-
Content Count
4,639 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Blogs
Posts posted by Raidou
-
-
A final push with renewed vigor and tenacity, as if something within him found itself fueled by an unseen pyre. Rosaria would lock eyes with the creature seeing that floating red marker who had taken on the personification of death, staring into the eyes of vengeance with a taste to repay for her inelegant betrayal. On her brow, what would fall away is her boastful self importance. Her arrogance as she knew what this would mean. Time and time again there were always attempted uprisings, cloak and dagger operations and claims against the mans life. But no matter how many occurred, how many attempts to usurp his cast iron and ruthless reign would fall to cinders. She knew that look, it tasted of sorrow. Of fear.
Clambering for her bag, fighting with her HUD, hands beginning to shake in a frenetic display of missing buttons and clicking the wrong things. A feral howl scorches the souls of her human barricades causing a widespread panic. A singular blade shears through clean, punching through a ribcage of the first at its front causing them to crack and shattering a spray of blue glass. A scream cut short in an instant. The woman manages to get her inventory open, as her own men and women tried to keep the creature they'd provoked at bay. Another, finds its head engulfed in a writhing mass of black that immediately constricts into a gut churning *snap*. As simple as breaking a branch off a tree, causing the orange haired fellow to crumple to the floor in a hot mess that was once a person. A head flies over the top as its removed from a set of shoulders, a string of bladed claws slide without resistance through three, sending them airborne in a jerk that sees them crash into the ceiling and become motionless. A nightmare made real, as the soldiers at the back looked to their mistress for guidance or support, their commander with horror plastered across their faces. Pleading, sniveling messes of unprepared masses. Their strength was no more, their courage had been broken. As waves of red fog matched with a horrific animal howl in two tones that turned their very soul yellow.
The monument of life would become a representation of dreams turned nightmare, as name after name was burned forever upon its surface like tombstones that would stand immortalized forever in ever increasing succession. Bodies and blood, true life's taken for what most would consider something that could be pardoned. What was killing one player? What was stealing from them? Extorting them? Most would allow it. Save one, and it was acting as both Judge and Executioner to their crimes. Humanity was a choice, not a right and they had chosen to forfeit it for selfish self service. A mistake that would cost them everything they had stolen, everything they had made. Others had the right to live, they did not. Rosaria manages to escape with her own life, leaving all within her service to rot forever in a tomb she'd made for them.
With a flash of blue light and an excessive amount of lives ended, the Ill Omen in Red confirmed forever this irrefutable law. That which you take, can be taken from you.
Scratching themselves into the monument as life ceases to exist: Larvidru Usud Vavrag Tazussu Chio Keshefra Brogran Vunsken Mibrez Mullem Nosi Kir Lethahr Hali Elsai Sheimi Horhi Kein Ished Tathreh Cesuh Tendod Jusqarnin Rihror Kevray Jianta Dhimmu Ahergo Volar Hidru Solrei Miay Sazul Neshid Brivorn Rhehm Grentu Shulrei Norkarn Melga Ferah Sildeas Stobril Shivov Segra Streld Khanar Histro Velvam Ninure Gineldi Eva Bei Zekel Mervevla Liflil Drirda Stidre Avascar
Thread Closure:
Raidou | [Word Count: 5898/5 = 1179.6] * [True Tier: 8] * [Group Factor: 1]* [Final Exp Modifier: 1] = 9437 EXP, Laurel Wreath: 1415 col -
The man had a whole slew of questions blazing around behind that almost lax deadpan of his, a fake smile worn on repeat that had become so actualized it would register as real. The statement that Mari had shared rung the bell so to speak, the reason he was in the bar in the first place. Theft, and Mari just confirmed a murder that would line up with the time frame. But it wasn't her issue, wasn't something she needed to be trapped in. Girl already had enough problems, and she didn't need to be dragged into it. "It's odd Mari. NPC's are nothing more then 1's and 0's but have grown beyond their bounds. Do I think they can truly feel? not in the sense that we can." He'd look at the small snake now making a tiny black gasket in her palm. "Problem isn't that, its.... nevermind." The man offered a reprieve from his train of thought before he ran her the fuck over with it. She'd found a comfortable space to use him as a recliner.
"The enemy of my enemy."
Looking out toward the sunset, he'd allow that thought to fall away. Talk of wartime planning, of strategy and politics, of combat and death. It wasn't Mari's load to bear. "Its a little morbid yeah, but I tore a guy in half in an alleyway once. So your forgiven. Plus, he kind of deserves it." Looking down at the empty bottle, he'd look off in the distance, seeing a single open window about 3 houses down. Poking out his tongue, he'd shut one eye as his vision blurred. An underhanded toss as he'd activate <<Charge>> and release. The thing goes way further then expected, flying clearly outside the wall and pegging some helpless animal out in the field. The little combat notification pops up for a second, until it settles out after a little while. He wouldn't have earned the rest of that bottle.
-
Taking the bottle from the girl as he'd turn what was in his hand around. It wiggled and wrapped itself around the mans index finger, taking the worlds most pathetic nibble as an attempt at self defense. "Its a garter snake. You sleep in any grass lately?" The man chuckles as he'd wrap his hand in a way that it could nestle inside just like it did the woman's hair. Must have confused her for a very festive bush. "No problem, even if it was just the booze." He'd remark looking at the itty bitty nope rope, that could easily be confused for a hair tie. Taking the final hit of that good good, he was clearly now going to be anchored here for a while, blinking for a moment as it would bite its way down.
Wiping his mouth and nose with his right sleeve, before pressing his wrist into his forehead to keep himself seeing straight he'd squint at the woman. "Doesn't surprise me weirdly. Always thought of what would happen if you convinced some idiot to try and swim in plate armor, or set teleport coordinates way too high on the Z axis without decent athletics." The man gestures with a whistle of one hand into the other, dropping the tiny snake *Ppprgh* "But I agree with you, its a scary thought. Half of the issue with player killers is trying to actually know who they are. No offense." The man sees the little noodle scooting toward the edge, using an index and thumb to pinch it back up and getting bitten again just hard enough to make his bar appear briefly.
"Its the truth of the world we live in, things are never what they appear to be." Spoken with a smile as the very notion didn't bother him quite as much as it maybe should have. "It wasn't a chore really, but some of these authors are really, really bad. Butcher so much..." Starting to ramble, he'd cut the sentence short once he realizes it. "Anyway, didn't know I was that obvious. Maybe I need to work on my poker face a little." Holding up the little snake to her eye line. "Don't you think?"
-
The man sat with his somber expression and mild buzz taking the odd look over the edge to see if NPC was still looking to the clouds for raining boots. "You know." Tilting his head a little and being forced to duck out of sight when said NPC would look in their direction. "I hadn't thought of that." The man slides back up onto his butt, landing with a little bit of a thud and a grin. His grace had checked out, his balance suffered a bit. A random open palm pat on the back makes the guy instinctually reach to his face, but there wasn't any glasses to catch. Old habits died hard. The booze on her breath was a little pungent and the game was just full sending it like a straight up bloodhound. Sometimes heightened senses were a curse.
There was an extremely awkward silence, until he could swear he saw a light bulb in the woman's head turn on. For a moment there, he even heard the *click*. He just shakes his head in mild dismissal, allowing her to enjoy her fun at his expense. Thinking that maybe he was the joke that was so funny, but again he was ok with it. Though he dealt with the sting, with a fake smile. "Thanks." Reaching for the bottle as she almost flung it over the side. "Oh no trouble, I am not bouncing a boot off some dorks head. I got an image to uphold, which is going to be a pain in the ass to do if I'm wearing an infraction around. Gimme a target I can hit that isn't going to screw us both over." His eyes focus for a moment, staring at her head. Reaching up he plucks out a long string of who knew what but whatever it was it was wet and squishy. The oddest exchange of chaos and order.
-
Standard Recovery +4 EN, Recovery | 246661, CD: 11 (+8 EN)
Fighting tooth and nail, the rich forks of lightning disperse as they tear through the terrain in what would appear in nigh random directions. A pivot of his blade allows the static to build, and he leans low. "I don't know how we ended up here. Something's off." The man returns to Freyd, choosing to forgo deeper thought until their foe was laid down permanently. The swordsman clears the room with a slide in and out of columns with a grace that the environment made him fight for every step. Skills on overdrive, he plunges that blade up to halfway into the construct of stone. A surge of electricity discharges tearing clean out the back and ripping through it with enough force to see it crumble into its components. Some of it finds itself just being sucked into Freyd's void, like a black hole that none could escape. Others roll off helplessly, as if counting its blessings for getting the opportunity to survive another few minutes. Raidou uses his weapon like a handle and starts pushing, trying to physically shove the thing into its own demise.
Post Action | [x12] TECH-F (8 - 2 [Stamina] + 3 [Shift] + (2 * 2 Targets = 4) = 13 EN)
Free Action | Concentration (+AA), Concentration CD [1/5]
ID: 246660 | 2 + 8 - 1 = 9, CD: 9 {ST-B Unlocked} | Hit vs. Gold Shoulder #2 Dealing 312 - 120 = 192 Damage, [Stunned] applied
ID: 246659 | 2 + 8 - 3 = 7, Hit vs. Colru, The Amalgam Dealing 312 - 160 = 152 Damage, [Stunned] applied
Players:
Morrighan | Nisahime | HP: 829/829 | EN: 92/92 | DMG: 1 | MIT:60 | ACC:1 | EVA:2 | LD:1
Raidou | HP: 829/829 | EN: 83/112 | DMG: 26 | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:46 | VAMP-D: 91 | REC: 8 | LD:6
Celeste | HP: 874/874 | EN: 88/112 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56
Sam | HP: 829/829 | EN: 38/112 | DMG: 28 | MIT:40 | ACC:7 | AA | PHASE | EVA:3 | REC: 8 | LD:11 | PROSP:1 | QTY: 2
Setsuna | HP: 829/829 | EN: 86/112 | DMG: 29 | MIT:20 | ACC:7 | EVA:6 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:1
Freyd | HP: 550/896 | EN: 50/112 | DMG: 27 | MIT:147 | ACC:8 | F-SPIRIT | EVA:4 (-1) | BH:49 | VAMP-D: 49 | HLY: 16 | FLN: 16 | TXV: 32 | LD:9 | PROSP: 3Enemies:
[0,0,0,0,0,2] Gold Shoulder #2 | HP: 88/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1{-1} | [Stunned]
[0,0,0,0,0,2] Colru, The Amalgam | HP: 1180/2000| DMG: 360 | MIT: 160 | ACC: 3 | EVA: 3{-3} | [Stunned]Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player.
Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. -
Glancing back to Elda who was trying to lug the massive planter along with her, he cannot help but smile at the kooky notion. "Uh, we can just get the plant and bring them back. That's a little much to be toting around don't you think?" The massive planter easily a foot and a half in diameter and 2 feet tall wasn't exactly an ideal travel companion. Raidou was right behind the girl, taking his robe from the rack and turning it over his shoulders. Pulling it tight around his neck it falls into place, opening the door for Eruda to be let out before closing it up behind him. A turn of the key sees it locked before he gallops down the stairs and joins her on the pavement. Through the thoroughfare, the elves had seemed to start to get used to Elda as she'd pass them small glances and waves. It was a nice development that she was getting along with them so well, given how reclusive and reluctant they were around outsiders which he knew from experience.
The gate flashes as both of them step atop it, whisking them both back into the rather memorable town of beginnings were every players journey began. It was late so foot traffic was rather scarce, yet there was still some activity. Through the darkened streets and out the southeastern most gate, the rather standard looking plateau filled with boars and in the distance the faint shape of the village across the field. "A deep red, hmm? I can think of a few. But instead of just listing them off, might be better to just find one. Given I don't exactly color my illustrations, unless Shiina gets ahold of it. Then its all wrong." Pushing back a bit of the foliage as he was a decent amount taller then the girl, the thing rolls under tension as they'd pass in deeper.
-
Raidou turns to Griswold wishing that he could give the smith an answer. "I dont rightly know but we cannot afford to let these things to reach the warp gate. Its clearly their target." The proof being how they would tear through the walls and ignore everyone inside, sometimes even rushing through on all fours like wild beasts. Given how ruthless and unconcerned about their own bodies they were, it would appear they were some facsimile of a greater entity. A commander of the npc forces would break into their conversation, drawing Raidou's attention. "They are gaining strength on the north side, the gate is about to fall. We will hold out here if you can offer aid."
The swordsman in red adjusts his lenses, and glances back to his team. "Hold out here, I will be back. Protect my men with your life, and they will offer you the same." Clapping twice on the soldiers shoulder, the man triggers the pendant on his neck.
-
The screaming and crying of various individuals blind through the city as multiple entities continue on repeat to sheer their way through various barricades. The swordsman in red joined the throws of combat beating back the overwhelming forces while turning to the rest of his team, "Cover that gate!" He'd bark with an amount of volume that wouldn't be his norm. This was a drastic situation that called for all hands on deck, the city being reduced to cinders as this glass form beasts kept aiming for the lines that would supply the frontlines. Their motives remained a bit beyond his purview, yet the severity of the situation would call him to action regardless. Another string breach the barricades and cut down three soldiers holed up near a nearby tavern, destroying part of the complex in the process. A grit of his teeth, he'd jam his open hand through its chest causing his hand to be carved to pieces.
-
Taking a sip of the tea to help wash down the thicker dryness and bitterness of the bread, it was most certainly burnt this time around. "Sure, been a while since we've been to floor 1 just to actually see the scenery." The irony in that it was where their journey began years ago, back when things were so much simpler. "Your thinking those empty planters? As long as we don't try and plant any nepents. Pretty sure they'd up destroying half the city if we were gone and they want water." The man chuckles helping himself from his chair and lifting it to push it underneath the white stone table. "Oh, as for crab smashing. She" the emphasis where needed, given he wasn't really sure what to refer to her as. "She said she's done collecting things. Hopefully that means a much deserved break for all of us. Also hopefully means she'll finally share a little bit soon so we aren't in the dark. Also one of those things was a horse." The strange look Eruda would return would receive the response "Right?"
Adjusting his fingerless gloves, he'd push his glasses up his nose as he'd shuffle to the sliding drawers underneath the back bay window. Second from the top, he opens it up with the brass nob and plucks out the little book with all manner of records regarding plant life. The guy shoves it into his right pocket, running his hand on his pant leg to make it flat. "I don't know about the newer floors, at least 29." His voice would take to volume so he was still audible. "Place is dark and dangerous. and its basically a swamp. Again...." a pause to confirm the truth of that statement before continuing "Aincrad loves swamps and churches." Raising his voice to have it carry, helping move dishes to the sink and washing the sugar off his hands.
Elda came down the stairs and clearly dwarfed him in appearance, the man had just went through hair and probably even had crab shell still stuck in his hair. "You look... divine. So where to first?"
-
A thicker red robe sat motionless on a rack near the front doors. Hung up on the days it was not needed, which were quite numerous these days. The simple bound book in his hand was matched with a simple cup of porcelain. The regal and expensive looking interior was still rather uncomfortable, a fact that the man couldn't quite shake but it did a fair job of giving back to the community that needed it most. Even the simple act of being a resident of the city did wonders, the taxes and the revenue from simple shopping helping bolster their squandering streets. He'd contemplated cutting the building down and building something a bit more frugal, but it felt almost wrong to erase what was here before and its history.
Steam billowed from that cup as it sat filled with a murky green liquid, a bit of a melding of cultures. The softest turn of pages closed as he'd move in through the walkway and find his future wife nursing a book of her own. "Good morning." he'd offer the chipper response as he'd tap the bit of crab shell from his left shoulder. The man turns and steals a glance at the book in her hands. "A classic." Spoken in regards to her book as he'd steal one of the many pastries sat upon a platter, the elven sweet bread with its slightly burnt texture as the NPC was getting better despite the odds. He'd chew and lean forward to offer her a peck on the cheek before sliding out a seat, helping himself to a cup and pouring it out.
<<Assist System Engaged>>
Level: 34
Paragon: 58
Tier: 4
True Tier: 16
Final EXP Reward: +5%
Activated:
Paragon Level 10 - +1 LD (Looting)
GUILD RANK 5 (+5% col, +5% EXP)
CS: Ill Omen in Red
CSA: [x1] Grand Mass Parry
Event:
Keen Sight (1)
Raidou | HP: 900/900 | EN: 128/128 | DMG: 24 | MIT:92 | ACC:2 | AA | F-SPIRIT | EVA:4 | BH:50 | VAMP-D: 99 | REC: 8 | LD:8
SpoilerName: Raidou, Agent of Time
True Tier: 16
Level: 34
Paragon Level: 58
HP: 900/900
EN: 128/128Stats:
Damage: 24
Mitigation: 92
Accuracy: 2
Evasion: 4
Battle Healing: 50
Loot Die: 6
AA VAMP-D: 99 REC: 8Equipped Gear:
Weapon/Armor/Trinket:
- Auric Sunlight - Finality of Faith [T4/Demonic/2HSS] +3 Damage, AA
Armor/Trinket:
- Red Wanderer's Resolve - Sympathy [T1/Demonic/Cloth] 2 Evasion, 2 Vampiric Defensive
Shield/Armor/Trinket:
- Vision of Wisdom - Whisper [T4/Demonic/Trinket] Evasion 1, Recovery 2, Accuracy 1Combat Mastery:
- Combat Mastery: Mitigation R3Combat Shift:
- TECH ShiftFamiliar Skill:
-Custom Skill:
- Ill Omen in RedSkills:
- Battle Healing R5
- Charge
- Cloth Armor R5
- Energist
- Fighting Spirit
- Howl
- Quick Change
- Searching R5
- Straight Sword R5Extra Skills:
- Survival
- Parry
- Forgotten King's Authority
- Concentration
-
-
-Inactive Extra Skills:
PhotosynthesizeBrawlerFrozen Hide
Addons:
- Ferocity
- Focused Howl
- Nimble
- Precision
- Reveal
- StaminaMods:
- Athletics
- Detect
- Justified Riposte
- Tracking
- Vengeful RiposteInactive Mods:
Battle Ready Inventory:
- Crippling Composition - Lullaby [Tierless/Rare/Debuff/Instant] Hypnosis 2 | [224055] x1
- Ebon Star - Vanguard Revenant [T4/Demonic/Straight Sword]: V.O 2, Taunt, Blight 1 x1
- Teleport Crystal x1
- Vocal Augmentation - Resonation [Tierless/Perfect/Support/Instant] +15% HP [160898][161641][161642][162018][162529] x5Housing Buffs:
- Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
- Storage Closet: +1 Battle Ready Inventory Slot
- Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
- Attic (Storage): +5% bonus col from monster kills and treasure chests
- Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
- Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
- Master Bedroom: -1 energy cost for the first three expenditures of each combat
- Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
- Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
- Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.
- Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
- Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.Guild Hall Buffs:
- Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
- Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.Scents of the Wild Totem:
- Kumatetsu
Wedding Ring:Crafting Profession:
Gathering Profession:
-
Guild Name: Firm Anima
Guild Quest Rank: 3
Guild Quest Creator: RaidouGuild Quest Details:
SpoilerFloor ??
<<Chain of Command>>
Party Requirement: 4+ | Party Limit: 6 | 20+ Posts
Repeatable for standard page rewards, Col and Tokens [Once every 3 months]Quest Rewards:
- 2,500 EXP
- 5,000 Col
- x3 Tokens to Guild Treasurer
Requirements:
- Join a party of fellow guild members of at least 4 or more players.
- Party Must include at least one Division Captain. (only required for the first time clearing this quest).
- Learn to operate as a unified team through combat with a field boss of your choosing.
- Discuss some of the ways to communicate in combat without becoming distracted or giving away too much information/positioning.
- Roleplay out reasoning and conversations why chain of command is important (only required for the first time clearing this quest).
Summary:
Combat can be extremely chaotic and it is important to understand who to turn to for direction. Magnitudes more during more life threatening encounters like floor boss fights. Each member of the guild is responsible for their own actions and responding on the fly with critical thinking, but in times of confusion it could mean life or death to be stricken with inaction. Division Captains are the veterans to turn to in these times where guild members struggle to know how to respond, experienced hands who are there to offer guidance and make tough decisions quickly. In the same vein, being able to communicate quickly and concisely with your team without compromising information to the enemy can also prove invaluable. These planned excursions even if not difficult are meant to train members unity, and 'cut the chaff' in combat. Unity is one of the founding tenants of Firm Anima.
“Be extremely subtle even to the point of formlessness. Be extremely mysterious even to the point of soundlessness. Thereby you can be the director of the opponent's fate.” ~ Sun Tzu
Outline:
All party members are to join a team of at least 4 members, and the team must include at least one Division Captain if this attempt is the first one. Players are encouraged to create a well rounded team that would be suitable for participating in a raid, including at least one tank, one support and one scout. Once the players have roleplayed introductions if necessary and have joined a party, players are to parse field boss information in the main meeting hall 'war room' on papers strewn across the center mahogany table and decide on a field boss to hunt down together. After which, players are to proceed to travel to the location of the field boss and engage it. During combat with the field boss, players are to work on communicating effectively and acting together with other party members. Players are encouraged to attempt styles of 'combined attacks' during combat. During combat all discussion with your team should be brief and spoken speech should be kept to a bare minimum. Tanks are encouraged to take a lead role, with other members responding accordingly with agreement or adaptations based on circumstances.
Once combat has completed, all participants are required to converse with their team and evaluate how well communication was held. Where they did well and where they can improve. If this is the first attempt, Divisional captains are required to provide pointers and analyze each participant on how well they communicate and respond to command. In addition, each participant should discuss why chain of command is relevant to prevent conflicting goals and confusion in dangerous situations.
Epilogue:SpoilerAfter having been put through the ringer, your body aches and you could really use a bite to eat. The memory of combat will stick with you, and how quickly even the most difficult fight is made trivial with allies there to back you up. The training you've undergone has turned you into a battle hardened veteran and will continue every week until the game is cleared.
-
Trying something new to save the roller, reusing roll ID's that are being fused away:
245883, Perfect T4 Salve, (CD:11+1, LD: 18) [Antibody Amalgam]
245883-1, Perfect T4 Salve, (CD:11+1, LD: 18) [Antibody Amalgam]
245883-2, Perfect T4 Salve, (CD:11+1, LD: 18) [Antibody Amalgam]
245884, Perfect T4 Salve, (CD:10+1, LD: 2) [Antibody Amalgam]
245887, Perfect T4 Salve, (CD:12+1, LD: 4) [Antibody Amalgam]
245892, Perfect T4 Salve, (CD:12+1, LD: 3) [Antibody Amalgam]
245917, Perfect T4 Potion, (CD:12+1, LD: 10) [Titan's Strength]
245917-1, Perfect T4 Potion, (CD:12+1, LD: 10) [Titan's Strength]
245919, Perfect T4 Potion, (CD:12+1, LD: 2) [Titan's Strength]
245926, Perfect T4 Potion, (CD:11+1, LD: 1) [Titan's Strength]
245931, Perfect T4 Potion, (CD:10+1, LD: 8) [Titan's Strength]Fusions:
245881, Perfect T4 Salve [Antibody Amalgam]
245890, Perfect T4 Salve [Antibody Amalgam]
245891, Perfect T4 Salve [Antibody Amalgam]
245882, Perfect T4 Salve [Antibody Amalgam]
245894, Perfect T4 Salve [Antibody Amalgam]
245895, Perfect T4 Salve [Antibody Amalgam]
245918, Perfect T4 Potion [Titan's Strength]
245918-1, Perfect T4 Potion [Titan's Strength]
245918-2, Perfect T4 Potion [Titan's Strength]
245921, Perfect T4 Potion [Titan's Strength]
245927, Perfect T4 Potion [Bottled Chilling Breeze]
245927-1, Perfect T4 Potion [Bottled Chilling Breeze]
245927-2, Perfect T4 Potion [Bottled Chilling Breeze]
Eval'd For future fusions:
245888-3, Uncommon T4 Salve, (CD:4+1, LD: 19)
245889, Uncommon T4 Salve, (CD:5+1, LD: 3)
245893, Uncommon T4 Salve, (CD:3+1, LD: 2)
245895-1, Rare T4 Salve, (CD:6+1, LD: 14)
245916, Uncommon T4 Potion, (CD:5+1, LD: 2)SpoilerName: Antibody Amalgam Profession: Alchemist Rank: 10 Roll ID: 149772 Roll Result: 10+1/LD: 6 Item Type: Salve Tier: N/a Quality: Perfect Enhancements: Antidote 3 Post Link: Here Description:This master craft is created from a Liberating-Water laced with Cold-Ivory bonded with Honey Catalyst. This white paste within this small jar coats the skin, locking it down from foreign substance entering the bloodstream until it wears off. (Status Immunity 3 turns after application)Name: Titan's Strength Profession: Alchemist Rank: 10 Roll ID: Roll Result: Item Type: Potion Tier: N/a Quality: Perfect Enhancements: 3 Damage Post Link: Here Description:A potion filled with the essence of Blood-Booster comprised in Viscous Fluid. The concoction has a near-instantaneous reaction upon the body of the consumer. A fire bellows in the stomach as the muscles of the user tenses and slightly increases in volume and stamina, making the consumer capable of outputting exceptionally more forceName: Bottled Chilling Breeze Profession: Alchemist Rank: 10 Roll ID: Roll Result: Item Type: Potion Tier: N/a Quality: Perfect Enhancements: Crafters Respite Post Link: Here Description:An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD) -
6/29/25 (Crafting Respite: 230290)
Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 245880 CD: 2 +1 LD: 20 Salvage Success (4) 9 (+7 Ambition) 2 245881 CD: 4 +1 LD: 2 Uncommon (1) 10 (+7 Ambition) 3 245882 CD: 6 +1 LD: 19 Rare (4) 12 (+7 Ambition) 4 245883 CD: 11 +1 LD: 18 Perfect (3) 15 (+7 Ambition) 5 245884 CD: 10 +1 LD: 2 Perfect (1) 15 (+7 Ambition) 6 245885 CD: 1 +1 LD: 18 Critical Failure (3) 8 (+7 Ambition) 7 245886 CD: 1 +1 LD: 9 Critical Failure (1) 8 (+7 Ambition) 8 245887 CD: 12 +1 LD: 4 Perfect (1) 15 (+7 Ambition) 9 245888 CD: 4 +1 LD: 19 Uncommon (4) 10 (+7 Ambition) 10 245889 CD: 5 +1 LD: 3 Uncommon (1) 10 (+7 Ambition) 11 245890 CD: 8 +1 LD: 6 Rare (1) 12 (+7 Ambition) 12 245891 CD: 6 +1 LD: 9 Rare (1) 12 (+7 Ambition) 13 245892 CD: 12 +1 LD: 3 Perfect (1) 15 (+7 Ambition) 14 245893 CD: 3 +1 LD: 2 Uncommon (1) 10 (+7 Ambition) 15 245894 CD: 9 +1 LD: 17 Rare (3) 12 (+7 Ambition) 16 245895 CD: 6 +1 LD: 14 Rare (2) 12 (+7 Ambition) 17 CD: +1 LD: Critical Failure (1) (+7 Ambition) 18 CD: +1 LD: Critical Failure (1) (+7 Ambition) Exp Total: 185 245883, Perfect T4 Salve, (CD:11+1, LD: 18)
245883-1, Perfect T4 Salve, (CD:11+1, LD: 18)
245883-2, Perfect T4 Salve, (CD:11+1, LD: 18)
245884, Perfect T4 Salve, (CD:10+1, LD: 2)
245887, Perfect T4 Salve, (CD:12+1, LD: 4)
245892, Perfect T4 Salve, (CD:12+1, LD: 3)Fusions (Trying something new via stealing ID's to save the poor roller from flooding):
245881, Uncommon T4 Salve, (CD:4+1, LD: 2)
245888, Uncommon T4 Salve, (CD:4+1, LD: 19)
245888-1, Uncommon T4 Salve, (CD:4+1, LD: 19)
245888-2, Uncommon T4 Salve, (CD:4+1, LD: 19)
245881, Perfect T4 Salve
245890, Rare T4 Salve, (CD:8+1, LD: 6)
245891, Rare T4 Salve, (CD:6+1, LD: 9)
245882, Rare T4 Salve, (CD:6+1, LD: 19)
245882-1, Rare T4 Salve, (CD:6+1, LD: 19)
245882-2, Rare T4 Salve, (CD:6+1, LD: 19)
245882-3, Rare T4 Salve, (CD:6+1, LD: 19)
245894, Rare T4 Salve, (CD:9+1, LD: 17)
245894-1, Rare T4 Salve, (CD:9+1, LD: 17)
245894-2, Rare T4 Salve, (CD:9+1, LD: 17)
245895, Rare T4 Salve, (CD:6+1, LD: 14)
245890, Perfect T4 Salve
245891, Perfect T4 Salve
245882, Perfect T4 Salve
245894, Perfect T4 Salve
245895, Perfect T4 SalveSaved for Future Fusions:
245888-3, Uncommon T4 Salve, (CD:4+1, LD: 19)
245889, Uncommon T4 Salve, (CD:5+1, LD: 3)
245893, Uncommon T4 Salve, (CD:3+1, LD: 2)
245895-1, Rare T4 Salve, (CD:6+1, LD: 14)
Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 245916 CD: 5 +1 LD: 2 Uncommon (1) 10 (+7 Ambition) 2 245917 CD: 12 +1 LD: 10 Perfect (2) 15 (+7 Ambition) 3 245918 CD: 9 +1 LD: 18 Rare (3) 12 (+7 Ambition) 4 245919 CD: 12 +1 LD: 2 Perfect (1) 15 (+7 Ambition) 5 245920 CD: 1 +1 LD: 14 Critical Failure (2) 8 (+7 Ambition) 6 245921 CD: 8 +1 LD: 2 Rare (1) 12 (+7 Ambition) 7 245922 CD: 2 +1 LD: 10 Salvage Success (2) 9 (+7 Ambition) 8 245923 CD: 1 +1 LD: 14 Critical Failure (2) 8 (+7 Ambition) 9 245924 CD: 2 +1 LD: 5 Salvage Failure (1) 9 (+7 Ambition) 10 245925 CD: 1 +1 LD: 4 Critical Failure (1) 8 (+7 Ambition) 11 245926 CD: 11 +1 LD: 1 Perfect (1) 15 (+7 Ambition) 12 245927 CD: 7 +1 LD: 17 Rare (3) 12 (+7 Ambition) 13 245928 CD: 1 +1 LD: 12 Critical Failure (2) 8 (+7 Ambition) 14 245929 CD: 9 +1 LD: 19 Rare (4) 12 (+7 Ambition) 15 245930 CD: 8 +1 LD: 17 Rare (3) 12 (+7 Ambition) 16 245931 CD: 10 +1 LD: 8 Perfect (1) 15 (+7 Ambition) 17 CD: +1 LD: Critical Failure (1) (+7 Ambition) 18 CD: +1 LD: Critical Failure (1) (+7 Ambition) Exp Total: 180 245917, Perfect T4 Potion, (CD:12+1, LD: 10)
245917-1, Perfect T4 Potion, (CD:12+1, LD: 10)
245919, Perfect T4 Potion, (CD:12+1, LD: 2)
245926, Perfect T4 Potion, (CD:11+1, LD: 1)
245931, Perfect T4 Potion, (CD:10+1, LD: 8)
Fusions:
245918, Rare T4 Potion, (CD:9+1, LD: 18)
245918-1, Rare T4 Potion, (CD:9+1, LD: 18)
245918-2, Rare T4 Potion, (CD:9+1, LD: 18)
245921, Rare T4 Potion, (CD:8+1, LD: 2)
245927, Rare T4 Potion, (CD:7+1, LD: 17)
245927-1, Rare T4 Potion, (CD:7+1, LD: 17)
245927-2, Rare T4 Potion, (CD:7+1, LD: 17)
245929, Rare T4 Potion, (CD:9+1, LD: 19)
245929-1, Rare T4 Potion, (CD:9+1, LD: 19)
245929-2, Rare T4 Potion, (CD:9+1, LD: 19)
245929-3, Rare T4 Potion, (CD:9+1, LD: 19)
245930, Rare T4 Potion, (CD:8+1, LD: 17)
245930-1, Rare T4 Potion, (CD:8+1, LD: 17)
245930-2, Rare T4 Potion, (CD:8+1, LD: 17)245918, Perfect T4 Potion
245918-1, Perfect T4 Potion
245918-2, Perfect T4 Potion
245921, Perfect T4 Potion
245927, Perfect T4 Potion
245927-1, Perfect T4 Potion
245927-2, Perfect T4 PotionSaved for Future Fusions:
245916, Uncommon T4 Potion, (CD:5+1, LD: 2)
Material Cost: 30*Mats
EXP: 365 -
Guild Name: Firm Anima
Guild Quest Rank: 1
Guild Quest Creator: RaidouGuild Quest Details:
SpoilerFloor ??
<<Aid the Masses>>
Party Limit: 6 | 20+ Posts
Repeatable for standard page rewards, Col and Tokens [Once every 3 months]Quest Rewards:
- 2,500 EXP
- 5,000 Col
- x3 Tokens to Guild Treasurer
Requirements:
- Collect supplies from the Guild Vault based on where they will be delivered.
- Travel to an existing settlement that cannot support itself [such as Charko or Aradennia]
- Roleplay delivering the goods to NPC's or players around the settlement you chose.
- Roleplay adding your delivery to the guild ledger.
Summary:
One of Firm Anima's ideals is to protect supply chains, and maintain order and peace. Some cardinal settlements by design cannot operate alone, and the guild believes that without direct intervention that these locations will crumble. Quests may become unavailable, or worse that settlements exports could also cease to be causing widespread destruction. It is the duty of all members to try their best to preserve what limited resources the game provides players, and is one of the guilds founding tenants.
Outline:
Participants are required to enter the guild vault in the Guild Hall on Floor 22, Forest of Memories. Inside they will browse the shelving of collected resources, filling up crates with what they find and closing them up for transit.
After each participant has filled a crate with things they find suitable, the party will need to head to a settlement of their choosing that is in need of aid. Options include but are not limited to Floor 21, Charko (Hidden Villiage) or Floor 23, Aradennia (Sun Elf Capital). Any settlement that the party deems 'in need of aid' will suffice for this requirement and participants are encouraged to try and branch out. While carrying a crate, players will no longer regain EN and lose 10 EN per turn as they perform hard manual labor. These players are also restricted from using teleport crystals and must use standard warp gates to travel between floors due to the weight, traveling on foot through potentially dangerous territory in the process. If a player reaches 0 EN they must stop and rest by setting the crate down, recovering to full EN after 2 posts.Once the party has arrived at the settlement they have chosen, each participant must spend at least two posts meeting with either players (NPC) or Named NPC's delivering their goods to destinations of their choosing. Once all goods have been delivered, players will regain access to fast travel methods. The last thing each participant will need to do, is return to the guild and record what their delivery entails within the large red bound leather book on the mahogany meeting room table known as the 'guild ledger': a large list of all past visits and deliveries.
Epilogue:SpoilerHaving made your weekly deliveries, you sit exhausted on one of the many chairs in the guild hall. Other members of the guild wander by, seeking out their own deliveries or preparations. Soon those you visit will begin to recognize you, remembering your face and what you've done for them. NPC's even start to call you by name, as if you are a part of the masses you work to protect.
-
Standard Recovery +4 EN,
244259 | Recovery CD: 4 (No Proc), Parry Fades, Concentration CD {3/5}That stoic deadpan that he always wore was plastered across his face, the no nonsense calculating expression that left his thoughts simply outside of perception. The lenses on his face becoming alight with candlelight with each player would fill the room with heat, causing them to become fully opaque with each change in lighting. The man would pull the small stone from his pocket and like a flint and steel that ungainly tanking blade is ripped across the cerberus etching like a matchbook. It blazes with intention, and with a pivot the man releases its handle. The sword art causes him to gain speed, but ends the moment he lets go. Instead of carrying him, that weapon turns into a whirling nightmare of metal like a helicopter blade ripping through the air like a weed whacker gone awol.
Raidou loses his footing and starts to dance around trying not to end up doing an uncomfortable pair of splits. Eruda is plastered with a nice helping of slime king as the bit of metal comes ripping through it in an unhealthy splash like hitting a watermelon with a bat. Everyone needed a bath.
Post Action | [x16] TECH-G (12 - 2 [Stamina] + 3 [Shift] = 13 EN)
Free Action |
ID: 245847 | 7 + 4 - 4 = 7, CD: 5 {ST-B Unavailable} | Hit vs. Slime King #6 Dealing 176 - 50 = 126 Damage, BRN [224/2] refreshed
Slime King #6 sustains 224 via BRN and expires.
Players:
Wulfrin | HP: 679/679 | EN: 61/89 | DMG: 26 | MIT:66 | ACC:5 | EVA:4 | BH:14 | REC: 3 | BLD: 36 | LD:2
Eruda | HP: 1081/1081 | EN: 91/106 | DMG: 8 | MIT:244 | ACC:3 | TAUNT | F-SPIRIT | BRN-IM | FL.AURA: 16 | FL.THORNS: 8/16 | THORNS:72 | BH:59 | REC: 8 | BRN: 56 | LD:4
Morningstar | HP: 874/874 | EN: 54/114 | DMG: 28 | MIT: 20 | EVA: 6 | ACC: 6 | BH: 39 | LD: 5 (6) | REC: 4 | FLN: 16 | AA | PARA-V | HYPER
Freyd | HP: 1357/1357 | EN: 40/156 | DMG: 27 | MIT: 40 | EVA: 4 (-1) | ACC: 7 | BH: 64 | LD: 6 | PROSP 3 | FLN: 16 | HLY: 16 | TXV 32/3 | PARA IMMUNE | REC: 8 | V.D.: 149 | DOTE 3/3 | PROB 36 | TRLBLD | HYPER [3/3]
Shiina | HP: 1012/1012 | EN: 114/120 | DMG: 1 | MIT:251 | ACC:0 | EVA:3 | FL.AURA: 16 | FR.AURA: 16 | THORNS:112 | BH:32 | HB: 42 | MENDING: 2 | REC: 8
Raidou | HP: 1196/1196 | EN: 94/142 | DMG: 11 | MIT:177 | ACC:4 | TAUNT | F-SPIRIT | EVA:7 | BH:66 | VAMP-D: 132 | VAMP-O: 197 | REC: 8 | BLI: 32/-20 | LD:6 | JUST/VENGEFULBoss:
[0,10,0,2,0,8] Slime King #6 | HP: 193/1250 | DMG: 220 | MIT: 50 | EVA: 4 | ACC: 4 | PARA-IM | FRZ-IM | GRAP-IM | LULL-IM | HYPN-IM | VAMP-D[Final]: 100 | [BRN: 224/1]
Thread Closure:
Freyd | [Word Count: 16562/5 = 3312.4] * [True Tier: 17] * [Group Factor: 1]* [Final Exp Modifier: 1.13] = 63631 EXP, Laurel Wreath: 9544 col
Morningstar | [Word Count: 16562/5 = 3312.4] * [True Tier: 6] * [Group Factor: 1]* [Final Exp Modifier: 1.1] = 21862 EXP, Laurel Wreath: 3279 col
Wulfrin | [Word Count: 16562/5 = 3312.4] * [True Tier: 3] * [Group Factor: 1]* [Final Exp Modifier: 1] = 9937 EXP
Eruda | [Word Count: 16562/5 = 3312.4] * [True Tier: 9] * [Group Factor: 1]* [Final Exp Modifier: 1.03] = 30706 EXP, Laurel Wreath: 4605 col
Shiina | [Word Count: 16562/5 = 3312.4] * [True Tier: 8] * [Group Factor: 1]* [Final Exp Modifier: 1.13] = 29944 EXP, Laurel Wreath: 4491 col
Raidou | [Word Count: 16562/5 = 3312.4] * [True Tier: 13] * [Group Factor: 1]* [Final Exp Modifier: 1.13] = 48659 EXP, Laurel Wreath: 7298 col
Additional Rewards:
Wulfrin | 600 EXP (Yui's Grace)Field Boss Rewards:
Freyd | 640 x 1.13 = 723 EXP
Morningstar | 640 x 1.10 = 704 EXP
Wulfrin | 420 EXP
Eruda | 640 x 1.03 = 659 EXP
Shiina | 640 x 1.13 = 723 EXP
Raidou | 640 x 1.13 = 723 EXPQuest Rewards:
Morningstar | 6000 * 1.1 = 6600 EXP
Wulfrin | 6000 EXP
King's Core (6) | [245847a] [245847b] [245847c] [245847d] [245847e] [245847f]
22,500 col (ea.)
Final Rewards:
Freyd:
63631 + 723 = 64354 EXP
9544 + 22500 = 32044 Col
Trolls Blood (1) | [225778a]
King's Core (1) | [245847a]
Morningstar:
21862 + 704 + 6600 = 29166 EXP
3279 + 15,500 + 22500 = 41279 col
1*Guild Token
Trolls Blood (1) | [225778b]
King's Core (1) | [245847b]
2 materials
T4 Perfect Consumable 225780a
T4 Perfect Consumable 225780b
T4 Perfect Armor/Shield 225780c
T4 Perfect Armor/Shield 225780d
Wulfrin:
9937 + 600 + 420 + 6000 = 16957 EXP
1600 {Thread Closure} + 11655 + 22500 = 35755 col
1*Guild Token
Trolls Blood (1) | [225778c]
King's Core (1) | [245847c]
4 Mats
T3 Uncommon Trinket 226478
T3 Rare Trinket 226977
Eruda:
30706 + 659 = 31365 EXP
Trolls Blood (1) | [225778d]
King's Core (1) | [245847d]
Shiina:
29944 + 723 = 30667 EXP
Trolls Blood (1) | [225778e]
King's Core (1) | [245847e]
Raidou:
48659 + 723 = 49382 EXP
Trolls Blood (1) | [225778f]
King's Core (1) | [245847f]Simmone (Guild Treasurer/Firm Anima):
6*Guild Tokens [4 Members/Freyd/Eruda/Shiina/Raidou]
83894 Col [Eruda/Shiina/Raidou] -
Random Bullshit GO:
Nemean Fur (1) | [245829a] -
"She is pretty sweet, but I lost her for a while. Same girl I confused you for." The man would lean a bit and raise his left hand as if clutching an invisible handle, tilting his head toward his left shoulder and moving his right between the space made to create the charade of a violin being played. "Never seemed bothered, didn't have any problems with inserting herself into my life. I was reluctant at first, but then I just kind of accepted it. It started with a sandwich because I couldn't afford food." It was a lot of baggage carrying it all around trapped in a tiny little bottle, and it only was up until recently that he'd start of actually letting it air out and feeling like he was able to discuss it. It still hurt a little being so open, but at least he was facing his issues.
"There was once upon a time that I'd get all bent out of shape about that, also you do know those exist all over the place right? Can go out to the desert and find like hundreds." A gentle shake of his head, a roll of his amber eyes and a smirk. "I've been known to take a fork or two yes. These shoes are fucked, why you wanna adopt?" Slipping off the shoe, he'd lean down over the side of the roof clutching the rim with both hands. "Think I can make it?" He'd ask without even an ounce of context.
Turning his body with an underhanded sideways fling, his left boot spirals through the air like a boomerang before a splash is heard as well as some hapless NPC starts wailing angrily. "Bullseye" the wanderer remarks leaning back and watching the dude stare up at the air in confusion wondering why it was raining boots.
-
The sudden surge of power that rips from Shiina as the party aims to slower her down causes Raidou to become amped beyond something ever thought possible. All of the skills on his HUD immediately light up, each icon now embossed with a golden outline around them. A sense of shock and bewilderment prattles through his mind, wondering just how this would play out. His opponent still tracked and now regretting full swing roaring at the battle bard, Raidou draws his blade and triggers the first step in his chain. Lightning rushes down the length of his weapon and back, surging like usual and he rips across the field at speeds unheard of. The blow connects and it releases its trapped potential, sending the lion into a nerve bending seizure. However the oddity was that his skills remained highlighted, causing him to link eyes with Shiina who repays it with a smile. The girl had somehow bypassed skill stasis!?
What follows is the wanderer pushing everything to its absolute limits, alongside the rest of his party.
Post Action | [x16] TECH-A (13 - 2 [Stamina] + 3 [Shift] = 14 EN) + Tracking (Autohit) - Well Rested [1/3] = 13 EN
Free Action (Skill) | Concentration (+AA), Concentration CD [1/5]
ID: 245821 | 1 + 7 - 2 = 6, CD: 6 {ST-B Unavailable} | Hit vs. Nemean Lion Dealing 464 - 110 = 354 Damage, [Stunned] appliedPost Action | [x16] TECH-D (12 - 2 [Stamina] + 3 [Shift] = 13 EN) + Charge (8 EN), Charge CD [1/3] - Well Rested [2/3] = 20 EN
ID: 245822 | 5 + 7 - 1 = 11, CD: 3 {ST-B Unavailable} | Hit vs. Nemean Lion applying [Shatter: 1/3] Dealing 512 - 90 = 422 DamageHASTED Fades
Players:
Shiina | HP: 1041/1041 | EN: 44/119 | DMG: 1 | MIT:222 | ACC:1 | EVA:2 | FL.AURA: 12 | FR.AURA: 12 | THORNS:54 | BH:31 | HB: 42 | MENDING: 2 | REC: 6 | LD:1 | EXHAUST [0/3]
Raidou | HP: 989/989 | EN: 86/119 | DMG: 29 | MIT:104 | ACC:5 | AA | EVA:6 | BH:54 | VAMP-D: 109 | REC: 6 | LD:6
Setsuna | HP: 989/989 | EN: 119/119 | DMG: 26 | MIT:50 | ACC:7 | EVA:6 | BH:40 | RISK: 6 | FLN: 12 | FRB: 30 | FRZ: 48 | LD:1 | HASTED
Griswold | HP: 1041/1041 | EN: 104/104 | DMG: 26 | MIT:164 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 12/24 | THORNS:54 | BH:42 | HASTEDEnemies:
[0/2/0/0] Nemean Lion | HP: 1314/2090 | MIT: 110{-20} | DMG: 200 | ACC: 3 | EVA: 2{-2} | [Stunned] | [Shatter: 1/3]- Leader of the Pack | Every third round, the <<Nemean Lion>> will howl, permanently increasing its DMG by 20 and MIT by 5. This effect can stack up to 3 times.
- Gnashing Teeth | On an MD 9-10, the <<Nemean Lion>> will hit for 250 DMG, as well as inflict T3 BLEED for 2 turns.
- Pounce | On a CD 9+, instead of attacking, the boss will pounce on the target with the lowest health instead and deal 225 DMG regardless of MD result.
- Furry Mane | Any BURN damage to the Lion is doubled and will reduce the EVA to 1 for the duration of the status affliction.
-
The simple flash of green on the traveler's eyes would claim the orange before turning back, signifying that the system was engaged to his companions. The small green dot draws itself on his minimap, pointing out their target without even a second of delay. Such was the effect of the hunter that surveyed nearly every floor in excess. Old beaten pathways still pristine despite their age, he'd accept the invite relayed to him by the smith. "Got the quest?" Raidou would ask as the smith would raise the paper to show him. A glance toward the timer on his HUD would relay it was getting late in the day/night cycle, pushing 6pm when the Nemean would head to bed. A prime time to blindside it and just abolish it without the lioness getting in the way. Griswold takes the main line, and the wanderer is right on his heels. The large gate ratchets as the players approach, as probable guardsman start to turn the wheels out of sight.
<<Assist System Engaged>>
Level: 34
Paragon: 49
Tier: 3
True Tier: 16Final EXP Reward: +5%
Activated:
Paragon (10): +1 LD while Looting/Searching
Guild Rank 4: +4% Final EXP reward
CS | Ill Omen in Red
CSA | [x1] Grand Mass Parry
Tracking -> Nemean Lion (Autolocate, autohit)
Consumed:
Bottomless Tea Wares (Gungir's - EVA 2 | VIT 2 [Feast - 152493]) {RAIDOU} [2/6]
Loaves of Measureless Bread (Gungir's/Mitigation 3, Overhealth 1 [Feast - 205490]) {GRISWOLD} [2/6]
CUPCAKES, INFINITE CUPCAKES (Gungir's - OH 3 | EVA 1 [Feast - 205492]) {SHIINA} [2/6]
Boundless Bento of Boring (Gungir's/Protein 2, Accuracy 2 [Feast - 205486]) {SETSUNA} [2/6] {Filled ACC}
Event:
Removed (Temp) | Quick Change, Howl, Fighting Spirit, Detect, Focused Howl, Reveal
SP available: 64Taken | Biting (3)
Raidou | HP: 989/989 | EN: 119/119 | DMG: 29 | MIT:104 | ACC:5 | AA | EVA:6 | BH:54 | VAMP-D: 109 | REC: 6 | LD:6
SpoilerName: Raidou, The Red Wanderer
True Tier: 16
Level: 34
Paragon Level: 49
HP: 989/989
EN: 119/119Stats:
Damage: 23
Mitigation: 104
Accuracy: 5
Evasion: 6
Battle Healing: 54
Loot Die: 6
AA
VAMP-D: 109
REC: 6Equipped Gear:
Weapon/Armor/Trinket:
- Auric Sunlight - Finality of Faith [T4/Demonic/2HSS] +3 Damage, AA
Armor/Trinket:
- Red Wanderer's Resolve - Sympathy [T1/Demonic/Cloth] 2 Evasion, 2 Vampiric Defensive
Shield/Armor/Trinket:
- Vision of Wisdom - Whisper [T4/Demonic/Trinket] Evasion 1, Recovery 2, Accuracy 1Combat Mastery:
- Combat Mastery: Mitigation R3Combat Shift:
- TECH ShiftFamiliar Skill:
-Custom Skill:
- Ill Omen in RedSkills:
- Battle Healing R5
- Charge
- Cloth Armor R5
- Energist
- Fighting Spirit
- Howl
- Quick Change
- Searching R5
- Straight Sword R5Extra Skills:
- Survival
- Parry
- Forgotten King's Authority
- Concentration
-
-
-Inactive Extra Skills:
PhotosynthesizeBrawlerFrozen Hide
Addons:
- Ferocity
- Focused Howl
- Nimble
- Precision
- Reveal
- StaminaMods:
- Athletics
- Detect
- Justified Riposte
- Tracking
- Vengeful RiposteInactive Mods:
Battle Ready Inventory:
- Crippling Composition - Lullaby [Tierless/Rare/Debuff/Instant] Hypnosis 2 | [224055] x1
- Ebon Star - Vanguard Revenant [T4/Demonic/Straight Sword]: V.O 2, Taunt, Blight 1 x1
- Teleport Crystal x1
- Vocal Augmentation - Resonation [Tierless/Perfect/Support/Instant] +15% HP [160898][161641][161642][162018][162529] x5Housing Buffs:
- Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
- Storage Closet: +1 Battle Ready Inventory Slot
- Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
- Attic (Storage): +5% bonus col from monster kills and treasure chests
- Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
- Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
- Master Bedroom: -1 energy cost for the first three expenditures of each combat
- Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
- Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
- Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.
- Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
- Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.Guild Hall Buffs:
- Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
- Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.Scents of the Wild Totem:
- Kumatetsu
Wedding Ring:Crafting Profession:
Gathering Profession:
-
Mari seemed to like the statement but the irony was it wasn't really intended to be a joke, he'd met three of them and each one of them were completely dirty. They'd pick and choose who to engage with, and they couldn't keep a single fact straight. Completely incapable ass wipes sitting on a high horse built on lies. Raidou couldn't help but lean closer to the edge of the roof, watching bright tops of hair wandered up and down completely unaware of them both. The duo was completely invisible these two stories up.
"So you're not anymore?"
"Nope." He'd quip taking the bottle from her and downing another sip. "Long story short, someone saw me suffering and decided to invade my personal space until I stopped being lonely. She drove me absolutely nuts." he'd remark without turning, finding the sunset an accurate stage for his memories to be replayed. The man would stare on for miles beyond the light, the good old thousand mile gaze.
"Yanno.... I don't think we've ever actually sat and talked like this before. I always had something more to say. I was insufferable."
"We haven't, its probably the glasses you have in your pocket. You had a lot to get off your chest, that I understood. I was ok being the lightning rod." The man offered the statement off the cuff, starting to actually taste the light warmth in his face at this point now that he was really laying it on hard. That little dote tablet in his mouth that he'd forgot to take out was already long dead and widdled away. The dude would look down at his boots, that were still absolutely disgusting. He'd start to untie them and pulls one off, debating casting one off over the side.
-
Following along with the girls devious plan, he'd find himself whisked away far away from the damn gremlin that was eye banging everything with legs. Down the busy streets and through an alleyway that led straight to a ladder that would lead straight to rooftop. The sun played upon the brass city in a defiant glare, casting the whole thing in a brilliant bronze shine in a mix of orange. Mari would be staring down at her pilfered bottle, as the man would take a space on the rooftop, a panel sliding of the top and you can hear someone yell from the street below. "Oops." he'd quip but slide back from the edge to avoid being spotted just incase he just beaned someone with a shingle. The man inhales sharply, holding it before exhaling heavily. "Better. So much better."
"Here. Ya not gonna...arrest me for that, are ya?"
He'd look up to her over his left shoulder, offering her a raised eyebrow "I don't arrest people Mari. I'm not a member of Aincrad Pompous Dicks." making the complacent statement and the honesty was obvious, without even giving it a second thought. Only managing to catch the green bottle and stare at its label. "Huh, neither have I." Grabbing the cork, he'd twist and it would offer a heavy *thunk* as it would pop free. "That was actually what I was trying to do." He'd take a swig of it leaning it high up, the liquor was quite fragrant and refreshing. A taste that almost catches him off guard with a bit of surprise in his orange eyes as they widen. He'd pass the bottle up to her. "I get it, sorta. I doubt it was the same. But I was lonely too." He remarks leaning on on his right knee, looking off into the horizon.
-
"Well it worked and now I feel like an asshole." The man leans forward and lays on his own arm as the truth just slides out. Raidou knew that he was always misunderstood when it came to Mari. The best intentions always came across poorly. The bartender just floated round right in front of them like an imbecile, clearly not picking up on a single social queue. "Dude could you leave? I can feel your eyes." The bartender finally takes a hint and grabs a white rag and moves away. He'd look to Mari almost pleading. "If I get so under the table he starts hitting on me, for the love of god get me the hell out of here." It would be at this point he'd look down below the stool and see the pool of vomit that had since dried. The thought comes to mind as he lifts his feet up the rung, expecting to have to burn these. Why the hell was he here again? He had completely forgot and frankly he wasn't going to spend the energy to even attempt to remember.
The guy reaches for his bottle of sake and pours himself a third cup as he'd lift himself up and pound it, putting his head into his left palm as he'd lean on his elbow on the countertop. He was contemplating just eating the cup, turning it in his index and thumb. It would probably be much easier, and at least it would pass.
-
"No i'm not" the sentence breaks off and he cannot help but squint at her in disbelief at the statement. "Drunk." The man raises a hand, he'd push his hands out in front of him and watch as his sake had taken to a pair of hideous legs and walked itself to the back room. "Ok." He'd put his hands up near their view, basically trying to possibly narrow the perceptions of an inebriated woman wearing empty lens glasses that she stole while hitting on a man in a bar with cheesy hamming to pull free drinks or worse hitting on the lumpy sack of clay. "Mari, someone told me to pull the stick out of my butt and relax. I think they might have had orange hair." Without even concerning himself with it, he takes her bottle and pours it into his own cup before shooting it. "What I was going to say is aren't you a little past this? But its not really any of my business. So instead I'm going to sit here and get try and get drunk, as long as I get to keep it while you make goo goo eyes at potato face in the back room."
Two down, Raidou would wince as the alcohol would hit hard, the keeper finally returns with his actually heated this time. "So shoot." He'd clack the cup to the countertop. "I've been to far worse, I've been on fire for 3 days before. God damn cerberus." He'd take in those mischievous blues of hers, always rounding on getting herself into trouble and trying to keep her nose out of trouble. It was the oddest thing, and Raidou half expected some guard to pop in here and start regurgitating a mantra at her for stealing a bagel. "And frankly my dear, I don't have the right assets to be getting free anything."
-
The man sat in silence before the woman at on his immediate right would start to really lay it on thick, as she began to use her finger as a stirring rod. The bartender was practically drooling all over himself like straight out of a cartoon. Soon his eyes would bust out of his head and stretch 2 feet from his skull, Raidou couldn't help but imagine the image. Tapping his fingers a little hastily across the bar, the clear lack of service was a little irritating. Shoving his face into his hand, he was trying to both not yell at the idiot or bust out laughing. This is shit was absolutely so corny it was almost staged. "Shouldn't you wear your glasses?" The voice seemed aimed at him, but the turn of phrase set a spark up his spine. A spin on that stool of his found him face to face with a ponytail and a pair of unconvincing frames with clearly no glass in them. "One, Hell no. Two Mari...." He caught his own voice as he was speaking at full volume. He'd lean forward and cup his hand over his mouth like a shield. "Mari, aren't you a little.... You know what... Forget it." he turned on the stool with his decision to just nope the fuck out of this situation before it got wacky again, and before he can stand the bartender would finally place the little white bottle down.
Raidou cannot help but sigh, smacking his hand against his face and dragging it down as slow as it could. "Fuck it, we're here now. But if you start giving him tongue I'm leaving." Looking down the bottle with one eye shut, the damn thing was ice cold and he turns over to see Mari's nice and steaming. Yep, worthless service.
[PP-F26-PT] Alcohol is the solution
in Intermediate Floors
Posted
The girl would slip forward and just slide off his shoulder. All that alcohol having finally kicked in fully. The guy struggles to keep his own balance, finding the added alcohol and her now dead weight to be a little difficult to muster. A hand to his brow, he rubs it for a second. "You are so much heavier when you go all limp noodle on me. Which isn't that often but it happens more then one would expect it to." Fishing the snake out so it doesn't get smashed, the man offers it to his collar to which it takes to nibbling on his earlobe in a slightly uncomfortable way. Lifting her up, Raidou eyeballs the ladder in a bout of confusion with blurry eyes, trying to figure out exactly how the hell this was going to work. Leaving her up on the roof was asking for trouble, and dropping her floppy style while trying to use it seemed even worse. "Fuck me." The man murmurs in a defeated tone, looking over the side with one missing shoe. Kicking off the other one so at least his footing would be stable. It clatters into a can as it falls off the roof, making a cat yowl and rush down the road. "I hope this mitigation does enough." It was easily a two or three story drop, which was hard to tell from this angle.
He'd cradle her tight like a koala would do to a child, and vault off the side. Slamming onto his bare feet, his hit points take a nose dive as a roaring sense of numbness rips up his legs. His right collapses as he grits his teeth. "You're lucky I'm a tank or I might have died." He'd look down at her in agony before walking through the streets. The man would get all sorts of strange looks, and there were a number of times he was sure he was going to get chased out of town. Thankfully some of the residents recognized him, and a few nods made him blend in a bit better then he should. Sliding into a decent tavern to avoid the lecher from prior, he'd greet the guy at the bar he'd met a few times. "A room Donnie." The keeper looks at him carrying an orange marker'd broad completely comatose, him missing both shoes with a living earring wiggling down from his left earlobe. "Don't ask..." Raidou remarks with a quick shot in irritation. "The room Donnie, my feet are killing me." The man produces a small silver key, and the guy tilts awkwardly trying to get the key off the counter before the bartender helps him by putting it into his teeth.
"Thampf you."
Wandering past the players at round tables, who do their best to shield there eyes looking away from the damn hobo abducting a woman. Finally up to the room, she's helped into a modest bed. "Sorry but your staying in all that, I have no interest in discovering if you use a privacy filter and getting punched later." The clap of a metal bucket near the side of the bed, one that he'd picked up from a mop that he poured out in the hallway. "Just in case."
When she'd wake up, Mari would find a handful of bottled water, that she'd been booked for the next week. And 5 more bottles of Green Chartreuse with a tiny folded sign propped in front of it:
Thread Closure:
Mari | [Word Count: 7257/5 = 1451.4] * [True Tier: 10] * [Group Factor: 1]* [Final Exp Modifier: 1.05] = 15240 EXP, Laurel Wreath: 2286 col, 1*Mon
Raidou | [Word Count: 7257/5 = 1451.4] * [True Tier: 16] * [Group Factor: 1]* [Final Exp Modifier: 1.1] = 25545 EXP, Laurel Wreath: 3831 col, 1*Mon