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Alkor

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Posts posted by Alkor

  1. It was quiet, and cold, but the wind was still this high up. There were braziers lit along the path, and the makeshift safe zone offered a degree of comfort players could take solace in. He huddled close to one of those heat sources and rubbed his hands together for warmth.

    What was his next course of action? Sort through muddled thoughts and emotions? Check. He was still shedding tears over his reason for living, but there were other things to face. New people to meet, new challenges to experience, a whole series of worlds he had never seen.

    Aincrad had given him a life where circumstance had robbed him of his. In a way, he was more than he had ever been during life outside, and these experiences would carry with him back into reality.

    He hoped the rest of his family would receive him well, and that he could take his new mindset and reforge their relationship into something better. Gods only knew, Thom hadn't been much of a person before.

    Not by any metric. His mother and father spurned him because of his lack of personality, and his sister had never given him much more than a few words on special occasions. His grandmother had been the only one he had any sort of bond with. But that could change. He understood the value of life now, and even if he struggled with human interaction, he knew their worth.

    He knew they were irreplaceable.

     

  2. There had been others. He was certain of it. He tried to recall names and faces, but it strained him. As the cold mounted and worsened, he knew he was getting closer to the Starglade. It was possibly the most beautiful place in all of the lower floors, and it boasted some of the more social memories that the player had from back then.

    It was also a quiet place, perfect for dates, or simply for introspection. That was why he chose it more than anything else. When he reached his destination, he found an isolated position to sit and observe the night sky. 

    There was something more pressing and urgent than any of the others trapped in Aincrad, something he could not find any answers about until they finished the game. Still, it weighed heavily on him.

    "Grandma," he murmured quietly. Tears played at the edges of his eyes, and his face contorted in sadness. "I made it out alive. I'm coming back. I promise. You're still waiting for me, right?"

    He could only hope that she was.

    "I almost died, grandma," he said to the stars. "I almost died, but I made it. I made it because I promised I would. I'm not going to die until I see you again."

     

  3. Then, there was Mari. 

    That was the hardest thing of all, because his own emotions about it were so complicated. They had been thrown into complicated emotions. Her with the death of her daughter and a sadistic stalker that followed her into Aincrad to watch her suffer, and him with so many unresolved issues of his own. Those things had led to an inexplicable closeness as they sought comfort in one another.

    She had taken his first kiss, but he had willingly given it. The very thought brought warmth to him as he traversed the chill, now moving along the path out of town toward the snow fields. 

    Alkor was uncertain how that would work, now. It had been years, and if she had survived, it was possible that she would not forgive him for failing to tell her he was alive. Or worse, she might hate him.

    His ideals about seeing the game through would never falter, but his resolve about how to deal with the people he had met in this world...?

    Those things were much less cut and dry.

     

  4. The light consumed him for several seconds, and when he resurfaced, the biting cold of the fourth floor assailed him. It was much more inviting than the harsh heat of the ninth floor, and it held a great deal of memories for the Dark Swordsman. This was where he would start to deal with remembering what he had lost.

    There were more players here than on the ninth floor, markedly. They came to gain strength and to rapidly boost themselves toward the Frontlines. Alkor remembered his own struggle, and it was the perfect place for him to jump right back into it.

    He walked past the inn, a place where his former guild once met to form, and where it fondly had many of its meetings. Alkor had been more of a Black Sheep than anything, and a liability more than an asset. Lessa... Lessa had given him a lot of chances, despite his poor attitude and callous behavior.

    He also remembered why he had been that way, and the conversation they had about it. Alkor wasn't sure how to make friends, or really even how to be a friend. But, he did know others deserved to be treated better than he had treated her.

    It started to set in that maybe, she might be better off if she didn't see him.

    He knew that wasn't going to happen, though. At some point, if Lessa was anything like the person he remembered, he'd inevitably run into her again while she was helping someone else.

  5. The triumphant return to Vulcan was only warm in the literal sense. There were no familiar faces to greet him, and no messages to respond to. The system had responded to him well enough; because combat went over without a hitch, and he had absolutely decimated that creature. His health rapidly returned to full as he headed toward the teleporter at the center of town.

    Where would he go next? He would have to start learning the lay of the new floors eventually, and perhaps reconnect with other players that had forgotten him, or...

    Well, best to cross that bridge when he got to it. There were a few faces he would struggle with, and he knew that. Hopefully that would be less painful than he thought it would. He had never been good with people.

    How he would deal with not seeing them for several years, or explain his miraculous death defying stunt-

    There really wasn't a good way to do that.

  6. The beast drew heavy breaths as it stared back down at the player, who had proven more than a worthy adversary. Aincrad always sent danger toward them whenever they were outside a safe zone. It wanted to challenge them and it watched as they prospered or failed without any real emotion. It was an uncaring god, the Cardinal system.

    Perhaps Kayaba had found amusement in that parallelism.

    Alkor seized his opportunity. The beast staggered over it's attempt to evade him, which ruined the attempt it made at reciprocity. With all the [Savvy] his armor granted, his blade glowed hot once more and he drove the final nail home. The Lizard twisted and writhed as Alkor split it in three separate places.

    The blade ran through, back out, in, out, in, and out for the last time. Data streamed skyward as the Lizard exploded into fragments and dissipated from the virtual reality. Alkor took a long breath and exhaled sharply. Literal years had passed since his brush with death, and while he was behind, he was relieved that he wasn't starting over entirely. There was much work to be done, but the gap felt much less significant than when he first got the news.

    With that in mind, Alkor put away Nightbringer and turned back toward town. Were his old contacts still good? Had new faces taken eminence in Aincrad? Would people remember him? Did people think he had died? There were many questions, and perhaps soon he would have some answers.

    Alkor: Level 21 414/430 HP 30/42 Energy

    7 Base Damage 3 EVA 2 Savvy 21 MIT

    Lizard Warrior: 0/90 HP 27 Damage

     

    ID# 131353 results:

     Battle: 4 Craft: 5 Loot 16 MOB: 1

    Alkor activates <<Snake Bite>> and hits! [4+2 (Savvy) = 6] 

    [7×3= 21 Damage]

    Lizard Warrior is dead!

     

  7. This time, it charged with increased fervor. The stun effect had worn off, but it only served to enrage the creature rather than deterring it. Alkor twisted his hips into the motion as he brought his blade from low to high and parried the incoming strike. Both of them were thrown back by the impact, but Alkor managed to plant his feet just in time to remain standing.

    He grit his teeth as he sprang toward the Lizard Warrior with his weapon at his side, now much more aware of himself. Everything started to flow back into his mind, from the Hydra down to the first Boar he had ever hunted in Sword Art Online. Everything was assisted by the game, but natural skill and training still translated through to the augmented reality.

    The blade glowed hot red again as he came close, bringing it down at an angle, then ripping it back upward at the opposite vector to form a "V" pattern of red along the creature's torso. It wailed and pitched back, away from danger as the quickly adapting player bounced on the balls of his feet. 

    The adrenaline rush was everything he remembered and more. Alkor felt alive again, moreso than he had since...

    Since...

    It had been a very long time. He let out a wistful sigh through his nostrils as he prepared himself for the last moments of combat. The enemy had already fallen into red health. He would be finished soon enough.

    Alkor: Level 21 414/430 HP 30/42 Energy 21 MIT

    7 Base Damage 3 EVA 2 Savvy

    Lizard Warrior: 12/90 HP 27 Damage

     

    ID# 131352 results:

     Battle: 6 Craft: 11 Loot 11 MOB: 6

    Alkor activates <<Vertical Arc>> and it hits! [7×4= 28 Damage!]

    Lizard Warrior misses! (6-3=3 BD)

    Alkor's [Savvy] proc! (+2 to ACC on next attack)

  8. They clashed again, rushing toward each other recklessly. Their blades kissed. Alkor let out a powerful warcry as he activated his sword art. The blade began to shimmer faintly and take on a violent red shade, a stark contrast to his amber eyes.

    It brought the blade high and brought it downward as he came upward from beneath. In the instant before their weapons could clash, Alkor unleashed his ability.

    One downward stroke, which knocked the wind out of the creature, followed swiftly by two more blows, and finally...

    The flat of his blade slammed downward into the beast's head, robbing it of its senses. When the stun was applied, Alkor quickly fell back to regroup. It was a good chunk of damage: but the fight was far from finished.

    He fell into a balanced stance, feet shoulder width apart and showed only one side of his body to the enemy. The less of a target he gave, the less danger he was in overall. The Lizard would recover soon enough.

    Alkor: Level 21 414/430 HP 33/42 Energy 

    7 Base Damage 3 EVA 2 Savvy 21 MIT

    Lizard Warrior: 50/90 HP 27 Damage

     

     

    ID# 131351 results:

     Battle: 7 Craft: 12 Loot: 16 MOB 8

    Alkor activates <<Horizontal Square>> and hits! [7×4=28 damage!]

    Lizard Warrior is stunned!

  9. The fleet-footed swordsman reeled away from the first strike, rolling to his haunches with his blade held out to the side. He worked quickly to control his breathing, silently glad for the [Athletics] mod that he'd invested skill points into. It made him quicker and more hearty, which helped tremendously when dealing with enemies. It also made him slightly stronger.

    That became evident as he quickly pushed off the balls of his feet and began his onslaught anew, engaging with the lizard in swift swordplay. Their weapons clashed loudly and sparked, evidence of the strength of the Floor's threats as well as Alkor's own training.

    It was almost like learning to walk again for the first time, but with help from steroids. Still, he proved too slow to evade the enemy as it scored yet another stunning hit against him. The blade knicked his armor and formed a red gash.

    At the same time, however, Alkor did not fail to strike this time. His blade sank deep into the Lizard, digging out a small chunk of its health. He smirked as the creature staggered backward, bleating out a disdainful cry.

    Alkor: Level 21 414/430 HP 39/42 Energy

    7 Base Damage 3 EVA 2 Savvy 21 MIT

    Lizard Warrior: 83/90 HP 27 Damage

     

    ID# 131350 results:

     Battle: 6 Craft: 2 Loot: 7 MOB: 10

    Alkor hits! 7 Damage!

    Lizard Warrior Super Critically hits! 

    27+2 = 29 - 21 = 8 Damage!

     

     

  10. The dark cloth flapped in hot wind as Alkor stepped out of the town and into the field. Steam vents and rivers of magma stretched out in front of him, reminding him of the first time he stepped out of a safe zone and into mortal danger. It wasn't quite so daunting, but he barely remembered the sensation of conflict anymore. He had to do something to refresh his memory.

    Alkor wanted to catch up, but there was a lot to do before he ever got that far. He checked his equipment and items, his Col, and his skills as he trudged onto the dry hellscape. As soon as he did he get out in the open, the floor reacted. Aincrad was merciless that way.

    The Lizard Warrior leapt toward him with its blade bare, screeching loudly in the way its kind was wont to do. Its HP bar was as anticipated, average relative to the floor level and challenge rating, but also hardly a slouch in terms of things he had faced in the past.

    He swiftly armed himself with Nightbringer as it approached, but his reaction time was too slow. The blade bit air, narrowly missing the greenskin as it hopped deftly away from the strike. He snorted loudly and gripped the weapon more tightly, quickly forming a battle plan.

    Alkor: Level 21 422/430 HP 40/42 Energy

    7 Base Damage 3 EVA 2 Savvy 21 MIT

    Lizard Warrior: 90/90 HP 27 Damage

     

    ID# 131348 results:

     Battle: 2 Craft: 3 Loot: 12 MOB: 10

    Alkor misses!

    Lizard Warrior Super Critically hits!

    27+2= 29 - 21 = 8 Damage!

  11. The town looked the same, by all rights. Hung over the maw of a dormant volcano, the town had been ideal for Alkor because people generally did not want to settle there. It was also a good practice ground for him, and presented mobs with a difficulty that had challenged him without overwhelming him entirely.

    Now, it was a shadow of itself. Players had left it behind, and Alkor could only assume that they had long since left the Ninth Floor behind them. When he did find another player, he would ask them how far the Frontline players had come...

    ...and how far behind he was. His stats were the same- level 21, 430 HP...  had the others that he remembered gone on and become stronger? Did they even need him now?

    No. That didn't matter. He still remembered how important it was for him to survive, and to assure everyone that he could protect did as well. Gone were the days when he was nothing more than a player in a game. Thom had a reason to fight, a real reason, and nothing would drag him back down.

    "Hey," he called over to one of the greener looking Players who happened along on his path. "How far along are the frontliners now?"

    "What, have you been living under a rock?" he laughed. "They're just about to floor 25. At the boss on 24 now, or should be anyway."

    Twenty five.

    "...thanks," he muttered, and the other man shrugged as he went about his business.

     

  12. The smell of sulfur and molten earth were the last things he could remember. Alkor opened his eyes in a dark room with candlelight filtered in from the hallway. Where was he, and how had he come to be there? He was...

    ...

    Racing toward the massive beast, Alkor surged upward with his blade and drove it deep. The boss' health began to drop steadily, but not before one of its many heads swooped round and engulfed him entirely. Surprised by sudden aggression against him when the tank still had threat-- high threat, at that-- the darkly dressed damage dealer lost hold of his blade.

    He was awash in a sea of flame, but the warmth did not harm him. Not beyond the intangible damage it did to his digital presence. His health dropped at a similar ratio to the creature's own, and he rapidly struggled with his items until he found what he sought.

    In the instant that it belched him out, the Teleportation Crystal reacted. Disappearing in a stream of crystal data, Alkor was saved from certain death only by his quick thinking.

    But what came next?

    "Oh, so you're awake?" the voice that greeted him was unfamiliar and feminine, and when he saw the NPC, she smiled. "You've been asleep for some time now."

    "How long?" he asked.

    "...you should check the date and time yourself," she said with a soft smile. "I'm not too good with that sort of thing, to be honest."

    She gave a slight bow, and Alkor swiped his finger quickly in front of himself. His eyes fixed on the clock. "Years," he mumbled the word aloud. "I've been comatose for years?"

     

     

     

     

  13. Username: Alkor

    Real name: Thom M.

    Age: 24

    Gender: Male

    Height 5'8"

     

    Brunette.png

    About: Thom was born in America. During his childhood, he back and forth between the households of his estranged parents. Because of the conflicting parenting styles and varying degrees of affection, he was unable to fully form a proper perspective on social interaction. Near the end of that time in his preteen years, his grandmother took him in to raise in what she deemed a healthier environment. 

    Understanding of his situation, his grandmother was perhaps too accommodating and did not goad him to be more outgoing. Because of this, he made few friends and spent much of his time sequestered away. This did no favors for him once he finished his time in high school. He went to college for a short time before his mother came back into his life.

    Due to circumstances outside her control, finances became tight and she needed more income to keep the household afloat. Thom elected to get a job and forward the funds to her, in order to make sure his sister and mother did not lose their home. Unfortunately for Thom, because he did not have properly formed coping mechanisms, he would withdraw immediately after his shifts, and spend his days off locked in his room.

    Video games were his saving grace. JRPGs and Fantasy novels gave wings to an imagination that was far better than his reality. Thom spent so much of his time in what his mother called 'his own little world' that he didn't have a strong relationship with even his own family, other than his grandmother.

    Yet, it gave him purpose. A reason for living. He aspired to play games, and to write. In his free time, he strived toward things that he knew were unrealistic- things he dreamed of.

    When his grandmother fell ill, Thom moved back in with her. He continued to work to help his mother, but spent his free time taking care of the woman who was like a second mother to him. Her mind began to sundown, and his own mind sunk deep into depression.

    Until the day he found Sword Art Online, and he thought he had found the answer.

    Virtues:

    Perseverance. Dedication to all that he does causes Alkor to press past hardship to complete a task or achieve his goals. It can also make him stubborn, which is not always a good thing, but generally causes him to be viewed as reliable.

    Bravery. Alkor is unafraid of facing the unknown, and is not afflicted by doubt in his own resolve. Consequently, he sometimes gets in over his head. It does help him continue to strive for success.

    Kind. In certain situations, Alkor finds himself unable to refuse helping another player. Generally, he avoids interaction, but he can't say no to someone in desperate need. It's easy for him to get suckered in if he sees it.

    *Conviction. Alkor is steadfast in the things he commits to. More so than simply pushing himself to succeed, he finds strength in his beliefs and seeing things through to their end. His tenacity is inspirational to behold.

    Flaws

    Antisocial. Alkor does not get along with with other players. He acts on his own in most instances, except when he is forced into situations where he is unable to go it alone. When forced into social situations, he is standoffish, and often ends up bickering with others.

    Quick Temper. Is easily roused to anger. Sometimes this leads to poor decision making. Something can trigger his anger, and that anger won't subside until he either destroys what's making him angry, or the anger is quelled by outside means.

    Socially awkward. Alkor has difficulty saying what he means, conveying emotions, and generally getting along with others. When he is in a situation that he is relatively comfortable with, he still struggles to properly voice what he's trying to say. He's one of those people who knows what he means, but can't always tell you.

    Story So Far: His crusade to save the people of Aincrad was halted, but the darkness has given way, and he woke up alone on Floor 9...

    -Vital Statistics-

    Alkor

    Level 47

    960/960 HP

    104/104 Energy

    (26/188) unused SP

    Rank 5 Curved Sword (50 total SP)

    Rank 3 Light Armor (23 total SP)

    Athletics Mod (9 SP)

    Precision Mod (15 SP)

    Ferocity Mod (15 SP)

    Finesse Mod (10 SP)

    Rank 3 [Fighter] Familiar Mastery (18 total SP)

    Survival (3 SP)

    Energist (12 SP)

    Extended Mod Limit (2 SP)

     

     

     

     

    Consumables: 

    Imugi's Inspiration | MASS HP RECOVERY [157448]

    Fruit Infused Tea | HP Recovery III [158815] | [158819] | [158822]

    Spyglass (2 uses) - Effect: Use to reduce the number of posts required to search for a dungeon or familiar by 5 posts. Effect lasts for one thread. Item is destroyed once all charges have been used..

    Galaxial Water Snake x1
    Tier 1 Unique Consumable
    Provides +1 CD when rolling to train familiars in <<Taming your Friend>>. Can also be used to change a familiar’s appearance to a starry sky’s form of itself. Single-use item. CD buff lasts for one thread.

    Gold Star Stickers x1
    Tier 1 Unique Consumable | Charges: 1/3 | Untradable.
    +1 DMG, +1 LD or +15MIT for one thread. Stacks on top of other food/alchemical consumable buffs, but does not stack with Scent of the Wild totems.

    Milky Way Rail Blueprint x1
    Tier 1 Unique Consumable
    +1 CD to a day's worth of crafts or item identifications.

    Handwritten Letter of Appreciation x1
    Tier 1 Unique Consumable
    Allows its user to change the name and/or description of an equipment piece.

    <<Lightning Rod>> Grants a weapon a one turn paralysis effect on a critical hit. Lasts for one thread. Takes a post action to apply.

    <<Witches Brew>> +1 CD consumable

    Cerberus Soul: Adds 12 Burn damage for two turns to a weapon on a Natural BD roll of 8-10 for the duration of the thread. Does not stack with the Burn Enhancement.

    Memory of Battle
    Double the bonus from Scents of the Wild totems for one thread

    [170465] Well done steak [Protein 2]

    [164405] Lemon Berry Palmiers [+3 LD]

    [167323] Liquor of Light [+3 DMG]

    Equipment: 

    Blightsteel: T2 Demonic Curved Sword [Cursed | DMG | DMG | Blight]

    Nightmare Bomber: T2 Perfect Light Armor [MIT | MIT | EVA]

    [T1E3] Eye of Horus Enamel Pin (1)
    -- [ Accuracy III | +3 ACC. ]

    Not Equipped:

    Ki'Raion's Tail (OHCS/T2): ACC/ACC/PARALYZE

    Zero Degree Icicle (OHCS/T2): Freeze/ACC

    [T1E3] Wayfinder (1)
    -- [ Loot Die III | +3 LD. ]
    "TRINKET: A star-shaped charm made up of various translucent teal-coloured petals, framed with silver and held together with taut strings. At its center is a stylized metal heart, and at one of the petals' ends is a loop tied with a knot, so that the charm is capable of being hung or locked around another object. The item calls back to a foreign myth, representing an unbreakable connection between holders of these charms."
    Craft ID: #150874

     

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