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Hirru

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Posts posted by Hirru

  1. Taking the hand of the azure samurai, Hirru was helped back up to his feet.  Taking a moment to breath in and out, and opening his eyes once more to make sure that this wasn't just some fever dream that his hallucinating mind was making up, the Jade Hunter sheathed his blade.  The fight was over, he didn't need it out anymore.  More so, as the cloaked maiden seemed to continue on without a word.

    That being said, the conversation from across the room was coming to a prominent point.  Hestia, Hikoru, and Shield were talking to the newly reborn Queen LunRael.  If what the players were saying about the other bosses were true, then this 'queen' was not like them.  However, the three were talking to her like any one of the others outside.  This confused Hirru more, but the conversation came to Durares.  It was his fault that the boy escaped.  It was his teleportation crystal that was used.  It should be his duty to do anything about it.

    "Hold on, I need to take responsibility for something."

    Stepping closer to the table, Hirru uneasily coughed a hesitant attention.  If they were going to continue this manner of speech, Hirru should do the same.  Follow the leader, if you will.

    "Pardon my intrusion on the matter, your Majesty."

    The eyes of those that he betrayed would be upon him once more.  He could tell that his next words needed to be chosen carefully.

    "I, Hirru, am the one that allowed the boy, Durares, to go free.  Against the wishes of the entire Front."

    He bit his lip at the last part, but kept going.  Looking to Shield before he went back to the queen.

    "If he is a hindrance to our progression, then I shall take the responsibility needed to set things right."

    Gripping his sword's pommel as hard as he had ever done so.  This was his chance to make things right.

  2. He listened to @Baldur as he spoke, no.. seethed.  His words, reverberating the hunter's own before going on to speak on a level that he had never once seen from the wise samurai.  True heartfelt emotion that was not disguised behind just wise words.  Most of it was anger, or so it would seem.  The hunter's own capacity to read people wasn't the best, as it would seem.  However, those words were still enough to make the hunter calm down a little.  They were enough to make the hunter..

    ..to make Hirru understand.

    Shuffling around so he could get a better foothold, Hirru got to one knee.  Trying to get his balance back, as if the shock of everything was really messing with his equilibrium.

    "I don't fully understand.."

    He spoke, less shaky, but not as confidently as he used to.  He wanted to scream it, but.. he didn't have the energy for it.  Not any more.  His eyes fell back to their normal size, though, the emotions of shame and unease were still there.

    "..about everyone's obsession with this term, 'A.I.',"

    A shaky smile came to Hirru's face.  It felt kind of funny how everyone was getting angry over some simple names, it seemed.  Though, he could tell that it was really his actions that was the problem, but everyone kept throwing that term without much explanation.  In fact, no one really explained that well enough during his ventures.  All of the vocabulary and slang that he heard, he learned from... His head hurt for a bit, and couldn't recall where he learned it all from.

    "..I don't understand the world and the slang from where you guys come from.."

    His hand rose to reach for the handle, but stopped short.  His thoughts were becoming those of unease.  Was he in the right?  Would he ever be able to make it all right again?

    "..and maybe, I never will.  If this damn head of mine has anything to say about it."

    The hand fell back down slowly.  Hirru's eyes and mouth both sighed before looking back up at Baldur, while trying to make a brave face.  It was going to be really hard to say it all, but he needed to.  If he was to be fully understood.

    "That doesn't mean, as Shield said, that I can't talk, learn, and try to understand Humanity, as it is.  I won't let these holes in my mind be my downfall."

    He then looked over to @Stryder.  His eyes showing a more apologetic side. 

    "I'm sorry that you had to see that.  It's not normally what happens on the front lines.  Again, I don't understand what that term means, but I guess I'm getting tricked into something that I don't fully understand yet, or I once did.  I don't know.  However, I don't hate you.  You remind me of an old friend."

    Hirru looked back to Baldur, reaching out he took hold of his sword, Loyalty, by the handle presented to him.  This sword, was supposed to be a testament to his loyalty to his guild, but now it would represent a tested loyalty.

    "I swear this to you.  That I will overcome my shortcomings.  This betrayal marks me, as it once did my predecessor, but it will not define me.  I will learn from it, even grow from it.  I do not make this a new oath, nor relive my old.  I need to make a new one, but that will take time."

    Hirru kept his eyes on Baldur with hope in his eyes.

    "I'm hoping that you can help me with that."

     

     

  3. He felt his fingers get slapped away as his blade skittered across the floor.  His hand quickly shot back around his knees.  His breathing, if you could call it that anymore, was erratic as he awaited her next move.  Instead, she gave him a warning while making a joke of his previous oath.  Were his words really nothing but a joke now?  Were his actions really so wrong?  He couldn't understand these people.

    The boy that tackled him to the ground came next.  The aquamarine eyes that followed his movements as he sat down stared dead at his actions.  The boy seemly apologized for those that could not, or would not be able to.  Saying that those 'A.I.' were indistinguishable from 'players'.  What did that even mean?  All living things are different, but still living.  All he kept hearing that after he protected Durares.  'A.I.' this.  Man made, that.  Everything didn't seem right.  The hunter could slightly understand some names that the people would give others.  He took it more as racial slurs, or such, but how they treated them here.  He couldn't understand these people.

    Baldur came to him now.  He took Loyalty from where is skidded off to, and held it before the hunter.  The wise samurai had been a good friend, but his words cut deeper than his blade could.  His oath, the one thing that kept him going in a fast dying guild, was over, it seemed.  How can he protect and serve humanity, when he can't even understand these people.

    "I..."

    He spoke softly, but his voice was shaking with his body.  Slowly, his head turned to look towards Baldur and his blade.

    "I.. don't.. understand."

  4. And with a final volley, it was finally over.  The twenty third boss raid was done, but everything was not as it should be.  Due to the efforts of the hunter, the only thing he gained was contempt and shame.  He lost his friends and the reason to be part of the one thing that kept him in this world.  And how could this happen?  Because he decided that another beings life was more important than the raids goal: humanities freedom.  Why did everyone else not see what he could?  In the end, he could see that Evahira wasn't going to escape.  She had her conviction, which the hunter had thrown his own out.  He could learn a lesson from this..

    The hunter had, by now, crumpled into himself.  He now sat with his left arm around his knees, which were hugged close to his chest, and his right kept close to his sword.  His eyes were now wide eyed and shifting wildly, though not entirely searching for anything.  His mind was going just as wild.  His thoughts were betraying him.  The hunter was scared.  He now had a target on him, a weakness exposed.  He could now be the hunted, and it was freaking him out more than ever.  He wanted to run, but his body wouldn't move.  It couldn't move.  Not from paralysis, but the fear.  There were plenty of people here that could turn everything on him.  Blade or word, it didn't matter.

    He felt the approach of someone and heard the words of @Shield.  They wanted to talk, but the pat to his shoulder made the hunter visibly shiver from the touch.  Why would they say such things and still think of friendship?  Is this what their world is like?  What is wrong with their world?  Do they do this with each other; Kill to protect the values of one another?  Make friends afterword with those that are misunderstood?  Who will kill him for their values?

    Macradon's apology and leaving didn't seem to get to him as it should.  Instead, it hurt him more.  He was the reason that it all went downhill.  Why it all became a bloodbath and infighting happened.  Everything was his fault..

    ..his sword hand grew closer to his blade.

     

  5. After the attack, Eva shouted for him to stop.  He didn't understand why.  Did they not see eye to eye now?  Did he not gain any trust with her?

    "I.."

    The hunter didn't know what to say to that.  Baldur and Shield were his actually two of the closest people that he truly got along with, and now..  His mind was in the right state of mind, regardless of what the others thought, until that moment.  Previously, he thought he could get through to them, as well as the boss.  He achieved one of those goals, but lost so much more.  With his comrades lost faith, he didn't understand what to do anymore.  Sure, the fight was still going, but what was the point?  His will to fight, his oath.  A promise to himself to see his friends through this world.  Why does it all feel like a lie?  As if something was missing, some information that wasn't sitting right.  As if, all that he was fighting for was for nothing?

    What are the consequences of our actions? What are the consequences of your actions?  What are the consequences?What are the consequences of our actions? What are the consequences of your actions?  What are the consequences?What are the consequences of our actions? What are the consequences of your actions?  What are the consequences?What are the consequences of our actions? What are the consequences of your actions?  What are the consequences?What are the consequences of our actions? What are the consequences of your actions?  What are the consequences?

    With his mind in such a state, his thoughts racing out of control before he slumped down on both knees, sitting on his feet.  His sword clatters to the ground as he becomes motionless, his will to fight was gone.  His lips quiver before speaking softly to himself once more, coughing blood as he did.

    "What am I doing?"

    Spoiler

    Party 
    [7/5/5/5/5] Shield: 1246/1865 HP | 115/152 EN | 1 DMG | 261 MIT | 0 ACC | -1 EVA | 93 BH | 99 Def. DMG | 9-10/18 Envenom(D) [Antidote 3/3]
    [2/0/0/0/0] Ruby: 776/1275 HP | 43/114 EN | 20 DMG | 0 MIT | 5 ACC | 5(-1)=4 EVA | 9-10 Para
    [0/1/0/3/0] Beat: 881/1140 HP | 54/102 EN | 28 DMG | 4 Holy | 147 MIT | 7 ACC | 2(-1)=1 EVA [Antidote 1/3]  Sharpness [0/2]
    [2/4/2/1/3] Hirru: 750/1265 HP | 67/110 EN | 17 DMG | 107 MIT | 5 ACC | 1(-1)=0 EVA | 30 THN
    [2/1/0/2/0] Baldur: 1103/1405 HP | 46/112 EN | 27 DMG | 114 MIT | 5 ACC | 5 EVA | 70 BH | 9-10 Para | 9-10/16 Venom 

    Party 2
    [7/6/7/3/4] Calrex: 1348/1765 HP | 136/172 EN | 16 DMG | 89 MIT  | 3 ACC | 3 EVA | 88 BH | 40% ACH | [Quick Change 1/3]
    [2/1/1/1/1] Zandra: 1458/1715 HP | 96/146 EN | 22 DMG | 12 Fallen | 143 MIT | 2 ACC | 0 EVA | 60 Def. DMG | 9-10/24 Venom | Para. Imm. | Never Freeze [-25% DoT 1/1] [-1 EN 1/3] [Concentration CD 4/5]
    [0/0/0/1/0] Pinball: 890/890 HP | 32/80 EN | 19 DMG | 30 MIT | 5 ACC | 5(-1)=4 EVA | 8-10/24 Freeze
    [0/1/0/1/0] Hidden: 598/865 HP | 38/68 EN | 16 DMG | 78 MIT | 4 ACC | 1 EVA | 24 BLD | 8-10 P.Venom(O)

    [0/0/0/0/0] Hikoru: 1304/1500 HP | 92/150 EN | 21 DMG | 79 MIT | 3 ACC | 3 EVA | 75 BH
    [0/0/0/1/0] Stryder: 790/790 HP | 15/70 EN | 1DMG | 96 MIT | 6 ACC | 5(-1)=4 EVA

    Party 3
    [6/4/4/4/0] Morgenstern639/1370 HP | 96/124 EN | 18 DMG | 6 HM | 19MIT | 0 ACC | -1 EVA | 69 BH | 57 THN | 9-10 Para | 1 Taunt | Para. Imm. 
    [0/0/0/0/0] Kasier: 880/880 HP | 53/82 EN | 1 DMG | 102 MIT | 0 ACC | 0 EVA | 20 REG | 4 REC 
    [0/1/0/0/0] Itzal:  1214/1490 HP | 135/146 EN | 23 DMG | 156 MIT | 3 ACC | 2 EVA | 74 BH [-1 EN 1/3]
    [0/1/0/2/0] Telrenya756/935 HP | 32/80 EN | 19 DMG | 89 MIT | 6 ACC | 5 EVA
    [2/1/0/0/0] Jomei1480/1480 HP | 133/151 EN | 20 DMG | 52 MIT | 4 ACC | 4 EVA | 74 BH | 2 Savvy

    Party 4
    [9/2/10/4/6] Macradon
    795/1655 HP | 126/152 EN | 19 DMG | 12 Holy | 161 MIT  | 4 ACC | 2(-1)=1 EVA | 6 REC | 97 BH
    [0/0/2/0/0] Hestia: 1414/1680 HP | 115/150 EN | 19 DMG | 151 MIT | 0 ACC | -1 EVA | 84 BH | 54 THN | 45 REG | 3 REC
    [1/1/1/1/0] Domarus779/890 HP | 0/84 EN | 18 DMG | 89 MIT | 5 ACC | 0 EVA | 6 REC [Stunned 1/1]
    [1/2/1/0/0] Teion: 935/935 HP | 27/86 EN | 19 DMG | 8 Fallen | 56 MIT | 6 ACC | 2 EVA | 3 REC
    [0/0/0/0/0] Aereth: 770/970 HP | 65/93 EN | 19 DMG | 68 MIT | 4 ACC | 3(-1)=2 EVA | 10 FA Burn

     

  6. The events that transpired were not exactly what the hunter was expecting.

    After taking his place between the raid and the boy, he could feel the overwhelming pressure coming from everyone.  So this is what the elves could feel as they were slowly whittled away.  If it wasn't for his own resolve, it would have crumpled him the moment someone spoke ill of him.  Which seemed to be the brunt of the chaos that ensued.  His party didn't know what to do.  Shield was asking for orders, Ruby just healed Beat whom couldn't do anything, and Baldur.. ..the hunter never saw such a look upon him before.

    It wasn't until Calrex's group went up that the real ordeal came.  A tier 2 player, @Stryder, immediately decided to take the hunter out of the way.  His words would seem to cut deep, but the hunter would only smile as he was held to the ground.

    "My words and actions are my own.  As are yours.  Got a good arm on you?  Reminds me of Grave.  He would of liked tutoring you."

    Soon after, the sinking of a blade fell into his side while being held down.  Another of the T2's, this time one that he had seen before in the last raid.  With their orange crystal and dagger in tow, they reminded him of a certain sneaky duo that carried daggers.  When @Hidden, accosted him for being a traitor to humanity and wanted no part of his world.

    "The pot calling the kettle black, I believe the phrase goes.  It seems you already have left your world behind."

    He immediately coughed up more orange blood as the bleeding affect mixed with the coughing fits from earlier.  Added to it the paralysis that he gained from the attack.

    Though, the big thing that the hunter didn't expect was to be slightly rescued.  @Pinball rushed the dagger wielding player and stunned her down to the ground.  This was not what the hunter had in mind.  He did not want a civil war to break out from his actions.  Though, this too also reminded him of a specific spear wielder.

    "Pin, I'm grateful.. ..and I understand.. ..but did you really have.. ..to go all out on em?"

    He chuckled weakly before more more blood skirted his lips.  The damage was slowly getting to him now.  If anyone else attacked, he would be done for.  Which then came to the second orange player of the raid team, Aereth.  His eyes seemed to want to cut down the hunter, but they stopped upon the actions of team 2.  The hunter couldn't see team 3, but could hear their words.  He couldn't tell exactly what was happening, but their words suggested that they were attacking the strategist.  While they were busy yelling somethings about 1's and 0's, and "AI" as it were, the moment when Aereth would act was upon them.  Though, instead of attacking either the hunter or the Pinball, he protected Hidden.  His words didn't seem to bother the hunter, though, the threat towards Pin wasn't really necessary.

    "Protect em well.."

    This left Mac's group.  He was waiting for his guild mate and ally to figure out what the hell the mad man was doing.  Though, it seemed that he only got the small bit of it.  Don't hurt the kid.  However, his words are what really crept into the hunter the most out of everyone else.  Everyone else keeps talking about AI this, AI that.  Did it ever occur to people that some didn't know the lingo of their world, that when the people of this world seem confused, it was more of misunderstanding than them not being "programmed" to say such?  The hunter well and truly didn't understand the humans of their world.

    But it was this misunderstanding was what made him fight for "their humanity".

    "@Macradon, I was never..  ..a good guild mate to you.  Never really went on.. adventures and couldn't bolster our numbers.  Lost so many.. ..to time or the blade.  I feel like our time as the last few Knights was wasted.  Never got to know each other.."

    As he was talking, his head would swivel from the raid party, to Stryder, to the Council.  Though, most of it was checking on Durares, whom was mostly in full view, thanks to Eva's quick protection against Hikoru's kick.  The boy was far to emotional to keep on the battlefield.  They say that these people are all evil for their deeds.  However, there is a fine line between good and evil.  Ones actions could be good for the few, but evil towards the many.  Whom decides these dictations?

    The boy squeezed hard on the crystal and shattered it, but nothing would come.  The hunter sighed softly, his plan didn.... A flash of light that the hunter had known quite well before rang out before Durares disappeared; not as a shattering body of crystal light, but as a whole teleporting home.

    His plan didn't disappoint.  A grin fell upon the Jade Hunter's lips.

    "..we never got to know our finest quirks.  Like when we're planning something big."

    This brought a new instance to the fight.  They could take out the rest of the council easily from here on.  However, this was only the starting point for the hunter's plan.

    Jomei had mentioned it earlier.  The dark elves owe their entire lives to the Queen, and believed the lies of the council about the war.  However, what if they could change that.  What if they could send word, not from a human, but from a Council Member that the Queen is dead, and have evidence to prove it.  He didn't understand the war and the surfaces destruction part, but if they could be free to choose their own future, than to wallow in the dark until the end of days.  The hunter would bargain his life for it.  One for all.

    His head quickly turned towards Shield and his group.

    As he was about to say something to the blonde beater, she immediately took him out of his paralysis.  The hunter felt his limbs and voice come back to him.

    "Thanks, Ruby.  I promise not to body block, but I've still got a plan."

    "I'm sure you don't trust me any more!  Hear me out, though!  Durares has given us a new way to pass through, but I need your cooperation now!  Beat, keep Isaxi busy.  Baldur, could you cut down the chains that hold the Queen to her eternal prison while intercepting Isaxi, with me.  Shield, could I trouble you to give Evahira a teleportation crystal.  I'll pay you back later.

    His head moved on to Styder.

    "Could you let me up, please.  I'll introduce you to my boy some time, if he's still around.  You could learn something or another."

    He said before pushing the boy aside with some effort.  The boy seemed to have greatly trained into a GM rank Martial Artist, but he wasn't the first.  Though, level difference was also a telling factor.  He had technique, but the hunter had time and patience to work around it while everyone fought.  He was also sure that the sudden attack by Hidden and Pin would jolt some persuasion in his favor.  Also Ruby's request may factor in too, he didn't know.

    After finally removing himself of Stryder's hold and getting off the ground, the hunter looked on towards Evahira.

    "Evahira, you serve your queen and country, but your queen is dead, and her people suffer.  It's time to let the truth out!  Take your Queen's Remains and give her a proper burial, instead of this atrocity to her image!  She may be gone, but there is an entire country of your people that you must now serve and protect.  Show the people what lies above their heads. Not only that, but you must also protect Durares.  The boy is young, but has an impressive gift.  One that could easily be taken advantage of by anyone of darkened mind.."

    He quipped with a quick flick of his sword towards Isaxi.

    "..Like you."

    He said as his sword burst with a red glow.  His AOE sword art, Shadow Explosion, was called upon one more time.  Though, not to hit everyone in the Council like last time.  No, all of this was aimed at a specific target.  Rushing into battle, as he should, the hunter used his first few attacks to push Isaxi towards a specific wall.  As they got closer, the rest of his combos would be erratic, not focused on her, but more the wall behind her.  More directly, the chains that held the remains of Queen.  Sparks would fly as his attacks would break one or two of the chains, but not all.  Too erratic, it would seem.

    "I don't know what AI or 1s and 0s mean, but I do know this.  Your lies end here."

    Action: AOE Shadow Explosion [6 EN +2 per hit] (With the way I did this, i'm saying 10 EN used for the chains)

    • Isaxi - ID: 107166 / BD: 5+5-1= Hit [17x9=153- 50= 103 DMG to Isaxi]
    • Chains - No roll required.

    Player Stats

     

    Spoiler

     

    Party 
    [5/5/5/5/5] @Shield1201/1865 HP | 127/152 EN | 1 DMG | 261 MIT | 0 ACC | -1 EVA | 93 BH | 99 Def. DMG | 9-10/18 Envenom(D) [Antidote 3/3] [Poisoned 1/4 (38 DMG)]
    [1/0/0/0/0] Ruby: 595/1275 HP | 57/114 EN | 20 DMG | 0 MIT | 5 ACC | 5 EVA | 9-10 Para
    [0/1/0/3/0] @Beat701/1140 HP | 78/102 EN | 28 DMG | 4 Holy | 147 MIT | 7 ACC | 2(-1)=1 EVA [Antidote 1/3]
    [2/4/2/1/3] Hirru: 594/1265 HP | 66/110 EN | 17 DMG | 107 MIT | 5 ACC | 1 EVA | 30 THN [Bleed (24) 1/2]
    [0/1/0/2/0] @Baldur849/1405 HP | 73/112 EN | 27+3=30 DMG | 114 MIT | 5 ACC | 5 EVA | 70 BH | 9-10 Para | 9-10/16 Venom [Choking 1/2 (90 DMG)]

    Party 2
    [7/6/7/3/4] Calrex: 1438/1765 HP | 135/172 EN | 16 DMG | 89 MIT  | 3 ACC | 3 EVA | 88 BH | 40% ACH | [Quick Change 2/3]
    [2/1/1/1/1] Zandra: 1458/1715 HP | 112/146 EN | 22 DMG | 12 Fallen | 143 MIT | 2 ACC | 0(-1)=-1 EVA | 60 Def. DMG | 9-10/24 Venom | Para. Imm. | Never Freeze [-25% DoT 1/1] [-1 EN 1/3] [Concentration CD 4/5]
    [0/0/0/1/0] Pinball: 890/890 HP | 32/80 EN | 19 DMG | 30 MIT | 5 ACC | 5(-1)=4 EVA | 8-10/24 Freeze
    [0/1/0/1/0] Hidden: 598/865 HP | 38/68 EN | 16 DMG | 78 MIT | 4 ACC | 1 EVA | 24 BLD | 8-10 P.Venom(O) [Stunned 1/1] 

    [0/0/0/0/0] Hikoru: 1304/1500 HP | 107/150 EN | 21 DMG | 79 MIT | 3 ACC | 3 EVA | 75 BH
    [0/0/0/1/0] Stryder: 790/790 HP | 21/70 EN | 1DMG | 96 MIT | 6 ACC | 5 EVA

    Party 3
    [6/4/4/4/0] Morgenstern643/1370 HP | 96/124 EN | 18 DMG | 6 HM | 19MIT | 0 ACC | -1 EVA | 69 BH | 57 THN | 9-10 Para | 1 Taunt | Para. Imm. 
    [0/0/0/0/0] Kasier: 880/880 HP | 53/82 EN | 1 DMG | 102 MIT | 0 ACC | 0 EVA | 20 REG | 4 REC 
    [0/1/0/0/0] Itzal: 1214/1490 HP | 135/146 EN | 23 DMG | 156 MIT | 3 ACC | 2 EVA | 74 BH [-1 EN 1/3]
    [0/1/0/2/0] Telrenya756/935 HP | 55/80 EN | 19 DMG | 89 MIT | 6 ACC | 5 EVA
    [0/1/0/0/0] Jomei1480/1480 HP | 142/151 EN | 20 DMG | 52 MIT | 4 ACC | 4 EVA | 74 BH | 2 Savvy

    Party 4
    [9/2/10/4/6] Macradon1026/1655 HP | 119/152 EN | 19 DMG | 12 Holy | 161 MIT  | 4 ACC | 2 EVA | 6 REC | 97 BH
     [Stunned 1/1] 
    [0/0/2/0/0] Hestia: 1414/1680 HP | 124/150 EN | 19 DMG | 151 MIT | 0 ACC | -1 EVA | 84 BH | 54 THN | 45 REG | 3 REC
    [1/1/1/1/0] Domarus890/890 HP | 10/84 EN | 18 DMG | 89 MIT | 5 ACC | 0 EVA | 6 REC
    [1/2/1/0/0] Teion: 935/935 HP | 
    36/86 EN | 19 DMG | 8 Fallen | 56 MIT | 6 ACC | 2(-1)=1 EVA | 3 REC
    [0/0/0/0/0] Aereth: 770/970 HP | 78/93 EN | 19 DMG | 68 MIT | 4 ACC | 3(-1)=2 EVA | 10 FA Burn

     

     

  7. A sudden flash of light came from Shield which messed with his vision slightly.  The darkness was seemingly easing out, but the light which now shone from Shields hand made the farther reaches become that much darker.  Though, the bright side of it all was their current vicinity was well lit to a couple mel.  Whether or not it would help more with locating this sub-dungeon would be all on how they both were able to interact with their surroundings.  The hunter was sure that, by now, Shield would have started to carry his own on search.  Luck easily gains more materials and non-invest items, and a tank could easily pull his own, if they wanted to.

    It looked as if their other member wasn't having as much problems as the rest.  Did he have Night Vision?  Interesting.. the hunter thought to himself before realizing something.

    "Oh yeah, that's right.  I don't think I've introduced myself."

    He turned to Pin while keeping his skills on.

    "I'm the Jade Hunter, Hirru.  You can just call me, Hirru."

    @Pinball

  8. "I would agree with you on the darkest areas part, but.."

    Looking around at his surroundings as they met.

    "I haven't been to this floor yet, so I wouldn't know about any goings-on up top, or wherever you were talking about.  I'm assuming there is more to this floor than another underground area."

    From what he could understand, this floor was a two parter with the Underdark and another above ground part.  The hunter wondered why so many dark elves, as he would so eloquently name them, seemed to be in quite large numbers in this crowded space.  One would think that they would settle up top too.  So either their society was thriving quite a bit, but with quite a few left to squander and rags.  Or something was amiss.

    Activating all of his search skills the moment that they left the hunter blinked and the world became different shades of green.  Anything that approached them from farther than 10 mel would ping through his mind and alert him to the dangers ahead.  However, the dark would make things slightly different than usual.  He didn't have the Night Vision modification, and doubted if he ever would.  Although the amount of floors that were covered in darkness were increasing, and it wouldn't be long until the darkness would be their only salvation.

    The hunter shook his head.  He needed to get more sleep.

    @Pinball

  9. The hunter found himself in a rather new area.  Although it had the near damp dark feel of the 21st floor, he could tell that it was incredibly different.  This time around, everything wasn't as illuminated as it was on the previous floors.  It seemed smaller too, like they were all cramped together with the residents of this floor.  This also brought the hunter to the notice of the dwellers of the dark.  White, nearly silver, hair adorned the heads of people with long sharp ears.  He recognized the elven ears from his exploits on the third floor, but he had not seen a single trace of them from that point forward.  Of course, these elves seemed to have a very distinct difference, besides the silver hair.  All were noticeable indistinguishable under the dimly lit streets, as their skin was much darker than those on the third floor.

    If the hunter wasn't in his own search, he would be investigating the area, but instead would be looking out for the hulking shieldman.  It wouldn't take long as with the many adventures that they had, the two never really changed much in wardrobe / armor.

    "Shield!"

    The hunter would call out and raise his hand over the crowd, gaining many glares and remarks from players and NPCs.

    @Pinball

  10. A yawn crossed the lips of rather worn out hunter.  His constant search on the 22nd floor for that bloody quest room has taken him farther out from the original location that he wanted.  To find ones memories was beginning to really bog down on a guy.  When he really thought about it, around now, someone would be interrupting his search to find this bloody room, to go hunting or something.  It was around that time that a ding came up from his hud.

    "Called it.."

    A message.  It's from Shield, this time.  Figuring that they could go on another dungeon run.  The hunter sighed while shifting his equipment around.  Taking off his crimson armor for the lesser bangle to boost his <<Search>> skill nearly passing the maximum.  He only needed one more modification to his build to really drive home the skill.  All these names for parts of his own body and talents, it really made the hunter think.

    Quote

    'Shield,

    Been wondering where those polearm wielders went!  I'll be there soon.

    ~Hirru"

    Getting up from the lush grass that spread far for the peaceful 22nd floor, the man looked as if a bush had come to life, without his armor on.  It would take him a bit to get to the town to teleport up, or he could... No, going through the labyrinth would take too much time and too much effort.  Teleportation, it would have to be.

    @Pinball

    Stats:

    Spoiler

    Hirru Lvl 55

    1145 HP
    110 Energy
    3 Accuracy
    1 Evasion
    16 Base Damage (17 w/ Ferocity) [21 w/ Ferocity & Charge]
    0 Mitigation
    8 LD (11 w/ Rev|Det)

    Equipment

    Loyalty of the Sworn Knight ........ // +9 Damage
    Spirit of the Jade Dragon .......... // +2 Accuracy, +1 Evasion
    Glory of the Golden Dragon ......... // +3 Luck Die
    Blades Cloak ....................... // Vanity
    Dimensional Backpack ............... // +1 B.R.I Slot

    Battle Ready Inventory

    <Teleportation Crystal> x2 ......... // Teleport to a town / out of a dungeon [Uses 2 posts: 1 for use, next to teleport]
    <Natures Blessing> x3 .............. // Heal +45 hp
    Pride of the Guardian .............. // +54 Mitigation
    <Empty>
    <Empty>
    <Empty>

    Skills

    One Handed Straight Sword .......... // Rank 5: +5 DMG
    Heavy Armor ........................ // Rank 3: +18 MIT
    Search and Detect .................. // Rank 5: +5 LD | +5 Stealth Detect
    Charge ............................. // Rank 4: +4 DMG on successful first strike
    Martial Arts ....................... // Rank 2: +4 Unarmed
    Concentration ...................... // +1 to your BD / 5 turn cooldown
    Survival ........................... // Heal 45 HP when out of battle each post / Negate environmental damage

    Skill Mods

    Precision .......................... // +1 Accuracy
    Detect ............................. // +1 to Labyrinth searches|+2 Stealth Detect

    Reveal ............................. // +2 to Labyrinth searches|@15 post Sub-dungeon
    Athletics .......................... // +1 Dmg / +45 HP
    OHSS Ferocity ...................... // +1 Dmg to all OHSS Sword Arts
    OHSS Finesse R3 .................... // -3 EN to all OHSS Sword Arts

     

  11. After the hit from Evahira's mace, the unexpected explosion from the Experiment, and the coughing of blood; the hunter was looking worse for wear.  Already hitting the halfway point at his health, he could swear that his danger streak was probably going to be the end of him.  Which didn't help the matter at hand either.  His words didn't really seem to affect anyone in any positive manner.  Neither his comrades, nor the dark elves before him.  His words seemed to have gotten to the shield maiden, in some way, but Isaxi's seem to bring her back to the fight.  The raid team, however, only seemed to see the small dots that painted the bigger picture.  What was the fastest way to fight these beings to get to the next floor?  Take out most of the more annoying parts.  Both big damage dealers were gone, so now the little healer was a squishy and easy target for them, logical if it was a monster.

    However, the hunter could finally see them for what these dark elves really were; people.  People living their lives in a horribly one sided world.  Where the world before them made them do drastic and criminal things.  Where the future of their race was the outcome, and from what the scared boy was foreseeing, a prosperous one possibly.  To defend that future, a young woman took up the shield for queen and country, even as it dies.  To corrupt that future, a war tactician enlisted a mad scientist, and a sly mercenary to protect HER future.  If it wasn't for this place they would be...

    If there was a way to gain...  he could...

    The hunter watched well the movements of only Evahira.  Isaxi was not going to budge much on her ways, but it seemed that Rori's death bothered her quite a bit.  Her actions seemed to be less coordinated, but that didn't mean she wasn't a heavy threat.  Other than Eva, Isaxi was the main damage dealer now, whom had influence on the shield maiden.  To talk to Eva, Isaxi had to go.  However, everyone's attention was on the boy.  From the very start, the hunter paid attention to the speech and movements of everyone, but paid it no mind until now.  Eva and Dura had nearly always been around each other, or more so, they were more familiar to each other.  A protective sister to a younger brother?  A mother to her son?  The last one was definitely not it.  Friends-in-arms?  He felt a pang of guilt on that last thought, for some reason.  Whatever the reason, Durares had to live, for the time being.

    The hunter sighed.

    "I never thought I would be doing something like this..."

    He said aloud before looking towards Baldur and Shield.

    "Trust me on this, and if not.. Take care of Mac.  He'll be lonely."

    He smiled at them before walking towards Evahira.  His blade still in hand, but his other hand was rummaging in his pocket. 

    "Only a few, they seem to care.  The rest, seem like monster themselves, don't you think?"

    Eva would be on guard, but instead of raising his blade to speak, he only continued to walk forward until he was close enough to the both of them.  He raised his blade, as if to stab downward, which the hunter knew would evoke a response from Evahira.  Either bashed back or not, the hunter will still come back up to plant his blade..

    "We came here to protect humanity..."

    ..in the ground, next to Durares.  Using it, the hunter would kneel down and become a secondary barrier besides the shield that could barely protect them now.

    "...however, killing children will only turn us into the monsters that they envisioned you to be."

    Quote

    Hirru is currently protecting Durares. Anyone who rolls to attack must use the LD of their attack to determine if they get past him. The chance to get past is thus:

    • First attack from the party: LD 16+ required to reach the boss
    • Second attack from the party: LD 11+ required to reach the boss
    • Third+ attack from the party: LD 6+ required to reach the boss.

    Whether intentional or not, hitting Hirru results in a PvP action and will follow normal PvP rules in regards to cursor color and PKs. While he's being guarded, Durares loses 1 EVA.

    He would say to the Shield Maiden before pulling out the thing in his pocket, a blue rectangular gem.

    "This is a teleportation crystal, just chant 'teleport' and your main cities name before crushing it in your hands.  I don't know if you can use it or not, but this is a one time offer regardless.  Use this to get Durares out of here, while he still can.  I can't guarantee his safety, or that this will work.  However, what else can you do?"

    If, at any time, Isaxi tries to say anything, the hunter will raise his head to glare at her before shouting to the rest of his group.  

    "The boy is preoccupied!  Go after the loud mouth, if your so inclined to be the raid team of humans that I know you are, and not the monsters that they see you as!"

    Actions: Hirru refused to attack / Offers item: Teleportation Crystal (x1)

    Player Stats:

    Spoiler

    Party 1 
    [5/5/0/5/5] @Shield1335/1865 HP | 131/152 EN | 1 DMG | 261 MIT | 0 ACC | -1 EVA | 93 BH | 99 Def. DMG | 9-10/18 Envenom(D) [Antidote 3/3] [Poisoned 2/4 (38 DMG)] [Choking 1/2 (90 DMG)]
    [1/0/0/0/0] @Ruby595/1275 HP | 76/114 EN | 20 DMG | 0 MIT | 5 ACC | 5 EVA | 9-10 Para [Choking 1/2 (90 DMG)]
    [0/1/0/3/0] @Beat473/1140 HP | 76/102 EN | 28 DMG | 4 Holy | 147 MIT | 7 ACC | 2 EVA [Antidote 1/3] [Choking 1/2 (68 DMG)] [Stunned]
    [2/4/2/1/3] Hirru: 572/1265 HP | 75/110 EN | 17 DMG | 107 MIT | 5 ACC | 1 EVA | 30 THN 
    [0/1/0/2/0] @Baldur779/1405 HP | 73/112 EN | 27+3=30 DMG | 114 MIT | 5 ACC | 5 EVA | 70 BH | 9-10 Para | 9-10/16 Venom [Choking 1/2 (90 DMG)]

    Party 2
    [6/6/7/3/4] Calrex: 1349/1765 HP | 144/172 EN | 16 DMG | 89 MIT  | 3 ACC | 3 EVA | 88 BH | 40% ACH | [Quick Change 3/3]
    [2/1/1/1/1] Zandra: 1458/1715 HP | 112/146 EN | 22 DMG | 12 Fallen | 143 MIT | 2 ACC | 0 EVA | 60 Def. DMG | 9-10/24 Venom | Para. Imm. | Never Freeze [-25% DoT 1/1] [-1 EN 1/3] [Concentration CD 4/5]
    [0/0/0/1/0] Pinball: 890/890 HP | 45/80 EN | 19 DMG | 30 MIT | 5 ACC | 5 EVA | 8-10/24 Freeze
    [0/1/0/1/0] Hidden: 865/865 HP | 48/68 EN | 16 DMG | 78 MIT | 4 ACC | 1 EVA | 24 BLD | 9-10 P.Venom(O)

    [0/0/0/0/0] Hikoru: 1304/1500 HP | 122/150 EN | 21 DMG | 79 MIT | 3 ACC | 3(-1)=2 EVA | 75 BH [Stunned]
    [0/0/0/1/0] Stryder: 790/790 HP | 21/70 EN | 1DMG | 96 MIT | 6 ACC | 5(-1)=4 EVA

    Party 3
    [6/4/4/4/0] Morgenstern618/1370 HP | 106/124 EN | 18 DMG | 6 HM | 19MIT | 0 ACC | -1(-1)=-2 EVA | 69 BH | 57 THN | 9-10 Para | 1 Taunt | Para. Imm. 
    [0/0/0/0/0] Kasier: 880/880 HP | 53/82 EN | 1 DMG | 102 MIT | 0 ACC | 0(-1)=-1 EVA | 20 REG | 4 REC 
    [0/1/0/0/0] Itzal: 1214/1490 HP | 135/146 EN | 23 DMG | 156 MIT | 3 ACC | 2 EVA | 74 BH [-1 EN 1/3]
    [0/1/0/2/0] Telrenya756/935 HP | 55/80 EN | 19 DMG | 89 MIT | 6 ACC | EVA
    [0/1/0/0/0] Jomei1480/1480 HP | 141/151 EN | 20 DMG | 52 MIT | 4 ACC | 4(-2)=2 EVA | 74 BH | 2 Savvy

    Party 4
    [8/2/8/4/6] Macradon1087/1655 HP | 128/152 EN | 19 DMG | 12 Holy | 161 MIT  | 4 ACC | 2 EVA | 6 REC | 97 BH
    [0/0/1/0/0] Hestia: 1414/1680 HP | 131/150 EN | 19 DMG | 151 MIT | 0 ACC | -1 EVA | 84 BH | 54 THN | 45 REG | 3 REC

    [1/1/1/1/0] Domarus890/890 HP | 26/84 EN | 18 DMG | 89 MIT | 5 ACC | 0 EVA | 6 REC
    [1/2/1/0/0] Teion: 935/935 HP | 
    36/86 EN | 19 DMG | 8 Fallen | 56 MIT | 6 ACC | 2 EVA | 3 REC
    [0/0/0/0/0] Aereth: 770/970 HP | 77/93 EN | 19 DMG | 68 MIT | 4 ACC | 3 EVA | 10 FA Burn

     

  12. I think this is an amazing idea for an event / eternal OP, like we used to have.  It's great for those that can't figure out what their character would be doing for the first few days/weeks/months/years.  Especially those coming in now where we already have a somewhat timeline that may-or-may-not be in working order still.  Though, I feel that it may be a little off putting for those that have their first days set in stone.  Although, I'm sure some of us need a rework in that regard, anyway.

    Though, I do agree with Morg.  This doesn't particularly seem like particularly gaining quest.  "You're trapped in this castle until you or someone you don't know clears all 100 floors.  Also here is some experience for your sudden trauma."  Yeah, I'm not so sure.

    However, if it was used as a good starting spot, some new players could have some slight interactions to later known frontliner/influencial players.  Of course, many of our characters have changed from our first interactions, and recalling those times are going to be quite weird for most, but it may be a learning experience.

    Now if we're talking about the <<Time-skip>> that will be happening because of these threads, I may see what you're going for.  Instead of a quest that is an actual reward for a actual quest, its the experience gained from the <<Time-skip>> that we're looking at instead, and how said players in thread gained it all.  If we ever implemented the time-skip lvls, this would be an appropriate thread to be a "Tutorial Thread" for players that don't understand the mechanics too well, before their thrust into the mid-range lvls.

    With this, we also knock out the possibilities of lvl 1 deaths by a fair percentage, though not by much.  With these threads, I would assume this would require at least two or three players, as the fear from the news would make people huddle together for safety.  Sticking together to learning the ropes of the world.  This may also start some side-plots for any relations / animosities towards other players.

  13. "Is this really.. *cough*cough* the time to be *cough* talking?"

    I choked out what he could from the fumes after their defeat of Ratar.  It seemed that they dealt with him at the right moment too.  With the toxic gas and this weird slime that was slowing them down slightly, he could only figure that they could be easily overcome if the slimes were stackable. 

    He couldn't figure out what was going on with Hestia.  The bosses were sounding more and more sane, but all the more responsive than ever before.  He could only guess that was the main reason why they were trying so hard to strike up conversation, was that this was one of the first instances of humanoid bosses that physically talked and acted like people.  Not like the bosses before them that were all large monster and such.  Though, the hunter was sure that there was a humanoid boss a few floors back, but Mack wasn't always great at keeping those records together.  Although, this one seems like it was actually going with a specific act that had befallen the floor and it's people, with each new shred of info that Hestia could pull out.

    "If we're gonna talk.. *cough* we should do it like this!"

    "What are the consequences.."

    The hunter pushed forward out of the noxious gas that covered his party to rush the enemy that had dropped to a quartet.  With his blade singed in green, the hunter was prepared to strike the shield maiden first, but instead stopped before her.  He cleared his throat of what he could before a rather serious look came about him.

    "I hear your words; your loyalty!  I commend them all!  They are words meant for a true knight that have fought long and hard for her people!  For her queen and country!"

    He looked on to the skeleton before looking back to the shield maiden.

    "I'm sure she smiles down on you, and you alone.  The most faithful of knights."

    Raising his sword in the sky, mimicking the art starter for his Commander, his voice grew louder.

    "Now listen to my words, my Blood Oath:

    I, Vice Commander Hirru, do solemnly swear that I will serve the betterment of all mankind.  To bring down all that stand in the way of salvation from the castle in the sky, Aincrad, that has imprisoned us all.  To give my past, present, and future for that liberation, until my life is forfeit, as many knights have before me."

    As if by his words, he thought he could feel the presence of the previous Vice Commanders.  All raising their weapons with the hunter, giving him strength.

    "..As I pray, may this oath be etched into the blood of all that seek the future!"

    Just then, the hunter's blade would burn crimson red before he launched the AOE attack once more.  This time, the attack wasn't as prolonged as the last.  He wasn't making tricks now.  His first attack struck the Shield Maiden, but that would be easily blocked by her shield.  However, the momentum of being knocked away could be used to burst out against the small card wielder.  Although any damage done to him would be useless until they actually focus him, the hunter wasn't going to let up on the AOE's until three were left.  Next was Rori, whom would get a nasty slash as the hunter had clashed blades with him enough to understand that the spastic nature would be slightly predictable.  Forcing the boy around, the hunter would kick Rori towards Baldur and Beat to finish the job.  Lastly, the commander of the group would get the stab once more, this time forcing his blade against hers.

    It would be around now that the choking hazard would finally surface again, as the hunter coughed hard with particles of 'orange' splattering out from his mouth.

    Actions: Shadow Explosion [EN = 6+2 per hit]

    • Durares - [ID:104602][BD:9] Crit+1 / 18x9= 162-0=   162 Dmg to Durares
    • Rori    - [ID:104603][BD:9] Crit+1 / 18x9= 162-25=  137 Dmg to Rori
    • Isaxi   - [ID:104604][BD:7+4-1]Hit / 17x9= 153-50=  103 Dmg to Isaxi
    • Evahira - [ID:104605][BD:4+4-1]Hit / 17x9= 153-100=  53 Dmg to Evahira

    Player Stats

    Spoiler

    Party 1 
    [5/5/0/5/5] @Shield1585/1865 HP | 138/152 EN | 1 DMG | 261 MIT | 0(-1)=-1 ACC | -1(-1)=-2 EVA | 93 BH | 99 Def. DMG | 9-10/18 Envenom(D) [Antidote 3/3] [-1 EN 1/3] [Poisoned 3/4 (38 DMG)] [Choking 2/2 (90 DMG)]
    [1/0/0/0/0] @Ruby1035/1275 HP | 86/114 EN | 20 DMG | 0 MIT | 5(-1)=4 ACC | 5(-1)=4 EVA | 9-10 Para [Choking 2/2 (90 DMG)]
    [0/0/0/3/0] @Beat1047/1140 HP | 87/102 EN | 28 DMG | 4 Holy | 147 MIT | 7(-1)=6 ACC | 2(-1)=1 EVA [Antidote 3/3] [-1 EN 1/3] [Choking 2/2 (68 DMG)]
    [2/4/2/1/3] Hirru: 1115/1265 HP | 74/110 EN | 17 DMG | 107 MIT | 5(-1)=4 ACC | 1(-1)=0 EVA | 30 THN  [Choking 1/2 (90 DMG)]
    [0/0/0/2/0] @Baldur1335/1405 HP | 86/112 EN | 27 DMG | 114 MIT | 5(-1)=4 ACC | 5(-1)=4 EVA | 70 BH | 9-10 Para | 9-10/16 Venom [Antidote 2/2] [Choking 2/2 (90 DMG)]

    Party 2
    [6/6/6/3/3] Calrex: 1765/1765 HP | 162/172 EN | 16 DMG | 89 MIT  | 4 ACC | 3 EVA | 88 BH | 40% ACH (+89 Battle Healing)
    [2/1/1/1/1] Zandra: 1715/1715 HP | 112/146 EN | 22 DMG | 12 Fallen | 143 MIT | 2 ACC | 0 EVA | 60 Def. DMG | 9-10/24 Venom | Para. Imm. | Never Freeze [-25% DoT 1/1] [-1 EN 1/3] [Concentration CD 4/5] [Stunned]
    [0/0/0/1/0] Pinball: 890/890 HP | 53/80 EN | 19 DMG | 30 MIT | 5 ACC | 5 EVA | 8-10/24 Freeze [Safeguarded]
    [0/1/0/1/0] Hidden: 865/865 HP | 48/68 EN | 16 DMG | 78 MIT | 4 ACC | 1 EVA | 24 BLD | 9-10 P.Venom(O) [Safeguarded]

    [0/0/0/0/0] Hikoru: 1425/1500 HP | 136/150 EN | 21 DMG | 79 MIT | 3 ACC | 3 EVA | 75 BH [Safeguarded]
    [0/0/0/1/0] Stryder: 790/790 HP | 37/70 EN | 1DMG | 96 MIT | 6 ACC | 5 EVA [Safeguarded]

    Party 3
    [6/4/4/4/0] Morgenstern1370/1370 HP | 106/124 EN | 18 DMG | 6 HM | 19MIT | 0 ACC | -1 EVA | 69 BH | 57 THN | 9-10 Para | 1 Taunt | Para. Imm. 
    [0/0/0/0/0] Kasier: 880/880 HP | 62/82 EN | 1 DMG | 102 MIT | 0 ACC | 0 EVA | 20 REG | 4 REC [Safeguarded]
    [0/1/0/0/0] Itzal: 1452/1490 HP | 135/146 EN | 23 DMG | 156 MIT | 3 ACC | 2 EVA | 74 BH [-1 EN 1/3] [Bleeding 1/2 (38 DMG)]
    [0/1/0/2/0] Telrenya935/935 HP | 55/80 EN | 19 DMG | 89 MIT | 6 ACC | EVA [Stunned]
    [0/1/0/0/0] Jomei1480/1480 HP | 141/151 EN | 20 DMG | 52 MIT | 4 ACC | 4 EVA | 74 BH | 2 Savvy [Safeguarded]

    Party 4
    [6/2/6/4/4] Macradon1558/1655 HP | 128/152 EN | 19 DMG | 12 Holy | 161 MIT  | 4 ACC | 2 EVA | 6 REC | 97 BH
    [0/0/1/0/0] Hestia: 1630/1680 HP | 141/150 EN | 19 DMG | 151 MIT | 0 ACC | -1 EVA | 84 BH | 54 THN | 45 REG | 3 REC
     [Bleeding 1/2 (50 DMG)]
    [1/1/1/1/0] Domarus890/890 HP | 44/84 EN | 18 DMG | 89 MIT | 5 ACC | 0 EVA | 6 REC [Safeguarded]
    [1/2/1/0/0] Teion: 935/935 HP | 53/86 EN | 19 DMG | 8 Fallen | 56 MIT | 6 ACC | 2 EVA | 3 REC [Safeguarded]

    [0/0/0/0/0] Aereth: 970/970 HP | 90/93 EN | 19 DMG | 68 MIT | 4 ACC | 3 EVA | 10 FA Burn [Safeguarded]

     

  14. What the ever living hell were they doing?  Has Mac and his group lost their minds?  What in the world was Hestia talking about?  The entire area in ruin?  He didn't see any of that, although, the Mysterious Merchant did deposit the hunter right at the gates of the labyrinth, so there wasn't much to see to begin with.  Also with his rush, he wasn't interested in the dynamics of this entire floor.  He had never set foot on the floor itself until now, as he has..   ..prior engagements.

    Everything that was talked about was foreign to him, but it sounded like the Council in front of him, were actually in the right of it.  He didn't know what exactly happened, but if what they had talked about was true, then the people were better left not knowing.

    "What were the alternatives?!"

    What are the consequences of your actions?!

    "What changes could you have made?  Would they have won your war?!"

    The hunter called out.  He was tired of this talk, so he had to put the record straight.  

    "Does it even matter anymore?!  The past cannot be changed, and there is nothing more to say on it.  No matter how hard we try to claw our way back!"

    He said as he point waved his hand over the entirety of the room.

    "This is here and now.."

    He growled before pushing forward towards Rori.  

    "..and we're fighting!"

    However, his original target wasn't him.  With the Shield Maiden's attention trained on him, the hunter could go after anyone and make her follow him, which was his plan.  If she can do what she did to before, then she would be following him towards Rori.  The hunter would use this opportunity to finally charge the runt of the group.  Immediately pivoting in place once he got in front of Rori, the Jade Hunter's blade began to glow as he spun 160 degrees to his left to face Evahira.  His sword art immediately flashed as he used his last <<Charge>> to shoot past the shield maiden and come face to face with the small Durares.  His first slash would bounce off of the barrier that the little one had up.  With that, the hunter had done what he wanted.  Next in the combo would be everyone's favorite target, Ratar.  A couple solid strikes to him were all he needed before pushing off towards Isaxi, the commander of the group.

    "You know, if you can really command these people.  I would really like to learn that skill myself!  Too bad, though."

    He said before finally giving his one of his rival tacticians a stab.  Before his sword art was done, the hunter quickly pushed his foot back into the direction of the waiting blade of Rori.  They would clash swords with a grin.

    "Sorry love!  Did you miss me?"

    Actions:  Shadow Explosion [-6 EN + 2 per hit]

    • Durares [ID: 103406] BD: 4+5-1=[8], Hit <<Charge used>> [Safeguard removed]
    • Ratar   [ID: 103407] BD: 4+5-3=[6], Hit 9x17= 153-50= 103 Dmg to Ratar
    • Rori    [ID: 103409] BD: 5+5-2=[8], Hit 9x17= 153-25= 128 Dmg to Rori
    • Isaxi   [ID: 103410] BD: 7+5-1=[8+], Hit 9x17= 153-50= 103 Dmg to Isaxi

    Player Stats:

    Spoiler

    Party 1 
    [5/5/0/5/5] @Shield1776/1865 HP | 146/152 EN | 1 DMG | 261 MIT | 0 ACC | -1 EVA | 93 BH | 99 Def. DMG | 9-10/18 Envenom(D) [Antidote 3/3] [-1 EN 2/3] [Poisoned 4/4 (38 DMG)]
    [0/0/0/0/0] @Ruby1275/1275 HP | 102/114 EN | 20 DMG | 0 MIT | 5 ACC | 5 EVA | 9-10 Para [Safeguarded]
    [0/0/0/2/0] @Beat1140/1140 HP | 89/102 EN | 28 DMG | 4 Holy | 147 MIT | 7 ACC | 2(-1)=1 EVA [Safeguarded] [Antidote 3/3] [-25% DoT 1/1] [-1 EN 2/3]
    [1/1/1/1/1] Hirru: 1265/1265 HP | 87/110 EN | 17 DMG | 107 MIT | 5 ACC | 1 EVA | 30 THN 
    [0/0/0/1/0] @Baldur1405/1405 HP | 99/112 EN | 27 DMG | 114 MIT | 5 ACC | 5(-1)=4 EVA | 70 BH | 9-10 Para | 9-10/16 Venom [Safeguarded] [Antidote 2/2]

    Party 2
    [3/3/3/3/0] Calrex: 1677/1765 HP | 162/172 EN | 16 DMG | 89 MIT  | 4 ACC | 3 EVA | 88 BH | 40% ACH
    [0/2/0/1/1] Zandra: 1715/1715 HP | 130/146 EN | 22 DMG | 12 Fallen | 143 MIT | 2 ACC | 0 EVA | 60 Def. DMG | 9-10/24 Venom | Para. Imm. | Never Freeze [-25% DoT 1/1] [-1 EN 2/3] [Concentration CD 5/5]
    [0/0/0/1/0] Pinball: 890/890 HP | 66/80 EN | 19 DMG | 30 MIT | 5 ACC | 5 EVA | 8-10/24 Freeze [Safeguarded]
    [0/0/0/1/0] Hidden: 865/865 HP | 58/68 EN | 16 DMG | 78 MIT | 4 ACC | 1 EVA | 24 BLD | 9-10 P.Venom(O) [Safeguarded]

    [0/0/0/1/0] Hikoru: 1425/1500 HP | 135/150 EN | 21 DMG | 79 MIT | 3 ACC | 3 EVA | 75 BH [Safeguarded]
    [0/0/0/1/0] Stryder: 790/790 HP | 53/70 EN | 17 DMG | 96 MIT | 6 ACC | 5 EVA [Safeguarded]

    Party 3
    [4/4/4/4/0] Morgenstern1115/1370 HP | 116/124 EN | 18 DMG | 6 HM | 196 MIT | 0 ACC | -1(-1)=-2 EVA | 69 BH | 57 THN | 9-10 Para | 1 Taunt | Para. Imm. 
    [0/0/0/0/0] Kasier: 880/880 HP | 70/82 EN | 1 DMG | 102 MIT | 0 ACC | 0(-1)=-1 EVA | 20 REG | 4 REC [Safeguarded] [Sharpness CD: 1/1]
    [0/0/0/0/0] Itzal: 1490/1490 HP | 146/146 EN | 23 DMG | 156 MIT | 3 ACC | 2 EVA | 74 BH [-1 EN 3/3] [Bleeding 2/2 (38 DMG)]
    [0/0/0/2/0] Telrenya935/935 HP | 67/80 EN | 19/21 (Sharpness 1/2) DMG | 89 MIT | 6 ACC | 5 EVA [Safeguarded]
    [0/0/0/0/0] Jomei1480/1480 HP | 151/151 EN | 20 DMG | 52 MIT | 4 ACC | 4 EVA | 74 BH | 2 Savvy [Safeguarded]

    Party 4
    [4/0/4/4/4] Macradon1655/1655 HP | 142/152 EN | 19 DMG | 12 Holy | 161 MIT  | 4 ACC | 2 EVA | 6 REC | 97 BH [Safeguarded]
    [0/0/1/0/0] Hestia: 1680/1680 HP | 139/150 EN | 19 DMG | 151 MIT | 0 ACC | -1 EVA | 84 BH | 54 THN | 45 REG | 3 REC
     [Bleeding 2/2 (50 DMG)]
    [1/1/1/1/0] Domarus890/890 HP | 62/84 EN | 18 DMG | 89 MIT | 5 ACC | 0 EVA | 6 REC [Safeguarded]
    [1/2/1/0/0] Teion: 935/935 HP | 69/86 EN | 19 DMG | 8 Fallen | 56 MIT | 6 ACC | 2 EVA | 3 REC [Safeguarded]

    [0/0/0/0/0] Aereth: 970/970 HP | 91/93 EN | 19 DMG | 68 MIT | 4 ACC | 3 EVA | 10 FA Burn [Safeguarded]

     

  15. It seemed that everyone except for the hunter was in on the planning as everyone was already in their group.  He was about to head over to Macradon when the azure samurai came to him.  Assuming the notion to greet him wasn't just to check on him, but to point him in the right direction, the hunter walked with Baldur to their team.  Turned out, they were in the Vanguard, which was probably the best call for the Jade Hunter.  Since he didn't know what call signs that would be thrown out, he could be the initial wave to signal if anything was amiss.

    Keeping his wits about him, he took a step towards the open doors and.. wh͘at ͘are ̕th̶e҉ ̛c͝onseq͞u̴e͜nc͟e͢s ̸of ́our ̧a͘ct͞ion͞s͠?

    Something stopped him from moving forward, without first thinking about and observing the area before him.  What were the key points to their design, and could he pinpoint anything wrong in the room.  What were the exact descriptors from the meeting?  He could only remember something about the number five.  That number, he would train on that.

    It turns out, it wasn't the number that he needed to worry about.  It was the team dynamic that he could already see.  <<Isaxi>> was far too vocal for her own good, but her air.  Shot caller.  <<Evahira>> was the most obvious tank.  The last three were slightly harder to get a handle on.  The wild one, <<Rori>> seemed too willy not to be regular DPS, not unlike the hunter himself.  The two quiet ones were the most difficult.  The small one he couldn't figure out, but the last one, <<Ratar>>.  Why does the hunter sense a bit of Hikoru around him?  Those two better not be fighting with their doors.

    Not even hearing Shield's shout, the hunter burst past.  He was the weakest one on the team, so what better way to use ones strength.  Bait.

    "Enough talk!  We're here to clear the House (of representatives)"

    He called out before rushing towards the leader of the group, but before he could pass the shield maiden, it seemed that she and the wild one wanted his attention even more and got in his way.  The entirety of this attack was focused on those two instead.

    "Alright, I'll take you on!"

    Action Taken: AOE Sword Art - Shadow Explosion (-6 EN +2 per hit)

    • Isaxi [ID: 103175] [BD: 1] FFFF
    • Ratar [ID: 103176] [BD: 1] UUUU
    • Rori [ID: 103177] [BD: 6+5-2= Hit] 9x(17+4)= 189-25 = 164 DMG to Rori
    • Evahira [ID: 103178] [BD: 7+5+1= Hit] 9x(17+4)= 189-100= 89 DMG to Evahira

    Player Stats

    Spoiler

    Party 1 
    [0/4/4/4/4]Shield: 1865/1865 HP | 152/152 EN | 1 DMG | 261 MIT | 0 ACC | -1 EVA | 93 BH | 99 Def. DMG | 9-10/18 Envenom(D) [Safeguarded] [Antidote 3/3] [-25% DoT 1/1] [-1 EN 3/3]
    [0]Ruby: 1275/1275 HP | 114/114 EN | 20 DMG | 0 MIT | 5 ACC | 5 EVA | 9-10 Para [Safeguarded]
    @Beat1140/1140 HP | 102/102 EN | 28 DMG | 4 Holy | 147 MIT | 7 ACC | 2 EVA [Safeguarded] [Antidote 3/3] [-25% DoT 1/1] [-1 EN 3/3]
    [1/0/1/0/0]Hirru: 1265/1265 HP | 100/110 EN | 17 DMG | 107 MIT | 5 ACC | 1 EVA | 30 THN 
    @Baldur1405/1405 HP | 112/112 EN | 27 DMG | 114 MIT | 5 ACC | 5 EVA | 70 BH [Safeguarded] [Antidote 2/2]

    Party 2
    Calrex1765/1765 HP | 172/172 EN | 16 DMG | 89 MIT  | 4 ACC | 3 EVA | 88 BH | 40% ACH [Safeguarded]
    Zandra: ??/?? HP | ??/?? EN | ?? DMG | ?? MIT | ? ACC | ? EVA
    Pinball: 920/920 HP | 80/80 EN | 19 DMG | 60 MIT | 5 ACC | 5 EVA | 8-10/24 Freeze [Safeguarded]
    Hidden: 865/865 HP | 68/68 EN | 16 DMG | 78 MIT | 4 ACC | 1 EVA | 24 BLD | 9-10 P.Venom(O) [Safeguarded]
    Hikoru1500/1500 HP | 150/150 EN | 21 DMG | 79 MIT | 3 ACC | 3 EVA | 75 BH [Safeguarded]

    Party 3
    Morgenstern1370/1370 HP | 124/124 EN | 18 DMG | 6 HM | 196 MIT | 0 ACC | -1 EVA | 69 BH | 57 THN | 9-10 Para | 1 Taunt | Para. Imm. [Safeguarded]
    Kasier: 880/880 HP | 82/82 EN | 1 DMG | 102 MIT | 0 ACC | 0 EVA | 20 REG | 4 REC [Safeguarded]
    Itzal1490/1490 HP | 146/146 EN | 23 DMG | 156 MIT | 3 ACC | 2 EVA | 74 BH [Safeguarded] [-25% DoT 1/1] [-1 EN 3/3]
    Telrenya935/935 HP | 80/80 EN | 19 DMG | 89 MIT | 6 ACC | 5 EVA [Safeguarded]
    Jomei1480/1480 HP | 151/151 EN | 17 DMG | 52 MIT | 4 ACC | 4 EVA | 74 BH | 2 Savvy [Safeguarded]

    Party 4
    Macradon1655/1655 HP | 152/152 EN | 19 DMG | 12 Holy | 161 MIT  | 4 ACC | 2 EVA | 6 REC | 97 BH [Safeguarded]
    Hestia: 1680/1680 HP | 150/150 EN | 19 DMG | 151 MIT | 0 ACC | -1 EVA | 84 BH | 54 THN | 45 REG | 3 REC [Safeguarded]
    Domarus: 890/890 HP | 84/84 EN | 18 DMG | 89 MIT | 5 ACC | 0 EVA | 6 REC [Safeguarded]
    Teion: 935/935 HP | 86/86 EN | 19 DMG | 8 Fallen | 56 MIT | 6 ACC | 2 EVA | 3 REC [Safeguarded]

     

     

  16. Waking with a start, the hunter finds himself inside the familiar confines of his traveling merchant's caravan.  Immediately, he wondered how he got here from his stint with Hestia and Baldur, but some vague recollections could be made.  They probably brought him back into town, but that still didn't tell him how he got inside his own cart.  No one should know how to bring the Mysterious Merchant out except him.

    [The rest of this part will be played out in the Traveling Flame]

    -------------------------------------------------------------------

    Rushing through the labyrinth, the hunter smelled something quite particular and rounded a corner.  There he would find a particular girl with unusual hair, though he was one to talk with his own green hair.  The smell seemed to be coming from her.

    "Excuse me!  Are you a raid vendor?  Do you mind selling me something from your roster real quick, preferably something mitigation wise?  Also, transfer the map data to me for the labyrinth.  I was asleep throughout the meeting."

    The hunter grinned while holding out 10 T3 Mats as payment.  A rather large amount for one item, but he was in a hurry and didn't care.

    @Neopolitan [Buying Iron Infused Steak and Carrots and Squash]

    ----------------------------------------------------

    "Thanks!"

    He said as he gives the mats and grabs the food before running off while eating it as fast as he could.  The raid group seemed to have ripped through the mobs around the area, but some were still spawning.  He had to figure was around, but thankfully the map data showed ways around them.  After some struggle, the hunter finally could hear voices around the corner.

    "Bloody finally!"

    He sighed to himself before rolling the corner to find one of the larger groups that he has seen in a while.  The wasn't much to be said about his lateness, and he believed that if he tried to say anything a couple people in the room would say something about it.  Especially how he has been acting lately.  So, what better way to make an entrance..

    .. than to be fashionably late.

    "Let's make these elves rue this day!"

    [Use (1) Field Ration+2 / (1) Immolation Potion+2 / (1) Iron Infused Steak / (1) Carrots and Squash]

    Spoiler

    Hirru Lvl 55

    1265 HP (1125 + 120 Buffed)
    110 Energy
    5 Accuracy (3 + 2 Buffed)
    1 Evasion
    16 Base Damage (17 w/ Ferocity) [21 w/ Ferocity & Charge]
    107 Mitigation (72 + 45 Buffed)
    30 Thorns (Buffed)

    Equipment

    Loyalty of the Sworn Knight ........ // +9 Damage
    Spirit of the Jade Dragon .......... // +2 Accuracy, +1 Evasion
    Pride of the Guardian .............. // +54 Mitigation
    Blades Cloak ....................... // Vanity
    Dimensional Backpack ............... // +1 B.R.I Slot

    Battle Ready Inventory

    <Teleportation Crystal> x3 ......... // Teleport to a town / out of a dungeon [Uses 2 posts: 1 for use, next to teleport]
    <Natures Blessing> x3 .............. // Heal +45 hp
    <Field Rations> x3.................. // Addition Max HP +120
    <Immolation Potion> x3.............. // Thorns +30
    <Empty>
    <Empty>

    Skills

    One Handed Straight Sword .......... // Rank 5: +5 DMG
    Heavy Armor ........................ // Rank 3: +18 MIT
    Search and Detect .................. // Rank 5: +5 LD | +5 Stealth Detect
    Charge ............................. // Rank 4: +4 DMG on successful first strike
    Martial Arts ....................... // Rank 2: +4 Unarmed
    Concentration ...................... // +1 to your BD / 5 turn cooldown
    Survival ........................... // Heal 45 HP when out of battle each post / Negate environmental damage

    Skill Mods

    Precision .......................... // +1 Accuracy
    Detect ............................. // +1 to Labyrinth searches|+2 Stealth Detect
    Athletics .......................... // +1 Dmg / +45 HP
    OHSS Ferocity ...................... // +1 Dmg to all OHSS Sword Arts
    OHSS Finesse R3 .................... // -3 EN to all OHSS Sword Arts

    Buffs

    Mitigation +45
    Max Health +120
    Thorns +30
    Accuracy +2

  17. The hunter awoke from the confusing mess that happened after Baldur and Hestia ventured with him.  He wasn't well enough to truly get out of bed, but the hunter needed to get up.  There was a message for him.  It was the front lines.  They were already ready to face the twenty third floor boss.  He was too groggy to do anything really.  The only thing that seemed to get him started were two items that needed to be investigated.  He was already in the caravan, so might as well.

    As he did so, the runes that came up were unfortunately useless to anyone he knew.  Immediately, he sold them off to the Mysterious Merchant.

    "Heh heh, thank ya."

    "Merchant, is there anything else needed from me?"

    "Rune scribe, Rune scribe!  All is well.  You should do what you do best."

    The hunter nodded.  He needed to be with his front line brothers and sisters.

    Buying

    Spoiler
    • Nothing  -------------------------------> 0 Col
      Total Expendature ----------------------> 0 Col
      Exp Gained -----------------------------> 0 Exp

    Selling - (Nothing)

    Spoiler
    • Nothing --------------------------------> 0 Col
      Total Sales ----------------------------> 0 Col
      Exp Gained -----------------------------> 0 Exp

    Modifying (Rolls found here) (2 / 6 Items appraised)

    Spoiler

    [T3 Rare One Handed Straight Sword] <Unverified> -> 1440 Col -> Sold = 900 Col

    • [ID: 103156] [LD: 4] = Accuracy
    • [ID: 103157] [LD: 2] = Taunt

    --------------------------------------------------------

    [T2 Rare Potion] <Unverified> --------------------> 720 Col -> Sold = 450 Col

    • [ID: 103158] [LD: 6] = Antidote


    Total Expenditures ---------------------> 2160 Col
    Exp Gained -----------------------------> 12 Exp

    Purchases = 0  Col
    Modifications = 2160 Col
    Sold = 1350 Col

    Total Expenditures =  810 Col

    Total Exp Gained = 12

     

  18. The hunter nodded to his comrades as the foul beast was finally lain low by the party of three.  Baldur was always in the finest of conditions, but Hestia seemed to have proved herself far greater than he had through before.  She definitely wasn't a Shield, or Calrex, but her own style of tank.  He thought that would fit well for the fights to come.  Though, the fact that they had to use healing items to sustain themselves seemed troubling, but what can one do.  Especially with someone like the hunter in the party.  There was still much more work that he had to put into his body to meet the demands of the front lines.  He couldn't just stay a tactician, as many others have proved themselves with plans that trumped his own.

    Finally gaining control of his body once more, the act of moving became more sluggish.  It was not as bad as having ones energy fully drained, but it was nearly there.  He still couldn't figure out what was causing it all, but it was starting to get annoying.  If he could last a little longer until they got to the next town or so, he would rest at an inn.  Though, he wasn't abhorrent to the idea of camping out, as he always did.

    "Huh... Oh yeah.. I can do that.."

    With his trinket already on, he had a high chance of finding something, but with the recent changes that he had noticed, some people have reported sub dungeons becoming as hard as raid bosses.  

    [ID: 101969] LD: 11+11 = 22 [Advanced Dungeon Confirmed]

    The minute that the hunter activated all of his search skills and mods at once; it was like a bolt of lightning had struck him.  His body tensed up and immediately slackened to the point of him falling to his knees. Due to the pain constraints of the system, he could not feel it, but everything seemed to turn black and white.  Still, with much strain, his arm crept up as his finger pointed towards a tree that seemed to be hollowed out from several hundreds of claw markings.

    His last act before falling to the ground, unconscious.

    @Baldur @Hestia

  19. "What are the consequences.."

    "Nice one, Baldur!  We should be able to get this beast down very soon!"

    The hunter called back to his comrade while his cooldown status finally ended to allow him a chance to move once more.  Baldur had struck a heavy blow once more.  He always admired how powerful the katana based combat was, as he had seen it in four powerful people.  Though, there was always some madness to nearly all but the azure samurai.  He could seriously be a master, on the other side.  He had thought about going towards that route, but after learning of the methods to go through with it; he was better off with is one hand.  

    "Let's see if it likes this!"

    The hunter said while keeping his blade aimed towards the alpha wolf, Blood Bane.  His attention swayed slightly, which was becoming more apparent.  It's usually from the overuse of sword arts and energy depletion, but he had not used that much energy at all.  Meteor Break was a very extensive move, but not that bad from only two or three successful attacks.  He had constantly performed the art many times before.  Why was it affecting him now?

    Pushing through it all, the hunter found something to focus on and aimed for it.  A bit of the orange gashing that he kept attacking was glowing a bit more than usual.  He aimed for that and shot out.  A firm connection was placed and the art was performed successfully.

    [Due to Baldur's math, I've corrected the health value for the 50 dmg that he should have afflicted last time]

    #101918 // BD: 3+2+1 (Concentration ACTUALLY USED)

    Action: Meteor Break [+1 / -8] // 11x17= 187-50= 137 Dmg

    [H:3] <<Hestia>>       788/1445 |  79/122 | DMG:  5   | MIT:181 | ACC: 1 | EVA: -1 | TRNS: 84 | PARA: 2 | BLD:2 | REC: 1 | RGN: 1  (BLD 0/2)
    [H:3] <<Hirru>>       1105/1105 |  83/106 | DMG: 17  | MIT:  0   | ACC: 2 | EVA: 1  | LOOT: 8
    [H:2] << @Baldur>>    1070/1070 |   55/104 | DMG: 21  | MIT: 61  | ACC: 3 | EVA: 3  | BLD: 32 (-14 EN, +1 EN)

    Warg Wolf 1 | 118/500     | DMG: 175 | MIT: 20 | ACC 2 | EVA 1 | 225 DMG on CD 10+ | Protect the Alpha - Blood Bane cannot be attacked while alive
    Warg Wolf 2 | 118/500     | DMG: 175 | MIT: 20 | ACC 2 | EVA 1 | 225 DMG on CD 10+ | Protect the Alpha - Blood Bane cannot be attacked while alive
    Warg Wolf 3 | 211/500     | DMG: 175 | MIT: 20 | ACC 2 | EVA 1 |225 DMG on CD 10+ | Protect the Alpha  - Blood Bane cannot be attacked while alive
    (Stunned CD 1/3) Blood Bane  | 158/1250 | DMG: 200 | MIT: 50 | ACC 3 | MD 9-10: Fenrir Fang (Bleed), CD 10+ Call to Hunt, Heals 200 HP if attacks a player under the bleed affect
    << Fenrir Fang >> : Blood Bane bites the player with the highest hate with magnificent force. Deals 200 Mitigatable DMG and Leaves a 2 Turn Bleed of 36 DMG on a attack roll of 9-10.
    [1/2] << Call to Hunt >> : Blood Bane creates a howl that rips through the battlefield and invigorates itself and its allies.  Raises all enemies DMG and MIT by 25 for 2 turns on a CD rolls of 10-12. Has a cool down of 2 turns, does not stack.
    << Feast of Blood >> : Blood Bane consumes enemy blood, healing itself. Blood Bane heals itself by 25% of the Damage it deals to its foes after mitigation. If Blood Bane attacks someone under the effects of Bleed, then it heals itself for an extra 200 HP

  20. "What are the consequences for our actions.."

    The alpha seemed to have some sort of blood thirst; as if its name didn't have anything to do with it.  The wolf was trained on Hestia, so there was no fear of any damage towards himself, though that could change.  Many of these quest bosses have been gaining some interesting traits, as if they were all evolving in some way.  Some could call in more lesser mobs, and others like this one, could empower the ones around it.  Nature is quite the scary mother, indeed.

    With a quick look to both of his comrades, to make sure that they were still on the same track, the hunter readied himself once more.  Without his [Charge] and [Concentration], he could only hope that his hits were true, as he was not as accurate as Baldur can be.  Lurching forward, Loyalty lead the rush against the foreleg once more.  The repeated hits shown more prominent on its hide now, but the beast was still over half it's health remaining.

    "Baldur!  Think you can still get some heavy damage out?!"

    #101795  BD: 8+2-1= Hit 

    Action Taken: Meteor Break [+1 / -8] // 11x17= 187-50= 137 Dmg

    [H:3] <<Hestia>>      788/1445 |  85/122 | DMG:  5   | MIT:181 | ACC: 1 | EVA: -1 | TRNS: 84 | PARA: 2 | BLD:2 | REC: 1 | RGN: 1  (BLD 0/2)
    [H:2] <<Hirru>>       1105/1105 |  90/106 | DMG: 17  | MIT:  0   | ACC: 2 | EVA: 1  | LOOT: 8
    [H:0] << @Baldur>>    1070/1070 |    73/104 | DMG: 21  | MIT: 61  | ACC: 3 | EVA: 3  | BLD: 32 (-14 EN, +1 EN)

    Warg Wolf 1 | 118/500     | DMG: 175 | MIT: 20 | ACC 2 | EVA 1 | 225 DMG on CD 10+ | Protect the Alpha - Blood Bane cannot be attacked while alive
    Warg Wolf 2 | 118/500     | DMG: 175 | MIT: 20 | ACC 2 | EVA 1 | 225 DMG on CD 10+ | Protect the Alpha - Blood Bane cannot be attacked while alive
    Warg Wolf 3 | 211/500     | DMG: 175 | MIT: 20 | ACC 2 | EVA 1 |225 DMG on CD 10+ | Protect the Alpha  - Blood Bane cannot be attacked while alive
    Blood Bane  | 748/1250 | DMG: 200 | MIT: 50 | ACC 3 | EVA 1 | MD 9-10: Fenrir Fang (Bleed), CD 10+ Call to Hunt, Heals 200 HP if attacks a player under the bleed affect
    << Fenrir Fang >> : Blood Bane bites the player with the highest hate with magnificent force. Deals 200 Mitigatable DMG and Leaves a 2 Turn Bleed of 36 DMG on a attack roll of 9-10.
    [1/2] << Call to Hunt >> : Blood Bane creates a howl that rips through the battlefield and invigorates itself and its allies.  Raises all enemies DMG and MIT by 25 for 2 turns on a CD rolls of 10-12. Has a cool down of 2 turns, does not stack.
    << Feast of Blood >> : Blood Bane consumes enemy blood, healing itself. Blood Bane heals itself by 25% of the Damage it deals to its foes after mitigation. If Blood Bane attacks someone under the effects of Bleed, then it heals itself for an extra 200 HP

     
    •  
  21. 'What are the consequences of your actions..'

    The hunter blinked hard and before he knew it a long couple 'minutes' had passed without him doing anything.  'What was that?'  He wondered as he surveyed the situation.  The wargs were nowhere to be found.  With how Baldur and Hestia's gauges were, they must have already killed all three.  Where was he during all of this?  Still standing where he had missed the first warg that he tried to attack.  Was a matter of losing one self from exhaustion?  Possibly, but that couldn't be the case.  The hunter slept regularly for a fair amount of time.  It couldn't be from energy lose as they had only just rested, and he had near full energy. 

    So why?

    The alpha wolf was alone now, which meant that they had the chance to attack it now.  The hunter took this opportunity to ready himself, despite the internal struggle that he was trying to figure out.

    "Sorry.. I'm.."

    The hunter said slowly as he concentrated on his target before pulling the trigger in his mind, and shooting out.  Waiving just a little, he was able to correct his course by a small margin, but enough to connect with the great wolf.  Several slashes against its foreleg would bring the hunter back to a safe place.  He didn't want to be next to the creature, in case he fell under again.

    "I think I'm gonna be alright.."

    #101747 // BD: 4+2 = 6, hit

    Action:Meteor Break [-8 EN(Finesse)] 11x21 (Charge +4) = 231-75= 156 dmg

    [H:3] <<Hestia>>      842/1445 |  94/122 | DMG:  5   | MIT:181 | ACC: 1 | EVA: -1 | TRNS: 84 | PARA: 2 | BLD:2 | REC: 1 | RGN: 1
    [H:1] <<Hirru>>       1105/1105 |  97/106 | DMG: 17  | MIT:  0   | ACC: 2 | EVA: 1  | LOOT: 8
    [H:0] <<@Baldur>>    1070/1070 |    66/104 | DMG: 21  | MIT: 61  | ACC: 3 | EVA: 3  | BLD: 32 (-14 EN, +1 EN)

    Warg Wolf 1 | 118/500     | DMG: 175 | MIT: 20 | ACC 2 | EVA 1 | 225 DMG on CD 10+ | Protect the Alpha - Blood Bane cannot be attacked while alive
    Warg Wolf 2 | 118/500     | DMG: 175 | MIT: 20 | ACC 2 | EVA 1 | 225 DMG on CD 10+ | Protect the Alpha - Blood Bane cannot be attacked while alive
    Warg Wolf 3 | 211/500     | DMG: 175 | MIT: 20 | ACC 2 | EVA 1 |225 DMG on CD 10+ | Protect the Alpha  - Blood Bane cannot be attacked while alive
    Blood Bane  | 868/1250 | DMG: 250 | MIT: 75 | ACC 3 | EVA 0 | MD 9-10: Fenrir Fang (Bleed), CD 10+ Call to Hunt, Heals 200 HP if attacks a player under the bleed affect
    << Fenrir Fang >> : Blood Bane bites the player with the highest hate with magnificent force. Deals 200 Mitigatable DMG and Leaves a 2 Turn Bleed of 36 DMG on a attack roll of 9-10.
    [1/2] << Call to Hunt >> : Blood Bane creates a howl that rips through the battlefield and invigorates itself and its allies.  Raises all enemies DMG and MIT by 25 for 2 turns on a CD rolls of 10-12. Has a cool down of 2 turns, does not stack.
    << Feast of Blood >> : Blood Bane consumes enemy blood, healing itself. Blood Bane heals itself by 25% of the Damage it deals to its foes after mitigation. If Blood Bane attacks someone under the effects of Bleed, then it heals itself for an extra 200 HP

  22. "Are those wargs protecting that Alpha?!"

    Was the only thing that came through the hunter's mouth when he noticed Baldur's attack was blocked heavily by the three beasts.  AOE attacks were known to be able to target four creatures, but one of them seemed to jump into the blades path.  Were they that protective of they're leader?  Of course, the hunter could understand that kind of loyalty, but only through humanoid intelligent creatures.  Not a pack of wolves!  Although, he was sure that he had seen something like this before.  It wasn't a quest, but...

    His mind was beginning to wander again, but he needed to focus.  Charging forward, the hunter wasn't going to waste time with AOE strikes.  A firm solo strike was more effective with his arsenal.  Unfortunately, his mind was completely out of sync.  The wolves were far too coordinated for single strikes, it would seem, but that meant that a charge against all would be ineffective now.

    "That's not good!"

    Action Taken: Meteor Break --> Warg Wolf 1

    #101436  BD:1 Miss

    [H:3/3/3/3] <<Hestia>>      956/1445 |  112/122 | DMG:  5   | MIT:181 | ACC: 1 | EVA: -1 | TRNS: 84 | PARA: 2 | BLD:2 | REC: 1 | RGN: 1
    [H:0/0/0/0] <<Hirru>>       1105/1105 |  104/106 | DMG: 17  | MIT:  0   | ACC: 2 | EVA: 1  | LOOT: 8
    [H:2/2/2/0] <<Baldur>>    1070/1070 |    89/104 | DMG: 21  | MIT: 61  | ACC: 3 | EVA: 3  | BLD: 32

    Warg Wolf 1 | 202/500     | DMG: 175 | MIT: 20 | ACC 2 | EVA 1 | 225 DMG on CD 10+ | Protect the Alpha - Blood Bane cannot be attacked while alive
    Warg Wolf 2 | 202/500     | DMG: 175 | MIT: 20 | ACC 2 | EVA 1 | 225 DMG on CD 10+ | Protect the Alpha - Blood Bane cannot be attacked while alive
    Warg Wolf 3 | 211/500     | DMG: 175 | MIT: 20 | ACC 2 | EVA 1 |225 DMG on CD 10+ | Protect the Alpha  - Blood Bane cannot be attacked while alive
    Blood Bane  | 1166/1250 | DMG: 225 | MIT: 50 | ACC 3 | EVA 1 | MD 9-10: Fenrir Fang (Bleed), CD 10+ Call to Hunt, Heals 200 HP if attacks a player under the bleed affect
    << Fenrir Fang >> : Blood Bane bites the player with the highest hate with magnificent force. Deals 200 Mitigatable DMG and Leaves a 2 Turn Bleed of 36 DMG on a attack roll of 9-10.
    << Call to Hunt >> : Blood Bane creates a howl that rips through the battlefield and invigorates itself and its allies.  Raises all enemies DMG and MIT by 25 for 2 turns on a CD rolls of 10-12. Has a cool down of 2 turns, does not stack.
    << Feast of Blood >> : Blood Bane consumes enemy blood, healing itself. Blood Bane heals itself by 25% of the Damage it deals to its foes after mitigation. If Blood Bane attacks someone under the effects of Bleed, then it heals itself for an extra 200 HP.

    @Baldur

  23. The hunter swiped the window away after Hikoru was done.  It seemed like he was really interested in the information, no matter how broken or misinterpreted it seemed.  He knew well enough why the Master of Shadows would want that information.  The commander was an interesting subject for most information brokers.  A mysterious tank that appeared from nowhere with a guild that no one knew existed until the eleventh floor or so.  Even the hunter was intrigued when he found out, but that intrigue tapered out after the man being not what he seemed.  He was a grand leader in person, but was always busy.  Never any time for his men.

    Hik seemed to be in a hurry and it definitely seemed like it was time for him to go too.  There was always someone that needed help, and he needed to tell his client that they needed to wait for some time for the next creature to appear for an essence to spawn.

    "I'll see you around, Hik.  Even if you don't want to."

    The last was a joke on his ridiculous eyesight after the multitude of skills that he spent his time on.  Getting up, he walked over to where Hik had pointed out to him earlier.  Feeling around, he found a switch that would open the entrance and proceeded to step out.  Once he was sure he was out of range of the shadow hunter, the jade hunter eyes glinted with a light that he had never had in a long time.

    "Finally.. my past..."

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