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Raidou

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Posts posted by Raidou

  1. Guild Name: Firm Anima
    Guild Quest Rank: 5
    Guild Quest Creator: Raidou

    Guild Quest Details:

    Spoiler

     

    Floor ??
    <<Diplomatic Drives>>
    Party Limit: 6 | 20+ Posts
    Repeatable for standard page rewards, Col and Tokens [Once every 3 months]

    a035d0d90411c79a7b9ae580e827ddc3.jpg

    Quest Rewards:

    • 2,500 EXP
    • 5,000 Col
    • x3 Tokens to Guild Treasurer

    Requirements:

    • Party must perform one of the following tasks:
      • Establish a supply line/diplomatic partnership between two settlements
      • Quell civil unrest in a settlement through words or threats
      • Maintain or protect vital supply lines or territory from hostile entities or factions

    Summary:
    It is sometimes rather rare to discover allies within the floating castle. A fact true for both players and NPC's alike, and players are fighting against a counting clock with every name added to the Monument of Life. With that as a basis, the guild respects and protects factions of all creed and affiliation. Towns can be constantly under siege by a respawning field boss, a Treeant King that threatens to eradicate elves or a dragon my raise fields of grain. All are examples of problems that could prove to make more issues arise, and such issues that are considered a constant need not be. Raise a sword for your fellow man, be it another player or a NPC and be not afraid of a plowshare. Protection of the weak from prosecution is a founding tenant of Firm Anima.

    "Many wearing rapiers and afraid of goose-quills and dare scarce come thither" ~ William Shakespeare

    Outline:
    Players are to choose an outlying problem occurring on the floors and take corrective action to solve them, through silvered words or force and veiled threats. The threats given do not need to be followed through or genuine, the guild does not wish for actual harm to befall these factions or individuals. The type of issue that may be happening is defined by the party, but the gravity of whatever problem is occurring must be of significant weight to leave a potentially long lasting impact on the state or government of the floor in question. Such as: Raised fields of grain leaving the masses to starve, A tyrannical monarchy rising to power that could lead to excessive executions, or a potential growth in tensions between two nations foreshadowing a pending war.

    Epilogue:

    Spoiler

    Having put your best foot forward and orchestrated a temporary or permanent peace on the floor, common folk recognize your valiant efforts where some others may look upon you with distain. No matter what, you are convinced that your actions were noble and despite your work being unpaid that it was a small price to pay to increase your odds of surviving the game.

     

     

  2. Just going to reserve these for alts (because I dont think anyone wants to make more right this second)
    Nijisanji - Toru Koshimizu - ??? (Raidou Alt)
    Castlevania (Animated Series) - Isaac - ??? (Raidou Alt)
    Honkai Impact 3rd - Aponia - ??? (Raidou Alt)
    Full Metal Daemon: Muramasa - Sansei Muramasa - ??? (Raidou Alt)

  3. 4 hours ago, Warren said:
      Reveal hidden contents

    randomline to make it look better c:

      Hide contents

    Name: Energy Shot
    Your Profession: Alchemist
    Your Rank: 8
    ID/Result:  
    256870 | CD: 11, LD: 8
    256872 | CD: 11, LD: 9
    256873 | CD: 12, LD: 6
    256875 | CD: 11, LD: 2
    Item Type:  Potion
    Tier:  1
    Quality: Perfect
    Enhancements: Crafter's Respite
    Description: Five Hour Energy, without the copyright infringement.
    Post Link:  https://www.sao-rpg.com/topic/19121-f07r8-mix-mix-swirl-mix-closed/?do=findComment&comment=704143&_rid=8827

     

    yep, those are things

  4. 3 hours ago, Oscar said:
      Reveal hidden contents

     

    Them food, and you been doing this long enough

  5. Thread Closure:
    Raidou | [Word Count: 8178/5 = 1635.6] * [True Tier: 21] * [Group Factor: 1]* [Final Exp Modifier: 1.05] = 36065 EXP, Laurel Wreath: 5409 col
    Aeva | [Word Count: 8178/5 = 1635.6] * [True Tier: 1] * [Group Factor: 1]* [Final Exp Modifier: 1] = 1636 EXP

  6. A tightening grip proved all the nomad needed to know, evidence that the cure administered had done what he'd hoped it would. "I know, its a lot to take in. Its better to learn now that discover it piecemeal out there." He spoke with a nod of his head in a tilt toward the slightly open window. "Or worse, make a mistake you wont get the chance to make another of." He slides his hands free from hers, tapping her twice on the top of her hand. "This will be rather 'warm' like a fever, but its nothing compared to what you've been through." Raidou smiles as he moves to the shelving off to the left, behind the small shops counter and starts to scan the labels. "I've asked myself the same thing, there are some that would lie and cheat each other. In some ways its just like the real world, trying to get ahead, willing to stoop to levels most wouldn't dream of. All for an edge, however frivolous it may prove. Something I hope to change." The wanderer quipped as he found his target, a small square bottle filled with a bright orange mixture like syrup. A simple concoction and a derivative of a damage potion, albeit with a much higher concentration. It would be crap to use in combat, likely leaving you a bit bogged down and fuzzy. But in good doses it would stimulate muscle activity, and provide a burst of energy. That mixed with the raising body temperature would help suppress the toxin enough. As long as Aeva finished her prescription of the former. 

    The man opens a drawer to the clatter of contents, removing a syringe and pushing it through the corked top. A slow draw sees the glass filled with that same color, and a press of the end allows a small amount to squirt from the tip. "My name?" The epiphany that it hadn't even been shared despite all he knew about her from this conversation, and he even debated if it were relevant. Clearly Aeva already had enough to deal with, to come to terms with. His own jaded aged old tale would only work to get in the way. Moving down he removes the robe from her and kneels. With a kind touch, he turns her arm over. "In time you may hear stories, rumors or legends. I am nothing more then a hermit that lives in the middle of the woods, a man with principle and ideals who has looked upon the world and found it for what it is. Filled with goals and a desire to help my peers. It isn't that I don't trust you, Aeva. It is that I don't think you need any more weight to carry. At least not yet." He leans up to where her elbow folds, moving the needle slightly beneath the skin with a compassionate smile. A slow push sees the mix vanish into her avatar, causing her blood to boil hot and her face to become flush. After which the man stands, turning his crimson red robe around his shoulders and fastening it into place. Placing a small incandescent prism onto her lap, moving her hands to cradle it. "See those vials?" he turns to point to the satchel on the top of the table in front of her filled with that same cobalt mixture, prepared with her meal in a small sack. "Every 4 hours, don't miss any until they are all gone. Crush that crystal, and tell it to take you to 'Floor 1, Town of Beginnings.'" He shoves off his knees to stand, and moves for the door. "Awake, dear dreamer, awake. Thou hast slept well. Awake." he mutters in a small whisper before he reaches the threshold out into the thicker films of memory "We'll meet again some day, and I'll be watching."

    The door closes to a cry of thunder that sees space itself torn as a gateway activates, sending the red wanderer to lands untamed.
    Raidou has left

  7. Her health teetering and the exhaustion lingered in every exhale. The words that she managed out were weak and riddled with despair. So thick the wanderer could taste it and it left a sour knot in the back of his throat. "A very good question, as to why this happened or why it continues. What a government of any country is doing to put a stop to this. Its been radio silence." The man offered a brush of a tear from her eye as he'd lower her arm to rest in her lap, affirming the robe as makeshift blanket to stave off the cold as reality sunk in. "Too long." Raidou expressed with a push of the glasses up his nose, calling upon a mental timer that had tracked every second. "4 years, 11 months, 29 days, 18 hours and... 25 seconds." He offered her plainly keeping himself interposed and studying her expression. Like he had time and time again for countless others, he'd be her stability in a time where there was nothing to grasp onto. To give hope where it was absent. "What's worse is if you die here, you die. The nervegear will cook you. So most players keep safe and most don't have the courage to push to escape. Some even turn against the others." The man would raise with a push off his knees, using a pair of fingers to check her pulse and take a glance at her wound. To the back of the building, he begins to dig through a cabinet for a hardtack saved here for emergencies. A linen cloth retrieved from the top most shelf, he would slide back into view. "We need to get you strong, able to move around on your own. So you can help us get out of here."

    Wiping away yet another tear with a white rag from the top of the table. He sets the food down in front of her, seeking both hands with his own. "Aeva, I need you to focus on right now. I know the future looks bleak, but...." Raidou presses his fingers horizontally across her open palms. "Squeeze, we've got to get rid of that atrophy. Once I know enough of that toxin is out of your system I'll give you a steroid to jumpstart things, but I need to know you can take it first." He'd bend to seek out her red gaze, the striking color amidst a pale white drain of color. "You have a future, and I wont give up on you. But I need you to help me help you. So you can go home some day, so we all can. Its time to wake up and live again." The man smiles and taps her palms again, pushing her to finally wake up for real.

  8. "Quickly?" The man could start to get the sense of underlying panic. "Aeva, breathe." Raidou reaches out and takes her hand firmly in his own, enough to cut through the lack of feeling in it. "I'm afraid you are trapped in here, like we all are. The game was a trap, the log out button in your HUD does not work." A sharp level of truth matched with an affirmation of concern. "Drink, otherwise you'll end back up under." Spoken with a resolute reality but can tell that she is struggling to understand. "There is no escape yet, but there are a number of players trying to push toward an exit. The game must be cleared to leave." Raidou spoke in recount to the announcement, the one that Aeva had clearly not heard. It spoke to just how long she had been down there and Raidou deduced that she may have been there a very long time, likely before that information was given. Knowing full well that such answers would not be easy to palette, he would give in to demands to provide the proof she sought as to allow actions to reach where words could not. Ushering behind her, he'd help guide her hand through the gestures to navigate her menu. A press against the last button on the list:

    Log Out? -> Are you sure? -> ERROR: ACTION FORBIDDEN UNTIL CRITERIA MET

    The man sighs heavily as he feels a tremor shake from Aeva's core, coming down to look up into her ruby shaded eyes. A connection to allow him to be the mouthpiece of the truth and for the wounds it would carve open. "I wish I could give you the escape you want, but this is all I have to give you." He spins the bottle between two hands, and helps as best he can to keep her upright through any level of hysteria. Beating fists however languished, wiping tears as they flow from eyes that struggled to remain open. Opening a cork. "Please, Aeva. At least give yourself a chance."

  9. A weary morning droned on to the tune of birds beyond the window pane. Cold air caused the candles to flicker and dance with its call, as papers moved lightly to match. The bubbling tools of an alchemist continued to speak against flames of their own, as even more supplies had been made and bottled. A drooping head of a man pushed to the edge of exhaustion, across a week of very brief and spotty sleep. A record on a clip board sat clutched between two hands, limply sitting in his lap. On the floor with his legs folded, shoulders pressed against the side of his counter. His head of brown hair drooping out cold, until a single phrase broke that meditation and carried with it a storm far beyond the likes the floor had seen in quite some time.

    “Thank.. you.”

    Raidou stirs awake, assuming it another hallucination in the fine line between dreams and reality. But as he tilts his head up, he is caught staring into a pair of eyes with a gaze far more cognizant. A soul finally returned to its vessel, as if born again with a smile to show it. The man raises to his feet planting his hand on the floor for support, wobbling before he affirms his footing. Adjusting the glasses on his nose, he looks to the medical record once before setting it down. Clambering from his own shoulders his robe, he pulls the window closed to cut some of that biting chill. Pressing the crimson robe onto the girl, he tucks it in to keep her stable. A jar of salve is coated on his fingers, a white paste that is spread across the closing wound on her neck causing the flesh to stitch itself together visibly each time its applied. "Don't mention it." The man offers her a smile. "Most people wouldn't believe you anyway." Taking a closer inspection of her laceration with a pair of amber eyes that were fixated despite his fatigue, it would heal on the hour at this rate. "Floor 4, about a half an hour from Snowfrost." The man remarks plainly looking up to search her expression for signs or acknowledgement. When that falls flat, it has him follow-up with a deeper reserve of tact turning back to the wound on her throat. "Aincrad, its a game. I found you on the first floor." There were plenty of questions, observations and understandings to be had but not in the state she was in and was likely just as addled. "You will be fine now, Aeva." The man offered her name having discovered it during his own digging through her HUD. A sudden ringing grabs his attention, and he taps an icon in the air to dismiss the alarm. Leaning to the table in front of them both, he uncorks a vial and helps it into her hand. "Every 4 hours on the dot, only 24 bottles to go. Bottoms up."

  10. A burner springs to life with the turn of a dial, causing the water within the retort above it to begin to boil. Another spun as steam begins to gather, all the while the faintest of breaths are squeezed out of nigh deadened blackened lips. It dances on his skin as it does, like a heartbeat its made known and kept track of. A shove of glass ware from a table sees it shatter across the floor, as papers skitter through the air falling like leaves. A twist of his foot shoves a chair out from underneath it, and grabbing a leg its pulled in a squeal across the wooden floor. Those glass shards crunch as he motions over them, setting the woman down and checking her vitals. "Stay with me." The man mutters against the nigh silent night, the only voice among the trees that stood vigil over the shops small windows. A huff of steam and the shrill whistle that follows it calls for his expertise. To the shelving he starts to pour himself over them, grabbing vial and jar, bottle and bag into a fair pile across a countertop. Grinding plant and part, thick liquids in carefully planned drops from droppers. All into a vat to create something extremely potent, meticulously made to combat this down to the smallest grain. Inside the retort it changes shades, green to blue to purple to orange. No expense wasted no matter who it was. A master craftsman even under such duress, stealing every moment he could to check @Aeva again. To affirm she was still breathing.

    Minutes quickly convert into an hour, and the first of many are made. Raidou would carry himself through a tireless and sleepless night, as the first of this horrid tasting cobalt blue mixture is imbibed by him. The girls head is raised, checking the heat against his wrist before he pulls open her lips and feeds it through. Her long white hair flows off the edge of the table, as he checks her pupils again. A wet rag is used to wash her down and a swap of her clothes into something less ragged, although made much more difficult to protect her modesty as best as he could. Four hours under a constant watchful eye, brewing up more batches of the cure to her plight. A fortune condensed into small vials, that most could not afford.

    8 Hoursher heart racing causing him to adjust the dose. A small fever is met with a cool cloth pressed to her forehead. The profuse sweat beckons for another change of clothing, as Raidou's eyes burn with exhaustion staved off through necessity. Proving just how much the man cared for life, and to what lengths he'd go to preserve what he could.

    12 Hours: the man snaps to attention to the girl gagging and coughing despite being unable to move she could not breathe. Hoisting her up from the table, he rips out "I'm sorry, this is going to sting..." He rips a glass vial from the shelf, slamming it into the side of a window seal to break off the end. He jams it through her throat, a makeshift tracheostomy in but an instant. Her digital flesh tears in a bright red light, but eventually her suffocation ends. A sigh of relief is met with dreary eyes and a thousand yard stare.

    16 Hours: another dosage and a change of clothing. Her pulse having come down, her pupils slowly regaining reactions as light is shined in them. Raidou knew that somewhere deep down, she could hear every motion and every word he spoke. "I know this must be hard for you, but you will get through this. I will not leave here until you do." He sets the next few alarms and prepares another vial, keeping it close by.

    The first day was the most difficult, and despite any life threatening down turns Raidou manages to halt them. Her vitals slowly climb, and at day break she springs to life. But only her eyes are free to dart around the room, dazed and confused. "Rest, give yourself time. There's no telling how long you've been out." Raidou expresses kindly, gently brushing her bangs from her view. He makes a motion to take a box and a chair, using it as a high rise to give her something to look at: the small cobbled window. The forest of wavering mist, as fauna pass by unknowing to a woman unable to move at all. Little by little, every dose revives her ability to move or to talk although little of it is understandable. Three days roll past in an instant, as the man continues to push her to remove her atrophy. A kind warden to her recovery, his sleepless nights proving to bear fruit.

    This flower was finally blooming, out of the cold winter and ready to see the sun.

  11. a4d30a22cb3bfea2dd5f37034c4df54a.jpg

    I can hear you sweet dreamer, allow me to wake you from this nightmare. To end your suffering, to end eternity.

    Another standard walk through the castles largest disk, to which all manner of player had continued unending to greet mornings all the same. A nigh uncountable drove of them running to and from spots within the fields, breaking from the beaten dirt pathways that ran astray from large stone walls. A network of roads that broke up fields of emerald green, the serenity intermingled with yelling and laughter as low level players cashed in on even lower level monsters. A local legend nearly as old as the game itself, a nomad in red that found himself on every floor and traveling every road. A constant, a rumor and an omen for things to come. On his back stood stark a blade of black, on his nose a pair of rounded polished lenses that greeted the sunlight in a shined reflection. He'd walk on, a sharp contrast to the green in his crimson flag. All the while his minimap screams in repeated blue rings, a sonar painting all living things within his proximity on a wide birth. A varied smattering of greens and yellows, reds and blues all found themselves discovered and printed in dots on his map.

    Such a simple day, met with the scratching of a pen across a small black book. A record, a map, and a compendium of all he surveyed. Minutes, to hours and it orchestrates the sun slowly setting as he moves. With nightfall, players begin to break apart and disband parties. Using the roads as veins to bring them back into the town of beginnings. All normal, as antiquated as it had always been. But alas, a normal day this was not despite its appearances. What follows the norm but breaks its mold, another hit of <<Detection>> as it rings true. One unnoticed as the pen continues to move. Finishing the section the nomad stirs, aiming to retire himself. But a wayward glance sees that dot green, locked dead without movement like the others. Still, almost deathly so. The pen clicks and is slid into the spine of his book, before it disappears beneath his robe. Raidou watches that mark, as if pleading it to start motion. But it doesn't, it lingers lifeless on the outer most rim of Aincrad. Footsteps gain tempo becoming more desperate. Assumptions being what they were assuming a player was about to leap from the side of the floating castle, and he wanted to prevent it.

    What follows is not as expected, honing in on it like a bloodhound he finds himself in the middle of an open field. Empty, restless. His instincts have him look down at the earth beneath him. It wasn't unheard of, and that mark didn't tell no fairy tale. Another wave of a skill sees the area mapped in 3D, and he pivots and turns the digital reconstruction around to find the culprit. The small lines denote an entryway, akin to that of an ant hill. Tapping his finger on that pale blue reconstruction, he sets a nav point and heads for the mouth to the depths below. Finding a hole not unlike others he's seen, the man is struck fast by a jet of cool air.


    The damp cavern breathes back at him in a whisper, howling softly as wind travels across the cool gray and rough stone. The dim twilight of sunset allows very little light to cause it to bloom. From the mans pocket a globule of light, a pillar fragment that worked as his endless light source. "Hello?" The man beckons holding it aloft, as his eyes become rich in emerald with <<Night Vision>> becoming active. The light being for the lost, not for him. Instead what stares back at him are beady black eyes that spoke to familiarity. The very same that had claimed others prior. The prior nest had been torn down by the red wanderer, and he was almost killed during the cave in. But that was a long time ago, he was much weaker then he was now. A clench of his teeth and a roar of red smoke, his presence causing the thing to shriek as he walks past it.

    *kakakaka-*

    That thick red miasma draining the life from it, proving despite its strength by comparison to those above it stood no match to Raidou as he was now. It shrivels and dies, and its cries in agony bring forth countless more. Like a wave of hunger the man moves, siphoning them all as he moves turning them to ash. His target?

    "There you are...." The man quips toward a tarnished an ragged looking face, covered in filth and breathing low in a thick web barely visible. Underneath so much that it spoke to how long she'd been here. A lift of that light, and a careful inspection of her eyes showed them lifeless and doll like. Not an ounce of a response, in an endless stupor. Just like Ruri. The Ill Omen in Red, again stumbling upon trouble and yet there were some that would come to appreciate such luck. The black vanguard is ripped from its sheathe, and with one broad red stroke of light that almost metallic wire is cut and unfolds. Falling and caught in the wanderer's arms, a small thing skinny and drained. Likely used like a battery like those before her. Light enough to carry, the man kneels and sheathes his sword. "I've got you, its over..." He murmurs gently, remembering that Ruri could hear him despite being able to reply. To his neck the man cradles her, and whispers softly "Floor 4, Forest of Wavering Mist." and the gateway amulet fires ripping them both up to his workshop. An isolated place, where he had the supplies he needed store to remove her disease.


    Active:
    Guild Rank 5: +5% Final EXP Reward, +5% Final Col Reward
    CS: Ill Omen in Red
    CSA: [x1] Grand Mass Parry


    Raidou | HP: 1360/1360 | EN: 174/174 | DMG: 24 | MIT:92 | ACC:4 | AA  | F-SPIRIT | EVA:3 | BH:75 | VAMP-D: 150 | LD:6

    Spoiler

     

    Name: Raidou, The Red Wanderer
    True Tier: 21
    Level: 35
    Paragon Level: 166
    HP: 1360/1360
    EN: 174/174

    Stats:
    Damage: 24
    Mitigation: 92
    Accuracy: 4
    Evasion: 3
    Battle Healing: 75
    Loot Die: 6
    AA VAMP-D: 150
    Equipped Gear:
    Weapon/Armor/Trinket: 
      - Auric Sunlight - Finality of Faith [T4/Demonic/2HSS] +3 Damage, AA
    Armor/Trinket: 
      - Red Wanderer's Resolve - Sympathy [T1/Demonic/Cloth] 2 Evasion, 2 Vampiric Defensive
    Shield/Armor/Trinket: 
      - Tactician's Gaze - Ogma [T1/Perfect/Trinket]: +3 Accuracy

    Combat Mastery:
      - Combat Mastery: Mitigation R3

    Combat Shift:
      - TECH Shift

    Familiar Skill:
      - 

    Custom Skill:
      - Ill Omen in Red

    Skills:
      - Battle Healing R5
      - Charge
      - Cloth Armor R5
      - Energist
      - Extended Mod Limit
      - Fighting Spirit
      - Howl
      - Quick Change
      - Searching R5
      - Straight Sword R5

    Extra Skills:
      - Survival
      - Parry
      - Forgotten King's Authority
      - Concentration
      - 
      - 
      - 

    Inactive Extra Skills:
    PhotosynthesizeBrawlerFrozen Hide
    Addons:
      - Ferocity
      - Focused Howl
      - Nimble
      - Precision
      - Reveal
      - Stamina

    Mods:
      - Athletics
      - Detect
      - Justified Riposte
      - Night Vision
      - Tracking
      - Vengeful Riposte

    Inactive Mods:

    Battle Ready Inventory:
      - Crippling Composition - Lullaby [Tierless/Rare/Debuff/Instant] Hypnosis 2 | [224055] x1
      - Ebon Star - Vanguard Revenant [T4/Demonic/Straight Sword]: V.O 2, Taunt, Blight 1 x1
      - Flash of Rejuvenation [T1/Perfect/Crystal] Mass Heal [200869-1][200876][200877][200878][200879] x5
      - Teleport Crystal x5
      - Vocal Augmentation - Resonation [Tierless/Perfect/Support/Instant] +15% HP [160898][161641][161642][162018][162529] x

    Housing Buffs:
      - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
      - Storage Closet: +1 Battle Ready Inventory Slot
      - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
      - Attic (Storage): +5% bonus col from monster kills and treasure chests
      - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
      - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
      - Master Bedroom: -1 energy cost for the first three expenditures of each combat
      - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
      - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
      - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.
      - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
      - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

    Guild Hall Buffs:
      - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
      - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

    Scents of the Wild Totem:
      - Kumatetsu
    Wedding Ring:
      - -
    Crafting Profession:

    Gathering Profession:

     

     

  12. The man was tempered to silence as the play began, with Destin on his right and his wife on his left cutting two halves of himself down the center. The play was ran elegantly and rhythmically from the NPC destined to perform it, and it made Raidou wonder if any players had ever found the interest in joining them on stage. An actor in a play among peers of different composition, a union that made light the differences and bound them together. Much like the topic of the play, albeit tinted less of romance but of hardship and comradery. Minutes turned quickly to an hour, and the man for once allowed time to tick past unnoticed. Mentally however the moment the play concludes that tick stop catches up and he reaffirms his chronological timer. The guy rises from his seat after a hearty round of claps adjoined with the rest of the audience. "I figured you'd appreciate it." He remarks with a smile to Eruda, his hands still rapping furiously. It wasn't many who could find pleasure in something so old and dated, but such decree of nuance and expertise were hardly relayed in current times. Raidou was a man entirely outside of the time he was born in, interested in older and more refined culture.

  13. A message rings through signifying an arrival, and with a tap of his finger the message expands to claim a portion of his view. A quote from Romeo and Juliet, an interesting and somewhat pertinent to the evenings plans. She really had dug through the library and rows of books he held at home, in one of the only populated rooms in contrast to the numerous others that were left bare and untouched. Another stroke of his finger would allow that box to close, choosing instead to seek the girl out. Rounding the center fountain he'd catch the girl in something nice, as requested but not too formal. An evening of simplicity and enjoyment without any strings. To allow the girl to share in his hobbies, however fleeting they may be. Raidou would bridge the gap between them, checking the time again that told him they had more then enough to make this walk paced. "Shall we go?" He pays that as his greeting, extending his arm for her to claim before he'd start to stroll on.

    The streets of Ronbaru were well lit, as stones of many glowed softly in standing lanterns dotting the sides of the cobbled road. A city always in darkness always had access to lights that lasted far longer then anything in the real world ever would. Their journey however long it had been up to this point was awfully short this evening. Down the walks on the southern side of the city, he'd set his sights upon a theatre that was already receiving attention in the shape of foot traffic just like them. The very same where he had almost drew blood across its stage, killing Hugh. He would have done it, but he was glad he didn't have to. It was far less messy to have the local laws and enforcers deal with it. Reaching the doorway, he'd look up to confirm a familiar face and smile. Glancing back to his future wife, he'd offer her a portion of his plans "There is someone I'd like you to meet." Traveling up the red carpet covered stairs toward the large oak double doors that created the threshold into the theatre. Stopping in front of a very old looking man, with a longer robe covering his back in a cobalt shine and soft bottom shoes. Quite tall despite his age, his image was one of authority and wisdom. At ends once but a love of the theatre persisted, and the methods were the only point of contention. It was discovered later that the desired outcome the same. In Destin, Raidou saw himself more then he had with any other NPC. A level of tact but resolve that drastically outweighed their physical body, even one digitally constructed.

    "This Eruda, is a very dear friend of mine. Destin, An official and councilor of Ronbaru. Any introduction I would give you, would do him a disservice. His work has been invaluable and his guidance has given the guild quite a bit of precise direction. In regards to aiding floor 27 after the aftermath of Wushen." He'd remark using an upturned hand to offer her to step forward and introduce herself to the old man. A hoarse cough as Destin presses a balled up fist near his face, to allow him the ability to speak clearly. "It isn't that big of deal is it? When it comes to trouble you could always find that on your own." A slight jest in dismissal with a minor truth beneath it. The voice was as commanding as it was soft, and he'd smile showing the wrinkles on his face. A small atop a pair of piercing eyes, he'd turn his attentions to Eruda and scan her. "How does a girl like you end up with such a troublemaker?" He chuckles with a thumb pointed toward Raidou who also laughs. "Come now, the plays about to start." Tucking his hands into his sleeves, his arms are crossed across his chest just above his waist as he takes point to help find the threes seats reserved for the evening.

  14. moonlit-anime-night-stockcake.jpg

    A cold midsummers night dream, where reality and imagination dance upon the night sky becoming intertwined and indistinguishable.
    Where prayers can be made real, and logic and reason can become distorted.

    The wanderer sat wistful and hopeful beneath a star filled sky. His red robe absent, errands long since complete. No glasses allowing his amber eyes in that kindled and rich shade to be allowed free from shields. It was a long time coming, to provide himself the freedoms of such simple enjoyment. Through his head racked the ripple, as innumerable faces and voices played back unending. Names upon names, smiles and events. Moments shared between an endless sea of people, to which he'd met so many. Time itself had whisked by in a single heartbeat, and with it it had left an impression. It was strange that so many could drift aimlessly through Aincrad, passing by their peers and forgetting all the small details and conversations they held. All the turmoil, the trials and all the compassion and happiness left abandoned by the wayside. "Like an architect... or an archivist." The man muttered to himself, attempting to assign himself a label for how dearly he clung to such things. It was through those moments the man was shaped, through those years he had grown far beyond his own expectations. His life was so drastically different from where it might have ended up without them, and he couldn't help but count even the worst seconds as a small blessing. He was an amalgam of them all, and the roads they had traveled. Every step, penned to memory and turned to experience.

    A single star raced from above, like a signal that it all was not stagnant. That even the stars above moved if they so wished. All the heartache, the conflict, the blood was tempered with thoughtfulness and a shared set of circumstance. He saw himself in that audience of voices, and took careful consideration their teachings and lessons learned. A constant state of reflection, of growth and introspection. That is what defined Raidou and in a way so did all mortal men. His adaptability, his malleability and his ability to circumvent his own perceptions. The world was blind and yet it could see, it was deaf and yet it could hear. Some would control their own destiny, fight against the change and find themselves running against their own grain. Broken, and stilled as time continued on without them. Not recognizing themselves once the morning came. It was in that that Raidou had taken solace, and perhaps that was the one skill that the cardinal system had given. The ability to accept things for what they were, and move past them. Was it the game that had given it to him? Or something else?

    The stroke of an alarm draws him back from a glance at the moon, a somber meditation ended by the smallest of sounds. The man without his barricade, with his heart still bore upon his sleeve rose from the rim of a fountain still trickling at his back. 8:45 pm, on the nose flashing in a resolute reminder and for a guy that kept a mental ticker it was rare for such a set objective to surprise him. He'd turn and flick a coin into the water, clapping his hands together to give but a single instance of faith from a heart that held fast to logic. What could it hurt to hedge bets against destiny, or to ask for it to sway things in your favor? At worst it did nothing, and at best it would institute a change beyond even his hands could bare.

    "I wish that more could see things the way that I do."

    Such a simple demand, one not of malice or greed. With it bled an urge for more unity and comradery, for redemption and absolution. An escape and safety, and it carried not only to his loved ones but also to those that were nothing more then a single memory still held fresh in his thoughts. Raidou allows his hands to fall to his sides, staring blankly at the fountain to provide some answer or confirmation it would do as he'd asked. But it provided none. Instead it cried endless streams of tears, that so many often overlooked and passed by without acknowledging. On every floor, it was the one structure that remained eternal. Raidou shoves his hands into his pants pockets, turning his attention to the warp gate expectantly. He had an evening planned, and with it an introduction to a fond friend that had been not afraid to accept him for who he was. To which they shared a passion for the theatre, and a passion he wished to extend to his own loved one.

    Raidou | HP: 1360/1360 | EN: 174/174 | DMG: 24 | MIT:92 | ACC:4 | AA  | F-SPIRIT | EVA:3 | BH:75 | VAMP-D: 150 | LD:6

    Spoiler

    Name: Raidou, The World Arcana
    True Tier: 20
    Level: 35
    Paragon Level: 165
    HP: 1360/1360
    EN: 174/174

    Stats:
    Damage: 24
    Mitigation: 92
    Accuracy: 4
    Evasion: 3
    Battle Healing: 75
    Loot Die: 6
    AA
    VAMP-D: 150

    Equipped Gear:
    Weapon/Armor/Trinket: 
      - Auric Sunlight - Finality of Faith [T4/Demonic/2HSS] +3 Damage, AA
    Armor/Trinket: 
      - Red Wanderer's Resolve - Sympathy [T1/Demonic/Cloth] 2 Evasion, 2 Vampiric Defensive
    Shield/Armor/Trinket: 
      - Tactician's Gaze - Ogma [T1/Perfect/Trinket]: +3 Accuracy

    Combat Mastery:
      - Combat Mastery: Mitigation R3

    Combat Shift:
      - TECH Shift

    Familiar Skill:
      - 

    Custom Skill:
      - Ill Omen in Red

    Skills:
      - Battle Healing R5
      - Charge
      - Cloth Armor R5
      - Energist
      - Extended Mod Limit
      - Fighting Spirit
      - Howl
      - Quick Change
      - Searching R5
      - Straight Sword R5

    Extra Skills:
      - Survival
      - Parry
      - Forgotten King's Authority
      - Concentration
      - 
      - 
      - 

    Inactive Extra Skills:
    Photosynthesize
    Brawler
    Frozen Hide

    Addons:
      - Ferocity
      - Focused Howl
      - Nimble
      - Precision
      - Reveal
      - Stamina

    Mods:
      - Athletics
      - Detect
      - Justified Riposte
      - Night Vision
      - Tracking
      - Vengeful Riposte

    Inactive Mods:

    Battle Ready Inventory:
      - Crippling Composition - Lullaby [Tierless/Rare/Debuff/Instant] Hypnosis 2 | [224055] x1
      - Ebon Star - Vanguard Revenant [T4/Demonic/Straight Sword]: V.O 2, Taunt, Blight 1 x1
      - Flash of Rejuvenation [T1/Perfect/Crystal] Mass Heal [200869-1][200876][200877][200878][200879] x5
      - Random Dungeon Map [231652b] [231657b] [231667b] x3
      - Teleport Crystal x1
      - Vocal Augmentation - Resonation [Tierless/Perfect/Support/Instant] +15% HP [160898][161641][161642][162018][162529] x1

    Housing Buffs:
      - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
      - Storage Closet: +1 Battle Ready Inventory Slot
      - Living Room: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
      - Attic (Storage): +5% bonus col from monster kills and treasure chests
      - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
      - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
      - Master Bedroom: -1 energy cost for the first three expenditures of each combat
      - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
      - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
      - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.
      - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
      - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

    Guild Hall Buffs:
      - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
      - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

    Scents of the Wild Totem:
      - Kumatetsu
    Wedding Ring:
      - -
    Crafting Profession:

    Gathering Profession:

     

  15. Thread Closure:
    Eruda | [Word Count: 5099/5 = 1019.8] * [True Tier: 12] * [Group Factor: 1]* [Final Exp Modifier: 1.15] = 14073 EXP, Laurel Wreath: 2110 col, 1*Mon
    Raidou | [Word Count: 5099/5 = 1019.8] * [True Tier: 19] * [Group Factor: 1]* [Final Exp Modifier: 1.15] = 22283 EXP, Laurel Wreath: 3342 col, 1*Mon
    Mari | [Word Count: 5099/5 = 1019.8] * [True Tier: 14] * [Group Factor: 1]* [Final Exp Modifier: 1.12] = 15990 EXP, Laurel Wreath: 2398 col, 1*Mon

    Guild Treasurer (Firm Anima/Simmone): 2 Guild Tokens [Eruda/Raidou]

  16. Thread Closure:
    Lancaster | [Word Count: 12127/5 = 2425.4] * [True Tier: 6] * [Group Factor: 1]* [Final Exp Modifier: 1.1] = 16008 EXP, Laurel Wreath: 2401 col
    Mari | [Word Count: 12127/5 = 2425.4] * [True Tier: 15] * [Group Factor: 1]* [Final Exp Modifier: 1.12] = 40747 EXP, Laurel Wreath: 6112 col
    Raidou | [Word Count: 12127/5 = 2425.4] * [True Tier: 19] * [Group Factor: 1]* [Final Exp Modifier: 1.15] = 52995 EXP, Laurel Wreath: 7949 col

  17. "Maybe, and there is something to be said with his identity being what it is now and how much danger it would bring if he did not expect conflict." The man milled about the subject, knowing full well that using the distillation of shadow also came with it a new façade to hide beneath. Else all it would do is weaken the defenses of the person who was indoctrinated. A statement no true and yet given the circumstances wasn't relevant to bring up. The nomad would let that dog lay. "I am however pleased to know that you were able to see something I couldn't." The man stilled staring miles into his cup, at a singular tea leaf standing up end in it. A snort from Mari has him break from that séance, to look up at those exhausted yet resolute blue eyes. An obvious contrast as it was always, and yet something far more interesting is despite it they were finally seeing eye to eye. "I have, trust me." An aloof recount with underlying information not put on display given a lack of relevance. Lancaster and Mari both had and have been under intense scrutiny and surveillance ever since, either by digital aid or direct witness accounts. It wasn't through a lack of trust, but more to make good on the promise he had given. Information still the ever most potent weapon in his vast arsenal, the very thing that he still held on so tight not a single thing would drop through his fingers. At least to the topics that mattered.

    The man would unfold his hand, allowing it to claim a space in the middle of the table his palm exposed. A rare show of emotion that most would see him as incapable of having. The hand that had pulled many from the depths of darkened shore, that had plunged into the void as a lifeline. The very same that carried destruction and violent rampant death. The hand that killed as many as it saved, that judged without being stayed. As capable of providing comfort as it was removing it. "I know you did, Mari. You had that look about you, like a hanged man waiting for the guillotine to be called. Its no way to live, to abide by expectations thrust upon you by others. Its impossible to be happy if its not your life to live. Eventually we accept our mistakes. We all make them and we discover that it defines us and we move on. Yeah, it sucks. But accidents do happen." Raidou reaches out to take her hand still fidgeting and floundering on the rim of her cup. He'd allow her burden to be shared, released as if it had its cap removed. Honesty through turmoil and constant backlash having finally and fully been realized. A growth far beyond all expectation, a gardener that had tended a plant like so many others and this one had bloomed all on its own. Just a kind unseen hand every so often nudging it and keeping it watered.

    "An old story, some you may recall but most... was better left unspoken." Raidou recalled history, an account that he'd never found the reason or the liberty to share. From before. Before he became what he was, what he is now. It felt like centuries ago now, and yet in this moment with this clarity. It seemed the right answer. "After the announcement was made by Kaiba, I wasn't sure who I was supposed to be. I hadn't ever done..." He'd tilt his head as if pointing to Aincrad as a whole. "All of this before. Video games, and I likely wont after." An admittance that he was before the game not even the slightest lick of a gamer. "Imagine, I came in here to read books. The commercials promising that the 'time dilation' would make seconds feel like hours. We could access the internet with our helmets. It was an offer a poetry and literature nerd could even be hooked on." The man smiled at his own arrogance and assumption, the snake oil purchased back then on an offer too good to be true. His hand holding hers tightened, perhaps a bit too much drudging up old memories. "I wandered around for months, trying to scavenge and worm my way enough col to eat and rent a room. Some nights it just didn't happen. So I leaned on the one skill that could translate." The topic stung, but it was an old scarred wound.

    That same cadence as when he was reading, a vocal meditation as records iron clad in thought are parsed to words. "I became an info broker, looking for whatever sold the best. Information was a ware I could peddle, and after a while it became obvious what held the highest price tag. By no means a noble profession. Mobs anyone could gather information on, and rumors were plentiful. However the games strongest enemy: Players. Were much harder to crack, and you only got a shot or two to do it right. I became a black market broker, and with that The Black Book was born. A ledger, plans and accounts how to find or deal with anyone you wanted.... for a price. But I was a bit naïve. Wasn't entirely sure what it was used for. Just that it was valuable and I needed to eat." A pause as he'd reach to his glasses and pull them away, a break in his voice showing a pain usually kept 6 feet deep and dormant. "Dozens of people were killed based on the information I sold, as one of the best info brokers available. I could hide in plain sight, and no one would notice I'm there. The beauty about being an Asian in a sea of Asians without eccentric features." Raidou knew he was easy to overlook without his robe, blending in easily with any number of players in any tavern or city street. "I found out what it was used for after a couple months, after so many deaths. I inadvertently added so many names to that monument. So... I made a choice."

    He'd replace the glasses on his face, shoring up a very old motive that had up until now never been spoken aloud. "I cut all ties, and went into hiding. Shortly after I found Juiblex. See the player killers were now starved for kills, disorganized and chomping at the bit for anything to pad their pockets. Without anything to go off of, hunting was a lot harder for them to do. I donned Juiblex and opened my HUD to find that the game asked for me to enter a username, just like when I logged in the first time. I hatched a plan, and I became the Faceless Lord." Secret within secret, all the inner workings of his own jaded history that had grown stagnant and dust covered had only now found air. It stunk furiously. "To repent for my own sins, to take responsibility for kills I felt responsible for. To exact vengeance for those slain and those that would be, So believe me when I say Mari. I understand what its like to be alone, what its like to feel like you have to make amends for your mistakes, what its like to feel like a monster. To feel like you have one foot in the grave, waiting for the day you die. But..." The man ends his trip down memory lane with a simple turn of phrase and an inhale. "...We are stronger for it, and repentance comes in all shapes and sizes. Find the size that fits you, and allow your mistakes to fall away."

  18. Standard Recovery +4 EN, Concentration CD [2/5]

    “One left guys, hang in there” he would announce as he pulled the last map out of his inner pocket. Shattering the parchment in his hand, all of them spawn in a lump sum. Right then before any of them could get their bearings, Raidou pivots and raises his blade. Slamming down against the biggest dude in the bunch, he would shatter part of the armor off the shoulder blade. The guy's eyes would jerk toward Raidou and all that he does is push up his frames. “Welcome, time to meet your end” said as a sarcastic comment. Their attention was drawn from the others so that they could have the advantage when his team made their own moves. They would not see the blue bolt or his cousin. Clearing his throat as he watched streaks of blue and pink outline the back wall from the distance. The end was near and he knew that these guys, like the others, did not stand a chance in hell for what was about to transpire.

    Free Action {System} | Opening Random Dungeon Map [231667b] (Battle Plans)
    Post Action | [x16] TECH-D (12 - 2 [Stamina] + 3 [Shift] = 13 EN)
    ID: 255858 | 6 + 7 - 3 = 10, CD: 9 {ST-B Unlocked} | Hit vs. Obstacles, Holder of Shields Dealing 656 - 140 = 516 Damage. Shatter 1 [-20/3] applied


    Players:
    Raidou | HP: 1150/1150 | EN: 101/138 | DMG: 41 | MIT:92 | ACC:6 | AA | EVA:5 | BH:63 | VAMP-D: 127 | LD:1
    Kasumi | HP: 1150/1150 | EN: 98/138 | DMG: 28 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | STC: 80 | PARA-V | LD:1
    Sam | HP: 1150/1150 | EN: 109/138 | DMG: 34 | MIT:20 | ACC:5 | AA | PHASE | EVA:3 | REC: 8 | LD:9 | PROSP:1 | QTY: 2
    Simmoné | HP: 1150/1150 | EN: 111/138 | DMG: 36 | MIT:20 | ACC:6 | AA | EVA:3 | REC: 8 | LD:4 | PROSP:1 | QTY: 2
    Ruri | HP: 1012/1012 | EN: 63/126 | DMG: 28 | MIT:20 | ACC:6 | AA | PHASE | EVA:6{-1} | REC: 8 | HLY: 16 [8-10] | LD:1
    Griswold | HP: 1272/1272 | EN: 116/118 | DMG: 23 | MIT:272 | ACC:2 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:64

    Enemies:
    [0/0/0/0/0/0] Gladiator #9 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
    [0/0/0/0/0/0] Gladiator #10 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
    [0/0/0/0/0/0] Gladiator #11 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
    [0/0/0/0/0/0] Gladiator #12 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
    [0/0/0/0/0/0] Trained Legionnaire #5 | HP: 700/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1
    [0/0/0/0/0/0] Trained Legionnaire #6 | HP: 700/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1
    [1/0/0/0/0/0] Obstacles, Holder of Shields | HP: 1484/2000 | DMG: 360 | MIT: 160{-20} | ACC: 3 | EVA: 3 | Shatter 1 [-20/3]

    • Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player.
    • Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player.
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