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Bahr

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Posts posted by Bahr

  1. Though the monster appeared on its last legs, something seemed to keep it tethered to their realm. It refused to shatter.

    With its final breaths, it let loose a shackle that bound itself to Bahr, locking him in place. Try as he might, his strength was no match for the durability of the chains. He would need to wait for someone else to break them. 

    Oh, the joy.

    Throughout it all, his eyes remained steadfast on Shadow, silently observing it wallow in its torment. He felt no remorse for the creature. He was incapable of it. He hoped it felt much more suffering before it inevitably passed.

    OOC//: Bahr is stunned, so I'm not bothering with the stat block. Word count minimum reduced to 100 for this post on account of disabling ailment.

  2. On 3/10/2021 at 4:29 PM, Bistro said:
      Hide contents
    Item Name: Dragon's Breath
    Profession: Alchemist | Rank 10
    ID | Rolls: ID: 185325 | CD: 12 | LD: 15 | Success! (Perfect) | Yield: 2
    ID: 185329 | CD: 12 | LD: 2 | Success! (Perfect)
    ID: 185335 | CD: 12 | LD: 17 | Success! (Perfect) | Yield: 3
    ID: 185338 | CD: 12 | LD: 20 | Success! (Perfect) | Yield: 4
    ID: 185348 | CD: 12 | LD: 5 | Success! (Perfect)
    Item Type: Tier 1 Perfect Potion
    Enhancements: Crafter's Respite
    Description: A signature concoction of the Cintamani. There are no signs of liquid in this vial, only a swirl of periwinkle smoke seems to sit at the flask's center. When taken, however, it tastes of cool air, revitalizing the drinker's wakefulness and urges them to continue crafting; an alluring call from a foreign muse.
    Post Link: [11/3/21]
      Hide contents
    Item Name: Dragon's Breath
    Profession: Alchemist | Rank 10
    ID | Rolls: ID: 185419 | CD: 11 | LD: 9 | Success! (Perfect)
    ID: 185421 | CD: 12 | LD: 6 | Success! (Perfect)
    ID: 185425 | CD: 12 | LD: 7 | Success! (Perfect)
    ID: 185430 | CD: 11 | LD: 9 | Success! (Perfect)
    ID: 185434 | CD: 12 | LD: 18 | Success! (Perfect) | Yield: 3
    Item Type: Tier 1 Perfect Potion
    Enhancements: Crafter's Respite
    Description: A signature concoction of the Cintamani. There are no signs of liquid in this vial, only a swirl of periwinkle smoke seems to sit at the flask's center. When taken, however, it tastes of cool air, revitalizing the drinker's wakefulness and urges them to continue crafting; an alluring call from a foreign muse.
    Post Link: [12/3/21]
      Hide contents
    Item Name: Dragon's Breath
    Profession: Alchemist | Rank 10
    ID | Rolls: ID: 185469 | CD: 11 | LD: 5 | Success! (Perfect)
    ID: 185478 | CD: 12 | LD: 8 | Success! (Perfect)
    ID: 185479 | CD: 12 | LD: 12 | Success! (Perfect) | Yield: 2
    ID: 185481 | CD: 12 | LD: 1 | Success! (Perfect)
    ID: 185486 | CD: 11 | LD: 15 | Success! (Perfect) | Yield: 2
    ID: 185489 | CD: 12 | LD: 17 | Success! (Perfect) | Yield: 3
    ID: 185492 | CD: 12 | LD: 20 | Success! (Perfect) | Yield: 4
    ID: 185494 | CD: 12 | LD: 20 | Success! (Perfect) | Yield: 4
    ID: 185495 | CD: 12 | LD: 11 | Success! (Perfect) | Yield: 2
    Item Type: Tier 1 Perfect Potion
    Enhancements: Crafter's Respite
    Description: A signature concoction of the Cintamani. There are no signs of liquid in this vial, only a swirl of periwinkle smoke seems to sit at the flask's center. When taken, however, it tastes of cool air, revitalizing the drinker's wakefulness and urges them to continue crafting; an alluring call from a foreign muse.
    Post Link: [13/3/21]
      Hide contents

    Item Name: Dragon's Breath
    Profession: Alchemist | Rank 10
    ID | Rolls: ID: 185522 | CD: 11 | LD: 17 | Success! (Perfect) | Yield: 3
    ID: 185534 | CD: 11 | LD: 2 | Success! (Perfect)
    ID: 185535 | CD: 11 | LD: 8 | Success! (Perfect)
    ID: 185542 | CD: 12 | LD: 5 | Success! (Perfect)
    ID: 185544 | CD: 12 | LD: 18 | Success! (Perfect) | Yield: 3
    Item Type: Tier 1 Perfect Potion
    Enhancements: Crafter's Respite
    Description: A signature concoction of the Cintamani. There are no signs of liquid in this vial, only a swirl of periwinkle smoke seems to sit at the flask's center. When taken, however, it tastes of cool air, revitalizing the drinker's wakefulness and urges them to continue crafting; an alluring call from a foreign muse.
    Post Link: [14/3/21]
      Hide contents

    Item Name: Divinity's Wait
    Profession: Alchemist | Rank 10
    ID | Rolls: ID: 186213 | CD: 11 | LD: 9 | Success! (Perfect)
    ID: 186221 | CD: 12 | LD: 10 | Success! (Perfect) | Yield: 2
    ID: 186239 | CD: 12 | LD: 11 | Success! (Perfect) | Yield: 2
    Item Type: Tier 1 Perfect Potion
    Enhancements: Mitigation III
    Description: "You see right through me." A bottle of white translucent liquid. It tastes like milk, though it flows like water. Its effects are unnoticeable until pain kicks in, numbing the sensation even further than the system had originally intended.
    Post Link: [23/3/21]

    Total:

    Approved.

  3. On 3/22/2021 at 10:16 PM, iris said:

    summary.

    | col: +248,900 = [128300] + [98100] + [22500]
    | exp: +2,617 = [184] + [633] + [1350] + [450]


    junksales.

    NIGHT's junksale | [link]
     | col: +128,300col
     | exp: +184

      Reveal hidden contents

    Bistro's junksale | [link]
     | col: +98,100
     | exp: +633

      Reveal hidden contents

    general stock purchases.
     | col: -45,000 -> [col has been sent to banker.]

      Reveal hidden contents

    junksales.

    iris' junksale | [this has to be done right after the stock purchase.]
     | col: +22,500

      Reveal hidden contents

     

    Approved.

  4. Good evening, SAO-RPG. In an effort to remain as transparent as possible, and assuage as much confusion as we can, this question thread is being released in conjunction with the posting of the "3.0 Conversion Clarifications" blog entry in the Player Guides blog section of the website (which can be found by following [ this ] link).

    If there are any questions you have left unanswered by the blog entry, or the official 3.0 Info-Dump, please ask it here so that we can get it answered within a timely manner. It will be addressed within this thread, as well as added to the 3.0 Conversion Clarifications blog entry.

    Thank you for your participation.

  5. No sooner had his incorrigible blade dispelled the sheen of dark that encircled its core than a heavenly flourish surged along its virtual steel. The sparks illuminated the surrounding area, revealing the Shadow's insidious, translucent form. Just as Bahr had suspected, the shaded gremlin was hardly an "entity" so much as it was a loose cobbling of some amorphous "material" that seemed equally present as it was absent from their mortal plane. 

    Regardless the technical makeup of the creature, Bahr was confident that the power coursing through his weapon at that moment would be enough to move its health bahr another chunk. Eyes steadfast affixed to the hideous amalgamate, Bahr lurched forward a second time, coming from the opposite direction from before. The blade yet again connected with something, and in that moment, the arcs of holy electricity crawling along the object were discharged out and through. 

    Another chunk gone missing, and the 'god' of this floor was that much closer to annihilation.
     

    Spoiler

    Bahr used [x13] Galaxy Destroyer against Shadow, the Malevolent-10 EN
    ID: 185561 | BD: 10 |
    HOLY ACTIVATED | PHASE ACTIVATED | TOXIC VENOM INFLICTED (24x3)
    34x13=442
    442-75=367 DMG

    Shadow Horror #4 | HP: 1500/1500 | DMG: 300 | MIT: 75 | ACC: 3
    Shadow Horror #8 HP: 1500/1500 | DMG: 300 | MIT: 75 | ACC: 3 
    Bloodlust Shackle (Crozeph) | HP: 500/500 | MIT: 50

    [H:0,0,0] Zajcica | HP: 1630/1630 | EN: 91/136 | DMG: 18 | ACC: 2 | EVA: 2 | MIT: 292 | TAUNT | THRNS: 30 | FRAURA: 15 | FLAURA:  30 | LM: 1 | LD: 3 | DoT: -50%, 1 HIT, -25% AFTER | Dote 3 | DoT: -27 | Oxidant | BH: 96 | EN REGEN: 3 | VENGEFUL RIPOSTE | [PARRY: --/2] | [VENGEFUL RIPOSTE: --/3] | [CONCENTRATION: 2/3] | [STUNNED: BLOODLUST SHACKLE]
    [H:2,0,0] Morgenstern | HP: 1645/1645 | EN: 40/142 | DMG: 23 | ACC: 6 | EVA: 1 | MIT: 141 | Fireproof | Bloodclot | Paralytic Immune | DoT -25% | VO: 160 | BH: 97 | EN REGEN: 3
    [H:4,0,0] Bahr | HP: 1730/1730 | EN: 119/167  | DMG: 26 | ACC: 5 | EVA: 6 | MIT: 79 | FLN: 12 | HLY: 6 | TXV: 24 | HB: 24 | PHASE | DoT: - 27 | Oxidant | Dote: 3 | DoT: -30% | LD: 8 | BH: 101 | EN REGEN: 3
    [H:0,0,0] Crozeph | HP: 1330/1330 | EN: 44/112 | DMG: 21 | ACC: 6 | EVA: 4 | MIT: 97 | Dote: 3 | DoT: -27 | LD: 3 | REC: 3 | FRZ: 36 | BRN: 36 | BH: 81 | EN REGEN: 3 | [STUNNED: BLOODLUST SHACKLE]
    [H:0,0,0] Cordelia | HP: 1022/1390 | EN: 97/118 | DMG: 25 | ACC: 6 | EVA: 5 | MIT: 130 | HLY: 12 | FRAURA: 15 | ABS ACC | PHASE | Oxidant | Dote: 3 | DoT: -27 | LD: 3 | BH: 84 | EN REGEN: 3
    [H:0,0,0] Beat | HP: 1307/1505 | EN: 106/128 | DMG: 26 | ACC: 8 | EVA: 2 | MIT: 63 | HLY: 6 | BLD: 36 | PARAIMMUNE | ENVENOM: 18 | BLI: 36 | Dote: 3 | DoT: -27 | Oxidant | RESTED: 1/3 | DoT: -25%, 1 HIT | BH: 90 | EN REGEN: 3 | ABS ACC

     

  6. Whatever distractions that grotesque amalgamation of nightmarish ire threw their way, Bahr paid no heed. His eyes knew only the object of his chagrin - the arbiter of his wrath - and no manner of minions or bondage or terrorism would dissuade the Kingslayer from his ultimate goal. The ads, his teammates, everything was secondary now. It was just Bahr and the hideous creature that had wrought his ultimate torment.

    Finally, after having been waiting for far too long, Bahr felt it. The bountiful darkness that encircled the battlefield had finally found itself magnetized to Dawn's Demise, the palpable raw aura manifesting along the blade's surface like a translucent sleeve of obsidian. In what would present as a slow, lurching motion, Bahr would heave the wedge of metal forward and through, its blunt edge catching against the Shadow's form.

    No sooner had it made contact than an insidious blowback of pure energy erupted from the other side of the monster's frame, dispelling the miasma around them as a compressional wave of unfathomable amplitude pulsated from the origin of the impact. It pushed the darkness out with an incomprehensibly loud CLAP!, then pulled it all back into a whirling vortex as atmospheric pressure scrambled to force the air in the area to fill the vacuum the attack had created.

    The damage was incalculable to the naked eye, but Bahr had seen the chunk of crimson he'd carved out of that health bar. Comparable to what Orgoth was dishing out - that much was certain. But it still wasn't enough. It would never be enough to taste Bahr's thirst for this menace's destruction.
     

    Spoiler

    Bahr used [x13] Galaxy Destroyer against Shadow, the Malevolent-10 EN
    ID: 185313 | BD: 7 | FALLEN ACTIVATED
    38x13=494
    494-150=344 DMG

    Shadow Horror #4 | HP: 1500/1500 | DMG: 300 | MIT: 75 | ACC: 3
    Shadow Horror #8 HP: 1500/1500 | DMG: 300 | MIT: 75 | ACC: 3 
    Bloodlust Shackle | HP: 0/500 | MIT: 50

    [H:0,0,0] Zajcica | HP: 1630/1630 | EN: 88/136 | DMG: 18 | ACC: 2 | EVA: 2 | MIT: 292 | TAUNT | THRNS: 30 | FRAURA: 15 | FLAURA:  30 | LM: 1 | LD: 3 | DoT: -50%, 1 HIT, -25% AFTER | Dote 3 | DoT: -27 | Oxidant | BH: 96 | EN REGEN: 3 | VENGEFUL RIPOSTE | [PARRY: --/2] | [VENGEFUL RIPOSTE: --/3] | [CONCENTRATION: 2/3] | [STUNNED: BLOODLUST SHACKLE]
    [H:2,0,0] Morgenstern | HP: 1641/1645 | EN: 52/142 | DMG: 23 | ACC: 6 | EVA: 1 | MIT: 141 | Fireproof | Bloodclot | Paralytic Immune | DoT -25% | VO: 160 | BH: 97 | EN REGEN: 3
    [H:2,0,0] Bahr | HP: 1730/1730 | EN: 125/167 | DMG: 26 | ACC: 5 | EVA: 6 | MIT: 79 | FLN: 12 | HLY: 6 | TXV: 24 | HB: 24 | PHASE | DoT: - 27 | Oxidant | Dote: 3 | DoT: -30% | LD: 8 | BH: 101 | EN REGEN: 3
    [H:3,0,0] Crozeph | HP: 1330/1330 | EN: 41/112 | DMG: 21 | ACC: 6 | EVA: 4 | MIT: 97 | Dote: 3 | DoT: -27 | LD: 3 | REC: 3 | FRZ: 36 | BRN: 36 | BH: 81 | EN REGEN: 3
    [H:0,0,0] Cordelia | HP: 1022/1390 | EN: 97/118 | DMG: 25 | ACC: 6 | EVA: 5 | MIT: 130 | HLY: 12 | FRAURA: 15 | ABS ACC | PHASE | Oxidant | Dote: 3 | DoT: -27 | LD: 3 | BH: 84 | EN REGEN: 3
    [H:0,0,0] Beat | HP: 1307/1505 | EN: 106/128 | DMG: 26 | ACC: 8 | EVA: 2 | MIT: 63 | HLY: 6 | BLD: 36 | PARAIMMUNE | ENVENOM: 18 | BLI: 36 | Dote: 3 | DoT: -27 | Oxidant | RESTED: 1/3 | DoT: -25%, 1 HIT | BH: 90 | EN REGEN: 3 | ABS ACC

     

  7. [#267]

    “Offer accepted.”

    Likewise.

    A forest of obsidian tendrils dashed out from the earth all about them, but Bahr paid them no heed. Those crimson eyes were focused on a single entity, the object of all of his ire. Had this charlatan truly snuffed out the rest of Aincrad, including those he loved, then Bahr would spend every last waking moment ensuring that it met the same fate at his hands. There was no longer any resting, nor a place to rest - unless it were Bahr's blade in the stomach of this heinous creature.

    When Dawn's Demise carved through the seemingly ethereal entity, a sliver of health was vanquished from its several health bars. Those scarlet orbs, gleaming in the darkness, bored holes through the monster. Had it any inclination toward fear, right about now was the time it would start feeling it crawling up its spine.

    Had it no such proclivity, it were a fool.

    Spoiler

    Bahr used [x13] Galaxy Destroyer-10 EN
    ID: 183204 | BD: 3+5-2=6, Hit for 338-150= 188 DMG

    OOC: @Crozeph your HP was wrong. It has been updated in my combat block.

    [H: 0] Zajcica | HP: 1476/1630 | EN: 105/136 | DMG: 18 | ACC: 2 | EVA: 2 | MIT: 292 | TAUNT | THRNS: 30 | FRAURA: 15 | FLAURA:  30 | LM: 1 | LD: 3 | DoT: -50%, 1 HIT, -25% AFTER | Dote 3 | DoT: -27 | Oxidant | BH: 96 | EN REGEN: 2 | RESTED: 1/3 | VENGEFUL RIPOSTE | [PARRY: --/2] | [VENGEFUL RIPOSTE: --/3]
    [H: 0] Morgenstern | HP: 1447/1645 | EN: 74/142 | DMG: 23 | ACC: 6 | EVA: 1 | MIT: 141 | Fireproof | Bloodclot | Paralytic Immune | DoT -25% | VO: 160 | BH: 97 | EN REGEN: 2
    [H: 1] Bahr | HP: 1730/1730 | EN: 133/167 | DMG: 26 | ACC: 5 | EVA: 6 | MIT: 79 | FLN: 12 | HLY: 6 | TXV: 24 | HB: 24 | PHASE | DoT: - 27 | Oxidant | Dote: 3 | DoT: -30% | LD: 8 | BH: 101 | EN REGEN: 2
    [H: 0] Crozeph | HP: 1294/1330 | EN: 67/112 | DMG: 21 | ACC: 6 | EVA: 4 | MIT: 97 | Dote: 3 | DoT: -27 | LD: 3 | REC: 3 | FRZ: 36 | BRN: 36 | BH: 81 | EN REGEN: 2 | [MEDITATION: 1/3]
    [H: 0] Cordelia | HP: 1192/1390 | EN: 97/118 | DMG: 25 | ACC: 6 | EVA: 5 | MIT: 130 | HLY: 12 | FRAURA: 15 | ABS ACC | PHASE | Oxidant | Dote: 3 | DoT: -27 | LD: 3 | BH: 84| EN REGEN: 2
    [H: 0] Beat | HP: 1307/1505 | EN: 106/128 | DMG: 26 | ACC: 8 | EVA: 2 | MIT: 63 | HLY: 6 | BLD: 36 | PARAIMMUNE | ENVENOM: 18 | BLI: 36 | Dote: 3 | DoT: -27 | Oxidant | RESTED: 1/3 | DoT: -25%, 1 HIT | BH: 90 | EN REGEN: 2 | ABS ACC

     

  8. Things had grown suspiciously quiet. The boisterous cries of his comrades seemed to have become deafened, as thought he very darkness itself was snuffing out any audible trace of them. Or perhaps the more likely reality was that they'd grown weary of hearing themselves grasping desperate any any mere modicum or semblance of relevancy. It didn't matter if the people here fancied themselves warriors or leaders or gods - they were but pawns in the Shadow's game.

    Orgoth still stood motionless. Was it possible that the Shadow had him tethered? Perhaps dispatching a few more of the minions would help to free the lumbering beast. Bahr only hoped that, when they did, it would join their side.

    A flick of the wrist, and three more of the monsters had been felled. Once the apparitions had been dispatched, Bahr once again perused the sheets of darkness in search of their ultimate foe. They seemed no closer to finding it than before.
     

    Spoiler

    Night Vision is active, reducing the effects of Dark Nova Eternal against Bahr to -1 ACC.

    Bahr used [x12 AoE] 
    Calamity Disaster-9 EN
    Against Shadowling 42 | ID: 181400 | BD: 4, Hit for 312-25=287 DMG
    Against Shadowling 43 | ID: 181401 | BD: 7 | 
    FALLEN ACTIVATED | Hit for 456-25=431 DMG
    Against Shadowling 44 | ID: 181402 | BD: 6 | 
    FALLEN ACTIVATED | Hit for 456-25=431 DMG
    Against Shadowling 45 | ID: 181403 | BD: 1, Miss

    -15 ENERGY TOTAL

    Zajcica | HP: 1422/1630 | EN: 128/136 | DMG: 18 | ACC: 2 | EVA: 2 | MIT: 292 | TAUNT | THRNS: 30 | FRAURA: 15 | FLAURA:  30 | LM: 1 | LD: 3 | DoT: -50%, 1 HIT, -25% AFTER | Dote 3 | DoT: -27 | Oxidant | BH: 81 | RESTED: 2/3 | VENGEFUL RIPOSTE | [PARRY: --/2] | [VENGEFUL RIPOSTE: --/3]
    Morgenstern | HP: 1555/1645 | EN: 74/142 | DMG: 23 | ACC: 6 | EVA: 1 | MIT: 141 | Fireproof | Bloodclot | Paralytic Immune | DoT -25% | VO: 160 | BH: 82
    Bahr | HP: 1730/1730 | EN: 126/167 | DMG: 26 | ACC: 5 | EVA: 6 | MIT: 79 | FLN: 12 | HLY: 6 | TXV: 24 | HB: 24 | PHASE | DoT: - 27 | Oxidant | Dote: 3 | DoT: -30% | LD: 8 | BH: 86
    Crozeph | HP: 1240/1330 | EN: 64/112 | DMG: 21 | ACC: 6 | EVA: 4 | MIT: 97 | Dote: 3 | DoT: -27 | LD: 3 | REC: 3 | FRZ: 36 | BRN: 36 | BH: 66 | [MEDITATION: 0/3] 
    Cordelia | HP: 1300/1390 | EN: 97/118 | DMG: 25 | ACC: 6 | EVA: 5 | MIT: 130 | HLY: 12 | FRAURA: 15 | ABS ACC | PHASE | Oxidant | Dote: 3 | DoT: -27 | LD: 3 | BH: 69
    Beat | HP: 1415/1505 | EN: 106/128 | DMG: 26 | ACC: 8 | EVA: 2 | MIT: 63 | HLY: 6 | BLD: 36 | PARAIMMUNE | ENVENOM: 18 | BLI: 36 | Dote: 3 | DoT: -27 | Oxidant | RESTED: 1/3 | DoT: -25%, 1 HIT | BH: 75 | ABS ACC

    Shadowling42 | HP: 0/250 | DMG: 75 | MIT: 25 | EVA: 1
    Shadowling43 | HP: 0/250 | DMG: 75 | MIT: 25 | EVA: 1
    Shadowling44 | HP: 0/250 | DMG: 75 | MIT: 25 | EVA: 1

    Shadowling45 | HP: 250/250 | DMG: 75 | MIT: 25 | EVA: 1
    Shadowling46 | HP: 250/250 | DMG: 75 | MIT: 25 | EVA: 1
    Shadowling47 | HP: 250/250 | DMG: 75 | MIT: 25 | EVA: 1
    Shadowling48 | HP: 250/250 | DMG: 75 | MIT: 25 | EVA: 1

     

  9. The minotaur was now taunting the Shadow. Good. It deserved it after such flamboyant posturing. Surely if the creature possessed the might it asserted it did, it would have no need to hide behind an army of puppets and underlings.

    The Frontliners were back to their heroic theatrics, each fulfilling the role of main protagonist in their respective headcanons, seemingly caring more for status and vanity than the increasingly desperate task at hand. Not that Bahr had expected any different. These people were a peculiar breed.

    As Bahr's eyes ignited crimson once again, the tendrils of darkness that had been slowly encroaching on the peripherals of his vision receded ever so slightly. He scanned the chambers for the Shadow, but couldn't locate it amid the horde of minions it had summoned. No matter. Sometimes the only way forward was through.

    Dawn's Demise hungrily agreed with this sentiment as it roared to life and shredded a pod of them instantaneously as they advanced, Bahr unmoving from his position. They were distractions. He had his eye on the prize.
     

    Spoiler

    Night Vision is active, reducing the effects of Dark Nova Eternal against Bahr to -1 ACC.

    Bahr used [x12 AoE] 
    Calamity Disaster-9 EN
    Against Shadowling 37 | ID: 181169 | BD: 5, Hit for 312-25=287 DMG
    Against Shadowling 38 | ID: 181170 | BD: 1, Miss
    Against Shadowling 39 | ID: 181171 | BD: 4, Hit for 312-25=287 DMG
    Against Shadowling 40 | ID: 181172 | BD: 8 | 
    FALLEN ACTIVATED | Hit for 456-25=431 DMG
    -15 ENERGY TOTAL


    Zajcica | HP: 1512/1630 | EN: 128/136 | DMG: 1 | ACC: 2 | MIT: 335 | TAUNT | THRNS: 30 | FRAURA: 30 | FLAURA: 30 | HB: 24 | LM: 1 | LD: 3 | DoT: -50%, 1 HIT, -25% AFTER | Dote 3 | DoT: -27 | Oxidant | BH: 81 | RESTED: 2/3 | VENGEFUL RIPOSTE
    Morgenstern | HP: 1645/1645 | EN: 74/142 | DMG: 23 | ACC: 6 | EVA: 1 | MIT: 141 | Fireproof | Bloodclot | Paralytic Immune | DoT -25% | VO: 160 | BH: 82
    Bahr | HP: 1730/1730 | EN: 140/167 | DMG: 26 | ACC: 5 | EVA: 6 | MIT: 79 | FLN: 12 | HLY: 6 | TXV: 24 | HB: 24 | PHASE | DoT: - 27 | Oxidant | Dote: 3 | DoT: -30% | LD: 8 | BH: 86
    Crozeph | HP: 1330/1330 | EN: 64/112 | DMG: 21 | ACC: 6 | EVA: 4 | MIT: 97 | Dote: 3 | DoT: -27 | LD: 3 | REC: 3 | FRZ: 36 | BRN: 36 | BH: 66 | [Field Medic: 0/2]
    Cordelia | HP: 1390/1390 | EN: 97/118 | DMG: 25 | ACC: 6 | EVA: 5 | MIT: 130 | HLY: 12 | FRAURA: 15 | ABS ACC | PHASE | Oxidant | Dote: 3 | DoT: -27 | LD: 3 | BH: 69
    Beat | HP: 1505/1505 | EN: 106/128 | DMG: 26 | ACC: 8 | EVA: 2 | MIT: 63 | HLY: 6 | BLD: 36 | PARAIMMUNE | ENVENOM: 18 | BLI: 36 | Dote: 3 | DoT: -27 | Oxidant | RESTED: 1/3 | DoT: -25%, 1 HIT | BH: 75 | ABS ACC

    Shadowling 37 | HP: 0/250 | DMG: 75 | MIT: 25 | EVA: 2
    Shadowling 38 | HP: 250/250 | DMG: 75 | MIT: 25 | EVA: 2
    Shadowling 39 | HP: 0/250 | DMG: 75 | MIT: 25 | EVA: 2
    Shadowling 40 | HP: 0/250 | DMG: 75 | MIT: 25 | EVA: 2
    Shadowling 41 | HP: 250/250 | DMG: 75 | MIT: 25 | EVA: 2
    Shadowling 42 | HP: 250/250 | DMG: 75 | MIT: 25 | EVA: 2
    Shadowling 43 | HP: 250/250 | DMG: 75 | MIT: 25 | EVA: 2
    Shadowling 44 | HP: 250/250 | DMG: 75 | MIT: 25 | EVA: 2
    Shadowling 45 | HP: 250/250 | DMG: 75 | MIT: 25 | EVA: 2
    Shadowling 46 | HP: 250/250 | DMG: 75 | MIT: 25 | EVA: 2
    Shadowling 47 | HP: 250/250 | DMG: 75 | MIT: 25 | EVA: 2
    Shadowling 48 | HP: 250/250 | DMG: 75 | MIT: 25 | EVA: 2

     

  10. 2 minutes ago, Elora said:

    Name: Crab Shake
    Your Profession: Alchemist
    Your Rank: 1
    ID: 180242
    Roll: CD10
    Item Type: Salve
    Tier: 1
    Quality: Uncommon
    Enhancements: N/A
    Description: "A very viscus and pink-colored concoction with the odor of blood and brine. Hard pieces of shell gradually separate and sink to the bottom of the mixture."
    Post Link: 

     

    Approved.

  11. Hoping to motivate Shannon to move a little bit quicker, John got up from waiting at the kitchen table, went outside, and sat down in the car. There was no particular time that they needed to be at Shannon's parents' house, but they had mutually decided on what was "now" about forty-five minutes ago, and John had been lingering in this antsy, anticipatory mood while he waited for Shannon to be ready. He now sat in the car, alternating through different VR apps, exhausting all recently available short form content and other relevant updates that didn't require his full attention, or much time. 

    After about ten more minutes, passed, he went back inside to see what was going on. He found Shannon in the kitchen, eating a snack. 

    "Are you serious?" John asked, "What are you doing? Let's go!"

    "I just needed a minute," 
    Shannon replied. 

    "Alright, well, are you good now?" John asked?

    "Yeah," Shannon let out with a ring of annoyed indifference. 

    During the initial part of the car ride, John acted pissy toward Shannon, exhibiting some weird hybrid of both passive and active aggressiveness. Shannon knew he was frustrated about running late, and they briefly squabbled back and forth over the seriousness of it, or lack thereof. After just a little while, they mostly calmed down, and reset. Moving on to talk normally about a series of different topics, sharing each others' lives with a depth, clarity, and care that only really comes with a genuine deep connection.

    A little less than halfway through the thirty minute drive, Shannon opened her purse and sifted through it looking for a snack pill to hold her over until dinner. While she did, John looked over into her purse out of the corner of his eyes to double check if she had brought the portable SSD memory display drive that he had given her earlier to put in her bag.

    When he did not see it right away, he said, "You did bring the memory drive, right?"

    Shannon paused abruptly, looked up and forward with a blank stare, and quickly began sifting through her purse again. Then, her jacket pockets. The drive was for Shannon's father. John was an architect and interior designer who used 3D animated VR and AR software to create virtual models of residential and retail property designs that could be experienced as virtual or augmented realities within actual spaces. John promised Shannon's father that he would create some iterations for the new house extension and remodel that they were planning. He'd talked to him just a couple days prior, and said that it was all set to show him. It was one of the main reasons why they were going to visit. 

    But this wasn't about John, Shannon, or her father. This was about Bahr, who stared blankly at the shrieking boss without attacking as he became lost in this ultimately meaningless tangent of thought.
     

    Spoiler

    Bahr used [x13] Galaxy Destroyer-2 EN FOR MISS
    ID: 180161 | BD: 1, Miss

    [H: 5] NIGHT HP: 1610/1610 | EN: 141/173 (+1, -9) | ACC: 5 | DMG: 26 | EVA: 6 | MIT: 34 | BH: 79 | BRN: 36 | BLI: 72 | BLD: 36 | TXV: 24 | PRLYZ | LD: 8 
    [H: 2] 
    Oscar HP: 1530/1530 | EN: 130/165 | DMG: 26 | ACC: 5 | EVA: 5 | FLN: 12 | BRN: 36 | V.DEF: 83 | BH: 83 | P.IMM | REC: 6 | LD: 8
    [H: 2] Bahr HP: 1570/1570 | EN: 147/169 | DMG: 26 | MIT: 34 | ACC: 5 | EVA: 6 | FLN: 12 | HLY: 6 | LD: 8 | HB: 24 | BH: 78 | PHASE
    [H: 1] Freyd HP:1530/1530 | EN: 159/165 | DMG:26 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:153 | HLY:6 | FLN:6 | TXV 24/3 | LD:8 | BH:76 | VENGEFUL
    [H: 4] Raidou HP:1865/1865 | EN: 151/170 | DMG:7 | MIT:191 | ACC: 1 | EVA:6 | VAMP OFF:279 | PARA:1 | REC:6 | LD:8 | BH:93 | Toxic Venom:24 | JUSTIFIED

    Hel: HP: 272/3000 | DMG: 400 | MIT: 50 | ACC: 3 | EVA: 2 (0) Stun Immunity [2/3] | [DoT: 168 DMG] (0/2) | PARALYZED (1107-353)

     

  12. It was three rapid fire messages, their notification pings ringing out one after another in steady procession. Though the rings were indistinguishable from another, they somehow seemed increasingly urgent with each successive chime, spurring Bahr into summoning the menu and navigating to the panel that housed their contents. They were from Lessa, explaining to Bahr that she had some sort of vague problem that she needed his assistance with. Though, despite having sent three messages back to back, she seemed reluctant to actually explain what this problem was.

    From the warmth of his bed, where he'd decided to spend most of his day, the idea of burgeoning into the cold of the snow-covered twenty-second floor sent a strange numbness down his spine. Though, if it was Lessa who was asking, he couldn't very well say no. He'd sulked following Oscar's departure from the guild for long enough, and it was probably time to develop the nerve necessary to fill her in on it. Helping her was a bonus, and just getting to see her at all was the icing on the cake.

    Location data swiftly led him to her location, where nothing seemed to be particularly amiss. "And what seems to be the issue?" he inquired through chattering teeth, probably coming off quite a bit more terse than he'd originally intended to. "I mean - what can I help with?"

  13. My pleasure.

    There was no clever quip. No speech. No corny soapboxing about what it meant to be a hero, or fighter, or warrior. Only Bahr, very suddenly placed in front of what remained of the pitiful boss, peering up at it with palpable indignance.

    Twin red orbs visually dissected the monster that stood before Bahr, studying its movements as he calmly and idly sank the tip of Dawn's Demise into its rough skin. There was no anger, malice, or strife in his eyes - at the very least, none detectable to the common observer. He was far beyond a point where his brain had the capacity to convey his emotions through facial expressions. They were merely open, alive, and focused. He'd entered a state of flow where the only things he could focus on any longer were the movements of the boss, and the movements of himself.

    It hadn't even yet managed to full stand up, yet Bahr had taken its moment of weakness, however short, to pick away at the sliver of health it had remaining. He hadn't even bothered to put any measure of real "oomph" into the attack. Whatever remained of its health, if not drained by his stab, would be wiped out by those who followed.

    After a moment, these crimson beacons peered again into the darkness beyond, searching for the grand architect of the whole charade. Bahr's efforts were wasted on the likes of a puppet like this - he needed to keep his eyes on the prize.
     

    Spoiler

    Bahr used [x13] Galaxy Destroyer-10 EN
    ID: 179870 | BD: 4, Hit for 338-100=238 DMG to Orgoth

    [H:7] Zajcica | HP: 560/1630 | EN: 131/136 | DMG: 1 | ACC: 2 | MIT: 335 | TAUNT | THRNS: 30 | FRAURA: 30 | FLAURA:  30 | HB: 24 | LM: 1 | LD: 3 | DoT: -50%, 1 HIT, -25% AFTER | Dote 3 | DoT: -27 | Oxidant | BH: 81 | RESTED: 2/3
    [H:5] Morgenstern | HP: 1645/1645 | EN: 85/142 | DMG: 23 | ACC: 6 | EVA: 1 | MIT: 141 | Fireproof | Bloodclot | Paralytic Immune | DoT -25% | VO: 160 | BH: 82
    [H:1] Bahr | HP: 1730/1730 | EN: 153/167 | DMG: 26 | ACC: 5 | EVA: 6 | MIT: 79 | FLN: 12 | HLY: 6 | TXV: 24 | HB: 24 | PHASE | DoT: - 27 | Oxidant | Dote: 3 | DoT: -30% | LD: 8 | BH: 86
    [H:3] Crozeph | HP: 1330/1330 | EN: 63/112 | DMG: 21 | ACC: 6 | EVA: 4 | MIT: 97 | Dote: 3 | DoT: -27 | LD: 3 | REC: 3 | FRZ: 36 | BRN: 36 | BH: 66 | [Field Medic: 0/2]
    [H:3] Cordelia | HP: 1390/1390 | EN: 96/118 | DMG: 25 | ACC: 6 | EVA: 5 | MIT: 130 | HLY: 12 | FRAURA: 15 | ABS ACC | PHASE | Oxidant | Dote: 3 | DoT: -27 | LD: 3 | BH: 69
    [H:3] Beat | HP: 1505/1505 | EN: 106/128 | DMG: 26 | ACC: 8 | EVA: 2 | MIT: 63 | HLY: 6 | BLD: 36 | PARAIMMUNE | ENVENOM: 18 | BLI: 36 | Dote: 3 | DoT: -27 | Oxidant | RESTED: 1/3 | DoT: -25%, 1 HIT | BH: 75 | ABS ACC

     

  14. Bahr graciously accepted the fellow crimson-clad warrior's hand, shaking it firmly. "And you're Raidou, evasion tank extraordinaire. I'm glad our flavor of sustenance is catching on - I was told for a long while that we rogues were the flimsy ones. Look who's laughing now."

    "I'd be interested in more team-ups between Firm Anima and the Tarot. It seems our skillsets marry well to one another."


    As he relinquished Raidou's hand of his grip, Bahr's eyes, too, glossed over the chamber. It seemed that Freyd's observation had been an astute one - NIGHT was nowhere to be found. "More than likely, she's already splintered off to aid our axe-wielding companion. I'm down for another round if you lot feel up for it. I'm running low on consumables, and it looks like the feasts from the beginning of the raid are finally starting to expire. Shouldn't be an issue, though."

    Without another word, Bahr boots began tapping away at the disheveled floor tiles as he began the trek back to the entrance. 

    yo was that outro weak? it was weak wasn't it. let's try this instead.

    "YEET!"

    And he was gone.
     


    RAID COMPLETED

    Thread net gains:

    Bahr Raidou NIGHT Freyd Haine Kiluia
    17 SP 17 SP 17 SP 8 SP 17 SP 17 SP
    80000 col 80000 col 80000 col  1600 col  80000 col 80000 col
    3 Spirit Shards 3 Spirit Shards 3 Spirit Shards - 3 Spirit Shards 3 Spirit Shards
    Horn of Battle Horn of Battle Horn of Battle - Horn of Battle Horn of Battle
    Duality Duality Duality - Duality Duality
     Gungnir's Shard   Gungnir's Shard   Gungnir's Shard  -  Gungnir's Shard   Gungnir's Shard 
     Huginn and Muninn   Huginn and Muninn   Huginn and Muninn  -  Huginn and Muninn   Huginn and Muninn 

     

  15. "You might be durable, Raidou, but don't make the mistake of thinking I can't poke a hole in that armor of yours," Bahr chided. "Playing dumb will only get you so far."

    "You were right about one thing, though,"
     he surmised as he gazed upward, catching hints of the final glimmering remnants of blue polygonal dust before they were fully annihilated by the entropy of the system. "We did good work. I'd heard this dungeon was supposed to be hard, but I've faced quests that were tougher." Then, as though suddenly realizing, he added, "Then again, I'm usually flying solo. Doubt I would have gotten past the chained gimps on my own."

    Crimson and verdant irises flickered from the now empty air toward the rest of the party, identifying a bizarre comfort in the mismatched hooligan company. "If I didn't know any better, I'd say we make a pretty great team. Raidou, most of these kids are your guildees, right?"

  16. Scattered throughout the chamber, each member of the party was contemplating the reality of their situation. Beyond the scorched tiles of the floor and fires stoked by the beast's raw might, a brighter flame that rested in each of their hearts manifested through the fierce gaze shared between their eyes; filling the expanse with a harsh glow and illuminating the circumstances of their triumph. Ones and zeros had folded beneath their cumulative power and perseverance, yielding to their preparation, skill, and determination. The Players stood tall, eyes affixed to their prey, thoughts brimming with ruminations of treasure, and glory, and victory. 

    All of the Players, that is, except for one.

    "YEET!"

    The sudden memeful declaration pierced through the meditative silence with a somewhat shrill undertone. Bahr, airborne by this point, sailed directly toward their shared adversary. Crooked grin stretched across his face, wide mismatched orbs glued to the creature's health gauge, and a massive sword raised above his head ready to crash down to snuff its remainder out the moment the distance between himself and the entity of his disdain closed adequately. He'd been embarrassed by his recent blunder, and aimed now to forever solidify his legacy as the prince of all Saiyans Crimson Goofball, all with a flick of the wrist. 

    Splick!

    And it was done. The monster let loose one final, pitiful roar before bursting into a miasma of azure crystalline fractals, each cascading and gliding against nothingness until they evaporated and became one with it.
     

    Spoiler

    Bahr used [x13] Galaxy Destroyer-10 EN
    ID: 179797 | BD: 6, Hit for 494-125=369 DMG

    HAHA FUCK YOU YOU STUPID FUCKING DOG. 
    YEET


    [5FreydHP: 1485/1485 | EN: 109/147 | DMG: 26 | MIT: 79 | ACC: 6 | EVA: 4 | KEEN: 1 | HLY: 6 | FLN: 6 | TxV 24 | BH: 74 | LD: 7
    [4NIGHTHP: 1610/1685 | EN: 89/167 | DMG: 26 | MIT: 79 | ACC: 5 | EVA: 6 | BRN: 36 | BLI: 72 | BLD: 36 | TXV: 24 | PARALYZE | BH: 84 | LD: 8 | [Vanish: 1/3]
    [2] Bahr: HP: 1550/1625 | EN: 81/146 | DMG: 26 | MIT: 79 | ACC: 5 | EVA: 6 | FLN: 12 | HLY: 6 | PHASE | T. VNM 24/3 (9-10) | BH: 81 | HB: 24 | LD: 8
    [4] Kiliua: HP: 1150/1225 HP | 63/106 EN | 25 DMG | 79 MIT | 2 EVA | 4 ACC | 36 BLD | 1 REC | KEEN | AA | LD:8 |T. VNM 24/3(9-10)
    [2] Haine: HP: 1505/1505 | EN: 80/134 | DMG: 26 | MIT: 49 | EVA: 1 | ACC: 6 | BH:75 | PHASE:1 | KEEN:1 | BLD:36
    [7] Raidou: HP: 1705/1705 | EN:129/154 | DMG:9 | MIT:186 | EVA:7 | ACC:5 | VAMP OFF: 170 | BLD:24 | TAUNT | LD:8 | BH:85 | Toxic Venom:24 | VENGEFUL

    FenrirHP: 0/4000 (LOL WHAT A FUCKING LOSER DIDN'T EVEN GO RAGNAROK) | DMG: 300 | ACC: 2 | EVA: (-1) MIT: 125 | [DoT: 336 DMG] (0/2) | INCARCERATED | PARALYZED | 24(x2) Tox.Venom [2/2]

    Hati and Skoll - Upon being freed from his bonds, Fenrir’s howl calls his progeny Hati and Skoll. Together, the wolves attack the party. Hati and Skoll have no health pool, but will deal an additional 300 DMG [mitigable] to Fenrir’s target each. Hati and Skoll flee once Fenrir is reduced to half health. 
    *Attacks made by Fenrir, Hati, and Skoll are considered separate attacks; Mitigation applies to each individual attack.

    Ragnarok - Fenrir’s freedom from bondage heralds the end times. Upon being reduced to half health, Fenrir will devour the sun as his post action. The sun’s boundless energy restores Fenrir to full health and will improve his stats: DMG: 750 | ACC: 4 | EVA: 3 | MIT: 150
    *Hati and Skoll return during Ragnarok once Fenrir is reduced to half health a second time.

    Weeping Wounds - Every target that attacks Fenrir will suffer 75 Thorns damage

     

  17. "I can't get the damn thing open man. Give it a shot real quick, will you?"

    Had memeification really paved the way for Oscar to inquire assistance from a mere mortal like Bahr? Say it wasn't so.

    He obliged silently, tapping the chain with Dawn's Demise and watching as it disintegrated into countless polygonal shards and wafted away no unlike the dandruff from an American otaku. "That oughtta do it," he remarked most unceremoniously, almost as though the writer wasn't sure what more to add. Weird how that happens sometimes.

    With the chain destroyed and the submissive gimp relinquished from his demon dominatrix's hellish grasp, the swordsman's dual-toned eyes refocused on the enemy of the group. There she stood - or hovered, rather - dumb face agape with what almost looked to be genuine surprise that the warriors had managed to dismantle her BDSM party. "Come now," Bahr challenged, "You can't honestly expect us to believe that you've done the punishing all your life. Nobody develops a habit quite like this if they've always been in control."

    Spoiler

    ID: 179580 | LD 16+8=24

    [H: 3] NIGHT HP: 1610/1610 | EN: 149/173 (+1, -9) | ACC: 5 | DMG: 26 | EVA: 6 | MIT: 34 | BH: 79 | BRN: 36 | BLI: 72 | BLD: 36 | TXV: 24 | PRLYZ | LD: 8 
    [H: 1] 
    Oscar HP: 1530/1530 | EN: 142/165 | DMG: 26 | ACC: 5 | EVA: 5 | FLN: 12 | BRN: 36 | V.DEF: 83 | BH: 83 | P.IMM | REC: 6 | LD: 8
    [H: 2] Bahr HP: 1570/1570 | EN: 148/169 | DMG: 26 | MIT: 34 | ACC: 5 | EVA: 6 | FLN: 12 | HLY: 6 | LD: 8 | HB: 24 | BH: 78 | PHASE
    [H: 0] Freyd HP:1530/1530 | EN: 159/165 | DMG:26 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:153 | HLY:6 | FLN:6 | TXV 24/3 | LD:8 | BH:76 | VENGEFUL
    [H: 4] Raidou HP:1865/1865 | EN: 150/170 | DMG:7 | MIT:191 | EVA:6 | VAMP OFF:279 | PARA:1 | LD:11 | BH:93 | Toxic Venom:24 | JUSTIFIED

    Hel: HP: 1589/3000 | DMG: 400 | MIT: 50 | ACC: 3 | EVA: 2 | Stun Immunity [1/3] | PARALYZED | [DoT: 168 DMG] (0/2)
    Jailer of the Damned [Passive] - Hel begins the battle with three spectral soldiers - spirits that belong in Valhalla - chained up around her throne. So long as one soldier is bound, Hel will restore herself to full health upon reaching 50% or lower as a post action. Hel cannot be defeated so long as there are any bound soldiers.
    To Valhalla - To free the soldiers, Players must distract Hel by forcing her to heal herself or by applying a disabling effect (stun, paralysis, freeze). Then, while distracted, they must roll a collective LD of 40 in order to free a soldier. After all soldiers are freed, Hel can no longer heal herself.


    Chained Soldier 1: LD: 0/40
    Chained Soldier 2: LD: 0/40
    Chained Soldier 3: LD: 0/40

     

  18. Three long strides brought Bahr ever closer to his immobilized target, Dawn's Demise blazing into a fierce crimson as whatever distance between himself and the overgrown mutt disintegrated. Before he could capitalize on the approach, however, a figure flashed into existence before him.

    "Oh SHI-"

    Crash!

    When had NIGHT appeared before him? Such was always the quandary when working with the more elusive types. He'd rammed into her at full tilt rather than strike anything meaningful with his blade. The resulting impact had sent the pair skittering across the floor in unceremonious fashion, Bahr's face flushing with a deeper scarlet than possessed by his jacket. When they'd finally come to a (rough) halt, Bahr clambered to his knees and stared at the small woman incredulously.

    "When... How..." He struggled to process what had just happened. "WHAT THE HELL JUST HAPPENED?"

    As though she knew. For both of them, it was almost certainly a blur of colors and vertigo. Whether by the grace of Cardinal, or the fact that humans' brains were never designed to handle speeds such as this, they'd wound up a pile on the far side of the arena. There was no fault to give other than some unseen force that had been quite unkind to Bahr as of late.
     

    Spoiler

    Bahr used [x13] Galaxy Destroyer-2 EN FOR MISS
    ID: 179364 | BD: 1, Miss


    [5] FreydHP: 1485/1485 | EN: 109/147 | DMG: 26 | MIT: 79 | ACC: 6 | EVA: 4 | KEEN: 1 | HLY: 6 | FLN: 6 | TxV 24 | BH: 74 | LD: 7
    [3] NIGHTHP: 1610/1685 | EN: 89/167 | DMG: 26 | MIT: 79 | ACC: 5 | EVA: 6 | BRN: 36 | BLI: 72 | BLD: 36 | TXV: 24 | PARALYZE | BH: 84 | LD: 8 | [Vanish: 1/3]
    [2] Bahr: HP: 1625/1625 | EN: 90/146 | DMG: 26 | MIT: 79 | ACC: 5 | EVA: 6 | FLN: 12 | HLY: 6 | PHASE | T. VNM 24/3 (9-10) | BH: 81 | HB: 24 | LD: 8
    [3] Kiliua: HP: 1150/1225 HP | 63/106 EN | 25 DMG | 79 MIT | 2 EVA | 4 ACC | 36 BLD | 1 REC | KEEN | AA | LD:8 |T. VNM 24/3(9-10)
    [1] Haine: HP: 1505/1505 | EN: 80/134 | DMG: 26 | MIT: 49 | EVA: 1 | ACC: 6 | BH:75 | PHASE:1 | KEEN:1 | BLD:36
    [7] Raidou: HP: 1705/1705 | EN:129/154 | DMG:9 | MIT:186 | EVA:7 | ACC:5 | VAMP OFF: 170 | BLD:24 | TAUNT | LD:8 | BH:85 | Toxic Venom:24 | VENGEFUL

    Fenrir | HP: 978/4000 (-382) | DMG: 300 | ACC: 2 | EVA: (-1) MIT: 125 | [DoT: 336 DMG] (0/2) | INCARCERATED | PARALYZED | 24(x2) Tox.Venom [2/2]

    Hati and Skoll - Upon being freed from his bonds, Fenrir’s howl calls his progeny Hati and Skoll. Together, the wolves attack the party. Hati and Skoll have no health pool, but will deal an additional 300 DMG [mitigable] to Fenrir’s target each. Hati and Skoll flee once Fenrir is reduced to half health. 
    *Attacks made by Fenrir, Hati, and Skoll are considered separate attacks; Mitigation applies to each individual attack.

    Ragnarok - Fenrir’s freedom from bondage heralds the end times. Upon being reduced to half health, Fenrir will devour the sun as his post action. The sun’s boundless energy restores Fenrir to full health and will improve his stats: DMG: 750 | ACC: 4 | EVA: 3 | MIT: 150
    *Hati and Skoll return during Ragnarok once Fenrir is reduced to half health a second time.

    Weeping Wounds - Every target that attacks Fenrir will suffer 75 Thorns damage

     

  19. “I’ve noticed that you haven’t struck the minotaur a single time. Why is that?” 

    It was cold. The shadows had coalesced into a sort of viscous sludge, swirling about Bahr and tugging at the peripherals of his coat. While the physical discomfort threw him off balance, it did not sting so much as the Shadow's taunting. It wasn't enough that Bahr was failing - the Shadow had made it its mission to highlight his shortcomings and bring them to the forefront. As the obsidian liquid oscillated about in revolting fashion, Bahr hung his head shamefully. 

    “Is it all a part of your plan, or are you simply failing yet again? Failing, just like you failed to protect your friend from that goblin? Just like you failed to protect your girlfriend from me?”

    Like a jolt of electricity, the true meaning of the words surged inward from all of Bahr's extremities to his core, then raced along his spine and straight through the top of his skull. Everything became hazy as he did everything in his power to inhibit his natural inclination to rush headlong into the heart of the darkness and square off against the heinous creature himself. To seize the Shadow by its neck and thrash it against every surface in the arena until nothing remained. Or were the welling tears in his eyes the culprit of his vision loss? Try as he might to understand, or decipher, or comprehend, he couldn't. 

    The anger was the first thing he felt. Bubbling like a witch's cauldron, hot and unyielding, its ingredients hatred and unbridled contempt. As the concoction stewed, new ingredients entered the mix. Dismay. Regret. A fear unlike anything he'd ever felt. He himself had been on the brink of death before. He'd witnessed firsthand Lessa in an identical situation. None of it compared to the cocktail of dread he currently felt. Though, through all of it, the most familiar of the emotions roiled to the surface. A lens through which he was comfortable expressing the tension. 

    Rage.

    Eventually, he felt its heat in the palm of his hand. His eyes, both dyed in scarlet, flickered to the source of the numb throbbing it produced. Without having noticed, he'd charged up a Sword Art. How long its high pitched whine had been humming away was lost on him. Its crimson glow bathed the surrounding liquid darkness that had now gone tepid in an unsettling mosaic that only seemed to stretch its unnatural shadows further and further the brighter Dawn's Demise became. Smoky obsidian tendrils crept along the blade as streaks of ivory shot back and forth, both the weapon and its owner unsure which myriad of explosive energy to unleash upon the poor, misguided entity. Whatever moisture had filled his eyes moments before, too, had been boiled away.

    Somewhere nearby, he vacantly heard someone trying to get his attention. Trying to tell him it would all be alright. But he was fixated on the steam that now rose from his glove, the odor it carried that of scorched fabric and flesh alike. Absently, he wondered how many health points were being wafted away with the smoke. There was no pain or buzz to accompany the damage - only the numbness that had pervaded his every pore since the initial jolt had passed. Twin fiery orbs remained fixated on this steam as though his life depended on it. And in a way, it did. Somehow, amid the violence and carnage and yelling and everything else that had filled the chamber with chaos, the self destructive burn was the only thing that kept him grounded. That reminded him that doing what he wanted to do would only lead to further self destruction.

    And oh, did he want to do it. He'd held onto this Sword Art far beyond typically allowed. The burn was there to remind Players to allow the system to take them through the motion, else the Sword Art would be wasted. No doubt it was a powerful one. Bahr half expected that, should he find his mark against the Shadow's neck with an attack like this, he'd watch its head skitter across the shattered floor. His eyes left Dawn's Demise and slowly searched the darkness beyond, a dual red glow that could bring a ship to port in a storm. If the Shadow was there, it was imperceptible. There was nothing he wanted more than to follow through with this desire, even in knowing the inherent danger and risk it presented.

    Nothing, except to make sure she was okay.

    "Floor Seven," he breathed, voice barely audible to even himself. "She said she was going to be on Floor Seven today."

    Finally, the glow subsided. The steam perished. Crimson flooded from his left eye, and he was left with the typical Christmas combination he'd come to be known for. One shaky hand reached into his coat pocket and produced a rectangular azure crystal. He stared at it for a moment, wondering if what he was about to do was the right thing. Would he really forsake the Frontlines, and the party that relied on him, for the sake of hearsay issued by a floor boss that was almost certainly contorting Bahr's whims to fulfill its twisted machinations?

    Yes.

    "Teleport, Nimbus," he finally announced, waiting to be whisked away in the following seconds. Instead, he was greeted with panel, heralding an insidious message.

     

    nonfunctional.png

     

    What?

    As his eyes repeatedly scanned the alert and burned its words into his mind, he could not fathom, nor comprehend, how this was the case. Nonfunctional? Was this also the Shadow's doing?

    "Teleport, Florenthia." He'd use the stairs. If that was what needed to happen, then it was what he would do.

     

    nonfunctional.png

     

    Again. This was no accident. Something was going on.

    "We're trapped," Bahr said aloud, as though anyone in his vicinity was actually listening. "Something's happening to the rest of the castle. The Teleport Gates are cut off." 

    He dismissed the panel, eyes blank, mentally searching for any alternative to ascertain his love's wellbeing. After a moment of contemplation, an epiphany arrived. He summoned his menu, the typical chimes drowned out by the ensuing noise that encircled him, and immediately navigated to the friend list panel. He scrolled until he found Lessa, tapped on her name, then breathed a sigh of relief.

    It was there. Her location data. She wasn't gone.

    Immediately, the rage burst to the surface once more. The Shadow had lied to him. Referenced the passing of his best friend, then transitioned straight into a threat on Lessa's life. It was inexcusable. The tension had grown so powerful that it locked Bahr in place, frozen like a statue, unable to heed his instructions to charge forth and annihilate everything before him. But the moment Bahr took his first step, he knew it be over for everything that stood in his path.

    The Shadow had just tapped into a fury of which it could not comprehend. Bahr wasn't sure how it knew the things that it did, but clearly it hadn't been paying enough attention. It would be smote by Bahr's righteous opposition the moment it reared its grotesque head for the chopping block.
     

    Spoiler

    Bahr used [x13] Galaxy Destroyer-1 EN FOR MISS ("Well Rested" House Buff reduces EN expenditure by 1.)
    ID: 179285 | BD: 1, Miss
    FREE ACTION: Bahr deploys Instant Heal Crystal | ALL PARTY MEMBERS RECOVER 90 HP


    [H:7] Zajcica | HP: 1264/1630 | EN: 131/136 | DMG: 1 | ACC: 2 | MIT: 335 | TAUNT | THRNS: 30 | FRAURA: 30 | FLAURA:  30 | HB: 24 | LM: 1 | LD: 3 | DoT: -50%, 1 HIT, -25% AFTER | Dote 3 | DoT: -27 | Oxidant | BH: 81 | RESTED: 2/3
    [H:3] Morgenstern | HP: 1577/1645 | EN: 99/142 | DMG: 23 | ACC: 6 | EVA: 1 | MIT: 141 | Fireproof | Bloodclot | Paralytic Immune | DoT -25% [1/1] | VO: 160 | BH: 82
    [H:0] Bahr | HP: 1730/1730 | EN: 162/167 | DMG: 26 | ACC: 5 | EVA: 6 | MIT: 79 | FLN: 12 | HLY: 6 | TXV: 24 | HB: 24 | PHASE | DoT: - 27 | Oxidant | Dote: 3 | DoT: -30% | RESTED: 0/3 | LD: 8 | BH: 86 | [Parry: 2/2]
    [H:3] Crozeph | HP: 1260/1330 | EN: 92/112 | DMG: 21 | ACC: 6 | EVA: 4 | MIT: 97 | Dote: 3 | DoT: -27 | LD: 3 | REC: 3 | FRZ: 36 | BRN: 36 | BH: 66
    [H:3] Cordelia | HP: 1322/1390 | EN: 96/118 | DMG: 25 | ACC: 6 | EVA: 5 | MIT: 130 | HLY: 12 | FRAURA: 15 | ABS ACC | PHASE | Oxidant | Dote: 3 | DoT: -27 | LD: 3 | BH: 69
    [H:2] Beat | HP: 1369/1505 | EN: 117/128 | DMG: 26 | ACC: 8 | EVA: 2 | MIT: 63 | HLY: 6 | BLD: 36 | PARAIMMUNE | ENVENOM: 18 | BLI: 36 | Dote: 3 | DoT: -27 | Oxidant | RESTED: 2/3 | DoT: -25%, 1 HIT | BH: 75 | ABS ACC

     

  20. "Yo. Legit question. What the fuck is happening here?"

    Each individual member of the party (save for NIGHT) was acting like they were high on a mixture of cocaine and battery acid. Surely, whatever was happening here was bad, both for the mind and the soul. 

    "Are you... Are you guys okay?"

    It was half question, half statement. The absurdity had reached a level that seemingly barred meaningful interactions between the participants of the raid. Were they to continue down this route, Bahr felt they risked turning into actual memes before the fight was over. Which, if it were to reach that point, Bahr hoped they would at least be a good meme. Something that would stand the test of time. The Good Guy Greg of Sword Art Online memes. If such a thing were possible, that is.

    Though, he knew in the back of his mind that nothing would ever outpace the legacy of boars.
     

    Spoiler

    [H: 1] Oscar HP: 1530/1530 | EN: 142/165 | DMG: 26 | ACC: 5 | EVA: 5 | FLN: 12 | BRN: 36 | V.DEF: 83 | BH: 83 | P.IMM | REC: 6 | LD: 8
    [H: 2] Bahr HP: 1570/1570 | EN: 148/169 | DMG: 26 | MIT: 34 | ACC: 5 | EVA: 6 | FLN: 12 | HLY: 6 | LD: 8 | HB: 24 | BH: 78 | PHASE
    [H: 0] Freyd HP:1530/1530 | EN: 159/165 | DMG:26 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:153 | HLY:6 | FLN:6 | TXV 24/3 | LD:8 | BH:76 | VENGEFUL
    [H: 0] Raidou HP:1865/1865 | EN: 158/170 | DMG:7 | MIT:191 | EVA:6 | VAMP OFF:279 | PARA:1 | LD:11 | BH:93 | Toxic Venom:24 | JUSTIFIED
    [H: 1] NIGHT HP: 1610/1610 | EN: 157/173 | ACC: 5 | DMG: 26 | EVA: 6 | MIT: 34 | BH: 79 | BRN: 36 | BLI: 72 | BLD: 36 | TXV: 24 | PRLYZ | LD: 8 

    Bahr used [x8 AoE Stun] Tempest-5 EN
    ID: 179232 | BD: 7, Hit for 304-50=254 DMG | -2 EN
    -7 ENERGY TOTAL

    Hel: HP: 1890/3000 | DMG: 400 | MIT: 50 | ACC: 3 | EVA: 2 | Stun Immunity [0/3]
    Jailer of the Damned [Passive] - Hel begins the battle with three spectral soldiers - spirits that belong in Valhalla - chained up around her throne. So long as one soldier is bound, Hel will restore herself to full health upon reaching 50% or lower as a post action. Hel cannot be defeated so long as there are any bound soldiers.
    To Valhalla - To free the soldiers, Players must distract Hel by forcing her to heal herself or by applying a disabling effect (stun, paralysis, freeze). Then, while distracted, they must roll a collective LD of 40 in order to free a soldier. After all soldiers are freed, Hel can no longer heal herself.

    Chained Soldier 1: LD: -10/40
    Chained Soldier 2: LD: 16/40
    Chained Soldier 3: LD: 12/40

     

  21. As Lessa showered him with praise, he felt a scarlet hue flood his cheeks no less palpable than the color he sported on his coat. "She jests," he blurted, awkwardly gesturing toward her with an outstretched, upward-tilted palm. "She's been doing this for way longer. Whatever lead I have in raw power, she makes up for in unrivaled experience." After a slight pause, he added, "And smarts."

    "At any rate, I'd hate to go head to head with her. She's sharp as a tack and surprisingly nimble in her armor. I'm not totally confident I'd be able to hold out against her for long."
     Though, things were getting a tad off track, weren't they? He couldn't get away with gushing about his girlfriend forever. 

    "Anyways, no charge," he concluded, holding both hands up at chest level and shaking his head. "You'd be surprised how often this sort of thing happens. Those took me but a short while to cobble together - they'll get more use in your hands than they will in mine. Whatever money I could have made, I can retrieve from a single mob on the higher floors. It's not worth it to gatekeep survivability."

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