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Posts posted by Nari-Lanreth
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She was happy to hear Jevi's tone of agreement, and as she glanced around and saw the amount that they had already completed, she couldn't help but smile in anticipation and excitement. In only a matter of moments, they'd managed to hide the majority of the trail, leaving it looking like a deserted path already, compared to what it had been when they had first arrived. Still, she could see that there was at least one or two more touches that they could put into it, and as she turned to grab a bag of fake gold that Ureka had procured, she decided that they had already done more than enough.
"Hey, I'm going to plant some of this fake gold stuff...did you want to grab some of the mushrooms that you were mentioning? Just...be careful not to hurt yourself. Once you come back with that, then maybe we can find a place to hide and make sure those knights do end up going on past." She glanced about, noticing for the first time just how dark it had gotten. "Once we've done that, we can find a place nearby to...err...sink into, where we can watch the area and make sure that they head right on past. Somewhere close enough that we can...pop out and redirect them, if need be..."
ID222164 | LD: 17 | Total LD Threshold: 17/16 | Result: Plant Fool's Gold | Threshold Met
Whiff out torches {4/4}
Topple Cairns {1/1}
Plant Rusted Equipment {1/1}
Plant Fool's Gold {1/1}
Dragon Knight Arrival: 3/5 turns (PST Note: Just noticed we were on turn 3, not 2) -
7 minutes ago, Quaestor said:
Name: Madlad Muffin
Profession: R9 Cook
Craft IDs: 216507a, 216842, 216842-1, 216842-2, 216843, 216843-1, 216843-2, 216848, 216848-1, 216848-2, 216850, 216850-1, 217748, 217748-1, 217748-2, 217749, 217749-1, 217749-2, 217750, 217751
Item IDs: 216507a, 216842, 216842-1, 216842-2, 216843, 216843-1, 216843-2, 216848, 216848-1, 216848-2, 216850, 216850-1, 217748, 217748-1, 217748-2, 217749, 217749-1, 217749-2, 217750, 217751
Item Type: Tierless Rare Meal
Enhancements: Evasion 2
Description: Tasty and odiferous cinnamon muffins, served warm with a small pad of butter.
Post Link: https://www.sao-rpg.com/topic/39234-f13-r8-cook-quaestors-quisine/?do=findComment&comment=675285 (and subsequent posts) -
8 minutes ago, Rencesvals said:
Name: Ronin's Edge
Crafting ID: 222014
Roll: CD 11+1=12
Item Type: Weapon (Katana)
Tier: 1
Quality: Perfect
Enhancements: DMG II, ACC 1
Description: A simple yet deadly katana made for a wandering warrior.
Post Link: https://www.sao-rpg.com/topic/39174-f21-r7-blacksmith-the-knight-shift-open/?do=findComment&comment=679767 -
11 hours ago, NIGHT said:
r10 artisan | x12 daily crafting attempts | cd tool
Hearing Aid. | TIER 1 TRINKET | ACC III
[desc.]: A well designed piece tailor fitted to Nymoria's ear, it's dark blue surface twinkles with glittered pink stars.
[ids.]: 214317-4 -
4 minutes ago, Kingsley said:
Name: Great Basilisk Oolong Tea
Profession: R5 Alchemist
Item IDs: 221993
Item Type: T3 Perfect Salve
Enhancements: Toxic Venom
Description: Infused with the venom of Hebishinu, this oolong is delicate, refreshing and incredibly fragrant. An excellent introductory oolong.
Post Link: URLName: Great Basilisk Oolong Tea
Profession: R5 Alchemist
Item IDs: 221993-1
Item Type: T3 Perfect Salve
Enhancements: Toxic Venom
Description: Infused with the venom of Hebishinu, this oolong is delicate, refreshing and incredibly fragrant. An excellent introductory oolong.
Post Link: URLName: Great Basilisk Oolong Tea
Profession: R5 Alchemist
Item IDs: 221993-2
Item Type: T3 Perfect Salve
Enhancements: Toxic Venom
Description: Infused with the venom of Hebishinu, this oolong is delicate, refreshing and incredibly fragrant. An excellent introductory oolong.
Post Link: URL -
5 minutes ago, Wulfrin said:
New Item Craft
Nymoria's Sabre | Tier 1 Rare Sabre | DMG 2 | ID [221550]
Description: A simplistic, thin bladed weapon similar in length and design to a hand-and-a-half sword. It's narrow blade, and lightweight design provides for easier control and movement, allowing the nimble weapon to dance in the wielder's hand. A simple pink wrap decorates the grip of the weapon's hilt. Sewn into the pink wrap is a small and simple gold phoenix that serves as the signet for Sentinel Armaments.Cost Paid During Crafting Process.
Link to thread:
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1 hour ago, Kyot0 said:
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5 minutes ago, Zandra said:
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30 minutes ago, NIGHT said:
r10 artisan | x12 daily crafting attempts | cd tool
Billy Mouth Bass. | TIER 1 TRINKET | AMBITION
[desc.]: A small enamel pin of a bass guitar shaped like a big mouth bass. If you listen closely, some times you can hear it sing in a barely audible tone. "Don't worry, be happy."
[ids.]: 221850tomochi. | TIER 1 TRINKET | EVA III
[desc.]: an adorable plush animal keychain.
[ids.]: 221946-1, 221946-2, 221946-3, 221946-4, 221946-5, 221946-6, 221859seafoam | TIER 1 TRINKET | EVA III
[desc.]: a small glass bottle filled with sea water, miniature sea shells and prop organisms.
[ids.]: 221839, 221840, 221841foil. | TIER 1 TRINKET | PROSP III
[desc.]: edible gold flakes in a tiny glass bottle.
[ids.]: 221854, 221857 -
Almost immediately they'd begun moving, their actions a response to having a somewhat clear directive on what needed to be done. As Nari had rushed to quell the first pair of torches, Jevi had begun her work on toppling the nearby sign leading into the pathway, laying out a plan of action even as she went to work. Nari paused only long enough to listen to it, nodding in agreement. "Yeah, that should work. It'll definitely make them pause, at least...and if we have some extra time once this is all done, there may be a bit more work that can be done here..."
She moved over to glance down the side of the pathway, noting a collection of various vegetation that was growing. Although the light was dim now, she could make out the various forms of familiar plants, and smiled broadly as she considered the possibilities. Putting the thought aside for the moment, she returned to the pathway itself, looking towards the final pair of torches in the distance, as well as the entrance to the cavernous tunnel itself.
"Alright, it's going to get dark here...careful where you step." She moved across to the torches, dousing one, and then the other and leaving them in a semi-dark state. "Once we get all of this done, maybe we can extract some of the vegetation in area and...sort of transplant it onto the pathway, make it look overgrown and unused. That may help with our abandoned mine idea?"
ID221948 | LD: 15 | LD Threshold: 8 | Result:
Whiff out torches {4/4}| LD Threshold met; we don't fail yet.
Topple Cairns {1/1}
Plant Rusted Equipment {0/1}
Plant Fool's Gold {0/1}
Dragon Knight Arrival: 1/5 turns -
Shop Post: ALIVE Cost of Transaction: 10 materials Crafter's Profession: Performer Crafter's Rank: 5 Item Name: ALIVE Item Tier: 4 Item Type: Debuff Song Item Rarity: Perfect; Masterpiece Item Enhancements: Misperception [3 Slots; Instant] Craft/Appraisal/Obtainment IDs & Rolls: ID221715 | 221726 Item Description: A small purple octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. -
The sounds of the piano had echoed throughout the halls for the past few days, and Nari had found her solace in their noise. She'd nearly perfected her craft, at least to a small degree, although she had to admit she felt like there was still more for her to learn. Were this the real world, and not one where the skills assist me create these things, would it be more difficult? Would I spend longer overcoming the challenges I faced? What would it be like to be an artist in actuality?
Date: 2024-04-08
[∞/2560+ EXP] Rank 5 - El Quarto Instructor: Able to craft Tier 5 equipment. 10 crafts per day.
Crafting Buffs
Extended Workshop [+1 Daily Crafting Attempts; +2 EXP per crafting attempt]
Apollo’s Metronome [Crafting Tool; +1 CD when crafting in one’s workshop.]Crafting Tier 4 [Debuff Song]
221714 | CD: 1+1=2 | LD: 6 | Critical Failure [Lose Materials]
221715 | CD: 11+1=12 | LD: 12 | Perfect [3 Slots | Masterpiece]
221716 | CD: 12+1=13 | LD: 2 | Perfect [3 Slots]
221717 | CD: 8+1=9 | LD: 20 | Rare [2 Slots | Masterpiece]
221718 | CD: 12+1=13 | LD: 17 | Perfect [3 Slots | Masterpiece]
221719 | CD: 6+1=7 | LD: 17 | Rare [2 Slots; Masterpiece]
221720 | CD: 2+1=3 | LD: 15 | Salvage [Save Materials]
221721 | CD: 1+1=2 | LD: 14 | Critical Failure [Lose Materials]
221722 | CD: 6+1=7 | LD: 4 | Rare [2 Slots]
221723 | CD: 1+1=2 | LD: 5 | Critical Failure [Lose Materials]
221724 | CD: 1+1=2 | LD: 15 | Critical Failure [Lose Materials]Total Material Cost: 10 materials
Fusion:
ID221717 [Rare; Masterpiece] + ID221719 [Rare; Masterpiece] = ID221726 [Perfect; Masterpiece]New Item:
| Rare Debuff Song [ID221722]
| Perfect Debuff Song [ID221716]
| Perfect Masterpiece Debuff Song [ID221715 | 221726] -
4 hours ago, Basuke said:
WORLD DOMINATION (26)
NEW THING (24)r5 performer.
world domination. | ♪ | TIERLESS INSTANT DEBUFF SONG | INCARCERATION
your screams are the bgm.[08/04/24] | +8
[15/10/23] | +2
[15/10/23] | +7
[17/09/23] | +6
[17/09/23] | +3new thing. | ♪ | TIERLESS INSTANT DEBUFF SONG | PERPETUATE
i'm dying to beat you up.[10/09/23] | +8
[06/09/23] | +5
[05/09/23] | +3
[04/09/23] | +2
[03/09/23] | +6 -
4 hours ago, NIGHT said:
r10 artisan | x12 daily crafting attempts | cd tool
laurel earcuffs. | TIER 1 JEWELRY | LD III
[desc.]: brass earcuffs fashioned with the imagery of leaves and vines.
[ids.]: 221709-1, 221709-2, 221709-3basalt. | TIER 1 JEWELRY | ACC III
[desc.]: unshapened but polished black rings carved from stone. it's lined with smooth polished gold within.
[ids.]: 221709-4, 221675, 221667wolf pendant. | TIER 1 JEWELRY | ACC III
[desc.]: a wolf's head carved out of blackwood, with imperfections highlighted in gold. polished and strung up on dark cotton rope.
[ids.]: 221664, 221665, 221666phantom. | TIER 1 JEWELRY | EVA III
[desc.]: a small black ring with a matte surface that absorbs light.
[ids.]: 221658laurel ring. | TIER 1 JEWELRY | PROSP III
[desc.]: a smooth and simple brass ring. the leaves and vines that wrap the outside match the laurel earcuffs.
[ids.]: 221669 -
Character Sheet Template
Notes:
- Tables can be edited using Ctrl + Right Click, Table Properties.
- Temporary images have been included where images are usually used.
- Colours have been used in a basic sense. These can be changed as desired (of course).
- Font: The templates use a specialised font, which may/may not default upon being copied.
- Custom line breaks (horizontal rule) have been included between sections, using the HR BBCode.
- Table sizes vary between 450 and 650 px in the below templates, but can be adjusted as desired.
The Basics
Introductory sentence can go here.
Username: [Username]
Real name: [Real Name]
Age: [Date of Birth]
Gender: [Gender]
Height: [Height]
Complexion: [Complexion]
Defining Features: [Defining Features]
Eye Colour: [Eye Colour]
Hair Colour: Light Brown with Pink Highlights
Country of Origin: Japan
Profession: TBD / TBD
History
SpoilerPoint in Time
Details go here.
Point in Time
Details go here.
Point in Time
Details go here.
Point in Time
Details go here.
Virtues
Flaws
SpoilerVirtue. Details go here.
Virtue. Details go here.
Virtue. Details go here.
SpoilerFlaw. Details go here.
Flaw. Details go here.
Flaw. Details go here.
Skills
Spoiler1/5 Skill Points
Sword Arts
[x4] ST-I (4 EN) | A single-target sword art.
[x3] AOE-I (1 + [2 * targets EN]) | AOE | A sword art that strikes multiple targets at once.
[x4] TECH-A (5 EN) | STUN | A single-target sword art that stuns an enemy.Utility Skills
N/ACombat Skills
N/AWeapon Skills
N/AArmour Skills
N/AActive Extra Skills
N/AInactive Extra Skills
N/ACombat Mastery
N/AFamiliar Skills
N/AEstate Buffs
N/A
Familiar
SpoilerFamiliar Name: N/A
Familiar Description: N/A
Familiar Skill: N/A
Familiar Image
Profession
Profession
Spoiler[??/?? EXP] Rank 0 - TBD: Able to craft Tier 0 equipment. 0 crafts per day.
Crafting Buffs
N/ARank 0
CD
[1] = Critical Fail (Lose materials)
[2-5] = Fail (Lose Materials)
[6-9] Salvage (Keep materials on LD 11+)
[10] = Uncommon item (1 slot)
[11] = Rare item (2 slots)
[12+] = Perfect item (3 slots)
LD
N/ACritical Fail and Fail crafts: +1 EXP
Salvage crafts, regardless of success: +2 EXP
Uncommon crafts: +3 EXP
Rare crafts: +5 EXP
Perfect crafts: +8 EXPSpoiler[?/? EXP] Rank 0 - TBD: TBD.
Foraging Buffs
N/ARank 0
CD:
[??] = No additonal materials.? attempts: +3 EXP
Successful ?: +8 EXP
Critical ? (additional materials/Demonic Shards): +16 EXP
Equipped Armour & Weapons
SpoilerEquipped Items
Item Name [Item Type | Tier 0] Description of item goes here.
Enhancement: Enhancement Name [0 Slots] | Effect: Effect of enhancement goes here.Item Name [Item Type | Tier 0] Description of item goes here.
Enhancement: Enhancement Name [0 Slots] | Effect: Effect of enhancement goes here.Item Name [Item Type | Tier 0] Description of item goes here.
Enhancement: Enhancement Name [0 Slots] | Effect: Effect of enhancement goes here.
Roleplay Log
Solo PlaysRoleplay Log
Private PartiesRoleplay Log
Open PartiesSpoilerTBD | <<TBD>> | TBD
SpoilerTBD | <<TBD>> | TBD
SpoilerTBD | <<TBD>> | TBD
Roleplay Log
No Longer In ProgressSpoilerTBD | <<TBD>> | TBD
Friend's List
SpoilerPlayer Name:
Connection:
Status:
Player Name:
Connection:
Status:
Player Name:
Connection:
Status:
Player Name:
Connection:
Status:
Player Name:
Connection:
Status:
Player Name:
Connection:
Status:
Player Name:
Connection:
Status:
Player Name:
Connection:
Status:
Player Name:
Connection:
Status:
Player Name:
Connection:
Status:
Player Name:
Connection:
Status:
Player Name:
Connection:
Status:
Player Name:
Connection:
Status:
Player Name:
Connection:
Status:
Player Name:
Connection:
Status:
Player Name:
Connection:
Status:
Player Name:
Connection:
Status:
Player Name:
Connection:
Status:
Statblock
SpoilerNotes
Character Name | Lv. 1 | P. 0 | HP [20/20] | EN [20/20] | DMG [1]
Tier 1 | Tier 1
Equipment
-
Item Name
[Sabre | Tier 1]
Enhancement: Enhancement Name [1 Slots] -
Item Name
[Sabre | Tier 1]
Enhancement: Enhancement Name [1 Slots] -
Item Name
[Sabre | Tier 1]
Enhancement: Enhancement Name [1 Slots]
Battle-Ready Inventory
- Item {0} | Tier 0 | Type | Effect
- Item {0} | Tier 0 | Type | Effect
- Item {0} | Tier 0 | Type | Effect
- Item {0} | Tier 0 | Type | Effect
- Item {0} | Tier 0 | Type | Effect
Skills
SpoilerUtility Skills
N/ACombat Skills
N/AWeapon Skills
N/AArmour Skills
N/AActive Extra Skills
N/AInactive Extra Skills
N/ACombat Mastery
N/AFamiliar Skills
N/ASword Arts
Spoiler[x4] ST-I (4 EN) | A single-target sword art.
[x3] AOE-I (1 + [2 * targets EN]) | AOE | A sword art that strikes multiple targets at once.
[x4] TECH-A (5 EN) | STUN | A single-target sword art that stuns an enemy.Estate Buffs
SpoilerN/A
Storeroom
Equipment (Stored)
SpoilerWeapons
Item Name [Item Type | Tier 0 | Enhancement]Armour
Item Name [Item Type | Tier 0 | Enhancement]Trinkets/Accessories
Item Name [Item Type | Tier 0 | Enhancement]Consumables
SpoilerAlchemic Consumables
Item | Tier | EnhancementCook Consumables
Item | Tier | EnhancementPerformer Consumables
Item | Tier | EnhancementMiscellaneous Consumables
Item | Tier | Enhancement -
As there's been a lot of love, as well as usage, I've decided to create a collection of templates related to various instances and items that are in use. Any of the below material may be copied and reused in any aspect of the forum, as desired by the community.
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They made headway into the creatures, tearing the first two apart only to find themselves quickly facing two others. Nari found her attention drifting, on a consistent basis, back towards Katoka's form - entirely taken with the samurai woman's new appearance. After the third time of having glanced over, she shook her head, muttering to herself in order to refocus on the fight. "Hey. Hey. Pay attention, or someone is going to get hurt..."
"This whole being Death and Damnation thing is kinda...you know, cool in a way. I see why the bad guys always want this. I mean look at how we're slicing through them. Almost like it's nothing..." Even as she said it, a sudden sombreness came over her; a realisation that it was almost too easy. A mixture of feelings swarmed over her, from distaste, to distrust, as she tried to figure out what was going on with the quest now. She rarely trusted Cardinal, especially when things seemed to be going smoothly. "Not to ruin the mood...but does anyone see anything alarming around here? I don't trust this...it's too easy..."
Even as she said it, she took another wide slash towards the creatures, looking to lock them in place once more with her stunning strike. If Cardinal was going to make it easy for them, at least for the moment, she was going to take full advantage of that - even if it meant that she would have to be leery later on.
CombatNari-Lanreth [the Not-Lanreth] | Lv. 33 | P. 54 | HP [1500/1500] | EN [93/106] | ACC [4] | EVA [4] | DMG [30] | MIT [175] | F.AURA [32 MIT; 16 DMG] | B.Healing [+51] | STEALTH [-5] | FRSTBT [40 DMG; -1 ACC] | THORNS [72] | PARA [8+] | HM [+4 B.DMG] | Apocalyptic Buff | -13 EN
Devil's Pierce: On a BD 9-10, deals double damage.
Hell Blast: On a CD 10-12, Blasts a black wave of energy, hitting the enemy for 200 Unmitigatable DMG.
Morningstar [the Grim Reaper]| HP: 1560/1560 | EN: 96/108 | DMG: 52 | ACC: 8 | EVA: 5 | MIT: 249 | LD: 10 | AA: 1 | VO: 125 | VD: 38 | PHASE: 1 | BH: 25 | THORNS: 36 | Apocalyptic Buff
Death (Passive): After hitting an opponent, the opponent's current HP becomes its Temporary Max HP until the battle is over.
Devil's Sweep: On a BD 9-10, Morningstar trips enemies, stunning them for 1 turn.
Freyd [the Faceless Lord] | HP: 1500/1500 | EN: 131/152 | DMG: 50 | MIT: 220 | ACC: 8 | EVA: 6 | HLY: 16 | FLN: 16 | VD: 165 | BH: 82 | REC: 8 | Para.Imm | LD: 6 | Apocalyptic Buff
War (Passive): On a CD 10-12, Receives another Attack. Can only activate once per turn. This CD is determined on his first attack's roll.
Devils Smite: Will deal an extra 100 DMG on MD 9-10.
Katoka [the Blighted Archer] | HP: 1540/1540 | EN: 98/110 | DMG: 52 | MIT: 229 | ACC: 9 | EVA: 5 | BH: 84 | AA | BLGT: 32 | P.V.O | REC: 8 | STK: 40 | Apocalyptic Buff
Pestilence (Passive): On any landed hit, add a Blight effect dealing 24 DMG for the next three turns. These effects don't refresh but stack up to 3 effects in total. After reaching 3, it will refresh the oldest effect.
Call of Corruption: On CD 11-12, will detonate any Blight effects on the player, dealing their full damage in a single turn.[3,1,0,2]Blightbound Monstrosity 3 | HP: 984/2000 | DMG: 500 | ACC:
32 | EVA:10 | Blight [32 DMG | 1/2] | Static [40 DMG | 1/2] | Frostbite [40 DMG | -1 ACC | 1/2] | Stunned
[2,0,0,1]Blightbound Monstrosity 4 | HP: 1,020/2000 | DMG: 500 | ACC: 3 | EVA:10 | Blight [32 DMG | 1/2] | Stunned
Corruption (Passive) | Deals 25% of a Player’s Maximum Health every turn as damage unless they possess the <<Apocalyptic>> Buff.
Consume | On a CD10+, attempt to consume the mount of the last player that dealt damage. That mount’s rider can still attack, but suffers a -1 ACC penalty. The Blightbound Monstrosity must suffer 500 DMG in a single turn or else the player’s Mount is consumed and they lose their <<Apocalyptic>> Buff.
One Mind, One Body | As fragments of The Blight, damaging enough Blightbound Monstrosities will have an adverse effect on the whole. Defeating 10 of these creatures will weaken The Blight sufficiently enough that players may purge the taint.
Armageddon | After defeating 10 Blightbound Monstrosities, The Blight’s protection wanes. All Players must spend a post action to activate Armageddon. The Wrath of Heaven will rain down and smite The Blight, ending the quest (see Epilogue).ID221535 | BD: 9+4-1=12 | <<Tech-F vs. Blightbound Monstrosity 3>> | Minor Critical Hit: [(30+1)x12] = 372 damage | Frostbite [40 DMG | -1 ACC | 1/2] | Stunned
ID221536 | BD: 3+4-1=6 | <<Tech-F vs. Blightbound Monstrosity 4>> | Hit: [30x12] = 360 damage | Stunned -
Shop Post: ALIVE Cost of Transaction: 10 materials Crafter's Profession: Performer Crafter's Rank: 5 Item Name: ALIVE Item Tier: 4 Item Type: Debuff Song Item Rarity: Perfect; Masterpiece Item Enhancements: Misperception [3 Slots; Instant] Craft/Appraisal/Obtainment IDs & Rolls: ID221521 | 221526 | 221532 | 221533 | 221534 Item Description: A small purple octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. -
It had been some time since she'd had an actual customer visit the shop. While it may have intimidated her once, Nari found that the event was actually welcoming. Star had been more than pleasant, and she had to admit that it was actually somewhat enjoyable to see the man again - a break from the loneliness that otherwise seemed to hold sway over the area.
A new jaunt in her step, she approached the piano after his departure with a joyful measure, preparing herself to refill the stock that had slowly begun to dwindle as her own usage, and the purchases, had begun to pile upwards.
SpoilerDate: 2024-04-07
[2594/2560+ EXP] Rank 5 - El Quarto Instructor: Able to craft Tier 5 equipment. 10 crafts per day.
Crafting Buffs
Extended Workshop [+1 Daily Crafting Attempts; +2 EXP per crafting attempt]
Apollo’s Metronome [Crafting Tool; +1 CD when crafting in one’s workshop.]Crafting Tier 4 [Debuff Song]
221521 | CD: 11+1=12 | LD: 14 | Perfect [3 Slots; Masterpiece]
221522 | CD: 12+1=13 | LD: 7 | Perfect [3 Slots]
221523 | CD: 2+1=3 | LD: 1 | Salvage [Lose Materials]
221524 | CD: 5+1=6 | LD: 1 | Uncommon [1 Slot]
221525 | CD: 7+1=8 | LD: 7 | Rare [2 Slots]
221526 | CD: 10+1=11 | LD: 14 | Perfect [3 Slots; Masterpiece]
221527 | CD: 2+1=3 | LD: 1 | Salvage [Lose Materials]
221528 | CD: 6+1=7 | LD: 9 | Rare [2 Slots]
221529 | CD: 2+1=3 | LD: 14 | Salvage [Save Materials]
221530 | CD: 1+1=2 | LD: 6 | Critical Failure [Lose Materials]
221531 | CD: 8+1=9 | LD: 7 | Rare [2 Slots]Total Material Cost: 10 materials
Fusion:
ID221264 [Rare] + ID221267 [Rare] + ID221525 [Rare] = ID221532 [Perfect; Masterpiece]
ID221265 [Rare; Masterpiece] + ID221471 [Rare; Masterpiece] = ID221533 [Perfect; Masterpiece]
ID221465 [Perfect] + ID221474 [Perfect] + ID221522 [Perfect] = ID221534 [Perfect; Masterpiece]New Item:
| Uncommon Debuff Song [ID221524]
| Rare Debuff Song [ID221528 | 221531]
| Perfect Debuff Song [ID221522]
| Perfect Masterpiece Debuff Song [ID221521 | 221526 | 221532 | 221533 | 221534] -
She'd heard about the new shop opening up. A rare occurrence, these days, and one that Nari wasn't ready to miss. She'd made her way specifically to the twenty-second floor for the event, although she was certain that the location had been open for some time. Not that it would mean there was unlikely to be a rush of customers - bakeries, especially, were popular in Aincrad. A taste of home that you couldn't quite find anywhere else. And a location that for, some reason, rarely remained constant.
Passing through the main entryway, she nodded to a few of the other customers, making her approach to the counter and smiling gently as she lean against it. "Hi there! Hello! Congrats on opening, I'm sure you're going to be quite busy for some time. I know this is probably not going to be a rush order, but I was looking to get a collection of things, if possible...uhm, here it's easier if I just write it down..."
Purchase
Item Name: Honey Cookies
Item Type: Snack
Item Tier: 1
Item Quality: Perfect
Draft Item Description: A simple honey cookie, golden brown on the bottom with a soft core. More honey makes it sweeter.
Requested Enhancements: Vitality II
Quantity: 20
Cost: 30 materials (1x20+10 material tip) -
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6 minutes ago, KnightessCiela said:
New Item Crafts:
Wagon Wheel | T1 Perfect Snack | ID: 221131
Loot Die III
[desc.] Two biscuits with a marshmallow filling and a chocolate coating. A kid might trade his whole lunch for a crumb of this delicious snack. On the top of one of the biscuits is the signet of Fondante's Inferno, which is a emblazoned heart with an FI in the middle.Materials paid during crafting process.
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Shop Post: Voices of the Chord Cost of Transaction: 11 materials Crafter's Profession: Performer Crafter's Rank: 5 Item Name: Voices of the Chord Item Tier: 4 Item Type: Debuff Song Item Rarity: Perfect; Masterpiece Item Enhancements: Incarceration [3 Slots; Instant] Craft/Appraisal/Obtainment IDs & Rolls: ID221478 | 221479 | 221480 Item Description: A small black octahedron that seems to glimmer with the reflected sunlight. When played, the soft sounds of a familiar tune seem to hover in the air. -
Calmness. It was always calm before she began her work; a calmness that she could enjoy. Her fingers ran over the piano's frame, feeling the ceramic piece beneath her. Even though she knew it was nothing more than digital inputs into her mind, somehow it felt right. A soft sigh escaped her as she slipped into the waiting seat, her thoughts considering everything that had occurred as of late. Maybe he's right...
SpoilerDate: 2024-04-06
[2594/2560+ EXP] Rank 5 - El Quarto Instructor: Able to craft Tier 5 equipment. 10 crafts per day.
Crafting Buffs
Extended Workshop [+1 Daily Crafting Attempts; +2 EXP per crafting attempt]
Apollo’s Metronome [Crafting Tool; +1 CD when crafting in one’s workshop.]Crafting Tier 4 [Debuff Song]
221465 | CD: 12+1=13 | LD: 9 | Perfect [3 Slots]
221466 | CD: 2+1=3 | LD: 2 | Salvage [Lose Materials]
221467 | CD: 8+1=9 | LD: 5 | Rare [2 Slots]
221468 | CD: 9+1=10 | LD: 16 | Rare [2 Slots; Masterpiece]
221469 | CD: 7+1=8 | LD: 12 | Rare [2 Slots; Masterpiece]
221470 | CD: 1+1=2 | LD: 16 | Critical Failure [Lose Materials]
221471 | CD: 7+1=8 | LD: 12 | Rare [2 Slots; Masterpiece]
221472 | CD: 5+1=6 | LD: 1 | Uncommon [1 Slot]
221473 | CD: 9+1=10 | LD: 18 | Rare [2 Slots; Masterpiece]
221474 | CD: 11+1=12 | LD: 3 | Perfect [3 Slots]
221475 | CD: 7+1=8 | LD: 3 | Rare [2 Slots]Total Material Cost: 11 materials
Fusion:
ID22465 [Perfect] + ID221474 [Perfect] + ID221298 [Perfect] = ID221476 [Perfect; Masterpiece]*
ID221300 [Uncommon] + ID221472 [Uncommon] = ID221477 [Rare]
ID221467 [Rare] + ID221475 [Rare] + ID221477 [Rare] = ID221478 [Perfect; Masterpiece]
ID221305 [Rare; Masterpiece] + ID221468 [Rare; Masterpiece] = ID221479 [Perfect; Masterpiece]
ID221469 [Rare; Masterpiece] + ID221473 [Rare; Masterpiece] = ID221480 [Perfect; Masterpiece]
*Error on previous day nullifies item.New Item:
| Rare Masterpiece Debuff Song [ID221471]
| Perfect Debuff Song [ID221465 | 221474]
| Perfect Masterpiece Debuff Song [ID221478 | 221479 | 221480]
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