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Posts posted by Zajcica
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On 10/4/2020 at 6:52 PM, Raidou said:
10/4/20
Moved to Guild Vault
Moved to Guild Vault
Moved to Guild Vault
Moved to Guild Vault
Moved to Guild Vault
Moved to Guild Vault
Moved to Guild Vault
Moved to Guild Vault
Moved to Guild Vault
Moved to Guild Vault
Moved to Guild Vault
Moved to Guild Vault
Moved to Guild Vault
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Taken aback by the shopkeep's reaction to her, Yuki blushed slightly. Did that many people really know about her? She didn't feel like she should be famous for anything, nor did she know that was even going to happen. Looking at the book with her picture in it, she couldn't help but wonder when this picture was taken or who even took it. Not to mention why they had it in the first place. Is that what being an idol feels like? Not really her cup of tea. Nevertheless, she would sign 'Zajcica' in English cursive on the paper.
"Uh, there you go." She stood awkwardly. "I don't mean to press the matter to the side, but I really need those materials."
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Template for signatures. If you're new to the site, use this in gimp(xcf) or PS(psd), make a picture of it and export it as a png. When you do that, you can palce the picture in your signature so others can see your stats and stuff c:
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An event happening on floor ten? That's where Crozeph's store was. Hopefully nothing would wreck his shop, that would be awful. At any moment, a mob could destroy her home since it's outside the safe zone and events made things so unpredictable.
QuoteI'm heading down right now. I'll call some others to help us just like last time. Not missing out on event gear.
-Zajcica
There were a number of people that she could bring along, like Raidou, but Yuki hadn't seen Night in awhile. She hoped that she was getting along okay. After all, she was the one who wanted her to take a break from everything. The paladin was ready to get back into the grind though. Another person who came to mind was Baldur. Him and Crow were good friends, so it would be rude to not invite him as well.
SpoilerAn event is happening on floor ten. I don't have any information yet but there's bound to be rewards for it. If you're in, meet me on floor ten and we'll group up there. There's room for one person in the group. One of you two bring someone along so they can get the rewards as well.
SpoilerName: Zajčica
Level: 68
HP: 1570/1570
EN: 136/136
Stats:
Damage: 2
Mitigation: 202+30
Evasion: -1
BH: 78
TAUNT
THRNS: 54+30
FR. THRN: 21
REC: 2
MENDING: 1
FL. AURA: 30
Equipped Gear:
Weapon: Casseur de Logistille (T3/Perfect/Shield): Thorns II; Fr. Thorns
Armor: Jack's Plate (T3/Perfect/HA): Fl. Aura II; Taunt
Misc: Frosted Necklace(T3/Perfect/Trinket): Life M. I; Rec: II
Skills:
One-Handed Straight Sword [Rank 1]
Heavy Armor [Rank 5]
Two-Handed Assault Spear [Rank 5]
Battle Healing [Rank 5]
Parry [Obtained]
Howl [Obtained]
Block [Rank 5]
Extended Mod Limit III [Obtained]
Searching [Rank 2]
Extra Skills:
Concentration
Familiar Mastery: Defender
Survival
Mods:
Athletics
Stonewall
Rampart
Vengeful Riposte
Emergency Recovery
Mark
Focused Howl
Battle Ready Inventory:
Teleportation Crystal*1
Immolation+2*5
Ration+2*4
Sand Armor Potion <Using
Housing Buffs:
Well Rested: -1 energy cost for the first three expenditures of each combat
Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
Tasty: Turn 2 identical food items into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Angler: +1 material gained when fishing
Advanced Training: +2 SP to a thread. Limit one use per month [0/1]
Guild Hall Buffs:
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.
Scents of the Wild:
Tanos Statue: +15 Mitigation for a thread.
Wedding Ring: -
It had been a minute since she had seen Freyd. Last time they talked, she was being something of a dick to him to be honest. The grudge that she had with that field boss ran deep, and thankfully, she had gotten over it. She would never be able to look at a snake again without shuddering though.
Walking into Freyd's shop, she wanted to keep everything as brief as possible. The need for crafting was more important now than ever with the floor boss looming it's metaphorical shadow over their heads. Walking up to the counter of the store, Yuki gives Freyd a smile. "Heya Freyd, I'm in need of materials and I'm a little too lazy to go grinding mobs for them today. Can you get me some please?" She asked, setting the order amount on his counter. Her handwriting was actually beautiful too.
SpoilerPurchasing:
30T1 Mats = 9,750
50T2 Mats = 32,50032,500 + 9,750 = 42,250
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Day 50(dab)
SpoilerID: 171184 | CD: 5 (4+1) | LD: 13 | Success! (Uncommon) | Yield: 2
ID: 171183 | CD: 3 (2+1) | LD: 19 (14+5) | Salvage (Success)
ID: 171182 | CD: 4 (3+1) | LD: 17 | Success! (Uncommon) | Yield: 3
ID: 171180 | CD: 9 (8+1) | LD: 20 | Success! (Rare) | Yield: 4
ID: 171179 | CD: 9 (8+1) | LD: 17 | Success! (Rare) | Yield: 3
ID: 171178 | CD: 3 (2+1) | LD: 16 (11+5) | Salvage (Success)
ID: 171177 | CD: 9 (8+1) | LD: 9 | Success! (Rare)
ID: 171176 | CD: 9 (8+1) | LD: 19 | Success! (Rare) | Yield: 4
ID: 171175 | CD: 13 (12+1) | LD: 13 | Success! (Perfect) | Yield: 2
ID: 171174 | CD: 10 (9+1) | LD: 7 | Success! (Rare)
ID: 171173 | CD: 6 (5+1) | LD: 6 | Success! (Uncommon)
ID: 171172 | CD: 10 (9+1) | LD: 16 | Success! (Rare) | Yield: 3
ID: 171171 | CD: 3 (2+1) | LD: 6 (1+5) | Salvage (Fail)SpoilerID: 171197 | CD: 3 (2+1) | LD: 7 (2+5) | Salvage (Fail)
ID: 171196 | CD: 13 (12+1) | LD: 5 | Success! (Perfect)
ID: 171195 | CD: 4 (3+1) | LD: 13 | Success! (Uncommon) | Yield: 2
ID: 171194 | CD: 11 (10+1) | LD: 10 | Success! (Perfect) | Yield: 2
ID: 171193 | CD: 6 (5+1) | LD: 7 | Success! (Uncommon)
ID: 171192 | CD: 13 (12+1) | LD: 10 | Success! (Perfect) | Yield: 2
ID: 171191 | CD: 4 (3+1) | LD: 7 | Success! (Uncommon)
ID: 171190 | CD: 11 (10+1) | LD: 12 | Success! (Perfect) | Yield: 2
ID: 171189 | CD: 5 (4+1) | LD: 19 | Success! (Uncommon) | Yield: 4
ID: 171188 | CD: 8 (7+1) | LD: 6 | Success! (Rare)
ID: 171187 | CD: 13 (12+1) | LD: 15 | Success! (Perfect) | Yield: 2
ID: 171186 | CD: 5 (4+1) | LD: 9 | Success! (Uncommon)
ID: 171185 | CD: 8 (7+1) | LD: 18 | Success! (Rare) | Yield: 3Result: +203XP (122, +27+54), -13 Tier 1 Materials, -2 T2 Materials, -10 T3 Materials Uncommon Meal (15), Rare Meal (20), Perfect Meal (11)
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Out of respites, out of stock, out of food. Yuki had ignored her job as a cook for too long. If she didn't get back into it, who was going to feed the frontlines? Crozeph? Hell no is she letting him cook them lizard and frog guts or some gross dish like that. She loved him but sometimes she wanted to puke when he brought up cooking live animals.
Walking to the doors of Cintimani, she noticed a familiar face. Andromeda, the identifier of a grinder's dreams. She gave the girl a confident wave as she hurried along. Following through the door, she was met with Bistro, who she had seen before when she came to buy potions. It seemed like someone had cleared the stock of respites from her shelves unfortunately, but four should be more than enough to get her back into the groove of cooking. She can always come back down later and get more.
Taking the four vials to the counter, the paladin opened her menu and plopped a clean sack of col onto the counter for the brewer. "That's all I need, thank you!"
Spoiler -
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Yuki was never one to get nervous, but confronting an enemy she can't deal with head on was one way to get her anxiety going. Baldur was a good friend to Crozeph and while she could easily show off her prowess as a tank on the battlefield, she wasn't sure how to present herself to Baldur. He seemed well engrossed with her culture, so hopefully if she just stayed her usual self, no one would have objections.
Donning the beautiful pink kimono that she was accustoming herself to at this point, the paladin took a few deep breaths and headed through the sliding door that lead into the kitchen. She quickly made sure that the restaurants doors were locked up and hung a sign. "Private Party for the night. Shop will be open in the morning. -Zajcica"
Walking over to the conjoining dining room and kitchen, Yuki smiled at Baldur. "Thank you for your kind words of my estate. Make yourself at home and let me know if there's anything that you need."
Recalling Baldur wanting to taste Yuki's favorite dish, she realized that she didn't really have one. She loved all kinds of food thanks to her mother's influence. Enjoying spending time with her was one of the reasons that she loved it so much. That being said, she still had to pick something. The first thing that came to mind was noodles, but that was too bland. She needed to really surprise them with something amazing. That's when the idea of a steak meal would pop in her head: Kobe Steak.
With her mind made up, the paladin got started cooking. "How do you boys like your steak, and would you like sauce?" She asked without even looking up from her work.
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Rare EVA Meal
SpoilerName: Udon with Veggies
Profession/Rank: Cook/10
IDs[CD/LD]: 170349(7/2)
Item Type: Meal
Tier: 1
Quality(Yield): Rare(1)
Enhancements: EVA II
Description: Japanese noodles with mixed vegetables and sometimes some shreds of meat.
Post Link: [Here]Rare ACC Meal
SpoilerName: Ramen and Veggies
Profession/Rank: Cook/10
IDs[CD/LD]: 170341(10/13); 170346(7/11); 170350(8/18); 170352(10/3)
Item Type: Meal
Tier: 1
Quality(Yield): Rare(8)
Enhancements: ACC II
Description: A bowl of yummy Japanese ramen mixed with vegetables.
Post Link: [Here] -
Day 49
SpoilerID: 170353 | CD: 4 | LD: 14 | Success! (Uncommon) | Yield: 2
ID: 170352 | CD: 10 | LD: 3 | Success! (Rare)
ID: 170351 | CD: 11 | LD: 6 | Success! (Perfect)
ID: 170350 | CD: 8 | LD: 18 | Success! (Rare) | Yield: 3
ID: 170349 | CD: 7 | LD: 2 | Success! (Rare)
ID: 170348 | CD: 1 | LD: 19 | Fail
ID: 170347 | CD: 3 | LD: 18 (13+5) | Salvage (Success)
ID: 170346 | CD: 7 | LD: 11 | Success! (Rare) | Yield: 2
ID: 170345 | CD: 11 | LD: 4 | Success! (Perfect)
ID: 170344 | CD: 3 | LD: 16 (11+5) | Salvage (Success)
ID: 170343 | CD: 4 | LD: 1 | Success! (Uncommon)
ID: 170342 | CD: 3 | LD: 16 (11+5) | Salvage (Success)
ID: 170341 | CD: 10 | LD: 13 | Success! (Rare) | Yield: 2Result: +93XP (54, +13+26), -10 Tier 1 Materials, Uncommon Meal (3), Rare Meal (9), Perfect Meal (2)
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"Wanting to correct one's actions can feel like you're just apologizing for no reason cause you feel bad. I feel sincerely upset with my behavior towards you on my first outing, along with your friend. There's not much I could give you now since I know that you have a rather strong build just from the way you fought, however, there is something I came across lately that is useless to me. Whether you accept it as my apology and forgive me or not, please give it to your friend that I mistreated. I hope this atones for a little of what I have done." Removing the demonic blade from her inventory, ChaseR could feel the malevolence of the freezing cold katana. "Use this Etching to place a second Unique on the blade and give it to your friend. You don't have to tell them I was the one who gave it to you or anything, just know that I sincerely apologize for treating you two the way I did. I wish not for one action to determine my character."
SpoilerTransferring Yatsufusa to ChaseR as well as the Cerberus Etching.
[1] T3 Demonic Weapon [161658]
ID: 167289 | LD: 13 [bleed]
ID: 167290 | LD: 4 [keen]
ID: 167291 | BD: 10 | CD: 9 | LD: 10 [freeze]
ID: 167292 | LD: 16 [accuracy]
Result: FREEZE I | ACC I | BLEED I | KEEN I -
On it's last breath, the hound of hell, the Cerberus was brought to it's knees by a mere 59kg shrimp of a woman that was tougher than titanium. It effortlessly clawed her chestplate to no effect. Doing leagues more damage to itself than it had done to her. Following up on her partner's damage Yuki raised her mighty lance and pierced the hound directly through it's face. With a twist of the spear and a single slash, the Cerberus's body dissolved into nothing but data.
Yuki returned her lance to her hammer space and sighed in relief. "Man, don't think I've gotten that low on energy in a really long time. That was a lot different than only doing one damage a turn with a sword art." Looking over to Chase, she would offer him a smile. "I don't think you need my teaching after all. You know what you are doing. Our builds are too different too compare. If you want to learn more about your build, I believe a man named Raidou has a similar one. I suggest that you talk with him about it. Oh, and I have one more thing to give you before you leave."
Spoiler[2] ChaseR: HP: 1000/1030 | EN: 49/100 | DMG: 18 | EVA: 3 | ACC: 3 | MIT: 43 | BH: 30 | FRZ: 24 | BLD: 24 | V.(DEF): 51 | HBS: 16 | LD: 2
[5] Zajčica | HP: 1334/1530 -(1+(30+36)) | EN: 68/132 | DMG: 17 | MIT: 177 88 | ACC: 3 | TAUNT | THRNS: 84 | FL. AURA: 30 | BH: 71 | DoT -25% | [BURN: 36] 2/2(ref)Cerberus Head 2 | HP: 221/500 -((17*15-75)+114)| DMG: 175 | Flame Aura: 75 MIT/30 Thorns | ACC: 3 | EVA: 2<< Bringing Hell >> : "Cerberus, Inferno's Rage" gains 1 attack for each head alive.
<< One at a Time >> : Players can only target one Head at a time before hitting another. AoE's do not work on this boss.
<< Burning Bite >> : On successful attacks, the player is inflicted with "Burn" dealing 36 unmitigatable damage for 2 turns.
<< Infernal Punishment >> : On a critical attacks, this boss gains additional damage and will phase through 50% of the target's mitigation on all attacks this turn. [ 9 = 25 | 10 = 75 ]
<< Bloodless >> : This boss is immune to all status effects. -
With the damage dealt, the boss was looking for it's two lost legs at this point. Yuki stood defiantly as if nothing could move her if it tried. Even when she was in her attack mode, nothing could stop her. Was the sacrifice of her shield really more beneficial than having it? Perhaps for a quest boss, yes, but for a floor boss, she would need to be at her best, without a doubt.
The Cerberus wasn't ready to give up, even with the odds against it. It slashed at three times, twice it connected, and two heads fell. With less heads than legs now, the poor boy was carrying more dead weight than Yuki before she maxed her thorns potential. Nevertheless, they weren't finished just yet. Her holy lance absorbed the light around it once more piercing the neck of the remaining head without a problem. It was basically bullying at this point.
Spoiler[2,0,2] ChaseR: HP: 1000/1030 | EN: 58/100 | DMG: 18 | EVA: 3 | ACC: 3 | MIT: 43 | BH: 30 | FRZ: 24 | BLD: 24 | V.(DEF): 51 | HBS: 16 | LD: 2
[5,5,3] Zajčica | HP: 1298/1530 -(2+(30+36)) | EN: 67/132 -(17) | DMG: 17 | MIT: 177 88 | ACC: 3 | TAUNT | THRNS: 84 | FL. AURA: 30 | BH: 71 | DoT -25% | [BURN: 36] 2/2(ref)Cerberus Head 1 | HP: 65/500 | DMG: 175 | Flame Aura: 75 MIT/30 Thorns | ACC: 3 | EVA: 2
Cerberus Head 2 | HP: 380/500 -(17*15) | DMG: 175 | Flame Aura: 75 MIT/30 Thorns | ACC: 3 | EVA: 2
Cerberus Head 3 | HP: 113/500 (-114) | DMG: 175 | Flame Aura: 75 MIT/30 Thorns | ACC: 3 | EVA: 2<< Bringing Hell >> : "Cerberus, Inferno's Rage" gains 1 attack for each head alive.
<< One at a Time >> : Players can only target one Head at a time before hitting another. AoE's do not work on this boss.
<< Burning Bite >> : On successful attacks, the player is inflicted with "Burn" dealing 36 unmitigatable damage for 2 turns.
<< Infernal Punishment >> : On a critical attacks, this boss gains additional damage and will phase through 50% of the target's mitigation on all attacks this turn. [ 9 = 25 | 10 = 75 ]
<< Bloodless >> : This boss is immune to all status effects. -
With Chase's damage and her follow up, they should be easily able to render one of the heads useless in no time. While the fight before this one was hardly comparable, that didn't mean it was difficult at all. When you put Yuki in front of anything, she was bound to find a way to win, even if it mean bashing her head against the problem until it fixed itself.
The Cerberus was relentless, blinded by it's rage to murder the glowing light of fire that was the paladin before it. You may as well have been trying to stick your hand into the sun. Even through the Cerberus was able to land a critical, she hardly cared. The second attack dug at it's health bar rather quickly. Her grip on the mighty lance tightened as she reached forward and stabbed the the head with the lowest health. It dropped dangerously low. "Focus the one at half and let that one die on my thorns." The girl called.
Spoiler[2,0,0] ChaseR: HP: 1000/1030 | EN: 67/100 | DMG: 18 | EVA: 3 | ACC: 3 | MIT: 43 | BH: 30 | FRZ: 24 | BLD: 24 | V.(DEF): 51 | HBS: 16 | LD: 2
[5,3,3] Zajčica | HP: 1295/1530 -((199+(30+36)) | EN: 102/132 | DMG: 17 | MIT:17788 | ACC: 3 | TAUNT | THRNS: 84 | FL. AURA: 30 | BH: 71 | DoT -25% | [BURN: 36] 2/2(ref)Cerberus Head 1 | HP: 65/500 -(180) | DMG: 175 | Flame Aura: 75 MIT/30 Thorns | ACC: 3 | EVA: 2
Cerberus Head 2 | HP: 500/500 | DMG: 175 | Flame Aura: 75 MIT/30 Thorns | ACC: 3 | EVA: 2
Cerberus Head 3 | HP: 272/500 -(114) | DMG: 175 | Flame Aura: 75 MIT/30 Thorns | ACC: 3 | EVA: 2<< Bringing Hell >> : "Cerberus, Inferno's Rage" gains 1 attack for each head alive.
<< One at a Time >> : Players can only target one Head at a time before hitting another. AoE's do not work on this boss.
<< Burning Bite >> : On successful attacks, the player is inflicted with "Burn" dealing 36 unmitigatable damage for 2 turns.
<< Infernal Punishment >> : On a critical attacks, this boss gains additional damage and will phase through 50% of the target's mitigation on all attacks this turn. [ 9 = 25 | 10 = 75 ]
<< Bloodless >> : This boss is immune to all status effects. -
55 minutes ago, Freyd - The Whisper in Shadows said:
Item #1
Name: Jackpot Pretzel
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170296
Roll Result: LD 8 (No Unique)
Item Type: Consumable (Snack)
Tier: T3
Quality: Perfect
Enhancements: LD 3
Description: A gigantic super-salty pretzel. Guaranteed a win if you can finish the whole thing.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622094
Acquisition ID [167217a]Item #2
Name: Jackpot Pretzel
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170297
Roll Result: LD 11 (No Unique)
Item Type: Consumable (Snack)
Tier: T3
Quality: Perfect
Enhancements: LD 3
Description: A gigantic super-salty pretzel. Guaranteed a win if you can finish the whole thing.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622094
Acquisition ID [167218b]Item #3
Name: Red Velvet Meringue
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170298
Roll Result: LD 14 (No Unique)
Item Type: Consumable (Snack)
Tier: T3
Quality: Perfect
Enhancements: EVA 2
Description: A super-rich, chocolatey treat that spreads warmth and comfort within anyone who eats it, taking them to their emotional happy place and rendering them untouchable to lesser slights.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622100
Acquisition ID [167222a]Item #4
Name: Lich Loogeys
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170299
Roll Result: LD 15 (No Unique)
Item Type: Consumable (Salve)
Tier: T3
Quality: Perfect
Enhancements: HP Recovery 3
Description: A pasty grey, dust and detritus-infused gum that comes wrapped in fine white silks. Thoroughly disgusting, and it works.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622107
Acquisition ID [167234a]Item #5
Name: Warbucks Wedges
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170300
Roll Result: LD 5 (No Unique)
Item Type: Consumable (Snack)
Tier: T3
Quality: Perfect
Enhancements: Prosperity 3
Description: Spiced potato wedges with motivational messaging branded on each face. Great for when you need to bring the bread in.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622107
Acquisition ID [167234b]Item #6
Name: Lich Loogeys
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170301
Roll Result: LD 16 (No Unique)
Item Type: Consumable (Salve)
Tier: T3
Quality: Perfect
Enhancements: HP Recovery 3
Description: A pasty grey, dust and detritus-infused gum that comes wrapped in fine white silks. Thoroughly disgusting, and it works.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622107
Acquisition ID [167235a]Item #7
Name: Pure Unadulterated Rage
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170302
Roll Result: LD 7 (No Unique)
Item Type: Consumable (Meal)
Tier: T3
Quality: Perfect
Enhancements: MIT 3
Description: If you're angry enough, nothing can get through to affect you.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622107
Acquisition ID [167235b]Item #8
Name: Warbucks Wedges
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170303
Roll Result: LD 6 (No Unique)
Item Type: Consumable (Snack)
Tier: T3
Quality: Perfect
Enhancements: Prosperity 3
Description: Spiced potato wedges with motivational messaging branded on each face. Great for when you need to bring the bread in.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622131
Acquisition ID [167264]Item #9
Name: Mega-Duper Anti-Everything Sauce
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170304
Roll Result: LD 2 (No Unique)
Item Type: Consumable (Salve)
Tier: T3
Quality: Perfect
Enhancements: Antidote 3
Description: A small container of golden coloured goo that soothes the nostrils, mind, and provides a panacea of any ailment. Smells like angel farts.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622205
Acquisition ID [167392a]Item #10
Name: Jackpot Pretzel
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170305
Roll Result: LD 6 (No Unique)
Item Type: Consumable (Snack)
Tier: T3
Quality: Perfect
Enhancements: LD 3
Description: A gigantic super-salty pretzel. Guaranteed a win if you can finish the whole thing.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622205
Acquisition ID [167392b]Item #11
Name: Jackpot Pretzel
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170306
Roll Result: LD 4 (No Unique)
Item Type: Consumable (Snack)
Tier: T3
Quality: Perfect
Enhancements: LD 3
Description: A gigantic super-salty pretzel. Guaranteed a win if you can finish the whole thing.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622292
Acquisition ID [167477a]Item #12
Name: Mega-Duper Anti-Everything Sauce
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170307
Roll Result: LD 2 (No Unique)
Item Type: Consumable (Salve)
Tier: T3
Quality: Perfect
Enhancements: Antidote 3
Description: A small container of golden coloured goo that soothes the nostrils, mind, and provides a panacea of any ailment. Smells like angel farts.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622292
Acquisition ID [167477b]Item #13
Name: Lich Loogeys
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170308
Roll Result: LD 15 (No Unique)
Item Type: Consumable (Salve)
Tier: T3
Quality: Perfect
Enhancements: HP Recovery 3
Description: A pasty grey, dust and detritus-infused gum that comes wrapped in fine white silks. Thoroughly disgusting, and it works.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622305
Acquisition ID [167510]Item #14
Name: Lich Loogeys
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170309
Roll Result: LD 17 (No Unique)
Item Type: Consumable (Salve)
Tier: T3
Quality: Perfect
Enhancements: HP Recovery 3
Description: A pasty grey, dust and detritus-infused gum that comes wrapped in fine white silks. Thoroughly disgusting, and it works.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622311
Acquisition ID [167526a]Item #15
Name: Jackpot Pretzel
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170310
Roll Result: LD 4 (No Unique)
Item Type: Consumable (Snack)
Tier: T3
Quality: Perfect
Enhancements: LD 3
Description: A gigantic super-salty pretzel. Guaranteed a win if you can finish the whole thing.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622311
Acquisition ID [167526b]Item #16
Name: Red Velvet Meringue
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170311
Roll Result: LD 14 (No Unique)
Item Type: Consumable (Snack)
Tier: T3
Quality: Perfect
Enhancements: EVA 2
Description: A super-rich, chocolatey treat that spreads warmth and comfort within anyone who eats it, taking them to their emotional happy place and rendering them untouchable to lesser slights
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622315
Acquisition ID [167539b]Item #17
Name: Lich Loogeys
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170312
Roll Result: LD 16 (No Unique)
Item Type: Consumable (Salve)
Tier: T3
Quality: Perfect
Enhancements: HP Recovery 3
Description: A pasty grey, dust and detritus-infused gum that comes wrapped in fine white silks. Thoroughly disgusting, and it works.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622315
Acquisition ID [167539c]Item #18
Name: Max Level Courage
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170313
Roll Result: LD 18 (No Unique)
Item Type: Consumable (Meal)
Tier: T3
Quality: Perfect
Enhancements: Over-Health 3
Description: A fine bread pudding infused with an unknown beverage of the single malt variety. Makes one person feel like they could take on a thousand.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622318
Acquisition ID [167541]Item #19
Name: Mega-Duper Anti-Everything Sauce
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170314
Roll Result: LD 2 (No Unique)
Item Type: Consumable (Salve)
Tier: T3
Quality: Perfect
Enhancements: Antidote 3
Description: A small container of golden coloured goo that soothes the nostrils, mind, and provides a panacea of any ailment. Smells like angel farts.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622324
Acquisition ID [167553b]Item #20
Name: Lich Loogeys
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170315
Roll Result: LD 16 (No Unique)
Item Type: Consumable (Salve)
Tier: T3
Quality: Perfect
Enhancements: HP Recovery 3
Description: A pasty grey, dust and detritus-infused gum that comes wrapped in fine white silks. Thoroughly disgusting, and it works.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622324
Acquisition ID [167553c]Item #21
Name: Lich Loogeys
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170316
Roll Result: LD 15 (No Unique)
Item Type: Consumable (Salve)
Tier: T3
Quality: Perfect
Enhancements: HP Recovery 3
Description: A pasty grey, dust and detritus-infused gum that comes wrapped in fine white silks. Thoroughly disgusting, and it works.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622332
Acquisition ID [167579a]Item #22
Name: Mega-Duper Anti-Everything Sauce
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170317
Roll Result: LD 2 (No Unique)
Item Type: Consumable (Salve)
Tier: T3
Quality: Perfect
Enhancements: Antidote 3
Description: A small container of golden coloured goo that soothes the nostrils, mind, and provides a panacea of any ailment. Smells like angel farts.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622332
Acquisition ID [167579b]Item #23
Name: Jackpot Pretzel
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170318
Roll Result: LD 5 (No Unique)
Item Type: Consumable (Snack)
Tier: T3
Quality: Perfect
Enhancements: LD 3
Description: A gigantic super-salty pretzel. Guaranteed a win if you can finish the whole thing.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622335
Acquisition ID [167591a]Item #24
Name: Red Velvet Meringue
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170319
Roll Result: LD 12 (No Unique)
Item Type: Consumable (Snack)
Tier: T3
Quality: Perfect
Enhancements: EVA 2
Description: A super-rich, chocolatey treat that spreads warmth and comfort within anyone who eats it, taking them to their emotional happy place and rendering them untouchable to lesser slights.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622335
Acquisition ID [167594]Item #25
Name: Lich Loogeys
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170320
Roll Result: LD 17 (No Unique)
Item Type: Consumable (Salve)
Tier: T3
Quality: Perfect
Enhancements: HP Recovery 3
Description: A pasty grey, dust and detritus-infused gum that comes wrapped in fine white silks. Thoroughly disgusting, and it works.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622339
Acquisition ID [167606a]Item #26
Name: Pure Unadulterated Rage
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 170321
Roll Result: LD 9 (No Unique)
Item Type: Consumable (Meal)
Tier: T3
Quality: Perfect
Enhancements: MIT 3
Description: If you're angry enough, nothing can get through to affect you.
Link: http://www.sao-rpg.com/topic/20026-sp-f22-gemini-bound-chapter-1/?do=findComment&comment=622339
Acquisition ID [167606b]Notes:
Rank 5 Merchant (Base: BD 10, CD 8+ for unique, 10 identifications per day)
+1 to CD from Hermes’ Scale
+2 EXP: Hard Working (also +1 IDs per day)
+2 EXP: Lucrative (Firm Anima) (also +2 IDs per day)
+1 EXP: Custom Ambition Tool (bought from own shop 2020-07-16)
+1 EXP from Ambition n/a
Crafting Respite: [163644-1]Identification Costs:
Total Cost to Identify: 26,000 col
26x T3 Perfect Consumables (@1,000 col)
Net Cost to Banker: 26,000 col
-
The paladin's charge wouldn't be stopped. No point in resting when they'd hardly used any of their energy to begin with. She was going to be burning the entire time that they were fighting so it didn't matter if she was still afflicted with a status effect. Walking through the cavern's opening and into the pools of lava and blackened rock, one could behold the mutated Cerberus. It was walking with it's hindlegs, bipedal but that only meant it had less legs than heads now.
"Keep up the good work. Let's get on with this." Yuki says as she reaches for her horn one more time. She knew that Chase could take hits, or well dodge them more than anything else, but she was the protector. No matter how much another person could tank, she would always be there to throw herself into the damage for them.
With her horn blown and the Cerberus focused on her, Yuki stood and waited for the approach. The Cerberus struck twice with it's claws, leaving small scratches on her chest. The burn inflicted could do more than 40 of their attacks in one proc. Not that that would hurt. The heads took respective damage, over a fifth of their health already drained.
Yuki activates Howl.
Spoiler[0,0,0] ChaseR: HP: 1005/1030 | EN: 77/100 | DMG: 18 | EVA: 3 | ACC: 3 | MIT: 43 | BH: 30 | FRZ: 24 | BLD: 24 | V.(DEF): 51 | HBS: 16 | LD: 2
[3,3,3] Zajčica | HP: 1492/1530 -(2+36) | EN: 101/132 -(9) | DMG: 17 | MIT: 177 | ACC: 3 | TAUNT | THRNS: 84 | FL. AURA: 30 | BH: 71 | DoT -25% | [BURN: 36] 2/2(ref)Cerberus Head 1 | HP: 386/500 -(114) | DMG: 175 | Flame Aura: 75 MIT/30 Thorns | ACC: 3 | EVA: 2
Cerberus Head 2 | HP: 500/500 | DMG: 175 | Flame Aura: 75 MIT/30 Thorns | ACC: 3 | EVA: 2
Cerberus Head 3 | HP: 386/500 -(114) | DMG: 175 | Flame Aura: 75 MIT/30 Thorns | ACC: 3 | EVA: 2<< Bringing Hell >> : "Cerberus, Inferno's Rage" gains 1 attack for each head alive.
<< One at a Time >> : Players can only target one Head at a time before hitting another. AoE's do not work on this boss.
<< Burning Bite >> : On successful attacks, the player is inflicted with "Burn" dealing 36 unmitigatable damage for 2 turns.
<< Infernal Punishment >> : On a critical attacks, this boss gains additional damage and will phase through 50% of the target's mitigation on all attacks this turn. [ 9 = 25 | 10 = 75 ]
<< Bloodless >> : This boss is immune to all status effects. -
ChaseR's comment went through Yuki. She didn't care about dealing damage as much as keeping people safe. It was her secondary role to pull out this lance actually do damage. It kind of confirmed that he was still made about her being a bit moody. This man really knew how to hold a grudge. Although, when it comes to apologies actions speak leagues over words. She hoped that the gift she was about to impart on him after this quest was finished would help ease that bitterness he felt towards her.
Back to the fight at hand. Yuki gripped the lance with her second hand, a weird feeling for the tank for sure, but a good one at least. The glorious white shinned pink with a holy resonance that matched the sun. Rushing into the fight, the paladin turned on her heel, spinning in a wide arc with her lance out stretched. The frozen hound shattered out of existence on her touch. The other two were mixed results, one dodging and the other taking a hit that couldn't necessarily out-scale Chase's feats. She knew how powerful claymore users were with groups thanks to Night so it was hard to complain. Plus her thorns made up for what she lacked in area of affect anyways. "I'm not a damager, but hopefully that was what you were looking for." Yuki said, stepping in front of Chase to block the claws of the two hounds as they rushed in.
Spoiler[2,2,0] ChaseR: HP: 1030/1030 | EN: 89/100 (-11) | DMG: 18 | EVA: 3 | ACC: 3 | MIT: 43 | BH: 30 | FRZ: 24 | BLD: 24 | V.(DEF): 51 | HBS: 16 | LD: 2
[3,3,6] Zajčica | HP:1468/1530 -((125-177)+(25+36)) | EN: 110/132 -(9-(2*2)) | DMG: 17 | MIT: 177 | ACC: 3 | TAUNT | THRNS: 84 | FL. AURA: 30 | BH: 71 | DoT -25%(+25% first tick) | [BURN: 36] 2/2(Ref)Infernal Hell Hound 1: HP: 0/350 -(17*9) | DMG: 125 | MIT: 45 | FLMARA: 25 | ACC: 2 | EVA: 0 | BLEED (24) [1/2] | FREEZE [24]
Infernal Hell Hound 2: HP: 27/350 -(104) | DMG: 125 | MIT: 45 | FLMARA: 25 | ACC: 2 | EVA: 2 | BLEED (24) [2/2]
Infernal Hell Hound 3: HP: 89/350 -(19*9)-45 | DMG: 125 | MIT: 45 | FLMARA: 25 | ACC: 2 | EVA: 2 -
-
1 hour ago, Freyd - The Whisper in Shadows said:
Item #1
Name: Fragmented Blade
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 169565, 169566, 169567
Roll Result: LD 11, 6*, 13 (Unique on 169566)
Item Type: Weapon (2HSS)
Tier: T3
Quality: Perfect
Enhancements: Bleed/Para, Bleed/Para, Holy/Fallen
Description: A blade with various broken bits and pieces. It’s broken around barely less than half its length. It is said that despite its jagged, broken form, it will sometimes exhibit exceptional power. Usually when the wielder needs it the most.
Link: http://www.sao-rpg.com/topic/20081-spf22-searching-for-something/?do=findComment&comment=622783
Acquisition ID [168398]Item #2
Name: Sanguine Half-Sword
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 169574, 169575, 169576
Roll Result: LD 9, 13, 15* (Unique on 169576)
Item Type: Weapon (2HSS)
Tier: T3
Quality: Perfect
Enhancements: Bleed/Para, Bleed/Para, Vampiric (Off)/Envenom (Off)
Description: A half broken sword with rounded edges, that make its usefulness in combat questionable. Blue bits of lightning appear around the blade every so often, giving off a menacing and corrupted aura.
Link: http://www.sao-rpg.com/topic/20081-spf22-searching-for-something/?do=findComment&comment=623062
Acquisition ID [168454b]Items to be Junked:
T3 Perfect Weapon #168067a | Roll IDs 169553, 169554, 16955
T3 Perfect Weapon #168067b | Roll IDs 169556, 169557, 169558
T3 Perfect Weapon #168114 | Roll IDs 169559, 169560, 169561
T3 Perfect Weapon #168353b | Roll IDs 169562, 169563, 169564
T3 Perfect Weapon #168398 | Item #1 (NOT JUNK)
T3 Perfect Weapon #168400 | Roll IDs 169568, 169569, 169570
T3 Perfect Weapon #168442b | Roll IDs 169571, 169572, 169573
T3 Perfect Weapon #168454b | Item #2 (NOT JUNK)
T3 Perfect Weapon #168454c | Roll IDs 169577, 169578, 169579
T3 Perfect Weapon #168455a | Roll IDs 169580, 169581, 169582
T3 Perfect Weapon #168455b | Roll IDs 169583, 169584, 169585
T3 Perfect Weapon #168455c | Roll IDs 169586, 169587, 169588
T3 Perfect Weapon #168480b | Roll IDs 169589, 169590, 169591
T3 Perfect Weapon #168480c | Roll IDs 169592, 169593, 169594
T3 Perfect Weapon #168495b | Roll IDs 169595, 169596, 169597
T3 Perfect Weapon #168499b | Roll IDs 169598, 169599, 169600
T3 Perfect Weapon #168510b | Roll IDs 169601, 169602, 169603
T3 Perfect Weapon #168511b | Roll IDs 169604, 169605, 169606
T3 Perfect Weapon #168511c | Roll IDs 169607, 169608, 169609
T3 Perfect Weapon #168544 | Roll IDs 169610, 169611, 169612
T3 Rare Weapon #168319b | Roll IDs 169613, 169614
T3 Rare Weapon #168399b | Roll IDs 169615, 169616
T3 Rare Weapon #168428b | Roll IDs 169617, 169618
T3 Rare Weapon #168440b | Roll IDs 169619, 169620
T3 Rare Weapon #168441b | Roll IDs 169621, 169622
T2 Rare Weapon #165311a | Roll IDs 169623, 169624Notes:
Rank 5 Merchant (Base: BD 10, CD 8+ for unique, 10 identifications per day)
+1 to CD from Hermes’ Scale
+2 EXP: Hard Working (also +1 IDs per day)
+2 EXP: Lucrative (Firm Anima) (also +2 IDs per day)
+1 EXP: Custom Ambition Tool (bought from own shop 2020-07-16)
+1 EXP from Ambition n/a
Crafting Respite: [163633-2]Identification Costs:
Total Cost to Identify: 48,640 col
20x T3 Perfect Items (@2,000 col)
6x T3 Rare Items (@1,440 col)Junking Value:
Total Value of Items Junked: 12,900 col
Total No. of Items Junked: 24 EXP18x T3 Perfect Item (@1,250)
6x T3 Rare Item (@900)Net Cost to Banker: 20,740 col
-
19 hours ago, Raidou said:
Guild Hall Restriction Removal (Player Killer):
Guild Name: Firm Anima
Guild Owner: Raidou
Guild Hall Name: Cathedral of the Forgotten
Location: Floor 22, Forest of Memories
Description: A subtle hall of darkened wood, opening through two double redwood doors is a long drawn table. littered about the walls are 8 entryways leading to varied rooms with different crafting apparatus contained within each. jutting just opposing the entryway on each corner are two extending staircases upward. This long drawn table in a large rectangle is littered with papers/books and surrounded with chairs of brighter yellowed wood, placed in front of each one on said table a small chess piece representing the different professions seemingly carved of ivory.
Type of Guild: Mercantile, Player Killer Accessible
Rooms: Trading Hall, Storage Vault, Guild Bank (Simmone), Treasury
Total Cost: 20,000 col [Original Here]19 hours ago, Raidou said:House Name: Hermit's Hermetics (Attachment)
Location: F22 - Cathedral of the Forgotten (Guild Hall)[Forest of Memory]
Description: Slight processed expansion of the apothecary abode, allowing a cot and more equipment to be placed in its interior. Specially fitted and added to the guildhall in the form of improving the fixtures available inside.
Plot Size: Starter House
Room(s): Pharmacy (Alchemist/Workshop/Extended), Basic Kitchen, Living Room, Attic (Storage)
Room Upgrade(s): N/a
Total Equity: [58000+25000+10000+10000+10000=113000*.75=84750]From Here
House Name: Hermit's Hermetics (Attachment/PK Accessible)
Location: F22 - Cathedral of the Forgotten (Guild Hall)[Forest of Memory]
Description: Most of what is built remains unfinished, a nod to the owner, and how most of the space provided is unnecessary. Rooms with no fixtures or place to rest, left barren for they serve no purpose. It is a strange contrast that something so large could be left so plain. when walking the halls one room may be empty while another is stocked to the hilt.
Plot Size: Estate
Room(s): Pharmacy (Alchemist/Workshop/Extended), Basic Kitchen, Living Room, Attic (Storage), Mega Slime Farm
Room Counter: Rooms [3/15], Yard Slot [2/3]
Total Cost: 186000+25000+10000+10000+10000=266000-84750 (Equity from above)=181,250 -
-
On 9/26/2020 at 8:39 PM, Freyd - The Whisper in Shadows said:
As per: http://www.sao-rpg.com/topic/19723-items-to-id/?do=findComment&comment=623703
Consumables retained by Freyd, as per instructions from Raidou
Item #1
Name: Max Level Courage
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 169213
Roll Result: LD 18 (No Uniques)
Item Type: Consumable (Meal)
Tier: T3
Quality: Perfect
Enhancements: Over-Health 3
Description: A fine bread pudding infused with an unknown beverage of the single malt variety. Makes one person feel like they could take on a thousand.
Link: http://www.sao-rpg.com/topic/20101-f21-pp-another-test-natures-treasure/?do=findComment&comment=623352
Acquisition ID [168898b]Item #2
Name: Lich Loogeys
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 169214
Roll Result: LD 16 (No Uniques)
Item Type: Consumable (Salve)
Tier: T3
Quality: Perfect
Enhancements: Health Recovery 3
Description: A pasty grey, dust and detritus-infused gum that comes wrapped in fine white silks. Thoroughly disgusting, and it works.
Link: http://www.sao-rpg.com/topic/20101-f21-pp-another-test-natures-treasure/?do=findComment&comment=623352
Acquisition ID [168898c]Item #3
Name: Cotton Candy Puffs
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 169215
Roll Result: LD 13 (No Uniques)
Item Type: Consumable (Snack)
Tier: T3
Quality: Perfect
Enhancements: ACC 2
Description: An assortment of marble-sized balls of cotton candy of myriad colours and flavours.
Link: http://www.sao-rpg.com/topic/20101-f21-pp-another-test-natures-treasure/?do=findComment&comment=623369
Acquisition ID [168914a]Item #4
Name: Cotton Candy Puffs
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 169216
Roll Result: LD 12 (No Uniques)
Item Type: Consumable (Snack)
Tier: T3
Quality: Perfect
Enhancements: ACC 2
Description: An assortment of marble-sized balls of cotton candy of myriad colours and flavours.
Link: http://www.sao-rpg.com/topic/20101-f21-pp-another-test-natures-treasure/?do=findComment&comment=623528
Acquisition ID [169082a]Item #5
Name: Armageddon Juice
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 169217
Roll Result: LD 9 (No Uniques)
Item Type: Consumable (potion)
Tier: T3
Quality: Perfect
Enhancements: DMG 3
Description: A foul-smelling black liquid that fizzes and pops uncomfortably as it goes down, filling the imbiber with an unbridled sense of power that could enable them to cleave mountains in twain with a single pinkie finger.
Link: http://www.sao-rpg.com/topic/20101-f21-pp-another-test-natures-treasure/?do=findComment&comment=623543
Acquisition ID [169108a]Item #6
Name: Mega-Duper Anti-Everything Sauce
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 169218
Roll Result: LD 3 (No Uniques)
Item Type: Consumable (Salve)
Tier: T3
Quality: Perfect
Enhancements: Antidote 3
Description: A small container of golden coloured goo that soothes the nostrils, mind, and provides a panacea of any ailment. Smells like angel farts.
Link: http://www.sao-rpg.com/topic/20101-f21-pp-another-test-natures-treasure/?do=findComment&comment=623543
Acquisition ID [169108b]Item #7
Name: Lich Loogeys
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 169219
Roll Result: LD 16 (No Uniques)
Item Type: Consumable (salve)
Tier: T3
Quality: Perfect
Enhancements: HP Recovery 3
Description: A pasty grey, dust and detritus-infused gum that comes wrapped in fine white silks. Thoroughly disgusting, and it works.
Link: http://www.sao-rpg.com/topic/20101-f21-pp-another-test-natures-treasure/?do=findComment&comment=623544
Acquisition ID [169113a]Item #8
Name: Lich Loogeys
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 169220
Roll Result: LD 17 (No Uniques)
Item Type: Consumable (salve)
Tier: T3
Quality: Perfect
Enhancements: HP Recovery 3
Description: A pasty grey, dust and detritus-infused gum that comes wrapped in fine white silks. Thoroughly disgusting, and it works.
Link: http://www.sao-rpg.com/topic/20101-f21-pp-another-test-natures-treasure/?do=findComment&comment=623544
Acquisition ID [169113b]Item #9
Name: Cotton Candy Puffs
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 169221
Roll Result: LD 15 (No Uniques)
Item Type: Consumable (Snack)
Tier: T3
Quality: Perfect
Enhancements: ACC 2
Description: An assortment of marble-sized balls of cotton candy of myriad colours and flavours.
Link: http://www.sao-rpg.com/topic/20101-f21-pp-another-test-natures-treasure/?do=findComment&comment=623551
Acquisition ID [169145a]Item #10
Name: Cotton Candy Puffs
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 169222
Roll Result: LD 14 (No Uniques)
Item Type: Consumable (Snack)
Tier: T3
Quality: Perfect
Enhancements: ACC 2
Description: An assortment of marble-sized balls of cotton candy of myriad colours and flavours.
Link: http://www.sao-rpg.com/topic/20101-f21-pp-another-test-natures-treasure/?do=findComment&comment=623551
Acquisition ID [169145b]Item #11
Name: Cotton Candy Puffs
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 169223
Roll Result: LD 13 (No Uniques)
Item Type: Consumable (Snack)
Tier: T3
Quality: Rare
Enhancements: ACC 2
Description: An assortment of marble-sized balls of cotton candy of myriad colours and flavours.
Link: http://www.sao-rpg.com/topic/20101-f21-pp-another-test-natures-treasure/?do=findComment&comment=623543
Acquisition ID [169109a]Item #12
Name: Underestimated Weak-Sauce
Your Profession: Merchant
Your Rank: Rank 5
Roll ID: 169224
Roll Result: LD 10 (No Uniques)
Item Type: Consumable (Potion)
Tier: T3
Quality: Uncommon
Enhancements: DMG 1
Description: Looks like a ketchup pack, for use when all you need is that tiny bit of edge to get you over the finish line.
Link: http://www.sao-rpg.com/topic/20101-f21-pp-another-test-natures-treasure/?do=findComment&comment=623541
Acquisition ID [169090b]
Items to be Junked:T3 Perfect Armor/Shield #169113c | Roll IDs 169182, 169183, 169184
T3 Perfect Armor/Shield #169113d | Roll IDs 169185, 169186, 169187
T3 Perfect Armor/Shield #169145c | Roll IDs 169188, 169189, 169190
T3 Perfect Armor/Shield #169145d | Roll IDs 169191, 169192, 169193
T3 Perfect Armor/Shield #169180a | Roll IDs 169194, 169195, 169196
T3 Rare Armor/Shield #169109b | Roll IDs 169197, 169198
T3 Perfect Trinket #169180b | Roll IDs 169199, 169200, 169201
T3 Rare Trinket #168897a | Roll IDs 169202, 169203
T3 Rare Trinket #168899a | Roll IDs 169204, 169205
T3 Rare Trinket #168914b | Roll IDs 169206, 169208
T3 Rare Trinket #169082b | Roll IDs 169209, 169210
T3 Rare Trinket #169144a | Roll IDs 169211, 169212
T3 Perfect Consumable #168898b | Item #1 (NOT JUNK)
T3 Perfect Consumable #168898c | Item #2 (NOT JUNK)
T3 Perfect Consumable #168914a | Item #3 (NOT JUNK)
T3 Perfect Consumable #169082a | Item #4 (NOT JUNK)
T3 Perfect Consumable #169108a | Item #5 (NOT JUNK)
T3 Perfect Consumable #169108b | Item #6 (NOT JUNK)
T3 Perfect Consumable #169113a | Item #7 (NOT JUNK)
T3 Perfect Consumable #169113b | Item #8 (NOT JUNK)
T3 Perfect Consumable #169145a | Item #9 (NOT JUNK)
T3 Perfect Consumable #169145b | Item #10 (NOT JUNK)
T3 Rare Consumable #169109a | Item #11 (NOT JUNK)
T3 Uncommon Consumable #16909 | Item #12 (NOT JUNK)Notes:
Rank 5 Merchant (Base: BD 10, CD 8+ for unique, 10 identifications per day)
+1 to CD from Hermes’ Scale
+2 EXP: Hard Working (also +1 IDs per day)
+2 EXP: Lucrative (Firm Anima) (also +2 IDs per day)
+1 EXP: Custom Ambition Tool (bought from own shop 2020-07-16)
+1 EXP from Ambition n/a
Crafting Respite: [163633-1]Identification Costs:
Total Cost to Identify: 31,840 col
6x T3 Perfect Items (@2,000 col)
6x T3 Rare Items (@1,440 col)
10x T3 Perfect Consumables (@1,000 col)
1x T3 Rare Consumables (@720 col)
1x T3 Uncommon Consumables (@480 col)Junking Value:
Total Value of Items Junked: 12,900 col
Total No. of Items Junked: 12 EXP6x T3 Perfect Item (@1,250)
6x T3 Rare Item (@900)Net Cost to Banker: 18,940 col
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