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Hirru

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Posts posted by Hirru

  1. The hunter began to think about his current situation, including all of the things that had happened before the 'Great Darkness', as it was.  After the twenty third boss raid, and the revealing of his mental issues, Hirru had found himself in a deep dark place, and that was before the darkness swallowed everyone and reset the world.  Though, that could be part of the issue too.  Ever since the reset, Hirru had to go out and make his own way once more.  Meeting his old friends and confronting a truth that he knew would hurt, his memory loss would have to come out into the open if he was ever to join the front once more.  It would be difficult, and he would probably lose the trust of more people as he would be seen as insane, but it had to be done.  

    There was no way out of this now.

    Casting out!

         ,%&& %&& %
       ,%&%&  %&%& %&
      %& %&% &%&% % &%
     % &%% %&%  &% %&%&,
     &%&% %&%&  %& &%& %
    %%& %&%&  %&%&% %&%%&
    &%&% %&% %  %& &% %%& 
    && %&% %&%&  %&% %&%'
     '%&% %&%  %&&%&%%'%
      % %& %&  %&% &%%
        `\%%.'   /`%&'        CD:2 (7+ For Fish)
          |     | ID:197192  /`-._           _\\/
          |,    |_          /     `-._ ..--~`_
          |;    |_`\_      /  ,\\.~`  `-._ -  ^
          |;:   |/^}__..-,@   .~`    ~    `o~ <>< LD:? (12+ For Treasure)
          |;:   |(____.-'     '.   ~   -    `    ~
          |;:   |  \ / `\       //.  -    ^   ~
          |;:   |\ /' /\_\_        ~. _ ~   -   //-
     jgs\\/;:   \'--' `---`           `\\//-\\///

    EXP: 4+1
    Mats: 13
    Col: 6976
    T3 Perfect Weapon Unidentified [197188]

  2. His eyes began to wander here and there, looking upon the quiet grove with a sense of awe.  It was quite breathtaking how peaceful the grounds really were.  The little bubble dragons that seemed to foam and froth up the water around them seemed to have fun with their little play.  Though, their little playtime would probably be stirring up the fish, and making them all swim away for safer waters.  The hunter would sigh as he readjusted himself for the long haul.  He couldn't harm any more of these creatures, as he didn't want to bring out the 'guardian of the grove', as it were.  Hirru just watched the bobber go up and down.  Up and down.  Up and down...

    "Why do I pick the boring professions?  Everyone is getting better work than I am.."

    He groaned aloud while sitting on the bank of the pond, hoping something would happen soon.

    Casting out!

         ,%&& %&& %
       ,%&%&  %&%& %&
      %& %&% &%&% % &%
     % &%% %&%  &% %&%&,
     &%&% %&%&  %& &%& %
    %%& %&%&  %&%&% %&%%&
    &%&% %&% %  %& &% %%& 
    && %&% %&%&  %&% %&%'
     '%&% %&%  %&&%&%%'%
      % %& %&  %&% &%%
        `\%%.'   /`%&'        CD:6 (7+ For Fish)
          |     | ID:197191  /`-._           _\\/
          |,    |_          /     `-._ ..--~`_
          |;    |_`\_      /  ,\\.~`  `-._ -  ^
          |;:   |/^}__..-,@   .~`    ~    `o~ <>< LD:6 (12+ For Treasure)
          |;:   |(____.-'     '.   ~   -    `    ~
          |;:   |  \ / `\       //.  -    ^   ~
          |;:   |\ /' /\_\_        ~. _ ~   -   //-
     jgs\\/;:   \'--' `---`           `\\//-\\///

    EXP: 3+1
    Mats: 13
    Col: 6976
    T3 Perfect Weapon Unidentified [197188]

  3. "How would you go about doing that?  It doesn't seem like you would just let them go, now."

    "I wouldn't say that I'm going to kill them, but I'll see about gaining some scales from each one that I catch.  That should be quite a bit better of a deal than slaying each and every fish I get."

    The bobber was still as he said this.  Not even a nibble could be felt and no more could be guessed if there were even any fish there to begin with.

    "Do they normally shy away from food given so easily?"

    "Did you put any bait onto your hook?"

    The hunter sort of squinted at the gardener before second guessing himself and pulling the hook back, just as something seemed to pass by it.  Looking at the hook, he had certainly placed a worm on it.  He sighed as he threw the hook back.

    Casting out!

         ,%&& %&& %
       ,%&%&  %&%& %&
      %& %&% &%&% % &%
     % &%% %&%  &% %&%&,
     &%&% %&%&  %& &%& %
    %%& %&%&  %&%&% %&%%&
    &%&% %&% %  %& &% %%& 
    && %&% %&%&  %&% %&%'
     '%&% %&%  %&&%&%%'%
      % %& %&  %&% &%%
        `\%%.'   /`%&'        CD:2 (7+ For Fish)
          |     | ID:197190  /`-._           _\\/
          |,    |_          /     `-._ ..--~`_
          |;    |_`\_      /  ,\\.~`  `-._ -  ^
          |;:   |/^}__..-,@   .~`    ~    `o~ <>< LD:16 (12+ For Treasure)
          |;:   |(____.-'     '.   ~   -    `    ~
          |;:   |  \ / `\       //.  -    ^   ~
          |;:   |\ /' /\_\_        ~. _ ~   -   //-
     jgs\\/;:   \'--' `---`           `\\//-\\///

    EXP: 2+1
    Mats: 13
    Col: 6976
    T3 Perfect Weapon Unidentified [197188]

  4. Returning back to his previous position, the hunter cast out his line.  The bobber swayed in the water as the ripples pulled and pushed upon the pond's edge.  This was the time to relax and let the fish come to him now.  He really didn't have to wonder if they would be there, or if there would be anything looking at the hook.  He just had to wait for the tug and that was it.  Of course, that didn't mean that it would be utterly boring after some point in time.  

    "Nemo!"

    "Oh, yes.  Is there something you want from me?"

    "Yes, what is this guardian like?  Do I really need to worry about it, if I'm just fishing here."

    "I'm sure that it doesn't like that you would be trying to catch the rare breeds of fish that would stay here."

    "Oh yeah, that's right.  Remind me not to kill any of them then."

    Casting out!

         ,%&& %&& %
       ,%&%&  %&%& %&
      %& %&% &%&% % &%
     % &%% %&%  &% %&%&,
     &%&% %&%&  %& &%& %
    %%& %&%&  %&%&% %&%%&
    &%&% %&% %  %& &% %%& 
    && %&% %&%&  %&% %&%'
     '%&% %&%  %&&%&%%'%
      % %& %&  %&% &%%
        `\%%.'   /`%&'        CD:4 (7+ For Fish)
          |     | ID:197189  /`-._           _\\/
          |,    |_          /     `-._ ..--~`_
          |;    |_`\_      /  ,\\.~`  `-._ -  ^
          |;:   |/^}__..-,@   .~`    ~    `o~ <>< LD:12 (12+ For Treasure)
          |;:   |(____.-'     '.   ~   -    `    ~
          |;:   |  \ / `\       //.  -    ^   ~
          |;:   |\ /' /\_\_        ~. _ ~   -   //-
     jgs\\/;:   \'--' `---`           `\\//-\\///

    EXP: 1+1 (Rank 1 Fisher)
    Mats: 13
    Col: 6976
    T3 Perfect Weapon Unidentified [197188]

  5. Getting his sword out, the hunter did a quick two strike sweeping sword art that seemed to be enough to rip the golden glove in half.  It must have been incredibly rare in loot, as it spilled out quite a bit of col, materials and a weapon.  While the hunter was going over the sudden creature that came out, he lamented that he still couldn't find a place to fish without fighting something.  It must be the curse of a fisher, it seemed.  Gatherers didn't really have to deal with that, they could do whatever they wanted.  Though, the hunter did want a challenge.  Soon after closing out the window, Nemo came running over.

    "What happened?"

    "Oh, some glove popped out of the water and tried attacking me.  I had to retaliate."

    "Oh.. okay.  Please be careful.  I don't want the guardian of Gaia trying to kill us both because you started to kill the creatures here."

    AOE-I Charge (-21 EN)
    [ID: 197187] [BD: 7+7-2=12] [MD: 1] 23+5=28x15= 420 Dmg

    <<Hirru>>  HP:806/806 | EN:89/110 | DMG: 23 | Mit: 167 | TRN: 30 | ACC: 7 | EVA: 1 | LD: 8 | PAR: 1 | ENVENOM: 32/4

    Gilded Hand | HP: 372/372 | DMG: 128 | ACC 2 | EVA 2
    Loot: [197188] [LD: 11+8=19] [CD: 9]
    372*8+1000*4 (Bonus)= 6976 Col
    1+3*4 (Bonus)= 13 Mats
    T3 Perfect Weapon Unidentified [197188]

    EXP: 1
    Mats: 13
    Col: 6976
    T3 Perfect Weapon Unidentified [197188]

  6. Passing through the mountains, into a little cave system that Nemo seemed to know quite well by now, they emerged into light once more.  Shielding his eyes, the hunter could not believe his sight when his eyes seemed to adjust.  A secret grove full of exotic flora and the occasional fauna.  Large insects seemed to try and camouflage into the greenery around them and tiny dragons could be seen frocking among tiny bubbles that they made.  What peaked the hunter's interest was the large pond in the middle of it all.

    "What would the guardian say to me fishing for scales?"

    "Scales?  Not the fish themselves?  I would prefer that you not harm anything here.  The guardian doesn't do well with the harm done to the groves occupants."

    "I'll try not to harm anything."

    Hirru sat down for a second and pulled out a fishing rod that he got from his fishing quest.  Casting out, the bobber was almost immediately caught, but not by a fish.  This was a little golden glove that seemed to not like that Hirru caught it.

    Casting out!

         ,%&& %&& %
       ,%&%&  %&%& %&
      %& %&% &%&% % &%
     % &%% %&%  &% %&%&,
     &%&% %&%&  %& &%& %
    %%& %&%&  %&%&% %&%%&
    &%&% %&% %  %& &% %%&
    && %&% %&%&  %&% %&%'
     '%&% %&%  %&&%&%%'%
      % %& %&  %&% &%%
        `\%%.'   /`%&'        CD:1 Gilding Hand Appears (FAQ)
          |     | ID:197160  /`-._           _\\/
          |,    |_          /     `-._ ..--~`_
          |;    |_`\_      /  ,\\.~`  `-._ -  ^
          |;:   |/^}__..-,@   .~`    ~    `o~ <>< LD:0
          |;:   |(____.-'     '.   ~   -    `    ~
          |;:   |  \ / `\       //.  -    ^   ~
          |;:   |\ /' /\_\_        ~. _ ~   -   //-
     jgs\\/;:   \'--' `---`           `\\//-\\///
    

    EXP: 0+1=1
    Mats: 0
    Col: 0

  7. "Oh no!  It isn't really a monster per se, but a great power that protects Little Eden from any trespassers that come around it.  I have seen them for myself, and they were quite nice to me.  I didn't seem to have a possessive soul, or want to harm anything.  All I wanted to do was to help things grow.  I feel that there could be someone out there that looks at the world in a similar gaze than I do."

    "So that is why you lead people to this special place of yours, so that you can share in the experience with them."

    Nemo chews on the thought before nodding a bit.

    "That would seem about right.  Though, I do wish to help them grow more on the outside, but I'm sure their offspring would not survive."

    He looked like he was back into his depressive state.  Hirru gave a quick response.

    "Adventurers?"

    "Yes, adventurers."

  8. The hunter didn't understand the statement.  Did someone find out about the grove and destroy it?  That sounds like it would be too cruel to be true, but he has seen how viciously players will attack one another for good gear and loot drops.  If there was an area that had rare finds, then it would be natural to assume that people would be clamoring for it.  It was really weird then, that this NPC was going to take him straight to the ancient grove.  There must have been some kind of catch.

    "I'm guessing someone or something cause some trouble, if you're looking towards adventurers in a darker light."

    Nemo chucked slightly and waved him off.  They were getting closer to a mountain side as they talked.

    "Oh no, it's not so much that.  I prefer the company, but they always try to take things from Little Eden.  It always upsets the guardian there."

    "The guardian?  A monster or something?"

  9. Upon figuring that out, the gardener named Nemo started to walk along a little path into the woods.  He gestured for the hunter to follow him as he rounded group of trees.  Hirru didn't have much else to do, and this man was the one that apparently knew where this Little Eden was, so he followed nearby.  They seemed to be walking quite a bit, and the woods were growing thicker and thicker as they went along.

    "So, what is this Little Eden?  I've heard that it is quite the paradise for things big and small."

    Nemo smiled to Hirru and began to explain.

    "It is a secret grove that houses some of the most exquisite and rarest fauna and flora around, protected by the very goddess of the earth.  You don't find these things anywhere else, and their existence is kept hidden."

    He then looked a little sad.  As if he was mourning the lose of a loved one.

    "Though, I should say that they were a secret, until adventurers like you found out."

  10. Approaching the young man, he would turn around with his little sunhat upon him.  He seemed to greet the hunter warmly, as if he was quite the kind soul.

    "Oh, hello!  Are you here to visit my garden?"

    "Not particularly, but I'm here for something that I'm sure you know about.  Are you Nemo?"

    The man seemed to be slightly saddened by the news that Hirru was not there for floral tips and gardening.  He set his tools into a his apron, which seemed to house quite a few different things within.  Nemo wiped the sweat from his brow before continuing.

    "I am Nemo?  Did you need something from me?"

    "Yes, I'm told you know of a sanctuary away from here."

    The gardener seemed to be understanding the effort that the hunter was trying to lead towards.  He smiled a little before looking towards the hunter, whom was geared from head to foot like someone that could break a little twig like him.

    "You must be here for my Little Eden."

  11. What Do You Call Paradise?
    <<Nature's Treasure: Little Eden>>

    There have been many areas that one could call paradise, but the twenty second floor seemed to be a haven for all.  It was one of the most peaceful with creatures that didn't seem to become very hostile to players.  Well, except for the fish, those things can **** off.  However, the hunter had gained the fishing profession, and had not touched it since.  He had heard that there was a place that even the field boss and King of the Lake couldn't reach.  The only prerequisite was that a specific guardian had to be defeated.  Which one that would be would be seen, apparently, as Hirru searched for the one called Nemo, an NPC that knew about the special place.

    It would take a bit of investigative work, but the hunter finally found the NPC happily watering a little garden near the grand lake.  A small little garden was placed here, with a small pond.  This couldn't have been the place he had heard about, could it?

    Consumed

    Spoiler
    • Field Rations = +86 Max HP
    • Immolation Potion T3 = 30 Thorns
    • Yaki Hatahata [189844,]= +60 Mitigation 
    • Creme Brulee [189091] = +2 Accuracy
    • Berry Crumb Bar [189093] = +3 Luck Die

    Hirru Stats

    Spoiler

    Hirru Lvl 31 (PL 26)
    [H:0]<<Hirru>>  HP:806/806 | EN:110/110 | DMG: 23 | Mit: 167 | TRN: 30 | ACC: 7 | EVA: 1 | LD: 8 | PAR: 1 | ENVENOM: 32/4

    806 HP (+100 PL)
    110 Energy (+10 PL)
    7 Accuracy
    1 Evasion
    8 Luck (11 w/ Favor | 14 w/ Favor Dungeon roll)
    23 Base Damage [28 w/ Charge]
    167 Mitigation
    30 Thorns
    1 Paralysis
    32 Envenom 

    Equipment

    Shelob's Fang ...................... // +1 Accuracy, +1 Paralysis, +32 Envenom
    Spirit of the Jade Dragon .......... // +2 Accuracy, +1 Evasion
    Bulwark ............................ // +72 Mitigation
    Blades Cloak ....................... // Vanity
    Lun'Rael's Insignia ................ // Unique Vanity | 
    Dimensional Backpack ............... // +1 B.R.I Slot

    Battle Ready Inventory

    <Teleportation Crystal> x1 ......... // Teleport to a town / out of a dungeon [Uses 2 posts: 1 for use, next to teleport]
    <Favor of the Golden Dragon> ....... // +3 Luck Die
    <Rush Bar> ......................... // +12 EN
    <Potion of Moderate Healing> ....... // +10% Health Recovery
    <Lucky Tart> ....................... // +1 LD
    <Empty> ............................ // ????

    Skills

    Two Handed Straight Sword .......... // Rank 5: +7 DMG (Event Unlocked: New Combat System)
    Heavy Armor ........................ // Rank 5: +35 MIT
    Search and Detect .................. // Rank 5: +5 LD | +5 Stealth Detect
    Charge ............................. // Rank ?: +5 DMG on successful first strike / -1 ACC / -5 EN / 5 turn CD
    Energist ........................... // Rank ?: +20 EN
    Combat Mastery: Damage ............. // Rank 3: +12 DMG
    Lockpicking ........................ // Rank 3: +3 LD on chests

    Extra Skills (Max 4)
    Martial Arts ....................... // Rank 0: Unlocked Teck-F SA
    Restorative Strike ................. // 
    Concentration ...................... // +1 to your BD / 5 turn cooldown / -5 EN / 5 turn CD
    Survival ........................... // Heal 44 HP when out of battle each post / Negate environmental damage
    Shatter ............................ // On hit, negate 15 Mit before dmg calc / -5 EN / 2 turn CD  Unlocked Tech-D SA

    Skill Mods (Max 5)

    Reveal (Add on)..................... // +2 to Labyrinth searches|Post 15 searchs
    Dismantling (Add on) ............... // +2 LD on chests
    Detect ............................. // +1 to Labyrinth searches| +2 Stealth Detect
    Impetus ............................ // +1 Dmg
    THSS Ferocity ...................... // +2 Dmg to all THSS Sword Arts (Event Addon)
    THSS Stamina ....................... // -2 EN to all THSS Sword Arts (Event Addon)

    Precision .......................... // +2 ACC to all Straight Sword Arts (Event Addon)
    Focus .............................. // -1 crit threshold / -1 DoT threshold (Event Addon)

    Event Notes:
    Weapon = Straight Sword (2H) 5 ranks
    Shift = AOE Specialist (+4 Multiplier & +2 EN for AOE I & AOE II
    Addons = Ferocity, Focus, Precision, & Stamina
    Collected SA = Tech-D, Tech-E, & Tech-F

    Quest Details

    Spoiler

    Any Floor
    <<Nature’s Treasures: Little Eden>>
    Party Limit: 4 | 20+ Posts
    Repeatable

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    Quest Rewards:

    • Any materials and loot that you find/gather.

    Requirements:

    • Speak with Nemo about a special dungeon near the edge of the floor.
    • Roleplay travelling to Little Eden (minimum of four posts) with Nemo.
    • Optional: Defeat rare monsters for loot.
    • Optional: Go fishing in the river for treasure.
    • Optional: Search for chests.
    • Optional: Search for materials throughout the garden.
    • Defeat  <<Nemo, Wind of Gaia>> (only available for the first time clearing this quest).

    Summary:

    A rumor has begun to spread far and wide across Aincrad. Players and NPCs alike speak of a special dungeon that offers great wealth and riches for those that can defeat its guardian. Players speak of a lonely NPC that cares for the garden held within its depths, and guides anyone who requests to enter it. However, NPCs warn of a powerful monster that lurks within, attacking players who dare to “steal” from the garden, leaving them gravely injured, or simply killing them outright. You search out the NPC, seeking to enter the garden, and gather materials and loot. Eventually, you come across the NPC introducing himself as Nemo. He guides you to Little Eden, showing the way to the garden within the depths of the dungeon.

    As you begin to gather materials, loot chests, fish in the river, and defeat monsters, you notice that Nemo seems to be growing more and more agitated with your  actions. When you make ready to leave, Nemo forcibly stops you, demanding that you return what you have taken. Your eyes focus on his name and health bar, and, much to your horror, you see that somehow his health pool has grown significantly larger, and his name has changed. It seems that the boss was really Nemo in disguise.

    After defeating Nemo, he concedes to your strength, and gifts you a special crystal that activates a warp panel at the center of the garden, allowing you to leave the Garden.

    Outline: 

    After accepting the quest, you travel alongside Nemo to Little Eden, and make your way into the depths of Little Eden, reaching the garden at its very core. You have the option of fighting rare mobs, each of them offering their own challenges and granting increased rewards upon their defeat. <<Gilded hands>>, which are rare mobs not spawned by usual means, grant a bonus 1000*Tier col and 3*Tier Materials upon their defeat.

    Upon trying to leave the dungeon, you will be unable to find the way that you came in, and will have your way blocked by Nemo, who transforms into the dungeon boss.

    The following bonuses are applied when performing the following actions in Little Eden:

    • Gathering | LD rolls of 11-14 give 1 material.  LD rolls of 15+ give 2 materials. For players with the Gatherer Profession, this works alongside their profession's material-gathering chart. CD thresholds are also reduced by 1.
    • Fishing | A natural CD roll of 1 fishes up a <<Gilded Hand>> mob. For players with the Fishing Profession, CD thresholds for the Fishing Skill are reduced by 1.
    • Treasure Chests | A natural LD of 1-3 results in two <<Gilded Hand>> mobs.
    • Looting Mobs | Mobs that satisfy the loot minimum always drop (HP * 4) col and 1 Material as default drops, before other upgrades and aspects of the loot table are taken into account.
       

    NPCs:

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    <<Nemo>>
    A kind gardener that cares for and tends to the many plants and mobs that live in Little Eden. He happily guides players there, though he gives them a warning about “stealing” from the garden. Nemo will greet the player as a friend on repeat visits. However, he does not seem to remember fighting the player, and will react in a confused manner if questioned about it, brushing aside any questions of the sort. Gets upset with the player if they kill mobs while he is nearby, expressing pain at their actions towards the creatures of the garden.


    Enemies:

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    <<Orchid Nymph>>
    A large flower-like creature that resembles a cross between a preying mantis, a spider, and an orchid blossom. Attacks are swift and painful, and can cause swift paralysis if players are not careful while fighting them

    HP: Loot Standard (Any tier)
    DMG: Loot Standard (Any tier)

    Abilities:

    • Venomous Claws | Crits cause paralysis and inflict Toxic Venom matching the player's tier for 2 turns.

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    <<Snapdragon>>
    A small dragon that pretends to be a flower until an unsuspecting traveler tries to pull it out of the ground, causing it to reveal its true nature. Don’t let its small size fool you, the fangs of this small dragon can pierce through even the toughest steel

    HP: Loot Standard (Any tier)
    DMG: Loot Standard (Any tier)

    Abilities:

    • Piercing Crunch Gains <<Phase>> on a natural MD of 9 or 10.

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    <<Mossy Wolf>>
    A direwolf formed from the earth of the floor, attacks in packs, and is able to drain the life of players away in order to heal itself.

    HP: Loot Standard (Any tier)
    DMG: Loot Standard (Any tier)

    Abilities:

    • Leeching Fang On a natural MD of 9 or 10, this mob heals for 10% of the final damage dealt to its target.

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    <<Knight of Gaia>>
    A large, silvery creature with razor-sharp blades on its hands, it attacks with vicious precision, aiming to slow them down, and drain away their health at a steady rate.

    HP: Loot Standard (Any tier)
    DMG: Loot Standard (Any tier)
    ACC: 3

    Abilities:

    • Debilitate | On a natural MD of 9 or 10, the mob strikes the player with a heavy blow, inflicting Bleed matching the Player's Tier for two turns, and applying a -2 evasion debuff to the player hit.

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    <<Gilded Hand>>
    A strange glove that has developed a head, and glimmers with a faint golden sheen. It aims to debilitate or severely weaken players so that it can flee from them. Only encountered through fishing and through opening chests.

    HP: Loot Standard (Any tier)
    DMG: Loot Standard (Any tier)
    ACC: 2
    EVA: 2

    Abilities:

    • Knockdown Pro | On a natural 10, Gilded Hand applies a stun to their target, and attacks a second time.  This effect can only occur once per turn.
    • Anxious This mob only attacks every other turn, unless attacking multiple times in a row due to <<Knockdown Pro>>.
    • Coward Gilded Hand attempts to flee automatically when their health falls below half. Successfully escapes on a CD 12. <<Gilded Hands>> automatically flee if all players in the party are stunned.

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    <<Nemo, the Wind of Gaia>>
    The true form of Nemo. A ferocious green dragon that is as nimble and swift as the flowing wind. Attacks swiftly and powerfully, attempting to kill the player for trespassing and desecrating his home

    HP: Loot Standard + 25*Tier
    DMG: Loot Standard + 10*Tier
    EVA: 2
    MIT: 25*Tier
    This mob uses its own BD roll when attacking.

    Abilities:

    • Twin Fangs On a natural BD of 9 with a CD of 8+, the boss tears into the player with razor sharp fangs, inflicting 35*Tier unmitigatable damage.
    • Nature’s Roar On a natural BD of 10, Nemo unleashes a gust of wind on the player, inflicting 65*Tier mitigatable damage.
    • Gaia’s Protection Nemo cannot be reduced below 10 HP, and the fight ends once the player reduces his health to this level.

     

  12. Yet another display of the sheer power that Freyd sent out as an entire health bar was nearly decimated before his eyes.  Whatever strength that the man had, the hunter wondered if an entire six man squad with equivalent power couldn't do the same with a labyrinth guardian, or floor boss.  If they could look into it, their ascent up the castle Aincrad would be that much more faster.  They could relive the golden months again, where seven floors were found and their bosses destroyed.  They could possibly begin a new golden age.  The thought tickled a certain nerve in the hunter, as if his old tactician ways were starting to creep up once more.

    That thought was disturbed by the sound of Freyd's heavy breathing, and an even louder roar coming from the large indentation in the wall.  The skin of Ugzeke had turned red, along with its eyes.  It started pulling itself out of its hole in the wall, and looked like it was going to start smashing everything around.  Hirru took this moment to use any rubble around to reach a bit higher before processing to perform his standard AOE double swing attack, but this time, he would force it downward, starting from the trolls thigh and allowing gravity to rip the entire leg apart in those two swings.  This would allow the <<Shatter>> ability to work its magic a little better, and give Freyd a last hit on the field boss.  Though, with their Venom still within the troll's body, they may take it out before hand.

    "Feel that?  Venom's a bitch, ain't it."

    Spoiler

    AOE-I <Shatter Skill> (-18)

    [ID: 197154] [BD: 3+7-3=7] Hit 26*15=390 -145= 245 Dmg

    Freyd | HP: 1035/1035 | EN: 78/124 (83+4+8-17) | DMG: 27 | MIT: 138 | ACC: 9 | EVA: 2 | BH: 51 | LD: 8 | Fallen 16 | Holy 16 | TXV 24/3 | TROLLBLD | PARA IMMUNE | REC: 8  
    Hirru | HP: 806/806 | EN: 59/110 {+4-18)| DMG: 26 | Mit: 167 | TRN: 30 | ACC: 7 | LD: 5 | EVA: 3 | PAR: 1 | ENVENOM: 32

    H: [4,3] Ugzeke | HP: 55/3100 | DMG: 300 | MIT: 160 145| ACC: 1 -1| EVA: 2 | <<THTF>> 2/3 | {EVM 32 2/4} | TXV 24 (1/3) |  Stun Imm (1/3) (-245)

    Skills:

    • <<Oblivious>>: Every turn, unless <<Ugzeke>> rolls CD 5+, he will remain oblivious to the enemy party and refuse to attack. This skill is disabled once <<Ugzeke>> becomes <<In Pain>>.
    • <<In Pain>>: Once <<Ugzeke’s>> health reaches 1200, he will become enraged as his skin turns red and he notices the party fully. His ACC is reduced to 1, but his EVA is increased to 2.
    • <<Smash>>: On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns.
    • <<The Harder They Fall>>: Upon being hit with a Focus Sword Art, <<Ugzeke>> will falter and his next attack will have -2 ACC. This can only trigger every third turn. 
    • <<Hard Hitter>>: <<Ugzeke’s>> attacks cannot be parried.
    • <<Tier Lock>>: For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 4. [DMG/MIT/BLEED enhancements etc.]
    • This skill only locks downward. Those at Tier 1, Tier 2, or Tier 3 will still have T1, T2, or T3 stats, respectively.

     

  13. The hunter would follow the whisper's suggestion as it seemed to be a fairly powerful maneuver.  He could say so from personal experience from boss battles and being on the wrong end of a stun / paralysis combo.  He still hated bugs for that one reason.  Even still, it was something that was quite practical, and Hirru could actually see the brilliance that Shelob's Fang could become.  Was Shelob a bug?  he thought, as worked his way to the other ankle.  Thinking 'stun', the hunter flew into a five slash art that formed a star around the target's wound.  The big oaf didn't really seem to notice that it had not taken a single step since the two of them had started hitting Ugzeke.

    "May have to start shattering it's hide soon, I'll prep that.  You keep slamming it!"

    Hirru called out to Freyd.  Seeing as the Whisper never seemed to miss, Hirru could assume he could constantly hit without worry of messing up.  Hirru, on the other hand, didn't have such a luxury.  The added accuracy was grand, but a single miss step could break their combination.

    Spoiler

    TECH-A (-10 EN)

    [ID: 197121] [BD: 2+7-1+1] 26x12= 312-160 = 152 Dmg

    Freyd | HP: 1035/1035 (993+51) | EN: 83/124 (88+4+8-17) | DMG: 27 | MIT: 138 | ACC: 9 | EVA: 2 | BH: 51 | LD: 8 | Fallen 16 | Holy 16 | TXV 24/3 | TROLLBLD | PARA IMMUNE | REC: 8  
    Hirru | HP: 806/806 | EN: 63/110 (+4-10) | DMG: 26 | Mit: 167 | TRN: 30 | ACC: 7 | LD: 5 | EVA: 3 | PAR: 1 | ENVENOM: 32

    H: [3,1] Ugzeke | HP: 1996/3100 | DMG: 300 | MIT: 160 | ACC: 2 0| EVA: -1 {EVM 32 3/4} {Stunned} <<THTF>> 0/3 (2148-152)

    Skills:

    • <<Oblivious>>: Every turn, unless <<Ugzeke>> rolls CD 5+, he will remain oblivious to the enemy party and refuse to attack. This skill is disabled once <<Ugzeke>> becomes <<In Pain>>.
    • <<In Pain>>: Once <<Ugzeke’s>> health reaches 1200, he will become enraged as his skin turns red and he notices the party fully. His ACC is reduced to 1, but his EVA is increased to 2.
    • <<Smash>>: On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns.
    • <<The Harder They Fall>>: Upon being hit with a Focus Sword Art, <<Ugzeke>> will falter and his next attack will have -2 ACC. This can only trigger every third turn. 
    • <<Hard Hitter>>: <<Ugzeke’s>> attacks cannot be parried.
    • <<Tier Lock>>: For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 4. [DMG/MIT/BLEED enhancements etc.]
    • This skill only locks downward. Those at Tier 1, Tier 2, or Tier 3 will still have T1, T2, or T3 stats, respectively.

     

  14. Hirru had been to many different floors, with many different things going on in each of them.  Players that ranged from calm peaceful creatures, to murderous psychopaths that want nothing more than the demise of everyone in Aincrad.  Floor bosses ranging from humanoids to colossal titan.  There were some things that he had not seen yet, and would love to see it all.  Hirru had seen some shit, but this seemed to top it all off.  

    "Well, if Persi and yourself are good, I'm sure that we're good enough for whatever is next.  Let's head back down and find this field boss."

    Freyd had taken some damage from that fight, but Hirru was watching his health and energy levels.  Freyd should be upon the fourth tier, and the small health bar boost must mean he had Battle healing.  He should be fine, especially with the damage output he has been pulling out.  The hunter, on the other hand, couldn't even kill two elite mobs which caused said damage.  He looked upon the blade that he got from a friend, the blade oozed its venom, as if calling for a new target.

    Soon after passing through Kalanaes again, they would find themselves in the Underdark, which brought its darkness disability with it.  The hunter sighed.

    "Never get used to this.. Don't have enough SP on Night Vision and Tracking to sort this out.."

    As time passed, they would lie in wait before the rumbling of the large oaf came lumbering through their cavern.  Without skipping a beat, the hunter would make the first move, this time.  Something came over the hunter from seeing Freyd using the big hitting attacks, that the hunter tried to replicate it.  The single sweep of Galaxy Destroyer would work, but Hirru would do something more.  Charging in, he used the thrusting power of the combat skill to close the distance and thrust the blade into the giant's foot before slamming his foot hard into the ground, reactivating the old art and using the art while the blade was still inside his opponent.  The system did the rest, as the sword ripped through the Achilles tendon of the giant, bringing it down.  Finally, a good use of the paralysis and envenom combo.

    "Freyd!  Slap him down!" 

    Spoiler

    Darkness Debuff -1 BD/ACC

    ST-B Charge (-26 EN) [Last Attack = 197107 | CD: 10]
    Focus Addon -> <<The Harder They Fall>> proc

    [ID: 197119] [BD: 10] 26+5+3=34x20 =680 -160= 540 Dmg + 32 Envenom / 4 turns + Paralysis 1 turn

    Freyd | HP: 993/1035 (942+51) | EN: 88/124 (101+4+8-17-8) | DMG: 27 | MIT: 138 | ACC: 7 | EVA: 2 | BH: 51 | LD: 8 | Fallen 16 | Holy 16 | TXV 24/3 | TROLLBLD | PARA IMMUNE | REC: 8  
    Hirru | HP: 806/806 | EN: 69/110 (+4-26)| DMG: 26 | Mit: 167 | TRN: 30 | ACC: 7 | LD: 5 | EVA: 3 | PAR: 1 | ENVENOM: 32

    H: [2,0] Ugzeke | HP: 2560/3100 | DMG: 300 | MIT: 160 | ACC: 2 0| EVA: -1 {EVM 32 4/4} {Paralyzed} <<THTF>> 0/3

    Skills:

    • <<Oblivious>>: Every turn, unless <<Ugzeke>> rolls CD 5+, he will remain oblivious to the enemy party and refuse to attack. This skill is disabled once <<Ugzeke>> becomes <<In Pain>>.
    • <<In Pain>>: Once <<Ugzeke’s>> health reaches 1200, he will become enraged as his skin turns red and he notices the party fully. His ACC is reduced to 1, but his EVA is increased to 2.
    • <<Smash>>: On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns.
    • <<The Harder They Fall>>: Upon being hit with a Focus Sword Art, <<Ugzeke>> will falter and his next attack will have -2 ACC. This can only trigger every third turn. 
    • <<Hard Hitter>>: <<Ugzeke’s>> attacks cannot be parried.
    • <<Tier Lock>>: For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 4. [DMG/MIT/BLEED enhancements etc.]
    • This skill only locks downward. Those at Tier 1, Tier 2, or Tier 3 will still have T1, T2, or T3 stats, respectively.

     

  15. The hunter watched as Freyd ripped into yet another one of the spirits, really using his strength to his advantage.  There was one left, and it was already dying.  The only thing left to do was to do a small cut upon it and it would die.  Though, it definitely had mitigation with that armor, so a single sword hit wouldn't work.  He had to think of something that would be light, but strong enough to break past that armor.  He thought of the shatter art again, but stopped once his sword started to glow.  The shatter art was quite exhausting to use.  There must have been some other one that he could use, but nothing really came to mind.  If only he could use some of his old martial arts skills, but he had long since removed that skill's points.

    Just then, as if on cue from the thought of it, the hunter's sword and feet began to glow.  Shooting towards the last spirit, the hunter planted his sword into the ground and used it as a pivot to spin around and smash the spirit with a supported tornado roundhouse kick.

    When the spirit finally faded to nothing, the hunter looked back at his compatriot.

    "It's re-dead now.  Let's deal with the boss, and tend to our wounds and energy."

    Spoiler

    Tech-F (8+2-2) 8 EN

    [ID: 197107][BD: 8] 26x8= 208-90=118 dmg + 32 Envenom

    Freyd | HP: 942/1035 (1035-93) | EN: 101/124 (106+4+8-17) | DMG: 27 | MIT: 138 | ACC: 7 | EVA: 2 | BH: 51 | LD: 8 | Fallen 16 | Holy 16 | TXV 24/3 | TROLLBLD | PARA IMMUNE | REC: 8  
    Hirru | HP: 806/806 | EN: 91/110 (+4-8)| DMG: 26 | Mit: 167 | TRN: 30 | ACC: 7 | LD: 5 | EVA: 3 | PAR: 1 | ENVENOM: 32

    H[1,1] Spirit Guardian 1 | HP: 4/700 | DMG: 230 | MIT: 90 | ACC: 1 (4-118)

    Loot:

    [ID: 197109] [CD: 2] [LD: 16+5=21] (Whoops that description..)
    [Even CD&LD] 700*7= 4900 Col
    T3 Perfect Armor/Shield [197109a]
    T3 Perfect Weapon [197109b]

  16. "When I left, KoB was barely even a guild anymore.  I don't know if my compatriots has grown the guild any, but I don't wish to dwell on it any more."

    He lowered his gaze.  Some Vice Commander he was.  Couldn't even grow a dying guild back to glory.  He wished that Mack would have come back to them; bringing that charisma that a boisterous man could only do.  Instead.. Azide, Opal, Lowenthal, Mack, and himself.  All have either died, gone crazy, or disappeared.  He could be considered the 'crazy' variant.

    Aside from the sudden friend request, the hunter would question what 'Janitor' meant, but it seemed to be ill to question it.  The hunter just smiled and nodded.

    "I'm glad too.  Not many newer faces step out and even fewer putting in the effort to reach higher.  Though, you have perfected that reach to shot higher than most at the top, it seems.  I would like to know more of your story too, but that time can wait."

    Pressing the big O button, the Jade Hunter befriended the Whisper.  He grinned while drawing his blade.  Soon after Freyd had dealt with the first four, another two came out of the stonework; these ghouls seeming to be much better equipped to handle a hit or two.

    "Well, we better keep up the pressure.  I can't recreate your damage, but I can push as much as possible."

    He said while swinging around Freyd and swinging several wide arcs towards the guardians.

    Spoiler

    AOE-I (-15 EN)

    [ID: 197102] [BD: 3+7=10] Hit 26x15= 390-90= 300 Dmg
    [ID: 197103] [BD: 9+7] Crit +2 28x15= 420-90= 330 Dmg

    Freyd | HP: 1035/1035 | EN: 106/124 (124-18) | DMG: 27 | MIT: 138 | ACC: 7 | EVA: 2 | BH: 51 | LD: 8 | Fallen 16 | Holy 16 | TXV 24/3 | TROLLBLD | PARA IMMUNE | REC: 8  
    Hirru | HP: 806/806 | EN:95/110 | DMG: 26 | Mit: 167 | TRN: 30 | ACC: 7 | LD: 5 | EVA: 3 | PAR: 1 | ENVENOM: 32

    H[0,1] Spirit Guardian 1 | HP: 400/700 | DMG: 230 | MIT: 90 | ACC: 1
    H[0,2] Spirit Guardian 2 | HP: 370/700 | DMG: 230 | MIT: 90 | ACC: 1

     

  17. Hirru had to think on the matter, but it was only to collect his scattering thoughts.  He started to pace a bit through the broken room before looking to Baldur.

    "I don't like to admit it, but I think the game set this up.  Trying to taunt us with the events of this floors boss fight."

    The hunter shook his head.  It was too much of a coincidence to be anything but that.

    "You said you got the map for this from the last hit on Eva.. the council.  It could be that it was originally going to lead into a event, or what not."

    Hirru looked out into the hallway that the Antiroyalist came in from.  He signaled for Baldur to follow.  Down the hallway, they found a door that lead to a rather large office area.  This was probably that dark Elf Antiroyalists domain, if they hadn't kept it waiting.

    "Let's search around.  See if we can't find anything, loot or otherwise.

    He said while equipping his Favor of the Golden Dragon for better luck.

    Swap Bulwark -107 mit -> Favor +3 LD

  18. Hirru took the information as it was while equipping his armor, Bulwark.  The boost to his mitigation was something he always loved to see.  Be it while solo, partied up, or in a guild; the hunter felt that he would survive more with his half-plate.  Taking a moment to readjust the armor to himself, he was taken aback by the sudden request for his own backstory.

    "I wouldn't know about me being apart of Aincrad's history, but I've been venturing for several months now, or has it been a year already?"

    Spoiler

    Please note that spoilers like this are inside Hirru's memories

    I̷̝̘̓̍́͑̍̽̑͝ ̷̢͕̮̪͈̙̘̋h̵̛͙͇̖̳̤͗̆͛̅͘͝͠e̵̤̙̬̰̰̫̖̲͊͊͒̊̚a̸̩̳̾̌͒̾͂̈́̐͠r̴̩̬̳͇͊́̕d̸̯̜̥̦͙̳͔͖̂̈́̑̀ ̷̟͎̥̟̟̰͍̫̉̐͛̿̀ṫ̶̮̞͉͙͙̈́̆̅̀̾͝ͅh̸͓̏̑̐̕ą̷̨̼̳̙͚̪͌͝t̸̡̛̳́ ̸̨̨̹̘̣̱̬͕͉̀̕͝t̶̛̠̭̗̹̊̐͐̑̉͝͝͝h̷̖͔̩̲̔̀̏͠e̸͉̅̌̎͝ ̴̓̈́̏͐̉̍̅͜f̵̰̹̽́̋͆̚ͅr̶͈̞͍̳̹̟͌͂̍͐͗o̵̮͒̀̌n̴͈̺̩͎̳̲̍̓̊̑̆̍t̷̨̮̂̌̓̇͊̕ ̴͙̻͔̳͔̗͈̹̎́͜l̷͕̦̳̠̓̇̅ͅǐ̸̲̫̞͉̘̱͒̇̒n̴̢͇̦͍̭̒̄̉͋͌e̸̢̱̙̞͆́͆̀̾̚͝s̵̨̹͐̃͝͝ ̶̧̹̥̭͍̉h̴̠͙̦̼̞͔͚̜̏͒̏͒̏̄͘a̷̞̙̤̖͓̘͌͑̏ͅv̵̧͕̤͙̝̂̒̀̈́̆̓̌̓̚͜ȩ̸̊̐̈̈́̑̈́͊̐͠ ̸̬͊̋͗͝p̴̛̩̻̬͙̼̯̲͗̽͜͜͝ừ̸̯̺͉̤̯̖͇͓͑s̶̗͓̺̲̗̼͖͎̽ḩ̸̠͎͓̍̆̊̂e̵͇͉̮̠̜̮̝͆́ḍ̴̋̌̎̄̀́́ ̸͐ͅp̸̢̛͓̜͕͔͗̆̋̽́̚͜ą̸̪̳̰̼̗͝s̸̼̙̦̑͑̆̔̈̂̀͝t̵̢̼̙͕͚͈̱͉̒̐̏͐̏̋́ͅ ̶͙̜̫͊̊̅́̊t̸̢̢͍͉̬̩̟͌h̴̢͙̬͛̂̅́̑̈̐̂͝è̷̙̂͋̇̆̐͌̿̒ ̴̳͉͇̬̭̰͛̈͋̄͆̏̚͝7̸̧̧̱̮͙͙̝͓̙͂̈͋ṭ̷̗͎͙͚̿̉̓̎͂͂h̸̳̘͓̻̻̬͍̩̳̔́̔ ̵̗̳͈̞͋́̇̀͒̀̕f̷̨̥̝̹̥̙̈͒̏͛̕l̴͉̽͊͛̓õ̸̼͙̰̫̽̒ơ̷͉̝̒̑͊̍̿̆̓r̶͔̮̥̈́͐͛̓͠ ̶̛͓̯̥̩̩͉͗͑̌̄̎͋̕͜ą̵̱͔̞̆̃̍̑̌̎̕l̵̤͈̫͑r̴̨̬͙̯͐ę̷͍̒̿̐a̸̧̛̻̠̲͖̝̗̠̓̏͗͋͋͆͘͠d̸̗̩̬̟̾̑͋ȳ̸̰͉̮̭̎͒̔̌̊̇͠͝!̵̪̯̬͒̾́̐͑̏
    ̷̢̳̻̹͔͓̩̟̠̀̊
    ̵̡͎̯̱̫̭̭̳̐́͌Ǐ̵̪̘̞̪̺̦͈ ̴̲̽̈́̈́͘͜͠h̵̡͔͉̩̱̃̽͘̚e̷͙̪̣͙̖̪̜̘̅̀̅̉̔͜ȁ̸̛̖͕̩̳͖̟̬̅͊͂̊̿̈́̚r̵̰̥̗̝̫͐̅̽̑̀ḍ̴̡͖͍̫̤͌͌̇͐̿͝ͅ ̶̢̝̬̎̆ï̷̳̭͖̳̩͇͕̉̈̊̾̓̀̋͝ț̷̢̡̜͙̝̖̮́̚ ̵͔̦̀̔̈́ẃ̴̝̺͆̄̊̀̐̐̀̕a̷̡̢̝̭̒s̸̥̓̐̍ ̵̜̱̱̽̒̅̋͒o̸͈̮̜̭͛̉͑̾̽̋͜ͅn̷̨̫̣̮̟̒̾̋͠l̶͖͔͆̉́̈̕͠y̸̡̮̪͍͈̠̭̻̻͊̂̉̽̍͠ ̵̨̟͇̠͔̟̲͌̊͑̀o̷̧̱͂̽́̈́͘ǹ̸̪̈́͆̌͊͑͒͆̑e̷͉͖̻͆̓́́ ̷̤̦̹̀̽̐͠͝ͅp̵̬̖̖̝̞̽̂̅̑̀͠͠é̴̢̡̹̞̮̱̊̊̋r̷͈͖̦͌̎̒͒̅͐̎̃̚s̸̩̫̭͖͚̈́̒̀̑̅͌̈́̓̕ǫ̶̟͉̟̲̺͋̃ñ̶̨̞̹͕̦̍͑͊̆͆̚̚ ̶̧̘͎̜̭̑ṯ̸̲̩̻͓̠̪͈̄̉́̊̓͒̚͠ḩ̸̗͓͈̜͊ǎ̵̦̟̱͂̾͐̋̈́̆̓͝t̸͔͌͛̈͛̅ ̵̧̨̛͎̫̩̼́͑́̉̅̆͆͘͜s̵̨̘̹̈́̏͆̓̿̿̇̈́̚o̷̧̢̡̳͍͍͙͚͈͐̿l̵͔̯̭͇͂̓̂͛́̾ͅŏ̴̹̪̼͓̇̒́̀͊͠e̴̼͘d̵̼̱̟̣̈́͋̄̉̑ ̷̬̗̗̺̦̣̳̙̞̉͛̽̅̒̎͊̽͝t̶̢̡͓̪̅̅̓́̉̓̚̕h̸͙̠̳̻̹̬̊͒̊͝e̴̢̱̹̯͈̺͙̣͆͌͜ ̷͔̀́͒ę̷̛̥̙̟̠̌͐͆̃̃̓͝n̷͇̞̘̲̰̋t̷̜̞͖͎̩̱̀̂̈́̅͐̕͝ͅi̶̡̛̖̊͌͊̄̈́̓͝r̸̮͓̱̒̂̈̈́̕̚e̸͚̠̭̞̙̪̬̋̂̑͘ ̷̨͓̪̫̹̂̉͌t̵͈̟̲̜̓͂̀͊͋̃̾h̷͇̭̅́̐̀̅͗̚i̷͙̫̱̗̽̈́̏̓ͅn̵̢̼͍͎̒̀g̶̟͙͕̼̝̩̜̥̗̒̆͂̆͗̈́̓!̵͇͉͍̏̓͊͊͊̎̾̎̏
    ̵̮̜̖̗͙̈́̆ͅ
    ̴̮͍̩̺̜̳̱̥̒̈́̀͘C̵̡̼̳̖̭̟͚̻̱̊̓͑ō̴̬̫̪͉̈́̓̀̑͘ŭ̵̧͍̗͚̠́́̇̃̄̉̚l̷̯̤͙̙̰̀̈́d̶͕̼̳́̉̌̽̎͝ ̴͇̬̗̭̦̹̤͗̈́̆̆̅͌͂ẘ̴̻̖̻͎̼͙̼̺e̶̡̛͚͉̱̤̺͇̮̍̍̐̓̈́͠ͅ ̷͍̱͔̣̱̝̈̀̔͒͆̌̋b̴̰̻̜͔͉̮́̆̏̔̆́e̷̢̧̨͓̞̙̦͕̰̔̉̀͆͋́̍͘ ̶̡̲͍̦͔͔̹͌a̸̛̺̗̜̪͚̰̅b̵̥̋̓̋͋̈́ĺ̴̡̬̟͇̐̔ę̸̧̫͊̎̽͂͜ ̶̧͎̖̮̓̐̃̚ţ̷̢͖͚͍͕̙͌̋̀̂o̷̢̺̗̲̺̭͗̽̋͗͐͋͝͝ ̴̹̤̩͈̤̀͋̎̆͌̑d̶̮̹͎̚o̷͚̞̺͋͛͌̎̃̀͝ ̵̛͇̈́͗̔́͂̉̓̚s̵̞̳͇͓̰̙̲͍̃͊͊̿̏͌͜͝ỏ̸̄̽̊͗̿̒̕͘͜m̷̰͓̫̜̦̫̮̹͔͑͊̏é̴̬͉̻̤̫͂͆̎̚͝t̸̨̛͎̼̱͎͑́̊ḥ̵̞̩̠̬̜̝̫̎̽̔i̸̡̦̳̤̺͕̪̍͛ṅ̸̨̛̘̯̲͐͠ģ̶̛͇̝͔̗̠̜̓̑̀̑͐̀̉̔ ̶̧̹͙̬͓͓̝̔̑͆́̾̐̈́̄͘l̴̨̬̦̼̺̠̹̮̍̒̚i̵͈̿̈́̅̽́͘͘̕ķ̵̨̗̊͐́̐͝e̵̗̻͒̾͑͝ͅ ̵̗̰̗̪͑̕͜t̵̪̹̮̅́̓̌̈́͝ȟ̷̲̠́̈́ä̸̧͚̲̼̲̤͉́́̽̍̅͌t̶͔͎̤͇̲̯̮͆͐̕͝ͅ?̸͖͙̤̭͇͈̝̿̔
    ̶̼͚͈̙̰͒̔̏͂͜
    ̸̼̪̝͒́̑̅̕͝Ų̵͓͔͚̱̋͌̎̓͗s̴̼̰̙͖͙͛̈́̀͊͝?̸̢͉͚̽ ̶̦̍̊̈̑̒͝ ̸̡̛͈͎̫̀̔͛͒̃́̂ͅN̴͎̲͇̙͕͒͂̀̽̓̑͘ơ̶͈͓̂̎̆̑̆̋͒͝!̴̨̠̲̲͖̯̰̆́̎͊̂̆ͅ ̸̖̥̙̊̌̇ ̴̢̛̯̩̤̮̫͓͇̈́̋͘̚Ṉ̸̼̩̈́o̸̡̰̜̱̭̘̥̒̋͗ͅt̴̯̘̤̭̟͌ ̷̧͔̝̭̜̱̩͚͗̑̔̑̈́͒̈́ẅ̷̨̢̥̗̞̥̪̱́̏̐́̕i̴͇̱̊̿̈́̈͐͆̔̄͠t̵̜͉̽͊ͅḩ̸̛̗͋̀͌̂̃̈́ ̶̧̼̪͕̣̬͙̌̓́ǒ̷̲̍̀̅́̓͘͠l̸̗̼͔̎̅͊́̓̏e̸͍̹͗̔́̌ ̶̹͎͍̤̽͆̒̈́͑̅̚͝ḻ̸̖͉̬̟̖̋ư̴͉̙̞̋̔̑̆̉͋̆m̶̢͚̭͓͔̌́͑̿̌̈́p̶̞̼̖̦̈̏̍̓y̶̼̬̝̱̣̰̪̽̉̓͐̎͝ ̶̘̳̺̦͕̝̙̟́̈̑̓͠h̸̬̐̈́͊͗̿ę̷̠̠̜̪̹̌ŗ̸̩͓̮̾̄͋̐͂̐̚͜ẹ̴̙̼̫͚͗.̶̛̫̻̳̆͆̅͝
    ̶̩̫̳̣͍̩̯̮̭́
    ̶̡̦̰̥̘̐͌̈́̍́̀H̷̫͈̋̃̓͒͂̅ͅi̷̛͖̞͔̬̠̠͖͛̄̈̋͗̀r̶̢̧͕̻̤͈͍̼̣͒̍̏̍̚r̸̹̠͕̯͌u̸̡̠̥̦͓̓́̓͊̂̽ ̴̡̤̟͕̞̦̼̳̐̑̀͘͜ḭ̴̛̳͚͎̩̝͇̤̇͊̒̅̋ŝ̶͙̫̳n̸̗̞͎̺̝̳͓̠̦͛̓̋̈̌̔̔'̴̢̱̬̞̖͑ṱ̵̟̠͖̠̗͈̬̈͛̂̀̿̐ ̶̰̥͈̮̗͍̼̊̊͠l̸̳̙͗͊ų̴͕͈̱̘͎̪̍̈́̋̂͊m̸͚̫̟͔̥͖͔͌̆̈̅́͆̚̚p̶̧̛̹̹̩y̵̨̠̺͈̫͑̔̂͜,̴̞̠͔̍́̓̊͑͐̄̈̉ ̷̛̬̙͛̑̄̾̋̔̐h̶͇̥̗̹͖́̈́̓̽̊͂̀̈́ͅe̴̮̿̿́'̴̖͍̅̽̈͝ŝ̵̢̯̯̹͈̠̄̈́͒͒̑͊ ̸̡̫̥̫̯͊̒̔f̷͙̊̎͆͗́̈͠ĭ̶̪̣͓̲͍͕͠n̷̛̞̙͕͙̩̎̈́̈́̽̅̌̓͗ͅả̷͍͍͎̫̠̈́̑͐l̴̖͇̻̬̗̘̮̪̔̎̌l̵͙̣̀̄̐͠y̶̧̱̱̙̭̙̖͗̈̿̚͠ ̵̨͎̫̫̗̪̲̀̄̌̿̈́g̵̡̛̞͎̺͚̰̊̾͗̀̎̚͜ẹ̵̡̯̩̯̙̼͖͌̎̀͂͠t̴̤͓̘̒̆̊t̸̡̥͖͉̀į̸͇̻̬̝͓̼̐͌͆̅̎͜n̷̛͈̼̄̐̔͂̉̇̅͠g̴̹͎̻̃́̔̊̚ ̵̖͔̫͙̺̘̝͍̙̈̆̄̅u̶̡̧͖̼̭̒ͅp̶̬̲̉̽̾̊̽ ̸͈̟̳̐͒͘o̷̡̰̞̹̱͋͑̒̑̚n̸̥̦̣͗͌͒ ̴̞̲͒̄͝͝h̴̰̗̬͗̂̾̋́i̵̛̭̻̅͒͘s̸̛͎̖͝ ̷̯̤̲̳̠̹͆̾̑͌̈́̔̃̕͝f̶̫̦͊̽̊͂͐͘͝ę̷̼̜̟͚̥̔̅͊̿͌̒ë̶̡̫̫̟̺̣̫̻̊̆̅̃̈́ͅt̶̻̖͕̟̮͇̲͆̃ͅ ̷̹̪̱̜̭͇̫̓̐́n̴̞̄̏͗̀ơ̴̜̳̻͑͂̀w̸̰̗͍̝͓̱̗̋͒͜!̴͓̙̩̝̤̔̿
    ̸̡̥̮̮̞̳̝̱͈̇͊͆͌̄̆
    ̷̖̲̫̯̀̍͒̐Y̶̻̿͗̄̚e̸͙̝̫͐̅̀͠͠a̶̡̞̣̮̯͔̋̄͗̍̔͑̾͝h̶̼̱͓̖̯̟͈̯̔̋͜,̴͓͖͍͇̄̀̓ ̴̙̰̠͉͔̫͙̄͂ḇ̸̪͓͕̩̳̌͐̓̒͑͘͜ŭ̷̬̽̿̐̋̕ţ̴̘̬̪̭̚ͅ ̵͔̬̳̬̐͂̂̑t̶̢̧̢̧̛̰̬͍̤̀͆͗̓̕̕̕͝h̷̛͎̳̟̟͐̓̋͋̀̕a̵̢͙͔̰̹͚̪̐̈̏́̅́̕͜t̵̢̳̹̦̺̰̭̞̋̒͗͠ ̸̛͙ͅd̷̛͇͇̬͚ờ̴͔̠̙̈́͗̒̀̀é̶̤̹̹̣̤̈́͋̑̈͂͋͜ş̵̱̩̯̼̉̇̃n̸̟͇͒͑̒̃̈́͂̾͘͠'̴̢̲̅̀́t̸̙̗̤̮̥̞̖̹͍͆ ̵͎̤̤̀h̶̬͉̲̩͈͈͇̩̒͌e̵̢̪̫̲̓̋̾͌͐l̸̬͑̉͒̀̿̿p̷̺̭̙̟̘͇͎̰̽͒͐̎̅͗̎͜͠ ̶̧͈͎̾͊̕̕ǘ̵̧͍̲͚̬̿͘͜ŝ̸͚̮͗̽̀̚ ̸̡̱͇̤̬̟̿͋͂̒a̸̡͖̙̰̪̽̄͛͛̅͝n̴̨̛̝͈̺͖͇̠̟̽͊̀̈́́̕͝ÿ̸̨̢̧̠̣͎̞̤̗̒̈́͛̈́͝͠,̸̢̢̲̤̖͉̗̮̺̈́̀̾͝ ̸͓̿̉̇̀̇̕͠i̵̙̣̼̥̰̻͚̠͗̀̋̃̇̽̌̃͝f̴̡̡͙̲̰͔͔̎̽̀̅͋̄̿͛͝ ̸̙͕̺̐̄h̷͉͍̭͓̞̘͚̺͛́͝ȇ̷̘̖̖̫̇ ̶̻̣͖͔̤̏̊c̸̙͈͑́ǎ̴͇̒͘n̵̫͉̈̓̚'̷̡̛͖̟̻̰̟͓̺̅̓͂̈́̏͝͝ț̸̨̭͈̞̹̫̹̘̃͛́̓̾̀͝ ̷̧̖̠̱̳͉̈́̀̔̈́͂̅͝f̴̨̗̙̫̟̩̠̀̆i̵̟̼̙̼͕̝̾͜g̴̢̳̤̳͇͍̈́ͅh̶͔̙͆̆̓̔̂̎̂͘̚ͅt̴̞͗̌̆͗̃̾̌̆͝.̵̦̱̦̟͖̂͛̌̐̏
    ̶̝̰̠̲̠͕͙̼̾̇͊̃̾̈͝
    ̷̢̫͎͖̙̗͎̩̪̇̔͋̊̆̈́͆̀H̶̲̟͎͎̐̽̽͆̄̄͋͝ė̵̜̯̦̙̖̦̟̅́̑'̶̧̧̬̎͌̐̐́͐̓l̴̟͔̼̊͆͑̿͐l̸̡̲̖̝͚͇͇͔̇̌̆̓ ̴̣̟̲̟͛̓̈́͒̂̈́ǵ̶̤̳̀͂͑́͘̚e̶̖͛̐͌̒͗̽̈͠ţ̶̠͗͑̈́͛ ̶̥͔̦̙̜͍̍͋̽̒͝t̸̹̊͛̏̔̍̆̽̊̕h̵̰̖̦͛͌̎̒̓͂̾̂ͅe̴̹͚̻̭̓̃͘r̸̲̦̈́̍̀͊̏͘ȩ̸̢̨̰͙̖̤̬͑̽̅͗̑.̴͕̯̏́̈́̀̉̈́̈́̚͘ ̵͙̻̉̅ ̸̧̤̪̳͈̲̗́́́͗̑̀͌̀S̵͚̋͊̿ǒ̷͓̭̻̼͖͆̃̑ḿ̵̟͈͋ë̴̢͓͍̭̖͙̣͍́̀̂̉͊͂̀̀̅ ̷̧́̌̋̀̇́̊̕d̸̳͉͌͆̾́̇̀͌̕͘a̵̛̤͔͍͆̃̀͛͘y̵͖̋̓̔͌̓̔͝͝.̴̘͓̙̮̱̓̄̅͌͝

    The hunter shrugged before continuing on.

    "Was mostly alone for a lot of it, but I was apart of a guild or two which helped bring me to the front lines.  Ever heard of the Knights of the Blood Oath?  Don't worry if it never came up, we were dying out anyway.

    He gave a small chuckle, but it would pain him to do so.  So many deaths and disappearances, especially anyone that had the unfortunate title 'Vice Commander'. 

    "I cultivated my scouting proficiencies and skills to help find the floor bosses on a couple floors, while keeping my blade sharp to help in the raids.  I've been helping in raids from the eighteenth floor, to the twenty-third, even accidently led my first ever raid."

    He would go into detail, but Hirru didn't want to waste the mans time any more than he probably had.  He sighed as looked around at his surroundings.

    "I decided to take a break, after some issues came up between front liners that I may have personally caused.  I'm just a wandering hunter once more, now."

    Favor of the Golden Dragon -3 LD -> Bulwark +72 MIT (+35 skill)

    [H:0]<<Hirru>>  HP:806/806 | EN:110/110 | DMG: 26 | Mit: 167 | TRN: 30 | ACC: 7 | LD: 5 | EVA: 3 | PAR: 1 | ENVENOM: 32

  19. "Thanks, I don't get compliments over my skills anymore.  Not that they have been tested as often as they used to.  People don't need a hunter for hire."

    Hirru took the time to take out a meal that he bought not too long before this last quest, while taking the other two that Freyd had offered.  It had been awhile since the hunter had been fully buffed, but it would definitely be needed if Freyd thought this Ugzeke would be a huge pain to deal with.  Taking a bite of the yaki hatahata and the smores, he could swear that they tasted blander than they looked.  At least the liquor had some flavor to it, if only it could get him drunk.

    "What all do I need to be cautious about with this Ugzeke?  I haven't collected any information about the new field bosses yet, other than that they exist."

    Taking another bite out, he would find that it was getting tougher to eat.  It wouldn't matter long as the buffs would take effect.  He still didn't have his armor, but that wouldn't matter much until they got to the dungeon's main boss and Ugzeke, the field boss of floor twenty three, anyway.

    Hirru Consumes
    Yaki Hatahata (Meal) | T4 Mitigation 3 [189845]
    Liquor of Light (Potion) | Damage 3 [177866]
    Smores (Snack) | Evasion 2 [173979-1]

    [H:0]<<Hirru>>  HP:806/806 | EN:110/110 | DMG: 26 | Mit: 60 | TRN: 30 | ACC: 7 | LD: 8 | EVA: 3 | PAR: 1 | ENVENOM: 32

  20. "If you're providing, I'll only take a damage Potion, if you have any to spare.  I have my own MIT food, but I didn't think I needed it until now.  With A third tier dungeon, I'm positive our damage is enough, as is.  Though, I don'tknow anything about this Ugzeke, so I'll take my precautions. "

    The hunter said as they walked towards the teleportation gate.  Standing upon the blue dais, the hunter spoke.

    "Kalanaes!"

    * * * * *

    Upon reaching the capital of the dark elves, the hunter adjusted his headband revealing the small silver crescent emblem that was pinned upon it.  The elves that saw it varied in response, but most were keen to leave him alone without issue.  They did not want to feel the wrath of someone chosen by their queen.

    "I know a place from a while back that should still be active.  Come on!"

    Reaching the outskirts of the capital, taking the passage up to the surface, the hunter would pause for a moment at some ruins.  His search pings were showing that the ruin was false with something underneath.  Hirru pushed upon the ruin to collapse it..

    Reveal Skill Activate -> Dungeon search 10+ post.
    Search, Reveal, Detect, Favor = +11 LD on dungeon

    [ID: 197036] [LD: 8+11=19] Dungeon Found

  21. "I was considering either the twenty third or the twenty fourth.  Though, I haven't been to the twenty fifth, or twenty sixth yet.  Was thinking of finding both a dungeon and a field boss, but I would take your advice, if you suggest against any of those.  Didn't want you coming here without profiting somehow, though."

    The hunter replied as they seemed to be blazing through the safe trails of the desert to reach Fortaleza.  It didn't really seem like it took a couple hours at most to full go through the whole ordeal.  It probably would have been worth more later, as they passed the entrance to the sprawling city.  Cassim would have cast his cowl down to cover his face as they passed by the guards.  Another reason to not trust these brothers anymore than he did.  Finally reaching the bar, Cassim would be forced through the door.

    "Al'akh al'akbar!"

    "Ali~"

    It would seem like the brothers were about to reunite over a brotherly hug, but a quick grapple of the arm, and Cassim was down on the floor.  Ali had grabbed him by the arm and flung him down to the ground.  It seemed that the two of them were having a little family moment as it seemed they were whispering to each other.  Soon, Ali was back up to greet the two, though his gaze at Freyd seemed a bit more on the contemptable side.

    "Thank you for bringing my shaqiq back.  I will assure you that he doesn't get into any more.."

    He looked back to his brother before looking to the both of them, while pulling out a rolled parchment from under his sleeves.

    "..problems.  Here is your reward, as promised."

    As Hirru grabbed the parchment, the quest was completed.  He turned to Freyd after flipping the window away.

    "So, which one do you prefer?  I'll follow your lead."

  22. It seemed that they took care of all of the bandits for now, and all that was left was to get the brother back to Ali.  It would be rather simple, the hunter thought.  Just trekking back through the desert, back to Fortaleza, and presenting the brother back to Ali.  Afterwards, a new dungeon would be available to him.  He could also look into a dungeon nearby, or move to a new floor to look there.  Maybe look into bursting down some floor bosses.  With that in mind, the hunter switched out his Bulwark Armor for his near matching trinket, Favor of the Golden Dragon.  The silver and gold bangles that represented his Spirit and Favor respectively seemed to really catch the thief's attention.

    When the hunter moved around to cut the bindings from Cassim, the man instantly turned around to Hirru.  Grabbing the hunter around the wrists, before Hirru could pull back.

    "Thank you kindly stranger!  I wouldn't know what would happened if you had been any later."

    "No problem, we're.."

    He shook the hunter's arms in a show of exaggerated gratitude.  This action immediately sent several pings from Hirru's Detect skill.  Before Cassim could pull his hands away, the hunter had already grabbed them both back, in a similar gesture that Cassim did previously.  In both his hands were Hirru's Spirit of the Jade Dragon and Favor of the Golden Dragon.  Hirru's eyes looked nearly that of bloodlust, but the thief was quick to apologize.

    "So..sorry!  S..s..sticky fingers."

    "If I didn't need you, I would have taken these back, with your hands attached."

    The hunter replied with spite, while taking back both bangles back from the thief, and placing them back upon his wrists.  Cassim would cower back before being led by both of them, making sure he stayed in front of them, at all times.  Hirru would turn to Freyd while walking back.

    "I see what you meant."

    Item switch: Bulwark -107 mit (72 armor & 35 skill) -> Favor of the Golden Dragon +3 LD

    Keep Cassim Alive?

  23. "It's fancier than this one here.  Fang does suit a nice niche, if it ever actually worked!"

    He nodded to his side, which carried the sheathed Shelob's Fang.  His jade green hair fluttered slightly before settling once more, as he pat the sword's pommel.  The sword was okay, but the issue came from it's one enhancement of acc, which Hirru needed.  As a scout, he had to rush through mobs as quickly as possible, while keeping himself safe.  That was why he carried Spirit of the Jade Dragon, a two ACC one EVA trinket.  Although it wasn't much against bosses, it was perfect for regular mobs here and there.  These bandits should be no exception.

    "Though, I'll take you up on your offer some time.  Trying to appraise my own gear is a gamble that is heavily lost."

    With that said, the hunter rolled out of the cover of the dune, and raced into the building.  There were a few bandits that seemed to take notice of the hunter, but he wasn't going to let them continue on soon enough.  Hirru ripped the first four through with a sweeping flurry of side cuts.  Some seemed to actually become paralyzed for a second, but they died before it was needed.  The other two had enough breath left to call for help.  The hunter would turn his head, yelling behind them.

    "You're right!  These ones are not too bad.  Maybe next quest they'll be better."

    Spoiler

    AOE-I vs A.Bandit 1~4 (-19 EN)

    [ID: 197007] [BD: 8+7-1] Focus Crit +1 24x15= 360-25= 335 Dmg + 32 Envenom + Paralyze
    [ID: 197008] [BD: 6+7-1] Hit 23x15= 345-25= 320 Dmg [CD: 9] +1 Bandit Reinforcement
    [ID: 197009] [BD: 2+7-1] Hit 23x15= 345-25= 320 Dmg [CD: 9] +1 Bandit Reinforcement
    [ID: 197010] [BD: 8+7-1] Focus Crit +1 24x15= 360-25= 335 Dmg + 32 Envenom + Paralyze

    [H:0]<<Hirru>>  HP:806/806 | EN:91/110 | DMG: 23 | Mit: 107 | TRN: 30 | ACC: 7 | EVA: 1 | PAR: 1 | ENVENOM: 32

    Arabian Bandit 1 | HP
    : 0/250 | DMG: 10 | MIT: 25 | ACC: 2 | EVA: 1
    Arabian Bandit 2 | HP: 0/250 | DMG: 10 | MIT: 25 | ACC: 2 | EVA: 1
    Arabian Bandit 3 | HP: 0/250 | DMG: 10 | MIT: 25 | ACC: 2 | EVA: 1
    Arabian Bandit 4 | HP
    : 0/250 | DMG: 10 | MIT: 25 | ACC: 2 | EVA: 1

    Next Wave

    Arabian Bandit 5 | HP: 250/250 | DMG: 10 | MIT: 25 | ACC: 2 | EVA: 1
    Arabian Bandit 6 | HP: 250/250 | DMG: 10 | MIT: 25 | ACC: 2 | EVA: 1

     

  24. Hirru was glad to see that Freyd would come without hesitation, at least, as fast as one can travel across a desert full of twisting sands and harsh weather.  The hunter would nod to the fellow adventurer, giving his green hair a little shake in the wind.  He wasn't wearing his red cloak this time.  Only his red armor and clothes, while Fang hung upon his hip.  Quite contrasting colors upon the beige and browns that mesh in the sands.  What was quite contrasting though, was the splendid little dessert that appeared in the desert, which Freyd had brought out for Hirru to take part in.  The hunter wouldn't bat at eye at a gift, and took a part of the Crème Brulee. 

    "Thank you!  I haven't had a proper buff in some time."

    He felt that his senses were slightly sharper, he could probably cut a grain of sand in half.  Of course, that was an exaggeration, and a two handed straight sword probably couldn't do that with its large blade, but that was two separate thought processes.

    Hirru would draw Fang and look towards Freyd.

    "Let's beat some bandits."

    Consumable feast portion 3/6 used -> +2 ACC

    [H:0]<<Hirru>>  HP:806/806 | EN:110/110 | DMG: 23 | Mit: 107 | TRN: 30 | ACC: 7 | EVA: 1 | PAR: 1 | ENVENOM: 32

  25. The demon lord was on it's last ropes, as Freyd and ChaseR kept the large chunk damage against Beelzebub while keeping him in a stunned stat.  It was a fairly productive method of combat.  If only the hunter could get Fang to properly activate the paralysis in its venomous strike, then he could probably work around that and stuns.  He would shake his head at the thought.  Too much was on his mind to really care for that.  For now, the hunter was on the move.  He didn't think he needed to stun anymore, as there was some stunning issues that would take place, mainly that a new stun could not take place right after the other, except for pets.

    Passing by ChaseR's right, Hirru copied his first AOE sword art again.  This time wasn't as devastating as the last, but the damage did it's due as the last of the first health bar was depleted.  As soon as it shattered, Beelzebub quirked up.  Grabbing Hirru and throwing him back into the crowd, as he finally was free of the stunned effect, he looked rather pissed but also intrigued.  The demon lord cracked his neck twice before looking towards the three of them.

    "To be pushed past my first phase before I even attacked?  How insulting!  I like it!  You're the first ones that I could say were a proper challenge!"

    He would prop up his spectacles before grinning widely.

    "In fact, I think you three are the first to truly complete this quest.  How curious..  are your fellow players just as powerful?  Maybe I should get rid of you now, and everyone else can pay the price when they face my true form."

    In a blink of an eye, the demon lord's health bar reappeared, which seemed to piss the hunter off.  Was this something that the game was allowing?  Soon a small flame would appear from a pointed finger, that was pointed to the group.  It would start small but soon start growing larger before Beelzebub would flick it towards them.

    "Feel the next phase starter, <<HellBlaze>>!  An AOE that leaves everyone at 1 health!"

    As the flame neared them, the hunter stood forward ready to take the brunt of it, even if it was an AOE.  Was this really how he would die?  At the hands of a boss that seemed to be cheating.  No, the hunter had enough of this little shit.  The only thing he thought of was using the Sanctified Sword, somehow.  That enhancement, Blessed, must be have something to do with this.  However, what was Hirru to do?

    His body made the call for him.  Almost as if the system was controlling his body into a sword art, Hirru threw the Sanctified Sword at the <<HellBlaze>> that barreled towards them.  It pierced the attack before light shone through the fire, before fire and blade exploded into little shards of light, which began to form into larger crystals, each with a small message.

    <<System Maintenance In Progress>>
    <<Please Stand By>>

    "Oh no you don't, Cardinal!  I've worked too hard to have you interrupt my fun!"

    The demon seemed to shout out to the little crystals, as if it knew what was about to happen next.  He would soon turn tail and vanish into a blume of smoke and ash, before the signs could reach him.  As soon as Beelzebub was gone, the crystals stopped and dissipated back into tiny light crystals again.  A quest finalization window would signal the end of their journey, giving each of them a new extra skill and TECH to be used in the event.  Hirru would see some extra col and some items for 'killing' the boss, but he would divide it between the others for fair gain.

    All Hirru could do was wonder..

    "What just happened?" 

     

    Spoiler

    [ID: 196960] [BD: 8+2-3=7] Hit!
    AOE-I -13 EN 24×15= 360 Dmg
    Loot = [ID: 196991] [LD: 9+5=14] [CD: 6]

    CD even: Col = 2500*5=12,500 Col
    Loot Rolled:

    • T2 Rare Weapon <<Unidentified>>[196991a]
    • T2 Uncommon Consumable <<Unidentified>>[196991b]

    [1] Freyd | HP: 969/1035 (973+57-61) | EN: 64/124 (70+4-10) | DMG: 26 | MIT: 163 | ACC: 8 | EVA: 3 | BH: 57 | LD: 8 | FLN: 16 | HLY: 16 | TXV 24/3 | PARA IMMUNE | FROSTBITE 10/2 | REC: 8 | DOTE: 1
    [4] ChaseR: HP: 953/966 (+66, -38) | EN: 60/102 (+4, -18) | DMG: 21 | MIT: 69 | EVA: 3 | ACC: 4 | BH: 48 | LD: 6 | HLY BLS: 18 | HLY: 16 | PARA: 1 | V.D.: 48 |
    [3] Hirru | HP: 677/806 (-46)| EN: 84/110 (+4, -13) | DMG: 24 | MIT: 107 | TRN: 30 | ACC: 2 | EVA: 1 | HLY: 16 | BRN: 56/2

    Beelzebub, Bringer of Flame: HP: 0/2500 (-360) | DMG: 225 | ACC: 4 (-1, 1/2) | EVA: 3 (0) | BURN: 25 (2 turns on BD 9-10) | (GRAPPLING IMM 2/3) | (STUN IMM 1/3) | TXV 24 (1/3) | Frostbite 40 (1/2) | BURN [56]

    • Boss Room Effect | Players without the <<Survival>> extra skill shall take 30 unmitigable damage every turn while those with the skill take 10.
    • Boss Room Effect | Burn effects never expire. They still may be removed through the use of skills and items.
    • Boss Room Effect  The use of Stealth prohibited.
    • Counter of Fire (Passive) | 10% of all damage taken is returned to the attacker.
    • Fist of the Blazing Devil | On a CD 7-9, Beelzebub's right arm grows to a very large size before he slams it into the target with the most hate. This attack gains 50% Phase.
    • Hellfire Blaze | On a natural BD 10 and CD 10-12, fires a fire blast into the vicinity of the opponents which will engulf the area in fiery inferno. Attack becomes AoE and Inflicts Burn on all opponents.
    • Restorative Strike | Whenever any player suffers Burn damage from Beelzebub's attacks and abilities, Beelzebub regains an equal number of HP.

    Summary
    Quest Complete!
    All Members gain
    2250 EXP
    400 Col + 12500 Loot
    (Hirru divides his looted Col)
    <<Extra Skill: Restorative Strike>>

    Event
    Thread + Quest
    3 Mon each
    <<TECH-E Unlocked>>
     

    Hirru
    3142 EXP
    [800+2250+92(3%)]
    4614 Col
    [12900/3=4300+314(10%)]
    T2 Rare Weapon <<Unidentified>>[196991a]
    T2 Uncommon Consumable <<Unidentified>>[196991b]

    Freyd
    3447 EXP
    [800+2250+305(10% Slime)+92(3%)]
    4645 Col
    [12900/3=4300+345(10%)]

    ChaseR
    3447 EXP
    [800+2250+305(10% Slime)+92(3%)]
    4645 Col
    [12900/3=4300+345(10%)]

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