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Hirru

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Posts posted by Hirru

  1. It seemed that they had truly failed this one.  All of their actions in this fight were for nothing.  This would really beat the hunter over the head.  If only he was stronger, they wouldn't be in this predicament.  If he could be like Baldur and Beat, they wouldn't have to run.  He had enough energy to continue, but for what?  He couldn't break through that armor.  If he were truly prepared then.. They wouldn't have to.. 

    Before he could collect his thoughts, Beat teleported away.  Hirru clenched his sword hand hard around the handle of his sword.  The bosses words were seeming to get to him, but as Baldur's call to fall back came, he remembered that these beings were all fake.  He couldn't really understand how they were fake, but he would believe his friends.  Taking out a crystal, the hunter looked back to find that Shield had rammed against shaman, finally killing it.

    "Guess that gives us a breather.   I'll see you back at the arena!"

    Hirru shouted to Shield before crushing the crystal.

    "Panareze!"

    He mimicked.  A blue light would envelop him, but before he did, he looked down at his sword.

    'I'm gonna need a bigger sword'

    Hirru leaves the fight

    Used x1 Teleportation Crystal

  2. With the shaman stunned, they had a moment to breath, though only for a little.  Their next actions would decide everything.  The hunter had stunned the shaman, but now what?  They couldn't hold it down for long.  Baldur and Beat were looking worn out, and wouldn't be able to last much longer.  It's about time for that 'final gambit', or whatever Baldur was planning.  It was only really in quick whispers as they passed, so the plan wasn't fully explained to him.  All that Hirru understood was to continue trading damage to stunning, until a time where the shaman was weak enough.  It was weak enough now, so...

    "Let's do this!"

    He called out while reading himself against the chieftain.  However, nothing came of it.  His sword art didn't go off as it should have, and he was thrown back without any way of coming back from it.

    "Damn!"

    [ID: 112644] [BD: 1]  Miss

    Spoiler

    Group C
    [H: 3/0/3/0] Hirru571/1065 HP | 66/104 EN | DMG: 17 | MIT: 0 | EVA: 1 | ACC: 2
    [H: 4/0/0/0] @Baldur1400/1400 HP | 30/116 EN | DMG: 24 [+3] | MIT: 109 | EVA: 3 | ACC: 3 | BH: 56
    [H: 8/6/6/2] @Shield1826/1925 HP | 91/159 EN | DMG: 1 | MIT: 251 | EVA: -1 | BH: 96 | HBL: 48 | Burn: 45 | LD: 9 | 25% Dot reduction - 50% from first
    [H: 6/0/0/0] @Beat772/1225 HP | 27/106 EN | DMG: 22 [+3] | MIT: 99 | EVA: 0

     

  3. They were all that was left now.  Zandra had ran, Hestia and Ruby teleported away, which left the 'heroes' to play their part and finish this fight.  With the back and forth, the hunter only had to pay attention to what he hit last.  Since Hirru hit the chieftain last, he should switch off to attack the shaman and stun them to the ground.  That was his strategy for this fight, though he would have to think about slowing his reps.  It could be possible that he may not be able to stun every time.  He needed to be careful of the order, and watch what orders come next.  Hirru had to believe in his friends.

    His health was below half and nearly in the red, he heard Shield call out to him.  He could only grit his teeth and nod.  They all had each others backs.  Hirru needed to keep his end of that trust.

    Figuring that this was the end-game, the hunter pulled out all the stops.  They were going to finish this in style.  Flying outwards towards the shaman, Hirru would leap into the air before smashing downward against the fishman's skull.  A series of cuts would then scrawl across the four limbs of the creature before falling back.  Each slash would shine before binding the creature in place.

    "That'll hold ya!"

    [ID: 112632] [BD: 8+2-2=8] Hit
    [Nova Ascension] 17x9= 153-100= 53 Stun Dmg to Shaman 2

    Spoiler

    Group C
    [H: 3/0/3/0] Hirru358/1065 HP | 65/104 EN | DMG: 17 | MIT: 0 | EVA: 1 | ACC: 2
    [H: 3/0/0/0] @Baldur1400/1400 HP | 44/116 EN | DMG: 24 [+3] | MIT: 109 | EVA: 3 | ACC: 3 | BH: 56
    [H: 8/6/6/2] @Shield1826/1925 HP | 101/159 EN | DMG: 1 | MIT: 251 | EVA: -1 | BH: 96 | HBL: 48 | Burn: 45 | LD: 9 | 25% Dot reduction - 50% from first
    [H: 5/0/0/0] @Beat772/1225 HP | 39/106 EN | DMG: 22 [+3] | MIT: 99 | EVA: 0

     

     

  4. The hunter couldn't believe what he just saw.  After so much persuasion, Hestia and Ruby relented their position after such efforts to keep going.  HIrru could understand why they would want to stay.  This was their find; their claim.  They may have even been properly prepared, but they were only two people.  It wasn't until Zandra came that their odds became a little better.  At least, that's what the hunter thought.  Though, the endgame would have been worse off for them.

    Speaking of Zandra, why was she screaming such things while trying to physically run out?  Didn't she have a crystal to teleport away with?  Hirru shook his head hard.  No, that wouldn't do.  Even with just their team, it would be a slog.  With heavy potential damage on both parties now, they could easily push the chieftain to death.

    "Za.."

    He was about to say to stay with them, but would she even believe his words now.  He was the least trustworthy person in Aincrad now, besides this Kayaba person.  Gritting his teeth, he could only act as he should.  Attack the Chieftain when off stun, and stun shaman when ever possible.  This was his role.  He shouldn't cross it.  It was Baldur's call, if they really needed her damage.

    Bursting forward, the hunter ripped through the golden dust that lathered the scaly hide, and struck true against the Chieftain.  Unfortunately, the heightened mitigation would really show, when he could see the relative difference in his damage before and after the gold dust.

    "Damn.."

    [ID: 112599] [BD: 7+2-1=8] Hit
    [Meteor Break] 17x11= 187- 125= 62 Dmg to Chieftain

    Spoiler

    Group B
    Zandra: 1216/1585 HP | 29/154 EN | DMG: 19 | FALLEN: 12 | MIT: 98 | ACC: 3 | Brn-Thorns: 30 | BH: 79 | FAid: 20% | 25% Dot reduction from first

    Group C
    [H: 3/0/2/0] Hirru: 533/1065 HP | 73/104 EN | DMG: 17 | MIT: 0 | EVA: 1 | ACC: 2
    [H: 2/0/0/0] @Baldur1400/1400 HP | 58/116 EN | DMG: 24 | MIT: 109 | EVA: 3 | ACC: 3 | BH: 56
    [H: 8/6/6/2] @Shield1925/1925 HP | 101/159 EN | DMG: 1 | MIT: 251 | EVA: -1 | BH: 96 | HBL: 48 | Burn: 45 | LD: 9 | 25% Dot reduction - 50% from first
    [H: 5/0/0/0] Beat: 923/1225 HP | 39/106 EN | DMG: 22 [+3] | MIT: 99 | EVA: 0

     

  5. Watching closely, the boss battle was crawling into the endgame portion.  They had already forced the final abilities out, so now they were on a battle of attrition.  The teams all had maybe two or three rotations of attacks to pull through.  If not, then they would all have to fall back.  If not..., they fail.  Hirru had only recently learned the truths of this world, that this plane of existance was created as a form of 'game'; a play thing that was bastardized to fit the imagination of a man twisted.  A failure would not be a restart, but a full 'game over'.  Death as real as life.  Earlier, he thought of death as it was, the ending of life.  However, this game was pushing that logic.  Making death in this child's game...

    Hirru wasn't having any of this game.  If it was truly a game, then the patterns would mean a lot more.  Reading them, was what he knew best.  The shaman was ready for a heal, and the hunter was ready to intercept.  With another four hit combo to seal the shaman in place, the tables would turn for the 'heros.'  If Baldur and Beat could rip into the Chief, they could kill it now, or have enough down for Ruby and Hestia to seal the deal.

    "Delaying the inevitable, huh.  I'm sure that this is checkmate!"

    [ID:112528] [BD:8+2-2=8] Hit
    [Horizontal Square] 4x17= 68-100= 1 Stun Dmg to Shaman 2

    Players Stats

    Spoiler

    Group A
    [H: 4/0/0/0] Hestia: 1368/1745 HP | 116/158 EN | DMG:16 | MIT:171 | Thorns: 84 | Eva: -1 | BH: 80 | Heavy Momentum: 2 (+6DMG) | Rec: CD:6+ (+6 ENG) | Stonewall: 25% DoT reduction
    [H: 4/0/0/0] Ruby: 1175/1200 HP | 51/120 EN | DMG: 18 | ACC: 3 | EVA: 3 | MIT: 35 | LD: 4

    Group B
    Zandra1339/1585 HP | 28/154 EN | DMG: 19 | FALLEN: 12 | MIT: 98 | ACC: 3 | Brn-Thorns: 30 | BH: 79 | FAid: 20% | 25% Dot reduction from first

    Group C
    [H: 2/0/2/0] Hirru: 710/1065 HP | 80/104 EN | DMG: 17 | MIT: 0 | EVA: 1 | ACC: 2
    [H: 2/0/0/0] @Baldur1388/1400 HP | 59/116 EN | DMG: 24 | MIT: 109 | EVA: 3 | ACC: 3 | BH: 56
    [H: 8/6/6/2] @Shield1925/1925 HP | 110/159 EN | DMG: 1 | MIT: 251 | EVA: -1 | BH: 96 | HBL: 48 | Burn: 45 | LD: 9 | 25% Dot reduction - 50% from first
    [H: 3/0/0/0] @Beat1074/1225 HP | 43/106 EN | DMG: 22 [+3] | MIT: 99 | EVA: 0

     

     

  6. Another heavy blow from the Chieftain and Hirru was already closer to half his health.  With the last attack, the groups were suddenly accosted by the bosses final ability, which caused all creatures to become more hardened, it seemed.  This fight was already too long, and it had only gotten longer.  Hirru's damage output was already minuscule, but if his read on the damage to health ratios that have been shown was anything to scoff at, he could see that his attack would do nothing but tickle the Chieftain.  Though, what else could he do?  There wasn't anything that he had in his arsenal that could do much.

    All else fails... they may have to do something either drastic, or more on the less popular side.  He didn't want to..

    "Joking aside, I'm not seeing this ending well, or at all."

    [ID: 112393] [BD: 1] Miss

    Spoiler

    Group A
    [H: 4/0/0/0] Hestia: 1288/1745 HP | 119/158 EN | DMG:16 | MIT:171 | Thorns: 84 | Eva: -1 | BH: 80 | Heavy Momentum: 2 (+6DMG) | Rec: CD:6+ (+6 ENG) | Stonewall: 25% DoT reduction
    [H: 4/0/0/0] Ruby: 1175/1200 HP | 44/120 EN | DMG: 18 | ACC: 3 | EVA: 3 | MIT: 35 | LD: 4

    Group B
    Zandra1462/1585 HP | 43/154 EN | DMG: 19 | FALLEN: 12 | MIT: 98 | ACC: 3 | Brn-Thorns: 30 | BH: 79 | FAid: 20% | 25% Dot reduction from first

    Group C
    [H: 2/0/1/0] @Hirru710/1065 HP | 83/104 EN | DMG: 17 | MIT: 0 | EVA: 1 | ACC: 2
    [H: 2/0/0/0] Baldur: 1388/1400 HP | 59/116 EN | DMG: 24 | MIT: 109 | EVA: 3 | ACC: 3 | BH: 56
    [H: 8/6/6/2] Shield1925/1925 HP | 110/159 EN | DMG: 1 | MIT: 251 | EVA: -1 | BH: 96 | HBL: 48 | Burn: 45 | LD: 9 | 25% Dot reduction - 50% from first
    [H: 3/0/0/0] Beat: 1225/1225 HP | 43/106 EN | DMG: 22 [+3] | MIT: 99 | EVA: 0

     

     

  7. Hirru took a heavy toll from the boss, but there wasn't much he could do now.  Any moment not attacking is a wasted moment.

    "I'm on it!"

    Hirru took the orders given to him from Baldur.  The healing shaman was an issue and they needed to silence it.  If only he had a particular build to go on, paralyzing the enemy would be much easier.  Thinking upon changing his current build and equipment was going to wait for the foreseeable future.  For now, he just had to attack the shaman, which was harder than ever.  The previous shamans were able to easily avoid him, so he could only guess that these would be no different.   All he had to do, was concentrate on it, and he would be able to hit it.

    Ignoring all else, the hunter proceeded the attack.  Pulling out a sword art that he had long since abandoned, Hirru pulsed forward into the shaman.  It was fast, however, he anticipated such behavior.  Four simple sword slashes to all sides would create beams of light that held the creature in place for a moment, but only for a moment.

    [ID: 112315] [BD: 6+2+1-2=7] Hit
    [Horizontal Square] 4x17= 68-50= 18 Stun Dmg to Shaman 2

    Spoiler

    Group A
    [H: 2/0/0/0] Hestia: 1208/1745 HP | 129/158 EN | DMG:16 | MIT:171 | Thorns: 84 | Eva: -1 | BH: 80 | Heavy Momentum: 2 (+6DMG) | Rec: CD:6+ (+6 ENG) | Stonewall: 25% DoT reduction
    [H: 4/0/0/0] Ruby: 1175/1200 HP | 60/120 EN | DMG: 18 | ACC: 3 | EVA: 3 | MIT: 35 | LD: 4

    Group B
    Zandra: 1383/1585 HP | 58/154 EN | DMG: 19 | FALLEN: 12 | MIT: 98 | ACC: 3 | Brn-Thorns: 30 | BH: 79 | Faid: 20% | 25% Dot reduction from first

    Group C
    [H: 2/0/1/0] Hirru: 889/1065 HP | 84/104 EN | DMG: 17 | MIT: 0 | EVA: 1 | ACC: 2
    [H: 1/0/0/0] Baldur: 1400/1400 HP | 73/116 EN | DMG: 24 [+3] | MIT: 109 | EVA: 3 | ACC: 3 | BH: 56
    [H: 8/6/6/2] Shield: 1921/1925 HP | 122/159 EN | DMG: 1 | MIT: 251 | EVA: -1 | BH: 96 | HBL: 48 | Burn: 45 | LD: 9 | 25% Dot reduction - 50% from first
    [H: 3/0/0/0] @Beat1225/1225 HP | 67/106 EN | DMG: 22 [+3] | MIT: 99 | EVA: 0

     

  8. "Let us follow through, then."

    Hirru had thought that making his move last time would have worked, but it seemed that that wasn't going to be enough anymore.  With a sharp exhale, the hunter could see that they were back to where they were with the other shaman.  Which meant that they would have to alternate stuns against the creature to keep it from healing the chieftain, as often.  He still wasn't prepared as some of the others, and his damage was showing.  Were these the limitations of a single handed weapon?  Is this 'game' that they were trapped in that biased to show expertise of power to those with more in their hands, than on their hands?  No, those were the hands of those that knew the dangers.  They prepared for every eventuality, as they had seen it previously; lived through it all.

    ID: 112261
    BD: 1, Miss

    Spoiler

    Group A
    [H: 2/0/0/0] Hestia: 1208/1745 HP | 124/158 EN | DMG:16 | MIT:171 | Thorns: 84 | Eva: -1 | BH: 80 | Heavy Momentum: 2 (+6DMG) | Rec: CD:6+ (+6 ENG) | Stonewall: 25% DoT reduction
    [H: 4/0/0/0] Ruby: 1175/1200 HP | 61/120 EN | DMG: 18 | ACC: 3 | EVA: 3 | MIT: 35 | LD: 4

    Group B
    Zandra 1585/1585 HP | 73/154 EN | DMG: 19 | FALLEN: 12 | MIT: 98 | ACC: 3 | Brn-Thorns: 30 | BH: 79 | Faid: 20% | 25% Dot reduction from first

    Group C
    [H: 2/0/0/0] HIrru: 1065/1065 HP | 87/104 EN | DMG: 17 | MIT: 0 | EVA: 1 | ACC: 2
    [H: 1/0/0/0] Baldur: 1400/1400 HP | 86/116 EN | DMG: 24 [+3] | MIT: 109 | EVA: 3 | ACC: 3 | BH: 56
    [H: 10/8/8/4] Shield: 1925/1925 HP | 121/159 EN | DMG: 1 | MIT: 251 | EVA: -1 | BH: 96 | HBL: 48 | Thorns/Burn: 99 | ENV[D]: 18 dmg for 4 turns | LD: 9 | 25% Dot reduction - 50% from first
    [H: 1/0/0/0] @Beat: 1225/1225 HP | 79/106 EN | DMG: 22 [+3] | MIT: 99 | EVA: 0

     

  9. Following the course of actions, everything seemed to be falling into place now.  They only had one shaman left, which needed to be kept alive for a time.  That meant that they should now focus all their attention towards the Chieftain and whittle it down until they could finally be done with this fight.  It had been going on far too long.  It would do them well enough to get this fight rolling.  Zandra seemed to be falling back, but the hunter thought it would be better to focus single target instead.  Though, if she was joining any of the parties, that may work out quite a bit more.

    Taking everything in, Hirru figured that it was time to start the assault.  He wanted to wait for Baldur or Shields signal, and it didn't take long for him to get it.  Shield said that they should go full tilt, so he would do just that.  The hunter was no longer curious to the ramblings of these creatures.  They were only noise now.

    Bursting forward, the chieftain was a much bigger, and slower opponent to tackle.  His sword burned green as it slashed through the chieftains scaly hide.  It seemed to be a bigger hit than usual, but those thick scales made his blade's damage seem miniscule.

    [ID: 111128] [BD: 10] Crit +2
    [Sword Art: Meteor Break] 17+2+4(Charge)= 23x11= 253-75 = 178 Dmg to Sagahin Chieftain

    Spoiler

    <<Sagahin Chieftain>>
    HP:
    [               ]
    [               ]
    | 75 MIT | 1 ACC | 1 EVA

    Attack 1 : Great Strike 
    Using his mighty axe, the Sahagin chieftain strikes the player with highest hate for 300 damage. 350 damage on a BD of 9 and 400 damage on a BD of 10.

    Attack 2 : Great Cleave [0/2]
    [Prioritizes over Great Strike | 2 Turn CD | Post Action]
    A wide swing with his Great-Axe dealing 350 to the highest hate, 250 to the second highest, and 175 to the remaining party.

    Ability 1 : Summon Shaman
    [Highest Priority | Post Action | Uses whenever no Sahagin Shaman are alive]
    When no <Sahagin Shaman> are present, the Chieftain will call more to his aide summoning 3 more.

    Ability 2 : ???
    ???

    <<Sahagin Shaman>>
    [As a group they are limited to 1 ability per turn.][Prioritises Ability use over Attack]
    Sahagin Shaman 1
    [              ]
    | 50 MIT | 1 ACC | 2 EVA
    Sahagin Shaman 2
    [              ]
    | 50 MIT | 1 ACC | 2 EVA 
    Sahagin Shaman 3
    [              ]
    | 50 MIT | 1 ACC | 2 EVA

    Attack 1 : Water Jet
    [Uses Every turn if able]
    Attacks as a last resort by blasting the player with the most hate with a heavy stream of water removing 2 hate from all sources, and dealing 300 Damage.

    Ability 1 : Cura [1/1]
    [1 turn CD]
    Heals <Sagahin Chieftain> 500 health instantly.
    

    Ability 2 : Aero [2/2]
    [2 turn CD. Cannot stack.]
    Creates a barrier around <Sagahin Chieftain> preventing any status ailments that would occur for 1 round. Cures 1 status affliction instantly.

    ~Group A~
    [0/0/0/0] Hestia~
    HP: 1208/1745 | Energy: 128/158
    DMG:16 | MIT:171 | 
    Thorns: 84 | Eva: -1 | BH: 80 | Heavy Momentum: 2 (+6DMG) | Rec: CD:6+ (+6 ENG) | Stonewall: 25% DoT reduction
    [2/0/0/0] Ruby~ 
    HP: 1175/1200 | Energy: 77/120
    DMG: 18  | ACC: 3 | EVA: 3 | MIT: 35 | LD: 4
    ~Group B~
    Zandra~
    HP: 1585/1585 | Energy: 88/154
    DMG: 19 | FALLEN: 12 | MIT: 98 | ACC: 3 | Brn-Thorns: 30 | BH: 79 | Faid: 20% | 25% Dot reduction from first
    ~Group C~
    [0|0|0|0] Hirru~
    HP: 1065/1065 | Energy: 88/104
    DMG: 17 | MIT: 0 | EVA: 1 | ACC: 2 |
    [0|0|0|0] @Baldur~
    HP: 1400/1400 | Energy: 100/116
    DMG: 24 | MIT: 109 | EVA: 3 | ACC: 3 | BH: 56 |
    [10|8|8|4] Shield~
    HP: 1912/1925 | Energy: 130/158
    DMG: 1 | MIT: 251 | EVA: -1 | BH: 96 | HBL: 48 | Thorns/Burn: 99 | ENV[D]: 18 dmg for 4 turns | LD: 9 | 25% Dot reduction - 50% from first
    [0|0|0|0] @Beat~
    HP: 1225/1225 | Energy: 83/106
    DMG: 22 [+3] | MIT: 99 | EVA: 0| 

     

  10. With the plan going this way and that, Hirru really was getting confused on what to do.  It only helped that he was listening more to Baldur than his own head, or anyone else.  Could they continue their fight with how they were going?  The hunter wasn't seeing everything that they were seeing, so he just let the planning continue on their side.  He would just find the weakest creature and attack, as a proper DPS should.  What Beat was saying made sense too.  If they go with the original plan, and leave one sahagin alive, but stunned every so often.  THey could kill off the chieftain with minimal effort.

    "Alright, I'll see what I can do!"

    Taking stance, he aimed for the first sahagin to try and deal a finishing blow.  It would still end up the same.  This time, the creature would awaken from their stunned state to evade the hunter.  He really wasn't making any hits.

    [ID: 110995] [BD: 3+2=5] MIss

    Spoiler

    ~Group A~
    [0/0/0/0] Hestia~
    HP: 772/1745 | Energy: 142/158
    DMG:16 | MIT:171 | 
    Thorns: 84 | Eva: -1 | BH: 80 | Heavy Momentum: 2 (+6DMG) | Rec: CD:6+ (+6 ENG) | Stonewall: 25% DoT reduction

    [2/0/0/0] Ruby~ 
    HP: 935/1200 | Energy: 86/120
    DMG: 18  | ACC: 3 | EVA: 3 | MIT: 35 | LD: 4

    ~Group B~
    Zandra~
    HP: 1585/1585 | Energy: 105/154
    DMG: 19 | FALLEN: 12 | MIT: 98 | ACC: 3 | Brn-Thorns: 30 | BH: 79 | Faid: 20% | 25% Dot reduction from first

    ~Group C~
    [0|0|0|0] Hirru~
    HP: 1065/1065 | Energy: 95/104
    DMG: 17 | MIT: 0 | EVA: 1 | ACC: 2 |

    [0|0|0|0] Baldur ~
    HP: 1400/1400 | Energy: 100/116
    DMG: 24 | MIT: 109 | EVA: 3 | ACC: 3 | BH: 56 |

    [4|2|2|2] @Shield~
    HP: 1674/2070 | Energy: 151/158
    DMG: 1 | MIT: 251 | EVA: -1 | BH: 103 | HBL: 48 | Thorns/Burn: 99 | ENV[D]: 18 dmg for 4 turns | LD: 9 | 25% Dot reduction - 50% from first

    [0|0|0|0] Beat~
    HP: 1225/1225 | Energy: 93/106
    DMG: 22 | MIT: 99 | EVA: 0| 

     

  11. The fight seemed to be going well, that was until the Chieftain decided that he wanted more company.  They had an uphill battle to fight against, and the hunter wasn't doing his part well.  Sure, he was a damage dealer, but the way that the floors have been lately.  He would have to pick up something a little stronger, or start bringing numerous amounts of buffs.  Still, Hirru had to do something about the newly spawned creatures.  Baldur had taken notice and called the hunter's attention towards the middle of the three newly spawned shamans.  Pulling his blade up with him, the hunter would jump forward to attack the newly risen fish beasts.  However, the fish men were much faster than he was.  He was really only getting in the way now.

    "So, what do you guys call something like this?"

    [ID: 110892] [BD: 5+2-2= 5] Miss

    Stats

    Spoiler

    <<Sagahin Chieftain>> [Envenomed - 18hp 2/4]
    HP:
    [               ]
    [               ]
    | 75 MIT | 1 ACC | 1 EVA

    Attack 1 : Great Strike 
    Using his mighty axe, the Sahagin chieftain strikes the player with highest hate for 300 damage. 350 damage on a BD of 9 and 400 damage on a BD of 10.

    Attack 2 : Great Cleave [0/2]
    [Prioritizes over Great Strike | 2 Turn CD | Post Action]
    A wide swing with his Great-Axe dealing 350 to the highest hate, 250 to the second highest, and 175 to the remaining party.

    Ability 1 : Summon Shaman
    [Highest Priority | Post Action | Uses whenever no Sahagin Shaman are alive]
    When no <Sahagin Shaman> are present, the Chieftain will call more to his aide summoning 3 more.

    Ability 2 : ???
    ???


    <<Sahagin Shaman>>
    [As a group they are limited to 1 ability per turn.][Prioritises Ability use over Attack]
    Sahagin Shaman 1
    [              ]
    | 50 MIT | 1 ACC | 2 EVA
    Sahagin Shaman 2
    [              ]
    | 50 MIT | 1 ACC | 2 EVA
    Sahagin Shaman 3
    [              ]
    | 50 MIT | 1 ACC | 2 EVA

    Attack 1 : Water Jet
    [Uses Every turn if able]
    Attacks as a last resort by blasting the player with the most hate with a heavy stream of water removing 2 hate from all sources, and dealing 300 Damage.

    Ability 1 : Cura [0/1]
    [1 turn CD]
    Heals <Sagahin Chieftain> 500 health instantly.
    

    Ability 2 : Aero
    [2 turn CD. Cannot stack.]
    Creates a barrier around <Sagahin Chieftain> preventing any status ailments that would occur for 1 round. Cures 1 status affliction instantly.

    ~Group A~
    [2/0/0/0] Hestia~
    HP: 901/1745 | Energy: 149/158
    DMG:16 | MIT:171 | 
    Thorns: 84 | Eva: -1 | BH: 80 | Heavy Momentum: 2 (+6DMG) | Rec: CD:6+ (+6 ENG) | Stonewall: 25% DoT reduction

    [0/0/0/0] Ruby~ 
    HP: 935/1200 | Energy: 102/120
    DMG: 18  | ACC: 3 | EVA: 3 | MIT: 35 | LD: 4

    ~Group B~
    Zandra~
    HP: 1585/1585 | Energy: 154/154
    DMG: 19 | FALLEN: 12 | MIT: 98 | ACC: 3 | Brn-Thorns: 30 | BH: 79 | Faid: 20% | 25% Dot reduction from first

    ~Group C~
    [0|0|0|0] Hirru~
    HP: 1065/1065 | Energy: 95/104
    DMG: 17 | MIT: 0 | EVA: 1 | ACC: 2 |

    [0|0|0|0] Baldur ~
    HP: 1400/1400 | Energy: 101/116
    DMG: 24 | MIT: 109 | EVA: 3 | ACC: 3 | BH: 56 |

    [6|4|4|4] Shield~
    HP: 2023/2070 | Energy: 145/158
    DMG: 1 | MIT: 251 | EVA: -1 | BH: 103 | HBL: 48 | Thorns/Burn: 99 | ENV[D]: 18 dmg for 4 turns | LD: 9 | 25% Dot reduction - 50% from first

    [0|0|0|0] @Beat~
    HP: 1225/1225 | Energy: 93/106
    DMG: 22 | MIT: 99 | EVA: 0| 

     

  12. "Don't mind me!"

    Following his brothers-in-arms, an unlikely contender appeared with them.  Despite the insane actions that he took not too long ago, he was out here with three well known front liners.  Bursting forward, the green haired hunter donning none of his regular red gear, nodded to Baldur's orders.  With only two creatures out that he could see, the blips from before would mean that they had already taken care of one of the mobs before they got there.  It seemed that they didn't really need their help too badly.  Still, they came up with the silly phrase, and had to go with it.

    "Thought you could use a Hirru!"

    The joke seemed stale in his throat, but the joke was done.  With that, the hunter rushed the weakened <<Sahagin Shaman>>  they got there, and unleashed a [Concentrated Charge Art].  Luckily, it seemed that someone had stunned this particular fish person.  Hirru would use this to his advantage to deal a considerable blow on the creature.  Though, his thoughts would get in the way, and would make it only a near fatal blow.  If only he were stronger, both physically.. and mentally.

    [ID: 110736] [BD: 3+2+1 (Concentration) = 6 Hit]
    [Sword Art: Meteor Break] 17+4 (Charge)= 21x11= 231-50 = 181 Dmg to Sahagin Shaman 3

    Stats:

    Spoiler

    Copied from scouting thread:

    Hirru Lvl 56

    1165 HP
    112 Energy
    2 Accuracy
    1 Evasion
    16 Base Damage (17 w/ Ferocity) [21 w/ Ferocity & Charge]
    0 Mitigation
    8 Luck (11 w/ Reveal & Detect)

    Equipment

    Loyalty of the Sworn Knight ........ // +9 Damage
    Spirit of the Jade Dragon .......... // +2 Accuracy, +1 Evasion
    Favor of the Golden Dragon ......... // +3 Luck Die
    Blades Cloak ....................... // Vanity
    Dimensional Backpack ............... // +1 B.R.I Slot

    Battle Ready Inventory

    <Teleportation Crystal> x2 ......... // Teleport to a town / out of a dungeon [Uses 2 posts: 1 for use, next to teleport]
    <Natures Blessing> x3 .............. // Heal +45 hp
    <Pride of the Guardian> ............ // 54 Mitigation [Heavy Armor]
    <Empty>
    <Empty>
    <Empty>

    Skills

    One Handed Straight Sword .......... // Rank 5: +5 DMG
    Heavy Armor ........................ // Rank 3: +18 MIT
    Search and Detect .................. // Rank 5: +5 LD | +5 Stealth Detect
    Charge ............................. // Rank 4: +4 DMG on successful first strike
    Martial Arts ....................... // Rank 2: +4 Unarmed
    Concentration ...................... // +1 to your BD / 5 turn cooldown
    Survival ........................... // Heal 45 HP when out of battle each post / Negate environmental damage

    Skill Mods

    Reveal ............................. // +2 to Laybrinth searches|3 post cooldown on Labyrinth rolls| 15 post roll on Sub-dungeons
    Detect ............................. // +1 to Labyrinth searches|+2 Stealth Detect
    Athletics .......................... // +1 Dmg / +45 HP
    OHSS Ferocity ...................... // +1 Dmg to all OHSS Sword Arts
    OHSS Finesse R3 .................... // -3 EN to all OHSS Sword Arts

    Party Stats

    Spoiler

    <<Sagahin Chieftain>> (Stun prevented from Aero)
    HP:
    [               ]
    [               ]

    | 75 MIT | 1 ACC | 1 EVA

    Attack 1 : Great Strike 
    Using his mighty axe, the Sahagin chieftain strikes the player with highest hate for 300 damage. 350 damage on a BD of 9 and 400 damage on a BD of 10.

    Attack 2 : Great Cleave [1/2]
    [Prioritizes over Great Strike | 2 Turn CD | Post Action]
    A wide swing with his Great-Axe dealing 350 to the highest hate, 250 to the second highest, and 175 to the remaining party.

    Ability 1 : ???
    ???

    Ability 2 : ???
    ???


    <<Sahagin Shaman>>
    [As a group they are limited to 1 ability per turn.][Prioritises Ability use over Attack]
    Sahagin Shaman 1
    [              ]
    | 50 MIT | 1 ACC | 2 EVA
    Sahagin Shaman 2
    [              ]
    | 50 MIT | 1 ACC | 2 EVA
    Sahagin Shaman 3
    [              ]
    | 50 MIT | 1 ACC | 0 EVA [stunned]

    Attack 1 : Water Jet
    [Uses Every turn if able]
    Attacks as a last resort by blasting the player with the most hate with a heavy stream of water removing 2 hate from all sources, and dealing 300 Damage.

    Ability 1 : Cura [0/1]
    [1 turn CD]
    Heals <Sagahin Chieftain> 500 health instantly.
    

    Ability 2 : Aero [1/2]
    [2 turn CD. Cannot stack.]
    Creates a barrier around <Sagahin Chieftain> preventing any status ailments that would occur for 1 round. Cures 1 status affliction instantly.

    ~Group A~
    [0/0/0/0] Hestia~
    HP: 1080/1745 | Energy: 149/158
    DMG:16 | MIT:171 | 
    Thorns: 84 | Eva: -1 | BH: 80 | Heavy Momentum: 2 (+6DMG) | Rec: CD:6+ (+6 ENG) | Stonewall: 25% DoT reduction

    [0/1/0/0] Ruby~ 
    HP: 935/1200 | Energy: 102/120
    DMG: 18  | ACC: 3 | EVA: 3 | MIT: 35 | LD: 4

    ~Group B~
    Zandra~
    HP: 1585/1585 | Energy: 154/154
    DMG: 19 | FALLEN: 12 | MIT: 98 | ACC: 3 | Brn-Thorns: 30 | BH: 79 | Faid: 20% | 25% Dot reduction from first

    ~Group C~
    [0|0|0|1] Hirru~
    HP: 1065/1065 | Energy: 96/104
    DMG: 17 | MIT: 0 | EVA: 1 | ACC: 2 |

    [0|0|1|0] Baldur ~
    HP: 1400/1400 | Energy: 101/116
    DMG: 24 | MIT: 109 | EVA: 3 | ACC: 3 | BH: 56 |

    [4|4|4|4] Shield~
    HP: 2070/2070 | Energy: 151/158
    DMG: 1 | MIT: 251 | EVA: -1 | BH: 103 | HBL: 48 | Thorns/Burn: 99 | ENV[D]: 18 dmg for 4 turns | LD: 9 | 25% Dot reduction - 50% from first

    [0|0|1|0] Beat~
    HP: 1225/1225 | Energy: 93/106
    DMG: 22 | MIT: 99 | EVA: 0| 

     

  13. -On the outskirts of town-

    On a snow covered hill, overlooking the town of Snowfrost, a lone man sat idly by as he watched the merriment from far away.  His attire contrasted that of the snow, in a black sleeveless turtleneck, and dark pants.  The only thing that looked festive on him, was his green hair.  He carried nothing that would be construed as red on him, except the symbol for his guild; one that he wished to temporarily part with. 

    The fourth floor was as beautiful as ever.  The snow from the mountain was constantly falling, even more so than ever before.  The weather didn't seem to mean much to the green haired hunter.  His survival skill had nullified much of the cold that would be freezing him, by now.

    Looking down upon the festivities, Hirru could only smile.  He couldn't join them.  He was an outcast to society now.  A mark of betrayal hung over his heart, not unlike the orange crystals that hung over some players heads.  However, his was not visible to the naked eye.  No, it was only through the eyes of those that know that betrayal exist, that it would be known.  Hirru figured that if he walked into the festival, anyone that would have a grudge on him now would spill the beans to everyone there.  Not only the front lines would hate him, but also the entirety of Humanity.

    With that being said, he opened his menu to see what friend he had left to see in there.  Out of his entire friends list, it seemed like many had undone that very friendship.  He wondered about the mechanics of this trinket that held everyone's information and items.  If one was really a friend, if they were added through this system.  This 'game system' as it were.  Hirru could only trust the words that Baldur and Shield gave to him.  Speaking of, they seemed to be there.  That meant that other front liners were there too.

  14. As they raced across the bridges to get closer to the forward scouting party and their battle.  Hirru suddenly felt a strange occurrence ping from beneath the water.  It was something that he was all to familiar to now.  It was the same ping that would come from the entrance to a sub-dungeon.  It came surging out from the depths before breaching the waters surface.  The hunter could only fathom what this thing was.  Breaching the surface, was a large aquatic turtle, nearly half as big as one of the islands.

    "What the.."

    However, there was no time to marvel.  They needed to help their brothers and sisters-in-arms. The creature swam around a bit before looking at their direction.  Hirru called out to Shield.  As a fellow merchant, he should have a blank map ready to use.

    "Shield!  If you have a blank map, that creature is sub-dungeon entrance!  Mark it and we'll come back later!"

    [ID: 110609] [LD: 11+15= 26]  Advanced Sub-dungeon Found

  15. The counts didn't add up.  As they ran closer, the amount of pings didn't add up right.  Why were there only three players out there?  Shouldn't they have waited for the rest of us.  That's what the hunter did with the other every time they found a Labyrinth Guardian.  Or, have the rules changed.  If what Baldur and Shield said was true, then this 'game' should have rules that would be followed.  However, the rules for a game can change as constant as the..

    ..as often as their stats have been changing.

    Hirru quickly pulled out his menu to check his stats and skills.  Most of his stats were the same, except his level, hp, and energy, which leveled from the boss fight since he last checked.  Though, his skills seemed slightly changed.  Mostly the search mods where slightly different, but nothing to significant.  Setting those aside, he brought out his armor to swap into later.

    "There are only three players out there!  If anything, we should act quickly to help out."

    Hirru's stats going into battle:

    Spoiler

    Hirru Lvl 56

    1165 HP
    112 Energy
    2 Accuracy
    1 Evasion
    16 Base Damage (17 w/ Ferocity) [21 w/ Ferocity & Charge]
    0 Mitigation
    8 Luck (11 w/ Reveal & Detect)

    Equipment

    Loyalty of the Sworn Knight ........ // +9 Damage
    Spirit of the Jade Dragon .......... // +2 Accuracy, +1 Evasion
    Favor of the Golden Dragon ......... // +3 Luck Die
    Blades Cloak ....................... // Vanity
    Dimensional Backpack ............... // +1 B.R.I Slot

    Battle Ready Inventory

    <Teleportation Crystal> x2 ......... // Teleport to a town / out of a dungeon [Uses 2 posts: 1 for use, next to teleport]
    <Natures Blessing> x3 .............. // Heal +45 hp
    <Pride of the Guardian> ............ // 54 Mitigation [Heavy Armor]
    <Empty>
    <Empty>
    <Empty>

    Skills

    One Handed Straight Sword .......... // Rank 5: +5 DMG
    Heavy Armor ........................ // Rank 3: +18 MIT
    Search and Detect .................. // Rank 5: +5 LD | +5 Stealth Detect
    Charge ............................. // Rank 4: +4 DMG on successful first strike
    Martial Arts ....................... // Rank 2: +4 Unarmed
    Concentration ...................... // +1 to your BD / 5 turn cooldown
    Survival ........................... // Heal 45 HP when out of battle each post / Negate environmental damage

    Skill Mods

    Reveal ............................. // +2 to Laybrinth searches|3 post cooldown on Labyrinth rolls| 15 post roll on Sub-dungeons
    Detect ............................. // +1 to Labyrinth searches|+2 Stealth Detect
    Athletics .......................... // +1 Dmg / +45 HP
    OHSS Ferocity ...................... // +1 Dmg to all OHSS Sword Arts
    OHSS Finesse R3 .................... // -3 EN to all OHSS Sword Arts

    Quote

    Stats:
    Shield:  LD +12 [2/5] - Individual Total [34] - Versatile Cool Down [5/9]
    Beat:     LD   +5 [0/5] - Individual Total [18]
    Baldur: LD    +4 [4/5] - Individual Total [15]
    Hirru:    LD +15 [0/3] - Individual Total [46]

    Hirru roll: [ID: 110596 ] [LD: 13+15= 28]

    Group Total LD:
    [113/100]

     

  16. "Alright, I heard, while I was searching for that bloody memory quest on the 22nd floor, that some resource heavy gathering spots have been found.  I'll make my way down to the twenty first floor to burn through some mobs and gain col and third tier mats."

    Hirru spoke while keeping his eyes forward and keeping the noise of the bleeps and bloops to himself.  It would be maddening if he was by himself, but thankfully he had everyone here to keep him level headed.  At least, to a point. 

    "Have you guys had any luck finding that rumored quest that unlocks memories?  I've been trying to find that ever since Hikoru sold it to me for info.  That and another with demons, and waterfall.  I was too preoccupied on the former quest to do anything else.  It was because of that quest that I collapsed that one time, Baldur."

    It was around then that he started to notice some rather irregular pings.  These sounds were more for players than enemies.  Who else was here?  Were they finally getting closer to the forward scouting party?

    "I think I'm picking up something strange in that direction."

    He said while pointing towards a set of bridges that seemed to extend towards a particular island.

    Quote

    Stats:
    Shield:  LD +12 [2/5] - Individual Total [34] - Versatile Cool Down [5/9]
    Beat:     LD   +5 [0/5] - Individual Total [18]
    Baldur: LD    +4 [3/5] - Individual Total [15]
    Hirru:    LD +15 [3/3] - Individual Total [18]

    Group Total LD:
    [85/100]

     

  17. When Baldur suggested that the hunter should hold back from fighting in the next boss raid, he understood.  With the tension that happened a few hours ago, Hirru didn't figure that he nor anyone else there would tolerate his presence.  Though, everything said after made him think otherwise.  Sure he wasn't of sound mind, but they need every front liner out there for the next few floors.  Especially if they were all on borrowed time now.  That being said, Hirru would follow what was for the greater good, in that department.

    "Alright, I'll be sure to help with what I can.  I would rather fight with you guys, but I understand that I should stand down, for now."

    Shield and Baldur continued on about planning and such around the front lines, while Hirru kept his eyes from flying in all directions from the creatures that were making his detection go off.  He couldn't even pay any attention to anything that could be construed as evidence towards the forward scouting party.

    Quote

    Stats:
    Shield:  LD +12 [2/5] - Individual Total [34] - Versatile Cool Down [5/9]
    Beat:     LD   +5 [0/5] - Individual Total [18]
    Baldur: LD    +4 [2/5] - Individual Total [15]
    Hirru:    LD +15 [2/3] - Individual Total [18]

    Group Total LD:
    [85/100]

     

  18. Hirru's head didn't want to process what he just heard.  Nerve gear?  Argus?  Sword Art Online?  Who names these things?  They all sounded ridiculous to the mindblown hunter.  The hunter sighed once more.  It was so hard finding any information on the outside world, as everyone he talked to had made a unanimous pact:

    No speaking of the outside world.

    After some time, he started to understand why.  People vary on their responses to stimuli that would provoke MEMORIES and emotions.  If he brought up the other side with people, most get tight lipped, while others angry.  Teayre almost killed him for her story.

    "Yeah, I'll.. ween myself into that."

    Continuing onward, it seemed they came upon a large structure, a colosseum, it seemed.  Shield had raced on ahead, and Hirru tried to keep pace.  His focus, though, wasn't on the building, but the hundreds of pings that were setting off his detection underneath them.

    Stats:
    Shield:  LD +12 [0/5] - Individual Total [34] - Versatile Cool Down [0/9]
    Beat:     LD   +5 [ 0/5] - Individual Total [18]
    Baldur: LD    +4 [ 0/5] - Individual Total [15]
    Hirru:    LD +15 [1/3] - Individual Total [18]

    Group Total LD:
    [85/100]

  19. "When you put it like that.."

    Hirru scratched his chin as he thought on the matter.  Still skeptical on the matter, but every new bit of information could help him relive the memories that he had lost.  Even if it had to be dumb down for him to understand.

    "..a dream that kills you on the outside, if you die on the inside.  It sounds more like a nightmare."

    The hunter scratched his head hard.  Some of these concepts made sense, but the dream part really felt child like.  Then again, he figured Baldur was trying to make that explanation as easy as it should for him.  He nodded, as it would have to do for now.  Shield was right in that they had to move, or else they would be left behind.

    "Right, I'm better at learning on the go, it seems."

    Hirru chimed in while activating every single search mod he had at his disposal.  As they activate, a sphere of detection opened up around him, in his vision.  With the recent luck boost, his gaze was seemingly larger than he had anticipated.  Though it was still only reaching most of the bridges, he could now see things underwater too.  There were some nasty things down there.

    "Stay alert everyone!"

    Quote

    [ID: 110573] [LD= 3+15=18]

    Cool Downs:
    Shield [0/5]
    Beat [0/5]
    Baldur [0/5]
    Hirru [0/3]

    Total LD:
    [18/100]

     

  20. The way that Shield said that made the hunter sound like something foreign to life itself.  Hirru snorted a bit from that realization.  To them, this must be quite foreign.

    "No, sorry.  I think I didn't word that right, without context.  When I say that I don't remember anything before killing boars, I mean.."

    He sighed heavily.  A pause to think, but his mind was really made up.  He had held this secret for so long.

    "I don't have any memories of the other side, of the Real World, as I've heard people call it."

    It felt like a long heavy burden had been lifted from his shoulders, to be replaced by a noose.  This was a long standing lie that he had tried to keep from everyone.  Something that he knew would haunt him, if revealed.  He wanted to have the same goal as everyone else.   He wanted to be one of them, patrolling and fighting for the same reason.  To get home.

    How can you fight for a home, when you don't know where home is?

    Nonetheless, he was somewhat free of the burden of keeping that to himself.  He held a small smile that he had never been able to uphold before.

    "I call it your world, because I don't see my home there.  It's been here the entire time."

    He gestured to the floor around him, but it was more for the entirety of Aincrad. 

    "So much so that, I truly believed that everyone was alive."

    Hirru then looked up to the sky, or more so the ceiling that would be the 25th floor above them.

    "But now I'm being told that it is all fake.  Man made, and fabricated to feel like it is real.  I don't know what is real, anymore, however.. I'll believe in you guys.  I know that you're not trying to trick me in any way.  Especially since other 'players' also say all of the same things.  It's easy to not 'flip the sheit', as I've heard it.  Even if it's feels too weird."

    Lowering his gaze back to his brothers.

    "Though, that doesn't mean that I haven't been trying to regain my memory.  I figured that I should have some connection to your world.  Something should trigger my mind.  I've been trying to find my memories this entire time.  Maybe, just maybe.  They would be under the next rock that I unturned."

    He gestured to himself.

    "No, such luck."

     

     

  21. Shield and Baldur seemed to be concerned about what Hirru was saying.  They tried to explain to him the meaning of the phrase 'A.I.', which seemed to be short for artificial intelligence.  The hunter didn't quite understand what the two words together meant, especially the explanation that would go with it.  He really didn't understand from there, but the hunter tried to piece together what he could.  He squinted his brow and began to think aloud.

    "I'm not sure that I'm getting it, but let me think.  Artificial is man-made, so an artificial intelligence would be something created by man that can learn?  Elves are.."

    He stopped himself there.  Hirru didn't want to bring that up anymore than he had.  He was a rational person, whom used his own knowledge to find out the solution.  Even if it brought about an entirely different solution to someone else.  That was how he saw himself as a tactician to the front lines, at least.

    "I don't get the computer programming and video games.  I've heard of other people talk about 'computer games' and I know what games are in Aincrad, but I'm not sure on all of it myself.  I get that we're trapped in this floating castle, and that we're fighting through each floor to get out...

    ...to your world"

    Then Baldur asked the big question: What happened at the start?

    "To be real with you guys, I don't remember.  I was.."

    Before Hirru could continue, he froze in place.  Not like lagg, but stood, staring at Baldur, but not really.  His gaze seemed to go on for miles outward.

    Spoiler

    "̹͈͈̜͉̘̥͚͢͠H̥̥̜̠̞̳͕͜e͢͏̘̙̱̠y̶̨̟̣͓͖̱͇̺͙͖,̢̦͖̪̱ ̘̲̙̪͙̱̮̕l͓̥̱̖̜̺͇͟͢a̗͕̕z̶̺͉̥̲̳͝y̵͈͉̞͕̗̪̕͞b͓̬̬o̸͉̳ṋ̺͍͕̟͕͍e̶͉̗̭͕̹͈̙̥s͟͏̙̗.̷̛̝̮̪͙͚̼͉̟ ̝͉̤̫̘ ̬͉̱̞̲̥A̸͔͔̮ͅr̶͖̖͉̬̖̼͈e̡͖͉̣͔ͅ ͉̹̻͉̟͔̙̤͝y̸̸̡̙̤͉o̼͔̝̺͟u̶͇̯͚͖ ̶̶̦͇̣̜͇a͏̱̭̳̮̲w̶̨̘̣͔̘͔͉a͉̝k̨̘̪͟e̲̝̟͎͖̲͕̣̙!̤̱̭"̶̭̠̞͎̀ ͉͓̀͢ ͏̴̲̖̻̀"҉̱̘̹̗͚͞C̷̰̟͙͈̯͕͙̙͢o̵̱̰͔̲̜̤̖m̵̷̦͍̻͖̗̞͝e̠͚͓̳̪̗̠̟ ̵̠̠o͏̨̫̱͚̩͞n̮̻͕͙̕͞!̴̢͈̯̥̪̭̠̖ ̛͏̹͢ ̨̠͖̯̪̺͚W͈̪̻̣͎̰͞e̥̙͉̥͍̼̼̖ ̸̡̱̰g͖̪̯͘ͅơ̞͖̤̺̯͍͠t̘͎́̕t̼ͅą̛̱͎̹͖͍͞ ̰̣̺͍̬͙͇̀̀ͅģ̸̱͖͓̞ḙ̝͉̳̪̬͙̥͡ţ̪̘̹̦͙̻͠͠ ̩͔̗͔̻̭ͅy̡̛̩̥̯̟̝̰o̡͚͉͖̠u̖͎̞͓͕̝ ̮̤͖̹͙̙̘̰͞͝b҉͙̬̹̭̻a̞͍̩̣͉͕͎c̸̛͖͉͔͔̺̱̱͘k̡̬̝͟ ̣̬͢o̻̗̼͙̦n̡͓̦̫̲ ̢͓̭͞y̧̺̜̥̕o̹̘̩̖͢ṵ̦r͚ ̛̥͓͝l̸̻̭̗͘e̢̦g͏̧̘͞ͅs͏̠̖̜͇̻̲̞!̨̨͚͕̙̥̝̰"̯̀ ̡̫̱̩̻ ̠̫̱̼̳͉̱̪ͅ"̶̲͈͇͇̮̫́T͞͏̳͍͙h҉͇̞̙͎͓̟i̧͉̯̼̼̺̺s͈̰̫̪̗͡ ̯͍̕ͅw̶̧̛̖̥̦̥̣̫̥o̰̱̜̺̭̰͙͈͜r͓͙̥͠ͅĺ͙͓̖͉̝̺̙̗̰͜d̶҉̮̥̠ ̦͙̮̠̮i̵̭̳͘s̵͍̱͉̘͇͔n̹̣̦͟͢'̻̬͎̜͉t̢̬͖̯̞͙ ̷̷͇̲̪ͅa̷̧̯͔͈͇̖̫̟͡ ͔̦̩͚̝̖̰̬̞͡p̟̦̹̻͝l̸̦̖̙̥̤͖̥͘͝ͅa͕̲̝͕̟̭͉̠c̡҉͓̲̺e̳̬͙͍̻̫̘ͅ ̪̩̞͙̭̱̯̖̀͞f҉̳̞͈̤ͅo̶̶̳r͈͎͍͎̫ ͉̹͓̲͙á̮͍̻̠̪͓̖̯̤͝ ̛̪̱̬͜v̴̢̭̰̣͚̠̲̟̝e̶̷͕̙̘̲̱̮͉̩ͅg̷̨̜͖e̵̴͕̞̻̭͓t̀҉̟̪͉̘̞̻̺͎a̧̟̮̬̯̻͖̦ͅb̪̩̯̙̠̰͡l̰͚͜è̤̣͎̭͞͝,̶͏̫̘̦̭͔̜ͅ ̶̧͓̟̠̙͈̩̻̥̀n҉̦͖̱̤̹͓͟ọ̶̪͕̳̺̯w҉̭̰̬̙͎̹͎̠ ̫g͕̺̼͉̖͎è̮̹͕͘͡ṭ̭̭͜͡ ͏̠̥͓͙̥͚ͅù̪̱͙̙̖̠̦̣p̷͚͎!̢̧̲̮̹͎͙͎"̭͓̞̱̝͎̯͘͢ͅͅ ̰͜͠ ̢̻͇̥̦̹͘"͏̨̬̩̼̩̬͜W̝h̡̦̪̺̕ạ̵̟̙t̗̼̻̫͠͠͡ ̭̬̘͉̻͙d̶̨̙̜̲̗̦̮̝̦ó̵͎͍̱͙̤͍ ҉̡̤̦͓͖͕̗̜̗͡y̖̲͈͉̬̭̗͢͞ơ͘҉̠̬̣͓̬̙u̙ ̧̼̯̪̥̙͇͘͡ḿ̻͔̠̖̥̱͘e͎̺̤̪̘͜a̹̻̺̜n̡̳͉ ͕͈̩̰̕͟t͔͡h͓̩͎̳͖a̴̶̩̜t͖̻͎ ̺́̕w̵̨̳̻͈e̴̛̙̘̼̥̖̯̯'̷̤̝̺̯̺͢r͜҉̯̲̤̖̗͔̞͠e͎̩͍̩͓̞̩͘͟ ͏̳̦ś̶̝̪̠t̙͚͎͉̝́͟u̡̡͓̼ç͖̘̭͔̟͈͕͖͜k̴͙͔͠͠ ̲̘͇̕h̨̙̙͔̣̀̀ͅe̷̞͉̩̙̳͙͈͘͟r̟̙̮̥̼̀̕ͅę̵̣͕̭͎͔?̧̠̫̲̲͝ͅ!̯͓͖̻͇̰̮̪͠"͖͇̖͖ ̕͏̲̖̘̫̺̗̥͘ ̛͈̱̼͚͕͘͞"̢̘̳̲̺̝̬͓I͏̗̬̱̝̠͈͞ ̛̖w̸̟̙a̢̟̮̰̼͕͟n̸̴̖̰̲͍̰n̖̪͖̰̳͟a̲̱͍̲͎̹̦̕͟ ̷̩̭͇͉̀͠g̢̱̘͉̭͙ͅo̪̳͢͞ ̻͔̺̫̙͈̖͟͢ͅh͇̹͔̬̤ò̙̠͈̮̥m̕͝͏̖̫͍é̢͇̮̤͙͈̪!̧̣̤̫͖͙̳̮̦"̵̯̥̹̯̥̤́͟ ̺̠͝ ͇̹̻͟͜"̡̦͈̠̱͢H̶̡͇͇̜͍̤̟̣͔͜ͅe̡̛̦̠͕͈̱̖̗̪̭͘y̨̼͓̪̥̻ͅ,̨͏̝̪̻̫̩̦͇ ̵̧̱̮̲̱͎͉̥̙d̢͖̦̥̘̭͓̲͙̼̕o̧̨͉͡ ̧̲͔͇̙ý̨̪̺̰͡ǫ̜̘͓͍̖̖͚̭̕͘u̡͓̟͔̼͝ ͔̗͟ţ͕̼̺͉̖̰̕͞ḩ͙i̠̰͕̲̪n̮̙̣̪͔̫̠̦͟͟͢ķ̷̟̞̳͚̝̙͓ ̴̳͞t̷̩̖͕̤̻̱̹̩͘ḫ̸͈̜̱͍̯̩͓a̢̟͕̩̱̘̤̱̕͞ţ̢̛̮̙̦̦̯ ̸̹̹͇̤͚̜̭ͅw͎͖̺͠͝e̛͍͖͙͝'̖̦͇̗ṟ̰̘͉̱͍̥e̖̲̭͞ ҉͖̦͖͕̠̼̬̣͢ģ̴͏͓̙̠̺o̘̫͚̗̹͜n̰͕n̨̛̝ą̻̫͘ ͏̨̙͈̤̤ͅm̵̩̺a̶̝̲̞̠̭̼̗̳k̡͈͝e̴͖̮̳̩̺̟͕̬ ̛̮̥̯̙̘̹̤̰͞͝i̳̜͉̞̖̼̥͚͘t̞̲̬̲̦̖.̢͉̹̦̠͔͕̭"̵͏̤̮͍͔̪͖̭ ̛̩͖̘̤̺̤̻͖͟͢ ̗̳͎͚͓̞͔̕ͅ"̺̲́W̫̬̦e͏̴̨̣͔ ̼̖͎͟͟h̛̘͓̝͙̟̱ͅͅa̰̫v̸̱͓̠͇̠͕̰e͍̩͔͉̬̟̥̼͉͟͡ ̛̦̪̪͔̙̼͚t̷̢͓͎̦̟̰͕̠͖͘o҉̻̲ ̶̙̻͎͍̘͔̭ͅp̘̝̩̭̠̙̀͢͡u̶̗͕̰͉̰̻ş͙̥̫̦̳͍̖̠h̵̙̫͘ ̴̧̳̰͙̬̘̞͟o͏͏͍̲̠̞̹̱̺n͇̲̠̰̞̮̤͘w̮̻̭͕͝a̲̝̥̜͇̹̕͠ͅr̞̲d̡̫̰̘̺̳̗͈͠!̷̡̩̫̜̲͢"̢̟̘͉̪ ̷̪̻͟ͅ ̘̙"̴̨͕̗̫̖͇̲̘́N͈̥o̰̘͇̻̗̰ͅ!͚"̪͎̦̣̠̭͉̹͝ ͉̪̻͡ ̵̢͖͈̥̳̖͍̺͜"̳̬͘Y̵̘̯̫̫͡ͅo̢̼̳̰̤̦͠ù͏͍̟͔͚̭̦̗ ͈̭̩̲̞̦̰̥̤l̴͍̥̦̙ͅo͍̠̠̝̭̬̹͘͜o̡͎͉̺̻̖͝ḱ̻̥̥̩̗̪͓͞ ̞̱̜͉͍ͅg̴̡̝͍̬̹ơ̲̦̝̬͙̭̰ͅo̲̜̗d̘̖̺̫͞ ̸̪̰̤̩͞ͅi̡̮̥͇͎̯̞̕n͏̳̮͟ ̢̠̹̦̭͘g͚͉ṟ̷̡͓͙̻̪̀ͅe̼̜͉͇̟̰̼e̸̶͚̼̳͓̬͉̪̤n̵̢̥͚.͈̞̪͘"̧̖͍̞̘̫͢

     

    A single tear fell from Hirru's face.  His hand reflexively went up to his cheek to catch it.  He had felt that before.  Glimpses of the past, memories that.. don't want to be remembered.  Before he could continue, the hunter took a handful of the bread and shoved it into his mouth.  The taste was grand, and it helped him forget a little of what he thought he saw.  He swallowed hard before continuing.

    "I don't remember anything before.."

    His eye twitched.

    "..fighting boars on the First floor some years ago."

    [Luck Stat = 5 + 3 + 2 + 1 + 4 = +15 Luck Die]

  22. Beat entered the picture after a while, dropping a table with a worthwhile feast upon it.  Hirru had only seen such servings before during one of Jack's many extravagant parties that he actually participated in, before leaving after pranks started being pulled..  He shook his head before looking towards Beat.  He had that look from before, but only for a moment.  The hunters betrayal was still fresh on everyone's mind.  He held his hand back from taking without permission.

    "Guys, I want to apologize properly to you all.  I did something, inexcusable, back there.  Protecting someone against the very thing that I swore to uphold and serve."

    He looked on to Beat, Shield, and Baldur.  Every one of them were in the first team, and saw first hand his actions before the rest.

    "I'm not too far gone to understand that I shouldn't have, but.. I'm still trying to understand why I did it.  The boy was crying, it felt real, but.."

    "Everyone is saying that it was fake.  That it was a lie.  Something about A.I.?  I'm sorry.  I don't understand what that means again, but it doesn't take much to know that I've done something wrong."

    "I wanted.. no, needed to apologize to the team, to you guys.  More so, I need to apologize to Mac.  He didn't deserve any of that.  What I did to him... what I said..."

  23. "I don't know if I can swim or not?  Never really tried, to be honest.  Someone.."

    He blanked out for a moment before going back into what he was saying.

    "Someone told me I shouldn't, as there was something wrong with the 'water physics', or something along those lines."

    Hirru didn't really understand that much, but something kept gnawing at him whenever small bits of knowledge like that popped up.  Every time some piece of lingo from the other word was said, he was starting to get this grating feeling in the back of his head.  It wasn't particularly painful, but annoying to say the least.  Especially since everyone used some sort of jargon in this world.

    "My search skills, with conjunction with Favor of the Golden Dragon, can take my vision pretty far, but the detection range is only a few mel, or so.  I can detect to partly down some of these bridges, but that's it."

    That being said, the sea creatures would be the most problematic.  They could all be just like the snake quest that kept hiding in the water, and one would need to find it before getting a chance to attack.  Luckily, Hirru had his own search mods to find anything under the surface, but the others..

  24. "Well, finding the labyrinth entrance should be easy.  Most of the floor is covered in water."

    The hunter tried to break some kind of ice.  Hirru and the others came out of the unease that came from the last floor's incredibly stupid antics.  The hunter shook his head.  No, that was all his actions.  He didn't know what to do next, so he followed @Baldur@Shield, and @Beat to the next floor.  It seemed Itzal, Hestia and Ruby went ahead of them, so the boys would need a scout, if they wanted to find the labyrinth in time.  That being said, the hunter had removed his armor and cloak.  He could not represent his guild in this condition.  In their place, he took his normal search trinket to boost his luck to 11, so that finding a labyrinth would be easier.

    Through it all, the conversation was mostly moot.  The search would bring out more conversation, but if Hirru was to understand humanity once more, he would have to take the initiative.

    "Where should we go?  I feel like my sense of direction doesn't mean much of anything anymore."

    He smiled weakly.  His confidence was lost.  His knowledge betrayed even him now.  He didn't know what to believe, but he would believe the two in front of him.  

    Team List:

    Hirru / Baldur / Shield / Beat

    Stats:

    Spoiler

    Hirru Lvl 56

    1165 HP
    112 Energy
    2 Accuracy
    1 Evasion
    16 Base Damage (17 w/ Ferocity) [21 w/ Ferocity & Charge]
    0 Mitigation
    8 Luck (11 w/ Reveal & Detect)

    Equipment

    Loyalty of the Sworn Knight ........ // +9 Damage
    Spirit of the Jade Dragon .......... // +2 Accuracy, +1 Evasion
    Favor of the Golden Dragon ......... // +3 Luck Die
    Blades Cloak ....................... // Vanity
    Dimensional Backpack ............... // +1 B.R.I Slot

    Battle Ready Inventory

    <Teleportation Crystal> x2 ......... // Teleport to a town / out of a dungeon [Uses 2 posts: 1 for use, next to teleport]
    <Natures Blessing> x3 .............. // Heal +45 hp
    <Empty>
    <Empty>
    <Empty>
    <Empty>

    Skills

    One Handed Straight Sword .......... // Rank 5: +5 DMG
    Heavy Armor ........................ // Rank 3: +18 MIT
    Search and Detect .................. // Rank 5: +5 LD | +5 Stealth Detect
    Charge ............................. // Rank 4: +4 DMG on successful first strike
    Martial Arts ....................... // Rank 2: +4 Unarmed
    Concentration ...................... // +1 to your BD / 5 turn cooldown
    Survival ........................... // Heal 45 HP when out of battle each post / Negate environmental damage

    Skill Mods

    Reveal ............................. // +2 to Laybrinth searches|3 post cooldown on Labyrinth rolls| 15 post roll on Sub-dungeons
    Detect ............................. // +1 to Labyrinth searches|+2 Stealth Detect
    Athletics .......................... // +1 Dmg / +45 HP
    OHSS Ferocity ...................... // +1 Dmg to all OHSS Sword Arts
    OHSS Finesse R3 .................... // -3 EN to all OHSS Sword Arts

     

  25. Taking the hand of the azure samurai, Hirru was helped back up to his feet.  Taking a moment to breath in and out, and opening his eyes once more to make sure that this wasn't just some fever dream that his hallucinating mind was making up, the Jade Hunter sheathed his blade.  The fight was over, he didn't need it out anymore.  More so, as the cloaked maiden seemed to continue on without a word.

    That being said, the conversation from across the room was coming to a prominent point.  Hestia, Hikoru, and Shield were talking to the newly reborn Queen LunRael.  If what the players were saying about the other bosses were true, then this 'queen' was not like them.  However, the three were talking to her like any one of the others outside.  This confused Hirru more, but the conversation came to Durares.  It was his fault that the boy escaped.  It was his teleportation crystal that was used.  It should be his duty to do anything about it.

    "Hold on, I need to take responsibility for something."

    Stepping closer to the table, Hirru uneasily coughed a hesitant attention.  If they were going to continue this manner of speech, Hirru should do the same.  Follow the leader, if you will.

    "Pardon my intrusion on the matter, your Majesty."

    The eyes of those that he betrayed would be upon him once more.  He could tell that his next words needed to be chosen carefully.

    "I, Hirru, am the one that allowed the boy, Durares, to go free.  Against the wishes of the entire Front."

    He bit his lip at the last part, but kept going.  Looking to Shield before he went back to the queen.

    "If he is a hindrance to our progression, then I shall take the responsibility needed to set things right."

    Gripping his sword's pommel as hard as he had ever done so.  This was his chance to make things right.

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