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Bahr

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Posts posted by Bahr

  1. 21 hours ago, Freyd said:

    Custom Sword Art for consideration:

    [x15 AoE Stun] Bo Staff Spin (14 Energy +2 per target hit) - Spinning the weapon at furious speed builds power even as it mesmerizes  and unbalances opponents, ultimately unleashing a barrage of rapid strikes that overwhelms opponents within reach.  

    • Cooldown: 3 Turns
    • Restriction: can only be learned by characters with R5 Warhammer or Assault Spear

    Approved.

    Approval rescinded.

  2. Current Level: 82
    Current SP: 473
    Link to SP Tracking: [link]
    Item Upgrades:

    2.6 | PRE-CONVERSION 3.0 | UPGRADED

    ITEM #1

    Item Name: Dawn's Demise
    Item ID: 
    Obtained: 123908B
    Original ident rolls: 125228 / 125229
    Halloween '19 Sticker Unique Upgrade Rolls: 127472 / 127473

    Easter Bunny's Blessing '20 Unique Upgrade Rolls: 139568 / 140932 / 144939
    Item Tier: T3
    Item Type: Two-Handed Straight Sword
    Item Rarity: Demonic
    Item Enhancements: Fallen/Fallen/Holy/Phase
    Description: "Dawn is the time when nothing breathes, the hour of silence. Everything is transfixed, only the light moves."

     

    Item Name: Dawn's Demise
    Item Tier: T4
    Item Type: Warhammer
    Item Enhancements: Holy/Holy/Fallen/Phase
    Description: "Dawn is the time when nothing breathes, the hour of silence. Everything is transfixed, only the light moves."

    ITEM #2

    Item Name: Bloodstained Coat
    Item ID: 
    Crafted: 124050
    Halloween '19 Sticker Unique Upgrade Roll: 129467
    Replaced Fireproof with Holy Blessing here: [link]
    Item Tier: T3
    Item Type: Light Armor
    Item Rarity: Demonic
    Item Enhancements: MIT/MIT/EVA/Holy Blessing
    Description: "The pure iron content deposited into this crimson coat from the blood that has soaked its fabric has made it firm and durable. The wearer need not fear harm."

     

    Item Name: Bloodstained Coat
    Item Tier: T4
    Item Type: Cloth Armor
    Item Enhancements: MIT/EVA/Holy Blessing/Risky
    Description: "The pure iron content deposited into this crimson coat from the blood that has soaked its fabric has made it firm and durable. The wearer need not fear harm."

    ITEM #3

    Item Name: Forgotten King's Spite
    Item ID: 170203
    Item Tier: T3
    Item Type: One-Handed Straight Sword
    Item Rarity: Demonic
    Item Enhancements: Fallen/ACC/Paralyze/Bleed
    Description: "The Guardian of the Castle has passed his blade along to you. Accept its wrath and use it for the betterment of Aincrad, lest it consume the remainder of your time."

     

    Item Name: Forgotten King's Spite
    Item Tier: T4
    Item Type: One-Handed Straight Sword
    Item Enhancements: Fallen/ACC/Paralyze/Bleed
    Description: "The Guardian of the Castle has passed his blade along to you. Accept its wrath and use it for the betterment of Aincrad, lest it consume the remainder of your time."

    Notes: A slot of Fallen on Dawn's Demise has been swapped out for Holy. I would have built the sword this way, had I had the information about 3.0 when I built it that I do now. It is actually functionally a marginal decrease in over DPS efficacy, but I'm going for a particular synergy that I think has the potential to justify it in the end. Bloodstained Coat, in the process of being converted to Cloth Armor, became ineligible for two slots of MIT. As such, one slot of MIT has been swapped for Risky. Forgotten King's Spite has undergone virtually no change, other than the bump from T3 to T4.

  3. 1 hour ago, Simmone said:

    3/29/21

    ID Cost sent: 8/13/20

      Hide contents
    ID:164213b (T3/Weapon/Perfect)
      BD: CD: LD:  
    165089 10 11 9 Freeze
    165090 1 4 19 Accuracy
    165091 6 3 15 Accuracy

     

    Name: Shiva's Embrace - Skadi
    Profession: Merchant
    Rank: 5
    Roll ID: See Above
    Roll Result: See Above
    Item Type: Katana
    Tier: 3
    Quality: Perfect
    Enhancements: Freeze 1, Accuracy 2
    Post Link: Here
    Description:
    A rather standard looking blade, but once drawn from its saya it produces a film of white fog that drops to the floor in a parade like dry ice. The edge is so cold that it lingers a smog of the same around the slightly bluish metal. It is said that it is cursed, to forever steal the heat of its owner. Cauterizes wounds with its cold embrace, freezing them solid and making them fragile.

     

    ID Cost sent: 1/24/21

      Hide contents
    ID:179177b (T3/Weapon/Rare)
      BD: CD: LD:  
    181686 10 8 8 Fallen Damage/Holy Damage
    181687 4 6 11 Bleed/Paralyze

     

    Name: Ebon Edge - Black Frost
    Profession: Merchant
    Rank: 5
    Roll ID: See Above
    Roll Result: See Above
    Item Type: Katana
    Tier: 3
    Quality: Perfect
    Enhancements: Fallen 1, Bleed 1
    Post Link: Here
    Description:
    A rather standard looking blade, but once drawn from its saya it produces a film of white fog that drops to the floor in a parade like dry ice. This one seems fractured, as if a fraction of its power lingers elsewhere.

     

    Approved.

  4. 6 hours ago, Dynasty said:

    Name: Silver Frost
    Your Profession: Merchant
    Your Rank: 1
    Item ID: 186155
    Identifying ID: 187245
    Identifying Result: BD: 4 | CD: 6 | LD: 18
    Item Type: 2HSS
    Tier: 1
    Quality: Rare 
    Enhancements: DMG I / ACC I
    Description: A silver two handed straight sword with a silver blade, and a blue colored hilt with black accent designs.
    Post Link:

    Name: Fixer Upper
    Your Profession: Merchant
    Your Rank: 1
    Item ID: 186155
    Identifying ID: 187246
    Identifying Result: BD: 3 | CD: 2 | LD: 1
    Item Type: Consumable (Salve)
    Tier: 1
    Quality: Uncommon 
    Enhancements: Antidote I
    Description: A pale blue salve in a silver tin.
    Post Link:

     

    Approved.

  5. On 3/28/2021 at 2:44 PM, Valentine said:
      Hide contents

     

    Name: Resonance of the Grave
    Your Profession: Performer
    Your Rank: Rank 4 -El Quarto Instructor
    Roll ID: 186546
    Roll Result:   C D: 8 + 1     L D : 3
    Item Type: Debuff Song
    Tier: T1
    Quality: Rare
    Enhancements: Lullaby 2 
    Description: A dark song recorded on a crystal that seems to have taken a more grimace and reddened color. A somber tone that seems to drain the energy of those it focuses upon with ripples on the ground underneath it like a drop in a pool of dark red water when it begins to sing. 
    Post Link: Debuff Stuff

     

    Name: Resonance of the Grave
    Your Profession: Performer
    Your Rank: Rank 4 -El Quarto Instructor
    Roll ID: 186548
    Roll Result:   C D: 10 + 1     L D : 9
    Item Type: Debuff Song
    Tier: T1
    Quality: Rare
    Enhancements: Lullaby 2 
    Description: A dark song recorded on a crystal that seems to have taken a more grimace and reddened color. A somber tone that seems to drain the energy of those it focuses upon with ripples on the ground underneath it like a drop in a pool of dark red water when it begins to sing. 
    Post Link: Debuff Stuff

     

    Name: Resonance of the Grave
    Your Profession: Performer
    Your Rank: Rank 4 -El Quarto Instructor
    Roll ID: 186549
    Roll Result:   C D: 12     L D : 9
    Item Type: Debuff Song
    Tier: T1
    Quality: Perfect
    Enhancements: Misperception 
    Description: A dark song recorded on a crystal that seems to have taken a more grimace and reddened color. A somber tone that seems to drain the energy of those it focuses upon with ripples on the ground underneath it like a drop in a pool of dark red water when it begins to sing. 
    Post Link: Debuff Stuff

     

    Name: Resonance of the Grave
    Your Profession: Performer
    Your Rank: Rank 4 -El Quarto Instructor
    Roll ID: 186548
    Roll Result:   C D: 10 + 1     L D : 6
    Item Type: Debuff Song
    Tier: T1
    Quality: Rare
    Enhancements: Hypnosis 2 
    Description: A dark song recorded on a crystal that seems to have taken a more grimace and reddened color. A somber tone that seems to drain the energy of those it focuses upon with ripples on the ground underneath it like a drop in a pool of dark red water when it begins to sing. 
    Post Link: Debuff Stuff

     

     

      Hide contents

     

    Name: It's Brittany Witch
    Your Profession: Performer
    Your Rank: Rank 4 -El Quarto Instructor
    Roll ID: 187090
    Roll Result:   C D: 8 + 1     L D : 7
    Item Type: Support Song Song
    Tier: T1
    Quality: Rare
    Enhancements: HP Recovery 2 (80HP)
    Description: A pop song recorded on a crystal that seems to give an uplifting feel to it. The song is said to heal and revitalize the spirit of the one that plays it.
    Post Link: Healing Stuff

     

    Name: It's Brittany Witch
    Your Profession: Performer
    Your Rank: Rank 4 -El Quarto Instructor
    Roll ID: 187091
    Roll Result:   C D: 10 + 1     L D : 14
    Item Type: Support Song Song
    Tier: T1
    Quality: Rare
    Enhancements: HP Recovery 2 (80HP) (Instant)
    Description: A pop song recorded on a crystal that seems to give an uplifting feel to it. The song is said to heal and revitalize the spirit of the one that plays it.
    Post Link: Healing Stuff

     

    Name: It's Brittany Witch
    Your Profession: Performer
    Your Rank: Rank 4 -El Quarto Instructor
    Roll ID: 187095
    Roll Result:   C D: 8 + 1     L D : 18
    Item Type: Support Song Song
    Tier: T1
    Quality: Rare
    Enhancements: HP Recovery 2 (80HP) (Instant)
    Description: A pop song recorded on a crystal that seems to give an uplifting feel to it. The song is said to heal and revitalize the spirit of the one that plays it.
    Post Link: Healing Stuff

     

     

    Approved.

  6. On 3/28/2021 at 2:25 PM, Vigilon said:

    Name: Draco Fury
    Your Profession: Blacksmith
    Your Rank: 5
    Roll ID: 187083
    Roll Result: 12
    Item Type: Two-handed Straight Sword
    Tier: 3
    Quality: Perfect
    Enhancements: 2 Accuracy, Paralyze
    Description: A Bastard Sword forged from a dark metal, with draconian designs on its silver hilt. It is unsure what the inscriptions on the flat end of the blade read, but nevertheless the weapon strikes true.
    Post Link: https://www.sao-rpg.com/topic/15721-f7r5-blacksmith/?do=findComment&comment=637255

     

     

    Name: Rending Immobilizer
    Your Profession: Blacksmith
    Your Rank: 5
    Roll ID: 187086
    Roll Result: 10+1=11
    Item Type: Two-handed Straight Sword
    Tier: 3
    Quality: Rare
    Enhancements: Paralyze, Bleed
    Description: A mighty Zweihander capable of rendering enemies helpless at times.
    Post Link: https://www.sao-rpg.com/topic/15721-f7r5-blacksmith/?do=findComment&comment=637255

     

     

    Name: Starsilver Blade
    Your Profession: Blacksmith
    Your Rank: 5
    Roll ID: 187088
    Roll Result: 11+1=12
    Item Type: Two-handed Straight Sword
    Tier: 3
    Quality: Perfect
    Enhancements: 2 Accuracy, Bleed
    Description: A longsword made with an empowered metal of sorts, reminiscent of silver, and shining like starlight. It may look fairly standard otherwise, but its potential is nothing to joke about.
    Post Link: https://www.sao-rpg.com/topic/15721-f7r5-blacksmith/?do=findComment&comment=637255

     

    Approved.

  7. On 3/15/2021 at 3:16 PM, Nephthys said:

    Name: Snowfall
    Your Profession: N/A
    Your Rank: N/A
    Roll ID: N/A
    Roll Result: N/A
    Item Type: Two-Handed Assault Spear
    Tier: 1
    Quality: Demonic
    Enhancements: Cursed / DMG / DMG / DMG
    Description: A pure white conservative looking spear that has a single sky blue snowflake charm on it.
    Post Link: 

     

    Approved.


  8. Four mentions. Something told Bahr that Lessa was hinting at something.

    "I don't know about hot dates," he responded nonchalantly, taking his time with each stride as their waltzed through the city's busy streets. "But I do know about burgers, if you're thinking about snagging one. I can show you a hot place on a cold floor that serves the best kinds. They call it 'White Rodent' or something like that. Ever been?" With a coy grin, he gradually started leading her toward the Teleport Plaza so they could make their way to the Fourth Floor and indulge in the same tavern they'd spent most of their time together.

    He'd be lying if he said he was disappointed by the newbie's sudden disappearance. If it did turn out he had a 'hot date,' all Bahr could do was wish him luck. Whatever the case, and wherever he was, he only hoped the lad would bless him with a similar sentiment. 

    ---------------------------------------------

    Thread Completed

    Thread net gains:
    Bahr
    4 SP (1 {page}, 1 [2.6 bonus], 2 [Mega Slime Farm])

    Lessa
    4 SP (1 {page}, 1 [2.6 bonus], 2 [Mega Slime Farm])

    Drenz
    2 SP (1 {page}, 1 [2.6 bonus])
    400 SP


  9. None of that really mattered at present time, though. As Bahr turned in the quest and reaped the rewards, he came to the conclusion that, if it were something that Bahr needed to be made aware of, then he would be made aware of it when the time was right. In the meantime, he had other things to attend to.

    He'd been meaning to take some time recently to pay a visit to the Monument of Life and pay his respects to the people he'd lost. Every time he'd gone there, something had happened. Or there had been people around. Sometimes for the better, sometimes for the worse. But now that he was alone, it seemed like the perfect time. He'd really have all of the time he needed to sit alone with his thoughts, digest them, and grieve properly.

    At least, that's what he'd thought he would be able to do. But, as usual, things changed once he actually got the Monument. This time, as he stared at the various names that decorated its plaque with Oscar's name written beside them as the cause of death, something roiled within him. This was the same man he'd just been fighting mobs with?

    No wonder they hadn't seen eye to eye.

    ----------------------------------------------

    Quest Completed

    Thread net gains:
    Bahr
    7 SP (2


    + 2 [quest] + 2 [skins] + 1 [2.6 bonus])
    6400 col

    Oscar
    7 SP (2


    + 2 [quest] + 2 [skins] + 1 [2.6 bonus])
    6400 col

  10. At any rate, Bahr understood that if he turned in the quest, they would still get all of the experience point evenly. While what was happening with Oscar was unclear, what Bahr did know was that he, at the very least, could hand in the quest and get them the experience. It was a little bit of a bummer that they wouldn't get to go dungeon crawling like they had originally hoped, however.

    On his way back out of the cave, Bahr's mind began to wander. Usually, if something serious was going on, Oscar would enlist his help. In this instance, the man has simply disappeared without a trace. Bahr had already summoned his menu and taken a look at Oscar's data, concluding the man hadn't spontaneously died. So that wasn't it. Was something even more sinister afoot?

    Unlikely. It was probably just the sort of thing that was of the more personal variety. Bahr knew that not everything needed to include him. It appeared that this was just one of those instances.

  11. He was starting to get a bit annoyed again, but not nearly as annoyed as he had been earlier. After all, this was the sort of aggravation that stemmed from the inexplicable inability to strike a single, barely mobile target. That was far more elusive than it really had any right to be. What with its stubby legs, and those stupid cumbersome wings which really didn't do anything for the creature in a claustrophobia inducing space such as this. It wasn't quite the same now that he'd gotten all of the skins that they had needed to get. Their experience points were waiting for them. Bahr just needed to finish this thing off.

    Which he finally managed to do with one final stroke of his blade.

    "Nice. Did you see-"

    But nobody was there. Where had Oscar gone?

    "... that."

    He wasn't sure what had happened, but he knew that Oscar wouldn't just up and leave without explanation unless he had a good reason to do so.
     

    Spoiler

    Bahr: HP: 1470/1470 | EN: 65/144 | DMG: 23 | MIT: 79 | ACC: 5 | EVA: 4 | FLN: 12 | HLY: 6 | PHASE | BH: 73 | HB: 24 | CD: 1 | LD: 5
    Oscar: HP: 1197/1330 | EN: 97/130 | 23 DMG | 7 ACC | 2 EVA | 25 MIT | Absolute Accuracy | VampDef | ParaImm | 2 REC | 67 BH

    Bahr used [x13] Galaxy Destroyer-10 EN

    Drakeling 49: HP: 0/350 | MIT: 15 | ACC: 2 | EVA: 1 | ID: 186956 | BD: 4, Kill

    Looting
    Drakeling 49

    ID: 186957
    CD: 11
    (1) Drakeling Skin

    Drakeling Skin total: 
    22

     

  12. Not that there was much of it left, anyways. There was just the one mob. One, singular mob that separated them from relinquishing the shackles of this quest's control over them and their time. One, measly lizard that stood between them and salvation. Freedom. And escape from the dankness of this proverbial anal canal of a cave. Lord knew, it smelled like one. And Bahr was willing to put in whatever effort was required of him to destroy this final mob before it dealt any irreparable damage to either himself or his companion. Though, truthfully, he wasn't worried about that. What could it actually do to them? Singe their hair a little bit? They'd killed dozens of its brethren. Why did it even stand against them? Was it motivated by vengeance, or was it really stupid enough to think that it alone had the strength to stop them? Talk about anime protagonist syndrome. 

    Anyways, Bahr missed it again.
     

    Spoiler

    Bahr: HP: 1470/1470 | EN: 74/144 | DMG: 23 | MIT: 79 | ACC: 5 | EVA: 4 | FLN: 12 | HLY: 6 | PHASE | BH: 73 | HB: 24 | CD: 1 | LD: 5
    Oscar: HP: 1197/1330 | EN: 97/130 | 23 DMG | 7 ACC | 2 EVA | 25 MIT | Absolute Accuracy | VampDef | ParaImm | 2 REC | 67 BH

    Bahr used [x13] Galaxy Destroyer-2 EN FOR MISS

    Drakeling 49: HP: 89/350 | MIT: 15 | ACC: 2 | EVA: 1 | ID: 186955 | BD: 1, Miss | MD: 7, Miss

     

  13. Though, much to his pleasant surprise, Bahr had thought wrong. He wasn't quite sure what it was that Oscar was fiddling with that had awarded Bahr with the time he needed to swing that slab of metal a second time in a row, but as it cut through the lot of mobs, a skin was revealed for each and every one it fell. A proverbial Christmas miracle - if by 'Christmas' you meant 'an inexplicable refusal by Cardinal to meet Bahr's expectations.' Or something like that. Realistically, he knew that there was a word count certain measure of participation he needed to have, and he was more or less buying time for Oscar to ready his axe and swing again.

    But when he didn't Bahr was forced to dodge yet another fireball. "You alright over there?" Bahr called out. But his companion paid him no mind. No matter - Bahr was no stranger to conflict, and welcomed it this time with open arms.
     

    Spoiler

    Bahr: HP: 1470/1470 | EN: 75/144 | DMG: 23 | MIT: 79 | ACC: 5 | EVA: 4 | FLN: 12 | HLY: 6 | PHASE | BH: 73 | HB: 24 | CD: 1 | LD: 5
    Oscar: HP: 1197/1330 | EN: 97/130 | 23 DMG | 7 ACC | 2 EVA | 25 MIT | Absolute Accuracy | VampDef | ParaImm | 2 REC | 67 BH

    Bahr used [x12 AoE] Calamity Disaster-9 EN

    Drakeling 47: HP: 0/350 | MIT: 15 | ACC: 2 | EVA: 1 | ID: 186948 | BD: 8, Kill -2 EN
    Drakeling 48: HP: 0/350 | MIT: 15 | ACC: 2 | EVA: 1 | ID: 186949 | BD: 7, Kill -2 EN
    Drakeling 49: HP: 89/350 | MIT: 15 | ACC: 2 | EVA: 1 | ID: 186950 | BD: 1, Miss | MD: 1, Miss
    Drakeling 50: HP: 0/350 | MIT: 15 | ACC: 2 | EVA: 1 | ID: 186951 | BD: 5, Kill -2 EN

    Looting
    Drakeling 47
    ID: 186952
    CD: 12
    (1) Drakeling Skin

    Drakeling 48
    ID: 186953
    CD: 8
    (1) Drakeling Skin

    Drakeling 50
    ID: 186954
    CD: 11
    (1) Drakeling Skin

    Drakeling Skin total: 21

     

  14. As Bahr's slab of steel sang its whistle while cleaving through the air, it managed to hit only two of the Drakelings, leaving all four still standing. "No, I don't think so," he hummed lowly, more a murmur than any sort of actual declaration. "I'm about done dealing with this stupid ass quest. Not gonna lie to you. The math seems all wrong."

    Though he may have bellyached about it, those complaints wouldn't stop the lizards from striking back. He sidestepped a pair of fireballs, the heat from the glowing orbs a welcome distraction from the cool dampness of the cavern. "I get that it's not supposed to be easy. But I don't think it was supposed to be this hard either."

    Maybe it was supposed to be that hard, and he was just blowing steam out of his ass. He didn't know for sure. All he could surmise was that he was done with this cave, and done with this quest. Before them stood four Drakelings, and he would honestly be surprised if they managed to glean a single skin from the lot.
     

    Spoiler

    Bahr: HP: 1470/1470 | EN: 89/144 | DMG: 23 | MIT: 79 | ACC: 5 | EVA: 4 | FLN: 12 | HLY: 6 | PHASE | BH: 73 | HB: 24 | CD: 1 | LD: 5
    Oscar: HP: 1197/1330 | EN: 97/130 | 23 DMG | 7 ACC | 2 EVA | 25 MIT | Absolute Accuracy | VampDef | ParaImm | 2 REC | 67 BH

    Bahr used [x12 AoE] Calamity Disaster-9 EN

    Drakeling 47: HP: 43/350 | MIT: 15 | ACC: 2 | EVA: 1 | ID: 186944 | BD: 1, Miss | MD: 2, Miss
    Drakeling 48: HP: 43/350 | MIT: 15 | ACC: 2 | EVA: 1 | ID: 186945 | BD: 1, MIss | MD: 2, Miss
    Drakeling 49: HP: 89/350 | MIT: 15 | ACC: 2 | EVA: 1 | ID: 186946 | BD: 5, Hit for 276-15=261 DMG -2 EN
    Drakeling 50: HP: 89/350 | MIT: 15 | ACC: 2 | EVA: 1 | ID: 186947 | BD: 5, Hit for 276-15=261 DMG -2 EN
    -13 ENERGY TOTAL

     

  15. Bahr frowned as Macradon dramatically leaned over the back of his chair, stealing another sip of his coffee. After a moment, he cleared his throat, and addressed his peer with a softer tone. "All we can do is our best, my friend." There was no further intent or deeper meaning behind the words - only the silent recognition that he understood Macradon's reasoning. He further cemented this sentiment with a nod, conveying a respect and trust he was unwilling to give to most others. 

    "More than a peer, I respect you as a mentor, Mac," he admitted as he set down the cup. "I trust in your ability to handle it if something goes awry. That being said, it's just very easy for things to get out of our control. It wouldn't be productive for us to assume anything to the contrary."

    He was unsure if there was much else he could say. He'd laid his contention out on the table, and so had Macradon. All that was left was the company they shared. Bahr's mismatched hues trailed to the window, studying the floors sunny contents beyond its translucent veil. "It's a nice day out."

  16. His day - which had already been good - was only getting better. Playing hooky at the Crusty Bahrnacle to goof off with his special lady and her new friend? Sounded like the perfect way to spend a leisurely afternoon like this one. "It would be my pleasure," he responded jovially, before adding, "Just let me get this place locked up and we'll be on our way."

    By the time he'd finished locking up, he only saw Alyssa waiting for him outside. "Um..." He glanced around for a moment. "I'm not missing something, am I? I swear that there was a guy with you just a minute ago. I gave him armor and everything. Did he get too excited and dash off to the fields without us?" Though his expression was puzzled, it became crossed with humor as his mismatched eyes caught a glimpse of the warm smile that spread across Lessa's lips.

    "Not that I'm complaining. I'll take the along time with you."

  17. He'd heard the question, but it hadn't quite registered. "What?" he'd heard himself ask, right around the time her inquiry fully sank in. He shook his head in response, realizing his mistake. Then, upon realizing that it may have looked as though he was answering in the negative, he quickly corrected with another shake of his head, followed by holding up his palms defensively. "No - I mean, I'm fine. Just a lot that's been going on."

    It occurred to him that he wasn't sure just how aware she was of Oscar's position within the guild, if at all. Had she checked the list? Had he told her? 

    "You heard, right? About Oscar leaving." He let the question settle in for a moment, before continuing. "He's been crossing off a lot of names on the Monument of Life. When I went to confront him about it, he didn't have kind things to say. Ended up leaving in the end."

    She probably knew all of it. He was just coming off as patronizing.

    "No worries. Did you need my help with something?"

  18. @Shield
    Also see above answers from NIGHT.

    Q:
     Regarding the chest opening rolls in the Black Iron Dungeon - It has said that the only things that influence the roll are the Lock Picking skill and familiars. Are keys no longer a thing in 3.0, or are they simply not valid items in the dungeon?
    A: Keys exist, but for standard chest. Black Iron Dungeon chests are only influenced by the modifiers mentioned in the official literature.

    Q: Do all existing, applicable parts of your build come with you, particularly your familiar and profession/rank? If switching to a new profession as part of your respec, do you get to enter as the same rank of the new profession, or do you need to retake Earning a Living/work your way back up with 
    EXP?
    A: For the most part, yes. Your familiar will come with you, and you can spec it into whatever Familiar tree you desire. As far as professions go, your EXP for your profession can convert into the same profession in 3.0. However, if you wish to change to another profession, you will still need to retake EaL and climb back up through the EXP ladder as you would normally.

  19. 11 hours ago, Simmone said:

    Being Bottled {Gungnir’s Shard}

    186446, T1/Perfect/Potion (Draught of the Seer)

      Hide contents

     

    Name: Draught of the Seer
    Profession: Alchemist
    Rank: 10
    Roll ID:  
    Roll Result:  
    Item Type: Potion
    Tier: N/a
    Quality: Perfect
    Enhancements: Crafters Respite
    Post Link: Here
    Description:
    An oddity in a white vial that refills itself on its own, cyan blue liquid contained inside. The bottle is cool to the touch. Once drunk it induces a form of the truest sight for but a moment, augmenting the appraisal skill to absurd levels. (Refreshes Available Crafting attempts on consumption (24hr CD)

     

    Approved.

  20. 23 hours ago, Dynasty said:

    Name: Dodge Ball
    Your Profession: Merchant
    Your Rank: 1
    Item ID: 186153
    Identifying ID: 186720
    Identifying Result: BD: 7 | CD: 8 | LD: 17
    Item Type: Trinket
    Tier: 1
    Quality: Rare 
    Enhancements: ACC II
    Description: A small trinket that resembles a red dodgeball.
    Post Link:

    Name: Spotlight
    Your Profession: Merchant
    Your Rank: 1
    Item ID: 186154
    Identifying ID: 186721
    Identifying Result: BD: 6 | CD: 4 | LD: 9
    Item Type: Trinket
    Tier: 1
    Quality: Rare 
    Enhancements: TAUNT 1 & RECOVERY 1
    Description: A small trinket that seems to resemble a spotlight perfectly.
    Post Link:

     

    Approved.

  21. 8 minutes ago, Shiina said:

    Looks like Type 2 is where its at:

    Materials Sent: 2/27/21

      Tier CD Modifier LD Becomes
    184317, T1/Rare (Masterpiece)/Debuff Song 1 9 +1 12 Crippling Composition - Lullaby (Instant)
    184319, T1/Perfect (Masterpiece)/Debuff Song 1 10 +1 12 Resonance of the Grave (Instant)
    184322, T1/Perfect (Masterpiece)/Debuff Song 1 11 +1 20 Resonance of the Grave (Instant)
    184325, T1/Perfect (Masterpiece)/Debuff Song 1 12 +1 15 Resonance of the Grave (Instant)

    Materials Sent: 3/23/21

      Tier CD Modifier LD Becomes
    186599, T1/Rare (Masterpiece)/Debuff Song 1 9 +1 13 Numbing Hymn - Falter (Instant)
    186601, T1/Rare (Masterpiece)/Debuff Song 1 7 +1 13 Resonance of the Grave (Instant)
    186605, T1/Perfect (Masterpiece)/Debuff Song 1 12 +1 12 Resonance of the Grave (Instant)
    186607, T1/Rare (Masterpiece)/Debuff Song 1 9 +1 14 Resonance of the Grave (Instant)
    186609, T1/Rare (Masterpiece)/Debuff Song 1 9 +1 18 Crippling Composition - Lullaby (Instant)
    186610, T1/Perfect (Masterpiece)/Debuff Song 1 11 +1 20 Resonance of the Grave (Instant)
    186611, T1/Rare (Masterpiece)/Debuff Song 1 8 +1 17 Numbing Hymn - Falter (Instant)
    186613, T1/Rare (Masterpiece)/Debuff Song 1 7 +1 18 Crippling Composition - Lullaby (Instant)
    186620, T1/Rare (Masterpiece)/Debuff Song 1 6 +1 19 Numbing Hymn - Falter (Instant)
    186621, T1/Perfect (Masterpiece)/Debuff Song 1 10 +1 15 Resonance of the Grave (Instant)

     

      Hide contents
    Name: Crippling Composition - Lullaby
    Profession: Performer
    Rank: 5
    Roll ID:  
    Roll Result:  
    Item Type: Debuff Song
    Tier: Tierless
    Quality: Rare (Masterpiece)
    Enhancements: Hypnosis 2 (Instant)
    Post Link: Here
    Description:
    A deep blueish crystal filled by a performer. When played echoing ripples echo outward along the ground in a color matching its origin. Those affected by the lulling sound find their eyes heavy and find it difficult to see, as the song peels reality into slow motion.

     

    Name: Resonance of the Grave
    Profession: Performer
    Rank: 5
    Roll ID:  
    Roll Result:  
    Item Type: Debuff Song
    Tier: Tierless
    Quality: Perfect (Masterpiece)
    Enhancements: Incarceration (Instant)
    Post Link: Here
    Description:
    A dark song recorded on a crystal that seems to have taken a more grimace and reddened color. A somber tone that seems to drain the energy of those it focuses upon with ripples on the ground underneath it like a drop in a pool of dark red water when it begins to sing. A lullaby to put those who are beckoning to a grave to rest.

     

    Name: Numbing Hymn - Falter
    Profession: Performer
    Rank: 5
    Roll ID:  
    Roll Result:  
    Item Type: Debuff Song
    Tier: Tierless
    Quality: Rare (Masterpiece)
    Enhancements: Lullaby 2 (Instant)
    Post Link: Here
    Description:
    A purple colored crystal that when played projects a rippling effect along the ground in the same hue. Those affected begin to slow as their bodies seem to respond out of time with input, as the numbing choir of almost temple-esque notes echo through their frames causing panic to follow.

     

    Approved.

  22. 1 hour ago, Gaius said:

    Type 2:

    Materials Sent: 2/27/21

    184274, T1/Perfect/Meal [CD: 10+1/LD:9] (Strawberry Iced Brandy)
    184275, T1/Perfect/Meal [CD: 10+1/LD:5] (Strawberry Iced Brandy)
    184276, T1/Rare/Meal [CD: 9+1/LD:20] (Well Done Steak)
    184276-1, T1/Rare/Meal [CD: 9+1/LD:20] (Well Done Steak)
    184276-2, T1/Rare/Meal [CD: 9+1/LD:20] (Well Done Steak)
    184276-3, T1/Rare/Meal [CD: 9+1/LD:20] (Well Done Steak)
    184277, T1/Rare/Meal [CD: 7+1/LD:8] (Well Done Steak)
    184277-1, T1/Rare/Meal [CD: 7+1/LD:8] (Well Done Steak)
    184277-2, T1/Rare/Meal [CD: 7+1/LD:8] (Well Done Steak)
    184278, T1/Rare/Meal [CD: 8+1/LD:20] (Well Done Steak)
    184278-1, T1/Rare/Meal [CD: 8+1/LD:20] (Well Done Steak)
    184278-2, T1/Rare/Meal [CD: 8+1/LD:20] (Well Done Steak)
    184278-3, T1/Rare/Meal [CD: 8+1/LD:20] (Well Done Steak)
    184281, T1/Rare/Dessert [CD: 6+1/LD:3] (Artisan Carrot Cake)
    184282, T1/Rare/Dessert [CD: 7+1/LD:10] (Artisan Carrot Cake)
    184282-1, T1/Rare/Dessert [CD: 7+1/LD:10] (Artisan Carrot Cake)
    184283, T1/Rare/Dessert [CD: 9+1/LD:6] (Artisan Carrot Cake)
    184286, T1/Rare/Dessert [CD: 9+1/LD:3] (Artisan Carrot Cake)
    184287, T1/Rare/Dessert [CD: 7+1/LD:2] (Artisan Carrot Cake)
    184288, T1/Rare/Dessert [CD: 8+1/LD:2] (Artisan Carrot Cake)
    184290, T1/Rare/Dessert [CD: 7+1/LD:18] (Artisan Carrot Cake)
    184290-1, T1/Rare/Dessert [CD: 7+1/LD:18] (Artisan Carrot Cake)
    184290-2, T1/Rare/Dessert [CD: 7+1/LD:18] (Artisan Carrot Cake)
    184292, T1/Perfect/Dessert [CD: 10+1/LD:11] (Lemon Berry Palmiers)
    184292-1, T1/Perfect/Dessert [CD: 10+1/LD:11] (Lemon Berry Palmiers)
    184294, T1/Rare/Dessert [CD: 9+1/LD:13] (Artisan Carrot Cake)
    184294-1, T1/Rare/Dessert [CD: 9+1/LD:13] (Artisan Carrot Cake)
    184295, T1/Rare/Dessert [CD: 9+1/LD:13] (Artisan Carrot Cake)
    184295-1, T1/Rare/Dessert [CD: 9+1/LD:13] (Artisan Carrot Cake)
    184296, T1/Rare/Dessert [CD: 9+1/LD:9] (Artisan Carrot Cake)
    184297, T1/Rare/Dessert [CD: 7+1/LD:15] (Artisan Carrot Cake)
    184297-1, T1/Rare/Dessert [CD: 7+1/LD:15] (Artisan Carrot Cake)
    184298, T1/Rare/Dessert [CD: 8+1/LD:17] (Artisan Carrot Cake)
    184298-1, T1/Rare/Dessert [CD: 8+1/LD:17] (Artisan Carrot Cake)
    184298-2, T1/Rare/Dessert [CD: 8+1/LD:17] (Artisan Carrot Cake)
    184300, T1/Rare/Dessert [CD: 7+1/LD:11] (Artisan Carrot Cake)
    184300-1, T1/Rare/Dessert [CD: 7+1/LD:11] (Artisan Carrot Cake)

    Materials Sent: 3/23/21
    186467, T1/Perfect/Meal [CD: 11+1/LD:12] (Strawberry Iced Brandy)
    186467-1, T1/Perfect/Meal [CD: 11+1/LD:12] (Strawberry Iced Brandy)
    186471, T1/Rare/Meal [CD: 6+1/LD:20] (Well Done Steak)
    186471-1, T1/Rare/Meal [CD: 6+1/LD:20] (Well Done Steak)
    186471-2, T1/Rare/Meal [CD: 6+1/LD:20] (Well Done Steak)
    186471-3, T1/Rare/Meal [CD: 6+1/LD:20] (Well Done Steak)
    186473, T1/Rare/Meal [CD: 8+1/LD:2] (Well Done Steak)
    186474, T1/Rare/Meal [CD: 7+1/LD:11] (Well Done Steak)
    186474-1, T1/Rare/Meal [CD: 7+1/LD:11] (Well Done Steak)
    186475, T1/Rare/Meal [CD: 8+1/LD:13] (Well Done Steak)
    186475-1, T1/Rare/Meal [CD: 8+1/LD:13] (Well Done Steak)
    186479, T1/Perfect/Meal [CD: 12+1/LD:20] (Strawberry Iced Brandy)
    186479-1, T1/Perfect/Meal [CD: 12+1/LD:20] (Strawberry Iced Brandy)
    186479-2, T1/Perfect/Meal [CD: 12+1/LD:20] (Strawberry Iced Brandy)
    186479-3, T1/Perfect/Meal [CD: 12+1/LD:20] (Strawberry Iced Brandy)
    186482, T1/Rare/Meal [CD: 7+1/LD:6] (Well Done Steak)
    186483, T1/Perfect/Meal [CD: 12+1/LD:20] (Strawberry Iced Brandy)
    186483-1, T1/Perfect/Meal [CD: 12+1/LD:20] (Strawberry Iced Brandy)
    186483-2, T1/Perfect/Meal [CD: 12+1/LD:20] (Strawberry Iced Brandy)
    186483-3, T1/Perfect/Meal [CD: 12+1/LD:20] (Strawberry Iced Brandy)
    186485, T1/Rare/Meal [CD: 6+1/LD:18] (Well Done Steak)
    186485-1, T1/Rare/Meal [CD: 6+1/LD:18] (Well Done Steak)
    186485-2, T1/Rare/Meal [CD: 6+1/LD:18] (Well Done Steak)
    186487, T1/Perfect/Meal [CD: 11+1/LD:13] (Strawberry Iced Brandy)
    186487-1, T1/Perfect/Meal [CD: 11+1/LD:13] (Strawberry Iced Brandy)
    186488, T1/Rare/Meal [CD: 6+1/LD:7] (Well Done Steak)
    186489, T1/Rare/Meal [CD: 9+1/LD:5] (Well Done Steak)
    186491, T1/Rare/Meal [CD: 9+1/LD:2] (Well Done Steak)
    186493, T1/Rare/Meal [CD: 6+1/LD:7] (Well Done Steak)

      Hide contents
    Name: Artisan Carrot Cake
    Profession: Cook
    Rank: 10
    Roll ID:  
    Roll Result:  
    Item Type: Dessert
    Tier: N/a
    Quality: Rare
    Enhancements: Accuracy 2
    Post Link: Here
    Description:
    A delicate balance of orange colored cake and cream cheese to offset the ingredients used. Careful balance leaves a subtly nutritious meal with a sweet twist, oddly topped with some shaven pineapple in a strange but enjoyable fashion.

     

    Name: Lemon Berry Palmiers
    Profession: Cook
    Rank: 10
    Roll ID:  
    Roll Result:  
    Item Type: Dessert
    Tier: N/a
    Quality: Perfect
    Enhancements: Loot Dice 3
    Post Link: Here
    Description:
    An exquisite treat made from frozen puff pastry dough in the shape of a heart, this one has been made with shavings of lemon over raspberry and blueberry fillings making a slight tang to the sweet

     

    Name: Strawberry Iced Brandy
    Profession: Cook
    Rank: 10
    Roll ID:  
    Roll Result:  
    Item Type: Meal
    Tier: N/a
    Quality: Perfect
    Enhancements: Ambition 1
    Post Link: Here
    Description:
    A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste.

     

    Name: Well-Done Steak
    Profession: Cook
    Rank: 10
    Roll ID:  
    Roll Result:  
    Item Type: Meal
    Tier: N/a
    Quality: Rare
    Enhancements: Protein 2
    Post Link: Here
    Description:
    A slab of beef cooked adequately to lock in the flavor seems to subtly become rarer or more cooked depending on the person’s preferences. Strange but good none the less, filling and makes you feel manly.

     

    Approved.

  23. 1 minute ago, Raidou said:

    Trying something new:
    Materials Sent: 2/27/21

    184163, T1/Perfect/Potion (Titan's Strength)
    184163-1, T1/Perfect/Potion (Titan's Strength)
    184167, T1/Perfect/Potion (Titan's Strength)
    184167-1, T1/Perfect/Potion (Titan's Strength)
    184167-2, T1/Perfect/Potion (Titan's Strength)
    184181, T1/Perfect/Potion (Titan's Strength)
    184184, T1/Perfect/Potion (Titan's Strength)
    184184-1, T1/Perfect/Potion (Titan's Strength)
    184184-2, T1/Perfect/Potion (Titan's Strength)
    184185, T1/Perfect/Potion (Titan's Strength)
    184185-1, T1/Perfect/Potion (Titan's Strength)

    Materials Sent: 3/23/21
    186438, T1/Perfect/Potion (Titan's Strength)
    186438-1, T1/Perfect/Potion (Titan's Strength)
    186442, T1/Perfect/Potion (Titan's Strength)
    186442-1, T1/Perfect/Potion (Titan's Strength)
    186443, T1/Perfect/Potion (Titan's Strength)
    186443-1, T1/Perfect/Potion (Titan's Strength)
    186446, T1/Perfect/Potion (Draught of the Seer)
    186455, T1/Perfect/Potion (Titan's Strength)
    186455-1, T1/Perfect/Potion (Titan's Strength)
    186457, T1/Perfect/Potion (Titan's Strength)
    186457-1, T1/Perfect/Potion (Titan's Strength)
    186459, T1/Perfect/Potion (Bottled Chilling Breeze)
    186461, T1/Perfect/Potion (Bottled Chilling Breeze)
    186461-1, T1/Perfect/Potion (Bottled Chilling Breeze)
    186461-2, T1/Perfect/Potion (Bottled Chilling Breeze)
    186461-3, T1/Perfect/Potion (Bottled Chilling Breeze)

      Reveal hidden contents

     

    Approved.

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