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Baldur

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Posts posted by Baldur

  1. Baldur's form resolved in light in the teleportation square on the twenty third floor for perhaps the first time since the boss fight.

    The gaijin samurai didn't particularly like this floor. It had a lot of bad memories, aside from mostly being another annoying subterranean floor.

    I'm getting too old for this shit. His mental dialogue left him with a smirk on his face. It would take something truly important to the gaijin samurai to get him back down to this floor. It just so happened to be a message from an old friend that did the trick.

    Quote

    To: @Hirru
    From: Baldur

    Sounds like clearing the 25th floor. It was definitely one of the more unique fights, and the only raid boss where I woke up in my bed, instead of ascending the stairs to the next floors. I'll see you there in 20.

    Hirru had had a bad run recently with the frontlines, and though Shield and Beat and their discovered healer had tried to pull something together for the 24th floor, they had all been broken up by the drama with Hestia and gone their separate ways. It was a regret Baldur held in his heart that Hirru had been lost in the shuffle. Now, Baldur had rebuilt a family and a guild and was working towards the more noble goal they had tried to a long time ago. Repairing the damage that had been caused to the frontline by the floor 23 fight.

    And he had a home to offer Hirru as well. Though he was not sure the roaming merchant would accept it.

    So there he stood, tall and proud in his blue and white haori, the two katana at manafested at his side, his <<Zanshin>> and Teayre's <<Muramasa>>. His steel blue eyes scanning the ground, looking for the familiar green hair of the Jade Hunter.

     

    Spoiler

    » Baldur, The Gaijin Samurai vWKwiqS.png

    • Modified HP:
    • Modified EN:
    • Modified MIT:
    • Modified ACC:
    • Modified DMG: 25
    • Modified EVA:
    • Battle Heal:
    • Search:
    • Temp Buff: Medium Damage Potion x6->5| Rare T2 Item | +2 Damage
    • Temp Buff:
    • Temp Buff:
    • Temp Buff:
    • Temp Buff:

    » Base Stats

    • Base HP: 820
    • Base EN: 96
    • Base MIT: 78
    • Base ACC: 5 (includes AA and does not automatically miss on 1s)
    • Base DMG: 23 
    • Base EVA: 2
    • Battle Heal: 41 HP
    • Keen: +1
    • Recovery: +4 EN

    » Items Equipped:

    • Warden's Fury - Absolute Accuracy/2 Paralyze
    • Muramasa - Absolute Accuracy/Fallen/Blight/Burn
    • Ethereal Tether - Zanshin - Absolute Accuracy/Keen/Freeze/Burn
    • Montsuki haori - 48 DMG MIT/+1 EVASION/+4 EN RECOVERY
    • Emerald Magatama | Perfect | +3 Accuracy 
    • Hammerspace Backpack (HB) +1 BR item (allows stacks up to 7)

    » Battle-Ready Inventory:

    • Medium Damage Potion x6 | Rare T2 Item | +2 Damage
    • Basic Teleportation Crystal x1 | Good Item | Teleports player to the Town of Beginnings
    • Max Mass HP Recovery Crystal x7 | Perfect T2 Item | +30*Target Tier (30/60/90)
    • Max T2 HP Recovery Crystal II x5 | Perfect T2 Item | +180 HP
    • Safeguard Potion x3 | Perfect Tier 1 | Safeguard
    • HB: Max Vitality Snack x2 | Rare Tier 2 | Grants +12 Energy
    • EWL: Medium Antidote Potion x1 | Rare Tier 2 | Immune to negative status effects for 2 turns
    • EWL: Muramasa 
    • EWL: Emerald Teardrop - +2 ACC/+1 EVASION
    • SC: : Warden's Fury

    » Skills:

    • One Hand Curved Sword | Rank 1/5 | 
    • Katana | Rank 5/5 | 
    • Battle Healing | Rank 5/5 | 
    • Light Armor | Rank 5/5 | 
    • Charge | Purchased | 
    • Quick Change | Purchased
    • Extended Weight Limit | Purchased
    • Extended Mod Limit | Purchased

    » Extra Skills:

    • Concentration | Equipped
    • Survival | Un-equipped
    • Meditation | Equipped
    • Parry | Equipped
    • Forgotten King's Authority | Equipped
    • Shatter | Not Yet Unlocked

    » Mods:

    • Ferocity: Equipped
    • Stamina: Equipped
    • Meticulous: Equipped
    • Resolve: Equipped
    • EML: Emergency Recovery: Equipped
    • EML: Bull Rush: Equipped

    » Housing Bonuses:

    • Rested: -1 EN on first 2 uses
    • Tasty: Turns 2 food into feast for 4
    • Advanced Training: +10% exp to a thread 1/month
    • Filling: Add 1 extra tier 1 slot to food
    • Item Stash: +1 BR item slot
    • Relaxed: OOC regen 5*tier, recover EN out of combat after 2 turns in lieu of 3
    • Angler: +2 Fishing EXP per fishing attempt

     

  2. "I'm a little bummed that your story didn't start with 'when I was your age,'" Baldur gasped at Lessa in feigned outrageous disbelief, clutching at his non-existing pearls at the insinuation of his age. She was right. It had not often felt that way with Lessa, which was one of many reasons she occupied such a place in his heart. She was one of the few where it didn't feel like he was the lone adult in an army if iron blooded orphans. She was a fellow adult.

    "Your hiking trip sounds incredible. I'm not sure that I would have ever had the courage to tackle something like that, let alone the lung capacity. I'm sure it was one hell of a workout, but the view from the top was probably incredible."

    He chuckled. She didn't know how long and hard he had to train for that trip, and he still had oxygen problems. The locals, however, blew past him in the villages like it was nothing while Jason had struggled to walk up a single flight of stairs. It felt like they had a cheat code, and I was the only one without.

    "I think we've probably seen a lot more valleys than summits over the years. And I know we didn't really walk with each other for a lot of it. But it's been comforting knowing that you were always a message away, even after all this time." The woman drew in a long, slow breath. Then she let it out, watching the steam rise steadily into the snowy air. "And I'm not sure I would have made it out of those really early valleys without your help. So... thanks."

    The gaijin samurai waved away her concern and regret, but her thanks did touch him in a way often empty compliments did not. Lessa had earned her way into his heart, and as such, she saw a side of him that no one else did. She was the good friend who had a key that let them in the side door, instead of having to knock on the front.

    "It's an old truism that the greatest friendships are ones that can survive years of limited contact and then pick up again like no time had passed at all. We've spent more time together over these past..." Baldur made a vague gesture with his hands, as if grasping for an ephemeral number, "years that I have with a lot of my family, and I've never fought to the death with them." He tapped his chin as he let the words linger in the air for a moment, "nor would I want to, really."

    He gave her a playful smile and veered into her, giving her a soft shoulder bump on the snowy path.

    "It may not seem like there have been a lot of summits, but we are hiking to the highest one we will ever see. When we look back upon our journey, from the 100th floor, so very, very far away now, we will look back on a valley of years, a trial of lifetimes." He smiled back at her reassuringly, "We will win. We will save as many lives as we can. And every life I save, will be because of help you gave me in the early days. And every player I help, will have your fingerprints on them as well. Hopefully they will also continue to pay it forward, and so my life will help more people than I ever would alone."

    His smile suddenly became mischievous. 

    "All because I decided to approach a blonde who was sleeping by a tree who didn't kill me."

    "So tell me, Lessa-senpai. Tell me of the friendships you've made. Let's talk about the good for a while. My heart could use it too."

  3. Straightening his face for the NPC, Baldur cleared his throat and gave an affirmative nod.

    "Sounds good, Captain Sewallus." He said his best, commanding, role-player voice.

    "Let us make haste at once!"

    Okay this is getting a bit thick now Baldur smirked to himself and then a pop up showed up on his HUD.

    "Captain Sewallus would like to join your party." Baldur raised his hand and pressed the affirmative "O" and then Sewallus' HP was displayed next to Baldur's.

    "Alright then, let's be off!"

    Baldur fell in just a step behind Sewallus.

    "So what do you remember of the fight, Captain?"

    The beliegured captain was silent for a long moment, "He was big, and he was fast, and his fist could shatter trees.

    "mmhmm.." Baldur humored the beleaguered captain. He was a man of few words, and didn't seem overly fond for Baldur, but he was gung ho for the fight. Perhaps he was feeling slighted by having to escape the previous fight.

  4. ID#188304 LD:3

    While Hel was still frozen, the rest of the team rushed forward and managed to, as a combined group, free one of the soldiers. It took all four of them, but Baldur thought perhaps he could get one more free before Hel thawed.

    He was wrong.

    The gaijin samurai rushed forward hot on the heels of his kouhai, Calrex, but just as soon as Baldur grasped the chain, breaking some ice free from the links, Hel seemed to come to life. As soon as she started moving, Baldur leapt backwards, not wanting to risk being the one who finds out what happens when she doesn't like someone being there.

    Putting his hand back on his katana handle, he watched as her health bar began to climb again, though it seemed to be a long animation and may give them an opening to continue freeing soldiers.

    Tsk. If only we had gotten one more before she could move again.

    They had dropped her health pretty far, if they got another good round in with another stun or paralyze, maybe they could finish her off.

    But then her health continued to rise.

    "Foolish mortals. You dream of challenging a god?"

    Hel stood from her throne, and as she did so, energy drained from the souls chained up at the base and flowed into her, completing filling her health bar.

    Baldur's breath caught for a moment, and then Night's DoT's ticked them back down.

    Okay good, she Can still be killed.

    The goddess of Niffelheim did not attack them though, it seemed all she was going to do was heal now.


    Spoiler

    [3] Baldur-san | HP: 1560/1560 | EN: 103/144 | MIT: 49 | DMG: 24 | Absolute ACC: 8 | EVA: 2 | BH: 78 | Conc (3/3) | Parry (2/2) | QChange (3/3) | Zanshin Equipped
    [1] Hidden-hikoku | HP:1405/1405 | EN:117/124 | DMG:23 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:140 | HLY:8 | BH:70
    [1] Crozeph-Kun | HP: 1180/1180 | EN: 76/106 | ACC: 4[+2] | DMG: 18[+3] | EVA: 2[+2] | MIT: 45[+30] | FRZ: 1 | BRN: 1 I REC: 1 | BH: 30 | LD: 1
    [2] NIGHT | HP: 1550/1550 | EN: 146/167 | ACC: 6 | DMG: 25 | EVA: 2 | MIT: 7 | BH: 77 | BRN: 36 | BLI: 72 | BLD: 36 | TXV: 24 | VV: 10 | LD: 5
    [0] Calrex-kun HP: 1805/1805 | EN: 158/176 | DMG: 18 | MIT: 116 | ACC: 4 |  EVA: 3 | ACH: 0.5 | TNT 1 | Stonewall
    [8] Zajcica-chan HP: 1570/1570 | EN: 110/136 | DMG 2 | MIT 232 | EVA -1 | BH 78 | THRNS: 135

    Hel - The One that Hides | HP: 2786/3,000 | DMG 400 | ACC 3 | EVA 2 | MIT 50 | [DoT: 178 DMG] (2/2) [Burn-Timer(36)] (1/1) | [STUN IMMUNITY] (2/3) [Hel Takes the Heal action and heals herself for 100%, then the DoTs ticked]

    Hel is unable to act while Frozen.

    If there are spectral soldiers, Hel heals herself to full when she hits 50%. Hel must be stunned or have healed during the last turn to attempt freeing a soldier.
    Spectral Soldier 1 - 47/40 LD 
    Spectral Soldier 2 - 3/40 LD
    Spectral Soldier 3 - 0/40 LD

    @Hidden @Crozeph @NIGHT @Calrex (we have skipped Yuki's turn this round)

  5. Tsk. I wanted that new information.

    “It was difficult to say the least. It wasn’t our fleet feet that got us away, that’s for damn sure.” He shook his head, showing he was slightly rattled, “The beast either became distracted, or has found better prey.”

    At least it didn’t sound like he had missed anything important.

    “If you’d like, I can come along with you and protect you and your party. It’s a fearsome monster, so we’ll want more than one person to go along on this.”

    The only thing that prevented Baldur from turning him down, was the desire to see how this had changed.

    Either this is an escort section of the quest, or I have to keep him alive while he does something to cause an event to trigger something or defeat the boss.

    Whatever the reason, Baldur was now on babysitting duty.

    Heh. Duty. In spite of his vast age and immeasurable maturity, Baldur smiled to himself.

  6. “Ohayo, Omawari-san.” Baldur walked up to the green armor clad treetop denizen.

    The leaf stylized armor gave him an elfen appearance, though the giant two hand axe magically slung to his back showed he was ready to protect the village.

    “Adventurer. Has Remington been spinning his yarns again?”

    He gave an annoyed shake of his head, “I wish that fool would knock it off. It’ll only enrange the beast to send adventurers after it.”

    Baldur rolled his eyes though he hid it behind brushing his bangs aside. Sometimes these NPCs were just too dramatic. No one spoke like this in real life.

    “Tell me about what happened.”

    He looked annoyed for a moment, then opened his mouth to speak. He began to describe why they were out there when Baldur lost track of where he was.

    “Skip.” The gaijin samurai said, prompting the NPC to move on to the next segment of dialoge. It was so old hat at this point, that Baldur hadn’t realized what he had done until it was too later.

  7. He stood there, waiting for the fear and the ‘oohs’ and ‘aaahs’ from the crowd, but Baldur had long since solo’d this particular boss monster.

    “If you have any other questions, <<Sewallus>> over by the guard station can tell you more!”

    Sewallus? I don’t remember that name. Could things have changed?

    <<Sewallus - The Guard Captain>> wasn’t exactly new to Baldur, but him having a name was new. Had he never noticed it before, or was this something recently introduced? Did something trigger this change? Perhaps unlocking the next quarter of floors changed some things to the floating castle of Aincrad.

    Whatever the reason, Baldur put on his investigator hat. The infobrokers would probably pay well for this information. He would need to make sure he explored the chain of events thoroughly, and thankfully few people were as equipped for this particular quest, on this particular floor, as Baldur, the Gaijin Samurai of Aincrad, was.

  8. But the Gaijin samurai had never spoken of it, and so the legend of the hidden temple never grew.

    “Ohayo, Remington-san. It is good to see you again.”

    “Hello Adventurer!” Remington called out to him as if Baldur hadn’t just addressed him.

    Oh, this means his AI has reset. The giant monkey has respawned.

    “I am in dire need of assistance! You see a giant and fearsome monkey is wreaking havoc among these peaceful treetop villages!”

    He made all kinds of creepy and dramatic gestures to try and build up the danger of the fight, but Baldur had heard this before. Unfortunately, he may have also zoned out a little listening to the story.

    “All I know is, no matter how far or how fast we ran, it was never enough to get away! Now craters grow where mighty trees once stood, and rivers run where there were none before!”

  9. Baldur let some tension go when Lessa embraced him back. Not worry about her, but it had honestly just been a while since he had been hugged. He held a somewhat unique position in sword art online, upon reflection. Calrex, the strongest player and once highest level player in the game, was jokingly referred to as Baldur's kohai. Macradon, the highest level player, was a good friend of his. Baldur always seemed to blend in effortlessly with the people who were at a class higher than him. Baldur had also been to a lot of raids, and while there were players with more experience than he, few spoke up of their experience as much as Baldur did. It lent him an air of experience, and perhaps a bit of reverence, he didn't necessarily deserve. Between that, the length of time he had been present on the front, and his age, it set him a part from the others in a way that was difficult to nail down.

    So it was just nice to be hugged.

     "Familiar and old does do a very nice job of describing you, though," she teased, despite Baldur's warning. "You know, if you decide to write an autobiography after we get out of here, you might consider it for a title." Lessa teased.

    "Oof! You wound me!" But his eyes were bright with the laughter that bellowed from him.

    She then went on as they walked about her sentimentality.

    "Well, since I'm an old man, you can humor a story." his oceanic blue eyes sparkled. His normal steel blue grey eyes were the most common, but somehow Lessa always drew out the unguarded ocean blues.

    He let them walk on for a moment, listening to the crunch of the snow under their feet, the wind through the trees, the faint background music of the game and it's beautiful, serene yet almost eeire piano music, and the peace and comfort of an old friend who he'd occasionally shoulder bump as they walked.

    "When I was younger, and I went on my first backpacking trip through the alps, it was intimidating at the start. You stand at the starting camp, and you stare up at these mountains and think, 'It's going to take me forever to get there!' but then you hike, and before you know it, you're at the summit. The first thing you do is you look back to where you came from and you marvel at your achievement. Then you look at head, at the valley you have to cross, at the next highest mountain and you despair because it's so much further to go. But then you work at it, and days go by, and you get to the next summit. And the first thing you do? You look back at where you came from, and you marvel at the journey you just overcame, because only from the summit can you see the totality of the path that you walked to get there."

    He checker her playfully with his shoulder.

    "Now in this analogy I'm not the previous summit. I just walked with you for a ways. So now that we're at the summit, you and I can both look back an marvel at all the hard work, suffering, enduring, crying, and struggling we did to get here." The gaijin samurai gave her a lopsided smile, "And because I came along that hike with you, I can look back at who we once were, and marvel at the people we have become, because though off and on, we have struggled together."

    The window blew again, tossing his dark bangs, and landing snowflakes in his hair and his stupidly long and perfect eyelashes.

    "And because that's what old friends are for."

     

  10. "Sometimes the more things change the more you want something old and familiar to remind you that the world will keep on spinning... not that that means you can make old jokes at my expense."

    His blue eyes twinkled with mirth as he moved forward and embraced Lessa in a big warm familiar hug.

    "And you never need to have a special reason to message me. You know I will always come when you need me."

    Baldur cdid seem a little sad when Riker wasn't there to give his treat to, but the gaijin samurai just pocketted the treat for next time. The wind swirled around them and took the hem of his trademark haori and flapped it in the wind.

    "I love this spot though now mostly because of all the time we've spent here together.  I used to come here for some soul searching but I haven't needed that in a while and I can still find some peace and quiet at my home now. I didn't realize how much I missed it until I had one again."

    The old friend gave his one time mentor a warm and knowing smile.

    "It looks like you've found yours as well."

    Baldur was curious to find out what happened for Lessa to call him out here. Was there something she needed to tell him? Perhaps an announcement she needed to make. Whatever the reason he was just glad to have a moment to catch up. He gestured with one hand and then began to walk the familiar path around the lake.

     

  11. Quest:

    Spoiler

    Floor 8
    <<Monkey King>>
    Party Limit: 3 | 20+ Posts
    Repeatable for standard thread rewards and <<Monkey Agility>>

    6BwZaAh.jpg

    Quest Rewards:

    • 1000 Experience Points
    • Each player receives:
      • Monkey Agility (Uncommon Consumable [potion])
        • A strange potion that boosts the user's Evasion by 1. Lasts for one thread.
    • POTENTIAL REWARD | If Sewallus accompanies the party and survives
      • Unlock <<Shatter>> Extra Skill

    Requirements:

    • Roleplay speaking with Remington.
    • Roleplay speaking with Sewallus.
    • Accept or reject Sewallus' offer to join the party for the quest.
    • Defeat the Monkey King.

    Summary:

    For years, the residents of Florenthia Village have feared a legendary creature that skulks about the forest below. Dubbed the Monkey King, this monster has claimed the forest as its own, its territory stretching far and wide. It is rumored to be utterly gigantic, with glowing scarlet eyes and intimidating musculature. Its menacing appearance isn't just for show - the Monkey King is capable of striking with such force and tenacity that the denizens of the floor built their homes into the canopy of the forest, lest it find their camp and decimate it in a furious rage.

    When the citizens of Florenthia caught wind that powerful travelers had their made way into the eighth floor, they reached out for help. Though they imagined even the most powerful of warriors would succumb to the likes of the Monkey King, their desperation forced them to swallow back their morals and ask the unthinkable; go out and risk death to bring about peace for our people. Will you accept the challenge and put your longevity at stake for the NPCs of Florenthia?

    Outline: 

    NPCs:

    f9e26903b602a78fce24e45fbb1f585c6ba01833_hq.jpg

    <<Remington>>
    Remington is the zoologist of Florenthia, tasked with studying and categorizing the seemingly endless fauna that populates the eighth floor. While Remington is sarcastic and will usually act as though the Player is wasting his time, he is actually quite talkative and enjoys the rare company. He is a habitual smoker, and will puff away regardless of whoever it may annoy. He is intelligent, but has taken this to mean he is always the smartest person in the room.

    He will explain to the character his encounter with the Monkey King alongside Sewallus, and his observations of the oversized ape as they fled. The Monkey King's behaviors can be best described as ape-like and overly aggressive. When it has a target in its sights, it will not relent under any circumstances, and will let nothing stand in its way.

    If asked how strong or fast the Monkey King was, Remington will always reply with, "All I know is no matter how far or fast we ran, it was never enough. There are now craters instead of trees where we were attacked, and rivers instead of forest where it moved."

    Remington will make it abundantly clear to the players that he refuses to leave the village while the beast still lives, which has put his very important research on hold. He urges the players to discover the Monkey King's weakness - or better yet, put it to an end. Only then will the citizens of Florenthia know peace, and he will be able to return to his passion.

    When his dialogue has been exhausted, Remington will direct the players to Sewallus for more information.

     

     

     

     

     


    Allies:

    24f1c4ee564b0971cde1bae94fa028f4.jpg<<Sewallus>>
    Sewallus is charged with the duty of acting as the leader of Florenthia's Guard. Though not rude in his speech or mannerisms, he is not overly friendly, and will always stick to the point. A man of few words, he'd rather save his breath for combat than waste it chattering away with the citizens or players. He wields a two-handed battle axe as his weapon, and those with a high aptitude for speech and clever dialogue navigation will prompt Sewallus to reveal that he was a lumberjack before being convinced to join the Guard. His pride and sense of responsibility won't allow him to say so, but he secretly wishes he could return to those simpler times.

    If the players asks Sewallus how he and Remington escaped from the Monkey King, he will reply with, "It is difficult to say. It was not by the grace of our fleet feet, that much is certain. The beast either became distracted, or was otherwise disrupted in some way." He will leave it at that, offering no more details.

    Sewallus will offer to aid the players in their hunt for the Monkey King, expressing shame for having fled originally, and a desire to extract revenge from the creature. The Player(s) may either accept or deny adding Sewallus to their party. If they choose to accept, Sewallus will not engage in combat with any mobs aside from the Monkey King, and will use Florenthian Howl as a post action for his first turn. He will attack any turns he is not using Florenthian Howl. Should he become stunned at any point, he will resume his order with the action that would have occurred on his stunned turn.

    HP: 400/400 | DMG: 75 (100 on crit) | MIT: 50 | EVA: -1

    Abilities:

    • Florenthian Howl | Grants Sewallus +5 Hate against the Monkey King. Requires a Post Action. Sewallus will use this ability on his first turn, and every second post thereafter.
    • Shatter Upon a successful attack, reduce target's Mitigation by 15 before damage is calculated. This effect can stack up to three times. Shatter from outside sources will not increase the stack count, but will refresh the duration. Effect lasts three turns.

     

     

     


    Enemies:

    rajang small.jpg

    <<Monkey King>>
    Players don't find the Monkey King - the Monkey King finds them. It is aggressively protective of its domain, and will ferociously hunt down any entities that trespass within its territory. Once it has its prey in its sights, it will stop at virtually nothing in its pursuit to annihilate them. So fearful of this creature are the residents of the eighth floor that not even mobs are willing to exist in any locale in which the Monkey King claims ownership. Wild and animalistic, this boss seems to go full offensive with wild abandon.

    HP: 650/650 | DMG: 200 | MIT: 75 | ACC: 2

    Abilities:

    • If a Tree Falls | On MD rolls of 9 or 10, the Monkey King will pick up a large tree and throw it at the party.  This replaces the Monkey King's normal attack, automatically dealing 120 unmitigatable damage and inflicting stun to each target.
       

    Epilogue: 

    If Sewallus did not accompany the party:

      Hide contents

    Once the Monkey King has been defeated, a panel appears, informing the players of the quest's completion, then listing quest rewards and experience gained.

    If Sewallus accompanied the party, but died during combat:

      Hide contents

    Once the Monkey King has been defeated, a panel appears, informing the players of the quest's completion, listing quest rewards and experience gained. The players will also get a message from Remington stating that he can't get in contact with Sewallus and asking for an update on his status.

    If Sewallus accompanied the party, and survived:

      Hide contents

    Once the Monkey King has been defeated, a panel appears, informing the players of the quest's completion, listing quest rewards and experience gained. Sewallus will approach the players and give thanks for assisting against the Monkey King. In a rare expression of gratitude, he teaches the players the <<Shatter> ability, unlocking it in their skill tree.

    Baldur Stats:

    Spoiler

    » Baldur, The Gaijin Samurai vWKwiqS.png

    » Base Stats

    • Base HP: 820
    • Base EN: 96
    • Base MIT: 78
    • Base ACC: 5 (includes AA and does not automatically miss on 1s)
    • Base DMG: 23->25 (+2 Damage from Potion)
    • Base EVA: 2
    • Battle Heal: 41 HP
    • Recovery: +4 EN

    » Items Equipped:

    • Warden's Fury - Absolute Accuracy/2 Paralyze
    • Muramasa - Absolute Accuracy/Fallen/Blight/Burn
    • Ethereal Tether - Zanshin - Absolute Accuracy/Keen/Freeze/Burn
    • Montsuki haori - 48 DMG MIT/+1 EVASION/+4 EN RECOVERY
    • Emerald Teardrop - +2 ACC/+1 EVASION
    • Emerald Magatama - +3 ACC
    • Hammerspace Backpack (HB) +1 BR item (allows stacks up to 7)

    » Battle-Ready Inventory:

    • Medium Damage Potion x7->6 | Rare T2 Item | +2 Damage
    • Basic Teleportation Crystal x1 | Good Item | Teleports player to the Town of Beginnings
    • Max Mass HP Recovery Crystal x7 | Perfect T2 Item | +30*Target Tier (30/60/90)
    • Warden's Fury
    • HB: Ethereal Tether - Zanshin
    • EWL: Emerald Teardrop
    • EWL: 
    • EWL: 
    • SC: 

       

    » Skills:

    • One Hand Curved Sword | Rank 1/5 | 
    • Katana | Rank 5/5 | 
    • Battle Healing | Rank 5/5 | 
    • Light Armor | Rank 5/5 | 
    • Charge | Purchased | 
    • Quick Change | Purchased
    • Extended Weight Limit | Purchased
    • Extended Mod Limit | Purchased

    » Extra Skills:

    • Concentration | Equipped
    • Survival | Un-equipped
    • Meditation | Equipped
    • Parry | Equipped
    • Forgotten King's Authority | Equipped
    • Shatter | Not Yet Unlocked

    » Mods:

    • Ferocity: Equipped
    • Stamina: Equipped
    • Meticulous: Equipped
    • Resolve: Equipped
    • EML: Emergency Recovery: Equipped
    • EML: Bull Rush: Equipped

    » Housing Bonuses:

    • Rested: -1 EN on first 2 uses
    • Tasty: Turns 2 food into feast for 4
    • Advanced Training: +2 SP to a thread 1/month
    • Filling: Add 1 extra tier 1 slot to food
    • Item Stash: +1 BR item slot
    • Relaxed: OOC regen 5*tier, recover EN out of combat after 2 turns in lieu of 3
    • Angler: +1 Mat when fishing
    • Mega Slime Farm: +10% EXP (Last used: never)(Current use: Megaprimatus Kong 4/19/20)

    There was a very short list of people who knew that Baldur had a special place in his heart for the 8th floor, and the village of Florenthia itself. The gaijin samurai had met most of his closest friends and friendly rivals here. Oikawa. Ariel. Crozeph, among others. They had gone deep into the forests of this floor back when it was only one level down from the frontlines. It had been their first attempt at mass combat and organization as a group.

    They hadn’t gone all the way, having to stop shy of where the <<Monkey King>> would eventually be found, but that was fortunate for them, since he was way beyond anything they had ever found. However, the monster had ended up defending access to a hidden temple dungeon deep in the forest.

    The gaijin had returned many times to help cull the <<Monkey King>> when others had not, lest the monster trigger an unfortunate event. He had always hoped some day he would see the clue, or find the drop that the monkey king gave that would let him into the secret hidden temple.

  12. Baldur gave Jomei a lopsided grin as he teased the ginger, "We're not supposed to talk about the raids." He shook his chopsticks at Jomei to admonish him.

    "But Mac is absolutely correct. One of the most common issues I've seen with players who've turned orange, is that they never learned how to sheath the sword." He took a sip of the broth before he set the empty bowl back down and laid the sticks across them.

    "That was delicious Cord, thanks!"

    He then turned back to the two, "In Iaido, the budo of my martial art which at one point was called Battoujutsu, or Iaijutsu, as a component of Kendo, was taught to preserve the martial aspect of swordsmanship, but more so the spiritual one. The noto is the physical act of sheathing the sword, but there's a spiritual aspect of it to. Once the blade is sheathed, you stand there for a moment, you breath deeply, and then you let go. In many styles, this is actually demonstrated, you slowly release the handle of the katana, almost regretfully, and then you make a gesture as if you were throwing away a bit of trash. It represents letting go of the adrenaline of the fight, of the anxiety and bloodlust, and throwing it away. When the sword is sheathed, you are you again. The warrior is a hat we wear, and when we're done being a warrior, we put it away. Finding that balance is absolutely necessary to mentally and spiritually surviving any kind of prolonged conflict. And it's a core part of the bushido I teach at my dojo."

    Suddenly Baldur blushed slightly, very uncharacteristic for him to lose composure, and then gave out a slight laugh.

    "Sorry, I didn't mean to go all philosophical there. Anyways, it's getting late. Why don't we wrap up?"

    Baldur pushed himself to his feet, the curtain of Cord's noodle shop hanging awkwardly over one shoulder.

    "Mac's place next time, right? How about a challenge for everyone. Bring a joke that makes you laugh every time, and say... how about this. Three statements about ourselves. Two true, one false, and we'll guess at them next time, just to give us something to get the conversation rolling."

  13. The chime of a message pulled Baldur free of his thousand yard stare, and he swiped for the menu to appear as he held the fishing rod with his off hand. His toes caused slight ripples in the water as he shifted his seating position, and scared away any of the fish in his pond. The pool was so calm and clear that you could see the fish swimming about, but he loved to sit here on the engawa by the pond at his home on the 24th floor.

    He smiled when the name <<Lessa>> showed up and he quickly opened up the message, read it, and then send her a reply that he would be here shortly.


    A short time later, through the snow that was always falling on the 4th floor, the dark silhouette of Baldur became visible as he made his way to the frozen lake they had so often shared. There were probably more lakes on this floor, and it could have been anywhere on any of those lakes. But this was Lessa, and this was him, so it would be here. It was always here, as if this were their spot to get away from everything and to catch up.

    As he saw the blonde warrior woman, his oldest friend on this floating castle, he couldn't help but smile. They had both been through a lot since the last time they had been here. They had been together since, but that was a quest, and while it had been fun, they hadn't really had a chance to just catch up.

    "Ohayo, Lessa!" He called out to her, his voice muffled by the snow but still audible. His eyes scanned the snow, looking for Ryker as well, and he hid the small treat in his hand.

    "Thanks for looking me up. I was beginning to feel a bit like an old man taking the day off to relax and fish a bit."

  14. Thread Closed.
    All posts > 150 words. Total Word Count 3,488. (Page Count Used, 200*4=800 EXP)
    Standard Thread Reward (not word count)

    Quest Rewards!

    <<Essence of Steel>> (previously completed, no SP)

    Thread Rewards!

    80,180 Col +400 Col Thread Completion
    24 Tier 3 Mats

    2 Perfect Weapon ID: 138540b, 138559b
    2 Perfect Armor/Shield ID: 138518a, 138540a, 
    2 Rare Armor/Shield ID: 138538, 138539b
    2 Perfect Consumables ID: 138518b, 138518c
    1 Rare Consumable ID: 138539a
    1 Uncommon Consumable ID: 138541
    2 Prefect Trinket: 138520, 138559a
    2 Rare Trinket ID: 138519, 138558

  15. The room was warm and pleasant. The water rolling off the island and falling into the ocean was far enough that it wasn't loud, but close enough to be heard. Birds began to chirp in the trees and gardens around him. A soft breeze filtered through the trees and over the lagoon to rattle the shoji panels slightly in their place. It was a summer breeze that came through, warm and humid, but with the moving of the breeze it was nice enough to not bother him. Baldur just laid down on the tatami floors, his haori spreading out behind him.

    People and furniture could wait.

    He was home now. He was safe. This was his.

    And then Baldur slept. He really slept for what felt like the first time, in a very long time. Untroubled dreams came to the battle worn gaijin samurai. Dreams of garden parties, and laughing over food with good friends.

    The way to spend his last days.

  16. 5afa66f40b05981502db2460aadc106d.jpg.e1a8e42906df54b7df404d7693f3fdd6.jpg

    As the light filtered in from the morning now instead of the evening, baldur felt speed beginning to overwhelm him. He turned to his new home and walked inside, though just as he was about to set foot inside he stopped. He had just been standing in muddy ground. So he sat down, took off his boots, and then walked onto the tatami mats for the first time in bare feet. There was something special to him about that first step. This was his place.

    He would have the others over soon. First he needed to furnish the house. Then he'd get the other to help him move in and get it feeling like a home. He had specifically designed it with Crozeph and Calrex in mind as guests, but others who needed a place to stay as well. Perhaps Cordelia would come over and help him out with the dojo.

    So many new options opened up to him, he suddenly wondered why he waited for so long.

  17. The sun was dawning by the time that Baldur hit the accept button on the housing deed's special UI. The island went... wonky... for a moment, everything seemed to shift, and then suddenly he was standing on a wood walkway, instead of muddy ground. Behind him, the shoji panel doors were drawn open and he could see into the room filled with tatami mats. Above, though he couldn't see them, fireworks shot into the air to celebrate his new home. He didn't think anyone else could see them, but there they were.

    This was it. His new home.

    He finally had a place to call his own that wasn't a temporary rented room at an inn or a friends house or above his shop on the first floor.

    This is it.

    "I've made it." He smiled as he noticed the buffs that now appeared near his status bar. They weren't amazing, but they were certainly useful.

  18. He must have dozed off a bit here and there, because when he finally realized it was dark, it was already full dark. A bit of the moon shone in through the side of the floor and onto the placid waters of the lagoon, shining off its mirror like surface and illuminating the trees that surrounded the gaijin samurai.

    He pushed himself to his feet and walked to the water's edge. He could see something glowing off in the distance, but from here, he just saw the moon in the sky and in the water. It cast a pale glow on everything around him and the soft flow of water and the rush of it as it spilled over the edge settled peace once again into Baldur's heart. Only this time, he wasn't attacked by everything.

    "Maybe that's it then? Maybe that's everything?"

    He pulled out his inventory and took out the special pre-order edition housing deed he had gotten.

    "Alright, here we go."

    And he activated it.

  19. Current Level: 75
    Current SP: 409
    Link to SP Tracking: My spreadsheet for tracking threads
    Item Update: Here is the before and after approval for Muramasa becoming a 3.0 item. The "conversion" of said item is listed below as well just for clarity.

    2.6 | PRE-CONVERSION 3.0 | UPGRADED

    ITEM #1

    Item Name: <<Muramasa>>
    Item ID: N/A
    Item Tier: 3
    Item Type: Katana
    Item Rarity: Demonic
    Item Enhancements: Damage|Damage|Damage|Damage 
    Description: The unique weapon provided for defeating Unique, the NPC holder of the battoujutsu skill.

     

    Item Name: <<The Muramasa>>
    Item Tier: 3
    Item Type: Katana
    Item Enhancements: Absolute Accuracy|Fallen|Blight|Burn
    Description: 

    The masterpiece sword of a cursed master, the black and red blade exudes a murderous aura, as if the blade itself seeks out battle.

    According to legend, the blade was handed down from murderer to murderer, until it made its way into the hands of the orange player <<Teayre>> whom had one of the highest body counts of any player.

    The blade is said to have a corrupting influence, and seeks blood whenever drawn before it can be sheathed, even if it is the wielders life

    The blade is a dark black, but the hamon is wicked waves of red. It has an unequaled history of ending the lives of players, including taking the lives of legendary front liners. When activated, the light of the sword art appears to be a sickly, bloody red.

    This was approved by Night verbally in PMs.

     

    Item Upgrades:

    2.6 | PRE-CONVERSION 3.0 | UPGRADED

    ITEM #1

    Item Name: Ethereal Tether - Zanshin
    Item ID:  160612c, Upgraded HERE
    Item Tier: 3
    Item Type: Katana
    Item Rarity: Demonic
    Item Enhancements:  AA/Keen/Freeze/Burn
    Description: A relic in purplish silver crusite make, housed in a ivory saya. When held it is as if your are linked to your targets, even if blind folded it is as if you can 'feel' them. Frightening to all those but the most practiced of minds, this weapon seeks to destroy opposition all its own.

     

    Item Name: Ethereal Tether - Zanshin
    Item Tier: 4
    Item Type: Katana
    Item Enhancements: AA/Keen/Freeze/Burn
    Description: A relic in purplish silver crusite make, housed in a ivory saya. When held it is as if your are linked to your targets, even if blind folded it is as if you can 'feel' them. Frightening to all those but the most practiced of minds, this weapon seeks to destroy opposition all its own.

    ITEM #2

    Item Name: Muramasa
    Item ID: N/A
    Item Tier: 3
    Item Type: Katana
    Item Rarity: Demonic
    Item Enhancements: AA/Fallen/Blight/Burn 
    Description: 

    The masterpiece sword of a cursed master, the black and red blade exudes a murderous aura, as if the blade itself seeks out battle.

    According to legend, the blade was handed down from murderer to murderer, until it made its way into the hands of the orange player <<Teayre>> with one of the highest body counts of any player.

    The blade is a dark black, but the hamon is wicked waves of red. It has an unequaled history of ending the lives of players, including taking the life of legendary front liners. When activated, the light of the sword art appears to be a sickly, bloody red.

     

    Item Name: <<The Muramasa>>
    Item Tier: 4
    Item Type: Katana
    Item Enhancements: AA/Fallen/Blight/Burn
    Description: 

    The masterpiece sword of a cursed master, the black and red blade exudes a murderous aura, as if the blade itself seeks out battle.

    According to legend, the blade was handed down from murderer to murderer, until it made its way into the hands of the orange player <<Teayre>> whom had one of the highest body counts of any player.

    The blade is said to have a corrupting influence, and seeks blood whenever drawn before it can be sheathed, even if it is the wielders life

    The blade is a dark black, but the hamon is wicked waves of red. It has an unequaled history of ending the lives of players, including taking the lives of legendary front liners. When activated, the light of the sword art appears to be a sickly, bloody red.

    On the verge of collapse, the legendary hero Calrex engaged in battle with his wife, the legendary murdered Teayre, for her very soul. Only after facing defeat at the hands of her husband was Teayre broken free of the curse.

    With a clear mind at last, she chose to give the sword to Baldur, whom she believed was the only one who could wield the sword without giving in to its corrupting influence, until one day when she was ready to take it up again.

    ITEM #3

    Item Name: Montsuki Haori
    Item ID: 101393, Upgraded HERE
    Item Tier: 3
    Item Type: Light Armor
    Item Rarity: Demonic
    Item Enhancements: Mit/Mit/Eva/Recovery 
    Description: 

     

    Item Name: Montsuki Haori
    Item Tier: 4
    Item Type: Light Armor
    Item Enhancements: Mit/Mit/Eva/Recovery
    Description: This traditional Japanese jacket is thigh length, and unlike a kimono doesn't close, but is instead held together by a burnished orange string that connects at the lapel. The majority of it is a light blue that matches the sky surrounding Aincrad, while the hem at the bottom and at the end of the sleeves have flames worked into the fabric that seem to dance as the wearer moves. On the back is emblazoned the symbol of SAO's eldest Samurai ronin, the Heron wading in the rushes.

    Notes:
    My Floor 23 raid rewards - 

    Beginner Dungeon Map | Last Hit Reward | Floor 23 | +3 SP and 5,000 Col for up to 4 people
    Intermediate Dungeon Map | 
    Last Hit Reward | Floor 23 | +3 SP and 5,000 Col for up to 4 people
    Advanced Dungeon Map | 
    Last Hit Reward | Floor 23 | +3 SP and 5,000 Col for up to 4 people

  20. This was it. Orgoth took the head off of Shadow, and with that, the last hit bonus. Baldur wasn't terribly wrapped up in getting it himself, he just wanted someone to get it. He wasn't quite sure what would happen now, but given how powerful the boss was, they probably lost out on something truly special. An anger fueled by annoyance at himself and at their situation flared up inside of him, but Baldur merely fed the emotion into the flame that filled him. Tranquil as a forest, but a fire within.

    Once he found his center, he turned to the last remaining <<Shadow Horror>> that plagued their group. Now, they were sure to win, but they had to clean up the last of these adds...

    When water began to fill the room.

    Tsk.

    Shadow didn't seem to die yet though, and his supernatural shadows still lingered in the room.

    "We need to hurry up and kill the adds, lest there be some annoying flood mechanical, or Shadow is able to resurrect himself from the remnants."

    He struck the stone of the floor link a flint and steel and coldfire blossomed from his blade as he turned his sights towards the monster. He swung his sword and a curved arc of blue fire shot from the sword and struck the  <<Shadow Horror>> the blue, crescent moon of energy split it in twain and the two remaining wire mesh halves burned until they shattered.

    Then Baldur let out a deep breath and surveyed the room. 


    ID#186412 BD: 10 (Crit) CD: 6 (Recovery Proc)
    San Ge: 28 (base) +2 (Crit) = 30x15= 450 RAW - 75 MIT = 375 DMG Dealt to Shadow Horror 5

    Spoiler

    Shadow Horror #1 | HP: 0/1500 | DMG: 300 | MIT: 75 | ACC: 3 | [TXV: 24] (3/3) | [VV: 10] (3/4) | [ENV: 4] (3/10)  
    Shadow Horror #5 | HP: 313/1500 | DMG: 300 | MIT: 75 | ACC: 3 | [BRN: 36 (2/2)] | [BLI: 72 (2/2)] | [BLD: 72 (2/2)] | [TXV: 24] (2/3) | [VV: 10] (2/4) | [ENV: 4] (2/10)
    Bloodlust Shackle (Baldur) | HP: 0/500 | MIT: 50 
    Bloodlust Shackle (Raidou) | HP: 238/500 | MIT: 50

    [H:1,5] Shield | HP: 1985/1985 | EN: 120/176 | DMG: 2 | ACC: 5 | EVA: -1 | MIT: 260 | HB: 72 | VO: 180 | VD: 90 | LD: 8 | PRLYZ | DoT: -50%, 1 HIT, -25% AFTER | DoT: -27 | Dote: 3 | BURNS: -50% | TAUNT | FIGHTING SPIRIT | THRNS: 30 | EN REGEN: 5 | BH: 129  | KEEN: 1 | KEEN | [Shadow's Bloodlust 2: 72 (0/2)]
    [H:0,0] Raidou | HP: 1570/1870 | EN: 139/166 | DMG: 6 | ACC: 6 | EVA: 7 | MIT: 216 | VO: 280 | TAUNT | FIGHTING SPIRIT | Dote: 3 | DoT: - 27 | LD: 8 | BH: 108 | EN REGEN: 5 | [Focused Howl (1/2] | [STUNNED: BLOODLUST SHACKLE]
    [H:5,0] Haine | HP: 1590/1590 | EN: 54/138 | DMG: 27 | ACC: 6 | EVA: 3 | MIT: 79 | HLY: 6 | BRN: 36 | VO: 159 | Oxidant | Dote: 3 | DoT: -27 | LD: 3 | BH: 94 | EN REGEN: 5 | [Shadow's Bloodlust 2: 72 (0/2)]
    [H:0,0] Baldur | HP: 1544/1650 | EN: 96/144 | DMG: 28 | ACC: 8 | EVA: 4 | MIT: 64 | REC: 3 | FIGHTING SPIRIT | BURNS: -50% | THRNS: 30 | BH: 97 | EN REGEN: 5 | KEEN: 1 | KEEN | [Shadow's Bloodlust 2: 72 (0/2)]
    [H:6,3] NIGHT | HP: 1790/1790 | EN: 59/173 | DMG: 26 | ACC: 6 | EVA: 6 | MIT: 94 | BRN: 36 | BLI: 72 | BLD: 72 | TXV: 24 | VV: 10 | ENV: 4 | PRLYZ | Dote: 3 | DoT: -27 | BH: 119 | EN REGEN: 5 | [CONCENTRATION: 3/3] | [Shadow's Bloodlust 2: 72 (0/2)]
    [H:6,0] Kiluia | HP: 1270/1270 | EN: 71/106 | DMG: 25 | ACC: 5 | EVA: 4 | MIT: 79 | BH: 78 | ABS ACC | REC: 3 | KEEN: 1 | BLD: 36 | Dote: 3 | DoT: -27 | LD: 3 | EN REGEN: 5 | KEEN | [Shadow's Bloodlust 2: 72 (0/2)]

     

  21. Baldur was please to see the other two men embrace his idea of a Noodle club meeting, and Mac even volunteering for the next club meeting at his place on the first floor. It had been a while now since Baldur had slept in the small attic space above his and Tyger's old shop, but he still spent a decent amount of time on the first floor... though that had gone down since the guild and their island had cropped up.

    "That sounds wonderful Mac, I second the motion." He gestured imperiously with his chop sticks before taking another bite from his bowl.

    "I know the whole 'I have an island' thing is impressive sounding... and okay, it is, but the intent wasn't for me to have a massive house, but instead for me to house a lot of people. So it still feels cozy to me, especially with how I've tried to tie it in to the landscaping, but it also houses guild members and my dojo, and large gardens and ponds. So it feels more like a collection of homes, rather than one large palatial mansion. What did you think of the place when  you came by for the meeting, Mac?"

    He gestured again with his chop sticks, "But I also don't have someone..." He hesitated only for a briefly longer moment than he should have, "otherwise I would probably want something smaller and more intimate with my significant other too, Jomei." He tried to give the ginger a playful wink. He only vaguely knew that Jomei and Telrenya were a thing. Still, she seemed nice and was definitely beautiful. He couldn't blame Jomei for wanting something more personal.

  22. "We need to get those soldiers freed." Even though he had stunned Hel with his opening charge, they weren't able to make much progress. It would be a while before Baldur would be able to land another stun on her, since she would be stun immune for a while. Instead, he decided to continue the attack and see what she could do. Her health pool wasn't that great compared to their onslaught.

    "Here we go!" He rushed forward, and as he did so, his blade burst alight with cold fire. As he struck the goddess of light and dark, her form froze with the ice, even as ice so cold it burned continued to pull down her HP along with Night's own damage over time effects.

    "Alright, don't hit her while she's frozen. Let's see who we can get free!" Maybe this wouldn't be as bad as he was worried.


    ID#186295 BD:9 (Crit) Freeze and Burn activated
    24 Base + 1 Crit = 25x15=375 RAW - 50 MIT = 325 DMG dealt
     

    Spoiler

     

    [3] Baldur-san | HP: 1560/1560 | EN: 102/144 | MIT: 49 | DMG: 24 | Absolute ACC: 8 | EVA: 2 | BH: 78 | Conc (3/3) | Parry (2/2) | QChange (3/3) | Zanshin Equipped
    [1] Hidden-hikoku | HP:1405/1405 | EN:117/124 | DMG:23 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:140 | HLY:8 | BH:70
    [1] Crozeph-Kun | HP: 1180/1180 | EN: 76/106 | ACC: 4[+2] | DMG: 18[+3] | EVA: 2[+2] | MIT: 45[+30] | FRZ: 1 | BRN: 1 I REC: 1 | BH: 30 | LD: 1
    [2] NIGHT | HP: 1550/1550 | EN: 146/167 (+1, -10) | ACC: 6 | DMG: 25 | EVA: 2 | MIT: 7 | BH: 77 | BRN: 36 | BLI: 72 | BLD: 36 | TXV: 24 | VV: 10 | LD: 5
    [0] Calrex-kun HP: 1805/1805 | EN: 158/176 | DMG: 18 | MIT: 116 | ACC: 4 |  EVA: 3 | ACH: 0.5 | TNT 1 | Stonewall
    [3] Zajcica-chan HP: 1570/1570 | EN: 115/136  | DMG 2 | MIT 232 | EVA -1 | BH 78 | THRNS: 135

    Hel - The One that Hides HP: 1,248/3,000 (325) | DMG 400 | ACC 3 | EVA 2 | MIT 50 | [DoT: 178 DMG] (1/2) | [STUN IMMUNITY] (1/3) [FROZEN (+36 DMG to next attack)][36 Burn 0/2 @NIGHT not sure how this stacks with your DOTS)

    If there are spectral soldiers, Hel heals herself to full when she hits 50%. Hel must be stunned or have healed during the last turn to attempt freeing a soldier.
    Spectral Soldier 1 - 9/40 LD 
    Spectral Soldier 2 - 0/40 LD
    Spectral Soldier 3 - 0/40 LD

     

     

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