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Item Compiling for Firm Anima!


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Supplied for Crafting Today to Firm Anima:

16*T1 Materials (Shiina)

26*T1 Materials (Raidou)

22*T1 Materials (Gaius)

22*T1 Materials (Setsuna)

22*T1 Materials (Kasumi)

22*T1 Materials (Griswold)

22*T3 Materials (Kasumi)

22*T3 Materials (Setsuna)

22*T3 Materials (Griswold)

Edited by Simmone
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Items Received for Processing Here:

Spoiler

From Here:

148068, T2/Rare/Potion Intended to Junk Sell
148069, T2/Rare/Potion Intended to Junk Sell
148072, T1/Rare/Crystal Intended to Junk Sell
148072-1, T1/Rare/Crystal Intended to Junk Sell
148073, T1/Rare/Crystal Intended to Junk Sell
148075, T1/Uncommon/Crystal Intended to Junk Sell

From Here:

148076, T1/Rare/Crystal Intended to Junk Sell
148077, T1/Rare/Crystal Intended to Junk Sell
148079, T1/Uncommon/Crystal Intended to Junk Sell
148079-1, T1/Uncommon/Crystal Intended to Junk Sell
148081, T1/Uncommon/Crystal Intended to Junk Sell
148082, T1/Rare/Crystal Intended to Junk Sell
148082-1, T1/Rare/Crystal Intended to Junk Sell

From Here:

148090, T2/Rare/Light Armor Intended to Salvage
148093, T2/Uncommon/Light Armor Intended to Salvage
148095, T2/Rare/Light Armor Intended to Salvage
148097, T3/Perfect/Light Armor Intended to Salvage

From Here:

148100, T3/Rare/Light Armor Intended to Salvage
148102, T3/Rare/Light Armor Intended to Salvage
148104, T3/Perfect/Light Armor Intended to Salvage
148105, T3/Perfect/Light Armor Intended to Salvage
148106, T3/Perfect/Light Armor Intended to Salvage
148107, T3/Perfect/Light Armor Intended to Salvage
148108, T3/Uncommon/Light Armor Intended to Salvage
148110, T3/Rare/Light Armor Intended to Salvage
148111, T3/Rare/Light Armor Intended to Salvage

From Here:

148113, T3/Rare/Trinket Intended to Salvage
148116, T3/Perfect/Trinket Intended to Salvage
148117, T3/Perfect/Trinket Intended to Salvage
148118, T3/Perfect/Trinket Intended to Salvage
148122, T3/Uncommon/Trinket Intended to Salvage
148123, T3/Rare/Trinket Intended to Salvage
148124, T3/Rare/Trinket Intended to Salvage
148125, T3/Perfect/Trinket Intended to Salvage

From Here:

148126, T3/Uncommon/Trinket Intended to Salvage
148128, T3/Perfect/Trinket Intended to Salvage
148129, T3/Perfect/Trinket Intended to Salvage
148130, T3/Perfect/Trinket Intended to Salvage
148132, T3/Perfect/Trinket Intended to Salvage
148133, T3/Uncommon/Trinket Intended to Salvage
148134, T3/Uncommon/Trinket Intended to Salvage
148135, T3/Perfect/Trinket Intended to Salvage
148136, T3/Rare/Trinket Intended to Salvage

From Here:

148137, T3/Perfect/Heavy Armor intended to Junk Sell
148138, T3/Rare/Heavy Armor intended to Junk Sell
148139, T3/Uncommon/Heavy Armor intended to Junk Sell
148140, T3/Uncommon/Heavy Armor intended to Junk Sell
148142, T3/Uncommon/Heavy Armor intended to Junk Sell
148143, T3/Rare/Heavy Armor intended to Junk Sell
148144, T3/Rare/Heavy Armor intended to Junk Sell
148147, T3/Rare/Heavy Armor intended to Junk Sell

From Here:

148148, T3/Uncommon/Heavy Armor intended to Junk Sell
148149, T3/Uncommon/Heavy Armor intended to Junk Sell
148150, T3/Rare/Heavy Armor intended to Junk Sell
148152, T3/Rare/Heavy Armor intended to Junk Sell
148153, T3/Uncommon/Heavy Armor intended to Junk Sell
148154, T3/Perfect/Heavy Armor intended to Junk Sell
148155, T3/Perfect/Heavy Armor intended to Junk Sell
148156, T3/Uncommon/Heavy Armor intended to Junk Sell
148157, T3/Uncommon/Heavy Armor intended to Junk Sell
148158, T3/Rare/Heavy Armor intended to Junk Sell

Total Quantities:
T1/Uncommon/Consumable: [4*50=200]
T1/Rare/Consumable: [7*100=700]
T2/Rare/Consumable: [2*250=500]
T2/Uncommon/Equipment: [1*300=300]
T2/Rare/Equipment: [2*500=1000]
T3/Uncommon/Equipment: [13*600=7800]
T3/Rare/Equipment: [15*900=13500]
T3/Perfect/Equipment: [17*1250=21250]

Grand Totals:
452500 Col
61 Merchant Exp

Edited by Simmone
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Given to Firm Anima:

Setsuna:

Spoiler
Name: Strawberry Iced Brandy
Profession: Cook
Rank: 8
Roll ID: 146327-2
Roll Result: 11+1/ LD: 17
Item Type: Meal
Tier: 1
Quality: Perfect
Enhancements: Ambition 1
Post Link: Here
Description:
A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste.

Kasumi:

Spoiler
Name: Strawberry Iced Brandy
Profession: Cook
Rank: 8
Roll ID: 146333
Roll Result: 12+1/ LD: 17
Item Type: Meal
Tier: 1
Quality: Perfect
Enhancements: Ambition 1
Post Link: Here
Description:
A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste.

Griswold:

Spoiler
Name: Strawberry Iced Brandy
Profession: Cook
Rank: 8
Roll ID: 146333-1
Roll Result: 12+1/ LD: 17
Item Type: Meal
Tier: 1
Quality: Perfect
Enhancements: Ambition 1
Post Link: Here
Description:
A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste.

Shiina:

Spoiler
Name: Strawberry Iced Brandy
Profession: Cook
Rank: 8
Roll ID: 146333-2
Roll Result: 12+1/ LD: 17
Item Type: Meal
Tier: 1
Quality: Perfect
Enhancements: Ambition 1
Post Link: Here
Description:
A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste.

 

Edited by Gaius
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Given to Firm Anima:

Setsuna:

Spoiler
Name: Bottled Chilling Breeze
Profession: Alchemist
Rank: 10
Roll ID: 146568-1
Roll Result: 10+1/ LD: 12
Item Type: Potion
Tier: 1
Quality: Perfect
Enhancements: Crafters Respite
Post Link: Here
Description:
An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD)

Kasumi:

Spoiler
Name: Bottled Chilling Breeze
Profession: Alchemist
Rank: 10
Roll ID: 146570
Roll Result: 11+1/ LD: 2
Item Type: Potion
Tier: 1
Quality: Perfect
Enhancements: Crafters Respite
Post Link: Here
Description:
An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD)

Griswold:

Spoiler
Name: Bottled Chilling Breeze
Profession: Alchemist
Rank: 10
Roll ID: 146573
Roll Result: 11+1/ LD: 8
Item Type: Potion
Tier: 1
Quality: Perfect
Enhancements: Crafters Respite
Post Link: Here
Description:
An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD)

Gaius:

Spoiler
Name: Bottled Chilling Breeze
Profession: Alchemist
Rank: 10
Roll ID: 146577
Roll Result: 11+1/ LD: 15
Item Type: Potion
Tier: 1
Quality: Perfect
Enhancements: Crafters Respite
Post Link: Here
Description:
An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD)

Shiina:

Spoiler
Name: Bottled Chilling Breeze
Profession: Alchemist
Rank: 10
Roll ID: 146577-1
Roll Result: 11+1/ LD: 15
Item Type: Potion
Tier: 1
Quality: Perfect
Enhancements: Crafters Respite
Post Link: Here
Description:
An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD)

 

Edited by Raidou
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Given to Simmone to Salvage:

From Here:

148301, T1/Rare/Salve Intended to Junk Sell
148301-1, T1/Rare/Salve Intended to Junk Sell
148301-2, T1/Rare/Salve Intended to Junk Sell
148302, T1/Uncommon/Salve Intended to Junk Sell
148308, T1/Rare/Salve Intended to Junk Sell
148308-1, T1/Rare/Salve Intended to Junk Sell
148309, T1/Rare/Salve Intended to Junk Sell
148309-1, T1/Rare/Salve Intended to Junk Sell
148309-2, T1/Rare/Salve Intended to Junk Sell
148310, T1/Rare/Salve Intended to Junk Sell
148310-1, T1/Rare/Salve Intended to Junk Sell
148312, T1/Uncommon/Salve Intended to Junk Sell
148312-1, T1/Uncommon/Salve Intended to Junk Sell
148312-2, T1/Uncommon/Salve Intended to Junk Sell
148312-3, T1/Uncommon/Salve Intended to Junk Sell

From Here:

148314, T1/Rare/Salve Intended to Junk Sell
148314-1, T1/Rare/Salve Intended to Junk Sell
148314-2, T1/Rare/Salve Intended to Junk Sell
148316, T1/Rare/Salve Intended to Junk Sell
148316-1, T1/Rare/Salve Intended to Junk Sell
148320, T1/Rare/Potion Intended to Junk Sell
148326, T1/Rare/Potion Intended to Junk Sell
148326-1, T1/Rare/Potion Intended to Junk Sell
148326-2, T1/Rare/Potion Intended to Junk Sell

Given to Simmone for Safe Keeping:

100*Col

9*T1 Materials

Edited by Raidou
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Given to Simmone to Salvage:

From Here:

148329, T1/Uncommon/Light Armor Intended to Salvage
148330, T1/Uncommon/Light Armor Intended to Salvage
148331, T1/Uncommon/Light Armor Intended to Salvage
148332, T1/Uncommon/Light Armor Intended to Salvage
148334, T1/Rare/Light Armor Intended to Salvage
148336, T1/Uncommon/Light Armor Intended to Salvage

From Here:

148343, T1/Uncommon/Light Armor Intended to Salvage
148347, T3/Rare/Light Armor Intended to Salvage
148348, T3/Rare/Light Armor Intended to Salvage
148349, T3/Uncommon/Light Armor Intended to Salvage
148351, T3/Rare/Light Armor Intended to Salvage
148353, T3/Perfect/Light Armor Intended to Salvage

Given to Simmone for Safe Keeping:

10*T1 Materials

15*T3 Materials

Edited by Setsuna
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Given to Simmone to Salvage:

From Here:

148355, T3/Perfect/Trinket Intended to Junk Sell
148356, T3/Rare/Trinket Intended to Junk Sell
148358, T1/Rare/Trinket Intended to Junk Sell
148360, T3/Uncommon/Trinket Intended to Junk Sell
148362, T3/Uncommon/Trinket Intended to Junk Sell

From Here:

148366, T3/Uncommon/Trinket Intended to Junk Sell
148367, T3/Perfect/Trinket Intended to Junk Sell
148368, T3/Uncommon/Trinket Intended to Junk Sell
148369, T3/Perfect/Trinket Intended to Junk Sell
148370, T3/Uncommon/Trinket Intended to Junk Sell
148371, T3/Rare/Trinket Intended to Junk Sell
148374, T3/Uncommon/Trinket Intended to Junk Sell

Given to Simmone for Safe Keeping:

19*T1 Materials

9*T3 Materials

Edited by Kasumi
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Given to Simmone to Salvage:

From Here:

148376, T1/Uncommon/Dagger intended to Junk Sell
148380, T3/Rare/Heavy Armor intended to Junk Sell
148381, T3/Rare/Heavy Armor intended to Junk Sell
148384, T3/Uncommon/Heavy Armor intended to Junk Sell
148385, T3/Rare/Heavy Armor intended to Junk Sell
148386, T3/Rare/Heavy Armor intended to Junk Sell

From Here:

148391, T3/Perfect/Heavy Armor intended to Junk Sell
148392, T3/Rare/Heavy Armor intended to Junk Sell
148393, T3/Rare/Heavy Armor intended to Junk Sell
148394, T3/Uncommon/Heavy Armor intended to Junk Sell

Given to Simmone for Safe Keeping:

18*T1 Materials

12*T3 Materials

Edited by Griswold
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Given to @Megitsune to Salvage:

From Here:

147885, T1/Rare/Snack Intended to Junk Sell
147885-1, T1/Rare/Snack Intended to Junk Sell
147885-2, T1/Rare/Snack Intended to Junk Sell

From Here:

148161, T2/Uncommon/Meal Intended to Junk Sell
148163, T1/Uncommon/Meal Intended to Junk Sell
148163-1, T1/Uncommon/Meal Intended to Junk Sell
148165, T1/Uncommon/Meal Intended to Junk Sell
148166, T1/Uncommon/Meal Intended to Junk Sell
148166-1, T1/Uncommon/Meal Intended to Junk Sell
148166-2, T1/Uncommon/Meal Intended to Junk Sell
148167, T1/Uncommon/Meal Intended to Junk Sell

From Here:

148175, T1/Uncommon/Meal Intended to Junk Sell
148175-1, T1/Uncommon/Meal Intended to Junk Sell
148175-2, T1/Uncommon/Meal Intended to Junk Sell
148176, T1/Uncommon/Meal Intended to Junk Sell
148176-1, T1/Uncommon/Meal Intended to Junk Sell
148176-2, T1/Uncommon/Meal Intended to Junk Sell
148181, T1/Uncommon/Meal Intended to Junk Sell
148181-1, T1/Uncommon/Meal Intended to Junk Sell
148181-2, T1/Uncommon/Meal Intended to Junk Sell

From Here:

148398, T1/Uncommon/Dessert Intended to Junk Sell
148401, T1/Uncommon/Dessert Intended to Junk Sell

From Here:

148409, T1/Uncommon/Dessert Intended to Junk Sell
148410, T1/Uncommon/Dessert Intended to Junk Sell
148410-1, T1/Uncommon/Dessert Intended to Junk Sell
148410-2, T1/Uncommon/Dessert Intended to Junk Sell
148411, T1/Uncommon/Dessert Intended to Junk Sell
148416, T1/Uncommon/Dessert Intended to Junk Sell
148416-1, T1/Uncommon/Dessert Intended to Junk Sell

Given to Simmone for Safe Keeping:

4*T1 Materials

Edited by Gaius
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Given to @Megitsune to Salvage:

From Here:

148189, T1/Uncommon (Masterpiece)/Debuff Song, Intended to Junk

From Here:

148422, T1/Uncommon (Masterpiece)/Debuff Song, Intended to Junk
148423, T1/Uncommon/Debuff Song, Intended to Junk
148424, T1/Uncommon/Debuff Song, Intended to Junk

From Here:

148430, T1/Uncommon/Support Song, Intended to Junk
148431, T1/Rare (Masterpiece)/Support Song, Intended to Junk
148432, T1/Rare/Support Song, Intended to Junk
148434, T1/Uncommon/Support Song, Intended to Junk

Given to Simmone for Safe Keeping:

4*T1 Materials

Edited by Shiina
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Items Received for Processing Here:

Spoiler

From Here:

148301, T1/Rare/Salve Intended to Junk Sell
148301-1, T1/Rare/Salve Intended to Junk Sell
148301-2, T1/Rare/Salve Intended to Junk Sell
148302, T1/Uncommon/Salve Intended to Junk Sell
148308, T1/Rare/Salve Intended to Junk Sell
148308-1, T1/Rare/Salve Intended to Junk Sell
148309, T1/Rare/Salve Intended to Junk Sell
148309-1, T1/Rare/Salve Intended to Junk Sell
148309-2, T1/Rare/Salve Intended to Junk Sell
148310, T1/Rare/Salve Intended to Junk Sell
148310-1, T1/Rare/Salve Intended to Junk Sell
148312, T1/Uncommon/Salve Intended to Junk Sell
148312-1, T1/Uncommon/Salve Intended to Junk Sell
148312-2, T1/Uncommon/Salve Intended to Junk Sell
148312-3, T1/Uncommon/Salve Intended to Junk Sell

From Here:

148314, T1/Rare/Salve Intended to Junk Sell
148314-1, T1/Rare/Salve Intended to Junk Sell
148314-2, T1/Rare/Salve Intended to Junk Sell
148316, T1/Rare/Salve Intended to Junk Sell
148316-1, T1/Rare/Salve Intended to Junk Sell
148320, T1/Rare/Potion Intended to Junk Sell
148326, T1/Rare/Potion Intended to Junk Sell
148326-1, T1/Rare/Potion Intended to Junk Sell
148326-2, T1/Rare/Potion Intended to Junk Sell

From Here:

148329, T1/Uncommon/Light Armor Intended to Salvage
148330, T1/Uncommon/Light Armor Intended to Salvage
148331, T1/Uncommon/Light Armor Intended to Salvage
148332, T1/Uncommon/Light Armor Intended to Salvage
148334, T1/Rare/Light Armor Intended to Salvage
148336, T1/Uncommon/Light Armor Intended to Salvage

From Here:

148343, T1/Uncommon/Light Armor Intended to Salvage
148347, T3/Rare/Light Armor Intended to Salvage
148348, T3/Rare/Light Armor Intended to Salvage
148349, T3/Uncommon/Light Armor Intended to Salvage
148351, T3/Rare/Light Armor Intended to Salvage
148353, T3/Perfect/Light Armor Intended to Salvage

From Here:

148355, T3/Perfect/Trinket Intended to Junk Sell
148356, T3/Rare/Trinket Intended to Junk Sell
148358, T1/Rare/Trinket Intended to Junk Sell
148360, T3/Uncommon/Trinket Intended to Junk Sell
148362, T3/Uncommon/Trinket Intended to Junk Sell

From Here:

148366, T3/Uncommon/Trinket Intended to Junk Sell
148367, T3/Perfect/Trinket Intended to Junk Sell
148368, T3/Uncommon/Trinket Intended to Junk Sell
148369, T3/Perfect/Trinket Intended to Junk Sell
148370, T3/Uncommon/Trinket Intended to Junk Sell
148371, T3/Rare/Trinket Intended to Junk Sell
148374, T3/Uncommon/Trinket Intended to Junk Sell

From Here:

148376, T1/Uncommon/Dagger intended to Junk Sell
148380, T3/Rare/Heavy Armor intended to Junk Sell
148381, T3/Rare/Heavy Armor intended to Junk Sell
148384, T3/Uncommon/Heavy Armor intended to Junk Sell
148385, T3/Rare/Heavy Armor intended to Junk Sell
148386, T3/Rare/Heavy Armor intended to Junk Sell

From Here:

148391, T3/Perfect/Heavy Armor intended to Junk Sell
148392, T3/Rare/Heavy Armor intended to Junk Sell
148393, T3/Rare/Heavy Armor intended to Junk Sell
148394, T3/Uncommon/Heavy Armor intended to Junk Sell

Total Quantities:
T1/Uncommon/Consumable: [5*50=250]
T1/Rare/Consumable: [19*100=1900]
T1/Uncommon/Equipment: [7*100=700]
T1/Rare/Equipment: [2*200=200]
T3/Uncommon/Equipment: [9*600=5400]
T3/Rare/Equipment: [11*900=9900]
T3/Perfect/Equipment: [5*1250=6250]

Grand Totals:
24600 Col
58 Merchant Exp

Edited by Simmone
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Supplied for Crafting Today to Firm Anima:

16*T1 Materials (Shiina)

26*T1 Materials (Raidou)

22*T1 Materials (Gaius)

22*T1 Materials (Kasumi)

2*T1 Materials (Griswold)

26*T2 Materials (Raidou)

22*T3 Materials (Kasumi)

22*T3 Materials (Setsuna)

22*T3 Materials (Griswold)

Edited by Simmone
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Given to Firm Anima for Crafting:

Setsuna:

Spoiler
Name: Strawberry Iced Brandy
Profession: Cook
Rank: 8
Roll ID: 146338-1
Roll Result: 12+1/ LD: 14
Item Type: Meal
Tier: 1
Quality: Perfect
Enhancements: Ambition 1
Post Link: Here
Description:
A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste.

Kasumi:

Spoiler
Name: Strawberry Iced Brandy
Profession: Cook
Rank: 8
Roll ID: 146340
Roll Result: 12+1/ LD: 3
Item Type: Meal
Tier: 1
Quality: Perfect
Enhancements: Ambition 1
Post Link: Here
Description:
A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste.

Griswold:

Spoiler
Name: Strawberry Iced Brandy
Profession: Cook
Rank: 8
Roll ID: 146344
Roll Result: 12+1/ LD: 4
Item Type: Meal
Tier: 1
Quality: Perfect
Enhancements: Ambition 1
Post Link: Here
Description:
A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste.

Shiina:

Spoiler
Name: Strawberry Iced Brandy
Profession: Cook
Rank: 8
Roll ID: 146607
Roll Result: 12+1/ LD: 10
Item Type: Meal
Tier: 1
Quality: Perfect
Enhancements: Ambition 1
Post Link: Here
Description:
A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste.

 

Edited by Gaius
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Given to Firm Anima for Crafting:

Setsuna:

Spoiler
Name: Bottled Chilling Breeze
Profession: Alchemist
Rank: 10
Roll ID: 146757-1
Roll Result: 10+1/ LD: 13
Item Type: Potion
Tier: 1
Quality: Perfect
Enhancements: Crafters Respite
Post Link: Here
Description:
An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD)

Kasumi:

Spoiler
Name: Bottled Chilling Breeze
Profession: Alchemist
Rank: 10
Roll ID: 146768
Roll Result: 12+1/ LD: 16
Item Type: Potion
Tier: 1
Quality: Perfect
Enhancements: Crafters Respite
Post Link: Here
Description:
An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD)

Griswold:

Spoiler
Name: Bottled Chilling Breeze
Profession: Alchemist
Rank: 10
Roll ID: 146768-1
Roll Result: 12+1/ LD: 16
Item Type: Potion
Tier: 1
Quality: Perfect
Enhancements: Crafters Respite
Post Link: Here
Description:
An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD)

Gaius:

Spoiler
Name: Bottled Chilling Breeze
Profession: Alchemist
Rank: 10
Roll ID: 146768-2
Roll Result: 12+1/ LD: 16
Item Type: Potion
Tier: 1
Quality: Perfect
Enhancements: Crafters Respite
Post Link: Here
Description:
An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD)

Shiina:

Spoiler
Name: Bottled Chilling Breeze
Profession: Alchemist
Rank: 10
Roll ID: 146769
Roll Result: 10+1/ LD: 6
Item Type: Potion
Tier: 1
Quality: Perfect
Enhancements: Crafters Respite
Post Link: Here
Description:
An oddity, cyan blue liquid contained in a rounded sphere like base flask a bit larger than most, refined multiple times through recurring boiling and condensing to increase the potency per drop. The bottle is cool to the touch and smells not unlike alcohol. What purpose could it serve? (Refreshes Available Crafting attempts on consumption (24hr CD)

 

Edited by Raidou
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Given to Simmone to Salvage:

From Here:

148603, T2/Uncommon/Salve Intended to Junk Sell
148604, T2/Rare/Salve Intended to Junk Sell
148604-1, T2/Rare/Salve Intended to Junk Sell
148605, T2/Uncommon/Salve Intended to Junk Sell
148605-1, T2/Uncommon/Salve Intended to Junk Sell
148605-2, T2/Uncommon/Salve Intended to Junk Sell
148605-3, T2/Uncommon/Salve Intended to Junk Sell
148607, T2/Uncommon/Salve Intended to Junk Sell
148607-1, T2/Uncommon/Salve Intended to Junk Sell
148607-2, T2/Uncommon/Salve Intended to Junk Sell
148608, T2/Rare/Salve Intended to Junk Sell
148608-1, T2/Rare/Salve Intended to Junk Sell
148609, T2/Rare/Salve Intended to Junk Sell
148610, T2/Rare/Salve Intended to Junk Sell
148611, T2/Uncommon/Salve Intended to Junk Sell
148613, T1/Rare/Salve Intended to Junk Sell
148613-1, T1/Rare/Salve Intended to Junk Sell
148613-2, T1/Rare/Salve Intended to Junk Sell

From Here:

148618, T1/Rare/Salve Intended to Junk Sell
148618-1, T1/Rare/Salve Intended to Junk Sell
148618-2, T1/Rare/Salve Intended to Junk Sell
148619, T1/Uncommon/Salve Intended to Junk Sell
148619-1, T1/Uncommon/Salve Intended to Junk Sell
148620, T1/Rare/Salve Intended to Junk Sell
148620-1, T1/Rare/Salve Intended to Junk Sell
148622, T1/Uncommon/Salve Intended to Junk Sell
148623, T1/Rare/Salve Intended to Junk Sell
148623-1, T1/Rare/Salve Intended to Junk Sell
148623-2, T1/Rare/Salve Intended to Junk Sell

Transferred to Griswold for his attempts:

11*T1 Materials

Given to Simmone for Safe Keeping:

200*Col

16*T2 Materials

29*T3 Materials

Edited by Raidou
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Given to Simmone to Salvage:

From Here:

148630, T1/Uncommon/Light Armor Intended to Salvage
148632, T1/Uncommon/Light Armor Intended to Salvage
148635, T1/Uncommon/Light Armor Intended to Salvage
148636, T3/Rare/Light Armor Intended to Salvage
148637, T3/Perfect/Light Armor Intended to Salvage
148638, T1/Uncommon/Light Armor Intended to Salvage
148639, T3/Rare/Light Armor Intended to Salvage

From Here:

148642, T1/Uncommon/Light Armor Intended to Salvage
148644, T1/Uncommon/Light Armor Intended to Salvage
148645, T1/Uncommon/Light Armor Intended to Salvage
148647, T3/Perfect/Light Armor Intended to Salvage
148649, T3/Perfect/Light Armor Intended to Salvage
148651, T3/Rare/Light Armor Intended to Salvage

Given to Simmone for Safe Keeping:

3*T3 Materials

Edited by Setsuna
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Given to Simmone to Salvage:

From Here:

148655, T3/Uncommon/Trinket Intended to Junk Sell
148656, T3/Rare/Trinket Intended to Junk Sell
148657, T3/Perfect/Trinket Intended to Junk Sell
148658, T3/Rare/Trinket Intended to Junk Sell
148659, T3/Perfect/Trinket Intended to Junk Sell
148660, T3/Rare/Trinket Intended to Junk Sell
148661, T3/Perfect/Trinket Intended to Junk Sell
148662, T3/Perfect/Trinket Intended to Junk Sell

From Here:

148664, T3/Uncommon/Trinket Intended to Junk Sell
148665, T3/Uncommon/Trinket Intended to Junk Sell
148666, T3/Uncommon/Trinket Intended to Junk Sell
148667, T3/Perfect/Trinket Intended to Junk Sell
148668, T3/Uncommon/Trinket Intended to Junk Sell
148669, T3/Uncommon/Trinket Intended to Junk Sell
148670, T3/Perfect/Trinket Intended to Junk Sell
148671, T3/Uncommon/Trinket Intended to Junk Sell
148672, T3/Perfect/Trinket Intended to Junk Sell
148673, T3/Uncommon/Trinket Intended to Junk Sell

Transferred to Griswold for his attempts:

20*T1 Materials

Given to Simmone for Safe Keeping:

4*T3 Materials

Edited by Kasumi
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Given to Simmone to Salvage:

From Here:

148676, T3/Uncommon/Heavy Armor intended to Junk Sell
148677, T3/Rare/Heavy Armor intended to Junk Sell
148678, T3/Rare/Heavy Armor intended to Junk Sell
148679, T3/Uncommon/Heavy Armor intended to Junk Sell
148680, T3/Perfect/Heavy Armor intended to Junk Sell
148682, T3/Perfect/Heavy Armor intended to Junk Sell
148683, T3/Rare/Heavy Armor intended to Junk Sell
148684, T3/Uncommon/Heavy Armor intended to Junk Sell

From Here:

148685, T3/Rare/Heavy Armor intended to Junk Sell
148686, T3/Uncommon/Heavy Armor intended to Junk Sell
148688, T3/Perfect/Heavy Armor intended to Junk Sell
148689, T3/Perfect/Heavy Armor intended to Junk Sell
148690, T3/Uncommon/Heavy Armor intended to Junk Sell
148691, T3/Uncommon/Heavy Armor intended to Junk Sell
148692, T3/Uncommon/Heavy Armor intended to Junk Sell
148693, T3/Uncommon/Heavy Armor intended to Junk Sell
148694, T3/Perfect/Heavy Armor intended to Junk Sell
148695, T3/Perfect/Heavy Armor intended to Junk Sell

Given to Simmone for Safe Keeping:

32*T1 Materials

3*T3 Materials

Edited by Griswold
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