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Raidou

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Posts posted by Raidou

  1. Elda helps herself to the table, and Raidou finally takes his seat. Adding some food to his own waiting plate, he begins to work on it. Although its make wasn't quite as refined as the games and guilds chefs, it was more delectable in its own right. There was nothing more filling then a homecooked meal by a future spouse. "It's good, well done." Raidou comments to the meal as he claps his hands in front of him "Thanks for the meal." Before he starts to dig into the breakfast.

    Working away at the meal, he chews thoroughly and swallows before responding. "Its on floor 1, in the town of beginnings no less." Raidou acknowledges the quest in question, explaining the location that he's known long about. It wasn't relevant before now, and given how little it affected it was ignored up until this point. Finishing up his plate, he looks down to Rasarei sucking down a bunch of eggs and bread. He imagined that she'd need some exercise, the thought of a fat sausage that she could end up becoming if her diet continued like this.

    "As for the venue, I was thinking of holding it in Tomoika. Or maybe a small gathering in Charko to give them a bit of revenue. As long as we are careful about drawing attention to them, they can use the increase in activity and wealth. For the food, we can hire Freya and Gaius. They should be more then capable catering the event between the two of them. And lastly, I think we make the event large enough to allow us to invite anyone who wishes to appear. That way we never have to worry about size limitations." He proved he'd put a lot of thought into this before popping the question.

    "But clothes, I have zero idea. Setsuna isn't exactly the sort to weave something so...not combat oriented." Knowing full well the girl only would make armor, finding that getting more standard fare or event clothing from her was like pulling teeth without pliers. You'd get nowhere.

  2. Spinning the black feather in his fingertip and thumb staring at it if it was a clue, and yet not knowing where to begin. "An interesting observation on both fronts. After that day, I would agree I feel liberated. As to this." It stops to a halt and he places it to the table, his eyes fixated on it. "It reads as a simple black feather, almost too simple. Floor 26 doesn't even have any black birds." The cool analysis of the situation, found him diving into the more abstract.

    His head turns to look at Hidden, offering her a gentle smile. "I know, I know. But you'll find that your actually pretty difficult for even her to track down. Simmone doesn't know to look here, and I assume you know this place isn't exactly the easiest to find neither unless you know where to look." The honesty was so blatant, Raidou's usual but it seemed uncharacteristically transparent as well. To his inventory, a thermos. The cider was for her, and for him? A bitter unsweetened green tea. Steam billows as he flips open the lid and corrects a cup upward.

    Offering it to the glass, a raise of white portrays how hot it was. A trick of the system that the temperature never changes. "Maybe pay her a visit, so she can stop blowing up my messenger." Taking a single drink washes his glasses in a fogged film. Taking them from his face, he'd begin to clean them using a cloth plucked from his pocket. A simple thing, one of white fabric. A nice shined gloss to it, one that went unnoticed for it was nothing more then a simple cloth.

    "Simple, you didn't. At least not directly." The plain acknowledgement as he'd place the glasses down on the table. Folded. "Hello Hilda, I don't believe we've met. The former Faceless Lord of Laughing Coffin." He'd offer her that same polite smile, as if the phrase was just as small as discussing their meal. "The guild that has been making your, Sey's and Adrian's life difficult for the last few years." Another sip of his tea, and he'd continue. "You'll be happy to know, that it seems like us they have mostly lost their drive to be obnoxious and hinder the players progress. There are stragglers, but most of the guild has been abolished. As to why, I don't really care." A pause as he let that sink in. "Even Hanma turned herself in to Black Iron Dungeon. You outlasted them, Finally you've won."

  3. Gentle scratching on a sheet of paper, contained in a tiny brown book. Complimented by a sweet scent that began to bleed out an open window. It appeared as though Elda had found herself home, and had discovered the kitchen. Folding the book up, Raidou presses the pen into a space in its binding. As the soft click of the door reveals her interest in finding where it was he had gone, he responds "Yes.". A simplistic answer from a rather to the point man, as he helps himself from his seat. The walk that drew itself around the unkempt garden, his feet carry him in a trace of the marble fence line.

    Offering her a gentle smile, as he'd take point in the way in. "Smells good, I knew you had it in you." Passing by her shoulder and offering the most swift and yet mute peck on the cheek. "Let's eat, so we can go and speak with that pastor and make it official by the game. I think his name is James." Right into the dining hall, he takes to the large and yet a slight tinge gaudy table. Placing his book down, he seeks out a pair of drapes and with a harsh tug the raking screech as they reveal just outside. The daylight pours into the room, finding the north point of the table and a good portion of the floor.

    Starting to place dishes down he'd wait for the girl to serve what it was she'd produced. In that same blueprint styling of a mechanical layout. Each utensil and cup in its proper place, even coined with the smallest adjustment once placed to assure it was perfect.

  4. 3 hours ago, Morningstar said:

    8.07.2023

    ITEM IDENTIFICATION

      Hide contents
      Hide contents
    • Shop Post: Link
    • Transaction Date: 8/07/2023
    • Cost of Transaction: 160 col
    • Crafter's Profession: Appraiser
    • Crafter's Rank: 3
    • Item Name: Grilled Chicken n' Rice
    • Item Tier: 1
    • Item Type: Meal
    • Item Rarity: Rare
    • Item Enhancements: Protein II
    • Craft/Appraisal/Obtainment IDs & Rolls: ID: 215017 BD: CD: LD: 20
    • Item Description: Grilled chicken, jasmine rice, and a variety of cooked vegetables.
      Hide contents
    • Shop Post: Link
    • Transaction Date: 8/07/2023
    • Cost of Transaction: 160 col
    • Crafter's Profession: Appraiser
    • Crafter's Rank: 3
    • Item Name: Grilled Chicken n' Rice
    • Item Tier: 1
    • Item Type: Meal
    • Item Rarity: Rare
    • Item Enhancements: Protein II
    • Craft/Appraisal/Obtainment IDs & Rolls: ID: 215018 BD: CD: 12 LD: 20
    • Item Description: Grilled chicken, jasmine rice, and a variety of cooked vegetables.
      Hide contents
    • Shop Post: Link
    • Transaction Date: 8/07/2023
    • Cost of Transaction: 160 col
    • Crafter's Profession: Appraiser
    • Crafter's Rank: 3
    • Item Name: Strawberries
    • Item Tier: 1
    • Item Type: Snack
    • Item Rarity: Rare
    • Item Enhancements: Probiotics II
    • Craft/Appraisal/Obtainment IDs & Rolls: ID: 215019 BD: CD: LD: 2
    • Item Description: Little, red berries.
      Hide contents
    • Shop Post: Link
    • Transaction Date: 7/30/2023
    • Cost of Transaction: 160 col
    • Crafter's Profession: Appraiser
    • Crafter's Rank: 3
    • Item Name: Banana Pudding
    • Item Tier: 1
    • Item Type: Dessert
    • Item Rarity: Rare
    • Item Enhancements: Accuracy II
    • Craft/Appraisal/Obtainment IDs & Rolls: ID: 215020 BD: CD: 11 LD: 7
    • Item Description: Creamy layers of vanilla custard, ripe bananas, and vanilla wafers create a comforting, delightful dessert.
      Hide contents
    • Shop Post: Link
    • Transaction Date: 8/07/2023
    • Cost of Transaction: 160 col
    • Crafter's Profession: Appraiser
    • Crafter's Rank: 3
    • Item Name: Strawberries
    • Item Tier: 1
    • Item Type: Snack
    • Item Rarity: Rare
    • Item Enhancements: Probiotics II
    • Craft/Appraisal/Obtainment IDs & Rolls: ID: 215022 BD: CD: LD: 3
    • Item Description: Little, red berries.
      Hide contents
    • Shop Post: Link
    • Transaction Date: 8/07/2023
    • Cost of Transaction: 80 col
    • Crafter's Profession: Appraiser
    • Crafter's Rank: 3
    • Item Name: Candy Apple
    • Item Tier: 1
    • Item Type: Snack
    • Item Rarity: Rare
    • Item Enhancements: Prosperity I
    • Craft/Appraisal/Obtainment IDs & Rolls: ID: 215023 BD: CD: 11 LD: 5
    • Item Description: An apple slathered with caramel.
      Hide contents
    • Shop Post: Link
    • Transaction Date: 7/30/2023
    • Cost of Transaction: 160 col
    • Crafter's Profession: Appraiser
    • Crafter's Rank: 3
    • Item Name: Caesar Salad
    • Item Tier: 1
    • Item Type: Dessert
    • Item Rarity: Rare
    • Item Enhancements: Accuracy I
    • Craft/Appraisal/Obtainment IDs & Rolls: ID: 215024 BD: CD: LD: 20
    • Item Description: A basic appetizer; lettuce, croutons, and dressing.

     

    JUNK SALE

      Hide contents
    • x2 T4 Perfect Consumable | 1,900 col
    • x3 T4 Perfect Trinkets | 5,700 col
    • x4 T4 Perfect Armor | 7,600 col
    • x2 T4 Perfect Weapons | 3,800 col
    • x1 T4 Rare Weapon | 1,400 col
    • x6 T4 Rare Trinkets | 8,400 col
    • x3 T4 Uncommon Consumables | 1,500 col

    TOTAL30,300 col

     

    Approved (You know you can deduct your ID costs from your junk sells right?)

  5. The light through yonder window breaks, finding the face of a warrior turned future husband. Across his brow as a passing cloud helps itself from concealing that singular strand and rousing him. Up from his bedding, the covers sliding limply from his shoulders. Dreary eyes scan the interior, reminding him of the night before in its magnificent white glow. A gentle smile finds his face, as he slides up from the sheets. He'd collect a piece of parchment spotted from the corner of his eye. Addressed to him from his fiancée, it appears she had went to collect some things from the old home. "Fiancée" Raidou repeats the phrase as it moved through his thoughts, as if to confirm its validity. His feet find bitter tile, whose heat had yet been touched by the sun.

    It was welcoming, and yet he slides abruptly. A jarring correct as socks on tile were not the most stable footing. Catching himself as his legs spread, using a chair to brace. Folding his back in an arch, he'd seek shoes as to prevent from flailing all over the place. Pulling taught the strings and binding safety to his feet, he'd have to either start to appreciate being barefoot or get some slippers. The notion reminded him of home, a pair of indoor tabi when walking around the dojo.

    Out into a well decorated hall, a remnant of those that lived here before. Although it was a bit too regal to his tastes, it was efficient in the fact that most of the minor details had been handled. A few well placed steps as he moves into the mainstay of the building, a ring of shattered glass still permeated the floor. The guy had literally been struck by lightning, and from his own recollection it was not of his own doing. Curious. Down the curved staircase, the crunching of glass underfoot begins.

    Looking up at the jagged pieces of window still painting the picture of the domed ceiling, he'd whisk a hand and see it begin to glow. The fragments upon the floor the same. With a pop, they'd turn to glimmering dust and the ceiling repaired. Now all that was left was to await his soon to be wife's return, and he'd seek a ledge that would overlook a back yard. Overgrown with a lack of care, and yet in that untamed brush he found beauty. A screen slides into view with a turn of his hand, and a few select pokes of his index sees a small book enter his grip. A tanned thing, in a coffee style shade. With a twist of his wrist, a pen in the other. What would follow is the faint scratching of words on a page.

  6. A smile as he leans into her hand, clutching both in his own. Knelt down on one knee he scans her sapphire blue eyes in contrast to his own. As if they were the opposite force that would stabilize his own. "I choose to believe, even though every fiber of my mind would disagree. That is what hope is. Lack of evidence and yet you still believe it to be true." As she'd press her head against his, it was a prime opportunity to fish his hand out from behind his back. "I learned lessons every day. Fought tooth and nail and walked paths in solitude. From mountains to valleys and back, in the grungiest swamps and the hottest deserts I walked. I learned and I listened, and it took me years to figure out what they were trying to teach me."

    His eyes fixated on hers, and for once she was the taller one. "My life was dead and gone until a flower in a cave reminded me of what I lost. At first I could not believe it, I was too rational to believe." Stirring just ever so slightly as the girl embraced his dome and took him into a cradle. Ironically it would make it difficult for him to talk, so muffled he'd continue. "All of Firm Anima, every stray straggler who would talk in my ear." He'd lean close to her own and murmur to her eardrum. The heat from his breath playing on her ear lobe. "They were all guiding me, daring me to threaten the impossible."

    A shattering of the roof as a rain of scattered glass would turn like stars in a midnight sky. Lightning seeking out the Forgotten Time King that had taken the crown for his life. But the surge felt comfortable, as if his opponent had left a message on the lasting impression. "Nothing is impossible when I am with you, I can face kings and topple mountains. That is what our friends taught me, I don't need glasses to see for they are my eyes." Sliding out the thing he'd been holding just out of purview this entire charade, he sucked at lying so it was good she didn't ask.

    Opening the singular black box in velvet. Inside the simplest of bands, for it was a symbol. In it a gem obtained from a wall in Tomoika some months ago, near a lily

     tumblr_0e1340a735ccafa6ee5b1f8ff26707f3_3699cafb_500.gif

    "I wanted to do this right, this is our home. Let's build it together."

  7. 20 hours ago, Nari-Lanreth said:
    Shop Post: Voices of the Chord
    Cost of Transaction: 21 materials
    Crafter's Profession: Performer
    Crafter's Rank: 4
    Item Name: Voices of the Chord
    Item Tier: 4
    Item Type: Debuff Song
    Item Rarity:  Perfect; Masterpiece
    Item Enhancements: Incarceration [3 Slots; Instant]
    Craft/Appraisal/Obtainment IDs & Rolls: ID214646, 214647, 214655, 214656, 214657, 214658, 214662, 214664, 214667, 214668
    Item Description: A small black octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air.

    Yes

  8. A wave of electricity compliments the color provided by Shiina. The spark jumps down to the point of the blade and back, as Raidou takes to a pivot. His sword takes a wide arch as he turns his back, rolling his shoulder seeing a crescent of yellowish orange fire above his head. The static hops down the length and discharges into the floor, sending it scattering out in defined lines.

    Raidou offers a silent glare, as they convulse and soak up the power like lightning rods. It echoes outward and upward, escaping into the ceiling as the shortest route. The set in place, the next being the last. There was but one that managed to escape the detonation, and the point was to provide Freyd the opportunity to end this charade and insistent monotony. The nomad beckons for Kasumi to route it. Hoping to buy the moment they needed to wrap this mess, given that at least some of them had somewhere else they needed to be and this was dragging on longer then expected.


    Spoiler

    Raidou regains +4 EN, +28 HP via BH
    ID #214396 | CD:9 (+8 EN)

    Post Action | TECH-F [x12] (8 EN, +2/Hit, +2/Shift): 14 EN - (Stamina) = 12 EN
    Free Action | N/a

    ID #214393 | BD:2+5+1+1-4= 5 (missed), CD:12 (ST-B | Unlocked) | TECH-F [x12] vs. Slime King V
    ID #214394 | BD:10 (crit+2) | TECH-F [x12] vs. Slime King VI Dealing (31*16=496-50=446) Damage, Stunned Applied
    ID #214395 | BD:4+5+1+1-4=7 (hit) | TECH-F [x12] vs. Slime King VII Dealing (29*16=464-50=414) Damage, Stunned Applied


    Players:
    Freyd | HP: 1311/1311 | EN: 50/148 | DMG: 29 | MIT: 98 | EVA: 3 (-1) | ACC: 7(+1) | BH: 71 | LD: 8 | FLN: 16 | HLY: 16 | TXV 32/3 | TRLBLD | REC: 8 | Para.Imm | Hyper: [1/3]
    Raidou | HP: 1150/1150 | EN: 124/138 | DMG: 29 | MIT: 64 | EVA: 6 | ACC: 5(+1) | BH: 63 | LD: 9 | AA | REC: 8 | V.D.: 126
    Kasumi | HP: 853/920 | EN: 45/118 | DMG: 28 | MIT: 40 | EVA: 4 | ACC: 7(+1) | BH: 18 | LD: 4 | KEEN: 1 | P.V.O | PHASE | STK: 40
    Celeste | HP: 801/851 | EN: 43/108 | DMG: 29 | MIT: 78 | EVA: 3 | ACC: 7(+1) | BH: 17 | BRN: 56 | HLY: 16 | PHASE
    Shiina | HP: 989/989 | EN: 112/118 | DMG: 1(-20) | MIT: 246 | ACC: 0 (-2) | EVA: 3 | BH: 29 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 39 | MENDING: 2 | REC: 8 | THRNS: 72
    Griswold | HP: 964/966 | EN: 67/96 | DMG: 21 | MIT: 227 | ACC: 4(+1) | BH: 28 | AA | FL. THRN: 16 | TAUNT | THRNS: 112


    Enemies:
    (2,0,0,1,0,0) Slime King V | HP: 283/1250 | DMG: 220 | MIT: 50 | ACC: 4 | EVA: 4 | FORM [2/2] (283)
    (0,3,0,0,0,0) Slime King VI | HP: 804/1250 | DMG: 220 | MIT: 50 | ACC: 4 | EVA: 0 | FORM [2/2] | Stunned (1250-446)
    (0,2,0,0,0,0) Slime King VII | HP: 836/1250 | DMG: 220 | MIT: 50 | ACC: 4 | EVA: 0 | FORM [2/2] | Stunned (1250-414)

    Slime King(s)
    King’s Aura: The <<Slime King>> is unaffected by Paralyze, Freeze and the Familiar’s Grappling skill.
    Almighty: The boss cannot be afflicted with both Lullaby and Hypnosis.
    Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
    Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
    Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
    Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.

    Slime Abomination:
    Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
    Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
    Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

     

  9. Attacks continued to bounce of Griswold, showing full well where Eruda had inherited her steady foot hold. The room filled with all manner of decay and gunk, and again Raidou slid in at break neck speeds. His target? The newly spawned goop that had collected armor in the shape of bones and shrapnel. A wake of empty, a vacuum tore in a sonic boom approach. A bright gold highlight leaves a streak the same in a defined line. The gap closed in a instant, but it would appear the opposition had seen this assault coming.

    It transmorphs, sliding its frame open into a doorway leaving a clear space for the nomad to pass harmlessly through. Such was the way of an amorphous blob monster. If they knew what to expect, just become door. Sliding to a halt and watching his skills fall away their durations spent, Raidou about faces and faces the creature in question. He'd best not expose his back to the enemy, and defense was always his go to.


    Spoiler

    Raidou regains +4 EN, +28 HP via BH
    ID #214357 | CD: 10 (Recovery/VD, +8 EN, +126 HP)

    Post Action | TECH-D [x16] (12 EN, +2/Shift): 14 EN - (Stamina) = 12 EN (Override, Miss 1 EN)
    Free Action | N/a

    ID #214356 | BD: 3+5+1-4=5, CD: 3 | ST-B Locked (hit) Dealing (0) Damage to Slime King IV


    Players:
    Freyd | HP: 1311/1311 | EN: 68/148 | DMG: 29 | MIT: 98 | EVA: 3 (-1) | ACC: 7 | BH: 71 | LD: 8 | FLN: 16 | HLY: 16 | TXV 32/3 | TRLBLD | REC: 8 | Para.Imm | Hyper: [0/3]
    Raidou | HP: 1150/1150 | EN: 130/138 | DMG: 29 | MIT: 64 | EVA: 6 | ACC: 5 | BH: 63 | LD: 9 | AA | REC: 8 | V.D.: 126
    Kasumi | HP: 835/920 | EN: 58/118 | DMG: 28 | MIT: 40 | EVA: 4 | ACC: 7 | BH: 18 | LD: 4 | KEEN: 1 | P.V.O | PHASE | STK: 40
    Celeste | HP: 801/851 | EN: 55/108 | DMG: 29 | MIT: 78 | EVA: 3 | ACC: 7 | BH: 17 | BRN: 56 | HLY: 16 | PHASE | CHRG [2/3]
    Shiina | HP: 989/989 | EN: 107/118 | DMG: 1(-20) | MIT: 246 | ACC: 0 (-1) | EVA: 3 | BH: 29 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 39 | MENDING: 2 | REC: 8 | THRNS: 72
    Griswold | HP: 964/966 | EN: 75/96 | DMG: 21 | MIT: 227 | ACC: 4 | BH: 28 | AA | FL. THRN: 16 | TAUNT | THRNS: 112


    Enemies:
    (1,2,0,1,0,4) Slime King III | HP: 1572/2500 | DMG: 220 | MIT: 50 (-20) | ACC: 4 | EVA: 4 | FORM [1/2] | Shatter [1/3] (1572)
    (0,1,0,0,0,0) Slime King IV | HP: 1250/1250 | DMG: 220 | MIT: 50 | ACC: 4 | EVA: 4 | FORM [2/2]
    (0,0,0,0,0,0) Slime King V | HP: 1250/1250 | DMG: 220 | MIT: 50 | ACC: 4 | EVA: 4 | FORM [2/2]

    Slime King(s)
    King’s Aura: The <<Slime King>> is unaffected by Paralyze, Freeze and the Familiar’s Grappling skill.
    Almighty: The boss cannot be afflicted with both Lullaby and Hypnosis.
    Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
    Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
    Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
    Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.

    Slime Abomination:
    Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
    Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
    Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

     

  10. Locking eyes with Kasumi, the Mugen Tenshin duo knew how to deal with this. An opponent could not act if they were destroyed, and a shattered enemy cannot fight. Although he despised the notion, here it was not the time for semantics. He pays the girl a silent nod, joining in her bull rush as their paths intertwine. In a change of direction, they manage to dazzle the opponents into targeting the wrong individual. As the trail of purple interweaves with his own gold, both connect with heavy handed blows. Where Kasumi's was a pair of palms, Raidou's was a single followed by a swing of his blade. The armor softened moments before a cut came through. An attack in tandem glances off the edge of Auric, sending a shower of sparks as he follows through. Using the creatures own attack as a pivot point, the nomad slides around its back, offering a following elbow sending it forward in a tumble.


    Spoiler

    Raidou regains +4 EN, +63 HP via BH
    ID #214140 | CD: 9 (+8 EN, +126 HP) via Rec/VD

    Post Action | TECH-D [x16] (12 EN, +2 Shift): 14 EN - (Stamina) = 12 EN
    Free Action | N/a

    ID #214139 | BD: 7+5+1-4=9, CD: 5 | ST-B Locked (hit) Dealing (29*16=464-50=414) Damage to Slime King III, Shatter [1/3] Applied (-20 Miti)


    Players:
    Freyd | HP: 1311/1311 | EN: 87/148 | DMG: 29 | MIT: 98 | EVA: 3 (-1) | ACC: 7 | BH: 71 | LD: 8 | FLN: 16 | HLY: 16 | TXV 32/3 | TRLBLD | REC: 8 | Para.Imm
    Raidou | HP: 1150/1150 | EN: 119/138 | DMG: 29 | MIT: 64 | EVA: 6 | ACC: 5 | BH: 63 | LD: 9 | AA | REC: 8 | V.D.: 126
    Kasumi | HP: 835/920 | EN: 58/118 | DMG: 28 | MIT: 40 | EVA: 4 | ACC: 7 | BH: 18 | LD: 4 | KEEN: 1 | P.V.O | PHASE | STK: 40
    Celeste | HP: 784/851 | EN: 66/108 | DMG: 29 | MIT: 78 | EVA: 3 | ACC: 7 | BH: 17 | BRN: 56 | HLY: 16 | PHASE | CHRG [1/3]
    Shiina | HP: 983/989 | EN: 108/118 | DMG: 1(-20) | MIT: 246 | ACC: 0 (-1) | EVA: 3 | BH: 29 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 39 | MENDING: 2 | REC: 8 | THRNS: 72
    Griswold | HP: 957/966 | EN: 72/96 | DMG: 21 | MIT: 227 | ACC: 4 | BH: 28 | AA | FL. THRN: 16 | TAUNT | THRNS: 112


    Enemies:
    (0,0,1,0,0,4) Slime King II | HP: 2122/2500 | DMG: 220 | MIT: 50 (-20) | ACC: 4 | EVA: 4 | FORM [1/2] | Shatter [1/3] (2122)
    (0,2,0,0,0,3) Slime King III | HP: 2005/2500 | DMG: 220 | MIT: 50 (-20) | ACC: 4 | EVA: 4 | FORM [1/2] | Shatter [1/3] (2419-414)
    (0,0,0,0,0,0) Slime Abomination #5 | HP: 900/900 | DMG: 100 | MIT: 40 | ACC: 4 | EVA 2 (900)

    Slime King(s)
    King’s Aura: The <<Slime King>> is unaffected by Paralyze, Freeze and the Familiar’s Grappling skill.
    Almighty: The boss cannot be afflicted with both Lullaby and Hypnosis.
    Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
    Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
    Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
    Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.

    Slime Abomination:
    Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
    Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
    Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

     

  11. Auric Sunlight pivots as Raidou's hand opens up. The blade turns to match the length of his arm, glowing in a bright gold light. The brilliance of it confirms something potent on deck. Kneeling low, his legs spreading wide as he hunches down, the robe finding a bit of grime on the floor to soak up. A sudden discharge as Raidou took an unimaginable speed toward the boss. Slime King held strong, he intends to drag the blade through his opponent.

    "Heads up!" from Freyd sees his eyes dart upward. His body jerks to a halt seeing the robe sway forward in the gust of momentum. 

    The color on his blade falters, the moment lost. "Good call." Raidou remarks, taking the opportunity as tubes of slime help themselves out from beneath a massive slotted metal panel. Turning the steel back to neutral, he'd cordon off and wait for another opportunity to rise for him to make good upon. 


    Spoiler

    Raidou regains +4 EN, +63 HP via BH
    CD 10 (+8 EN, +126 HP) ID #214127

    Post Action | ST-B (x20, 20 EN): 20 EN - (Stamina) = 18 EN (Override: 1 EN)
    Free Action | N/a

    ID #214126 | BD: 2+5+1-4= 4 (missed) vs. Slime King


    Players:
    Freyd | HP: 1311/1311 | EN: 79/148 | DMG: 29 | MIT: 98 | EVA: 3 (-1) | ACC: 7 | BH: 71 | LD: 8 | FLN: 16 | HLY: 16 | TXV 32/3 | TRLBLD | REC: 8 | Para.Imm
    Raidou | HP: 1150/1150 | EN: 119/138 | DMG: 29 | MIT: 64 | EVA: 6 | ACC: 5 | BH: 63 | LD: 9 | AA | REC: 8 | V.D.: 126
    Kasumi | HP: 818/920 | EN: 64/118 | DMG: 28 | MIT: 40 | EVA: 4 | ACC: 7 | BH: 18 | LD: 4 | KEEN: 1 | P.V.O | PHASE | STK: 40
    Celeste | HP: 767/851 | EN: 77/108 | DMG: 29 | MIT: 78 | EVA: 3 | ACC: 7 | BH: 17 | BRN: 56 | HLY: 16 | PHASE | Vanish [2/3]  | HYPER [2/3] | CHRG [0/3]
    Shiina | HP: 954/989 | EN: 108/118 | DMG: 1(-20) | MIT: 246 | ACC: 0 (-1) | EVA: 3 | BH: 29 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 39 | MENDING: 2 | REC: 8 | THRNS: 72
    Griswold | HP: 929/966 | EN: 83/96 | DMG: 21 | MIT: 227 | ACC: 4 | BH: 28 | AA | FL. THRN: 16 | TAUNT | THRNS: 112


    Enemies:
    (7,4,2,0,0,6) Slime King I | HP: 599/5000 | DMG: 220 | MIT: 50(-20) | ACC: 4 | EVA: 4 | Shatter [2/3] | BRN [112/1] | TXV [32/3] (2219)
    (2,0,1,0,0,0) Slime Abomination #4 | HP: 189/900 | DMG: 100 | MIT: 40(-20) | ACC: 4 | EVA 2 | Shatter [1/3] (604-415)

    Slime King
    King’s Aura: The <<Slime King>> is unaffected by Paralyze, Freeze and the Familiar’s Grappling skill.
    Almighty: The boss cannot be afflicted with both Lullaby and Hypnosis.
    Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
    Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
    Royal Gel: On an MD 9-10, the <<Slime King>> will launch an AoE attack at the four players with the highest hate, dealing 160 DMG and afflicting them with T4 Blight for two turns. This skill cannot occur once <<Gelatinous Form>> has activated.
    Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
    Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more.

    Slime Abomination:
    Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
    Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
    Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

     

  12. 19 hours ago, Morningstar said:

    7.25.2023

     

     ITEM IDENTIFICATION

      Hide contents
      Hide contents
    • Shop Post: Link
    • Transaction Date: 7/25/2023
    • Cost of Transaction: 320 col
    • Crafter's Profession: Appraiser
    • Crafter's Rank: 3
    • Item Name: Artisan Chocolate Bar
    • Item Tier: 1
    • Item Type: Dessert
    • Item Rarity: Perfect
    • Item Enhancements: Mitigation III
    • Craft/Appraisal/Obtainment IDs & Rolls: ID: 214032 LD: 11 CD: 2 BD: 3
    • Item Description: A hand-crafted chocolate bar wrapped in a glossy pink wrapper.
      Hide contents
    • Shop Post: Link
    • Transaction Date: 7/25/2023
    • Cost of Transaction: 320 col
    • Crafter's Profession: Appraiser
    • Crafter's Rank: 3
    • Item Name: Elixir of Wrath
    • Item Tier: 1
    • Item Type: Potion
    • Item Rarity: Perfect
    • Item Enhancements: Damage III
    • Craft/Appraisal/Obtainment IDs & Rolls: ID: 214033 LD: 10 CD: 8 BD: 5
    • Item Description: A crimson liquid in a glass vial. Around the vial is a black shell that is shaped like the jaws of an unidentifiable beast. The potion, when consumed, sends the user into an enraged state, causing violent outbursts in addition to great power.
      Hide contents
    • Shop Post: Link
    • Transaction Date: 7/25/2023
    • Cost of Transaction: 320 col
    • Crafter's Profession: Appraiser
    • Crafter's Rank: 3
    • Item Name: Elixir of Wrath
    • Item Tier: 1
    • Item Type: Potion
    • Item Rarity: Perfect
    • Item Enhancements: Damage III
    • Craft/Appraisal/Obtainment IDs & Rolls: ID: 214034 LD: 10 CD: 4 BD: 7
    • Item Description: A crimson liquid in a glass vial. Around the vial is a black shell that is shaped like the jaws of an unidentifiable beast. The potion, when consumed, sends the user into an enraged state, causing violent outbursts in addition to great power.
      Hide contents
    • Shop Post: Link
    • Transaction Date: 7/25/2023
    • Cost of Transaction: 320 col
    • Crafter's Profession: Appraiser
    • Crafter's Rank: 3
    • Item Name: Gummy Vitamins
    • Item Tier: 1
    • Item Type: Potion
    • Item Rarity: Perfect
    • Item Enhancements: Probiotics III
    • Craft/Appraisal/Obtainment IDs & Rolls: ID: 214035 LD: 3 CD: 10 BD: 1
    • Item Description: A small capsule full of gummy bear vitamins. There are six in total and the colors are randomly selected from blue, green, red, orange, yellow, and purple.
      Hide contents
    • Shop Post: Link
    • Transaction Date: 7/25/2023
    • Cost of Transaction: 320 col
    • Crafter's Profession: Appraiser
    • Crafter's Rank: 3
    • Item Name: Health Potion
    • Item Tier: 1
    • Item Type: Potion
    • Item Rarity: Perfect
    • Item Enhancements: HP Recovery III
    • Craft/Appraisal/Obtainment IDs & Rolls: ID: 214036 LD: 16 CD: 9 BD: 6
    • Item Description: A red liquid contained in a simple round flask. It tastes sweet and medicinal.
      Hide contents
    • Shop Post: Link
    • Transaction Date: 7/25/2023
    • Cost of Transaction: 320 col
    • Crafter's Profession: Appraiser
    • Crafter's Rank: 3
    • Item Name: Artisan Chocolate Bar
    • Item Tier: 1
    • Item Type: Dessert
    • Item Rarity: Perfect
    • Item Enhancements: Mitigation III
    • Craft/Appraisal/Obtainment IDs & Rolls: ID: 214037 LD: 12 CD: 6 BD: 3
    • Item Description: A hand-crafted chocolate bar wrapped in a glossy pink wrapper.
      Hide contents
    • Shop Post: Link
    • Transaction Date: 7/25/2023
    • Cost of Transaction: 320 col
    • Crafter's Profession: Appraiser
    • Crafter's Rank: 3
    • Item Name: Fortune Cookie
    • Item Tier: 1
    • Item Type: Snack
    • Item Rarity: Perfect
    • Item Enhancements: Loot Die III
    • Craft/Appraisal/Obtainment IDs & Rolls: ID: 214038 LD: CD: 8 BD: 5
    • Item Description: A tasty bit-size cookie. Crack open its brittle shell and discover a glimpse of your future.

     

     JUNK SALE

      Hide contents
    • x1 T4 Perfect Consumable | 950 col
    • x2 T4 Rare Trinkets | 2,800 col

    TOTAL3,750 col

     

    yes

  13. Eruda's words found him turn after placing that lily into her hair. "I can get tired, just normally doesn't happen." Raidou acknowledged the oddity, given that his encumbrance was nearly all his weapon and nothing else. When it was sheathed, its weight wasn't prevalent. "I did, at least loosely. I knew about the abandoned sections of the city. Although I did have to do some digging." The man offers as he starts to kneel down. "Long story. A lot of events, a dream or two. I also studied some classical dances in the real world. But I hardly put them into practice before Aincrad."

    Slinking down and fumbling a bit behind his back, his glasses from his brow made him appear just a regular man. Not the Red Wanderer, not the Captain of the Vanguard, or the Faceless Lord but a man. "I didn't quite picture it myself I must admit." He remarks, finding the sentiment a curiosity. Here he was in a big extravagant yet forgotten chamber, what little gleam on the marble floors being dimmed by a swelling of static above. The crackle can be heard through paneled windows, causing everything to stir into a opaque cloud cover. A quizzical look back to Eruda, his gaze growing solid. "There is nothing you cannot do Eruda, if you put your mind to it." The look on his face confirmed he believed it true, that same adamant stare that he'd wore time and time again. But what was absent? His anger.

    Another swelling and lightning seems to connect with the roof, causing a flash of light to play through the top. It appeared as though it was threatening to cave the place in and yet it held strong. Taking her hand in his, he'd smile limply. Ignoring the storm above and behind his eyes. He'd never seen so clearly.

  14. An earnest smile from the nomad as he continued to sway with Eruda in tow. He was leading, finally taking the initiative on everything the girl wished was true. Their chains broken, as the thunderstorm above acted as though it was clapping. "I'm glad you like it. Neither of us seem to be interior decorators. So prefinished seemed amicable." The tapping of their feet in time with the music "Its secluded, but still close enough to get around. The elven city doesn't see a lot of foot traffic. They're good people."

    Raidou was playing the part of salesman, but only because he truly believed every word. "Sorry I didn't message you sooner, but bureaucracy." The quick explanation that should be self explanatory. The rhythmic notes of the piano finally start to come to close and Raidou really cuts loose. "it took me 3 days to decide where to put the sink in the kitchen. This is better." The nomad chuckles as he moves to the fountain, and for the first time that anyone had ever seen.

    He was out of breath

    "Yes." the decree as he held fast working to stabilize his breath. "I get around, quite a bit actually. I have been all over every floor at this point. This was a gathering point if you could believe it." He struggled out between troubled exhales. The red wanderer started to dig through his inventory, and started to take out various little bits and bobbles. A bottle of wine with the strangest purple colored liquid sloshing around in a fat rounded bottom. A good size silver box with an ornament that matched the statue in the center of the estate. "Your father agreed, a lot easier then I thought he would." Slinking off the fountain, he twists his right hand in the air. Popping into existence a light pink lily that he slides behind her left ear.

    In the off hand, behind his back a twist. Drawing her eyes to the lily.

  15. If Hilda had been back for that long, and yet she'd yet to clean most of it. She was waiting for someone. Like a father leaving a bedroom untouched after their son went to college. A coping mechanism. "I have had a similar feeling, although I cant explain it." Taking a space on the wall, pressing his back where that red haired child turned man would once lean over. "Sick?" Raidou found the oddity both strange yet real. Although he'd hardly experienced anything as drastic, he did feel a bit light headed the days that followed.

    Curious, Raidou fishes around in his pocket and plucks a singular black feather. One that others had abandoned on the streets of Ladonia. "I found this, shortly after the event. Celeste has confirmed the Ifrit or the wreckage of it hasn't been spotted since." The nomad remarks spinning the thing in his hand. "Moreover, Razwell hasn't been seen since." Although he hardly came for a political discovery. Catching her words, Raidou uses it as a reason to change subjects.

    "Yeah, Simmone has been a little worried I suppose. I take it you shared some words on the regular?" The nomad acknowledges he hardly knew their relationship and yet the Black Cat had taken a keen interest. That second statement, he'd choose to ignore. Best to keep his imagination in check, and he wasn't touching that one. "Well, as far as I can tell APD and its investigators have since given up their hunting. Most of their members have been silent." Taking a cup and pouring slowly the cider into the cup, it still steams in a display of heat. "And for once it wasn't my doing." Just dropping the hammer like it was a small detail, knowing where her attentions were headed. The white lily that almost replaced Opal, was just as predictable as always.

    Pushing the cup into her hands, a smile. "I do, he's a real good friend of mine. I owe him a great deal." chuckling as he'd take a seat, right where he sat in a dream. "I warned him, but he was persistent. Trust me Hilda." The first time he'd ever used her real name. The one that he has always known. "There is nothing to worry about." Reaching over and sliding the place mat over and taking a bite of her really burnt bread.

    He cant help but cough sharply as he ate charcoal

    "Give him time, he's harmless. At least to you. Now lets eat."

  16. The guy smiles as he tilts slightly to one side, his head turned ever the smallest bit finding the change adorable. "I think it suits you fine. and I know you would. You are strong like that." Raidou admits fishing a basket off the countertop and starting to pile the golden fruit in it, much like it would appeared before. Helping collect dishes and place them down on the table, cutlery in tandem. A meticulous pressing of each one like laying out a floor plan. Once the table is set, Raidou picks a vase and moves outside.

    "No problem." The dude caught a bit, Hilda sure had caught the Shiina bug. Plucking one of the small lilies, he eyes the man at the entrance and pays him a single nod. She was doing fine, and he'd need not worry on her behalf. Paying the man a wave, indistinguishable in his current attire. Wandering back in and finding the fireplace, he'd place the vase upon its top. It offers the room the slight bluish glow. "How long have you been back?" Another question that would work to confirm his suspicions in a inconspicuous way. The nomad didn't want to alarm her.

    "She used to barge into my house back home." Raidou admits to the few odd occasions his mother had fished the girl out of the koi pond. "She really likes fish for some reason." He comments not understanding that Shiina just sewed chaos and it wasn't an inkling to any one dastardly affair. "I know Simmone has been looking for you." Changing the subject from the shrieking harpy that was the songstress. Finding a seat, and waiting to see the woman enjoy her cider. "No glasses, don't need them." put simply and without an explanation. 

  17. Standing in the front door, as Eruda helped herself down the left of a pair of twin curved stairs. The man cant help but share a smile. He'd reach behind him and pull the doors closed, trapping the music inside and putting the rest of the world away for a day.

    "Not now, this is the best part." Raidou remarked, squeezing the woman's hand tightly as he'd place a singular index to her lips. The warmth from her did leagues to push his heart to a pounding rhythm he could hear in his ears. The rays of light that bled in from above cast the most caressing glare upon the white marble beneath their feet. A sharp twirl sees the girls dress take aloft, as a memory of their first moment played in his head. The shift of her hand in rotation of his, he'd keep her in the pirouette and recall the moment on the ice where Haine had started this. The smell coming off of him distilled from a flower found in the cavern on floor 22, that single blossoming lily that reminded him of her importance.

    Another drastic twist, recalling a memory of flames. Again, and they were in a sewer sliding on slime. "I was busy." The nomad remarks as he lowers her into a dip. "This took some serious planning." He admitted quite readily. The red wanderer had gotten up hours ago. To distill a perfume, to place a tiny crystal into a banister. "At first, I figured we can use it as a jumping point for furnishing the house." Then he pulls her back up and turns the girl away from him holding the opposite ones now.

    "But that didn't seem good enough, so I uh... did some traveling." As the world seem to come crashing down beneath every step. "And I had to do better. This is what I came up with." A few tapping steps pushes them further from the entrance. They'd find their seclusion from the world, and little did the woman know but Raidou had already spoken to her father. Despite his protective natures, the old man had accepted without the slightest hang up. It would appear that Raidou had more then earned his respect, especially with his direct approach.

    Sparks began to rain across the chamber, the grumble from outside the building as a coming storm proved how amped he was. They could let passions run wild, because if lightning ended up blowing this place up, there would be no one around for miles to be collateral damage.

  18. Alexander finally broke away long enough to pay both players a refill. But it was clear that his wife had clearly his attention. A couple of the players that still held residence near the hearth added a couple more logs, it seems that a quiet had claimed the place and stuck like glue. Either they were terrified of a pair of eccentric weirdos or they were eating mental popcorn at the drama. Even still, they had an audience that neither player seemed to acknowledge. Helping a pair of fingertips around the rim of his glass, a slight spin as he spoke. "Is it?" Raidou dismissed it with a smile, is heart laid to bear and he found it to be a little raw. Such was speaking so clearly your mind, a soul exposed.

    "That I'll drink to." Raidou offers the unsweetened tea to his lips, and takes a hearty swig and clicking it against the countertop. "Labels. Nearly impossible to live up to expectations set on you." He responded quizzically in return with a disarming exhale finding himself replacing the glasses. "I think its easy to let them stick. A frontliner, a friend, a monster, a jerk." Allowing a pause as he searched his thoughts, finding a chain of voices matching every label. He'd met hundreds of players, and to each prescribed a different perspective to he was.

    "A villain, a murderer." His memories found their way back to Gabrandr's trial. He still felt the exact same way he did before. The nomad found himself getting into monologue status. "Anyway, the point is. People will always find a way to paint you the way that they want to view you. Fuck them, be you. I've worn my own share of hats, and frankly I'm not really a hat person. I can pretend they fit, they may look like they fit. But its hardly ever the whole story." Raidou couldn't help but feel her confusion, for it was so close to his own it was as if she was reading him like a book. "Its the little things." Raidou gestures to a cup in her hand, and then to Alexander. "Your important. I don't need to know you well to know that. A teacher, A friend. Maybe they don't fit, because they are all you."

    Another drink, before a single quote

    "With every broken bone, we live." then to defuse the heavy moment, he tilts his head and looks down. "An arch nemesis?" The question has him find a smile, as he sized up the woman's yoga pants with a raised brow. "Do I have to ask?"

  19. The chained footsteps of an occupant confirmed some suspicion. So few knew of this place, that it couldn't be anyone else could it? Catching the odd appearance and look from Hidden, Raidou's mind becoming fixated on but a single phrase. "Book Boy?" He reciprocated, finding the only source to be an odd one. Shiina. Moving into Sey's old abode, the last time he was here was the better part of years ago. The walls had taken to a bit of disrepair, and the layer of soot had claimed most of the surfaces. Picture frames covered in dust, but still housed faint happy memories. The quaint floral patterns on the walls, the fireplace unlit. Raidou's suspicions confirmed, that even Hilda had experienced the same change of self.

    She seemed happy

    "No one saw me." Gestures to his back, accenting the lack of the robe. "Smells good in here. I cant say I have considered you a cook before. Always too busy." prodding her response carefully as to see what her answer would be. Moving into the dining area, clearing a place out that seemed suitable. The very same he'd taken in a dream. "I brought you something." Placing the bag of metallic looking gilded apples and the corked bottle of cider upon its surface. Finding a rag, which reminded him instantly of the white fifth. It undoubtedly left by the red haired child. Taking it in hand and beginning to clean the top of the table, as well as the chairs. "It's some delicacies from floor 1 and 4. Thought you could try them out." Yelling his response and keeping the mood light, as dark thoughts of the past preyed upon his mind.

    "So Shiina, She visit often?" As he glanced over and saw a small nest egg of egg shells in one of the corners. Just above a small burrow in the trim of the wall.

  20. The strong ivory architecture was just as he remembered it. The heavy and regal appearance that held against decay despite the vacancy. Effervescent water still roaring off the crested hill of the sun elves that remained and called this place home. A subdued outcry as it casted a streak of color from moisture that escaped the main body. An arched bridge that gleamed in the afternoon sun, polished and yet dormant and abandoned. It had been a considerable amount of time since Raidou was here last.

    Whereas before he hardly had a chance to become enraptured by its beauty. But in the current absence of desires to push, as if life had become that much less demanding. It left a vacuum to allow the appreciation of such simple things. In the capital, Raidou's feet trace from building to building in shops that he'd visited time and time again:

    "Thank you for giving me a hand on such short notice, Alyms." The nomad remarks offering a bag of sizeable coin to the woman. The gray haired elf smiles, pushing a strand of locks from her eyes that reveals an array of wrinkles near them. Alyms was old for an elf, which made her eons old. "Please, after all you've done wanderer." She offers quizzically, to which Raidou responds. "Raidou is fine." with a dismissive wave of his hand and a smile. "Quite the pretty penny, this Elsire. Who's it for?" Alyms remarks shuffling it into a small linen bag. "Someone special." as he plucks it from the counter.

    The ring of a bell, as a chunky looking elf that could almost play the part of dwarf ushers into view. "Raidou." he barks with a wide grin, waddling behind a countertop. "Rabilik, I know its been a bit." hopping up on a stool, the thing bends a bit beneath his feet. "Damn right its been, slaughtered any more spiders lately?" He offers with a chuckle and they share a firm handshake as was his custom. "Not lately, has it been quiet around here?" The red wanderer prods. "Quite, what can I do for a soldier of the people with such 'renown.'" Rabilik gests in good fun. Raidou cant help but reciprocate the smile "It wasn't that big of a deal. I'd like one of those music boxes if you would." the short elf laughs and raises an eyebrow. "Do you want this one to explode to?" and Raidou lifts his hands. "Remembered that did you? No this one isn't meant for something so... dangerous I'm afraid. Although space above it for jewelry would be nice. I can pay twice the normal rate." Rabilik grimaces in denial. "Please, my ass would be out of a job, I'm hurt you'd think I'd charge you anything extra. After all, your a damn elf in my book."

    As Eruda would enter the building, to which the coordinates led. A ping on his HUD, as music would begin to play in that chamber. Like a piano playing, an alarm turned ambiance.

    "Thats my cue Rabilik. I'll come pick it up..." Rabilik interrupts him by slamming the device on the countertop. "This should do yeah?" A silvered box with a figure akin to an angel upon its top. "I...yes." Raidou remarks, he was a master craftsman as much as he'd remembered. Quite a number of odd objects produced by the man and many like him. Something so simple was child's play. "Thanks, you grumpy old fool." They share a smile, and exchange currency. "Only for you, now get your ass out of here before I drag you into another mineshaft."

    Down the length of the city, passing by a player absent square. Basically no one visited Aradennia but him, and as such the local populous knew him greatly. All the tiny odd jobs that he'd performed here, the ones that other players found to much of a hassle by comparison to what they could offer as a reward. But to him they were people just struggling to get by. Some would treat them as fixtures or furniture, but to him they were people with lives and motivations. They needed a hand that he gave. Just like Anna or the citizens of Charko.

    Bouncing down a set of stairs into the abandoned sections of the city, and through the various walks of dramatically overwhelming natural growths. Passing his hands across brush as he shuffled them from his path. They bloom beneath his grasp, a gathering skill showing his connection to it. As he'd continue, he'd raise a hand and gesture for a quick swap of his attire. Away goes the robe of the wanderer, and the drab appearance of a man who wanted to hide.

    An in its absence? A full on suit and tie, that he'd seen in a dream once.

    Raidou | HP: 1000/1000 | EN: 138/138 | DMG: 12 | MIT: 44 | EVA: 4 | ACC: 2 | BH: 55 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 110 | V.O.: 165

    Spoiler

    Raidou, The Wandering Protector
    Level: 32
    Paragon Level: 94
    HP: 1000/1000
    EN: 138/138

    Stats:
    Damage: 12
    Mitigation: 44
    Evasion: 4
    Accuracy: 2
    Battle Healing: 55
    Loot Dice: 6
    BLGT: 32
    REC: 8
    TAUNT
    V.D.: 110
    V.O.: 165

    Equipped Gear:
    Weapon: Ebon Star - Vanguard Revenant [T4/Demonic/Straight Sword]: V.O 2, Taunt, Blight 1
    Armor: Red Wanderer's Resolve - Sympathy [T1/Demonic/Cloth] 2 Evasion, 2 Vampiric Defensive
    Misc: Vision of Wisdom - Whisper [T4/Demonic/Trinket] Evasion 1, Recovery 2, Accuracy 1

    Skills:
    Straight Sword R5
    Cloth Armor R5
    Battle Healing R5
    Howl
    Searching R5
    Fighting Spirit
    Energist
    Charge
    Quick Change

    Active Mods:
    Detect
    Athletics
    Vengeful Riposte
    Tracking
    Justified Riposte

    Inactive Mods:

    Addons:
    Nimble
    Ferocity
    Precision
    Focused Howl
    Stamina
    Reveal

    Active Extra Skills:
    Parry
    Survival
    Forgotten King’s Authority
    Concentration

    Battle Ready Inventory:
    Teleport Crystal x2
    Resonance of the Grave [T1/Perfect (Instant)/Debuff/Incarceration] [184322] x1
    Misperception Masterpiece/Instant (4): [178761] [200882][200893][200896] x4
    Hypnosis 2 Masterpiece/Instant: 186609 x
    Lullaby 2 Masterpiece/Instant: 190648 x

    Housing Buffs:
    Well Rested: -1 energy cost for the first three expenditures of each combat
    Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
    Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
    Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
    Item Stash: +1 Battle Ready Inventory Slot
    Delicious: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed.
    Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
    Col Stash: +5% bonus col from monster kills and treasure chests
    Advanced Training: +10% Exp to a thread. Limit one use per month [0/1]
    Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
    Decor []: This buff affects the player and their choice of up to two party members.

    Guild Hall Buffs:
    Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
    Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

    Scents of the Wild:
    Kumatetsu Statue: +1 Base Damage for a thread

     

  21. 24 minutes ago, Rencesvals said:

    Item #1:

    Name: Defense Mechanism
    Crafting ID: 213911
    Roll: CD12
    Item Type: Light Armor
    Tier: 4
    Quality: Perfect
    Enhancements: MIT 2, REC 1
    Description: An armored set of obsidian-colored greaves, gauntlets, and breastplate. The smooth outer rims of each curvaceous segment are purposely interrupted by decorative spikes. Comparable to the thorns of a rose, they seem to suggest a level of care is to be taken before approaching its wearer.
    Post Link: https://www.sao-rpg.com/topic/39174-f21-r7-blacksmith-the-knight-shift-open/?do=findComment&comment=673760

    Upgraded to Demonic quality at a cost of 1 demonic shard.  Result:

    Name: Defense Mechanism
    Crafting ID: 213911
    Roll: CD12
    Item Type: Light Armor
    Tier: 4
    Quality: Demonic
    Enhancements: MIT 2, REC 2
    Description: An armored set of obsidian-colored greaves, gauntlets, and breastplate. The smooth outer rims of each curvaceous segment are purposely interrupted by decorative spikes. Comparable to the thorns of a rose, they seem to suggest a level of care is to be taken before approaching its wearer.
    Post Link: https://www.sao-rpg.com/topic/39172-rencesvals-evaluations/?do=findComment&comment=673812

    Cost: 1 demonic shard

     

    Item #2

    Fusing 4x T1 Uncommon Light Armor (2135772, 213573, 213574, 213577) to T1 Perfect Light Armor

    Name: Delulu #2 (Light Armor)
    Crafting ID: 213982
    Item Type: Light Armor
    Tier: 1
    Quality: Perfect
    Enhancements: MIT 2, REC 1
    Description: A black leather suit with white hood and trim.
    Post Link: https://www.sao-rpg.com/topic/39172-rencesvals-evaluations/?do=findComment&comment=673812

    Item #3

    Name: Delulu #1 (Abyssal Blade)
    Crafting ID: 213578
    Roll: CD12
    Item Type: 1HSS
    Tier: 1
    Quality: Perfect
    Enhancements: DMG 3
    Description: A straight sword with an all black blade and a leather-wrapped handle. 
    Post Link: https://www.sao-rpg.com/topic/39172-rencesvals-evaluations/?do=findComment&comment=673812

    Yar, it good

  22. "My dear, Hilda. I see you, as I did in the mirror.  I saw both of these versions of you. But before the 'real' you and the one in the mirror was reversed."
    "I think she found her way"

    ~

    The city of Taft, the colorful mishmash of buildings. The ringing bell of a clocktower playing the part of a reminder. A sack of gilded apples under his left arm, and a bottle of signature cider from a place on floor 4. The inventory a curious thing given the stuff was still hot, as if time stopped whenever it found its way into its little pocket. The roar of footsteps and of chuckles, of conversation created the white noise of civilization. Raidou's joined the fray, becoming one with the roar. Passed the huge church whose architecture dwarfed most of the city. Into an unkempt paradise, whose keeper still sought safety out from the eyes of the seekers that wanted them out.

    Raidou knew the place, a meeting or two that would change lives.

    As he slid into the garden of eden where history changed for three people. Bare faced, no robe. A disguise nearly better then all others, the ability to hide in plain sight. None took note of the plain looking fellow as he permeated a sea of glowing blue lilies. They welcomed him in their twist of day to night, a twilight in the afternoon. The soft rap on a door still finding a layer of dust, despite every effort to clean it up.

    *thunk, thunk*

    The woman that held within was likely hardly expecting company, and it was simply a hunch that Raidou assumed she here. Most couldn't escape his gaze, but Hidden was one.

    Raidou | HP: 1000/1000 | EN: 138/138 | DMG: 12 | MIT: 44 | EVA: 4 | ACC: 2 | BH: 55 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 110 | V.O.: 165

    Spoiler

    Raidou, The Truth
    Level: 32
    Paragon Level: 94
    HP: 1000/1000
    EN: 138/138

    Stats:
    Damage: 12
    Mitigation: 44
    Evasion: 4
    Accuracy: 2
    Battle Healing: 55
    Loot Dice: 6
    BLGT: 32
    REC: 8
    TAUNT
    V.D.: 110
    V.O.: 165

    Equipped Gear:
    Weapon: Ebon Star - Vanguard Revenant [T4/Demonic/Straight Sword]: V.O 2, Taunt, Blight 1
    Armor: Red Wanderer's Resolve - Sympathy [T1/Demonic/Cloth] 2 Evasion, 2 Vampiric Defensive
    Misc: Vision of Wisdom - Whisper [T4/Demonic/Trinket] Evasion 1, Recovery 2, Accuracy 1

    Skills:
    Straight Sword R5
    Cloth Armor R5
    Battle Healing R5
    Howl
    Searching R5
    Fighting Spirit
    Energist
    Charge
    Quick Change

    Active Mods:
    Detect
    Athletics
    Vengeful Riposte
    Tracking
    Justified Riposte

    Addons:
    Nimble
    Ferocity
    Precision
    Focused Howl
    Stamina
    Reveal

    Active Extra Skills:
    Parry
    Survival
    Forgotten King’s Authority
    Concentration

    Inactive Extra Skills:

    Battle Ready Inventory:
    Teleport Crystal x2
    Resonance of the Grave [T1/Perfect (Instant)/Debuff/Incarceration] [184322] x1
    Misperception Masterpiece/Instant (4): [178761] [200882][200893][200896] x4
    Hypnosis 2 Masterpiece/Instant: 186609 x
    Lullaby 2 Masterpiece/Instant: 190648 x

    Housing Buffs:
    Well Rested: -1 energy cost for the first three expenditures of each combat
    Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
    Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
    Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
    Item Stash: +1 Battle Ready Inventory Slot
    Delicious: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed.
    Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
    Col Stash: +5% bonus col from monster kills and treasure chests
    Advanced Training: +10% Exp to a thread. Limit one use per month [0/1]
    Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
    Decor []: This buff affects the player and their choice of up to two party members.

    Guild Hall Buffs:
    Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
    Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

    Scents of the Wild:
    Kumatetsu Statue: +1 Base Damage for a thread

     

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