-
Content Count
4,531 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Blogs
Everything posted by Raidou
-
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou attempts his first Liberating-water craft. After trying the natural methods of extraction, it doesn't grind or cut. Raidou pops it over the bunsen to dry it out, it pops and cracks a bit. Curiously it begins to produce almost webbing from being dried out, Raidou puts it in his centrifuge and begins to spin the web as the herb and web glow blue signalling the near completion of the process. As the web is all pulled from the herb, it disappears leaving only the spinning web behind. Raidou while keeping the centrifuge spinning he puts a single drop of blue mushroom base to it, causing it t -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou attempts another HP potion, pulling out the self heal herb and beginning the formula. Grinding it up, adding the dab of blue mushroom and heating it on the bunsen burner he sets it on the vial holder for it to cool. It cools, but isn't enhanced, Raidou bottles it and sets it near the other ales on his shelf. Crafting Dice: 5 Quality: Good Exp: 2 -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou attempts a blood-booster craft, hoping this time it doesn't form candy. Performing the familiar extracting process, it glows and bursts destroying the vial and making freaking mess. Raidou got his wish, but like a genie it came back sourer then anticipated. Crafting Dice: 1 Quality: Epic Fail Exp: 1 -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou begins a craft of Self heal, grinding up the herb into a powder. Applying a dab of blue mushroom base and letting it settle it produces another familiar batch of Ale. Raidou shrugs bottling it and putting up with the others Crafting Dice: 7 Quality: Good Exp: 2 -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou decides to attempt a new craft, and leaves the other black sludge alone for now. Grabbing a section of green herb Raidou begins his last craft for today. The mixture glows red upon completion before dissipating into data. Crafting Dice: 2 Quality: fail Exp: 1 -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou grabs a black vial from the rack. Heating it to a boil, Raidou attempts to break it down into its base components. Setting aside the easily extracted blue mushroom base, Raidou begins to focus on pulling out the powdered blood-base. Suddenly the remaining fluid bursts into data, confirming Raidou's failed salvage attempt. Salvage Dice: 3 Result: Failed -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou begins a mixture of blood-booster. Watching this one also turn black, Raidou begins to get frustrated. Pulling his glasses off he rubs his eyes with his index finger and thumb, before replacing them. Grabbing the crap and putting on the shelf near the other sludge, to boil this one down as well at a later date. Crafting Dice: 3 Quality: Bad Exp 1 -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou begins a mixture of blood-booster. Watching it turn black, Raidou looks at the mixture disappointed before placing it on the shelf, hes going to try to boil it down later. Crafting Dice: 3 Quality: Bad Exp 1 -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou begins crafting a Health potion. Pulling out a unit of self heal, he goes through the rings grinding it up and all. As the craft completes, its of uncommon quality Crafting Dice: 8 Quality: Uncommon Exp: 3 Approved! Donated to Frontline -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou starts another red herb concoction. It doesn't form anything of use, Raidou gets a bit frustrated as he sets the third candy robot on the shelf. Shrugging Raidou says out loud "Did I just become an alchemist to make candy?". Craft Dice 7 Quality: Good Exp: 2 -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou picks up a gold herb, to try out its properties. Grinding it down, it seems to produce some kind of gold flakes. The metal like flakes are placed into a vial before glowing gold, as Raidou adds a drop of honey. Instead of producing fluid, the honey is absorbed into the flakes making them glow. Raidou takes note of the items effects as it glows purple showing its perfect quality off. Craft Dice 12 Quality: Perfect Exp 8 Approved! Donated to Frontline -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Prior Page Value: 50 Exp Raidou begins to craft an HP potion. Producing a red color, Raidou frowns as it starts to deteriorate. The craft shatters into data as Raidou hangs his head. Craft Dice 2 Fail Craft Exp 1 -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou begins to mix a mixture, a mixture that was never made before. With a fervor Raidou stirs with inhibition as he uses a blood-booster in a blue mushroom base. Taking shape it produces a soft red fluid, then forming a crystallized shape. Banging the test tube at an angle, it forms a small piece of sugar coated goodness in the shape of a death robot. Craft Dice 7 Quality: Good Exp: 2 -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou decides to test the black herbs properties. Stringing it out, it burns Raidou's hands a little grinding it in the mortar and pestle. It begins to smoke before Raidou moves the remaining ash into a vial with a dab of gel base. It glows orange bonding with the gel base and completing the craft, as Raidou transfers it to a jar. It glows blue for a moment broadcasting rare quality. Craft Dice: 10 Quality: Rare Exp: 5 Approved! Donated to Frontline -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou makes a quick heal potion following the steps hes written down for himself. Heating it up it glows blue, signalling the completion of the crafting process. Letting it cool, it confirms uncommon quality as its transferred into a glass jar. Craft Dice: 9 Quality: Uncommon Exp: 3 Approved! Donated to Frontline -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou decides to test the properties of the Tangerine-Dream herb, stringing it out with a knife it forms strands and begins to bleed fluids. Raidou twists the herb, straining the fluids into a container, that glows purple for a second showboating its quality. "Perfect" Raidou says staring at it. Craft Dice: 12 Quality: Perfect Exp: 8 RANK UP! Approved! Donated to Frontline -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou peels up a Heart-bulb, cutting it into sections before boiling it up. Extracting the fluid as it solidifies he adds a drop of gel bonding agent, to create a thick poison to apply to a weapon. Forming a electric yellow color, Raidou is surprised in the switch of color before bottling it and jotting down its properties in his almanac. Craft Dice: 9 Quality: Uncommon Exp: 3 Approved! Donated to Frontline -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou takes the glimmering Cold-Ivory and adds it to a honey mixture. Slightly freezing the vial, a bit of ice forms around it as it is bonded with the honey glowing right away. Pouring it out on to the counter to stop it from shattering the glowing ice shard enlarges. Raidou stares in awe as it enlarges and forms a crystal. Lifting it up, the white sheen off of it is apparent as a image of all of Aincrad is contained within the crystal ball-esque item. Focusing on his shop as he was about to lose it in his thoughts, It comes in view on the crystal. "Must be either a looking glass or a telepo -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou laughs a bit at the weird thing he produced, before turning serious. Grabbing a Iron-stem he tests its properties, Smacking it on the counter. Raidou tries a myriad of things to make use of the thing: heating it, crushing it, and scratching at it to no avail. Finally Raidou submerges it in water, as it sinks it dissolves into the water. Quickly jotting down notes in his almanac Raidou takes the now Iron water and boils it, forming a steel color gel. Lighting up for a moment to complete the process Raidou transfers it into a vial and waits for it to settle. Settling it forms a dark grey -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Raidou begins to mix a mixture, a mixture that was never made before. With a fervor Raidou stirs with inhibition as he uses a blood-booster in a blue mushroom base. Taking shape it produces a soft red fluid, then forming a crystallized shape. Banging the test tube at an angle, it forms a small piece of sugar coated goodness in the shape of a death robot. Crafting Dice: 7 Quality: Good Exp: 2 -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
"The last craft a day, lets hope it ends well" Raidou thinks to himself as he prepares the next vial, placing it on the stand. Quickly grinding another unit of Self-heal with the pestle, Raidou transfers the powder into the vial. With a dash of blue mushroom base and a quick stir, Raidou picks up the mixture in his crucible tongs and heats it over the burner. The vial cools to reveal a green fluid. Picking up the vial and tapping it lightly with the stirring rod, it glows dimly with the impact. Happy with the result of a potion with some actual properties, Raidou transfers the fluid into a 2 i -
[F3(R10[GM])Alchemist] Hermit's Hermetics - Open to all
Raidou replied to Raidou's topic in Merchants and Shops
Entering his shop for today, Raidou heads behind the counter. Changing to his Alchemist attire, he gets to work. Retrieving a vial from the rack on his left, and placing on the stand he spreads his equipment a bit to give him ample space to work. Placing the mortar and pestle in front of him he pulls a Self heal from his bag and gets working, his Pestle glows blue before he begins crushing the herb into a powder. Pouring the powder into the vial and adding a drop of «blue mushroom base», Raidou grabs the vial with crucible tongs and heats it on his bunsen burner. After a moment the mixture g -
"M-my name?" he asks, looking around the shop for a way to break for it. Looking back at Simmone, he sees his only way out as he mumbles "R-raidou...", as the door opens and the Girl npc's let him leave. Fleeing with speed, he might think twice before he returns.
-
Raidou now caught in the unwanted confrontation with a beautiful woman, answers her question in hopes to leave "I fought a wolf on floor 2, this "eye" is a manifestation of its ferocity toward me the moment it died." Raidou continues to try to leave.
-
Raidou enters the shop of oddities, greeted by the blue and pink haired doorkeepers "Hello sir what would you like today?". Proceeding to pull the «Eye of Ferocity» out of his pocket, he says "I-i want to sell this, its of no use to me and s-someone else might be able to use it." The NPC's hand Raidou 300 col and take the eye from him. Raidou lost: » 1*Eye of Ferocity Raidou Gained: » +300 Col