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Rain

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Posts posted by Rain

  1. Spoiler

    Item: Minor Mitigation Potion I
    Profession:
     Alchemist
    Rank: 9
    ID# 65624
    Roll: 8 (7+1)

    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancement:
     +9 Mitigation
    Description: A pale yellowish liquid in a vial that increases mitigation by 9.
    Shop: The Wandering Soul

    Item: Guardian's Tonic
    Profession:
     Alchemist
    Rank: 9
    ID# 65621
    Roll: 12

    Item Type: Potion
    Tier: 1
    Quality: Perfect
    Enhancement:
     Safeguard
    Description: Vial of white liquid with a sweet scent. Meant to be drunk. The next successful hit to your player will do no damage.
    Shop: The Wandering Soul

    Item: Guardian's Tonic
    Profession:
     Alchemist
    Rank: 9
    ID# 65622
    Roll: 12 (11+1)

    Item Type: Potion
    Tier: 1
    Quality: Perfect
    Enhancement:
     Safeguard
    Description: Vial of white liquid with a sweet scent. Meant to be drunk. The next successful hit to your player will do no damage.
    Shop: The Wandering Soul

    Item: Guardian's Tonic
    Profession:
     Alchemist
    Rank: 9
    ID# 65626
    Roll: 12 (11+1)

    Item Type: Potion
    Tier: 1
    Quality: Perfect
    Enhancement:
     Safeguard
    Description: Vial of white liquid with a sweet scent. Meant to be drunk. The next successful hit to your player will do no damage.
    Shop: The Wandering Soul

    Item: Guardian's Tonic
    Profession:
     Alchemist
    Rank: 9
    ID# 65630
    Roll: 11 (10+1)

    Item Type: Potion
    Tier: 1
    Quality: Perfect
    Enhancement:
     Safeguard
    Description: Vial of white liquid with a sweet scent. Meant to be drunk. The next successful hit to your player will do no damage.
    Shop: The Wandering Soul

     

  2. "Faster... faster.. faster.." The single word that kept running through the wanderer's head as he came rushing through the shop's little door and headed straight for the backroom. Today, the wanderer's rushed. He wants to finish his crafts for the day as soon as possible. He had plans of farming materials today since he's starting to get near the 100 materials mark. After a few minutes of working on potions, the wanderer walks back out. There was a slight smile on his face. He had managed to finished Calrex's large order and then some. He quickly stores the new potions and then grabs his stuff before rushing out the door.

    08/06/2016

    ID Roll Quality Exp
    ID# 65620 Craft: 6 (5+1) Good +3 Exp
    ID# 65621 Craft: 12 Perfect +9 Exp
    ID# 65622 Craft: 12 (11+1) Perfect +9 Exp
    ID# 65623 Craft: 1 Crit Fail +2 Exp
    ID# 65624 Craft: 8 (7+1) Uncommon +4 Exp
    ID# 65625 Craft: 3 (2+1) Good +3 Exp
    ID# 65626 Craft: 12 (11+1) Perfect +9 Exp
    ID# 65627 Craft: 4 (3+1) Good +3 Exp
    ID# 65628 Craft: 3 (2+1) Good +3 Exp
    ID# 65629 Craft: 6 (5+1) Good +3 Exp
    ID# 65630 Craft: 11 (10+1) Perfect +3 Exp

    Results
    +51 Exp
    -11 Mats
    5 Good
    1 Minor Mitigation Potion I
    4 Guardian's Tonic

  3. The wanderer's looked back at Seul after that comment, his eyes winced. "Just what could he mean that comment?" He thought to himself. He's done nothing wrong other than worry about a lot of things. One of which was trying to get materials for his shop. He's been eating through his materials like crazy ever since he has reached rank 9 alchemy and he still hasn't found a way to consistently gain materials. Honeslty if it wasn't for Takao's large donation, the wanderer's shop probably would've closed down for a bit. Another thing on his mind was his new equipment that was being made. He's dishing out a lot of Col to pay for all his new items, but he needs to save for a future house to move his shop into. Those two were his mind, among others, but after Seul's "Mr. Moody" Comment, his mind is just blank.

    The wanderer wanted to say something about his comment, but he decided to ignore it and move on. His energy pool was about to be fully reneged. So walking forward, "Yeah, let's go."

    OOC: I have a strange feeling what I wrote doesn't make sense... I'll recheck it after I wake up. x.x

  4. pokemon-alola-form-vulpix-ninetails-featured-360x240.png

    "Rumor has it, in the northern peaks of the 4th floor lives the legendary nine tailed frostfire fox. A rare magical creature, even among it's kind, as it controls the mystical flames that is frostfire, or so rumor says. It is said that this legendary fox can only be found deep in the snowy peaks of the 4th floor after surpassing multiple tasks and the creature itself will only allow it to be tamed if it deems the master to be worthy."

    The wanderer trudges on through the snow as a chilling wind blew across the mountain pass. It has been some time since the wanderer last walked through this mountain pass. He had thought that he would never be walking through this place again,  but that doesn't seem to be the case. He's here for a different matter. This time, he's in search for a rare mystical creature that supposedly lives around these parts. He has been putting off this quest for the longest time, but now that the wanderer's levels has risen considerably, he's going to need to tame his own familiar. As the wanderer walked on the path, he swipes his finger in the air and takes out a lamb haunch to help in his search.

    Accompanying him is his companions from recent quests, Baldur and Cygnus, and a somewhat familiar, Hunie. They have been travelling for about an hour now and the weather hasn't let up one bit. It didn't exactly poured down like it normally did before. The snow just casually fell from the skies as if only warming up for a large storm.

    - Lamb Haunch Used - [+2 LD]

  5. Spoiler

    Item: Minor Health Potion I
    Profession:
     Alchemist
    Rank: 9
    ID# 65526
    Roll: 8 (7+1)

    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancement: +10 HP
    Description: A vial or red liquid that instantly heals you for 10 HP.
    Shop: The Wandering Soul

    Item: Minor Health Potion I
    Profession:
     Alchemist
    Rank: 9
    ID# 65527
    Roll: 8 (7+1)

    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancement: +10 HP
    Description: A vial or red liquid that instantly heals you for 10 HP.
    Shop: The Wandering Soul

    Item: Minor Health Potion I
    Profession:
     Alchemist
    Rank: 9
    ID# 65534
    Roll: 8 (7+1)

    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancement: +10 HP
    Description: A vial or red liquid that instantly heals you for 10 HP.
    Shop: The Wandering Soul

    Item: Greater Health Potion II
    Profession:
     Alchemist
    Rank: 9
    ID# 65528
    Roll: 10 (9+1)

    Item Type: Potion
    Tier: 2
    Quality: Rare
    Enhancement: +40 HP
    Description: A vial or red liquid that instantly heals you for 40 HP.
    Shop: The Wandering Soul

    Item: Greater Health Potion II
    Profession:
     Alchemist
    Rank: 9
    ID# 65531
    Roll: 9 (8+1)

    Item Type: Potion
    Tier: 2
    Quality: Rare
    Enhancement: +40 HP
    Description: A vial or red liquid that instantly heals you for 40 HP.
    Shop: The Wandering Soul

    Item: Guardian's Tonic
    Profession:
     Alchemist
    Rank: 9
    ID# 65524
    Roll: 11 (10+1)

    Item Type: Potion
    Tier: 1
    Quality: Perfect
    Enhancement: Safeguard
    Description: Vial of white liquid with a sweet scent. Meant to be drunk. The next successful hit to your player will do no damage.
    Shop: The Wandering Soul

    Item: Guardian's Tonic
    Profession:
     Alchemist
    Rank: 9
    ID# 65525
    Roll: 12

    Item Type: Potion
    Tier: 1
    Quality: Perfect
    Enhancement: Safeguard
    Description: Vial of white liquid with a sweet scent. Meant to be drunk. The next successful hit to your player will do no damage.
    Shop: The Wandering Soul

    Item: Guardian's Tonic
    Profession:
     Alchemist
    Rank: 9
    ID# 65529
    Roll: 12 (11+1)

    Item Type: Potion
    Tier: 1
    Quality: Perfect
    Enhancement: Safeguard
    Description: Vial of white liquid with a sweet scent. Meant to be drunk. The next successful hit to your player will do no damage.
    Shop: The Wandering Soul

    Item: Guardian's Tonic
    Profession:
     Alchemist
    Rank: 9
    ID# 65532
    Roll: 11 (10+1)

    Item Type: Potion
    Tier: 1
    Quality: Perfect
    Enhancement: Safeguard
    Description: Vial of white liquid with a sweet scent. Meant to be drunk. The next successful hit to your player will do no damage.
    Shop: The Wandering Soul

    Item: Guardian's Tonic
    Profession:
     Alchemist
    Rank: 9
    ID# 65533
    Roll: 12

    Item Type: Potion
    Tier: 1
    Quality: Perfect
    Enhancement: Safeguard
    Description: Vial of white liquid with a sweet scent. Meant to be drunk. The next successful hit to your player will do no damage.
    Shop: The Wandering Soul

     

  6. With a quick push of his hands, the wanderer quickly marches through his little caravan shop and headed straight to the back. He had no time to rest as he overslept yesterday and missed an entire days worth of crafting. He finally broke his streak for once and it's utterly disappointing. Wanting to catch up to his work, he quickly got to work. With in seconds, the wanderer manages to make 2 perfect potions. But soon after, the quality went down, then back up then down again. At the end of his session, he managed to make 5 perfect potions. Which is way more than his usual average. That being said, the wanderer waltz back to the front and stores his new potions with an eager grin on his face. "Today was a great crafting day, I hope tomorrow's the same."

    08/05/2016

    ID Roll Quality Exp
    ID# 65524 Craft: 11 (10+1) Perfect +9 Exp
    ID# 65525 Craft: 12 Perfect +9 Exp
    ID# 65526 Craft: 8 (7+1) Uncommon +4 Exp
    ID# 65527 Craft: 8 (7+1) Uncommon +4 Exp
    ID# 65528 Craft: 10 (9+1) Rare +6 Exp
    ID# 65529 Craft: 12 (11+1) Perfect +9 Exp
    ID# 65530 Craft: 3 (2+1) Good +3 Exp
    ID# 65531 Craft: 9 (8+1) Rare +6 Exp
    ID# 65532 Craft: 11 (10+1) Perfect +9 Exp
    ID# 65533 Craft: 12 Perfect +9 Exp
    ID# 65534 Craft: 8 (7+1) Uncommon +4 Exp

    Results
    +72 Exp
    -11 Mats
    1 Good
    3 Minor Health Potion I
    2 Greater Health Potion II
    5 Guardian's Tonic

  7. As they delved into the labyrinth, the wanderer kept his guard up. It wasn't necessarily for himself, but more for the others that's with him. He has to protect the others that's with their group. That being said, as they moved along the labyrinth, the wanderer kept a close eye on their surroundings and his hands constantly at the ready on his new nodachi.

    After a few minutes of wandering, two large minotaurs came rushing right at them. Baldur took to the largest of the two. A large blue-ish themed minotaur who seems to have seen many battles. The other was a young looking minotaur which dressed himself in red. 

    As soon as Baldur sent the first one flying, the wanderer decided to mix it around a bit. He jumped up into the sky and right above the red minotaur. As he drew blade, it began to glow crimson. «Ukifune» With a single swing of his blade, the wanderer pushes the minotaur to the ground, lying on it's stomach.

    Spoiler

    ID# 65523 results: Battle: 7 (4+3)
    [Rain] [Level 27] [HP (108/108)] [EN (23/27)] [DMG 12] [ACC 3] [EVA 2] [MIT 18]

     » [Ukifune] DMG 12 * SA (1*1) = DMG 12 Stun
      » -4 EN

    ID# 65523 results: MOB: 1
    [Red Minotaur] [HP 33/45] [DMG 24] STUNNED

     » Missed
      » -12 HP STUNNED

    Battle Order

    Spoiler

    «Baldur» HP 132/132 | NRG 29/33 | MIT 54
    «Blue Minotaur» HP: 33/45 | DMG 24 (stunned)
    «Rain» HP: 108/108 | EN 23/27 | DMG 12 | MIT 18 | ACC 3 | LD 5
    «Red Minotaur» HP: 33/45 | DMG 24 (Stunned)
    «@Cygnus» HP: ??/??
    «Emblem» HP: ??/??
    «Victor» HP: ??/??
    «Bhairyuu» HP: ??/??
    «Aster» HP: ??/??

  8. The sandy winds of the 5th floor blew past the wanderer as he slowly made his way to the area of spears. He had told Baldur that he will meet them there. Not wanting to waste any time, the wanderer pushed on through the sand. There was no sandstorm or anything. He was just trudging through the sands since the heat bearing down on him and - after all his trips to this godforsaken floor - he still can't stand this floor's heat. He would rather much prefer the cold winds of the 4th floor. Looking ahead, he can see the opening of the arena now. "Baldur and his group be arriving soon. I should waste any more time," he thought to himself. As the wanderer drew nearer, he began to tinker with his HUD until he took out a potion which he quickly chugged.

    - Greater Damage Potion II Used - [+4 Damage]

  9. As Baldur began talking about how he knew exactly what he's looking for and where it can be found, the wanderer began thinking of what he wanted. He knew exactly what he wanted. An Accuracy buffing companion, that way he can sacrifice some accuracy for other things like more armor. As Baldur kept going on about how he's spends a lot of time here, he drops a specific question to the group. "What kind of familiar are you two on the hunt for?" He says...

    "I..." The wanderer gave it some thought before continuing to talk. His creature is kind of hard to find, but if he can find it, he'll probably be first of it's trainers. "I'm looking for a frostfire nine-tailed fox. It lives on this floor somewhere. my guess, it's probably up in the high mountains on the northern side of the map. I've only been to that side a couple of times, but the terrain is really.." He paused for a second before continuing. He wanted to make sure, they know how hard it was. "Difficult. Steep cliffs, heavy snow. There's a mountain pass you have to go through and there's chances of rock slides. But I've heard rumors that if make it to the end of the mountain pass, there lies a quiet little tree growing in the middle of nowhere, where the fox frequents to. Perhaps you can join me after this quest of yours?"

     

  10. As the wanderer stood there, munching on some sandwiches which he had, a few people began to stop by. First was Hikoru, but not soon after was Baldur. "Konnichiwa. Hikoru... Baldur-san." The wander then proceeded to bow to Hikoru then back to Baldur. "Arigatou gozaimasu!" Although for gaijin, Baldur seemed to know a lot about Japanese culture. Over the many months the wanderer has been here, he's grown to respect that and has treated him like another japanese soul. As the wanderer slowly raised his head, another familiar face came happening by, with her own little mess of potions. She simply waltz around spreading her spikes of ice before greeting the wanderer, Almost as if paying him back from what he did at her own party. "Yo.. Zandra." The wanderer tried to keep a smile on his face, he wasn't entirely pleased with the ice, but he also didn't really care much for it. The only thing that was on his mind was, "Do you mind getting rid of the ice? Those spikes could hurt people while they're ice skating and yeah.. unless you can dull them up a bit. Then it'll be fine. I don't want people dying at my party." The wanderer stayed calm, and said his peace.

    As he looked around, he had hoped more people would come, but it's still early in the evening so you'll never know what happens.

  11. OOC: ;-; Cal's level mobs... need moar damage...

    The wanderer tighten his grip on his new nodachi as he proceeded to follow Oikawa into the dungeon that he found. His new blade was completely different from is last one which was a katana. This time, he has a nodachi. There's different ways to wield one, but the wanderer preferred to wield it like how he it is now. Slung on his should, the blade's saya rest on his back, almost like a smile.

     He didn't know what to expect and what kind of mobs to deal with, but he knew for sure that it was going to be a challenge for him. Based on how this game scales, these mobs are going to be really high leveled. He's going to have to take them out one at a time.

    As they delved farther in, Xion heard roaring of lions, which paused the group to a standstill until the lions themselves jumped out from seemingly out of nowhere. Xion did what he was there to do and took aggro from all the lions. The wanderer followed up by rushing directly at the nearest lioness.

    As he drew nearer, the wanderer began to draw his blade. Under his breath he silently whispered «San Ge» before jumping right at the lioness. In a flash of crimson, the wanderer dices the lioness before cleaving in half with one final blow.

    Combat Results

    Spoiler

    ID# 65503 results: Battle: 6 (3+3) Loot: 15 (10+5)
    [Rain] [Level 27] [HP (108/108)] [EN (15/27)] [DMG 12+6] [ACC 3] [EVA 0] [MIT 18+54]

     » [San Ge] [DMG 12 + Potion 6] * SA (6*2) = DMG 216 - MIT 39 = DMG 177
      » -12 EN

    Battle Order

    Spoiler

    Nimean Lioness: (0/156) | 39 Mit | 21 DMG [Target: Xion] DEAD [1 Material; 780 Col]
    Nimean Lioness: (156/156) | 39 Mit | 21 DMG [Target: Xion]
    Nimean Lioness: (156/156) | 39 Mit | 21 DMG [Target: Xion]
    Nimean Lioness: (156/156) | 39 Mit | 21 DMG [Target: Xion]

    [H:3] Xion: (129/129) (31/31) | 101 Mit | 9 DMG | 28 Thorns | 18 regen
    [H 1] Rain: HP 108/108 | EN 15/27 | MIT 72 | DMG  18 | ACC 3 | LD 5
    @Calrex: (??/??) (??/??) 
    Baldur: (??/??) (??/??) 
    Oikawa: (??/??) (??/??)

    - Total Loot -
    1 Mat
    780 Col

  12. Walking to Frostbite Lake, the wanderer began to tinker with his HUD. This was all last minute, but he decided to throw a little party for anyone who wants to come, to celebrate him getting old. He didn't really expect anyone to come, but for those who did come, it would probably be an experience, they've not seen while being in Aincrad.

    As the wanderer reaches the lake, he adds the final touches to his public announcement before pressing send. "Well, that's that." He thought to himself. He had no clue who will show, so it will all be a surprise. Looking up to the sky, the wanderer realizes that it's going to get dark soon, the beautiful stars of Frostbite Lake will soon come out. He better prepare some food and get ready for whoever shows up. With a quick swipe of his fingers, the wanderer takes a little bottle and poured it all around the lake. Soon after, small little white wisps began to wander about the frozen lake and it's surrounding, almost as if they are miniature stars themselves.

    - Pyrefly Potion Used -

    He then starts taking out a little table and placed sliced up sandwiches. He then takes out a gallon of ice tea from his inventory. As he finishes setting up, he stares at this sadly small table with some food on it. "I hope others bring food."

  13. Hands, flew in the air as the wanderer rushed to get his gear ready. He had received a pm yesterday from Baldur, asking for help with the «Feeding the Enemy» quest,  one which the wanderer intends to do some time soon. After a few minutes of panicking, scouring, and eventually, equipping his gear, the wanderer pushes through the door of his shop and out on the streets of the 4th floor. After a few minutes of running around, and wandering the Snowfrost, he eventually finds Baldur, waiting along with another player, one who seems somewhat familiar. "Yo. Sorry I'm late,  I almost forgot about your pm. Anyways, floor is pretty much my home, what creature are you looking for? I can probably track it down - although, I don't have the tracking mod yet, but yeah." The wanderer raised his right hand and began scratching the back of head. His face, still looked that of an emotionless kuudere, but his piercing red eye glanced at both of the player. The two hasn't seen the wanderer since after his little accident, but ever since a couple of days ago, the wanderer got into a little accident in his shop which seemed to have permanently turn his left eye into a crimson red and his right into a light-ish brown. ever since then, he tends to cover his right eye with his hair as he doesn't like haven't 2 different eye colors.

  14. Spoiler

    Item: Minor Mitigation Potion I
    Profession:
     Alchemist
    Rank: 9
    ID# 65461
    Roll: 8 (7+1)

    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancement:
     +9 Mitigation
    Description: A pale yellowish liquid in a vial that increases mitigation by 9.
    Shop: The Wandering Soul

    Item: Minor Mitigation Potion I
    Profession:
     Alchemist
    Rank: 9
    ID# 65464
    Roll: 8 (7+1)

    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancement:
     +9 Mitigation
    Description: A pale yellowish liquid in a vial that increases mitigation by 9.
    Shop: The Wandering Soul

    Item: Minor Mitigation Potion I
    Profession:
     Alchemist
    Rank: 9
    ID# 65466
    Roll: 8 (7+1)

    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancement:
     +9 Mitigation
    Description: A pale yellowish liquid in a vial that increases mitigation by 9.
    Shop: The Wandering Soul

    Item: Minor Mitigation Potion I
    Profession:
     Alchemist
    Rank: 9
    ID# 65470
    Roll: 8 (7+1)

    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancement:
     +9 Mitigation
    Description: A pale yellowish liquid in a vial that increases mitigation by 9.
    Shop: The Wandering Soul

    Item: Greater Damage Potion II
    Profession:
     Alchemist
    Rank: 9
    ID# 65465
    Roll: 9 (8+1)

    Item Type: Potion
    Tier: 2
    Quality: Rare
    Enhancement:
     +4 Damage
    Description: A vial of black liquid with gold sediments; bitter taste; increases damage by 4.
    Shop: The Wandering Soul

    Item: Greater Damage Potion II
    Profession:
     Alchemist
    Rank: 9
    ID# 65467
    Roll: 10 (9+1)

    Item Type: Potion
    Tier: 2
    Quality: Rare
    Enhancement:
     +4 Damage
    Description: A vial of black liquid with gold sediments; bitter taste; increases damage by 4.
    Shop: The Wandering Soul

    Item: Guardian's Tonic
    Profession:
     Alchemist
    Rank: 9
    ID# 65462
    Roll: 12 (11+1)

    Item Type: Potion
    Tier: 1
    Quality: Perfect
    Enhancement:
     Safeguard
    Description: Vial of white liquid with a sweet scent. Meant to be drunk. The next successful hit to your player will do no damage.
    Shop: The Wandering Soul

    Item: Guardian's Tonic
    Profession:
     Alchemist
    Rank: 9
    ID# 65463
    Roll: 11 (10+1)

    Item Type: Potion
    Tier: 1
    Quality: Perfect
    Enhancement:
     Safeguard
    Description: Vial of white liquid with a sweet scent. Meant to be drunk. The next successful hit to your player will do no damage.
    Shop: The Wandering Soul

    Item: Guardian's Tonic
    Profession:
     Alchemist
    Rank: 9
    ID# 65468
    Roll: 12

    Item Type: Potion
    Tier: 1
    Quality: Perfect
    Enhancement:
     Safeguard
    Description: Vial of white liquid with a sweet scent. Meant to be drunk. The next successful hit to your player will do no damage.
    Shop: The Wandering Soul

     

  15. Quote

    Items to @Morgenstern
    01 Major Mitigation Potion I [+27 Mitigation] = 450 Col [In Stock]

       Total                                      = 450 Col

    Rapidly pushing his way through the door, wanderer quickly made a beeline to the back of the shop. He had many things on his mind, as of late, but right now, his focus is centered on finishing Calrex's order. As he began working on his potions, the first, was unsatisfying, just good. The 2nd, was a bit better, but it was only an uncommon. The 3rd time, was apparently his charm, as he managed to make a perfect potion. Soon after, his luck went up and somewhat down, making a couple more perfects, but occasionally, a rare and uncommon. After a few more minutes of grinding, boiling and mixing his tonics, the wanderer walks back out to the front counter of his shop and began storing his new potions. His face looked indifferent as if today just felt like an average day, although it wasn't entirely. He had managed to make 3 perfect potions, which was more than his normal average of 2 per day. Perhaps, he just expected more out of himself and out of his talent and luck.

    08/03/2016

    ID Roll Quality Exp
    ID# 65460 Craft: 5 (4+1) Good +3 Exp
    ID# 65461 Craft: 8 (7+1) Uncommon +4 Exp
    ID# 65462 Craft: 12 (11+1) Perfect +9 Exp
    ID# 65463 Craft: 11 (10+1) Perfect +9 Exp
    ID# 65464 Craft: 8 (7+1) Uncommon +4 Exp
    ID# 65465 Craft: 9 (8+1) Rare +6 Exp
    ID# 65466 Craft: 8 (7+1) Uncommon +4 Exp
    ID# 65467 Craft: 10 (9+1) Rare +6 Exp
    ID# 65468 Craft: 12 Perfect +9 Exp
    ID# 65469 Craft: 3 (2+1) Good +3 Exp
    ID# 65470 Craft: 8 (7+1) Uncommon +4 Exp

    Results
    +61 Exp
    -11 Mats
    2 Good
    4 Minor Mitigation Potion I
    2 Greater Damage Potion II
    3 Guardian's Tonic

  16. As the blonde host began explaining the situation, the wanderer's piercing red eye scanned the group he began to size up everyone, thinking on the potentials everyone has. Out of all of them, the wanderer's is pretty much the support. The one who will deal with healing as, he had brought long a bunch of crystals with him. "If there's materials involved, I'm in. I need more materials for my alchemy." He says as he calm looked at Oikawa.

    Suddenly, it finally hit him. Oikawa, is the guy that the wanderer has been buying his weapons from. All this time, he hadn't recognized him. It was just somewhat recent, too that he just bought his new T2 gear from him. His left eye widened as his right remained hidden under his snow white hair. How ignorant can he be to not realize this all this time. As the wanderer thought some more on the topic, a slight memory came happening by. One of which, he ran into a red player, a long long time ago. It was also this very same person. While this all came racing into his mind, his outer appearance remain calm, excluding the widened eye.

    It wasn't long until Calrex, the unfamiliar one to the wanderer, broke his flustered mind. Soon after, Baldur began to refer to the wanderer as his "Drug dealer" and him being surprised he's with this group. After collecting his inner composure, his red eye glanced over to Baldur, he doesn't look like he's noticed, his new facial feature. One he obtained after an accident in his shop which seemed to have turned his eye permanently red and his other light brown. Completely different from his usual azure eyes. With a slight grin, "I saw the opportunity to rise higher in levels. So I joined."

    The wanderer socialized for a bit, he suddenly remembers to use his mitigation potion. He hasn't gotten a chance to put SP in his armor skill yet, so he's solely relying on armor. Other than that, he's completely naked with no mitigation whatsoever.

    - Major Mitigation Potion II Used -

  17. It wasn't long until the snow haired wanderer made his way to the gate exit. Thanks to the help with his map, the wanderer didn't have to wanderer around until he found the place - he keeps forgetting to use his map. As he arrive at the place, he begins to notice a couple of familiar faces and some new to the wanderer. He slowly raises his hand and gives a quick wave to the group. "Ohayo." Short, simple and something a kuudere would normally say in these kinds of situations.

    In the outside, the wanderer looked calm and collected, but under the facade laid a panicking little hafu. It wasn't often that the wanderer adventured with high leveled players. Especially one such as Calrex - the arguably - strongest tank currently in Aincrad. He doubted any of these high players knew the wanderer so he calmly lowered his head and introduced himself. "I'm Rain."

  18. As the wanderer steps out of the teleporter, he's welcomed with a sight he's never seen before. Streets built out of stone and buildings shining white as if made out of marble. After a taking a few more steps forward, he quickly had an assumption as to where exactly he was, "What is this? Ancient Greece?" He thought to himself. He has never been to this floor before nor has he's ever been on any floors higher than 16th floor, where he attended a beach party hosted by Zandra. This was a new experience to him, one he hopes to learn from.

    As the wanderer took a few more steps forward, he began to open his HUD and check out the map. He wasn't sure exactly where to go to and wandering around this map wouldn't be helpful or considerate to the rest of his group that he was meeting out here. He's never met the host of the party, but based on the announcement he saw, he seemed like an upstanding guy.

    Once the wanderer found the route to take, he quickly made his way to the gate exit. Along the way, he tinkered with his HUD a bit getting his gear and items ready.

    - Major Damage Potion II used -

    Spoiler

    Stats
    Level 27
    HP (108/108)
    Energy (27/27)
    DMG 18 [Base 1 + Weapon 6 + Skill 5 + Potion 6]
    ACC 3 [Ring 3]
    EVA 0
    MIT 72 [Armor 18 + Potion 54]

    Buffs
    Major Damage Potion II [+6 DMG]

    Gear
    Juuchi Yosamu (By Oikawa)[+6 Damage]
    Ring of Accuracy (By Teayre)[+3 ACC]
    The Wandering Kingsman v2 (By The Crowned Lion)[+2 LD; +18 MIT]
    Dimensional Backpack

    Battle Ready
    05 Major Panacea Crystal [Antidote 3 Turns]
    05 Major Life Crystal II [+60 HP]
    05 Greater Life Crystal II [+40 HP]
    01 Major Mitigation Potion II [+54 Mitigation] - Used
    01 Major Damage Potion II [+6 Damage] - Used
    01 Teleport Crystal [Dimensional Backpack]

    Skills
    Disguise
    Katana | Ranked 5
    Search & Detect | Ranked 3
    Survival

  19. Spoiler

    Item: Minor Health Potion I
    Profession:
     Alchemist
    Rank: 9
    ID# 65286
    Roll: 7 (6+1)

    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancement:
     +10 HP
    Description: A vial or red liquid that instantly heals you for 10 HP.
    Shop: The Wandering Soul

    Item: Minor Health Potion I
    Profession:
     Alchemist
    Rank: 9
    ID# 65287
    Roll: 8 (7+1)

    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancement:
     +10 HP
    Description: A vial or red liquid that instantly heals you for 10 HP.
    Shop: The Wandering Soul

    Item: Minor Health Potion I
    Profession:
     Alchemist
    Rank: 9
    ID# 65288
    Roll: 8 (7+1)

    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancement:
     +10 HP
    Description: A vial or red liquid that instantly heals you for 10 HP.
    Shop: The Wandering Soul

    Item: Minor Health Potion I
    Profession:
     Alchemist
    Rank: 9
    ID# 65289
    Roll: 7 (6+1)

    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancement:
     +10 HP
    Description: A vial or red liquid that instantly heals you for 10 HP.
    Shop: The Wandering Soul

    Item: Minor Health Potion I
    Profession:
     Alchemist
    Rank: 9
    ID# 65290
    Roll: 7 (6+1)

    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancement:
     +10 HP
    Description: A vial or red liquid that instantly heals you for 10 HP.
    Shop: The Wandering Soul

    Item: Guardian's Tonic
    Profession:
     Alchemist
    Rank: 9
    ID# 65285
    Roll: 12 (11+1)

    Item Type: Potion
    Tier: 1
    Quality: Perfect
    Enhancement:
     Safeguard
    Description: Vial of white liquid with a sweet scent. Meant to be drunk. The next successful hit to your player will do no damage.
    Shop: The Wandering Soul

     

  20. The wanderer took a deep breath in before pushing through the door of The Wandering Soul, his little shop for a couple of months now. For the past couple of month, he has been working hard for almost every single day. The only time, he’s not crafting are the day he has no materials, so he would spend most of that day hunting materials. Which was sad, but true. But now, he has a large supply of materials – thanks to Takao – and has been steadily raising levels, but that didn’t seem to satisfy him anymore.

    Pushing through the door and taking a few steps in, he began to looking around his little caravan. This old thing has serve him for such a long time, but as of late, he’s had thoughts of maybe settling down at a home and using that as his shop. He just doesn’t know what floor and how would it all cost.

    After a few more minutes of thinking deeply, he decided to just ignore his thoughts, as it was getting close to the end of his day, he needs to do his crafts already so he can get it reset on time. After a few minute of toiling in the back of the shop, he walks back out to the front and stores his new potions. His faced looked that of utter disappointment. He had managed to make one perfect potion, and the rest Goods and Uncommon. Not even a single rare potion was made.

    08/01/2016

    ID Roll Quality Exp
    ID# 65285 Craft: 12 (11+1) Perfect +9 Exp
    ID# 65286 Craft: 7 (6+1) Uncommon +4 Exp
    ID# 65287 Craft: 8 (7+1) Uncommon +4 Exp
    ID# 65288 Craft: 8 (7+1) Uncommon +4 Exp
    ID# 65289 Craft: 7 (6+1) Uncommon +4 Exp
    ID# 65290 Craft: 7 (6+1) Uncommon +4 Exp
    ID# 65291 Craft: 3 (2+1) Good +3 Exp
    ID# 65292 Craft: 6 (5+1) Good +3 Exp
    ID# 65293 Craft: 3 (2+1) Good +3 Exp
    ID# 65294 Craft: 5 (4+1) Good +3 Exp
    ID# 65295 Craft: 5 (4+1) Good +3 Exp

    Results
    +44 Exp
    -11 Mats
    5 Good
    5 Minor Health Potion I
    1 Guardian's Tonic

  21. With one last sword, Zandra, extinguished the giant amazonian which exploded into a multitude of pixels. Right afterwards, she proceed to just casually talk to the wanderer as if it was nothing. Well... to her, it was probably nothing, but to the wanderer this was something of a challenge. Perhaps in the future, he can just as strong, but for now, he'll have to stick to grinding. Yeah, let's head back. Niko might be there already. As the wanderer turned to face the exit, a familiar face stood there as if waiting for them. To the wanderer's surprise, it was Niko. "Huh... he must've gotten lost..." He thought to himself.

    - Fin -
    7 SP to Rain and Nikodemus_Blackwood
    (1 Completion; 3 Quest; 3 Sub-dungeon)

    4 SP to Zandra
    (1 Completion; 3 Sub-Dungeon)

    «Tiger's Rage» to Nikodemus_Blackwood
    (Quest)

    2 Materials Each
    (Sub-Dungeon)

    2,066 Col Each
    (800 Completion; 5,400 Sub-Dungeon (ID# 65209 LD 9))

  22. The wanderer stood there, his mouth gapping and his eyes stunned as Zandra, the noirette whip woman charges right at the dungeon's boss. As he stood there, he kept an eyes on his energy pool which was sluggishly reneging. He couldn't do anything. With a measly 2 energy, what can he do, other than just stand there looking like a useless person. Looking back at Zandra, she single handedly throws the giant amazonian in the air before slamming her on the ground. With that one single Sword Art, she managed to deal more than half the giant's hp. "Perhaps, she can kill this by herself." The wanderer thought to himself as he keep his eyes peered on the bout and occasionally on his HUD.

  23. OOC: Legit thought i was waiting for you. x.x

    As Zandra finishes off the last of the required mob to clear, the wanderer eases up in relief. They take a rest now while waiting for their energy to regen before fighting the boss... or so the wanderer had thought. As soon as Zandra finishes off the last of the mobs need to unlock the boss room, Zandra quickly runs off to look for the boss room - which didn't take long. "Uh... Zandra... should we wait for energy to regen? I'm completely empt- " before the wanderer could finish his sentence, the boss of the room suddenly stood up and began walking to them... "[censored]" he thought to himself.

  24. Spoiler

    Item: Minor Health Potion I
    Profession:
     Alchemist
    Rank: 9
    ID# 65178
    Roll: 7 (6+1)

    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancement:
     +10 HP
    Description: A vial or red liquid that instantly heals you for 10 HP.
    Shop: The Wandering Soul

    Item: Minor Health Potion I
    Profession:
     Alchemist
    Rank: 9
    ID# 65180
    Roll: 8 (7+1)

    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancement:
     +10 HP
    Description: A vial or red liquid that instantly heals you for 10 HP.
    Shop: The Wandering Soul

    Item: Minor Health Potion I
    Profession:
     Alchemist
    Rank: 9
    ID# 65182
    Roll: 8 (7+1)

    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancement:
     +10 HP
    Description: A vial or red liquid that instantly heals you for 10 HP.
    Shop: The Wandering Soul

    Item: Greater Health Potion II
    Profession:
     Alchemist
    Rank: 9
    ID# 65177
    Roll: 9 (8+1)

    Item Type: Potion
    Tier: 2
    Quality: Rare
    Enhancement:
     +40 HP
    Description: A vial or red liquid that instantly heals you for 40 HP.
    Shop: The Wandering Soul

    Item: Greater Health Potion II
    Profession:
     Alchemist
    Rank: 9
    ID# 65179
    Roll: 10 (9+1)

    Item Type: Potion
    Tier: 2
    Quality: Rare
    Enhancement:
     +40 HP
    Description: A vial or red liquid that instantly heals you for 40 HP.
    Shop: The Wandering Soul

    Item: Guardian's Tonic
    Profession:
     Alchemist
    Rank: 9
    ID# 65174
    Roll: 12 (11+1)

    Item Type: Potion
    Tier: 1
    Quality: Perfect
    Enhancement:
     Safeguard
    Description: Vial of white liquid with a sweet scent. Meant to be drunk. The next successful hit to your player will do no damage.
    Shop: The Wandering Soul

    Item: Guardian's Tonic
    Profession:
     Alchemist
    Rank: 9
    ID# 65175
    Roll: 12 (11+1)

    Item Type: Potion
    Tier: 1
    Quality: Perfect
    Enhancement:
     Safeguard
    Description: Vial of white liquid with a sweet scent. Meant to be drunk. The next successful hit to your player will do no damage.
    Shop: The Wandering Soul

     

  25. Like a breeze blowing through a silent forest, the wanderer pushes through the door and quickly makes his way to the back room, where he makes his potions. Yesterday was a pretty productive day, in that he managed to make 4 perfect potions. He had hoped it would be the same today.

    After a few minutes of concocting potions and finishing it off with a fairly loud explosion, the wanderer walks back to the front of his shop, covered in soot, like usual, and begins to store his new potions. It wasn't as productive as yesterday was, but hey, he still managed to make 2 perfect potions, most people struggle making one perfect. 

    07/31/2016

    ID Roll Quality Exp
    ID# 65173 Craft: 4 (3+1) Good +3 Exp
    ID# 65174 Craft: 12 (11+1) Perfect +9 Exp
    ID# 65175 Craft: 12 (11+1) Perfect +9 Exp
    ID# 65176 Craft: 5 (4+1) Good +3 Exp
    ID# 65177 Craft: 9 (8+1) Rare +6 Exp
    ID# 65178 Craft: 7 (6+1) Uncommon +4 Exp
    ID# 65179 Craft: 10 (9+1) Rare +6 Exp
    ID# 65180 Craft: 8 (7+1) Uncommon +4 Exp
    ID# 65181 Craft: 3 (2+1) Good +3 Exp
    ID# 65182 Craft: 8 (7+1) Uncommon +4 Exp
    ID# 65183 Craft: 1 Crit Fail +2 Exp

    Results
    +53 Exp
    -11 Mats

    3 Good
    3 Minor Health Potion I
    2 Greater Health Potion II
    2 Guardian's Tonic

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