Jump to content

Raidou

Staff
  • Content Count

    4,851
  • Joined

  • Last visited

Everything posted by Raidou

  1. There was a stink of defeat that lingered from the orange player and with it silence. The male looks up with his grayed hair, green eyes staring seemingly into Raidou's soul through the burning fire like streams. "Fuck you..." he mutters out as his arms become weak. Twisted grin forms upon the wanderer's worn mask, serrated teeth begin to poke out of the mass. "That which you have taken...Will be taken from you." A vile murmur with a pair of voices and with it a snap and a myriad of gasps in astonishment. A pop of red allows his weapon to fall free, spun up in his grasp. Stur begins to fi
  2. Stur still trapped within the wanderer's cord uses his weapon to cut it free and collapses to the floor below. Laying upon the ground as he struggles to stabilize his breath as it was stuck within his suffocation. It was harsh and reeling as he inhaled sharply with a cough, unable to pick up his weapon. Cehre was not so lucky as she gagged with the string becoming tighter and tighter like a vice. Her eyes becoming more desperate as each breath became more difficult than the last. Her legs kicking out from beneath her as she fought against her own closing fate. The ground does damage as Th
  3. The roles now adequately reversed as his stance shifted and slid open wide, firmly planted beneath his shoulders with darkened living armor. It would not be long before the game would start, this foolish game would force his hand with players too stupid to understand what they were doing. He'd many bright and promising lower levels, some higher riddled with issues that came with being at the heart of things. These were somewhere between, the humanity struck from them through ill-gotten means but their grief was all their own. A myriad of faces, male and female to rise against him with tho
  4. Standing in the center of the chamber as a legion mounted against him, he could not help but draw the comparison to the front lines preparing for a conflict. Opening his screen from beneath his given armor, checking his own stats to check durations everything was still holding strong with hours left. A exhale that comes out modulated like a breath from a creature in a long hiss, he twists the black star in his clutches as lines began to form bonds to those in the chamber. It was lunacy that they would continue. Sense was not present and nothing more than animals surrounded him. Had they no rea
  5. 10/16/20 (Materials sent same day) Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault
  6. 10/16/20 (Crafting Respite: 159508-1) Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 173181 CD: 4 +1 LD: 5 Uncommon (1) 8 (+5 Ambition) 2 173182 CD: 11 +1 LD: 20 Perfect (4) 13
  7. 10/16/20 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 173167 CD: 11 +1 LD: 20 Perfect (4) 13 (+5 Ambition) 2 173168 CD: 10 +1 LD: 1 Perfect (1) 13 (+5 Ambition)
  8. 10/9/20 Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault
  9. 10/8/20 (Crafting Respite: 159213) Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 171426 CD: 2 +1 LD: 6 Salvage Success (1) 7 (+5 Ambition) 2 171427 CD: 11 +1 LD: 16 Perfect (3) 13
  10. 10/8/20 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 171412 CD: 7 +1 LD: 15 Rare (2) 10 (+5 Ambition) 2 171413 CD: 4 +1 LD: 16 Uncommon (3) 8 (+5 Ambition)
  11. 10/6/20 Crafting Respite: 164239-1 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 170827 CD: 7 +1 LD: 19 Rare (4) 10 (+5 Ambition) 2 170828 CD: 3 +1 LD: 18 Uncommon (3) 8 (
  12. 10/6/20 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 170813 CD: 5 +1 LD: 9 Uncommon (1) 8 (+5 Ambition) 2 170814 CD: 3 +1 LD: 20 Uncommon (4) 8 (+5 Ambition)
  13. 10/4/20 (Crafting Respite: 163648) Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 170369 CD: 5 +1 LD: 15 Uncommon (2) 8 (+5 Ambition) 2 170370 CD: 7 +1 LD: 2 Rare (1) 10 (+
  14. 10/4/20 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 170355 CD: 4 +1 LD: 17 Uncommon (3) 8 (+5 Ambition) 2 170356 CD: 11 +1 LD: 6 Perfect (1) 13 (+5 Ambition)
  15. 10/4/20 Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault
  16. 10/3/20 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 170091 CD: 8 +1 LD: 5 Rare (1) 10 (+5 Ambition) 2 170092 CD: 8 +1 LD: 9 Rare (1) 10 (+5 Ambition) 3
  17. House Name: Hermit's Hermetics (Attachment) Location: F22 - Cathedral of the Forgotten (Guild Hall)[Forest of Memory] Description: Slight processed expansion of the apothecary abode, allowing a cot and more equipment to be placed in its interior. Specially fitted and added to the guildhall in the form of improving the fixtures available inside. Plot Size: Starter House Room(s): Pharmacy (Alchemist/Workshop/Extended), Basic Kitchen, Living Room, Attic (Storage) Room Upgrade(s): N/a Total Equity: [58000+25000+10000+10000+10000=113000*.75=84750] From Here House Name: Hermit's Herm
  18. Guild Hall Restriction Removal (Player Killer): Guild Name: Firm Anima Guild Owner: Raidou Guild Hall Name: Cathedral of the Forgotten Location: Floor 22, Forest of Memories Description: A subtle hall of darkened wood, opening through two double redwood doors is a long drawn table. littered about the walls are 8 entryways leading to varied rooms with different crafting apparatus contained within each. jutting just opposing the entryway on each corner are two extending staircases upward. This long drawn table in a large rectangle is littered with papers/books and surrounded with chairs of
  19. "Simmone said you would be along." Raidou remarked looking deeply into a vial filled with a strange black ichor that seemed to quiver slightly within. A reflection of light from the surrounding candles played upon lenses shielding his eyes from view. "A crystal, interesting but inefficient. Potions are easier to make and last long before you'd need a reapplication." The nomad remarks turning and pulling a bottle corked with a darkened red color. "This will do wonders, but mind the taste. It's a bit bitter and hard to swallow." He places it down upon the counter top, his eyes fixed upon his spe
  20. 9/3/20 Moved to Guild Vault Moved to Guild Vault
  21. 9/3/20 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 167178 CD: 10 +1 LD: 16 Perfect (3) 13 (+5 Ambition) 2 167179 CD: 8 +1 LD: 19 Rare (4) 10 (+5 Ambition)
  22. 8/26/20 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 166298 CD: 10 +1 LD: 6 Perfect (1) 13 (+5 Ambition) 2 166299 CD: 9 +1 LD: 15 Rare (2) 10 (+5 Ambition)
  23. 8/8/20 Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault
  24. 8/8/20 (Guild Respite: 162459) Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 164333 CD: 12 +1 LD: 10 Perfect (2) 13 (+5 Ambition) 2 164334 CD: 8 +1 LD: 1 Rare (1) 10 (+5 A
  25. 8/8/20 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 164319 CD: 8 +1 LD: 19 Rare (4) 10 (+5 Ambition) 2 164320 CD: 3 +1 LD: 4 Uncommon (1) 8 (+5 Ambition)
×
×
  • Create New...