6. Plot Master

    [OP-FX][MM] A Night in Aincrad

    NOTE: Due to inactivity from Aereth's part and in order to safe some time (to catch up with Lessa), this thread will be closed and hints for the next thread will be given out here. I personally apologize for the huge delay and will make an effort to publish posts for this event in a 'strict' Monday - Wednesday - Friday schedule. @Group 2 @Jevi, @Dustin, @Froppy While at first not showing any signs of giving Jevi and her partners many information, the thief finally starting to share some of his knowledge with them. With one of the victims being a fellow thief comrade, the boy started to look into the murders and started to see a pattern in the killings. All of the victims that he found had one thing in common. They were low lives. Scum. Thieves, dirty mercenaries, thugs... In short: easy targets that nobody would miss. @Group 3 @Macradon, @Dazia, @Pinball After the playful banter died down the barlady finally came to the point. She actually hadn't witnessed anything. It was just a rumor that spread around since her bar was like a key point in the night and she was always able to pick up all kinds of information from her guests. All she could tell Mac and his group was that from the rumors in her bar, which often proofed to be true, she was also assuming that the Laughing Coffin was behind all the murders, since the fashion in which they were carried out was very similar to already confirmed LC murders. At last she also told them a place where, Laughing Coffin members usually farmed the materials for their paralytic weapon coating and potions, so maybe this could be the next place to look for hints? @Group 4 @Kasier, @Hidden, @Sunova !!! This ending can be changed on the request of any of the participants of group 3. Please PM Aereth if you want a different end. !!! After accepting the invitation to a cup, or better three cups of coffee it didn't take the three girls very long to sway the bulky mercenary into telling them everything they wanted to know. He told them how he witnessed one of the murders and tried to give them a proper description of the appearance the murder had. dark cloak skull mask guild tattoo on arm-guard Thread rewards (SP): (Please PM @Aereth in case of mistakes) Hikoru: 0 Outlander: 0 Froppy: 0 Suova: 3 Jevi: 2 Mac: 2 Pinbal: 0 Dazia: 2 Dustin: 2 Kasier: 2 Hidden: 2 Aereth: 0 NEXT THEADS START: October 10th 2018
  7. Plot Master

    [OP-FX][MM] A Night in Aincrad

    @Group 2 @Jevi, @Dustin, @Froppy The boy simply ignored Jevi's first question hoping he could simply finish his meal peacefully. Well. Better luck next time, since the brunette immediately followed up with a question. He set aside the spoon he was using to eat his soup before looking up at Jevi. He didn't answer immediately, simply weighing his options. It looked like there were another two players with the brunette girl, so attempting to take a quick leave would be pretty risky. His train of thought quickly got interrupted though, as the second party member was grabbing his weapon. Attack, Disguise, Hiding. These were the first three thoughts that came to him as he saw the offensive gesture and cocky choice of words from the male player. "And I hate loud mouthed show offs. But here we are." he mumbled before the boy threw an arm around his shoulders and ordering drinks he would have to pay afterwards. "You already did." were the last things he said to Dustin before removing the arm from his shoulders. "If I were you I would take more care what I would say. As you hopefully can see, I'm not the only orange player in here and the others might not stay as calm as I do..." The thief answered looking past Dustin, noticing some gazes from the other orange clientele before finally turning back to Jevi. "Looks like they finally put out a bounty for that guys head. But that doesn't explain why there are three players here with me looking for some insight. I have nothing to do with that whole series of killings." @Group 3 @Macradon, @Dazia, @Pinball At first rising an eyebrow at the request of the only player of the group that yet managed to speak up, the woman quickly gave out a slight chuckle before answering. "Been quite some time since the last time I made something like that. These boars usually just drink beer." The chuckle slowly died down while she started to prepare the drink. All of the ingredients were immediately fetched from her inventory and two short, round, tumber-like glasses were placed on the counter before she took a small amount of a clear fluid, being completely tasteless aside from being very sweet, and poured it into them. "Well. There are many bars on this floor." She answered, adding another bitter fluid and some water before starting to muddle everything inside of the glasses. "And in terms of spicy..." clinging sounds were heard as she added the ice cubes. "Rumors say that the three girls over there in the corner will be starting to dance and even take off their clothes if you pay them enough." She laughed. From her experience she knew when somebody wanted to get information from her. At last she added the golden liquid and finished preparing the drinks with a cocktail cherry. "Sorry oranges are out, but I hope that that's ok as well Lover Boy." She said with a wink, then fetching her own mug and taking a good sip from it. "So jokes aside. What does Lover Boy and the silent gang really need in such a god forsaken place like this?" @Group 4 @Kasier, @Hidden, @Sunova "Well what do we have here." The mighty hunter thought as his fine hearing led him to two girls, one crying and the other comforting the first. "Not even half bad... Maybe the day isn't over yet, and maybe I get to have some fun." "Good evening, ladies. Am I right to assume that something isn't alright with your white haired friend?" he said slightly bowing in front of them. "Maybe I can be of some help to you two beauties." It had been quite some time since he had been able to 'help' two, or even one girl with some problems...
  8. Plot Master

    [OP-FX][MM] A Night in Aincrad

    @Group 3 @Macradon @Dazia @Pinball The sudden attack of the redhead surprised the two knuckleheads. At first wanting to simply ignore the interruption of their heated discussion, the two then noticed how all the gazes of the remaining guests were on them. It was clearly evident how nobody was interested in spending their evening with trouble makers. Both of them slowly started walking towards the exit of the bar, past the three newcomers. "Thanks guys." the bar lady said as she let her weapon vanish back into her inventory. "Why can't these god damned tables be indestructible..." she said more to herself than to anybody as the busy sounds of talking and drinking went louder and louder again, before finally taking notice of the newcomers. She looked at them closely for a couple of seconds before addressing them. "In or out, but don't just stand in the doorway." "Sooo. What can I do for your little adventure party this late in the evening?" The red headed woman asked the group as she was back behind her counter. @Group 2 @Jevi @Froppy @Dustin The young thief looked to be deep in thought while silently enjoying his dinner. After that 'incident' he had been on the edge even more than usual. Back then he was lucky but the next time it could very well happen that Fortuna wouldn't be on his side anymore. And this had to be balanced out with skill. His hiding skill was pretty good, but if he wanted to get the edge on his opponents he still needed more strength and some SP invested into his detection skill wouldn't harm as well. He didn't want to end up the same way as some of his fellow thieves, and he knew that it wasn't right what he did for a living, but he too was only trying to survive in that cruel floating castle that trapped him so long ago...
  9. Plot Master

    [OP-FX][MM] A Night in Aincrad

    @Group 3 @Dazia @Macradon @Pinball [Floor 18 -- Serpents Pitch -- Red Fury Bar] "Oi." A strong female voice called out immediately after a mug flew past her, hitting the wall and dissapearing in tiny little polygons. "No fights in here. " The mixture of annoyance and authority was clearly evident in the way the redheaded bar owner spoke. "Last time you idiots started a brawl in here I had to rearrange the whole bar." She was standing behind her counter, filling up two mugs with a beer-like liquid. It took her quite some time to nail the taste of the drink but somehow she managed to make it taste almost exactly like the real deal. "There you go." she said, turning to the two male players that were sitting at the counter just in front of her. As she heard another mug hitting a wall something inside of her snapped. With a swift movement she moved over the counter, heading straight towards the table where the two troublemakers were located. Just as she reached the table, her two handed battle axe materialized in her hands and it immediately went down in the blink of an eye, splitting the table into two pieces before it finally dissapeared into polygons. "No. Fights. In. Here." she said, a deadly aura suddenly surrounding her, while all eyes in the bar went to that table in complete silence. @Group 4 @Hidden @Sunova @Kasier [Floor 8 -- Fibren Village -- Main Square] Having just finished another job for today, a tall mercenary was slowly on his way home. Even though he had such a big appearance, it seemed like no big deal at all for him to sneak past the NPC guards deployed at the entrance. In the past he had tried to enter cities on higher floors and lower floors, but somehow found floor eight exactly to be the sweet spot. But that was a long time ago. He had been staying on this floor for over a year now. Some players feared him because of his orange but many respected him because of the many services he offered for a reasonable amount of coin. His jobs usually involved lending weaker players a hand in certain special quests, finding items for players but also person searches and body guarding. It didn't matter to him what he was doing as long as he got coin and sometimes even a little bonus sign of recognition from some of his female clients. "Pretty much living the dream, right?" he said to himself while walking through the dark almost empty main square
  10. Plot Master

    [OP-FX][MM] A Night in Aincrad

    Now that the groups were formed, it was time to finally share the locations of the persons of interest with the group leaders. "Leaders, listen up." the brunette said, raising his voice slightly in order to be louder than the general chats around him. @Froppy @Jevi @Dustin "Group 2.." he said looking at Froppy. "... you three will be heading to the fourth floor. On the northern part of the Frostbite Lake there is a small inn. You will be searching for a boy with short black hair, orange cursor, dagger user and a very distinctive golden earring on his right ear. We don't have a name, but I trust you guys to find him. Be careful. He's a known thief so always take care where he has his arms." After that he turned to Dazia. @Dazia @Macradon @Pinball "Group 3 will be heading to floor 18. Serpent's Pitch to be precise. This witness runs a bar there. Female, long curly red hair, green cursor. She's around as 1.77 meters tall. Rumors say that she has once been captured by a smaller PK guild. Somehow she managed to escape and wiped out the whole guild. Like I said. Rumors... But still take care not to annoy her too much when asking questions." @Hidden @Kasier @Sunova "Group 4. The girl group will head to head to Floor 8. You will be looking for a mercenary in Friben Village. Taller than me (1.86+ meters) always dressed like a safari hunter and has an orange cursor. You will find him immediately. He doesn't like to talk about non business stuff with strangers, but it is said that he has weakness for women. Try to get as much out of him as safely possible. If you notice things going south..." He fetched eight teleport crystals from his inventory and also turned to the other groups. "Put these on your battle ready spots and use them to get away. They will bring you back to the south entrance of the town of beginnings. And I will add one member of each team to my party, so you can immediately send me messages in case you discovered something. Since I already know you Kasier, I'd suggest adding you." he said pressing a few buttons on his menu to invite her. "Hikoru is in my party which leaves only two more players to join." @Hikoru @Outlander He said before adding the two other players to the party and dismissing the groups. "We will be heading to floor 2. Urbus. A bar I usually spend my late evenings in. We are looking for a man with a with a bull tattoo on his neck... Orange player. He is dealing with stolen items. Always has at least two guards with him." he said with a sigh. "I have no idea how strong he or his guards are, so do you have a plan?"
  11. Plot Master

    [OP - F2][MM] Bloodhounds

    Rewards Vigilon receives 2 SP and 100 col (4 posts) Krysta receives 0 SP and 40 col (2 posts) Fae receives 0 SP and 40 col (2 posts) Baldur receives 3 SP and 160 col (7 posts) Jomei receives 2 SP and 80 col (3 posts) Seul receives 0 SP and 40 col (2 posts) Blood receives 2 SP and 80 col (3 posts) Ruby receives 2 SP and 100 col (4 posts) Hestia receives 3 SP and 160 col (7 posts) Morgenstern receives 0 SP and 40 col (2 posts) Lessa receives 3 SP and 160 col (7 posts) Ronin Dragoon 2 SP and 100 col (4 posts) SP rewards were determined at a rate of 1 SP per 3 posts (per site OP thread rules), with an additional 1 SP given for completing at least three posts. Col was awarded at a rate of 20 col per post, with an additional 20 col given for completing at least three posts. (Please alert me if I mathed incorrectly.) You may now collect these rewards. Be sure to document them correctly. Follow Team Aereth's journey here. Your story will continue shortly.
  12. Plot Master

    [OP - F2][MM] Bloodhounds

    "The whole gang has questions," came the man's reply, his tone sharp with snide amusement. "Now where's Scooby Doo?" At Lessa's glare, he shrugged. "Fine, whatever. Let me take these in order." Turning first to Hestia, the barkeep listened as Lessa provided the coordinates. Then he shrugged again. "Get yourself a map, kid. I have no idea where that is, or what you'll find there." At the mention of Wyson, he seemed to find himself in more familiar territory. "Last time I saw the guy was a few weeks ago. Maybe a month? Pretty weird, actually, since he and his pals are regulars here." As this answered Hestia's next question, the barkeep continued. "Yeah, they come in together all the time. Always wearing full armor, like some hotshots in a movie. Dramatic as all hell, always talking in stupid accents and demanding I give them information." His brown eyes flashed. "I don't deal in information, but they seemed convinced I was withholding a quest or something. I just run a bar, that's all." As if to demonstrate, he plucked a tin cup from the bar and began to clean it with a dirty rag. "Those idiots ran off a lot of my business with their adventuring, and while I've got no idea where they went, I say good riddance." When Michael spoke next, the barkeep rolled his eyes. "Yeah, I remember. Wyson was the one in the massive suit of armor. Not sure how the guy could move in it, honestly. And he carried a ridiculous sword, which just looked stupid in a place like this." Narrowing his eyes in thought, he continued. "Another one of them wore armor too, but not as flashy. And another had robes. The girls had these short little colorful numbers." He shrugged. "I dunno, the big armor I remember, though." When the questions were finished, the barkeep looked expectantly to Lessa. "Anything else, Daphne?" Lips pursed, Lessa slipped from the barstool and gave the man a level stare. "Just one thing. Do you think this guy is capable of violence?" "Violence?" At this, the man paused his cleaning of the cup. "I mean, I guess if it was part of some question or something. Why, is he in trouble or something?" Concern ghosted across the man's face, and if Lessa had not been composing a careful study, she may have missed it. "Look, the guy and his friends are pretty stupid, and bad for business, but I think they're pretty harmless. Just a bunch of kids, really. You've almost got to admire the way they're making the best out of this whole floating prison thing." Lessa considered for a moment, and then gave a slight nod. "Understood. Thank you for the help. We'll be back if you need anything else." Turning to address the search party, she added, "Let's head back and meet up with Aereth's group. It's getting dark, so we can compile our information, and see where we're at. If we decide to go back to those coordinates, we can do so in the morning." She gave a small smile, and added, "Nice work today, all around."
  13. Plot Master

    [OP - F2][MM] Bloodhounds

    Lessa allowed the discussion to flow without interruption. It seemed that many players had theories of their own, and in most cases, their logic was sound. That's good, the young woman mused, shifting the journal from one hand to the other. The people she had with her had to be bright, or else they would not be successful in apprehending Wyson, and stopping the killings. It was only when the black haired woman spoke to her directly that she entered the conversation. "A mixture of disguise and hiding skills got him as far as the Black Iron Prison," came her matter-of-fact explanation. "At that point, the NPC guards didn't seem interested." Perhaps her delivery had been stricter than it needed to be, but the question did not seem all that helpful to the task at hand. Sure, there was a chance they could learn from the tricks player killers used, but it also felt like an unnecessary look in Aereth's direction. After growing oddly close to the orange player, Lessa had begun to understand why he made the choices he did. She would never condone it, of course, but he was more passionate than anyone she knew when it came to hunting other PKers. They had a strong ally in Aereth when it came to defeating Wyson. Now that she had reinserted herself in the mix, Lessa decided it was time to make the call. The rain had lessened to a sprinkle, a soft patter rather than a boom against their stone hideaway. They would have a long walk, and this break in the weather might not last very long. "Sounds like we're heading to Taran," she stated, tucking the book in the waist of her pants. She let her shirt fall over it before she eyed the search party. "It's a trek, but we should be able to get there in under an hour if we keep the pace up. Hopefully, the weather will cooperate. If we don't turn up anything there, we can always go for the coordinates later." With that, Lessa wove her way through the other players, and back out into the open. Thunder still grumbled, but it was distant now. The rain had been reduced to a haze, a wet warmth where the cool storm breeze had existed before. The second floor was one of her favorites for that reason alone - the seasons, and the unpredictable weather that accompanied them, reminded her of home. They were welcomed into the village by a guard who manned the gate. He was also willing to direct them to The Fortress, a tavern settled nearly exactly in the town's center. The atmosphere was perfectly tailored to fit the stone village, complete with a roaring fire and animal pelts on the walls. Lessa gave it a once-over, appreciating the attention to detail, before moving toward the bar. If any of the ten occupants found the rag-tag group of players interesting, they gave no indication. The barkeep, however, raised one white eyebrow at their approach. "Birthday party or something?" he asked dryly. "We normally encourage reservations for this kind of thing." "Cute," Lessa replied blandly, before lifting a hip to rest on a stool. "What can you tell us about Wyson?" Something about her demeanor seemed to amuse him, as he smirked. "What are you, some kind of a detective?" Then, as her question settled in, the smile faded. "Oh, that guy. What a pain." Lessa's blue eyes flashed - they were finally onto something. "You remember him?" The barkeep snorted, the movement unsettling his perfectly manicured handlebar mustache. "How could I possibly forget? What is it that you want to know?"
  14. Plot Master

    [OP - F2][MM] Bloodhounds

    At Baldur's theory, Lessa nodded. "That makes sense," she answered, before pivoting to move toward the mountain. Odds were likely that Wyson was no longer in the vicinity, but if a storm as wild as this had found him, would he not have sought shelter? Mother nature must have read her mind, because a sudden crack of thunder shook the forest. Lessa imagined it being the last cry of protest while a dam gave way, as rain finally began to fall in sheets. She was soaked through before she knew what was happening. Uttering a string of curses, she moved into a run, closing the distance between herself and the players ahead. She was swiping helplessly at the water in her eyes as she fell into step beside Morgenstern. "Anything?" she asked him, before taking a look around herself. They found themselves nestled in the last row of trees, tucked up against the mountain's steep face. It was still dark here, due to the canopy cover, and the now-raging storm. But as she squinted through the downpour, she caught sight of what could only be a cave opening. "To me!" came her booming command. She hoped it could be heard over the storm's onslaught. Boots slipped in the wet underbrush as she stumbled her way into the newly found shelter. A taller player would be required to duck, but Lessa found that the cave opened the further in she walked. It would be possible to cram their large search party into the cave, but they would practically be standing in sin. So she ventured all the way in, and that was where she found the hastily constructed campsite. "Well well. Nice find, Morgenstern." Offering the man a tight-lipped smile, Lessa made quick work of re-lighting the remains of the fire. The smoke drifted lazily through an opening carved overheard, either carved naturally, or by a previous occupant. Regardless, she was grateful for it, as it ensured that her party would not be smoked out. One by one, they trickled in while Lessa glanced around. What she found was the small fire pit, a pile of blankets and pillows, and a pot for cooking. A quick search of the make-shift bed also revealed a small book. Flipping through the pages, Lessa stepped closer to the firelight. "Interesting," she mused aloud, before conducting a hurried headcount. Everyone was here. Good. "We lucked out," she told the other players, "because it's definitely Wyson's. On the inside cover, someone scribbled 'property of Wyson the Wise, do not read, at risk of death. This means you, Max.'" Sadness ghosted across her face at the lighthearted tone that the words took. "I skimmed while I waited for you guys, and most of his entries are just dramatic re-tellings of killing low-level mobs and exploring floors." It was fairly sweet, in truth. Lessa imagined she might have written something similar when she first entered Aincrad. "But I did find a few things of interest. The first is that a handful of names keep coming up: Max, Jess, Liam, Rin, and someone named Amanda, who Wyson notes hates being called Mandy. He teases them a lot, from the looks of it. Given the theatrical flair he uses, I can't really tell if it is entirely welcomed by them." She pawed through to a new page, and continued. "I also found the words 'X marks the spot,' and coordinates written in a margin. He also drew a skull and crossbones symbol." Like a kindergarten teacher during story time, Lessa turned the book to show her team. "Finally, I found this entry a bit interesting. It's the last one he wrote." Turning to the final page, she cleared her throat, and read. "We will venture back to the Fortress tomorrow morning, as we refuse to take no for an answer. For an establishment with such a powerful name, it must be the seediest place in all of Taran Village! But we fear nothing, not even the vile man who mans the bar! What valuable information will our heroes succeed in extracting this time? Only time will tell, for adventure comes with the rising sun!" Lessa closed the book with a small thud, and scanned her companions. "I'm thinking we've got two options, at this point. Go check out the coordinates, or walk to Taran Village and try to find this Fortress he references. What do you think?"
  15. Plot Master

    [OP-FX][MM] A Night in Aincrad

    <<A Night in Aincrad>> "Alright, listen up." Aereth said after waiting for some time at the place just outside of the Town of Beginnings, he choose as a meeting point. His voice was cold and serious which was more than understandable if taken into consideration that they were going to go visit the most dangerous places in Aincrad. "We have three witnesses scattered over three different floors. They are located in very dangerous areas. High count of orange players, high crime rate, shortly the worst places in Aincrad. Since it is hard to coordinate such a big group, and in order to maximize the efficiency of our search, I will split this big group into four smaller sub-groups." Crossing his arms in front of his chest, he continued. "Each group should have something like a 'leader' who is then responsible for the safety of his group, and will report to me immediately after they have managed to get something out of the witnesses. This doesn't mean that the strongest players have to be the leaders though. But they have to be able to keep the weaker ones of the team safe and lead the interrogations." "Soooo." he said, opening his arms in a slow motion. "Do we have any volunteers or will I have to choose some players?" the brunette asked his gaze slowly moving from one side of the crowd to the other. @Outlander @Froppy @Dazia @Sharr @Hikoru @Sunova @Teion @Jevi @Pinball @Oxand @Hidden @Macradon @Shi
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