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Posts posted by Raidou
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23 hours ago, Zenshu said:
Shop Post: Reaper's Aegis Cost of Transaction: 1 material + 1 Demonic Shard (Paid by Nari-Lanreth) Crafter's Profession: Tailor Crafter's Rank: 4 Item Name: Reaper's Aegis Item Tier: 4 Item Type: Light Armour Item Rarity: Daemonic Item Enhancements: Evasion [2 Slots], Mitigation [2 Slots] Craft/Appraisal/Obtainment IDs & Rolls: ID213894 Item Description: Dark as the night sky, this multi-piece set of light armour configures a flexible leather undergarment, supported and covered by various plates that are placed in the weakest of points - protecting the wearer's vital points, without compromising the movement and flexibility of the individual. Approved, but the Quality is Demonic (you weirdo.)
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As the battlefield turned to the strangest dance off, mixed with some seriously heavy blows. The vaccum produced by Freyd dealing a considerable number and dwindling the beasts size, Kasumi softening its armor and Griswold holding its attention. This immediately brought back memories from the prior exchange with the Slime King. Footing in this chamber was always a bit of a fleeting issue. Another handful of ash salts into his palm, dragging it down the length of his blade sees it adhere and catch ablaze. His feet slide low, Raidou's skills begin to fire one by one:
[Nimble] Activated
[Charge] Activated
[Athletics] Activated
[Precision] Activated
[Concentration] ActivatedAt speeds nearly ever matched, the nomad tears through the room. The sheer force alone sends bits of bone and splashes of slime out in his wake. The velocity cuts a path through muck which settles, leaving a distinguishable trail of flame upon the ground. Raidou connects and the detonation of fire through a wound that had yet to appear. A speed that only the girls could match, an ode to the lack of heavier armors. The robe sways as he spins the blade and points it toward his target. Always on the defensive he sizes his opponent for a rebuttal.
SpoilerRaidou regains +4 EN
ID #213920 CD: 9 (Recovery/VD Proc, +8 EN)
Post Action | TECH-G (x16, 12 EN, +2 Shift): 14 EN - (Rested 2/2; Stamina) = 11 EN.
Free Action | NoneID #213918 | BD: 9 (Crit+1). DMG (30*16=480-30=450) (CD 12 | ST-B unlocked), BRN [112/2] Applied
Players:
Freyd | HP: 1311/1311 | EN: 82/148 | DMG: 29 | MIT: 98 | EVA: 3 (-1) | ACC: 7(+1) | BH: 71 | LD: 8 | FLN: 16 | HLY: 16 | TXV 32/3 | TRLBLD | REC: 8 | Para.Imm | Vanish (1/3)
Raidou | HP: 1150/1150 | EN: 108/138 | DMG: 29 | MIT: 64 | EVA: 6 | ACC: 5(+1) | BH: 63 | LD: 9 | AA | REC: 8 | V.D.: 126
Kasumi | HP: 800/920 | EN: 70/118 | DMG: 28 | MIT: 40 | EVA: 4 | ACC: 7(+1) | BH: 18 | LD: 4 | KEEN: 1 | P.V.O | PHASE | STK: 40 | Vanish [2/3]
Celeste | HP: 767/851 | EN: 77/108 | DMG: 29 | MIT: 78 | EVA: 3 | ACC: 7(+1) | BH: 17 | BRN: 56 | HLY: 16 | PHASE | Vanish [2/3] | HYPER [2/3] | CHRG [0/3]
Shiina | HP: 957/989 | EN: 112/118 | DMG: 1(-20) | MIT: 246(-20) | ACC: 0 (-1) | EVA: 3 | BH: 29 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 39 | MENDING: 2 | REC: 8 | THRNS: 72 | [BLGHT 32/-20/1]
Griswold | HP: 933/966 | EN: 86/96 | DMG: 21 | MIT: 227(-20) | ACC: 4(+1) | BH: 28 | AA | FL. THRN: 16 | TAUNT | THRNS: 112 | [BLGHT 32/-20/1]
Enemies:
(4,3,2,0,0,3) Slime King I: HP: 2487/5000 | DMG: 220 | MIT: 50(-20) | ACC: 4 | EVA: 4 | Shatter [1/3] | BRN [112/2] (2937-450)King’s Aura: The <<Slime King>> is unaffected by Paralyze, Freeze and the Familiar’s Grappling skill.
Almighty: The boss cannot be afflicted with both Lullaby and Hypnosis.
Pure Structure: Any DoT effects on the boss will last half their original duration, except for Burn. Afflicting the boss with Burn will also deal double damage to it.
Self Sustaining: On a CD 9+, <<Slime King>> will heal 100 HP at the end of his turn.
Royal Gel: On an MD 9-10, the <<Slime King>> will launch an AoE attack at the four players with the highest hate, dealing 160 DMG and afflicting them with T4 Blight for two turns. This skill cannot occur once <<Gelatinous Form>> has activated.
Quick Split: On a CD 9+ and LD 10+, the <<Slime King>> will not attack and instead, summon a <<Slime Abomination>> to his aid. A <<Slime Abomination>> can only be summoned once per turn. This skill is deactivated once <<Gelatinous Form>> has activated twice.
Gelatinous Form: Every time the boss’ health reaches 0, two more Kings will spawn, using the next lowest HP available. If a Slime King with the lowest amount of max HP possible dies, he will not spawn any more. -
Upkeep: +4 EN recovered, ID #213823: CD 2 (Recovery/VD no proc)
The nomad glanced into the bag, shuffling the contents around a bit. "Oh these? 100 col each. But by the dozen they're cheaper. There from a tree that Ariel and I found, so the village gives me them at a low rate. Golden apples from a tree out in their pastures." Reaching in and plucking one out, he'd offer one to Morningstar. A brilliant almost metallic shade to its outer skin, there were 'golden delicious' and then were these things. Looked like they'd break your damn teeth. Even still he gestures the bag to the fellow.
"Way I see it, a couple of them are free so take your pick." His attentions shift to Faux, finding his gesture colorful. "Not an issue, I'm sure...Morningstar" The hesitation given he wasn't comfortable using an abbreviation. "is with me, we are glad to give a hand when we can." The buzzing catches his senses, and a thick red film that appeared began to bleed off his shoulders. These vaporous strands of silk, slightly translucent and heavy ooze off him like dry ice. Visible hatred. But its cut short, with a reflexive action from Faux in his own right.
With senses like those, and with a reaction like that. Raidou looks to Morningstar and nods. Faux would go far.
SpoilerPost Action | N/a
Free Action | N/aGiant Beetle is [Stunned!], takes no action and [Stunned!] is replaced with Stun Immunity [0/4]
PARTY
Morningstar | HP: 620/620 | EN: 79/100 | DMG: 23 | ACC: 4 | MIT: 107 | LD: 5 | Stealth Rating: -5 | EN Cost: +1 (+0 on first 2 turns)
Faux | HP: 40/40 | EN: 10/22 | DMG: 5
Raidou | HP: 1000/1000 | EN: 131/138 | DMG: 11 | MIT: 69 | EVA: 4 | ACC: 2 | BH: 55 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 110 | V.O.: 165
ENEMIES
[0,1,0] Giant Beetle | HP: 370/400 | DMG: 195 | Stun Immunity [0/4] -
The gateway closes behind him, finding him nearby the target he'd coordinate locked using [Tracking]. The sounds of conflict confirmed they'd already arrived, and as Raidou crests the treeline he locks eyes with the culprit. As it would seem, Morningstar was showing him the ropes and Faux had a decent head on his shoulders. Unsheathing his blade, leaning low and allowing [Nimble] to fire. One by one skills trigger and firing out of the brush at near breakneck speeds, the heavy osmium blade collides with the side of his hapless victim. The deafening crack, like a car finding a wall going 90. It's appearance seems to distort under the velocity, as his momentum is transferred into the creature through a deep crimson connection.
This poor warg finds itself gyrating out of control, hitting the rough and coarse stone beneath it.
Once, twice... and
*BLAM*
A tiny prompt accompanies a dancing set of cyan blue shards of glass that flicker off before vanishing. The prompt reads a UI font which reads <<Immortal Object>>, its source one sturdy tree. The layer of dust turned cloud that obscured the area starts to settle, a heavy blade hangs low as Raidou tussles his spectacles. "Nicely done." he mutters to Faux, in a reaffirming at his capabilities. A bag of apples still tucked under his left arm.
SpoilerPost Action | TECH-C (x16, 12 EN, +2 Shift): 14 EN - 3 (Rested 2/2, Stamina) = 11 EN
Free Action | N/aID#213799 | BD: 7+2=9, (hit) vs. Warg #1 dealing (11*16=176 DMG)
PARTY
Morningstar | HP: 620/620 | EN: 88/100 | DMG: 23 | ACC: 4 | MIT: 107 | LD: 5 | Stealth Rating: -5 | EN Cost: +1 (+0 on first 2 turns)
Faux | HP: 40/40 | EN: 16/22 | DMG: 5
Raidou | HP: 1000/1000 | EN: 127/138 (-11) | DMG: 11 | MIT: 69 | EVA: 4 | ACC: 2 | BH: 55 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 110 | V.O.: 165
ENEMIES
[1,1,0] Warg #1 | HP: 54/384 | DMG: 192Loot:
ID#213801 - LD: 19+7 (Searching 5, Nimble, Paragon), CD: 12 -
Upkeep: +4 EN, ID#213796 (CD: 5, Rec/VD no proc)
Right on queue, the nomad closes the gap and turns the blade into a reverse spiral. Auric Sunlight passes through quick and clean, causing the last bit of slime to turn to a shower of fractals. "You all alright?" he asks looking them over to a string of nods. "Keep on your toes, this is hardly over." The red wanderer forebodes, knowing full well that what lingered had surely heard the ruckus. With the adds handled, and the damage minor, they were all still in ripe condition. Although it was a bit more turbulent then his liking. His grip reverses back to neutral, his hands righting the weapon in a horizontal point. The hilt near his right ear.
What came was silence, as the group stilled themselves as suspense began to build. In the nearby pipes, the sounds of sloshing played off. It would appear as if it was traveling, akin to a river or rapids.
SpoilerPost Action | ST-I (x12, 12 EN): 12 EN - 2 (Stamina) = 10 EN
Free Action | N/aID#213797 | BD: 2+5+1-2=6 (hit). DMG (26*12=312-60=252) vs. Slime Polyp #2 - CD 6 | No ST-B
Toxic Touch fades
Players:
Freyd | HP: 1311/1311 | EN: 97/148 | DMG: 29 | MIT: 98 | EVA: 3 | ACC: 7 | BH: 71 | LD: 8 | FLN: 16 | HLY: 16 | TXV 32/3 | TRLBLD | REC: 8 | Para.Imm
Raidou | HP: 1150/1150 | EN: 107/138 | DMG: 29 | MIT: 64 | EVA: 6 | ACC: 5 | BH: 63 | LD: 9 | AA | REC: 8 | V.D.: 126
Kasumi | HP: 828/920 | EN: 83/118 | DMG: 28(-3/1) | MIT: 40(-20) | EVA: 4 | ACC: 7 | BH: 18 | LD: 4 | KEEN: 1 | P.V.O | PHASE | STK: 40 | Vanish [0/3] | [BLGHT 32/-20/2]
Celeste | HP: 797/851 | EN: 73/108 | DMG: 29(-3/1) | MIT: 78(-20) | EVA: 3 | ACC: 7 | BH: 17 | BRN: 56 | HLY: 16 | PHASE | Vanish [0/3] | HYPER [0/3] | [BLGHT 32/-20/2]
Shiina | HP: 988/989 | EN: 107/118 | DMG: 1(-20) | MIT: 246(-20) | EVA: 3 | BH: 29 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 39 | MENDING: 2 | REC: 8 | THRNS: 72 | [BLGHT 32/-20/2]
Griswold | HP: 965/966 | EN: 84/96 | DMG: 21 | MIT: 227(-20) | ACC: 4 | BH: 28 | AA | FL. THRN: 16 | TAUNT | THRNS: 112 | [BLGHT 32/-20/2]
Mobs:
[0,2,1,1,0,3] Slime Polyp #2 | HP: 0/800 | DMG: 80 (+50) | MIT 60 | ACC: 3 | EVA: 2Slime Worms:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.Slime Polyp:
Toxic: On an MD 9-10, the monster’s attacks will inflict T4 Blight for two turns on their targets.
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle. -
Upkeep: +4 EN recovered, #213788 - CD: 1 (Recovery/VD no proc)
Raidou stands firm as a multitude of Montjoy blind past in a cascading demolition. Each and every one making the robe on his back sway forward as they lunge. A hand moves to his brow, pressing an index into the bridge of his glasses causing them to shine and reflect the light from the following cataclysm. His hair flails about angerly, the crimson red robe fluttering like a flag in a storm. The red wanderer exhales softly, turning Auric Sunlight in his grasp as Celeste follows the assault. Waves of heat fill the arena, smoke and smog becoming almost to thick to see. Overwhelm and control. That gleaming sword finds a space above his head, and despite being beneath ground a single yet audible thunder. A singular lightning strike catches that steel becoming fueled by a time kings embrace. "This is over." such a dismissive and unconcerned statement, with a blade chirping with unutilized essence.
Without warning, his posture descends in an abrupt trigger of [Nimble] and all those low weight & speed skills enter cooldowns in tandem. At breakneck pace, an attempt toward an attack finds Raidou's edge in a shower of sparks causing the power trapped within to detonate. A shrill shriek, as what performed as a mouth allowed to escape the sudden discharge.
SpoilerPost Action | ST-B (x20, 20 EN): 20 EN - (Rested 1/2; Stamina) = 17 EN.
Free Action | N/aID #213787 | BD: 1+5+1-1=6 (hit). DMG (20*30=600) vs. Slime Worm #4
Players:
Freyd | HP: 1311/1311 | EN: 97/148 | DMG: 29(+4) | MIT: 98 | EVA: 3 | ACC: 7 | BH: 71 | LD: 8 | FLN: 16 | HLY: 16 | TXV 32/3 | TRLBLD | REC: 8 | Para.Imm
Raidou | HP: 1150/1150 | EN: 113/138 | DMG: 29(-3/1)(+4) | MIT: 64 | EVA: 6 | ACC: 5 | BH: 63 | LD: 9 | AA | REC: 8 | V.D.: 126
Kasumi | HP: 920/920 | EN: 83/118 | DMG: 28(-3/1)(+4) | MIT: 40 | EVA: 4 | ACC: 7 | BH: 18 | LD: 4 | KEEN: 1 | P.V.O | PHASE | STK: 40 | Vanish [0/3]
Celeste | HP: 851/851 | EN: 73/108 | DMG: 29(-3/1)(+4) | MIT: 78 | EVA: 3 | ACC: 7 | BH: 17 | BRN: 56 | HLY: 16 | PHASE | Vanish [0/3]
Shiina | HP: 989/989 | EN: 108/118 | DMG: 1(-20) | MIT: 246 | EVA: 3 | BH: 29 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 39 | MENDING: 2 | REC: 8 | THRNS: 72
Griswold | HP: 966/966 | EN: 96/96 | DMG: 21(+4) | MIT: 227 | ACC: 4 | BH: 28 | AA | FL. THRN: 16 | TAUNT | THRNS: 112
Mobs:
[0,2,0,0,1,0] Slime Worm #4 | HP: 12/1200 | DMG: 120 | ACC: 3 | EVA: 1
[0,0,0,0,1,0] Slime Polyp #2 | HP: 194/800 | DMG: 80 (+40) | MIT 60 | ACC: 3 | EVA: 2Slime Worms:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.Slime Polyp:
Toxic: On an MD 9-10, the monster’s attacks will inflict T4 Blight for two turns on their targets.
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle. -
Drawing out Auric Sunlight sees a flash followed by a faint glow of the blades metal, like ambient sunshine in this darkened corridor. As Firm Anima continued to tear these creatures limb from limb, Raidou reaches into his pocket and grabs some slip of paper. He rips it down the length of his blade and it catches aflame. Kneeling low as powerful attacks light up the room, playing off the glasses on his nose. Right as Kasumi disappears from view, like a rocket Raidou tears into the fray planting his steel to the hilt in the creatures form. It squirms. The nomad rips with a sudden and violent tug upward. Bits of the thing follow the edge, finding the ceiling in a hot broiling mass as the flames on his weapon begin to die down. What follows is it raining down in syrupy like clumps struggling to rejoin its bottom half.
Sizing up his opponent, with a sword arm held strong he held his ground. Carefully and cautiously without a word, he'd never underestimate them.
SpoilerPost Action | TECH-G (x16, 12 EN +2 Shift): 14 EN - (Rested 2/2; Stamina) = 12 EN.
Free Action | NoneID #213586 | BD: 3+5+1=9 (hit). DMG (16*29=464) to Slime Worm #3 - CD : 10 (Toxic Touch/ ST-B Unlocked) - BRN [56/2] applied
Players:
Freyd | HP: 1311/1311 | EN: 119/148 | DMG: 29 | MIT: 98 | EVA: 3 | ACC: 7 | BH: 71 | LD: 8 | FLN: 16 | HLY: 16 | TXV 32/3 | TRLBLD | REC: 8 | Para.Imm
Raidou | HP: 1150/1150 | EN: 126/138 | DMG: 29(-3/2) | MIT: 64 | EVA: 6 | ACC: 5 | BH: 63 | LD: 9 | AA | REC: 8 | V.D.: 126
Kasumi | HP: 920/920 | EN: 103/118 | DMG: 28(-3/2) | MIT: 40 | EVA: 4 | ACC: 7 | BH: 18 | LD: 4 | KEEN: 1 | P.V.O | PHASE | STK: 40
Celeste | HP: 851/851 | EN: 86/108 | DMG: 29(-3/2) | MIT: 78 | EVA: 3 | ACC: 7 | BH: 17 | BRN: 56 | HLY: 16 | PHASE | Vanish [0/3]
Shiina | HP: 989/989 | EN: 118/118 | DMG: 1 | MIT: 246 | EVA: 3 | BH: 29 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 39 | MENDING: 2 | REC: 8 | THRNS: 72
Griswold | HP: 966/966 | EN: 96/96 | DMG: 21 | MIT: 227 | ACC: 4 | BH: 28 | AA | FL. THRN: 16 | TAUNT | THRNS: 112
Mobs:
[1,0,1,1,0,0] Slime Worm #2 | HP: 6/1200 | DMG: 120 | ACC: 3 | EVA: 0 | Paralyzed | STK [40/2]
[0,2,1,1,0,0] Slime Worm #3 | HP: 22/1200 | DMG: 120 | ACC: 3 | EVA: 0 | Paralyzed | STK [40/2]Slime Worms:
Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.Slime Polyp:
Toxic: On an MD 9-10, the monster’s attacks will inflict T4 Blight for two turns on their targets.
Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.Slime Abomination:
Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle. -
It seemed they'd decided on a pair of horses with Faux taking a bit of a glow to the notion, and although Raidou had considered it a few time he'd never taken that bait. More for the horses sake then anything, he couldn't bear the thought of leaving an animal in the middle of the wild as he pranced around. "Then its settled." His eyes trace to Morningstar. "Likewise, its a pleasure to finally put a name to the face." Reciprocating the handshake before taking a few odd steps. "I'll meet you there." He answers in a monotone and mysterious way, adjusting the lenses on his nose as he proceeded outside of Horunka's walls.
A number of NPC carrying crates and bags, the odd horse or two eating out in cordoned pastures. Cattle joining them from troughs. This quant little farming community where dear Anna and her mother that could never keep track of her resided. Paying the two a visit, seeing that the girl still took up residence and was safe for now. With a smile Raidou rakes her hair as she latches on to his upper thigh. Leaning down and whispering in her ear, the girl becomes flush and nods. That ring she'd given him finally had a use.
After giving both players ample time to beat feet and get to the Stone Valley, Raidou reaches to his neck and clutches on to Ruri's Tear. A flash of blue light as the gateway opens, and he hops through.
Alchemists didn't need roads.
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On 12/29/2022 at 5:48 PM, Nari-Lanreth said:
Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Uncommon Item Enhancements: HP Recovery [1 Slot] Craft/Appraisal/Obtainment IDs & Rolls: ID211047 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Rare Item Enhancements: HP Recovery [2 Slots] Craft/Appraisal/Obtainment IDs & Rolls: ID211052 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Rare; Masterpiece Item Enhancements: HP Recovery [2 Slots; Mass] Craft/Appraisal/Obtainment IDs & Rolls: ID211049 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Perfect Item Enhancements: HP Recovery [3 Slots] Craft/Appraisal/Obtainment IDs & Rolls: ID211053 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Checked
On 12/30/2022 at 2:28 PM, Nari-Lanreth said:Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Uncommon Item Enhancements: HP Recovery [1 Slot] Craft/Appraisal/Obtainment IDs & Rolls: ID211277 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Rare; Masterpiece Item Enhancements: HP Recovery [2 Slots; Mass] Craft/Appraisal/Obtainment IDs & Rolls: ID211282 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Perfect Item Enhancements: HP Recovery [3 Slots] Craft/Appraisal/Obtainment IDs & Rolls: ID211276, 211283 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Checked
On 1/3/2023 at 2:47 PM, Nari-Lanreth said:Familiar Obtainment Thread: Heart Torn Familiar Name: Mio Familiar Description: Mid-sized kitsune, with nine tails. White in colour, with red markings that appear to be pattern-based. Checked
On 1/3/2023 at 5:49 PM, Nari-Lanreth said:Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Rare; Masterpiece Item Enhancements: HP Recovery [2 Slots; Instant] Craft/Appraisal/Obtainment IDs & Rolls: ID211952 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Perfect; Masterpiece Item Enhancements: HP Recovery [3 Slots; Mass] Craft/Appraisal/Obtainment IDs & Rolls: ID211946, 211947, 211948, 211949, 211950 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Checked
On 1/5/2023 at 7:52 AM, Nari-Lanreth said:Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Uncommon Item Enhancements: HP Recovery [1 Slot] Craft/Appraisal/Obtainment IDs & Rolls: ID212083 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Uncommon; Masterpiece Item Enhancements: HP Recovery [1 Slot; Instant] Craft/Appraisal/Obtainment IDs & Rolls: ID212085 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Rare; Masterpiece Item Enhancements: HP Recovery [2 Slots; Instant] Craft/Appraisal/Obtainment IDs & Rolls: ID212081 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Perfect Item Enhancements: HP Recovery [3 Slots] Craft/Appraisal/Obtainment IDs & Rolls: ID212088 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Checked
On 1/6/2023 at 7:19 AM, Nari-Lanreth said:Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Perfect; Masterpiece Item Enhancements: HP Recovery [3 Slots; Instant] Craft/Appraisal/Obtainment IDs & Rolls: ID212101, 212110, 212112 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Checked
On 1/7/2023 at 12:50 PM, Nari-Lanreth said:Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Uncommon Item Enhancements: HP Recovery [1 Slot] Craft/Appraisal/Obtainment IDs & Rolls: ID212188 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Perfect Item Enhancements: HP Recovery [3 Slots] Craft/Appraisal/Obtainment IDs & Rolls: ID212193, 212198 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Perfect; Masterpiece Item Enhancements: HP Recovery [3 Slots; Instant] Craft/Appraisal/Obtainment IDs & Rolls: ID212197 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Checked
On 1/9/2023 at 5:50 PM, Nari-Lanreth said:Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Uncommon Item Enhancements: HP Recovery [1 Slot] Craft/Appraisal/Obtainment IDs & Rolls: ID212278 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Uncommon; Masterpiece Item Enhancements: HP Recovery [1 Slot; Instant] Craft/Appraisal/Obtainment IDs & Rolls: ID21280 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Rare Item Enhancements: HP Recovery [2 Slots] Craft/Appraisal/Obtainment IDs & Rolls: ID212276 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Perfect; Masterpiece Item Enhancements: HP Recovery [3 Slots; Instant] Craft/Appraisal/Obtainment IDs & Rolls: ID212285 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Checked
On 1/11/2023 at 6:18 PM, Nari-Lanreth said:Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Uncommon Item Enhancements: HP Recovery [1 Slot] Craft/Appraisal/Obtainment IDs & Rolls: ID212341 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Rare Item Enhancements: HP Recovery [2 Slots] Craft/Appraisal/Obtainment IDs & Rolls: ID212337 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Checked
On 1/12/2023 at 1:23 PM, Nari-Lanreth said:Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Uncommon Item Enhancements: HP Recovery [1 Slot] Craft/Appraisal/Obtainment IDs & Rolls: ID212349; 212351 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Rare; Masterpiece Item Enhancements: HP Recovery [2 Slots; Instant] Craft/Appraisal/Obtainment IDs & Rolls: ID212354 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Shop Post: Dear My Friend Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Dear My Friend Item Tier: 4 Item Type: Support Song Item Rarity: Perfect Item Enhancements: HP Recovery [3 Slots] Craft/Appraisal/Obtainment IDs & Rolls: ID212345; 212355 Item Description: A small ice blue octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. Checked
On 7/13/2023 at 8:20 PM, Nari-Lanreth said:Shop Post: Oro Se Do Bheatha Bhaile Cost of Transaction: 1 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Oro Se Do Bheatha Bhaile Item Tier: 4 Item Type: Debuff Song Item Rarity: Perfect; Masterpiece Item Enhancements: Perpetuate [3 Slots; Instant] Craft/Appraisal/Obtainment IDs & Rolls: ID213123 Item Description: A small dark purple octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air.
CheckedApproved (Please spoiler, scrolling this many a bitch)
-
His attentions shift to the other fellow who the instruction and information seemed to whizz on past. Offering his left hand to his mouth and offering a sharp cough, this kind of analysis may have been a bit too much. This was not normally the sort of battles he was preparing for, and it shouldn't need to be so grandiose he supposed. "Let's hope it doesn't come to that." The guy responds with a wave of his hand, dismissing the screen that was already committed to memory for him. As it would appear, there wasn't much to be worried about. The numbers were inflated, sure but nothing that even the slightest generation couldn't control. "Then we steer as far as we can from the forest. Best to not risk any chance of poisons." A silent account that it could prove lethal should it stick.
Morningstar's questions finally stick now that his sit rep had been completed, albeit cut short. "Oh...uh." Raidou offers him with a left, realizing the grocery bag before extending his right instead. A fingerless glove reaches out in a handshake. "The names Kuzunoha, Raidou. Raidou is fine." The second question, a more turbulent one and yet Raidou didn't hesitate to answer it. "I am... was a frontline tank." The small correction given his retirement and upcoming wedding arrangements came to mind. "Maybe we should get a move on, wolves become worrisome once night hits."
-
Purchased:
Immolation Potion
When used, successful non-critical attacks against you deal (10 * Tier) unmitigated damage to the attacking enemy. Must be of the appropriate tier to use. Effect lasts for one thread.
Tier 4 | [1200col] [213533] -
A notification and an acknowledgement, tapping his hands together twice for good measure. A thin film of dust whisks through the air, as Raidou shifts open his HUD and taps a blinking icon like answering a phone call. Freyd had already scouted ahead, and was in position. This meant that the road was already cleared, and now was time for his respective part. "Although it may be pointless." Raidou decreed as he plucked a couple of bottles from the guild store room and they clack together in glass on glass. This place hadn't seen that much traffic as of late, it seems the urge had dwindled.
Addressing the tiny window with a few hurried keys:
From: Raidou
To: FreydInbound, the others should be on the move already. I had to make a pit stop.
Reaching for the small necklace around his neck, knowing full well all the places it had been and the people its met. "Thanks for all your help." Raidou murmurs before it begins to glow in a soft blue, unsure his meaning but it felt right. Ruri's tear engulfs in a sudden and jarring flash and once his vision returns, its met with the sickly and sticky sounds of a molasses like puddle. "Hmm. I need to work on my positioning." The nomad comments taking a careful inspection of his shoes.
Raidou Consumes:
Gungnir Shard (ACC 2, feast 6/6) - 2nd portion (Filled).
Potion of Titans Strength (Damage +3/Potion) - [204504-1]
Bottomless Tea Wares (Gungir's/Eva 2 [Feast - 152493]) - 2nd portion
Loaves of Measureless Bread (Gungir's/Mitigation 3 [Feast - 205490]) - 2nd portion
Unfathomable Red Vials (Gungir's/Protein 2 [Feast - 205487]) - 2nd portion
Berry Crumb Bars [T1/Dessert/Perfect] - Loot Dice 3 - Consumed [177995]
Mega Slime Farm Activated: +10% EXP to a thread [Forgot, because too much shit to keep track of in this]Raidou | HP: 1150/1150 | EN: 138/138 | DMG: 29 | MIT: 64 | EVA: 6 | ACC: 5 | BH: 63 | LD: 9 | AA | REC: 8 | V.D.: 126
SpoilerRaidou, Firm Anima Vanguard Captain
Level: 32
Paragon Level: 94
HP: 1150/1150
EN: 138/138
Stats:
Damage: 29
Mitigation: 64
Evasion: 6
Accuracy: 5
Battle Healing: 63
Loot Dice: 6
AA
REC: 8
V.D.: 126
Equipped Gear:
Weapon: Auric Sunlight - Finality of Faith [T4/Demonic/2HSS] +3 Damage, AA
Armor: Red Wanderer's Resolve - Sympathy [T1/Demonic/Cloth] 2 Evasion, 2 Vampiric Defensive
Misc: Vision of Wisdom - Whisper [T4/Demonic/Trinket] Evasion 1, Recovery 2, Accuracy 1
Custom Skill:
Skills:
Straight Sword R5
Cloth Armor R5
Battle Healing R5
Howl
Searching R5
Fighting Spirit
Energist
Charge
Quick Change
Active Mods:
Detect
Athletics
Vengeful Riposte
Tracking
Justified Riposte
Inactive Mods:
Addons:
Nimble
Ferocity
Precision
Focused Howl
Stamina
Reveal
Active Extra Skills:
Parry
Survival
Forgotten King’s Authority
Concentration
Inactive Extra Skills:
Battle Ready Inventory:
Teleport Crystal x2
Resonance of the Grave [T1/Perfect (Instant)/Debuff/Incarceration] [184322] x1
Misperception Masterpiece/Instant (4): [178761] [200882][200893][200896] x4
Hypnosis 2 Masterpiece/Instant: 186609 x1
Lullaby 2 Masterpiece/Instant: 190648 x1
Housing Buffs:
Well Rested: -1 energy cost for the first three expenditures of each combat
Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
Item Stash: +1 Battle Ready Inventory Slot
Delicious: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Col Stash: +5% bonus col from monster kills and treasure chests
Advanced Training: +10% Exp to a thread. Limit one use per month [0/1]
Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
Decor []: This buff affects the player and their choice of up to two party members.
Guild Hall Buffs:
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.
Scents of the Wild:
Kumatetsu Statue: +1 Base Damage for a thread
Wedding Ring: -
-
4 hours ago, Zenshu said:
Shop Post: Tattered Ladonian Admiral's Uniform Cost of Transaction: 1 material Crafter's Profession: Tailor Crafter's Rank: 4 Item Name: Tattered Ladonian Admiral's Uniform Item Tier: 2 Item Type: Cloth Armour Item Rarity: Perfect Item Enhancements: Evasion [2 Slots], Recovery [1 Slot] Craft/Appraisal/Obtainment IDs & Rolls: ID213500 Item Description: A gaudy patchwork of epaulets, frills and mostly-missing buttons that looks like it's been slept in while laying on a garbage heap during a monsoon. Approved (not sure why 9, but assume you know what you did)
-
With most of the beach goods packed up Raidou was settled to return home, at least to drop them off and allow the towels to dry. "Perhaps I'll consider it." The guy remarks to the thought of publishing his poetry. As he'd trace some footsteps in the sand, still rather damp from his excursion into the water. They created hefty pockets where the liquid helped press down the terrain, leaving small fingerprints in memory of the day. Which would last up until the rain washed it all away.
"Mari, is misunderstood. She means well, she made mistakes. Wears an orange cursor, but the mark it left on her is much deeper then that. I've had to do things much worse, and I can understand how that can make someone feel. You can see their faces, hear their voices. Although I've come to terms with it, doesn't mean I've forgotten them. Neither can she, which is a good thing. She just doesn't know how to handle it, Mari is grieving for them and is condemning herself in tandem. But it was hardly her fault."
Keeping pace with Eruda, clearly putting his thoughts to words. His analysis of Mari, and how similar it was to his own escapades. "Circumstances made her act, either through accident or leaving her no other options. I cannot say I've had such an accident, but the second I understand completely. Soon so will Freyd, given the book." The serene look on his face, a simple acknowledgement as to what the Black Book meant. "As to the libraries, It makes sense. They want us focused on the medium, or its a problem with copywrite. They could not very well copy the entire book of Hamlet here, given it would be repurposing a work as a selling point in a game. Although there is little stopping us from recreating the entire thing from memory."
Finally reaching the warp pad, As Eruda's conversations continue to flow like rapids out of a dam. Clearly she was nervous. The inquiry migrates right to Griswold, her father. "I am aware, and I won't let this sit. I will face him, and make clear my intentions. He deserves to know and not be avoided. I am not afraid to tell him how I feel, and how important you are to me. He'll have to learn to accept it. Floor 22 - Coral" A flash of blue light, and the nomad moves on.
-
The robe came to rest on his shoulders, finding itself closed and beginning to hide his rather plain appearance beneath it. Raidou looks to Morningstar with a small nod "Good call, best be prepared. If it hasn't been cleared out recently the area could be overgrown." Raising a hand to compliment the insecure feeling in his stomach as Faux bowed to the both of them. "I'm sure you will do fine, Faux. You'd be surprised how much you can accomplish with a bit of ingenuity. Skills only go so far, its how they are used that matters. Your headspace will do you wonders. Keep you safe." The groceries beneath the long robe still held beneath his left arm, this shouldn't be too much of an issue. Although he could take the time to take them back, it wouldn't be ideal. Raidou found himself concerned on the twos behalf, and was exasperated by the sudden inquiry about an armor. He couldn't take the risk if they should decide to start without him.
So instead, he'd just operate with one arm. Shouldn't be an issue on floor 1.
"I currently do not, I am sure I can have something commissioned but not on such short notice." he explains as he begins to pull open his menu, orchestrating to his map and beginning to change its size with his fingers. A flash of green on his iris as he triggers [Tracking] and a number of red dots begin to appear on the 3D map laid out in front of him. "It would seem that the area has been farmed recently, the numbers don't suggest that its been left dormant for too long. Maybe 3 days tops. The counts will be large but manageable. Wolves, Wargs or Hobgoblins. Perhaps even the occasional Nepent. Did either of you prepare some antidotes?" Raidou remarks as he looks to them both.
-
The silence finally cracked, the taste of nervousness fell away rather quickly. The notion met with a gentle smile that checked Faux's demeanor, before moving to address the man in plate. It was heavy and pulled light off in odd angles making it gleam under a stilled afternoon sun. This light finding itself reflecting of the lenses on his nose. "Well, glad that it seems you have some help." Raidou remarks and shuffling the bag of fruit in his grasp, the weight beginning to play on him a bit and slipping. It seemed as though the matter had been handled, This other fellow he'd recalled seeing as a contestant during Baldur's Tournament and should easily be able to handle his own. To show the player who'd admitted that this was his first rodeo.
A single step backward, and the nomad started about his day. Adjusting the bag around, and tucking the parcel back on his other. "Stone Valley..." The phrase stuck in his head as he repeated it. There were a number of hostiles in the area, it was a hotspot for the unprepared meeting an untimely demise no differently then the pile of items that conveyed a body in Black Iron. As to why a player that had just recently left the walls of sanctity that was the Town of Beginnings was eager to visit such a spot, eluded and astounded him. Furthermore, although Raidou was confident in this other players capabilities this wouldn't be a test of strength. Should they get overwhelmed, a singular rogue strike could very well mean Faux's death.
All of these thoughts occur in mere moments, and clutching onto his groceries Raidou slides open a menu. The flutter of a crimson red robe as it enters from a pocket, adorned with the slightest fraying and the familiar and yet ominous scents of the wilds. "Do you mind if I tag along?" offered with that same gentle smile, as the Red wanderer would walk again.
-
Finding the city of Horunka to be just as lax and laid back as he'd remembered it, Raidou seeks the various stores to which he'd become accustomed. A spool of thread, a few bolts of cloth and a bag full of apples. This floor had a habit of producing some odd and end wares, and the orchard that lingered just beyond its walls an amicable source for the small village to partake. Even still this place was ripe to the brim with players of all sorts, leather armor and simple pokers with a little bit of an edge to them. Some had no issue charging headfirst into conflict, where as others lingered close behind ebbing on the sides of caution.
As he moved in his plain and vanilla attire, finding comfort in the fact that none would recognize him this way. But his attentions couldn't help but fixate, a singular boy found the rim of a fountain and had seemingly little comfort. Upon his head a snow peaked mountain that did well to contrast its surroundings. Curious, Raidou fixes the glasses on his brow and finds himself to its edge. "Something wrong?" A gentle and yet firm echoing of his voice, that would cut the white noise that purveyed the ambience of civilization. Little did he know about the boy's posting, or further the sheer thoughts racing through his head. Even still, The red wanderer still found himself to care as he'd always had.
Raidou | HP: 1000/1000 | EN: 138/138 | DMG: 11 | MIT: 69 | EVA: 4 | ACC: 2 | BH: 55 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 110 | V.O.: 165
SpoilerRaidou, Firm Anima Vanguard Captain
Level: 32
Paragon Level: 93
HP: 1000/1000
EN: 138/138
Stats:
Damage: 11
Mitigation: 69
Evasion: 4
Accuracy: 2
Battle Healing: 55
Loot Dice: 6
BLGT: 32
REC: 8
TAUNT
V.D.: 110
V.O.: 165
Equipped Gear:
Weapon: Ebon Star - Vanguard Revenant [T4/Demonic/Straight Sword]: V.O 2, Taunt, Blight 1
Armor: Red Wanderer's Resolve - Sympathy [T1/Demonic/Cloth] 2 Evasion, 2 Vampiric Defensive
Misc: Vision of Wisdom - Whisper [T4/Demonic/Trinket] Evasion 1, Recovery 2, Accuracy 1
Custom Skill:
Skills:
Straight Sword R5
Cloth Armor R5
Battle Healing R5
Howl
Searching R5
Fighting Spirit
Energist
Charge
Quick Change
Active Mods:
Detect
Athletics
Vengeful Riposte
Tracking
Justified Riposte
Inactive Mods:
Addons:
Nimble
Ferocity
Precision
Focused Howl
Stamina
Reveal
Active Extra Skills:
Parry
Survival
Forgotten King’s Authority
Concentration
Inactive Extra Skills:
Battle Ready Inventory:
Teleport Crystal x2
Resonance of the Grave [T1/Perfect (Instant)/Debuff/Incarceration] [184322] x1
Misperception Masterpiece/Instant (4): [178761] [200882][200893][200896] x4
Hypnosis 2 Masterpiece/Instant: 186609 x
Lullaby 2 Masterpiece/Instant: 190648 x
Housing Buffs:
Well Rested: -1 energy cost for the first three expenditures of each combat
Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
Item Stash: +1 Battle Ready Inventory Slot
Delicious: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Col Stash: +5% bonus col from monster kills and treasure chests
Advanced Training: +10% Exp to a thread. Limit one use per month [0/1]
Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
Decor []: This buff affects the player and their choice of up to two party members.
Guild Hall Buffs:
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.
Scents of the Wild:
Tanos Statue: +25 Mitigation for a thread.
Wedding Ring: -
6 hours ago, Nari-Lanreth said:
Shop Post: Oro Se Do Bheatha Bhaile Cost of Transaction: 2 material Crafter's Profession: Performer Crafter's Rank: 4 Item Name: Oro Se Do Bheatha Bhaile Item Tier: 4 Item Type: Debuff Song Item Rarity: Perfect; Masterpiece Item Enhancements: Perpetuate [3 Slots; Instant] Craft/Appraisal/Obtainment IDs & Rolls: ID213134, 213135 Item Description: A small dark purple octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air.
Yes, also I'm eating this extra one
-
58 minutes ago, Zandra said:
15 crafts (1 salvage [returned])
13 FusionsPotion of the Powerful Blood Dragon:
Your Profession: Alchemist
Your Rank: 10 Grandmaster
Item Type: Potion
Tier: t1
ID: 212898, 212889, 212887, 212887-1, 212886, 212886-1, 212886-2, 212886-3, 212905, 212906, 212907, 212908, 212909, 212910, 212911
Quality: Perfect
Enhancements: HP Recovery 3 (+15%)Approved
-
As the sky began to darken, it seems their little foray was about to be cut short. "You remember that? I hadn't really ever considered writing them down. It was a form of comfort. Usually people didn't understand me, and it allowed them to apply their own meanings to what I said. Hearing what they want to hear, and cuts tension and direct inspection." Raidou analyzed his prior speaking patterns. "Some times its the easiest way for me to get my thoughts out quickly. Think of it like a struggle to convey what I'm thinking clearly. I blame Mari for the change, it used to piss her off so much. Actually that wasn't the only thing that pissed her off. That woman is difficult." He admitted as he got back to his feet and pushed a pair of glasses onto his nose.
"It's not that I cannot imagine you being a hard worker, just given how timid you were waitressing seemed an odd choice. I can admit I'd never attempt it, but it does show how much you made your mind up." Starting to collect their belongings and return them to various containers, trying to get ahead of the winds before they'd pick up. A few scattering bits of sand as he folds the towel and lets it hang limply on his right forearm. "There is a couple, although they are mostly abandoned. Most of the works inside are 'game lore' though, you'll find they are worthless given it looks like the script wasn't followed at all. And they are completely uninspired in comparison to what we actually got."
Starting to walk as Eruda drops the whammy. Clapping an open palm with the side of his fist. "Right, I didn't even think of that. I need to head to the furniture place on floor 1. It's only been... 7 months since then." Setting up some plans to go and see what they had in the store. Perhaps he'd need a custom order. Coughing once sharply once Eruda drops out her sand problem. "I...uh..ok."
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As Raidou is tossed a towel, without a second thought he snatches it out of the air. Reflexes still primed and ready it seemed, like riding a bike it wasn't something he could forget. Beginning to rub it across his head, in a feverish scratching. It takes the moisture out of his brown hair, leaving it a little wacked but a lot less ropey. "Rasarei seems to be enjoying herself." he responds, looking off to the hound that seemed to be paying her little mind. Grabbing a corner of the cover and helping the girl spread it out upon the sand.
His hands slow a bit, as he listens to Eruda. "A waitress, I couldn't have guessed or pictured that." The nomad reaches out and takes the bowl she was providing, gesturing through a screen to pluck a pair of chopsticks out. "You are not wrong. Guess neither of us are very homemaker'ish" Taking the first piece of their respective meal into his mouth, chewing as he stared wistfully at the ocean. The wolf hound playing an excellent form of focus as she started howling. "A few academic research books, a number of books of poetry. As well as some history manuals and whatnot. Not too particular, but it usually strays from fiction." An irony given their current situation, Aincrad being a form of digital fiction turned horror story. As the hound continued to howl and yap, Raidou's attentions turn to curiosity.
"Clearly."
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On 6/23/2023 at 7:57 PM, Krysta said:
Name: He Who Tamed the Desert
Your Profession: Tailor
Your Rank: 5
Roll ID: 212695
Roll Result: [Fusion]
Item Type: Light Armor
Tier: 4
Quality: Perfect
Enhancements: Regen(2), Recovery
Description: A robe shrouded in mystery. It is as brown as desert sand and hides the wearer's face in bandage-like cloth. The tags hanging from the headpiece display the words "Unyielding", "Unrelenting", "Unwavering", and "Unfaltering". There is just enough room to see out the mask without it revealing the identity of the person beneath it.
Post Link: https://www.sao-rpg.com/topic/21509-f11-r5-tailor-luminous-linens-open/?do=findComment&comment=672868Approved
The Winter Fox [Nari-Lanreth]
in Evaluations
Posted
Nothing wrong with it, people goin get confused with same name on crystals with two different enhancements (q.q). Approved