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Posts posted by Morningstar
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buying
x1 Grindstone | [1 Token]
-3 Field Boss Post Count requirements; reduces this value to a minimum of 1 post. Stacks with Spyglass. Applicable for one Field Boss Spawn, after which the buff expires. -
buying:
Spyglass (x3) | [800col]
- Use to reduce the number of posts required to search for a dungeon, familiar or field bosses by 5 posts. Effect lasts for one thread.
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running numbers rq
Sharing w/ @Jomei @Lessa @Acanthus @NIGHT @Arabelle (if you need!)
- Gungir's Shard (Smores Skewer) (5/6) | PROTEIN 2, EVA 2
- Turkey Dinner (5/6) | OVERHEALTH 3
- Giant Pumpkin Pie (5/6) | PROBIOTICS 3
Morningstar | Lv. 92 | P. 58 | True Tier: 10
HP: 1104/1104 | EN: 128/128 | DMG: 28 | ACC: 7 | AA | EVA: 6 | BH: 61 | REC: 8 | HLY: 16 | FRZ: 64 | LD: 5 | PROBIO: 36 | WATCHER | TROLLS-B | HELLSTORM: 80
notes:
- Mega Slime Farm (+10% EXP)
- Spreadsheet (note that my second weapon skill and it's addons/shift are not included on the sheet)
equipped
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Yellow Dragon, Red Tiger
HLY 2, AA, FRZ -
Inner Focus
EVA 2, REC 2 -
Sapphire
ACC 3, EVA
battle-ready inventory
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Dying Sun
FLN 2, AA, PARA-V - Teleport Crystal
- Crystal of Support
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x4 Dear My Friend
HP REC 3 (Instant) - x2 Bear Trap
skills
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STRAIGHT SWORD | RANK 5/5
- precision, stamina, ferocity
- shift: tech
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MARTIAL ARTS | RANK 5/5
- precision, stamina, ferocity
- shift: aoe
- COMBAT MASTERY: DMG | RANK 3/3
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SEARCHING | RANK 5/5
- night vision, detect, tracking, reveal
- BATTLE HEALING | RANK 5/5
- QUICK CHANGE
- UNHINDERED
- ENERGIST
- CHARGE
extra (active)
- SURVIVAL
- FORGOTTEN KING'S AUTHORITY
- LADY LUCK
- DISGUISE
buffs
consumables (crafted)
- Gungir's Shard (Smores Skewer) (1/6) | PROTEIN 2 , EVA 2
- Imperial Quarter Blend | DMG 3
- Creme Brulee | ACC 2
- Turkey Dinner (1/6) | OVERHEALTH 3 (filled)
- Giant Pumpkin Pie (1/6) | PROBIOTICS 3
consumables (misc)
- Watcher's Extract
- Hellstorm
- Troll's Blood
- Gold Star Sticker | DMG 1
paragon
- Lv. 5 | Gain additional col equivalent to 15% of EXP earned in that thread.
- Lv. 10 | +1 LD to looting.
♦ms.
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1 hour ago, Rencesvals said:
Item Fusion #1 (Cost 1 Demonic Shard, 1 Gleaming Scale)
Anathema +3 | T4 Perfect Weapon (Projectile) | AA | ACC I | Para I
Acquisition ID: 220388b | Roll ID: 246463, 246464, 246465 | Reroll IDs: 246466, 246467, 246468
An exquisite elderwood longbow
Source: https://www.sao-rpg.com/topic/19579-freyds-evaluations/?do=findComment&comment=697938+
Perdition's Reach +3 | T4 Perfect Weapon (Projectile) | Burn I | Static I | Fallen I
Acquisition ID: 218081b | Roll ID: 246469, 246470, 246471 | Reroll IDs: 246472, 246473, 246474
A recurving longbow made of well-oiled ash, stained to a matte, dull grey finish that crackles with infernal wrath. Arrows fired from it strike like red lightning, trailing black ash and smoke in their wake.
Source: https://www.sao-rpg.com/topic/19579-freyds-evaluations/?do=findComment&comment=697938=
Perdition's Reach | T4 Demonic Weapon (Projectile) | AA | Burn I | Static I | Fallen I
Fusion ID: 246596
A recurving longbow made of well-oiled ash, stained to a matte, dull grey finish that crackles with infernal wrath. Arrows fired from it strike like red lightning, trailing black ash and smoke in their wake.Item Fusion #2 (Cost: 1 Gleaming Scale)
Desolation +3 | T4 Perfect Weapon (Projectile) | ACC II | Blight I
Acquisition ID: 218977b | Roll ID: 246439, 246440, 246441 | Reroll IDs: 246442, 246443, 246444
A blacked shortbow that desiccated anything stricken by its touch.
Source: https://www.sao-rpg.com/topic/19579-freyds-evaluations/?do=findComment&comment=697938+
Virulence +3 | T4 Perfect Weapon (Projectile) | ENV-O | ACC II
Acquisition ID: 218943c | Roll ID: 246517, 246518, 246519 | Reroll IDs: 246520, 246521, 246522
A crossbow steeped and stained in the dark waters of the Stygian River.
Source: https://www.sao-rpg.com/topic/19579-freyds-evaluations/?do=findComment&comment=697938=
Virulence | T4 Perfect Weapon (Projectile) | ENV-O | Blight I | ACC I
Fusion ID: 246597
A crossbow steeped and stained in the dark waters of the Stygian River.Item Fusion #3 (Cost 1 Demonic Shard, 1 Gleaming Scale)
Virulence | T4 Perfect Weapon (Projectile) | ENV-O | Blight I | ACC I
Fusion ID:246597
A crossbow steeped and stained in the dark waters of the Stygian River.+
Prototype v.18 +3 | T4 Perfect Weapon (Projectile) | Keen I | AA | Fallen
Acquisition ID: 220710c | Roll ID: 246535, 246536, 246537 | Reroll IDs: 246538, 246539, 246540
An intricate hidden crossbow, concealable within the long sleeve or a loose coat of jacket.
Source: https://www.sao-rpg.com/topic/42170-wobagong-worx/?do=findComment&comment=697948=
Prototype v.18 | T4 Demonic Weapon (Projectile) | AA | Fallen | ENV-O I | Blight I
Fusion ID: 246598
An intricate hidden crossbow, concealable within the long sleeve or a loose coat of jacket.Item Fusion #4 (Cost: 1 Gleaming Scale)
Reaper’s Regret +5 | T4 Perfect Weapon (WH) | Fallen 1, ACC 1, Para 1
Acquisition ID [165950a] | Roll ID: 166976, 166977, 166978
A wicked-looking spiked blade meant to deal grievous injury for any it does not slay outright.
Source: https://www.sao-rpg.com/topic/20787-30-conversion/?do=findComment&comment=637903
+Rimecrest +4 | T4 Perfect Weapon (WH) | Para, Bleed, Freeze
Acquisition ID [196168a] | Roll ID: 200679, 200681, 200682 | Reroll IDs: 200684, 200685, 200686, 200687
A vicious-looking black metal scythe that trails cool black vapors as it passes.
Source: ...lost to roller oblivion.=
Rimecrest | T4 Perfect Weapon (WH) | Freeze I | Fallen I
Fusion ID: 246599
A vicious-looking black metal scythe that trails cool black vapors as it passes.Item Fusion #5 (Cost: 1 Gleaming Scale)
The Zapstick +4 | T4 Perfect Weapon (WH) | ACC 2, Static 1
Acquisition ID [199108a] | Roll ID: 200772, 200773, 200774 | Reroll IDs: 200775, 200776, 200777, 200778
A crude, wrought-iron lightning rod that someone yanked off a rooftop to use as a weapon.
Source: ...lost to roller oblivion.+
Hrokkon's Heart Reforged +1 | T4 Perfect Weapon (Warhammer) | AA | ACC II
Acquisition ID: 223977c | Roll IDs 246592, 246593, 246594 | Reroll IDs 246595
An ornate, adamant warhammer infused with the charged and pulsing dark heart of a fallen frost titan.
Source: https://www.sao-rpg.com/topic/19579-freyds-evaluations/?do=findComment&comment=697949=
Hrokkon's Heart Reforged | T4 Perfect Weapon (Warhammer) | AA | Static I | ACC I
Fusion ID: 246600
An ornate, adamant warhammer infused with the charged and pulsing dark heart of a fallen frost titan.Item Fusion #6 (Cost 1 Demonic Shard, 1 Gleaming Scale)
Rimecrest | T4 Perfect Weapon (WH) | Freeze I | Fallen I
Fusion ID: 246599
A vicious-looking black metal scythe that trails cool black vapors as it passes.+
Hrokkon's Heart Reforged | T4 Perfect Weapon (Warhammer) | AA | Static I | ACC I
Fusion ID: 246600
An ornate, adamant warhammer infused with the charged and pulsing dark heart of a fallen frost titan.=
Hrokkon's Heart Reforged | T4 Demonic Weapon (Warhammer) | AA | Fallen I | Freeze I | Static I
Fusion ID: 246601
An ornate, adamant warhammer infused with the charged and pulsing dark heart of a fallen frost titan.Total Cost: 2 Demonic Shards, 6 Gleaming Scales
Approved
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2 hours ago, Freyd said:
Rank 5 Appraiser (Base: BD 10, CD 8+ for unique, 10 identifications per day)
+1 to CD from Hermes’ Scale
+2 EXP: Hard Working (also +1 IDs per day)
+2 EXP: Lucrative (Firm Anima) (also +2 IDs per day)
+1 EXP: Custom Ambition Tool (bought from own shop 2020-07-16)Identifications:
1x T4 Perfect Items (@3040 col) = 3,040 col
1x 1st Rerolls (@1,000 col) = 1,000 colNet Cost to Banker: 4,040 col
Breaking Down Items for Mystic Essence:
Frostweave Gloves +4 (T4 Perfect Weapon (MA) - ACC, Bleed, Freeze)
Acquisition ID [201026c] | Roll ID: 213696, 213697, 213698 | Reroll IDs: 213699, 213700, 213701, 213702
Supple white gloves that are ever-cold to the touch.Lightning Conduit Wraps +4 (T4 Perfect Weapon (MA) - Para 2, Static)
Acquisition ID [198573b] | Roll ID: 213592, 213593, 213594 | Reroll IDs: 213596, 213597, 213598, 213603
A pair of cloth wraps inlaid with supple wire mesh.Touch of Frost (T3 Perfect MA weapon - Keen 1, Acc 1, Freeze 1)
Acquisition ID [173158b] | Roll ID: 175718, 175719, 175720
Pale blue cloth wraps that soothe and still anything they touch, calming heated arguments as effectively as a puddle of water.Appraisal Rolls (Items:
Name: Hrokkon's Heart Reforged +1
Your Profession: Appraiser
Your Rank: Rank 5
Roll ID: 246592, 246593, 246594
Roll Result: 17, 11, 20 (No Unique)
Item Type: Weapon (Warhammer)
Tier: T4
Quality: Perfect
Enhancements: AA | ACC II
Description: An ornate, adamant warhammer infused with the charged and pulsing dark heart of a fallen frost titan.
Link: https://www.sao-rpg.com/topic/40376-f05-pp-dawn-of-the-wobbegong/?do=findComment&comment=682754
Acquisition ID: 223977cRe-roll +1: [bleed] ID 246595 | Use 3 Mystic Essence to force Absolute Accuracy
approved
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5 minutes ago, Wulfrin said:
Combine:
Mentor’s Pride | T4 Perfect Katana | ID: 238567 | ACC 3
Crafting ID: 238567
A purely decorative piece designed by Wulfrin to commemorate an unbreakable bond. It is a katana, black as the deepest void with a Damascus pattern that mimics a river of lighter greys and blacks. It is outlined all over with golden filigree. In place of the usual mark of Sentinel Armaments is a Phoenix trapped in the coil of a long inky black shadow with two small shards of sapphire.
Source:With:
Mentor's Pride - Absolution +1 | T4 Perfect Weapon (Katana) | AA | Para II
Acquisition ID: 218877a | Roll ID: 246424, 246425, 246426
A purely decorative piece originally designed by Wulfrin to commemorate an unbreakable bond, later tempered by brotherhood in arms . A katana, black as the deepest void with a Damascus pattern that mimics a river of lighter greys and blacks. They seem to flow within it. Outlined all over with mithril filigree, the blade gives and takes, like the tides that flow between learner and master until both reach equilibrium. In place of the usual mark of Sentinel Armaments is a Phoenix trapped in the coil of a long inky black shadow with two small shards of sapphire. Persi could not have been more proud than to have been commemorated by such a memento.
Source:To Create:
Mentor's Pride - Absolution +1 | T4 Demonic Weapon (Katana) | AA | ACC III
Fusion ID: 246589
A purely decorative piece originally designed by Wulfrin to commemorate an unbreakable bond, later tempered by brotherhood in arms . A katana, black as the deepest void with a Damascus pattern that mimics a river of lighter greys and blacks. They seem to flow within it. Outlined all over with mithril filigree, the blade gives and takes, like the tides that flow between learner and master until both reach equilibrium. In place of the usual mark of Sentinel Armaments is a Phoenix trapped in the coil of a long inky black shadow with two small shards of sapphire. Persi could not have been more proud than to have been commemorated by such a memento.
Source:***
Cost: 1 Demonic Shard, 1 Gleaming Scale
approved
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8 hours ago, Freyd said:
Rank 5 Appraiser (Base: BD 10, CD 8+ for unique, 10 identifications per day)
+1 to CD from Hermes’ Scale
+2 EXP: Hard Working (also +1 IDs per day)
+2 EXP: Lucrative (Firm Anima) (also +2 IDs per day)
+1 EXP: Custom Ambition Tool (bought from own shop 2020-07-16)Identifications:
1x T4 Perfect Items (@3040 col) = 3,040 col
1x 1st Rerolls (@1,000 col) = 1,000 colTotal Cost: 4,040 col
Mystic Essence: (Break down to create 3)
The Tenderizer (T3 Perfect Weapon (WH) - Paralytic Venom (Off), Bleed 2)
Acquisition ID [181907b] | Roll ID: 185607, 185608, 185609
A massive, black iron meat tenderizer scaled for use in a giant’s kitchen.Shard of Time (T3 Rare Weapon (WH) - Paralyze 1, Vampiric (Off) 1)
Acquisition ID [177801a] | Roll ID: 184647, 184648, 184649
A ghostly distortion of space and time that appears as little more than a ripple in the hands of its wielder and disrupts the existence of anything else with which it comes into contact.Pacifist's Lance (T3 Perfect Weapon (WH) - ACC 1, Abs. Acc. Keen 1)
Acquisition ID [177161c] | Roll ID: 184599, 184600, 184601
A smooth, plain piece of oak that stands on point and principles alone.Identifications
Name: Mentor's Pride - Absolution +1
Your Profession: Appraiser
Your Rank: Rank 5
Roll ID: 246424, 246425, 246426
Roll Result: 6, 12, 12 (No Unique)
Item Type: Weapon (Katana)
Tier: T4
Quality: Perfect
Enhancements: Absolute Accuracy | Para II
Description: A purely decorative piece originally designed by Wulfrin to commemorate an unbreakable bond, later tempered by brotherhood in arms . A katana, black as the deepest void with a Damascus pattern that mimics a river of lighter greys and blacks. They seem to flow within it. Outlined all over with mithril filigree, the blade gives and takes, like the tides that flow between learner and master until both reach equilibrium. In place of the usual mark of Sentinel Armaments is a Phoenix trapped in the coil of a long inky black shadow with two small shards of sapphire. Persi could not have been more proud than to have been commemorated by such a memento.
Link: https://www.sao-rpg.com/topic/39378-pp-f01-a-fresh-start-in-a-new-world/?do=findComment&comment=677472Re-roll +1: Spend 3 Mystic Essences to force Absolute Accuracy on reroll #1
Approved
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This wasn't his first rodeo. Actually, it might have been his fifth. It was hard to keep track. Losing his eye was definitely the worst. It's hard being blind. He thought he knew how Firefly felt (plot twist: he did not).
"Baby hand," he replied.
"Just kidding. It'll grow back all at once. But until then you can call me One-Hand Star."
He moved away from his half-drunken companions and popped the Spectral Knight with a quick gut punch. He followed it with another side kick, but found his stamina drained. It was time for someone else to finish the job.
"I need a nap," he managed to mutter, and then he toppled over.
He was fully conscious, mind you. Just a little weary. The Spectral Knight had been weakened to a lethal state and the Shamblers nearby were all but harmless. He could rest for a moment or two.
SpoilerPost Action: AOE-I -> Spectral Knight (-12 EN)
Free Action: Bear Trap -> Spectral Knight
246030 | BD: 2+2= 8 HIT | 32 * 15 = 480 - 40 = 440 DMG
Morningstar | HP: 900/900 | EN: 95/126 | DMG: 32 | EVA: 4 | ACC: 7 | LD: 6 | REC: 8 | HLY: 16 | AA | FRZ
Freyd | HP: 1340/1340 | EN: 152/166 (157+4-9) | DMG: 28 | MIT: 212 | ACC: 8 (incl. AA) | TAUNT | F-SPIRIT | EVA:4 | BH:74 | VAMP-D: 74 | VAMP-O: 147 | PARA-V | LD:5 | GRAPPLING (1/5)
Jomei | HP: 1000/1000 | EN: 110/138 | DMG: 25 | MIT:44 | ACC:5 | TAUNT | F-SPIRIT | EVA:6 | BH:55 | HB: 44 | VAMP-D: 110 | BLI: 32/-20 | LD:1 | W.R 2/3 | CHG (1/3)
Lessa | HP: 980/980 | EN: 113/130 | DMG: 18 | MIT: 127 | ACC: 2 | EVA: 2 | BH: 29 | HB: 39 | MENDING: 2 | REC: 8 | HLY: 8
Acanthus | HP: 920/920 | EN: 106/124 | DMG: 29 | MIT:120 | ACC:6 | AA | FL.AURA: 16 | THORNS:72 | BH:51 | HB: 40 | LD:6[3,12,6,1,1] Spectral Knight | HP: 122/3700 | DMG: 300 | MIT:
10040 SHATTER 3 (2/3) | ACC:5 | EVA: 0 | FRB [40/2] | BLD [48/2] | BLGT [32/2] | BRN [56/2] | F-STUN-IMM (1/3) -
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okok gungir time one sec..
fitting this dude
S’mores Skewers | Tierless Demonic Feast | PROTEIN II | EVA II | ID: 245976
Haha, ya want S’MORE?
[desc.] Graham-crusted marshmallows and chocolate chunks roasted on a stick, sinfully sweet and stacked to satisfy even the most infernal cravings. (If you want the description.)in here
Gungir's Shard | ID: 245977
Caches and expends a craftable consumable. The item to be cached must be submitted to a player's evaluation thread. Once confirmed, players may use the item to provide a buff to their characters once per thread. Other players can be affected by this item’s effects (eg. feasts, mass healing crystals), but the item cannot be used in combat. This item is tradable until an item has been evaluated on it, and a character can never own more then 1 evaluated Gungir's Shard at a given time. This item can be reset by paying 100,000 col to have it reset which will allow a new item to be cached in it but it will remain character bound. -
9 hours ago, Raidou said:
Guild Name: Firm Anima
Guild Quest Rank: 1
Guild Quest Creator: RaidouGuild Quest Details:
Floor ??
<<Aid the Masses>>
Party Limit: 6 | 20+ Posts
Repeatable for standard page rewards, Col and Tokens [Once every 3 months]Quest Rewards:
- 2,500 EXP
- 5,000 Col
- x3 Tokens to Guild Treasurer
Requirements:
- Collect supplies from the Guild Vault based on where they will be delivered.
- Travel to an existing settlement that cannot support itself [such as Charko or Aradennia]
- Roleplay delivering the goods to NPC's or players around the settlement you chose.
- Roleplay adding your delivery to the guild ledger.
Summary:
One of Firm Anima's ideals is to protect supply chains, and maintain order and peace. Some cardinal settlements by design cannot operate alone, and the guild believes that without direct intervention that these locations will crumble. Quests may become unavailable, or worse that settlements exports could also cease to be causing widespread destruction. It is the duty of all members to try their best to preserve what limited resources the game provides players, and is one of the guilds founding tenants.
Outline:
Participants are required to enter the guild vault in the Guild Hall on Floor 22, Forest of Memories. Inside they will browse the shelving of collected resources, filling up crates with what they find and closing them up for transit.
After each participant has filled a crate with things they find suitable, the party will need to head to a settlement of their choosing that is in need of aid. Options include but are not limited to Floor 21, Charko (Hidden Villiage) or Floor 23, Aradennia (Sun Elf Capital). Any settlement that the party deems 'in need of aid' will suffice for this requirement and participants are encouraged to try and branch out. While carrying a crate, players will no longer regain EN and lose 10 EN per turn as they perform hard manual labor. These players are also restricted from using teleport crystals and must use standard warp gates to travel between floors due to the weight, traveling on foot through potentially dangerous territory in the process. If a player reaches 0 EN they must stop and rest by setting the crate down, recovering to full EN after 2 posts.Once the party has arrived at the settlement they have chosen, each participant must spend at least two posts meeting with either players (NPC) or Named NPC's delivering their goods to destinations of their choosing. Once all goods have been delivered, players will regain access to fast travel methods. The last thing each participant will need to do, is return to the guild and record what their delivery entails within the large red bound leather book on the mahogany meeting room table known as the 'guild ledger': a large list of all past visits and deliveries.
Epilogue:Having made your weekly deliveries, you sit exhausted on one of the many chairs in the guild hall. Other members of the guild wander by, seeking out their own deliveries or preparations. Soon those you visit will begin to recognize you, remembering your face and what you've done for them. NPC's even start to call you by name, as if you are a part of the masses you work to protect.
Approved
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9 hours ago, Zajcica said:
Protein II [x5] | 245871; 245872a, b; 245876a, b
Item Name: [Kobe Steak] Item Type: Tier 1 Perfect Meal Enhancements: Protein II Description: High grade, juicy steak served with vegetables. Prosperity III [x2] | 245877; 245878a
Item Name: [Hanami Dango with Green Tea] Item Type: Tierless Perfect Snack Enhancements: Prosperity III Description: A skewered dumpling made with rice flour. MIT III [x4] | 245874a, b, c, d
Item Name: [Dragon Sushi Roll] Item Type: Tier 4 Perfect Meal Enhancements: Mitigation III Description: An extremely spicy sushi, wasabi included. OH III [x2] | 245878b, c
Approved
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fusion pls boss
smores. | TIERLESS DESSERT | EVA II
firm crackers. melted chocolate. toasted marshmallows. tasteless.fused w/
skewer roll. | TIERLESS MEAL | PROTEIN II
grilled meats. custom orders. tin foil. tasteless.to make
smores skewer. | TIERLESS MEAL | PROTEIN II, EVA II
haha ya want S'MORE?-1 demonic shard, -1 nametag
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me buy 1 smores
2 materials sent to demian
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2 minutes ago, Zajcica said:
Skill(s) Being Dropped: Rending Familiar
Mod(s)/Addon(s)/Shift(s) Being Dropped: n/a
SP Refunded: 10
Cost: 10kApproved
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me buy
Nametag | [2500col]
Allows its user to change the name and description of an equipment piece. -
On 10/3/2024 at 2:32 PM, Simmone said:
Guild Activity
Guild Name: Firm Anima
Guild Rank: 4 -> 5 {MAX}
Guild Member Count: 24
Guild Tokens Submitted: 34 {Simmone} [6/28/25] + 9 {Freyd} [6/28/25]
Guild Activity Check Type: [Rank 1 Upgrade] + [Storage Vault] + [Trading Hall] + [Trading Hall II] + [Trading Hall III] + [Treasury] + [Laboratory] + [Bureau] + [Library] + [Rank 2 Upgrade] + [Armory] + [Armory II] + [Bureau II] + [Menagerie] + [Menagerie II] + [Menagerie III] + [Rank 3 Upgrade] + [Rank 4 Upgrade] + [Rank 5 Upgrade]
Date of Report/Last Update: 6/25/24Future Plans:
approved
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buying:
Gungir's Shard | [10 Mon] | UNIQUE
Caches and expends a craftable consumable. The item to be cached must be submitted to a player's evaluation thread. Once confirmed, players may use the item to provide a buff to their characters once per thread. Other players can be affected by this item’s effects (eg. feasts, mass healing crystals), but the item cannot be used in combat. This item is tradable until an item has been evaluated on it, and a character can never own more then 1 evaluated Gungir's Shard at a given time. This item can be reset by paying 100,000 col to have it reset which will allow a new item to be cached in it but it will remain character bound.thanks
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#
SpoilerPOST ACTION: [C] AOE-I vs LEECH LICH [11 + 2 + (2 * 1) + 8 - 3= -20 EN]
245837: BD 2+6-1=7: 34 * 15 = 510 - 55= 455 DMG -> The Leech LichPollux | HP: 600/600 | EN: 61/78 | DMG: 19+4 | MIT: 54 | ACC: 4 | AA | EVA: 3
Morningstar | HP: 880/880 | EN: 104/124 | DMG: 34 | EVA: 4 | ACC: 5 | LD: 6 | REC: 8 | HLY: 16 | AA | FRZ[0,1] The Leech Lich | HP: 845/1300 | DMG: 100 | MIT: 55 | ACC: 2
Abilities:
Leech | Four <<Stygian Warriors>> spawn with the boss when it is engaged in combat. <<The Leech Lich>> will consume up to two creatures per turn as a Free Action and will do so whenever it can. If it consumes the creature, it gains +25 Mitigation, +50 Base Health, +25 Damage for the rest of the battle, and restores +100 HP after the other effects have taken place. If it lands a hit on the player, <<The Leech Lich>> will heal a third of the final damage it dealt to the player (rounded up). At the start of every other turn (starting on the second turn), two more <<Stygian Warriors>> will spawn, but there will always be a maximum of four <<Stygian Warriors>> at any given time.
Protected | <<The Leech Lich>> cannot be attacked until the all active <<Stygian Warriors>> are defeated or devoured by <<The Leech Lich>>. After the original 4 die, <<The Leech Lich>> is no longer protected.
Undead | Fallen damage has no effect on <<The Leech Lich>>, but Holy damage deals +25 final damage when the enhancement procs. -
1 hour ago, Sam said:
6/28/25
Paragon Level 50 - (1) Gleaming Scale, (1) Demonic Shard, x3 Paragon Tier Up Tickets, Custom Skill**approved
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He eyed the remaining NPCs, trying his best to judge their weight. He tapped his chin. "Two of the smaller ones at best. I haven't been to a gym in years. And I was really more of a squatter," he shrugged. "I'll head out with this group and then come back for the others. Keep 'em alive for a while."
His group stumbled around in the dark. They were much less enthusiastic about it than NIGHT, but Morningstar's glow stone soon cheered them up. He remembered it about half way through the tunnel and immediately felt silly. NIGHT probably could have bumped into him a few less times had he equipped the stone earlier.
The stone formed in his hand and light poured into the halls of the mine. The villagers awed aloud, curious about the odd type of rock the player held in the air. They could see quite far, but the light wasn't endless. "Stay close, please. Single file. Cheers."
At their would-be exit, Morningstar discovered that his pully system had gone slack. Fair. Their arms were probably tired. He called out for whoever was on the other side to lift the boulder, but no response came. He gave the crumbling rock wall a brief knock, but no one returned a thing.
MS: uh nobody's opening up the cave for us.
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thread summary
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#
SpoilerPOST ACTION | ST-II -> Eladriel the Corrupt (-17 EN)
FREE ACTION |245816 BD6+7=13 | (22+16)*18-75 = 609 DMG | CD8 (ST-B locked)
Morningstar | HP: 910/910 | EN: 74/118 | DMG: 22 | EVA: 4 | ACC: 7 | LD: 1 | REC: 4 | HLY: 8 | AA | FRZ
Eladriel the Corrupt | HP: 0/1230 | MIT: 75 | DMG: 135 | ACC: 2 | EVA: 2 0Abilities:
Fallen From Grace | Eladriel is immune to Fallen Damage, but takes double Holy Damage (T1 Holy gives +4 base DMG per slot, T2 Holy gives +8 per slot).
Smitten | <<Eladriel the Corrupt>> can be targeted by healing skills, which will deal twice the heal they’d inflict as damage. [Example: First-Aid will deal 8% of max HP per Rank.]
Corrupted | On a CD 6+, <<Eladriel the Corrupt's>> attacks will gain +50 DMG if successful.
False Prophet | On an MD 9-10, <<Eladriel the Corrupt>> will form a spear out of thin air, throwing it at the Player with the highest hate for 160 mitigatable DMG. The rest of the party will take 50 unmitigatable DMG from a swift slash.
[PP-PT-F17] RE: Hackman's Message
in Intermediate Floors
Posted
The message came at midnight.
Morningstar wasn't asleep. He should have been, and normally would have been, but the onslaught of Spectral Knights had kept him in the field long past bed time. He, alongside Freyd, Wulfrin, and Ciela, had been outside Donoghue's when the knights stopped spawning. No system message came through--no explanation for the suddenness of it all. They came and they left, and everything went quiet.
He was pleased when he realized it was over. For him, the workday rarely ended at 4:00, but midnight was a new late. The journey home was long, and the weary Morningstar only made it as far as the Ilridge teleporter before the message came through.
A message directed to every frontliner was rare to see. Who in the world was Hackman?
He read the message, and the words 'floor boss' burned in his eyes. The waypoint on his map led northward, to the edge of the Black. As much as he wanted to drop everything and follow it, he needed rest.
The following morning, he sent word for a few allies to join him at the Nemean Plain.
MORNINGSTAR: want to talk about last night's message. can kill some field bosses while we do. meet at noon?
Food:
Gungir's Shard (Smores Skewer) | EVA II, PROTEIN II
I will use tracking, 1 of you take this and use after Lion dies:
Grindstone | 3 Field Boss Post Count requirements; reduces this value to a minimum of 1 post. Stacks with Spyglass. Applicable for one Field Boss Spawn, after which the buff expires.
Morningstar | Lv. 92 | P. 58 | True Tier: 10
HP: 900/900 | EN: 108/108 | DMG: 36 | EVA: 5 | ACC: 4 | LD: 4 | REC: 6 | FLN: 12 | AA | PARA-V
notes:
equipped
FLN 2, AA, PARA-V
EVA 2, REC 2
ACC 3, EVA
battle-ready inventory
skills
extra (active)
specializations
buffs
consumables
paragon