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    • Shark

      Donations and Recognition!   12/22/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.
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      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Percival Row  Teayre Nezumi Zandra Alice Arc Atzo Baldur Claim Corvo Dominion Genji Ignavus_veneficus Jomei Kaya Kimi Lee Lessa Mack Macradon Nocturn Persephone Piera Ruus Sarial Hawke Shi Unyeilding Vale To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/21/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team
      Minecraft Development Team
      * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      Holiday Event   02/07/2018

      A Brand new holiday event is now live! Free for everyone to enjoy! <3 And a brand new, limited time only quest that pairs can take, and enjoy! <3 Wishing Everyone a very happy Valentines Day! xoxoxoxoxoxoxo~~~~~~~~~~~~
      -Staff
    • Cardinal

      Patch Notes: Crafting and Adventuring Update   02/19/2018

      <<Crafting and Adventuring Update>>
      SAO-RPG Patch 2.5.1 Timeline Update! Please note that the following is out of character knowledge.
      Time progresses at a different rate in the game than in our characters' real lives. As of November 6, 2017 (OOC real time), characters should have the perception that 2 years have passed since the game's launch. This will continue to roughly mirror the passage of real time until the game's completion. The note that the perception of time is different in-game is to allow the idea that a set amount of time has passed in the real world (likely 2 years) upon the game's completion, regardless of how long it takes for the site to clear all 100 floors. We hope to release more changes soon that will streamline boss fights and floor clearing, as well as help new players establish themselves despite the time gap, but hopefully this timeline serves as a helpful tool for players throughout the rest of our time spent clearing the game. Site Changes: A post count feature has been added to the site. The number of each post (i.e. #1) now displays on the top-right, beside the "Link Post" feature. General Rule Changes: Word count requirement for posts in which a player is stunned or paralyzed has been reduced to 100 from 150. PvP and Player Killing Rules have been updated: No player can kill another without OOC permission. The rule for initiative rolls on Unauthorized Combat have been removed. The NPC Guard mechanic has been removed. Characters under Level 5 are eligible to claim a New Character Bundle, regardless of when their journal was created. Unidentified items, when obtained in a thread, no longer have to be declared until they are identified by a Merchant. For example, a weapon drop can be claimed from a locked thread as an Unidentified T1 Weapon, rather than an Unidentified T1 2H Assault Spear. When identifying an item, the Merchant should then specify the item type in their roll(s). To clarify, items leaving locked threads should be specified according to the loot tables as: Weapon, Shield, Armor, Consumable. The Loot Table has been slightly adjusted, mainly to increase the number of consumables dropped from monsters. Crafting Changes:
      A note to all crafters: Be sure you are transferring your materials (col for Merchants) to the @Banker account when crafting. The <<Earning a Living>> quest has been updated, and is now profession-specific. Three new crafting/gathering-based quests have been added: <<Nature's Treasure>>, <<Witch of the West>>, and <<Challenge of Olympus>>. +CD bonuses for crafting have been reintroduced. These can be obtained through the new quests <<Challenge of Olympus>> & <<Witch of the West>>. Merchants: The chance to successfully identify a unique enhancement now scales with Merchant Rank. The identification chart for Consumables has been reworked. The process of identifying consumables has changed. Identification prices have been reduced by 20%. General stock items have been adjusted. Blank Recording Crystals have been removed, and five new items have been added: Glow Stone, Single/Double Tents, Spyglass, and Water Canister. Alchemists/Cooks: Enhancement lists for both professions have been reworked. Successful crafts now have a chance to yield additional items. The Crafting Die Result charts have been updated. Performers: Song types have been adjusted. Enhancement list has been reworked. Successful crafts now have a chance to become 'Masterpieces'. This allows the craft to be submitted for evaluation with an additional effect. Skill Changes: Hiding Mod: Surprise Attack Has been split into two mods: Surprise Attack (Assassin) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth grants +2 DMG. Stuns and other status effects (Bleed, Paralysis, Burn, etc) cannot trigger. Cannot posses both Surprise Attack (Assassin) and Surprise Attack (Trickster). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on hitting critical zones and exploiting your target's weak points, allowing for bonus damage. Surprise Attack (Trickster) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth reduces final damage by 50% and automatically applies all status effects (Bleed, Paralysis, Burn, etc) the player possesses on active equipment/consumables. Cannot posses both Surprise Attack (Trickster) and Surprise Attack (Assassin). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on slipping past the enemy's defenses and sacrifice strength in order to apply as many status effects as possible. Mod: Vanish Cooldown reduced to 3 Turns, from 5 Turns. Energize Can only affect target party member. Mod: Hyperactive Increases energy regeneration of target player by 3 for three turns, up from 2 for two turns. Can only affect target party member. Cooldown reduced to 3 Turns, from 5 Turns. Energy cost increased to 5, from 3. First Aid Mod: Purify Cooldown reduced to 1 Turn from 2 rounds. Mod: Sharpness Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Mod: Barrier Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Effect now applies a Safeguard effect to target party member that lasts until the beginning of the user's next turn. Does not stack with the Safeguard enhancement. A player can only be targeted by Barrier once per combat. Mod: Field Medic Cooldown reduced to 3 Turns, down from 5 Turns. Fighting Spirit Now affects hate-generating abilities (Howl & Focused Howl) Enhancement Changes: Thorns: Damage increased to (9 per slot * Tier) from (7 per slot * Tier).  Effect has been updated to specify that only damage dealing, melee attacks trigger Thorns. [Performer] HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery has been removed. Monster Call has been reworked into two different enhancements: Monsters' Fortune Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 LD per slot when rolling for loot on the next monster killed. Monsters' Favor Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 CD per slot when rolling for loot on the next monster killed. Familiar Call Renamed to Familiar Sight. Grants +2 LD when searching for a familiar, up from +1. Incarceration Effect now applies to one target. Effect now lasts for one battle. New Enhancement: Perpetuate Cost: 3 Slots Cap: 1 Slot Effect: When played, doubles the length of damage over time effects (Bleed/Poison/Burn, etc.) on a single target. Effect lasts for one battle. Applicable to: Debuff Song Misperception Effect now applies to one target. Effect now lasts for one battle. Hypnosis Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Lullaby Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Mesmerism and Berceuse have been removed. [Alchemist] Damage No longer scales with Tier. Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery Reduced to (30 * Target's Tier), down from (45 * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Antidote Effect now grants immunity to negative status effects (Paralyze, Bleed, etc.) for a number of turns equal to the slots used. For example, if a player uses an Uncommon Antidote (1 slot), and is then affected by Burn for 2 turns, they would negate the damage from the first turn, and then take the appropriate damage on the second turn, as their protection from Antidote has run out. Toxic Venom Adjusted to (8 * Tier) damage over 3 turns, from (6 * Tier) damage over 4 turns. [Cook] New enhancement: Evasion Cost: 1 Slot Cap: 2 Slots Effect: Reduces the die value by (1 per slot) on an enemy’s attack against you. Cannot be used to avoid a critical hit. Applicable to: Snacks, Desserts, Meals, Feasts Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Protein Cap reduced to 2, down from 3. Effect reduced to (1 per slot) base damage and -(5 per slot * Tier) mitigation, down from (1 * Tier) base damage per slot and -(9 per slot * Tier) mitigation. Item Changes: <<Banner of Command>>, <<Banner of Leadership>>, <<Banner of Inspiration>>, <<Banner of Support>>, and <<Banner of Greater Support>> no longer have the ability to be recharged. Any players that have one of these items may continue to use them until their current number of charges have been depleted, after which they become vanity items. <<Name Tags>> now can not only change the name of an item, but the description/appearance as well. This includes any Name Tags received in the Fireworks Festival Raffle. Quest Changes: Quest Revamp: <<Earning a Living>> Whether you are looking to start crafting for the first time, or wish to change your current profession, the <<Earning a Living>> quest has been reworked and flavored for each profession. Materials gathered and a single item crafted in this quest are yours to keep, along with the ability to open a shop for your desired profession and some bonus materials to get you started. <<Earning a Living: Blacksmith>> <<Earning a Living: Tailor>> <<Earning a Living: Artisan>> <<Earning a Living: Alchemist>> <<Earning a Living: Cook>> <<Earning a Living: Performer>> <<Earning a Living: Merchant>> Quest Revamp: <<Witch of the West>> Witch of the West is a quest specifically for players who have a profession that takes place on floor fifteen.  By defeating the monsters and the boss players can receive a +CD consumable for their profession specifically.  By taking the quest again, you do not have to fight the boss but still must face the mobs in order to obtain the item. Quest Revamp <<The Iron Guardian> Loot drop changed from the <<Banner of Support>> to the <<Crystal of Support>> a mass healing crystal. New Quest: <<Nature's Treasure>> On each tier's first floor, players are able to take the quest.  The quest itself is designed to make material grinding easier whether you are actively searching for materials, fishing for materials, or fighting mobs for materials. New Quest: <<Challenge Of Olympus>> After reaching Rank 2 in a profession, players are eligible for a quest on the seventeenth floor in which they have a chance to accept a challenge from one of the Greek Gods/Goddesses in order to prove their worth as a crafter. This is an RP-focused quest for players who enjoy crafting, which awards a permanent +CD item to be used in a shop. <<Challenge Of Olympus: Blacksmith>> <<Challenge Of Olympus: Tailor>> <<Challenge Of Olympus: Artisan>> <<Challenge Of Olympus: Alchemist>> <<Challenge Of Olympus: Cook>> <<Challenge Of Olympus: Performer>> <<Challenge Of Olympus: Merchant>> New Quest: <<Trouble in The Mines>> Mining on Floor Twenty One has ceased to a halt with the appearance of Drakelings in the mines. The town has requested your help in clearing them out, so they can resume work. Of course, bringing back proof of your exploits will be rewarded handsomely.  New Quest: <<Betrayal of The King>> Rumors of an old king long forgotten have began to resurface, bringing about fear that he had been resurrected. It is up to the players to stop him, and return this dangerous King back to the land of the dead. Those who complete this task will be reward not only with Col and SP, but the chance to obtain T3 equipment.  New Quest: <<The Hidden Village>> Players have been tasked with finding out more about the town of Charko, which has remained shrouded in shadow. Though the trip through the tunnels does not prove to be simple, as powerful monsters stand in the way of the players' discovery. After bypassing these mobs through either combat or stealth, it will be up to them to determine whether Charko stays a secret, or is revealed.  New Quest: <<Burning Phoenix Feathers>> Rumors of a powerful item that can change the look or description of an item have surfaced, and that these Name Tags are dropped by a powerful phoenix.  New Quest: <<Bane of Blood>> Word has been received that upon the fifteenth floor, a new more vicious wolf alpha has been terrorizing travelers and merchants. Bulletins of the beast are posted on exits to the city. Many merchants are fearful to travel around, and the city is becoming more afraid of not being able to get the supplies they need. Towns have gathered col and a few other rewards for the person or party who hunts down these powerful beasts and returns for the reward alive.  New Quest: <<The Swashbuckling Buccaneer>> Players will find themselves fighting against a crew of cunning pirates in the hopes of being rewarded handsomely with Col and other treasure.  New Quest: <<Keep Calm and Ki'Raion>> Rumour spreads of an exceedingly powerful monster, hidden deep in the far Eastern reaches of the 19th floor. Those that hunt down this Field Boss will find that its patterns change depending on the time of day this boss is discovered. Players will be rewarded with Col, SP, and Equipment for the defeat of this boss.  New Quest: <<The King of Lakes>> At the bottom of the Lake of Reflections lurks a powerful aquatic monster that has evaded many fisherman's lines for months. However, one fisherman has revealed he may know the trick to fishing him up. He sends you out to retrieve the bait before giving you a shot at catching the powerful King of Lakes.  New Quest: <<What We Fight For>> Deep in the Forest of Memories lies a chamber that has been said to reveal to players what they miss most of their real world outside of SAO. Housing Changes: Guild Hall Costs have been reduced. Room upgrade cost lowered to 15,000 col. Players who have spent col to upgrade rooms since the initial housing update have been reimbursed. Living Room Effect changed to: “Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts” Dining Room, Living Room, Master Bedroom, Master Bathroom, Extended Workshop, and Mega Slime Farm slot cost reduced to 1, down from 2. Dining Hall room slot cost reduced to 2, down from 4. Removed restriction for having both a Basic Kitchen and a Chef’s Kitchen. Basic Kitchen is now able to create Tier-specific food items. The material costs for using a Basic Kitchen has slightly increased. Limited the maximum number of items created per thread to 3. Dining Hall and Dining Room effects have been reworked. Basement buff increased to +2 from +1. Cooldown changed to once every 10 posts(total), from once per thread. Clarification added: Food items created with a Basic Kitchen may be traded to and used by other players, but still may not be used outside of the thread they are created. The ability to Upgrade/Downgrade Plots of Land has been added.

Aereth

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Aereth last won the day on February 3 2017

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About Aereth

  • Birthday September 3

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    Solo Player

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    187
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    Systems & Clarifications Team

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  1. Just after the first rays of sunlight met the brunettes eyes, the small sound of an incoming message and the small popup notification on the HUD snapped him out of the trance like state he was in. He had asked around all the bigger settlements, searched at all common and even most of the hidden grinding and questing spots he knew of. But even with the help of some information brokers he wasn't able to find out the current location of the purple haired girl. So he immediately pressed on the according buttons on his menu to see who was writing him. With a sigh of relief, he read through the message and let himself drop to the grassy floor of the forest path he was currently walking. "A lot happened yesterday..." he brows furrowed. "She still didn't tell me where she is..." After he calmed down again, a new feeling of uneasiness washed over him. "She also just could have just went out with Piera or something..." he tried to reason with himself. "Not everything means that she might be in danger from being killed by psychopaths..." One quick press of the send button later, and Aereth was finally able to relax for some moments, closing his eyes and just waiting for the reply of Purple...
  2. "I could tell you many stories. Maybe I'm a ruthless killer. Maybe I'm a hero. Maybe I'm a sell-sword, protecting players for money. And maybe something in between." he said in a calm voice while using the item they just got on his Katana, instantly adding another accuracy enhancement on the item. Seeing her getting mad at him was somehow entertaining for the brunette. "Ok ok. I understand. You can calm down. I'm sure I could find out only his name too but if you're not interested..." he said in a somehow teasing voice as he finished looking at his now finished blade before sheathing it again. "Anyways. Your debts are payed with that. No more searching for that stupid field boss anymore." After doing the very same quest for the third time already it was no wonder that the brunette was thankful he wouldn't have to clear it again. For now his equipment was complete. Maybe one day he would have to come back here to slay the beast another time... @Kairi
  3. [PP-F5] Moonlit Confessions

    Silently enjoying the patting he received from the purple haired girl, the battle hardened wolf slowly turned more and more into a pat-addicted little puppy. His tail was moving from left to right like crazy which caused Max to let out a chuckle. For a moment he just stood there watching the two with a serene smile on his face. Could this be it? Could he finally have some peace... he shook his head before giving the cloak to her and receiving a kiss in return. His arms instinctively moved around her waist and pulled her in a hug. "Careful. Otherwise I might just spontaneously decide to ditch training for today and we'd have to stay here all day. I would have to give you an IOU notice for some leveling then thou...." he joked pressing small kiss on his own at her cheek. Reluctantly he let go of her, grabbing her hand and pushing the door open. "But we will be quick. Let's go. The faster we're done, the faster we can have a nice evening." he said gently pulling her with him. @Teion
  4. [PP-F4] Hands-On Training ( ͡° ͜ʖ ͡°)

    Jomei apologized for attacking the brunette to which he replied. "It's ok. Don't worry about it. We all are still alive after all." he felt a sigh escaping his mouth as he felt more and more out of place in the situation. It really seemed like the two players had some private discussions to do. Thankfully at least the misunderstanding was finally resolved. The brunette slowly turned around in order to start walking home. "I'll leave her to you. Take care she gets home save." Deep inside Aereth was pissed at himself for loosing so much health. His pride as a PvP fighter was dented and it surely would take some time before he would be able to see over this flaw. "I need to finally hit tier three..." he thought to himself as he looked at his health as it slowly regenerated itself. Better equipment, better damage. "Seems like I'll be hitting floor 21 for some more training in the near future..." just as he finished that train of thought, the brunette remembered something that caused him some instant headache. He would need to tell Thea about everything that happened today... @Jomei
  5. Up until now it was a pretty nice day on the fourth floor. Only light snowfall accompanied with a cloudy sky. In comparison to the regular snow storms it really was a stunning day. His main focus of today was on finally finishing his custom orders, as well as maintenance of his own piece of perfect armor. Thea had already told him that she also would be busy through the day, so he didn't bother messaging her through the day. But now that the late afternoon was slowly getting replaced by the start of the night, the brunette pulled up his menu to type a quick message to his girl. It was important for him to make her eat on a regular basis again. Back when he met her again she hadn't been eating in over a week, which worried him greatly. He read over the message once more, before quickly pressing the send button and focusing back on the last piece of work that needed some attention from the brunette tailor. After 30 minutes passed, he was quite surprised to see that she didn't write a reply up until now. Just settling with the conclusion that she was just busy, Max finished his last piece and made his way towards the teleport gate of floor 4. Snowfall was getting heavier, but that didn't bother him in the slightest. Quite the opposite to be honest. Thanks to the darkness and snowfall he was able to sneak into the main settlement even easier than regularly and he reached the teleport gate without problems. After teleporting to the dessert floor the brunette found himself in front of the locked smithy. Trying to open the door was useless, since the system prevented him from even moving it once inch. Back when he was still trying to get here he had checked on her position once. Beside her name under the current location tab, he was able to see that she was on floor 2 back then and another quick check confirmed that she still was on that floor. And after waiting for another hour or so to pass his worry was rising. What if Laughing Coffin was trying to capture her again? No that's not possible. He had killed all of the squad that had been trying to capture her. But that lingering feeling of anxiety was still there and he was unable to shake it off. So with one quick swipe of his hand he opened his inventory, equipping his complete battle gear and long black coat. He needed to find her...
  6. [OP-F1] Tresure Hunting

    Not even slightly bothered by the blade inches in front of his chest the brunette waited for her to remove the thread while greeting the other guy with her. "Yo." he simply said and continued listening to the hooded girl. "Wanna try to see if avatars can sh*t themselves?" he asked in a teasing voice. "They won't even know where to run if we would just jump in between them." Finally noticing the fox finding some interest into him, he extended his hand in an offer to pet the shadow fox. "Seriously. Jokes aside, my info brokers informed me that Laughing Coffin activity has increased again. They would be pretty f*cked if they were to run into one of them..." Aereth mused. "Wouldn't have been fun anyways, since I doubt it would have been a full loss duel... And I've been pretty meh..." he said thinking about what happened in the last couple of days. "Just don't make me think of it..." @Hidden
  7. He was right. Aereth saw much in his time with the crazy guild. No wonder he was radiating an aura of destruction, chaos and death. But again. He wouldn't even loose a word regarding the praise/insult. As long as he would be able to dig his fists into his body, everything was fine. "Stay away from them." Aereth tried to warn the hooded girl, just before they sprung into action, disarming and pinning her to the ground. "Well... Too late..." was all he could think about before they also started to take him down. Two hits to the back of his knees later and the brunette was held in place by two pretty strong individuals. Aereth wasn't even resisting he just kept his gaze on Domarus, waiting for a sign. Thanks to his material arts skill he would immediately be able to spring into action as soon as Domarus would tell him to do so. Even though he knew the redhead had a plan, the details were still hidden from him. That was one thing that bothered him about the dude. Even though he was plotting all the time, he kept most of the plan to himself, only sharing the necessary parts with his underlings. "For f*cks sake, shut the hell up." Aereth thought as he heard Hidden growl some words at the leader. @Domarus
  8. Slightly turning his head, Aereth gave the girl a deadpan look and sighed. "I wouldn't kill him, gods..." "Do I really look so unstable as to kill a simple stalker?" he asked more himself than the girl. "I was more thinking about... you know... Scaring that dude sh*tless so he leaves you alone. Just a nice talk." he added with a small smirk. "And don't worry finding him is smallest problem for me. In the end it's your call. I'd never force my services onto you." Finally turning around again facing the path in front of them in their quest of finding the stupid snow monster. Some talking and searching later, they finally encountered the snow monster. It was almost like he could see the beast wince as it laid its eyes on the group of two. Everything imagination of course. Mobs didn't show fear. "Your job here is done. Now lemme just slay that stupid thing for the hopefully last time." he told Kairi, and drew the deadly blade on his back. He activated his charge mod and stormed towards the beast, killing it instantly as the phase enhanced blade made contact with the flesh of the field boss multiple times, resulting in the desired item to drop just into his hands. Grinning he returned. "Thanks for your help. Without you this would have taken ages. Still sure you don't want me to talk to your friend?" ID# 94409 results: Battle: 10 Damage: (14+2+3)*14 = 266 DMG Snow Monster = DED/250 HP
  9. [OP-F1] Tresure Hunting

    @Outlander @H3LL0, @Froppy, @Benjamin Bookworm, @Novafire @The Dark Knight, @Gwydion, @Tressa IMPORTANT OOC NOTE: This is a friendly reminder to check all your posts if they meet the 150 word minimum for your posts. If your posts are OK: Great job, keep going. If they are too short: Please fluff them up a little bit and you'll be fine. Thanks to his grandmastered Hiding skill it was an easy feat to sneak up at Hidden who was seemingly observing the gathering some low leveled players. Seeing the notification pop up in his hood and looking at his guild list where Hiddens current floor location was marked, it was was not hard to piece one and one together. As always she was accompanied with her friend/dog/servant/whatever Blackshade. He silently took the free space besides Hidden in a manner that even the master of shadows himself would have been proud of, and greeted her. "Hey there. Seeing you are having some fun here?" he told the hooded woman in a low voice putting his finger in front of his mouth to signal her to stay silent, in case she would make any signs of freaking out. "Anything interesting happened up until now?" he then asked referring to the low laugh he had heard earlier before he made his presence known, while readjusting the katana that was strapped at the back of his hip. It would take some time before he would be getting used again at carrying a weapon with him all the time... @Hidden
  10. Aereth rose his eyebrow as she mentioned the stalker that had been bugging her since she had been doing a quest. Immediately he noticed the worries in her face as she told him about it. "Oi? So it seems like you have a stalker?" No wonder if she's running around half naked all the time. He mentally shook his head before continuing "You want me to have a little chat with that guy?" Aereth asked, always in for helping players that couldn't do it by themselves. And hey, it has been quite some time since he had stalked down somebody in order to beat some sense into him or her. "You know... I might not look like it, but I'm pretty good with such stuff." he paused. "Actually I do look like I'm good with that stuff, right?" he added while looking at his black in black attire, accompanied with his orange cursor.
  11. The brunette simply nodded. "I hope my armor has been helping you with the things you needed to get done." Aereth joked before noticing her glancing up to his cursor. Even if she was trying to hide the worries she most certainly had because of his orange cursor, he could clearly see that she wasn't comfortable around him. "Don't worry. I won't do anything to you. I'm not like your ordinary orange player. Today we just get that quest done and we are fine. I need the item for some of my projects, so after we're done with the quest you can consider your debts are payed." Aereth said, inviting her into a party. The difficulty to find the field boss was scaling with the strength of the players taking the quest. So with Aereth sitting at level 46 it was quite a task to find the stupid mob, only so that he could two-shot it with ease. Taking a lower leveled player, like Kairi with him however, would drop the average level of the party and thus would make finding the boss easier.
  12. Some sneaking later, Aereth finally managed to get to the teleport gate without getting caught by the stupid NPC guards. "Floor four." he mumbled as he approached the gate and moments later got engulfed in light, before materializing back on his home floor. Thankfully he already knew the town layout of the fourth floors main settlement, so it was easy for him to sneak out of it without causing too many problems. So finally reaching the exit of the town, Aereth shoved his hand into his pockets and moved towards his shop where Kairi was already waiting for him. He was walking at a normal pace, his new weapon of choice tightly stripped to the back of his hip, where he could easily pull it without it restricting him in his movements whatsoever. "Hey there." he greeted raising one of his hands to greet her. "Finally found some time for paying me back?" the brunette said in a half bored half teasing voice.
  13. It was a pretty normal day on the first floor, and our favorite brunette killer once again found himself meditating over the many things that had happened in the last couple of weeks in front of The Monument of Life. He hand't spent any time on grinding for levels, money or materials. Even though he was quite low on money, due to refunding his material arts skill to finally get his Katana skill up to max, he didn't bother going out. Having gone over the many names of the people he cared for on the monument that were crossed out multiple times already, he now sat with his back leaned against the virtual stone as the sound of a new message snapped him out of his trance. Reading through the offer of finally paying back the armor he crafted for a girl some time back, the brunette finally gathered some motivation and sneakily made his way towards the teleport gate after replying.
  14. [PP-F5] Moonlit Confessions

    Of course would Fenrir approach the new purple haired woman. Maybe she had something to eat for him. Who knows? So the wolf quickly got up and made its way over to Thea, sniffing at her legs before lightly nudging his head against her. "Oh. You're right. Yeah, I have a wolf. Fenrir, Thea. Thea, Fenrir." Max answered with an apologetic smile on his face. "I'm gonna be right back. I'm going to see if I can find you something warm to wear. You can get to know each other in the meantime." he said with a chuckle and vanished the stairs up behind his counter into the room his crafting table was located. Some minutes later he came back with a simple green coat with a white fur finish on the top. "This should keep you warm for the quest. If you want you can keep it, or I could make you something else if it isn't quite your taste." The brunette said while handing the piece of clothing over to her. @Teion
  15. [PP-F4] Hands-On Training ( ͡° ͜ʖ ͡°)

    The moment Jomei got up again from his stun, his grip on the teleport crystal tightened. Only a little bit more and it would activate, but he still hoped to get this situation sorted out. So he decided to wait. Then. Finally Telrenya started to explain the situation. The rapier dropped from Jomeis hands and finally he was able to put down the crystal, while his other hand was busy sheathing his blade on the back. "James Cardona also known as Beatbox. Frontliner, fought for the weak, killed by Death_Adder. He was a good friend of mine and told me look for his sister shortly before he died. Estelle Cardona, age twenty, hair color: blonde. I also should look out for her in case I found her. I'd never harm her. I never break promises to dead friends." Aereth cut in as Telrenya chocked on her last words. "I'm sorry for the techniques I used against you." A lie. He would do it all over if it was the only way to survive. "But it was necessary. You wouldn't have listened to me if I tried to reason." He saw it in his eyes. Blank and straight fury and hatred. And he knew these feelings quite well... @Jomei
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