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Morgenstern

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Posts posted by Morgenstern

  1. On 7/28/2020 at 3:54 AM, NIGHT said:
      Hide contents
    Item Name: Golden Ring
    Profession: Artisan | Rank 9
    Roll ID: 10+1
    Roll Result: 162248
    Item Type: Tier 1 Perfect Trinket
    Enhancements: Accuracy II, Loot Die I
    Description: A small, plain golden ring. For some reason, this item has been imbued to invite fortune.
    Post Link: [31/7/20]

    - - -

    Item Name: Costa de Estrellas
    Profession: Artisan | Rank 9
    Roll ID: 12+1
    Roll Result: 162250
    Item Type: Tier 1 Perfect Trinket
    Enhancements: Loot Die III
    Description: A small cylindrical glass bottle filled with water. Tiny blue dots glow and swirl around the liquid against a dark backdrop. Even the water's surface seem to flicker with illumination. Can be worn as a pendant or taken off its chain to be stored in a person's pocket."
    Post Link: [31/7/20]

    Event items below.

      Reveal hidden contents
      Reveal hidden contents

     

    Approved

  2. 33 minutes ago, Freyd - The Whisper in Shadows said:

      

    Name: Fleeting Happiness
    Your Profession:  Merchant
    Your Rank: Rank 2
    Roll ID: 159466
    Roll Result: LD 16 (no unique)
    Item Type: Consumable (snack)
    Tier: T1
    Quality: Uncommon
    Enhancements: Vitality 1
    Description: Sickly-sweet sticks of super-sappy happy goodness that just makes everything better, if only for a little while.
    Post Link: http://www.sao-rpg.com/topic/19695-f05-sp-you-can-never-go-home/?do=findComment&comment=614161

    Name: Lesser-Duper Anti Snake Sauce
    Your Profession:  Merchant
    Your Rank: Rank 2
    Roll ID: 159467
    Roll Result: LD 2 (no unique)
    Item Type: Consumable (Salve)
    Tier: T2
    Quality: Uncommon
    Enhancements: Antidote 1
    Description: A small container of sickly green goo that actually does most of what it advertises, but also makes you gassy. 
    Post Link: http://www.sao-rpg.com/topic/19745-f13-sp-rotten-flesh-apocalypse/?do=findComment&comment=615028

    Name:   Lesser-Duper Anti Snake Sauce
    Your Profession:  Merchant
    Your Rank: Rank 2
    Roll ID: 159468
    Roll Result: LD 3 (no unique)
    Item Type: Consumable (Salve)
    Tier: T2
    Quality: Uncommon
    Enhancements: Antidote 1
    Description: A small container of sickly green goo that actually does most of what it advertises, but also makes you gassy. 
    Post Link: http://www.sao-rpg.com/topic/19745-f13-sp-rotten-flesh-apocalypse/?do=findComment&comment=615001

    Name:   Super-Duper Anti Snake Sauce
    Your Profession:  Merchant
    Your Rank: Rank 2
    Roll ID: 159469
    Roll Result: LD 1 (no unique)
    Item Type: Consumable (salve)
    Tier: T2
    Quality: Rare
    Enhancements: Antidote 2
    Description: A small container of sickly green goo that actually does as it advertises, despite the excessively overbearing name and label. 
    Post Link: http://www.sao-rpg.com/topic/19767-f03-sp-tree-mercenary/?do=findComment&comment=615548

    Name:   Scroogey Snacks
    Your Profession:  Merchant
    Your Rank: Rank 2
    Roll ID: 159470
    Roll Result: LD 6 (no unique)
    Item Type: Consumable (Snacks)
    Tier: T2
    Quality: Rare
    Enhancements: Prosperity 2
    Description: Small tasty treats that resemble dog biscuits at first glance, but are shaped like a duck’s head with a top hat.
    Post Link: http://www.sao-rpg.com/topic/19767-f03-sp-tree-mercenary/?do=findComment&comment=615548
     

     

    Notes: 

    *+1 to CD from Hermes’ Scale

    Costs:

    Total Cost to Identify: 1,440 col

    1x T1 Uncommon consumable (@160 col) = 160 col
    2x T2 Uncommon consumable (@240 col) = 480 col
    2x T2 Rare consumable (@400 col) = 800 col
     

     

    Approved.

  3. 1 hour ago, Freyd - The Whisper in Shadows said:

     

    Name:  Super-Duper Anti Snake Sauce
    Your Profession:  Merchant
    Your Rank: Rank 2
    Roll ID: 159100
    Roll Result: LD 2 (no unique)
    Item Type: Consumable (Salve)
    Tier: T1
    Quality: Rare
    Enhancements: Antidote (1 slot)
    Description: A small container of sickly green goo that actually does as it advertises, despite the excessively overbearing name and label. 
    Post Link: http://www.sao-rpg.com/topic/19567-f01-sp-freyd/?do=findComment&comment=610573

    Name:  Assortment of Fuzzy-Looking Meatballs
    Your Profession:  Merchant
    Your Rank: Rank 2
    Roll ID: 159101
    Roll Result: LD 19 (no unique)
    Item Type: Consumable (Meal)
    Tier: T2
    Quality: Rare
    Enhancements: Protein 2
    Description: A package of oddly coloured meatball, each infused with different and unusual flavours.  

    Post Link: http://www.sao-rpg.com/topic/19605-f13-sp-clearing-the-outskirts/?do=findComment&comment=612531

    Name:  Assortment of Fuzzy-Looking Meatballs
    Your Profession:  Merchant
    Your Rank: Rank 2
    Roll ID: 159102
    Roll Result: LD 19 (no unique)
    Item Type: Consumable (Meal)
    Tier: T2
    Quality: Rare
    Enhancements: Protein 2
    Description: A package of oddly coloured meatball, each infused with different and unusual flavours.  
    Post Link: http://www.sao-rpg.com/topic/19605-f13-sp-clearing-the-outskirts/?do=findComment&comment=612531

    Name:  Concentrated Joy
    Your Profession:  Merchant
    Your Rank: Rank 2
    Roll ID: 159103
    Roll Result: LD 15 (no unique)
    Item Type: Consumable (Snacks)
    Tier: T2
    Quality: Rare
    Enhancements: Vitality 2 
    Description: Sickly-sweet sticks of super-sappy happy goodness that just makes everything better.
    Post Link: http://www.sao-rpg.com/topic/19652-f17-sp-merchant/?do=findComment&comment=613338

    Name:  Berserker Draught
    Your Profession:  Merchant
    Your Rank: Rank 2
    Roll ID: 159104
    Roll Result: LD 7 (no unique)
    Item Type: Consumable (Potions)
    Tier: T2
    Quality: Rare
    Enhancements: DMG 2
    Description: An especially stout ale touted as making those who imbibe it capable of breathing fire.  While not wholly accurate, it does to tend to aid when reckless abandon may be of assistance.
    Post Link: http://www.sao-rpg.com/topic/19652-f17-sp-merchant/?do=findComment&comment=613338

    Notes: 
    *+1 to CD from Hermes’ Scale

    Costs:
    Total Cost to Identify: 1,760 col
    1x T1 Rare consumable (@160 col) = 160 col
    4x T2 Rare consumable (@400 col) = 1,600 col

    Approved

  4. Jonathan sat idly, listening into the conversation that others brought forward. Each and every single one of them brought things to the table, including whether some tank couldn't take and yada yada. The thing that interest Jonathan the most is the talk about possessing a player and possessing Orgoth. 

    Finally deciding to speak up, he would speak in a low tone at first. "There is one slight detail that is being missed here." 

    He stepped forward to the table and looked at the frontliners across from him. "You see, I doubt there would be something that allows for him to possess 'alive' players. Dead players are a bit of a different story. Now however, that isn't my point for speaking up. The shadow did possess the Dragon, but while he was possessing it he didn't have the use of his own powers. Instead, he just controlled the carcass of the dragon and made it fight. I believe he can't really fight when he is possessing something."

    "This could be taken in two different ways. It could make him harder if he just goes around throwing a bunch of dead weight at us. However, perhaps we could trap him while he is in a weaker form. This is a game, and if its any fair at all it at least takes some energy to make it work. So he's weaker when possessing something, but he might not take actual damage from it. Though, he seemed pretty confident in his ability, so I doubt he would possess much. To him, we are ants that have assembled against him. It took a bit for him to take us seriously at all."

    "I say we pay less attention to the possibilities and more instead on his actual abilities that have been displayed. He can throw up a shield that only Orgoth was strong enough to shatter. He also can create chains to damage and trap players. He can teleport around the area. Finally, he has the ability to summon a bunch of shadows. Pretty weak individually, but they provide the boss with extra damage and he can explode them on will to do quite a lot of damage. He also may be able to explode and kill all o us but thats a long shot and more of a story specific event where they were trying to get us players out of there." 

     

     

    TANKS
    -Shield
    -Morgenstern                                                                                                                                 

    OFF TANKS
    -Yuki

    DPS
    -Mari

    HEALER


    OFF HEALER
    -Mari

     

     

  5. 7 minutes ago, Haine said:

    Familiar Name: Miska

    1de70de805bf08831f4b2f034a7be62a.jpg
    Description: A minuscule polar bear, seemingly docile until thrown into combat. Miska, despite his size, strikes with a deadly claw.
    Familiar Mastery Skill: Fighter (untrained)
    Thread Link:

     

     

    Approved

  6. 13 minutes ago, Megitsune said:

    Junking Shit

    Grand Totals:
    Bistro's Cut: 16,388
    Fox's Cut: 5462
    302 Merchant Exp EXP total: 1477+305=1,782

     

    Tier 1 Consumables | Total: 53 | 53/0/0
     
    Uncommon Snacks (42)
    [156312] | [156313] | [156314] | [156315] | [156317] | [156318] | [156320] | [156321] | [156323] | [156329]
    [156530] | [156536] | [156541] | [156732] | [156736] | [156737] | [156743] | [157660] | [157661] | [157663]
    [157665] | [157667]
    [156313-1] | [156318-1] | [156320-1] | [156320-2] | [156321-1] | [156323-1] | [156323-2] | [156329-1] | [156329-2] | [156530-1]
    [156530-2] | [156541-1] | [156736-1] | [156743-1] | [156743-2] | [157661-1] | [157663-1] | [157663-2] | [157665-1] | [157665-2]
    Uncommon Meals (11)
    [155110] | [155115] | [155117] | [155119] | [155123] | [155129]
    [155110-1] | [155110-2] | [155117-1] | [155117-2] | [155129-1]
    Tier 2 Consumables | Total: 3 | 3/0/0
     
    Uncommon Meals (3)
    [157675] | [157684]
    [157675-1]
     
    Tier 1 Consumables | Total: 247 | 112/135/0
     
    Uncommon Potions (85)
    [156497] | [156498] | [156504] | [156509] | [156510] | [156514] | [156519] | [156520] | [156522] | [156878]
    [156879] | [156882] | [156885] | [156887] | [156888] | [156892] | [156893] | [156898] | [156946] | [156947]
    [156948] | [156950] | [156953] | [156954] | [156955] | [157120] | [157121] | [157122] | [157123] | [157132]
    [157135] | [157138] | [157141] | [157143] | [157147] | [157243] | [157245] | [157266] | [157268] | [157691]
    [157693] | [157698] | [157708] | [157709] | [157710] | [157715]
    [156497-1] | [156498-1] | [156504-1] | [156509-1] | [156509-2] | [156510-1] | [156514-1] | [156519-1] | [156519-2] | [156878-1]
    [156879-1] | [156879-2] | [156879-3] | [156882-1] | [156882-2] | [156882-3] | [156887-1] | [156893-1] | [156947-1] | [156947-2]
    [156947-3] | [156950-1] | [156953-1] | [156955-1] | [156955-2] | [157121-1] | [157121-2] | [157132-1] | [157138-1] | [157138-2]
    [157143-1] | [157143-2] | [157147-1] | [157245-1] | [157245-2] | [157266-1] | [157268-1] | [157709-1] | [157710-1]
    Uncommon Crystals (27)
    [157444] | [157445] | [157446] | [157451] | [157453] | [157454] | [157455] | [157458] | [157467] | [158023]
    [158027] | [158030] | [158037] | [158038] | [158039]
    [157444-1] | [157445-1] | [157446-1] | [157451-1] | [157451-2] | [158027-1] | [158027-2] | [158030-1] | [158037-1] | [158037-2]
    [158038-1] | [158039-1]
    Rare Potions (101)
    [156496] | [156500] | [156502] | [156508] | [156512] | [156516] | [156517] | [156523] | [156874] | [156876]
    [156877] | [156884] | [156890] | [156891] | [156895] | [156896] | [156900] | [156932] | [156938] | [156939]
    [156940] | [156942] | [156944] | [156949] | [157126] | [157127] | [157133] | [157136] | [157137] | [157140]
    [157142] | [157144] | [157145] | [157247] | [157250] | [157251] | [157253] | [157254] | [157255] | [157256]
    [157262] | [157263] | [157265] | [157690] | [157692] | [157695] | [157696] | [157699] | [157700] | [157702]
    [157703] | [157713] | [157714]
    [156500-1] | [156500-2] | [156500-3] | [156502-1] | [156512-1] | [156516-1] | [156516-2] | [156523-1] | [156523-2] | [156874-1]
    [156877-1] | [156884-1] | [156890-1] | [156891-1] | [156896-1] | [156932-1] | [156932-2] | [156939-1] | [156939-2] | [156939-3]
    [156942-1] | [156949-1] | [156949-2] | [157126-1] | [157126-2] | [157127-1] | [157127-2] | [157136-1] | [157136-2] | [157136-3]
    [157142-1] | [157142-2] | [157250-1] | [157254-1] | [157255-1] | [157256-1] | [157265-1] | [157690-1] | [157690-2] | [157692-1]
    [157695-1] | [157695-2] | [157696-1] | [157696-2] | [157700-1] | [157700-2] | [157702-1] | [157702-2]
    Rare Crystals (34)
    [157450] | [157452] | [157459] | [157460] | [157464] | [157465] | [157469] | [158020] | [158021] | [158025]
    [158029] | [158031] | [158032] | [158033] | [158041] | [158042] | [158044] | [158045]
    [157450-1] | [157452-1] | [157452-2] | [157459-1] | [157465-1] | [157465-2] | [157469-1] | [157469-2] | [158021-1] | [158029-1]
    [158029-2] | [158029-3] | [158031-1] | [158031-2] | [158031-3] | [158045-1]

    Approved

  7. 5 minutes ago, Kiluia Seiko said:

    House Name: (Optional)
    Location: (Floor/Settlement): Link to thead Rosary Gardens
    Description: (Optional)
    Plot Size: 
    Room(s): (Optional) (Include assigned player(s)) Kitchen (Haine)
    Room Upgrade(s): (Optional) (Include assigned player(s))
    Total Cost: 10,000

    Approved. 

  8. 1 minute ago, Megitsune said:

    Reroll evaluation - Cursed changed to taunt. No ID present.

    Name: Jack’s Flaming Plate
    Item Type: Heavy Armor
    Reroll ID: 157974 Cursed > Taunt

    Tier: 3
    Quality: Perfect
    Enhancements: Flame Aura | Mitigation | Cursed[Taunt or Heavy Momentum]
    Description: A dark full plate armor that has hotspot nearly burning and igniting flames. Small sparks fly with each movement of the armor.
    Post Link: [Here]

    Approved. 

  9. 19 minutes ago, Ariel - The Crowned Lion said:
    Name: Shirajishi-ryū Kendogi
    Profession: Tailor
    Rank: 9
    Roll ID: 156967
    Roll Result: 12
    Item Type: Light Armor
    Tier: 1
    Quality: Perfect
    Enhancements: Evasion | Evasion | Evasion
    Post Link: Hyperlink
    Description:
    Initially designed as a uwagi, some liberties transformed into a long pristine white cape with blue accents and silver trims, reaching down to ground level. Branded with 白獅子流 (white lion style) kanji on the back, personalizes it and brings the item closer to the initial design.

    Approved!

  10. On 6/29/2020 at 1:20 PM, Bistro said:

    Let's just do this by day now so it's easier to eval.

      Hide contents
    Item Name: Liquor of Light
    Profession: Alchemist | Rank 10
    ID | Rolls:
    156364 | CD: 11 | LD: 10 | Yield: 2
    156365 | CD: 11 | LD: 16 | Yield: 3
    156376 | CD: 12 | LD: 6
    156379 | CD: 11 | LD: 16 | Yield: 3
    156384 | CD: 12 | LD: 14 | Yield: 2
    156385 | CD: 12 | LD: 11 | Yield: 2
    Item Type: Tier 1 Perfect Potion
    Enhancements: Damage III
    Description: A signature concoction of the Cintamani. The vial seems to glow a warm yellow, filled to the brim with translucent liquid sunshine. It tastes sweet when downed, reminiscent of maple syrup, though its flavour is diluted. Flows as easily as water.
    Post Link: [30/6/20]
      Hide contents
    Item Name: Dragon's Breath
    Profession: Alchemist | Rank 10
    ID | Rolls: 156521 | CD: 12 | LD: 14 | Yield: 2
    Item Type: Tier 1 Perfect Potion
    Enhancements: Crafter's Respite
    Description: A signature concoction of the Cintamani. There are no signs of liquid in this vial, only a swirl of periwinkle smoke seems to sit at the flask's center. When taken, however, it tastes of cool air, revitalizing the drinker's wakefulness and urges them to continue crafting; an alluring call from a foreign muse.
    Post Link: [1/7/20]

    Item Name: Liquor of Light
    Profession: Alchemist | Rank 10
    ID | Rolls:
    156501 | CD: 11 | LD: 7
    156511 | CD: 11 | LD: 2
    156518 | CD: 11 | LD: 9
    Item Type: Tier 1 Perfect Potion
    Enhancements: Damage III
    Description: A signature concoction of the Cintamani. The vial seems to glow a warm yellow, filled to the brim with translucent liquid sunshine. It tastes sweet when downed, reminiscent of maple syrup, though its flavour is diluted. Flows as easily as water.
    Post Link: [1/7/20]
      Hide contents
    Item Name: Dragon's Breath
    Profession: Alchemist | Rank 10
    ID | Rolls: 156889 | CD: 12 | LD: 13 | Yield: 2
      156899 | CD: 12 | LD: 13 | Yield: 2
    Item Type: Tier 1 Perfect Potion
    Enhancements: Crafter's Respite
    Description: A signature concoction of the Cintamani. There are no signs of liquid in this vial, only a swirl of periwinkle smoke seems to sit at the flask's center. When taken, however, it tastes of cool air, revitalizing the drinker's wakefulness and urges them to continue crafting; an alluring call from a foreign muse.
    Post Link: [2/7/20]

    Item Name: Liquor of Light
    Profession: Alchemist | Rank 10
    ID | Rolls: 156875 | CD: 12 | LD: 3
    Item Type: Tier 1 Perfect Potion
    Enhancements: Damage III
    Description: A signature concoction of the Cintamani. The vial seems to glow a warm yellow, filled to the brim with translucent liquid sunshine. It tastes sweet when downed, reminiscent of maple syrup, though its flavour is diluted. Flows as easily as water.
    Post Link: [2/7/20]
      Hide contents
    Item Name: Divinity's Wait
    Profession: Alchemist | Rank 10
    ID | Rolls:
    156936 | CD: 11 | LD: 2
    156945 | CD: 12 | LD: 5
    156959 | CD: 11 | LD: 9
    Item Type: Tier 1 Perfect Potion
    Enhancements: Mitigation III
    Description: "You see right through me." A bottle of white translucent liquid. It tastes like milk, though it flows like water. Its effects are unnoticeable until pain kicks in, numbing the sensation even further than the system had originally intended.
    Post Link: [3/7/20]

    Item Name: Dragon's Breath
    Profession: Alchemist | Rank 10
    ID | Rolls:
    156933 | CD: 11 | LD: 15 | Yield: 2
    156943 | CD: 12 | LD: 10 | Yield: 2
    156956 | CD: 11 | LD: 14 | Yield: 2
    Item Type: Tier 1 Perfect Potion
    Enhancements: Crafter's Respite
    Description: A signature concoction of the Cintamani. There are no signs of liquid in this vial, only a swirl of periwinkle smoke seems to sit at the flask's center. When taken, however, it tastes of cool air, revitalizing the drinker's wakefulness and urges them to continue crafting; an alluring call from a foreign muse.
    Post Link: [3/7/20]

    Item Name: Liquor of Light
    Profession: Alchemist | Rank 10
    ID | Rolls:
    156937 | CD: 11 | LD: 16 | Yield: 3
    156957 | CD: 11 | LD: 18 | Yield: 3
    Item Type: Tier 1 Perfect Potion
    Enhancements: Damage III
    Description: A signature concoction of the Cintamani. The vial seems to glow a warm yellow, filled to the brim with translucent liquid sunshine. It tastes sweet when downed, reminiscent of maple syrup, though its flavour is diluted. Flows as easily as water.
    Post Link: [3/7/20]

     

    All of these dang potions are approved. Lots of ID's to check XD

  11. 2 minutes ago, Setsuna said:

    Given to Kiluia:

      Hide contents
    Name: Ra's Wrath
    Profession: Tailor
    Rank: 10
    Roll ID: 156229
     Roll Result: 10+1
    Item Type: Handwraps
    Tier: 1
    Quality: Perfect
    Enhancements: Damage 3
    Post Link: Here
    Description:
    White hand wraps that is imbued with the history of Egyptian God Ra. Blinding speed and minimal threading yet enough to protect the flesh of the hand from impact. The fabric is not easily torn.

     

    Approved

  12. 57 minutes ago, Ariel - The Crowned Lion said:
      Reveal hidden contents

    Approved

  13. 1 hour ago, Sam said:

    6/27/20 Junk Sell From Here

      Reveal hidden contents

    Grand Totals:
    23675 Col
    26 Merchant Exp

    Approved

  14. Just now, Bahr said:

    Initial Application: Here
    Room(s) Being Sold:
    Attic - Bedroom [+1 Expertise to Extended Mod Limit] (Bahr)

    Room(s) Being Added:
    Attic - Bedroom [+1 Expertise to Searching] (Bahr)

    Room(s) Being Upgraded: None
    Room(s) Being Re-Assigned: None
    Total Cost: 
    Added Rooms: 10000 col
    Sold rooms: (-7500 col)
    Total: 2500 col (Sent to Banker.)

    Approved

  15. 21 hours ago, Setsuna said:

    6/23/20 (Request):

      Reveal hidden contents

     

    Approved

  16. A small jab to the ribs would catch the player off guard. "Maa, jon, why aren't you wearing a yukata or kimono like almost everyone else? I know you own one, so why don't you get changed into it, that way we match a little more~!" His eyes widened as soon as he heard the voice. Typically, when someone's lover would arrive all of their worries would melt away. Jonathan on the other hand was quite the opposite. Was this her first time showing up to one of these? Or was she at the one hosted by the Celestial Ascendants? He wasn't sure but it didn't exactly make him the happiest that she was here. 

    Ever since the girl had told him it was her plan to join the frontlines along with him, his heart had harbored a fair share of doubt. He didn't want her to join the frontlines. She was the only stable thing left and if he lost her... he'd be lost as well. He didn't let her know of his feelings because he believed his would be soon to pass. Anyhow, who was he to tell her what she could and couldn't do with her life. "I didn't realize everyone was going to be wearing them. Anyway..." 'Why are you even here?' is what he wanted to say. This was a boss raid meeting. Not a get together. This was the time to be serious. Lives were at stake according to their decisions and hardly anyone else in the room knew about the dangers of what lie ahead. 

    After the fight, the had teleported back to the Settlement of the Iron Fist. That's when the sky randomly became dark as night. The boss had enough power that he could effect the entire floor instead of just the room he resided in. 

    "... I guess I shall go find somewhere to change then." He would tell her. 

    "Can you come over here for a minute, me and Jon have something we need to talk to you about before the meeting starts~"

    Jonathan's eyes would glaze over. 'Really? Now?' He lightly placed his hand of @tricolor_mina's shoulder. "This isn't the time or the place. Everyone's focus should be on staying alive. Even if you aren't in the raid, doesn't mean that the rest of them aren't. @Baldur is leading this meeting and doesn't have the time to listen intently. Please save it." 

    His words were better said by the Orange-haired girl he had noted before. Jonathan would mouth a silent thank you to @Mari. He'd would bring Mina's hand into his, and wade through the growing crowd with her in tow. @Bahr would step into his path, fistbump him and pat him on the shoulder reassuringly. Jonathan would offer him a smile and continue on. As they stood now stood outside, he would turn to her. "I'm sorry. I know you want to tell him. But today... today we make a plan to keep the most people alive as possible. Any distractions could mean the loss of anyone's lives. Let's go, if you really want me to change than we have to find someplace for me to do it at." 

    uiHHXF8.jpg

    Releasing her hand, he would set off for a nearby bridge that would lay across a large pond. His eyes caught the side of a smaller building that rested in the center of the pond. 'It is rather rude for me to do this, but I hope Baldur won't mind if I just search for a place to change right?' 

    He slid open to the door to the building and found that a large dojo sat before him. Peering inside, he would find that none were in the room and he could make his way inside. His eyes light up as he walked to the center of the room where and emblem of a crane marked the floor. The room was clean and smelt of polished wood. A rack of the wooden swords Baldur had thrown him during their spar sat against a wall. He walked to the far side of the room where he found a wooden stick laying along the floor. It looked like it had been recently etched into with the name of Shay. A name had yet to hear of. 

    His eyes looked to the wall where he would also find the name, "Crowzeph, Cordelia, Morgenstern, Teayre, Calrex, and then finally, Baldur." "This must be the names of everyone he has taught..." He mentioned quietly to himself. A lot of time and thought was put into this place. To him, it looked as if Baldur's idea of a house was a resort of higher learning. Both a paradise and a get-away from the rest of Aincrad. Where they could train unbothered by the problems in the rest of the existing world. 

    Yamanbagiri.png?width=311&height=432'I'd better hurry. I'd hate to think for them to think that I was being uncivilized while everyone else is having the meeting.' 

    He opened his inventory and scrolled for several seconds before he found the vanity item he was searching for. A kimono that he purchased from a tailor once for the sole purpose of in case that Baldur had wanted him to swear something traditionally fashioned during training. He believed that Baldur understood he wasn't originally from Japan, but if the man was nice enough to help him out he was show a little more respect to his values. As he pressed equip, a flash of blue light would surround his body, replacing his casual clothes with a dark blue kimono. "Alright, that just about settles it right?" He turned to Mina. "I'd hate to ask you something like this, but is there any chance you could save anything you have to say til the end of the meeting? Or maybe even after the boss raid? I duno, just here really isn't the place. The orange lady... she introduced herself as Mari. She was trying to be really nice in what she said. You can watch and everything... but just try to remain on the quieter side yeah?" He felt like a complete ass telling something like that to his girlfriend. If she got mad, he full well would deserve it. 

    The two would return to the meeting, where it would seem that Baldur was getting prepared to take them into the meeting room. "Here we go" Jonathan would say with all the confidence he could muster. 

  17. The twenty-fourth floor was one that Jonathan really hadn't visited before. He hadn't even been a part for that boss raid due to his own problems he had been dealing with at the time. With the labyrinth boss only recently, he still felt like he once again was a stranger to the frontlines. After the incident with the twenty-third boss fight, he believed there were those that resented him for some his action during the boss raid. 'It has been some time, would they even remember?' He thought. 'If they do would the forgi-' 

    His thoughts were interrupted upon his body slamming into another. Completely caught off guard, he staggered a few feet back and instinctively muttered, "Ouch". It was a dark-haired player he had walked into. "Oi, watch it! I'm walking here!" The player donned a green cursor, was well dressed in a white suit and immaculate combed dark hair. "I'm sorry" The blonde-haired player would say with an apologetic smile. 'Right... Paraneze. I'm trying to get to Baldur's house. Better pay attention'.

    Saber.png?width=411&height=562The casual dressed player was currently walking through a tight alleyway in the city of Paraneze, pushing past a crowd of NPC's and players to get to the other side as he followed his minimap to the set location that Baldur had sent him. He walked with his hands in the pockets of a gray jacket that overlapped his black shirt. Now with his eyes paying attention to where he walked, he veered through the players, earning a few eyes on him due to his cursor that he had failed to get changed. 

    After exiting the town, it was only a short distance to the location on his map. However, he was astonished to find that a flat plane of water rested before him. He walked up to the edge of the water, catching a glimpse of his own slightly distorted reflection. A small boat rested just to the left of the dock he now stood on. No house was in sight though. The boat would be taking him nowhere. 

    "Mister Morgenstern?"

    A younger voice threw him off guard making him jump within his clothes. Thankfully, he didn't leap into the water. He turned, his eyes meeting the player with a slightly reproachful gaze. "How do you know my name?" The player, dressed in a haori gestured to the boat. Jonathan's eyes shifted from the small boat back to the boy. He would then restate his question. "How do you know my name?" The boy would gesture again to the boat. "Please hop in the boat." 

    Jonathan's eyes would squint on the figure of the boy. "My name. How do you know it?" He said with annoyance hinted in his voice. The young shaggy brown haired boy ignored it however. "The boat. Why don't you hop in?" 

    Jonathan rolled his eyes. "Okay buddy. Look." He turned and pointed to the water the cleanly sparkled before him. "There is nothing here. There is no point for me to hop into the boat." 

    A pressure was placed on his back and he fell forward. Thankfully, it was into the boat and not into the water. "Hey!" The blonde player would protest. As he scrambled to get up, he would find that his boat was already drifting away from the shore. "Good day, Mister Morgenstern!" the boy would call to him. "Look what you did! Where am I supposed to go now? There isn't even any paddles!" The boy would turn away and he would continue his drift. Pouting, he would turn to face in the direction the boy sent him in. 

    A large Tori gate randomly hung in the water, seeming to almost be pulling his small boat into the middle of it. "What a random thing to have here. I wonder if it had something to do with a quest? Was that boy actually an NPC? Bet that's how he learned my name." His boat passed through the Tori gate and the scenery in front of him melted into something different. In fact, the whole world seemed to change as if he were picked up and brought to somewhere entirely different. 

    His boat slowly drifted up to a wooden bridge before coming to a stop. Appalled, he would get up from the boat and look at what lie in wait for him. His lips parted as he gazed at the Japanese estate that was invisible to him mere moments ago. He walked across the wooden bridge where it was quite easy to spot the small group of players that stood talking amongst themselves. He only recognized a couple of them. And if he hadn't just seen Ariel, he would have never guessed it was her. 

    He walked up to the group, eyeing each of them before stopping suddenly. His eyes brought in each of their attires before he glanced hesitantly at his own. 'Shoot. I'm way out of place here....' Forcing a smile, he would begin to walk forward and gave as friendly of a wave as he could. "Heya" he said. Even his voice seemed out of place in the group. His throat tightened a bit. At one point in time he might not have cared but now was a crucial moment that he had blown. A snow white dragon would land on his shoulder, sitting there proudly as if it was a throne. 'Then there is this guy...' he thought regrettably. 

    His eyes fell on a girl with a red and black kimono. He hadn't seen her at all before on the frontlines but she seemed to stand comfortably as if she'd been around for a while. Way more confident than he was on his first raid meeting. Funny thing, it was Baldur that dragged him on in the first place. The white-haired girl was cute in her own way but for an unknown reason he felt a tinge of rivalry after just seeing her. 'Whats up with that?' he would think to himself. Then there was the random child. 'There is no way she's a frontliner... no way. Right?' He straightened his shoulders to better his posture. 'I'm an almost a veteran frontliners at this point? Should... should I introduce myself? I haven't been around for a while.' Anxiety seemed to hang thick in the air around him. 

    "H-Have I missed anything important?"

  18. The chilly night air settled on them and it sounded as if the celebrations above were coming to an end as the distant voices became too faint for them to hear. Pressure fell onto his body as Violet held him close, laying her head in the small area between his shoulder and chin. 

    "I don't ever want you to doubt how i feel about you again, alright..? One day you'll see me on the frontlines with the rest of you, ready to help take on the whole world right by your side... because i never want to lose someone I care for ever again."

    Jonathan's heart seemed to almost stop for a moment a those words. 'I don't want her on the frontlines' he thought to himself. 'She is the only thing I have left it seems from the time that everything was a dream. When this world still had joy to give.' 

    Perhaps that's why he latched onto her... she was the last thing from that time. The last piece of living memory. Maybe he was wrong for even thinking about how he didn't want her to follow the path she wanted, but he didn't want to lose her too. Lose her like he did everything else. 

    He closed his eyes and with a sudden heavy sigh he said, "Okay." This precise moment had died to him. He didn't want to think of her on the frontlines, sacrificing herself for a purpose that he didn't understand. Maybe she felt that way about him on the frontlines. 
     

    'Why do I still fight on the frontlines? I have nothing to escape for... everything is here. I mean, I bet Mina has got a future she wants to get back to. A future that probably won't involve me, but if its whats for the best for her.' 

    He reached down and picked her up, less romantically this time. Paddling with his feet, he moved onto the shore and began to walk the sopping wet pair back to his house. Luckily it wasn't a far walk for them. 

     

  19. The blonde stood triumphantly in front of the light he turned on. They had won. It took some time, but they finally managed to defeat the boss. The enemy was left to a suffering wail as his death animation processed. Nothing remained after the lights cut through its body, erasing the creature from existence. He raised his blade into the air which crackled. "Heh heh, laugh at my moth now you dumb bi-" 

    "Just kidding."

    "Wait what?" 

    The pillar behind him shattered, leaving the team once again in the dark literally and figuratively. He stood stunned as the boss manifested once more in the center of the battlefield. The Shadow's words seemed to hit a wall before the reached him. He stood in complete astonishment. He did nothing as shadows surrounded him and then literally exploded like a bomb. His body was thrown against the destroyed pillar behind him. His eyes cast forward where his team was now fleeing. Standing up, he would walk forward a few steps before stopping. 

    He pointed behind him with an almost child-like expression as if he'd dropped his icecream cone. "My light..." He mumbled sadly. His gaze became filled with anger. "YOU KNOW HOW LONG IT TOOK ME TO GET THOSE GOING? I'M MAD ENOUGH... I can't even talk to you anymore. I'm done." 

    He reached down to his belt and grasped the stone that sat there. "Settlement of the Iron Fist" His body began to glow as it prepared to be whisked away to his desired location. Sheathing his weapon he would offer the shadow a pristine middle finger before he was no longer seen. 

     

  20. Although Macradon advised him to howl once more, his eyes were already set with determination on the final pillar. As Zandra grabbed a few of the shadows swarming the light, the third pillar's light was visible, shining brilliantly in the sky. With a smirk, he looked to the final pillar. 

    "Hey Shadow dude! How about I shed a little light on this situation!" 

    Jonathan struck the pillar with his weapon, and it burst gloriously with a blinding light. It had taken quite a bit of time, but they had turned on all four of the light pillars. Hopefully they would drive away or even kill the boss. If they had to fight it now they might be in trouble. A third phase would be unlikely but it wouldn't be good for them if it did happen. 'Lets see what kind of bull he's gonna pull out of his ass now.' 

    153353 LD:8

    LIGHT#1 - [ACTIVE]
    LIGHT#2 - [ACTIVE]
    LIGHT#3 - [ACTIVE]
    LIGHT#4 - [ACTIVE]

  21. Howled on Shadowlings 9-12. Marked for Death becomes: 8

    He was absolutely awestruck when he watched Hestia randomly vanish from the Shadow Man's powers. His words were not entirely buffs, he backed them up with real power. Of course, his shield was about to fade and they would see if his power truly held up to his words. The problem was becoming the fact that they were now down to five people, more shadows were about to spawn and they were becoming overwhelmed. He himself couldn't take many more hits even with his tanking ability. 

    He <HOWLED> to get the attention of the enemies that only Hestia had hate to, grabbing them back as they tried to swarm to the lights to blot them out. "alright guys, more of them are about to appear. Are we just pushing for the lights or are we going to keep killing and howling every time?" He could almost feel the two light towers hum as they were almost completed. With a little more work they both would be blazing with light. 

    LIGHT#1 - [ACTIVE]
    LIGHT#2 - [ACTIVE]
    LIGHT#3 -  55/66+
    LIGHT#4 -  62/66+

    Spoiler

    [MFD-4] Baldur: HP 1540/1540  | EN 67/130 [-11, +1] | MIT 94 | EVA 5 | ACC 6WF/5MM5 | DMG 24WF/27MM | BH 62 | ANTIDOTE 0/2 | Conc 3/3 | Parry 0/2 | QChange 0/3 | TOX (9-10) 23 
    Hestia: HP: 1524/1970 | EN: 85/176 DMG:17   MIT:214  THRN: 99 ACC:1 Eva: -1  BH: 98 Rec:+3 Stonewall: 25% DoT redux 2-1=1 Snowfrost: 1/2 fire dmg   Antidote: 3
    [MFD-1]Ariel: HP: 1630/1630  | EN 128/140 | 24 DMG | 103 MIT | AA +4(6) BD | +1 EVA | 16 BH | 24 HB | 50 THRNS | +4 Fallen (6-8) & 24 DoT3 (8-10)  | 2 Antidote | Conc 0/3 | Parry 0/2
    [MFD-8] Morgenstern: HP 1393/1680 | EN 66/138 | 22 DMG | 171 MIT | 4 ACC | -1 EVA | 84 BH | 91 THRNS | Para. Venom (8-10) | 25% DoT Reduce | 3 Antidote | 24(3) Poison (9-10)
    [MFD-5] Macradon HP 1708/1885 | EN 130/187 | 23 DMG | 127 MIT | 4 ACC | 1 EVA |  94 BH | 50 Immolation THRNS | 36 Frost THRNS (21 on crit) | 6 Freeze 0/2 | Antidote 1 | Justified Riposte | +12 Holy | Phase | Disguise | +1 Hate | -1 Energy Cost 0/2 | -3 Energy Cost | 6 Recovery 
    [MFD-4] Zandra: HP 2,020/2,020  | EN 25/187 | 22 DMG | 144 MIT | 7 ACC | 2 EVA | 101 BH | 70 THRNS | Toxic venom (9-10) 24(3) | 25% 1st DoT Reduce | 2 Antidote | 12 Fallen | 36(2) BRN(8-10) | Probiotics -27 | Antioxidants.

    Spoiler

      Shadowling1 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma1,Z0]
      Shadowling2 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma1,Z0]
      Shadowling4 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma1,Z0]
      Shadowling5 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma0,Z2]
      Shadowling6 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma0,Z2]
      Shadowling7 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma0,Z2]
      Shadowling8 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma0,Z2]
      Shadowling9 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo3,Ma0,Z0]
      Shadowling10 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
      Shadowling11 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
      Shadowling12 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
      Shadowling32 133 HP | 0 DMG | 75 MIT | 1 EVA Hate [B2,H0,A0,Mo0,Ma1,Z0]
      Shadowling37 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
      Shadowling38 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
      Shadowling39 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
      Shadowling40 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
      Shadowling42 24 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo0,Ma2,Z0]
      Shadowling49 250 
    HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo0,Ma1,Z0]
      Shadowling53 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
      Shadowling54 250 
    HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
      Shadowling55 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
      Shadowling56 250 
    HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
      Shadowling57 117 
    HP | 0 DMG | 75 MIT | 1 EVA Hate [B2,H0,A0,Mo0,Ma0,Z0]
      Shadowling59 28 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A1,Mo0,Ma0,Z0]

     

     

  22. Howl acativated on 53-56 | -10 EN

    The man of shadows seemed to laugh in the face of his courage. In his defense, he brought up a fair point. When spoken in such a way, it really didnt sound like much now did it? "Hmm, regardless of what you think, you will still be the one brought to you knees" the blond said in a low tone. Despite his original shout to finish lighting the lights, more shadows Aappeared and the must be dealt with. Activating the Howl skill, a chill ripped through the air and aggroed the last unaggroed opponents on the battlefield. Now they could successfully finish lighting the lights. He certainly hoped that there wasn't yet another phase to fight through. He doubted that anything could follow up with a difficult fight such as this. With the current members present, he would argue that it was the hardest fight yet. Had they brought more people it would have been much easier. 'Alright, lets defeat this guy and find out if this guy is truly the floor bos. Hopefully he doesnt scrounge up another shield to hide behind,' Jonathan thought. 

    Spoiler

    [MFD-4] Baldur: HP 1540/1540  | EN 67/130 [-11, +1] | MIT 94 | EVA 5 | ACC 6WF/5MM5 | DMG 24WF/27MM | BH 62 | ANTIDOTE 0/2 | Conc 3/3 | Parry 0/2 | QChange 0/3 | TOX (9-10) 23 
    [MFD-4] Hestia: HP: 1524/1970 | EN: 85/176 DMG:17   MIT:214  THRN: 99 ACC:1 Eva: -1  BH: 98 Rec:+3 Stonewall: 25% DoT redux 2-1=1 Snowfrost: 1/2 fire dmg   Antidote: 3
    [MFD-1]Ariel: HP: 1630/1630  | EN 128/140 | 24 DMG | 103 MIT | AA +4(6) BD | +1 EVA | 16 BH | 24 HB | 50 THRNS | +4 Fallen (6-8) & 24 DoT3 (8-10)  | 2 Antidote | Conc 0/3 | Parry 0/2
    [MFD-4] Morgenstern: HP 1309/1680 | EN 66/138 | 22 DMG | 171 MIT | 4 ACC | -1 EVA | 84 BH | 91 THRNS | Para. Venom (8-10) | 25% DoT Reduce | 3 Antidote | 24(3) Poison (9-10)
    [MFD-5] Macradon HP 1708/1885 | EN 130/187 | 23 DMG | 127 MIT | 4 ACC | 1 EVA |  94 BH | 50 Immolation THRNS | 36 Frost THRNS (21 on crit) | 6 Freeze 0/2 | Antidote 1 | Justified Riposte | +12 Holy | Phase | Disguise | +1 Hate | -1 Energy Cost 0/2 | -3 Energy Cost | 6 Recovery 
    [MFD-4] Zandra: HP 2,020/2,020  | EN 25/187 | 22 DMG | 144 MIT | 7 ACC | 2 EVA | 101 BH | 70 THRNS | Toxic venom (9-10) 24(3) | 25% 1st DoT Reduce | 2 Antidote | 12 Fallen | 36(2) BRN(8-10) | Probiotics -27 | Antioxidants

    Shadowling1 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma1,Z0]
    Shadowling2 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma1,Z0]
    Shadowling4 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma1,Z0]
    Shadowling5 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma0,Z2]
    Shadowling6 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma0,Z2]
    Shadowling7 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma0,Z2]
    Shadowling8 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma0,Z2]
    Shadowling9 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H4,A0,Mo0,Ma0,Z0]
    Shadowling10 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H4,A0,Mo0,Ma0,Z0]
    Shadowling11 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H4,A0,Mo0,Ma0,Z0]
    Shadowling12 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H4,A0,Mo0,Ma0,Z0]
    Shadowling32 133 HP | 0 DMG | 75 MIT | 1 EVA Hate [B2,H0,A0,Mo0,Ma1,Z0]
    Shadowling37 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
    Shadowling38 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
    Shadowling39 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
    Shadowling40 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
    Shadowling42 24 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo0,Ma2,Z0]
    Shadowling49 250 
    HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo0,Ma1,Z0]
    Shadowling53 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
    Shadowling54 250 
    HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
    Shadowling55 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
    Shadowling56 250 
    HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
    Shadowling57 117 
    HP | 0 DMG | 75 MIT | 1 EVA Hate [B2,H0,A0,Mo0,Ma0,Z0]
    Shadowling58 125 HP | 0 DMG | 75 MIT | 1 EVA Hate [B2,H0,A2,Mo0,Ma0,Z0]
    Shadowling59 28 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A1,Mo0,Ma0,Z0]
    Shadowling60 133 HP | 0 DMG | 75 MIT | 1 EVA Hate [B1,H0,A0,Mo0,Ma0,Z0]

     

  23. "My shield does not protect me in the sense you think it does. It separates the strong from the weak. The courageous from the cowardly. The resolute from the weak-willed. If you were the former, then you would have no trouble breaking it down."

    A smirk met the side of Jonathan's face. "You are correct. However, you are standing on the opposite side of where you think you are. It is we who stand on the side of the strong. It is you who cowers behind the shield. WE ARE THE ONES WHO FORGED OUR WAY HERE AND CHALLENGED YOU! This is merely a fraction of our numbers, the tip of our strength. We survived your dragon, the constant torment of your shadows, and fought against the shackles that you believed you could chain us down with. You are the one who is fearful!" 

    "If you think I'm trying, you haven't been paying attention.

    The man of shadows appeared beside him, and with a wave of the man's hand an explosion of darkness erupted. Jonathan shifted his katana to absorb as much of the blow as possible. It wasn't as useful as a shield but he would utilize it the best he could. His health dipped farther from one blow than from any floor boss before. Black stains ripped through and covered his white cloak. Pushed several meters back, his feet carved into the ground making a path where he was pushed back. 

    'He pushed me back a good ways. I'm practically standing next to the pillar' Jonathan thought. Ripping off his ruined cloak, it would pixelate in the air. 

    "This team here has vanquished Giants of stone capable of crushing opponents underfoot, a Moth with a shield that tried to stop us, A dragon with power and vitality unmatched, a horse wielding the power of a storm itself, and even a force of elves cooperating together better than any army. What do you bring to the table that other's haven't? You cower behind any single thing you can find. Because you are afraid." 

    He turned back and thrust his weapon into the pillar. A shock of electricity coursed through the pillar which began to hum as it neared lighting. 'That just brought him into checkmate!' 

    "IF YOU THINK YOU CAN BE ON PAR WITH US WITHOUT YOUR SHIELD THEN HOW IS THIS?"

    Jonathan turned to his teammates. "Everyone! Turn your attention to the pillars! They are ready to be turned on the rest of the way! Once they are on, the shadows will be no more and the boss will be vulnerable!"

    "What's your next move boss? You have been defeated and are out of things to hide behind! This is our resilience as players! To you we may seem to be nothing more than cockroaches, but our persistence is what brings us victory over anything!"

    Roll ID: 151451 LD:20 

    Stats

    Spoiler

    [Marked for Death-1] Baldur: HP 1540/1540  | EN 77/130  | MIT 94 | EVA 5 | ACC 6WF/5MM5 | DMG 24WF/27MM | BH 62 | ANTIDOTE 0/2 | Conc 3/3 | Parry 0/2 | QChange 0/3 | TOX (9-10) 23 
    [Marked for Death-4] @Hestia: HP: 1970/1970  EN: 85/176 DMG:17   MIT:214  THRN: 99 ACC:1 Eva: -1  BH: 98 Rec:+3 Stonewall: 25% DoT redux 2-1=1 Snowfrost: 1/2 fire dmg   Antidote: 3
    Ariel HP: 1630/1630  | EN 128/140 | 24 DMG | 103 MIT | AA +4(6) BD | +1 EVA | 16 BH | 24 HB | 50 THRNS | +4 Fallen (6-8) & 24 DoT3 (8-10)  | 2 Antidote | Conc 0/3 | Parry 0/2
    [Marked for Death-4] Morgenstern HP 1225/1680 [+84] | EN 76/138 | 22 DMG | 171 MIT | 4 ACC | -1 EVA | 84 BH | 91 THRNS | Para. Venom (8-10) | 25% DoT Reduce | 3 Antidote | 24(3) Poison (9-10)
    [Marked for Death-4] Macradon HP 1614/1885 | EN 138/187 | 23 DMG | 127 MIT | 4 ACC | 1 EVA |  94 BH | 50 Immolation THRNS | 36 Frost THRNS (21 on crit) | 6 Freeze 0/2 | Antidote 1 | Justified Riposte | +12 Holy | Phase | Disguise | +1 Hate | -1 Energy Cost 0/2 | -3 Energy Cost | 6 Recovery 
    [Marked for Death -4] Zandra: HP 2,020/2,020  | EN 59/187 | 22 DMG | 144 MIT | 7 ACC | 2 EVA | 101 BH | 70 THRNS | Toxic venom (9-10) 24(3) | 25% 1st DoT Reduce | 2 Antidote | 12 Fallen | 36(2) BRN(8-10) | Probiotics -27 | Antioxidants

    Pillars

    Spoiler

    LIGHT#1 - [ACTIVE]
    LIGHT#2 - [ACTIVE]
    LIGHT#3 -  55/66+
    LIGHT#4 -  41/66+

     

  24. Everything was going well. There were well on their way to completing the lights! A burst of light exploded into the area, drawing his attention from his work. He noticed Hestia underneath the light, his eyes filled with dread as his plan crumbled. They were even more in danger now. As he was about to shout over to Hestia to follow the plan, a larger voice bellowed for the shadows to stop. For a moment, everything stopped in its tracks. With words that he was too dazed to listen too and a snap of the boss's fingers, chains arose from the ground and locked Macradon tight. Gulping, Jonathan's eyes widened with only one thing. Fright. Another wrench had been thrown into the plans and he wasn't sure they could make it up. However, if they couldnt free Macradon, he would not even be able to teleport out. 

    "No." he stated to himself. "I can't let that happen." His voice was quiet and most like unheard by anyone else. He forced his foot forward, away from the light and towards the boss. Closing his eyes for a moment, he took a breath. For a moment all was quiet. He heard nothing. There was nothing. Only him and the constant inflation and deflation of his lungs. Then, there was the voice. 

    "Pause. Take a breath. Feel your surroundings. Be one with the moment. One with your sword, with me, with the field we're in. Pay attention to everything around you. Think about what you will do next, visualize what you want to make happen, but do not over-think. Do not lose initiative because you are paralyzed by options. Make your mind a razor's edge, choose an outcome and enact it, and then let the fire inside of you, the flame within the void give you power."

    The blonde's eyes snapped open. They were not the tormented stare that he often held in his eyes now. Instead, they were stronger, more confident. The look of a leader, the same one owned by the leader of a Former Guild. Snapping forward at lightning speed, he zipped from the edge of the field to the direct center, maybe fifty meters from the boss. "Baldur! Ariel! Attack the chains binding Macradon with a single-target attack! Zandra, get out of your emotions for now and slap Macradon's chains along with some shadows. you are crucial to this fight and shouldn't be wasting time and effort! HESTIA! Get out of your thoughts and hunger for Lore for a minute. Howl at the other Shadows that I don't target!"

    "We are temporarily shifting our entire focus on freeing Macradon and controlling the Shadows." 

    He pointed his weapon forward at the boss. The katana crackled with electricity threateningly. A metallic taste was added to the air as the former Paladin let his presence become known. "You can shut up. If you weren't hiding behind your shields you wouldn't be so cocky now would you? Stop acting like a threat if you are too scared to face us without something in front of you. First a dragon, and now a immortality status and shadows? Give me a break" Jonathan for the first time since he had murdered Elsea activated the <<Howl>> skill and took back on the roll as tank. His howl pushed through the entire area, aggroing a few of the shadows that were close to him but letting all of the rest know of his existence. 

    <<Howl>> activated. -10 EN
    +3 Hate to Shadowlings 37-40

    Spoiler

    [Marked for Death-1] Baldur: HP 1540/1540  | EN 87/130  | MIT 94 | EVA 5 | ACC 6WF/5MM5 | DMG 24WF/27MM | BH 62 | ANTIDOTE 0/2 | Conc 3/3 | Parry 0/2 | QChange 0/3 | TOX (9-10) 23 
    [Marked for Death-4] Hestia: HP: 1959/1970  EN: 84/176 DMG:17   MIT:214  THRN: 99 ACC:1 Eva: -1  BH: 98 Rec:+3 Stonewall: 25% DoT redux 2-1=1 Snowfrost: 1/2 fire dmg   Antidote: 3
    Ariel HP: 1630/1630  | EN 84/140 | 24 DMG | 103 MIT | AA +4(6) BD | +1 EVA | 16 BH | 24 HB | 50 THRNS | +4 Fallen (8-10) & 24 DoT3 (8-10)  | 2 Antidote | Conc 0/3 | Parry 0/2
    Morgenstern HP 1680/1680 | EN 76/138 | 22 DMG | 171 MIT | 4 ACC | -1 EVA | 84 BH | 91 THRNS | Para. Venom (8-10) | 25% DoT Reduce | 3 Antidote | 24(3) Poison (9-10)
    [Marked for Death-4] Macradon HP 1426/1885 | EN 145/187 | 23 DMG | 127 MIT | 4 ACC | 1 EVA |  94 BH | 50 Immolation THRNS | 36 Frost THRNS (21 on crit) | 6 Freeze 0/2 | Antidote 1 | Justified Riposte | +12 Holy | Phase | Disguise | +1 Hate | -1 Energy Cost 0/2 | -3 Energy Cost | 6 Recovery 
    [Marked for Death -4] Zandra: HP 2,020/2,020  | EN 74/187 | 22 DMG | 144 MIT | 7 ACC | 2 EVA | 101 BH | 70 THRNS | Toxic venom (9-10) 24(3) | 25% 1st DoT Reduce | 2 Antidote | 12 Fallen | 36(2) BRN(8-10) | Probiotics -27 | Antioxidants

    <<Bloodlust Shackle>> 1,000 HP | 0 MIT

    Shadowling1 250 
    HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma1,Z0]
    Shadowling2 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma1,Z0]
    Shadowling4 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma1,Z0]
    Shadowling5 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma0,Z2]
    Shadowling6 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma0,Z2]
    Shadowling7 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma0,Z2]
    Shadowling8 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H0,A0,Mo0,Ma0,Z2]
    Shadowling9 250 HP | 0 DMG | 75 MIT | 1 EVA  Hate [B0,H4,A0,Mo0,Ma0,Z0]
    Shadowling10 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H4,A0,Mo0,Ma0,Z0]
    Shadowling11 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H4,A0,Mo0,Ma0,Z0]
    Shadowling12 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H4,A0,Mo0,Ma0,Z0]
    Shadowling28 49 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo0,Ma4,Z0]
    Shadowling32 133 HP | 0 DMG | 75 MIT | 1 EVA Hate [B2,H0,A0,Mo0,Ma0,Z0]
    Shadowling37 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
    Shadowling38 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
    Shadowling39 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
    Shadowling40 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo3,Ma0,Z0]
    !Shadowling41 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo0,Ma0,Z0]
    !Shadowling42 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo0,Ma0,Z0]
    !Shadowling43 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo0,Ma0,Z0]
    !Shadowling44 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo0,Ma0,Z0]
    !Shadowling45 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo0,Ma0,Z0]
    !Shadowling46 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo0,Ma0,Z0]
    !Shadowling47 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo0,Ma0,Z0]
    !Shadowling48 250 HP | 0 DMG | 75 MIT | 1 EVA Hate [B0,H0,A0,Mo0,Ma0,Z0]
    
    LIGHT#1 - [ACTIVE]
    LIGHT#2 - [ACTIVE]
    LIGHT#3 -  43/66+
    LIGHT#4 -  0/66+

     

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