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[F25-PP] Apple of my Eye (Trouble Brewing)


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ID:201078 | Battle:7, Craft:7, Loot:12 (+8 EN)

Another attempted swing, a weapon surcharged up by the tiny little child. The saber finds purchase, leaving a small pinhole just above the first behind the shoulder that Sam had shattered. Simmone catches just the faintest amount of HP removed from a massive black dragon. A soft sigh, hoping that something was bound to give on this. They were virtually tickling the damn thing, and at this rate she'd have to cycle modes and start working on stamina. A quick glance toward bars on the side, as she hears a clatter. Shiina was stuck with something. Despite it, her HP hadn't moved, so she appeared fine for now. Energy values the same, despite all the parties wailing away, their expenditures seemed fine. "We holding up ok?" Simmone asks with a bit of concern in her voice toward the now face first songstress. A grumble a moment later reassures her that everything was kosher.

ST-I [x12], -12 EN

ID:201077 | BD:7+3-1-1=8, CD: 2, HIT Using [x12] ST-I vs. Shadow Dragon Matriarch Dealing 372-130=242 DMG        

Players:
[H:5] Eruda | HP: 780/780 | EN: 88/90 | DMG: 8(+4) | MIT: 239 | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
[H:2] Simmoné | HP: 700/700 | EN: 73/88 | DMG: 27(+4) | MIT: 63 | EVA: 4 | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
[H:1] Sam | HP: 720/720 | EN: 80/90 | DMG: 29(+4) | MIT: 20 | EVA: 3 | ACC: 3 | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | PARA | REC: 8 | STK: 40
[H:0] Shiina | HP: 760/760 | EN: 78/88 | DMG: 1(-4) | MIT: 251 | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112 [Paralyzed]
[H:3] Freya | HP: 740/740 | EN: 83/112 | DMG: 29(+4) | MIT: 20 | EVA: 5 | ACC: 6 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
[H:7] Raidou | HP: 1035/1035 | EN: 106/108 | DMG: 14(+4) | MIT: 129 | EVA: 7 | ACC: 4 | BH: 56 | LD: 9 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170

Enemy:
Shadow Dragon Matriarch | HP: 2414/4500 | DMG: 250 | MIT: 130 | EVA: 1 | ACC: 3 | INCARCERATION | Preparation [2/3] | [BRN 112/1] | [SHATTER 1/2] | [BLD: 96/1]

Dragon’s Scales: The Matriarch’s scales protect it, not allowing its MIT to drop below 110.
Pureblood: The boss is immune to Hypnosis, Lullaby, Misperception, Paralysis, Freeze as well as the Familiar’s Grappling Skill.
Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn. 
Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it.

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ID:201084 | Battle:4, Craft:8, Loot:10 (+8 EN)

Looking at the field, it really wasn't going in there favor. It was time to chance the setting. She was tired of missing and she knew that she could do better, she has proved that time and time again. Glancing around quickly she looks to the tower, it would have to do. She vanishes from sight rushed toward her targeted area. She needed to trigger her weapon and start dealing the damage meant to be dealt with this specific. It would help in this fight and she knew it. It was time for her to figure her shit out and stop fucking around with these tiny hits. Vanishing into the towers wall, she puts her back against the wall just inside. She stood there with her eyes closed, she was going through every possible out come and what her next move was going to be, allowing her to focus on the task at hand.

Using Vanish, -5 EN, Vanish CD [0/3]

ID:201083 | Battle:7, Craft:8, Loot:14+6=20 Stealth Rating

Players:
[H:5] Eruda | HP: 780/780 | EN: 88/90 | DMG: 8(+4) | MIT: 239 | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
[H:2] Simmoné | HP: 700/700 | EN: 73/88 | DMG: 27(+4) | MIT: 63 | EVA: 4 | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
[H:1] Sam | HP: 720/720 | EN: 85/90 | DMG: 29(+4) | MIT: 20 | EVA: 3 | ACC: 3 | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | REC: 8 | STK: 40
[H:0] Shiina | HP: 760/760 | EN: 78/88 | DMG: 1(-4) | MIT: 251 | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112 [Paralyzed]
[H:3] Freya | HP: 740/740 | EN: 83/112 | DMG: 29(+4) | MIT: 20 | EVA: 5 | ACC: 6 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
[H:7] Raidou | HP: 1035/1035 | EN: 106/108 | DMG: 14(+4) | MIT: 129 | EVA: 7 | ACC: 4 | BH: 56 | LD: 9 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170

Enemy:
Shadow Dragon Matriarch | HP: 2414/4500 | DMG: 250 | MIT: 130 | EVA: 1 | ACC: 3 | INCARCERATION | Preparation [2/3] | [BRN 112/1] | [SHATTER 1/2] | [BLD: 96/1]

Dragon’s Scales: The Matriarch’s scales protect it, not allowing its MIT to drop below 110.
Pureblood: The boss is immune to Hypnosis, Lullaby, Misperception, Paralysis, Freeze as well as the Familiar’s Grappling Skill.
Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn. 
Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it.

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ID:201089 | Battle:4, Craft:12, Loot:12 (+8 EN), Rally CD [2/3], Press the Attack [1/5]

Looking into the red glowing eyes of the big ol' dragon, right past book boi's shoulder. Shiina can feel her muscles seize up, and like a sack of potatoes, the girl falls face first onto the floor. A heavy clatter, as she tries to wiggle her fingers and toes. Nope, didn't work. Welp, that was just the way the cookie crumbles. A grin still stuck on her face, she moves just a bit to get a thumbs up toward Simmone. The little ding of her energy filling fully back up and the song kept playing with no vocals. Meh, it was still working sorta. Shiina just giggles enjoying the experience.

Shiina is [Paralyzed], Takes No action, [Paralyze] Fades

Players:
[H:5] Eruda | HP: 780/780 | EN: 88/90 | DMG: 8 | MIT: 239 | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
[H:2] Simmoné | HP: 700/700 | EN: 73/88 | DMG: 27 | MIT: 63 | EVA: 4 | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
[H:1] Sam | HP: 720/720 | EN: 85/90 | DMG: 29 | MIT: 20 | EVA: 3 | ACC: 3 | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | REC: 8 | STK: 40
[H:0] Shiina | HP: 760/760 | EN: 88/88 | DMG: 1(-4) | MIT: 251 | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112
[H:3] Freya | HP: 740/740 | EN: 83/112 | DMG: 29 | MIT: 20 | EVA: 5 | ACC: 6 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
[H:7] Raidou | HP: 1035/1035 | EN: 106/108 | DMG: 14 | MIT: 129 | EVA: 7 | ACC: 4 | BH: 56 | LD: 9 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170

Enemy:
Shadow Dragon Matriarch | HP: 2414/4500 | DMG: 250 | MIT: 130 | EVA: 1 | ACC: 3 | INCARCERATION | Preparation [2/3] | [BRN 112/1] | [SHATTER 1/2] | [BLD: 96/1]

Dragon’s Scales: The Matriarch’s scales protect it, not allowing its MIT to drop below 110.
Pureblood: The boss is immune to Hypnosis, Lullaby, Misperception, Paralysis, Freeze as well as the Familiar’s Grappling Skill.
Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn. 
Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it.

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Charge [CD 1/3], Concentration [CD 1/5], ID:201155 | Battle:4, Craft:1, Loot:3 (No Proc)

Watching Sam vanish, good she was using her head. She was very smart she just needed to start acting like it. Freyja would create and opening, Eruda was right, this was never going to work unless they started really working together. A rush to the back leg as it was the last place she saw Sam head before disappearing from view. She could feel the energy stir within her as her strike toward the back of it's leg causes him to stumbles his balance. Freyja continues though as she was waiting for that -RAWR- before she stops swinging and jumps back avoiding a large foot to her face. Glancing to Shiina who seemed to be doing fine for now and a glance to the others holding stronger than ever. They were all starting to take this seriously in their own way and she couldn't of been more proud of Eruda for speaking up and lighting that spark. 

[x15] AoE l (11-2+2+(2*1))=13 EN

ID:201158 | BD:8+7(AA)-1=14, CD: 11, HIT Using [x15] AoE l vs. Shadow Dragon Matriarch Dealing 435-130=305 DMG        

Players:
[H:5] Eruda | HP: 780/780 | EN: 88/90 | DMG: 8 | MIT: 239 | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
[H:2] Simmoné | HP: 700/700 | EN: 73/88 | DMG: 27 | MIT: 63 | EVA: 4 | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
[H:1] Sam | HP: 720/720 | EN: 85/90 | DMG: 29 | MIT: 20 | EVA: 3 | ACC: 3 | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | REC: 8 | STK: 40
[H:0] Shiina | HP: 760/760 | EN: 88/88 | DMG: 1(-4) | MIT: 251 | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112
[H:3] Freya | HP: 740/740 | EN: 74/112 | DMG: 29 | MIT: 20 | EVA: 5 | ACC: 6 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
[H:7] Raidou | HP: 1035/1035 | EN: 106/108 | DMG: 14 | MIT: 129 | EVA: 7 | ACC: 4 | BH: 56 | LD: 9 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170

Enemy:
Shadow Dragon Matriarch | HP: 2109/4500 | DMG: 250 | MIT: 130 | EVA: 1 | ACC: 3 | INCARCERATION | Preparation [2/3] | [BRN 112/1] | [SHATTER 1/2] | [BLD: 96/1]

Dragon’s Scales: The Matriarch’s scales protect it, not allowing its MIT to drop below 110.
Pureblood: The boss is immune to Hypnosis, Lullaby, Misperception, Paralysis, Freeze as well as the Familiar’s Grappling Skill.
Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn. 
Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it.

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Focused Howl CD [2/4], Concentration CD [1/5]

The weight of her leg increases and blasts past Raidou's defenses, colliding with the floor and causing spires of stone to vault up. Each member of the party would feel some instance of impact as it rung out like an earthquake. A quick eye to respective HP pools, and with it, ire. Eyes flush red, and like a maelstrom, Raidou rends through the beast. A parade of red tethering, peeling from the carcass of the massive black dragon, like connected twine. Armor shatters just that much further, and blindness fully sets in. It would be clear that Raidou had no interest in allowing this thing to attack the rest of the party, the stink of crimson color bleeding off him in a noticeable fog. It twists into a shade of purple, as he raises the still hungering blade upright, and his glasses gleam white. His offhand finds his brow, as a billowing roar echoes off the surrounding walls. "Come, give it your best shot!"

TECH-D [x16], -13 EN

ID:201177 | BD:9, CD: 5, CRIT+1 Using [x16] TECH-D vs. Shadow Dragon Matriarch Dealing 240-130=110 DMG, [BLGT: 64/2], [Shatter] applied    

Sustains 112 via BRN, 96 via BLD, 64 via BLGT, BRN/BLD fades
ID:201179 | Battle:4, Craft:8, Loot:17, Mob: 9, Crit +1 dealing 120 unmitigated dmg/-10 EN to party, Vicious Stomp <<Activated>> -1 EVA to party for 2 turns, [Eruda] Flame Thorns Activated applying [Fl. Thorns 32/2]

Players:
[H:5] Eruda | HP: 660/780 | EN: 78/90 | DMG: 8 | MIT: 239 | EVA: 0(-1/2) | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
[H:2] Simmoné | HP: 580/700 | EN: 63/88 | DMG: 27 | MIT: 63 | EVA: 4(-1/2) | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
[H:1] Sam | HP: 600/720 | EN: 75/90 | DMG: 29 | MIT: 20 | EVA: 3(-1/2) | ACC: 3 | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | REC: 8 | STK: 40
[H:0] Shiina | HP: 640/760 | EN: 78/88 | DMG: 1(-4) | MIT: 251 | EVA: 0(-1/2) | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112
[H:3] Freya | HP: 620/740 | EN: 64/112 | DMG: 29 | MIT: 20 | EVA: 5(-1/2) | ACC: 6 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
[H:11] Raidou | HP: 915/1035 | EN: 85/108 | DMG: 14 | MIT: 129 | EVA: 7(-1/2) | ACC: 4 | BH: 56 | LD: 9 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170

Enemy:
Shadow Dragon Matriarch | HP: 1727/4500 | DMG: 250 | MIT: 110 | EVA: 1 | ACC: 3 | INCARCERATION | Preparation READY | [SHATTER (2)/1/2][BLGT: 64/1][Fl. Thorns 32/2]

Dragon’s Scales: The Matriarch’s scales protect it, not allowing its MIT to drop below 110.
Pureblood: The boss is immune to Hypnosis, Lullaby, Misperception, Paralysis, Freeze as well as the Familiar’s Grappling Skill.
Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn. 
Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it.

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Battle Heal Triggers Gaining +42 Health, Concentration [CD 2/5], ID:201182 | Battle:9, Craft:11, Loot:10 (Recovery Proc) +8 EN

A shield to her face as a force pushed her back. A deep breath as she glances at the health of her party. It was clear that the beast was pissed but so were the tanks. Flames dance around her feet as she stood next to Raidou, the mixture of his red fury and her blue flames made a very odd color. The moment the beast head moves down, Eruda's shield was against his face as a rebuke against the damage that he had caused. "SHIINA," she calls behind her as the creature shakes his head furiously upon impact on her metal. Like Rai, she was not going to let him press his attacks on their team if she could help it. It was the one thing she could not stand for, standing side by side with Raidou. "BRING IT," as her flames burst with the rage that she felt toward this mystical creature.

[x3] RAW-A (10-2 EN)=-8 EN

ID:201183 | BD:6+2-1=7, CD: 3, HIT Using [x3] RAW-A vs. Shadow Dragon Matriarch Dealing 408-110=298 DMG

Players:
[H:8] Eruda | HP: 702/780 | EN: 82/90 | DMG: 8 | MIT: 239 | EVA: 0(-1/2) | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
[H:2] Simmoné | HP: 580/700 | EN: 73/88 | DMG: 27 | MIT: 63 | EVA: 4(-1/2) | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
[H:1] Sam | HP: 600/720 | EN: 85/90 | DMG: 29 | MIT: 20 | EVA: 3(-1/2) | ACC: 3 | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | REC: 8 | STK: 40
[H:0] Shiina | HP: 640/760 | EN: 88/88 | DMG: 1(-4) | MIT: 251 | EVA: 0(-1/2) | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112
[H:3] Freya | HP: 620/740 | EN: 74/112 | DMG: 29 | MIT: 20 | EVA: 5(-1/2) | ACC: 6 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
[H:11] Raidou | HP: 915/1035 | EN: 95/108 | DMG: 14 | MIT: 129 | EVA: 7(-1/2) | ACC: 4 | BH: 56 | LD: 9 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170

Enemy:
Shadow Dragon Matriarch | HP: 1429/4500 | DMG: 250 | MIT: 110 | EVA: 1 | ACC: 3 | INCARCERATION | Preparation READY | [SHATTER (2)/1/2][BLGT: 64/1][Fl. Thorns 32/2]

Dragon’s Scales: The Matriarch’s scales protect it, not allowing its MIT to drop below 110.
Pureblood: The boss is immune to Hypnosis, Lullaby, Misperception, Paralysis, Freeze as well as the Familiar’s Grappling Skill.
Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn. 
Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it.

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ID:201185 | Battle:3, Craft:6, Loot:8 (No Proc)       

Flames and explosions. Simmone can barely tell head from tails in the chaos. "What in the fuck is going on here." Catching herself finally cursing for once, Shiina seemed back on her feet. Sam was completely missing and Freya just went full spoopy. Her eyes widen, the color in her rapier fades for a brief instant. Health seemed adequate despite the sudden outburst from the beast, stamina had somehow taken a hit which was a surprisingly new prospect. "I am not sure what to do at this point." The black cat remarks as her weapon washes in color again, magnified by the still playing sound from tiny Shiina. They seemed to be dealing some considerable damage to the dragon, despite all the hubub surrounding it. It was dying just like any other enemy, save some obtuse effects that it was dumping across the field. It paled in comparison to Lun'rael and yet it didn't offer Simmone any stability.

ST-II [x15], -15 EN -2 EN

ID:201184 | BD:1+3-1=1, CD: 9, MISS Using [x12] ST-I vs. Shadow Dragon Matriarch

Players:
[H:8] Eruda | HP: 702/780 | EN: 82/90 | DMG: 8 | MIT: 239 | EVA: 0(-1/2) | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
[H:2] Simmoné | HP: 580/700 | EN: 65/88 | DMG: 27 | MIT: 63 | EVA: 4(-1/2) | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
[H:1] Sam | HP: 600/720 | EN: 75/90 | DMG: 29 | MIT: 20 | EVA: 3(-1/2) | ACC: 3 | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | REC: 8 | STK: 40
[H:0] Shiina | HP: 640/760 | EN: 78/88 | DMG: 1(-4) | MIT: 251 | EVA: 0(-1/2) | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112
[H:3] Freya | HP: 620/740 | EN: 64/112 | DMG: 29 | MIT: 20 | EVA: 5(-1/2) | ACC: 6 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
[H:11] Raidou | HP: 915/1035 | EN: 85/108 | DMG: 14 | MIT: 129 | EVA: 7(-1/2) | ACC: 4 | BH: 56 | LD: 9 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170

Enemy:
Shadow Dragon Matriarch | HP: 1429/4500 | DMG: 250 | MIT: 110 | EVA: 1 | ACC: 3 | INCARCERATION | Preparation READY | [SHATTER (2)/1/2][BLGT: 64/1][Fl. Thorns 32/2]

Dragon’s Scales: The Matriarch’s scales protect it, not allowing its MIT to drop below 110.
Pureblood: The boss is immune to Hypnosis, Lullaby, Misperception, Paralysis, Freeze as well as the Familiar’s Grappling Skill.
Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn. 
Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it.

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Vanish (CD 1/3), ID:201194 | Battle:8, Craft:3, Loot:7 (No Proc)

In a flash of light and a rainbow of colors, she targets the opening that Freya created. It cries out in pain as in runs itself into the tower. It was clear that Sam had done a huge chunk of damage. She had to swerve out of the way or she would of got ran over by the boulder of a beast. Noises were coming from the creature that she never knew could. She really did damage, that was more like it. That is what she was waiting for. She became very happy that she finally did something that could very well help kill this large monster. A shift of her footing sees her by Freya now, "Thanks for the opening, it really helped." Freya twists her head and gives Sam a smile. Eruda was right, as a team they were better and if anything showed that it was the last raid they did as a team.

ID:201192 | Battle:4, Craft:4, Loot:20+6=26 Stealth Rating
Using Surprise Attack (Trickster) -8 EN

[x15] AoE l (11+2-2+(2*1))=-13 EN

ID:201199 | BD:3 (Trickster Auto Hit), CD: 10, HIT Using [x15] AoE l vs. Shadow Dragon Matriarch Dealing (435-110/2)=162 DMG Inflicting BLD: 96/2 | ENV.O: 64/4 | FRSTB: 80/2 | STK: 80/2

Players:
[H:8] Eruda | HP: 702/780 | EN: 82/90 | DMG: 8 | MIT: 239 | EVA: 0(-1/2) | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
[H:2] Simmoné | HP: 580/700 | EN: 65/88 | DMG: 27 | MIT: 63 | EVA: 4(-1/2) | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
[H:2] Sam | HP: 600/720 | EN: 58/90 | DMG: 29 | MIT: 20 | EVA: 3(-1/2) | ACC: 3 | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | REC: 8 | STK: 40
[H:0] Shiina | HP: 640/760 | EN: 78/88 | DMG: 1(-4) | MIT: 251 | EVA: 0(-1/2) | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112
[H:3] Freya | HP: 620/740 | EN: 64/112 | DMG: 29 | MIT: 20 | EVA: 5(-1/2) | ACC: 6 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
[H:11] Raidou | HP: 915/1035 | EN: 85/108 | DMG: 14 | MIT: 129 | EVA: 7(-1/2) | ACC: 4 | BH: 56 | LD: 9 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170

Enemy:
Shadow Dragon Matriarch | HP: 1267/4500 | DMG: 250 | MIT: 110 | EVA: 1 | ACC: 3 | INCARCERATION | Preparation READY | [SHATTER (2)/1/2][BLGT: 64/1][Fl. Thorns 32/2] BLD: 96/2 | ENV.O: 64/4 | FRSTB: 80/2 | STK: 80/2

Dragon’s Scales: The Matriarch’s scales protect it, not allowing its MIT to drop below 110.
Pureblood: The boss is immune to Hypnosis, Lullaby, Misperception, Paralysis, Freeze as well as the Familiar’s Grappling Skill.
Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn. 
Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it.

Edited by Sam
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Press the Attack [2/5], Rally Refreshed, Holy Blessing Triggered (+30 HP), ID:201204 | Battle:6, Craft:7, Loot:1 (+8 EN)

A completely normal face as she rolls back to her feet, a glance right toward Eruda. "What? I'm right here." the songstress smiles, before gesturing out toward Freya with an outstretched hand. "Contesting Vivace: Overpowering Presence" her hand slams shut, and a giant green ring explodes out from her feet and joins the other two still painted. Freya's form begins to shimmer in white, finding speed that wasn't present before, as if Shiina had sparked something or pressed fast-forward. A slight flash for but a brief instant, her hair twisting back to steel blue but for a moment it was blonde. Her eyes subside, but as it sat Shiina was starting to concentrate her efforts, and it was showing as a skill kept trying to trigger but wasn't quite ready to fire. Ripping her arms back like a golf swing, she waves them and as she does Freya's stamina skyrockets with a chipper smile from the girl.

Shiina casts Hyperactive on Freya (+3 EN for 3 turns), -5 EN, Hyperactive CD [0/3]

Players:
[H:8] Eruda | HP: 702/780 | EN: 82/90 | DMG: 8 | MIT: 239 | EVA: 0(-1/2) | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
[H:2] Simmoné | HP: 580/700 | EN: 65/88 | DMG: 27 | MIT: 63 | EVA: 4(-1/2) | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
[H:2] Sam | HP: 600/720 | EN: 58/90 | DMG: 29 | MIT: 20 | EVA: 3(-1/2) | ACC: 3 | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | REC: 8 | STK: 40
[H:0] Shiina | HP: 670/760 | EN: 83/88 | DMG: 1(-4) | MIT: 251 | EVA: 0(-1/2) | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112
[H:3] Freya | HP: 620/740 | EN: 64/112(+3/3) | DMG: 29 | MIT: 20 | EVA: 5(-1/2) | ACC: 6 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
[H:11] Raidou | HP: 915/1035 | EN: 85/108 | DMG: 14 | MIT: 129 | EVA: 7(-1/2) | ACC: 4 | BH: 56 | LD: 9 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170

Enemy:
Shadow Dragon Matriarch | HP: 1267/4500 | DMG: 250 | MIT: 110 | EVA: 1 | ACC: 3 | INCARCERATION | Preparation READY | [SHATTER (2)/1/2][BLGT: 64/1][Fl. Thorns 32/2] BLD: 96/2 | ENV.O: 64/4 | FRSTB: 80/2 | STK: 80/2

Dragon’s Scales: The Matriarch’s scales protect it, not allowing its MIT to drop below 110.
Pureblood: The boss is immune to Hypnosis, Lullaby, Misperception, Paralysis, Freeze as well as the Familiar’s Grappling Skill.
Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn. 
Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it.

Edited by Shiina
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Charge [CD 2/3], Concentration [CD 2/5], Hyperactive Duration [1/3], ID:201431 | Battle:4, Craft:5, Loot:3 (No Proc)

"Glad to help," saying with a grin as she twists her own weapon around with a pivot of her feet and carve through that same wound. Slicing through the glowing mixtures of damage that Sam had applied it was clear that major damage was done when it cries out with rage at tries to attack them once more. Both Sam and Freya move the fuck out of the way. The impossible seemed possible now, glancing to the health pool of this creature. It was real low and they just had to do a bit more to put it down. Everyone in the group was doing so well now and she couldn't tell if it was because of Eruda's words that shifted the battle fields intention or the pure act of every one starting to focus more on the situation, either way she was really proud of everyone here. Twisting her scythe to her other side she awaits the next time she would attack.

ID:201158 [x20] ST-B (20 EN)-2 via stamina= 18 EN

ID:201432 | BD:5+7-1=11, CD: 12, HIT Using [x20] ST-B vs. Shadow Dragon Matriarch Dealing 580-110=470 DMG        

Players:
[H:8] Eruda | HP: 702/780 | EN: 82/90 | DMG: 8 | MIT: 239 | EVA: 0(-1/2) | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
[H:2] Simmoné | HP: 580/700 | EN: 65/88 | DMG: 27 | MIT: 63 | EVA: 4(-1/2) | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
[H:2] Sam | HP: 600/720 | EN: 58/90 | DMG: 29 | MIT: 20 | EVA: 3(-1/2) | ACC: 3 | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | REC: 8 | STK: 40
[H:0] Shiina | HP: 670/760 | EN: 83/88 | DMG: 1(-4) | MIT: 251 | EVA: 0(-1/2) | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112
[H:4] Freya | HP: 620/740 | EN: 51/112(+3/2) | DMG: 29 | MIT: 20 | EVA: 5(-1/2) | ACC: 6 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
[H:11] Raidou | HP: 915/1035 | EN: 85/108 | DMG: 14 | MIT: 129 | EVA: 7(-1/2) | ACC: 4 | BH: 56 | LD: 9 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170

Enemy:
Shadow Dragon Matriarch | HP: 797/4500 | DMG: 250 | MIT: 110 | EVA: 1 | ACC: 3 | INCARCERATION | Preparation READY | [SHATTER (2)/1/2][BLGT: 64/1][Fl. Thorns 32/2] BLD: 96/2 | ENV.O: 64/4 | FRSTB: 80/2 | STK: 80/2

Dragon’s Scales: The Matriarch’s scales protect it, not allowing its MIT to drop below 110.
Pureblood: The boss is immune to Hypnosis, Lullaby, Misperception, Paralysis, Freeze as well as the Familiar’s Grappling Skill.
Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn. 
Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it.

Edited by Freya
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Focused Howl CD [3/4], Concentration CD [2/5], ID:201447 | Battle:6, Craft:7, Loot:6 (+8 EN), +56 via Battle Healing

Another tear of his steel, a ripe mess of damage being bled out to the rest of the party. Raidou grits his teeth, grinding in a harsh blind and a scattering of sparks. The dragon, one hit after another before it stops. A multitude of attacks from its flank sees its health plummet. The others were still grinding away, and it showed. Its eye's flair, a hint of desperation as it quickly rotates and dumps a tail into the red wanderer's blade. He rebukes and his health starts to climb, reflecting the blow back with quite a bit of finesse. The matriarch takes to flight, breathing in slowly as kindling begins to glow in her maw. It would be obvious of her intentions, aiming to deal some lasting damage to the players that had all but obliterated her lair. Raidou stands strong even as this beast lords over him, for he had clipped her wings once and was more than willing to do it again.

TECH-D [x16], -13 EN

ID:201448 | BD:9, CD: 1, CRIT+1 Using [x16] TECH-D vs. Shadow Dragon Matriarch Dealing 240-110=130 DMG, [BLGT: Refreshed] [Shatter] Applied, VO activated (+170 HP to Raidou)
Shadow Dragon Matriarch sustains 64 via BLGT, 32 via Fl. Thorns, 96 via BLD, 64 via Env. O, 80 via FRSTB, 80 via STK, Shatter (1) fades

ID:201449 | Battle:2, Craft:2, Loot:12, Mob: 9 | Hit using <<Preparation>> vs Raidou dealing 101-129=1 DMG

Players:
[H:8] Eruda | HP: 702/780 | EN: 82/90 | DMG: 8 | MIT: 239 | EVA: 0(-1/2) | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
[H:2] Simmoné | HP: 580/700 | EN: 65/88 | DMG: 27 | MIT: 63 | EVA: 4(-1/2) | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
[H:2] Sam | HP: 600/720 | EN: 58/90 | DMG: 29 | MIT: 20 | EVA: 3(-1/2) | ACC: 3 | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | REC: 8 | STK: 40
[H:0] Shiina | HP: 670/760 | EN: 83/88 | DMG: 1(-4) | MIT: 251 | EVA: 0(-1/2) | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112
[H:4] Freya | HP: 620/740 | EN: 51/112(+3/2) | DMG: 29 | MIT: 20 | EVA: 5(-1/2) | ACC: 6 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
[H:15] Raidou | HP: 1034/1035 | EN: 84/108 | DMG: 14 | MIT: 129 | EVA: 7(-1/2) | ACC: 4 | BH: 56 | LD: 9 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170

Enemy:
Shadow Dragon Matriarch | HP: 251/4500 | DMG: 250 | MIT: 110 | EVA: 1 | ACC: 3 | INCARCERATION | Hellfire | [SHATTER (2)/2/3][BLGT: 64/1][Fl. Thorns 32/1] BLD: 96/1 | ENV.O: 64/3 | FRSTB: 80/1 | STK: 80/1

Dragon’s Scales: The Matriarch’s scales protect it, not allowing its MIT to drop below 110.
Pureblood: The boss is immune to Hypnosis, Lullaby, Misperception, Paralysis, Freeze as well as the Familiar’s Grappling Skill.
Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn. 
Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it.

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Battle Heal Triggers Gaining +42 Health, Concentration [CD 3/5], ID:201453 | Battle:6, Craft:8, Loot:9 (Recovery Proc) +8 EN

A gust of wind caused by the creatures flight. Glancing to Firm Anima, she knew the intention of this action. She would not let that damage go through. She would not let this creature hurt her family any more... Glancing up at the dragon, she quickly unlaces her shield from her arm as fury and flames began to boil inside of her. Taking a deep breath as she watches the creature get further into the air, taking the side of her shield with extra grip. Her fury and rage outburst in a detonation of blue flames as she throws her shield, igniting in flames as well with its own little burst as it sores through the air. A moment of silence as every one watches this burning metal, impact was made... One last echoing roar from the beast as the shield carves deep within the back of the neck. The wings stop flapping as it falls like a meteor toward the tower it claimed as it's own. Seeing the party move quickly to take cover away from the impacted spot as Rai shields Eruda and himself with his robe. Silence falls over the group, as Rai pulls his robe back. Eruda slowly walks to the fallen, as it bursts into nothing... Her shield clatters to the ground, picking it up now. Taking a deep breath now as she tries to cope with what just happened. "Let's go take care of this floor boss," looking to the group as they were all staring at Eruda and Raidou. This was only the beginning...

They follow the markings of chalk created by Shiina to get out of the maze, getting out safely...

[x3] RAW-A (10-2)=-8 EN

ID:201454 | BD:10, CD: 8, CRIT+2 Using [x3] RAW-A vs. Shadow Dragon Matriarch Dealing 408-110=298 DMG, [BRN: 112/2] applied

Players:
[H:12] Eruda | HP: 744/780 | EN: 82/90 | DMG: 8 | MIT: 239 | EVA: 0(-1/2) | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
[H:2] Simmoné | HP: 580/700 | EN: 65/88 | DMG: 27 | MIT: 63 | EVA: 4(-1/2) | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
[H:2] Sam | HP: 600/720 | EN: 58/90 | DMG: 29 | MIT: 20 | EVA: 3(-1/2) | ACC: 3 | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | REC: 8 | STK: 40
[H:0] Shiina | HP: 670/760 | EN: 83/88 | DMG: 1(-4) | MIT: 251 | EVA: 0(-1/2) | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112
[H:4] Freya | HP: 620/740 | EN: 51/112(+3/2) | DMG: 29 | MIT: 20 | EVA: 5(-1/2) | ACC: 6 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
[H:15] Raidou | HP: 1034/1035 | EN: 84/108 | DMG: 14 | MIT: 129 | EVA: 7(-1/2) | ACC: 4 | BH: 56 | LD: 9 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170

Enemy:
Shadow Dragon Matriarch | HP: 251/4500 | DMG: 250 | MIT: 110 | EVA: 1 | ACC: 3 | INCARCERATION | Hellfire | [SHATTER (2)/2/3][BLGT: 64/1][Fl. Thorns 32/1] BLD: 96/1 | ENV.O: 64/3 | FRSTB: 80/1 | STK: 80/1

Dragon’s Scales: The Matriarch’s scales protect it, not allowing its MIT to drop below 110.
Pureblood: The boss is immune to Hypnosis, Lullaby, Misperception, Paralysis, Freeze as well as the Familiar’s Grappling Skill.
Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn. 
Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it.

Edited by Eruda
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Milling about in the sudden vacuum, With the dragon felled, there was silence that overtook the field. After what it was they had come for, the black cat begins to sort through the wreckage of the tower. A smattering of weapons of all shapes and sizes, some mundane. Clearly a horde of equipment she had claimed from the ones she struck down. The merchant's eyes flare in gold, and she catches the orange color of something worth a damn. A nice pile of them mustered, as well as a smattering of jewels that would serve them in the coming fight. Dusting off her hand and raising but a single one up to catch whatever sunlight it could within this darkened labyrinth. "I suppose we are done here, no time like the present." Simmone quips shuffling them into a bag for storage as the weapons she had marked do the same.

The players follow that same line of chalk, the one that Shiina had left without care to hide and move to other affairs. To a sewer, while Simmone would see to the care of their bounty.

In the case they roll an LD of 1-6, the players will find a stash of T4 Unidentified Demonic Weapons equal to their party amount.
In the case they roll an LD of 7-12, they will find a stash of T4 Unidentified Demonic Armors equal to their party amount.
In the case they roll an LD of 13-18, they will find a stash of T4 Unidentified Demonic Trinkets equal to their party amount.
If they roll an LD 19-20, the players will instead be rewarded with 1 Demonic Shard and 2 Gleaming Scales each.

ID:201455 | Battle:6, Craft:12, Loot:3

T4 Demonic Weapon #201455a
T4 Demonic Weapon #201455b
T4 Demonic Weapon #201455c
T4 Demonic Weapon #201455d
T4 Demonic Weapon #201455e
T4 Demonic Weapon #201455f

Quest Complete:
image.png.8276a426082e0e04b0b9a1a2dba52b3f.png
5394/30=179*5=895
5394/300=17 Seeds

Rewards:
Raidou
895*11=9485+5000 (Quest)=14485*1.4 [Event/Tag]=20279 EXP

Eruda
895*7=6265+5000 (Quest)=11265*1.4 [Event/Tag]=15771 EXP

Simmone
895*6=5370+5000 (Quest)=10370*1.4 [Event/Tag]=14518 EXP

Col:
(Laurel 20279*.15=3041)+(Quest 20000)=23041*1.3 [Event]=29953 (Raidou)
(Laurel 15771*.15=2365)+(Quest 20000)=22365*1.3 [Event]=29074 (Eruda)
(Laurel 14518*.15=2177)+(Quest 20000)=22177*1.3 [Event]=28830 (Simmone)
(Laurel 14518*.15=2177)+(Quest 20000)=22177*1.3 [Event]=28830 (Sam)
(Laurel 14518*.15=2177)+(Quest 20000)=22177*1.3 [Event]=28830 (Shiina)
(Laurel 15771*.15=2365)+(Quest 20000)=22365*1.3 [Event]=29074 (Freya)
520 Col (Thread 400*1.3)
Total: 175111 Col

Materials:
10*1.5 [Event]=15 Materials (Eruda)
10*1.5 [Event]=15 Materials (Simmone)
10*1.5 [Event]=15 Materials (Sam)
10*1.5 [Event]=15 Materials (Shiina)
10*1.5 [Event]=15 Materials (Freya)
Total: 75 Materials

6*Dragon’s Jewel [201454a, 201454b, 201454c, 201454d, 201454e, 201454f] (T4/Unique/Consumable)
T4 Demonic Weapon #201455a
T4 Demonic Weapon #201455b
T4 Demonic Weapon #201455c
T4 Demonic Weapon #201455d
T4 Demonic Weapon #201455e
T4 Demonic Weapon #201455f
T4 Perfect Armor/Shield #201464a
T4 Perfect Armor/Shield #201464b
T4 Perfect Armor/Shield #201464c
T4 Perfect Armor/Shield #201470a
T4 Perfect Armor/Shield #201470b
T4 Perfect Armor/Shield #201470c
Sam
895*6=5370+5000 (Quest)=10370*1.4 [Event/Tag]=14518 EXP

Shiina
895*6=5370+5000 (Quest)=10370*1.4 [Event/Tag]=14518 EXP

Freya
895*7=6265+5000 (Quest)=11265*1.4 [Event/Tag]=15771 EXP

Tags:
Raidou
ID:201456 | Battle:3, Craft:4, Loot:16        
ID:201457 | Battle:9, Craft:7, Loot:18        
ID:201458 | Battle:1, Craft:7, Loot:13
Eruda
ID:201459 | Battle:4, Craft:10, Loot:15        
ID:201460 | Battle:1, Craft:3, Loot:14        
ID:201461 | Battle:4, Craft:6, Loot:8        
Tags: 1
10 materials, +5% EXP to the party
Simmone
ID:201462 | Battle:2, Craft:11, Loot:17        
ID:201463 | Battle:2, Craft:6, Loot:8        
ID:201464 | Battle:10, Craft:10, Loot:15  
Tags: 2     
10 materials, +5% EXP to the party, 
T4 Perfect Armor/Shield #201464a
T4 Perfect Armor/Shield #201464b
T4 Perfect Armor/Shield #201464c
Sam
ID:201465 | Battle:9, Craft:6, Loot:18        
ID:201466 | Battle:2, Craft:9, Loot:5        
ID:201467 | Battle:3, Craft:6, Loot:15    
Tags: 1  
10 materials, +5% EXP to the party 
Shiina
ID:201468 | Battle:6, Craft:11, Loot:14        
ID:201469 | Battle:6, Craft:1, Loot:5        
ID:201470 | Battle:5, Craft:9, Loot:12    
Tags: 2    
10 materials, +5% EXP to the party, 
T4 Perfect Armor/Shield #201470a
T4 Perfect Armor/Shield #201470b
T4 Perfect Armor/Shield #201470c
Freya
ID:201471 | Battle:10, Craft:5, Loot:7        
ID:201472 | Battle:7, Craft:5, Loot:9        
ID:201473 | Battle:4, Craft:9, Loot:10     
Tags: 1   
10 materials, +5% EXP to the party

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