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    • Shark

      Donations and Recognition!   12/22/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.
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      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Percival Row  Teayre Nezumi Zandra Alice Arc Atzo Baldur Claim Corvo Dominion Genji Ignavus_veneficus Jomei Kaya Kimi Lee Lessa Mack Macradon Nocturn Persephone Piera Ruus Sarial Hawke Shi Unyeilding Vale To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/21/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team
      Minecraft Development Team
      * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      Holiday Event   02/07/2018

      A Brand new holiday event is now live! Free for everyone to enjoy! <3 And a brand new, limited time only quest that pairs can take, and enjoy! <3 Wishing Everyone a very happy Valentines Day! xoxoxoxoxoxoxo~~~~~~~~~~~~
      -Staff
    • Cardinal

      Patch Notes: Crafting and Adventuring Update   02/19/2018

      <<Crafting and Adventuring Update>>
      SAO-RPG Patch 2.5.1 Timeline Update! Please note that the following is out of character knowledge.
      Time progresses at a different rate in the game than in our characters' real lives. As of November 6, 2017 (OOC real time), characters should have the perception that 2 years have passed since the game's launch. This will continue to roughly mirror the passage of real time until the game's completion. The note that the perception of time is different in-game is to allow the idea that a set amount of time has passed in the real world (likely 2 years) upon the game's completion, regardless of how long it takes for the site to clear all 100 floors. We hope to release more changes soon that will streamline boss fights and floor clearing, as well as help new players establish themselves despite the time gap, but hopefully this timeline serves as a helpful tool for players throughout the rest of our time spent clearing the game. Site Changes: A post count feature has been added to the site. The number of each post (i.e. #1) now displays on the top-right, beside the "Link Post" feature. General Rule Changes: Word count requirement for posts in which a player is stunned or paralyzed has been reduced to 100 from 150. PvP and Player Killing Rules have been updated: No player can kill another without OOC permission. The rule for initiative rolls on Unauthorized Combat have been removed. The NPC Guard mechanic has been removed. Characters under Level 5 are eligible to claim a New Character Bundle, regardless of when their journal was created. Unidentified items, when obtained in a thread, no longer have to be declared until they are identified by a Merchant. For example, a weapon drop can be claimed from a locked thread as an Unidentified T1 Weapon, rather than an Unidentified T1 2H Assault Spear. When identifying an item, the Merchant should then specify the item type in their roll(s). To clarify, items leaving locked threads should be specified according to the loot tables as: Weapon, Shield, Armor, Consumable. The Loot Table has been slightly adjusted, mainly to increase the number of consumables dropped from monsters. Crafting Changes:
      A note to all crafters: Be sure you are transferring your materials (col for Merchants) to the @Banker account when crafting. The <<Earning a Living>> quest has been updated, and is now profession-specific. Three new crafting/gathering-based quests have been added: <<Nature's Treasure>>, <<Witch of the West>>, and <<Challenge of Olympus>>. +CD bonuses for crafting have been reintroduced. These can be obtained through the new quests <<Challenge of Olympus>> & <<Witch of the West>>. Merchants: The chance to successfully identify a unique enhancement now scales with Merchant Rank. The identification chart for Consumables has been reworked. The process of identifying consumables has changed. Identification prices have been reduced by 20%. General stock items have been adjusted. Blank Recording Crystals have been removed, and five new items have been added: Glow Stone, Single/Double Tents, Spyglass, and Water Canister. Alchemists/Cooks: Enhancement lists for both professions have been reworked. Successful crafts now have a chance to yield additional items. The Crafting Die Result charts have been updated. Performers: Song types have been adjusted. Enhancement list has been reworked. Successful crafts now have a chance to become 'Masterpieces'. This allows the craft to be submitted for evaluation with an additional effect. Skill Changes: Hiding Mod: Surprise Attack Has been split into two mods: Surprise Attack (Assassin) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth grants +2 DMG. Stuns and other status effects (Bleed, Paralysis, Burn, etc) cannot trigger. Cannot posses both Surprise Attack (Assassin) and Surprise Attack (Trickster). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on hitting critical zones and exploiting your target's weak points, allowing for bonus damage. Surprise Attack (Trickster) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth reduces final damage by 50% and automatically applies all status effects (Bleed, Paralysis, Burn, etc) the player possesses on active equipment/consumables. Cannot posses both Surprise Attack (Trickster) and Surprise Attack (Assassin). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on slipping past the enemy's defenses and sacrifice strength in order to apply as many status effects as possible. Mod: Vanish Cooldown reduced to 3 Turns, from 5 Turns. Energize Can only affect target party member. Mod: Hyperactive Increases energy regeneration of target player by 3 for three turns, up from 2 for two turns. Can only affect target party member. Cooldown reduced to 3 Turns, from 5 Turns. Energy cost increased to 5, from 3. First Aid Mod: Purify Cooldown reduced to 1 Turn from 2 rounds. Mod: Sharpness Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Mod: Barrier Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Effect now applies a Safeguard effect to target party member that lasts until the beginning of the user's next turn. Does not stack with the Safeguard enhancement. A player can only be targeted by Barrier once per combat. Mod: Field Medic Cooldown reduced to 3 Turns, down from 5 Turns. Fighting Spirit Now affects hate-generating abilities (Howl & Focused Howl) Enhancement Changes: Thorns: Damage increased to (9 per slot * Tier) from (7 per slot * Tier).  Effect has been updated to specify that only damage dealing, melee attacks trigger Thorns. [Performer] HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery has been removed. Monster Call has been reworked into two different enhancements: Monsters' Fortune Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 LD per slot when rolling for loot on the next monster killed. Monsters' Favor Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 CD per slot when rolling for loot on the next monster killed. Familiar Call Renamed to Familiar Sight. Grants +2 LD when searching for a familiar, up from +1. Incarceration Effect now applies to one target. Effect now lasts for one battle. New Enhancement: Perpetuate Cost: 3 Slots Cap: 1 Slot Effect: When played, doubles the length of damage over time effects (Bleed/Poison/Burn, etc.) on a single target. Effect lasts for one battle. Applicable to: Debuff Song Misperception Effect now applies to one target. Effect now lasts for one battle. Hypnosis Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Lullaby Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Mesmerism and Berceuse have been removed. [Alchemist] Damage No longer scales with Tier. Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery Reduced to (30 * Target's Tier), down from (45 * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Antidote Effect now grants immunity to negative status effects (Paralyze, Bleed, etc.) for a number of turns equal to the slots used. For example, if a player uses an Uncommon Antidote (1 slot), and is then affected by Burn for 2 turns, they would negate the damage from the first turn, and then take the appropriate damage on the second turn, as their protection from Antidote has run out. Toxic Venom Adjusted to (8 * Tier) damage over 3 turns, from (6 * Tier) damage over 4 turns. [Cook] New enhancement: Evasion Cost: 1 Slot Cap: 2 Slots Effect: Reduces the die value by (1 per slot) on an enemy’s attack against you. Cannot be used to avoid a critical hit. Applicable to: Snacks, Desserts, Meals, Feasts Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Protein Cap reduced to 2, down from 3. Effect reduced to (1 per slot) base damage and -(5 per slot * Tier) mitigation, down from (1 * Tier) base damage per slot and -(9 per slot * Tier) mitigation. Item Changes: <<Banner of Command>>, <<Banner of Leadership>>, <<Banner of Inspiration>>, <<Banner of Support>>, and <<Banner of Greater Support>> no longer have the ability to be recharged. Any players that have one of these items may continue to use them until their current number of charges have been depleted, after which they become vanity items. <<Name Tags>> now can not only change the name of an item, but the description/appearance as well. This includes any Name Tags received in the Fireworks Festival Raffle. Quest Changes: Quest Revamp: <<Earning a Living>> Whether you are looking to start crafting for the first time, or wish to change your current profession, the <<Earning a Living>> quest has been reworked and flavored for each profession. Materials gathered and a single item crafted in this quest are yours to keep, along with the ability to open a shop for your desired profession and some bonus materials to get you started. <<Earning a Living: Blacksmith>> <<Earning a Living: Tailor>> <<Earning a Living: Artisan>> <<Earning a Living: Alchemist>> <<Earning a Living: Cook>> <<Earning a Living: Performer>> <<Earning a Living: Merchant>> Quest Revamp: <<Witch of the West>> Witch of the West is a quest specifically for players who have a profession that takes place on floor fifteen.  By defeating the monsters and the boss players can receive a +CD consumable for their profession specifically.  By taking the quest again, you do not have to fight the boss but still must face the mobs in order to obtain the item. Quest Revamp <<The Iron Guardian> Loot drop changed from the <<Banner of Support>> to the <<Crystal of Support>> a mass healing crystal. New Quest: <<Nature's Treasure>> On each tier's first floor, players are able to take the quest.  The quest itself is designed to make material grinding easier whether you are actively searching for materials, fishing for materials, or fighting mobs for materials. New Quest: <<Challenge Of Olympus>> After reaching Rank 2 in a profession, players are eligible for a quest on the seventeenth floor in which they have a chance to accept a challenge from one of the Greek Gods/Goddesses in order to prove their worth as a crafter. This is an RP-focused quest for players who enjoy crafting, which awards a permanent +CD item to be used in a shop. <<Challenge Of Olympus: Blacksmith>> <<Challenge Of Olympus: Tailor>> <<Challenge Of Olympus: Artisan>> <<Challenge Of Olympus: Alchemist>> <<Challenge Of Olympus: Cook>> <<Challenge Of Olympus: Performer>> <<Challenge Of Olympus: Merchant>> New Quest: <<Trouble in The Mines>> Mining on Floor Twenty One has ceased to a halt with the appearance of Drakelings in the mines. The town has requested your help in clearing them out, so they can resume work. Of course, bringing back proof of your exploits will be rewarded handsomely.  New Quest: <<Betrayal of The King>> Rumors of an old king long forgotten have began to resurface, bringing about fear that he had been resurrected. It is up to the players to stop him, and return this dangerous King back to the land of the dead. Those who complete this task will be reward not only with Col and SP, but the chance to obtain T3 equipment.  New Quest: <<The Hidden Village>> Players have been tasked with finding out more about the town of Charko, which has remained shrouded in shadow. Though the trip through the tunnels does not prove to be simple, as powerful monsters stand in the way of the players' discovery. After bypassing these mobs through either combat or stealth, it will be up to them to determine whether Charko stays a secret, or is revealed.  New Quest: <<Burning Phoenix Feathers>> Rumors of a powerful item that can change the look or description of an item have surfaced, and that these Name Tags are dropped by a powerful phoenix.  New Quest: <<Bane of Blood>> Word has been received that upon the fifteenth floor, a new more vicious wolf alpha has been terrorizing travelers and merchants. Bulletins of the beast are posted on exits to the city. Many merchants are fearful to travel around, and the city is becoming more afraid of not being able to get the supplies they need. Towns have gathered col and a few other rewards for the person or party who hunts down these powerful beasts and returns for the reward alive.  New Quest: <<The Swashbuckling Buccaneer>> Players will find themselves fighting against a crew of cunning pirates in the hopes of being rewarded handsomely with Col and other treasure.  New Quest: <<Keep Calm and Ki'Raion>> Rumour spreads of an exceedingly powerful monster, hidden deep in the far Eastern reaches of the 19th floor. Those that hunt down this Field Boss will find that its patterns change depending on the time of day this boss is discovered. Players will be rewarded with Col, SP, and Equipment for the defeat of this boss.  New Quest: <<The King of Lakes>> At the bottom of the Lake of Reflections lurks a powerful aquatic monster that has evaded many fisherman's lines for months. However, one fisherman has revealed he may know the trick to fishing him up. He sends you out to retrieve the bait before giving you a shot at catching the powerful King of Lakes.  New Quest: <<What We Fight For>> Deep in the Forest of Memories lies a chamber that has been said to reveal to players what they miss most of their real world outside of SAO. Housing Changes: Guild Hall Costs have been reduced. Room upgrade cost lowered to 15,000 col. Players who have spent col to upgrade rooms since the initial housing update have been reimbursed. Living Room Effect changed to: “Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts” Dining Room, Living Room, Master Bedroom, Master Bathroom, Extended Workshop, and Mega Slime Farm slot cost reduced to 1, down from 2. Dining Hall room slot cost reduced to 2, down from 4. Removed restriction for having both a Basic Kitchen and a Chef’s Kitchen. Basic Kitchen is now able to create Tier-specific food items. The material costs for using a Basic Kitchen has slightly increased. Limited the maximum number of items created per thread to 3. Dining Hall and Dining Room effects have been reworked. Basement buff increased to +2 from +1. Cooldown changed to once every 10 posts(total), from once per thread. Clarification added: Food items created with a Basic Kitchen may be traded to and used by other players, but still may not be used outside of the thread they are created. The ability to Upgrade/Downgrade Plots of Land has been added.

Thorsten

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About Thorsten

  • Birthday 01/02/1998

Guild Information

  • Guild Name
    Guardians of the New Dawn
  • Position
    Guarding Aurora

Profile Fields

  • Skill Points
    18

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  1. Silver thought for a moment, swiftly taking out his journal and flipping to a page filled with dots and dashes, and a square of 1’s and 0’s in the corner. He took a quick look at the page before swiftly closing the journal and putting it away. “No, I never met him on the job. Which is good because if I had met him in such a time he would have more than likely been my target and died by my hand. I have, however, only really met him in passing, and from the files the bloodline stores on other blades for hire. I was never really one to be brought into a group of acquaintances, I am sure you can see why. Mr. Williams tended to be talking to someone when I would walk into a location where he was. Not that I had a reason to talk with him anyways.” Silver paused, “That is not to say I don’t have extensive notes on the man, then again I am not sure that is what you are looking for.” @Embers
  2. Silver shook his head, realizing that he had been speaking aloud. He gave an awkward chuckle, “My apologies, I thought I was reliving that memory in my head, apparently I was reliving it outwardly. I hope I didn’t say anything that would prove to be overly frightening. If you have any questions I assume I am obligated to answer at this point, to an extent. So, feel free to ask any question that may have come to you whilst hearing that and I will do what I can to give you and answer.” Silver was a hurricane internally. He had just outwardly relived a memory that could jeopardize himself and his partner. No matter how much how much he hated his partner, Silver was not one to cause harm to the family. He needed to have a firmer guard for the time being, it would be a challenge to navigate the newly placed mine field without a map. Still it was not something that would be impossible. @Pinball
  3. [F2-OP] Return

    Silver smiled at Hydra. “Hydra, that is a curious name. What is the reason for your choosing of that jurisdiction, if I may ask?” Silver paused and sized up the man before him. “In fact I have a plethora of inquiries for you, should you permit me to pursue them. You see, I am a seeker of knowledge, I wish to learn the experiences of others so I may learn enough to begin to predict the outcome of various situations and perhaps be able to predict how life will show itself to someone. I believe with the correct amount of information one can do this and choose to live the most fulfilling life.” Silver looked to the river. “Do not worry with being a burden. The troubles of other are my job to carry, be they fatigue, mental, or physical. I am an adviser after all.” It was a beautiful day, not to mention the reassurance that came from finding another English native. It was not common to find such people. Silver felt a kinship with this man, one that would undoubtedly come to a disadvantage in the future. Then again this could not be guessed at yet, though kinship for Thorsten tended to relay to him having willingness to lay down his life for the other. @Hydra
  4. Silver smiled for a moment before returning to his tale. “Your willingness to assist me in finding my friend is very kind but I have found her and one of the people I used to advise. Though it was quick after our reuniting which a thought dawned on me.” Silver’s cheery demeanor immediately darkens. His smile flees and the glow about his eyes burn out. “You see, I realize that I had been around her too much in the past. She became someone that could be used as a target, she could be used by an enemy of the bloodline to gain information out of me. There is something about her that I cannot place, a feeling I cannot understand. Knowing this a thought crossed my mind which had never once crossed my mind before. As per the law of the bloodline, upon my exit from this realm I will be forced to… to….” Silver tears up, and takes a breath, “I must either convince her to join the bloodline or kill her. There is nothing that can otherwise be done. My time in this realm is the only way I can ensure her being alive in the end, or should she be forced to meet an untimely end at my hand. The only way to keep my word is to convince her.” Silver pulled his collar closer to his mouth as he stabled his emotions. It was hard to bear the thought of killing his friend, harder to bear the though of what would happen to him if he didn’t. @Kasier (My apologies for the delay, RL has been very intense)
  5. Silver smiled at Benjamin. “How simply wonderful!” Silver stated with a hint of excitement in his voice, “I was beginning to give up hope of the possibility to come across another who had an aversion to combat. I fully understand your not wanting to participate in combat. If I can avoid it I attempt to as well. It seems so many people are absorbed in their combat prowess. As if it is all they think of. How crazy is it to think that when you place people in an environment which requires fending for one’s life, as this realm is, so many people attempt to become the best at doing so? Then again, humanity is inherently evil in the end, perhaps this fact has some indication of the proceedings of those in this realm. I must say, however, the ability for the individual to form a society had far exceeded my immediate expectation. What do you think on the matter Mr. Bookworm?” Silver looked to his surroundings once more, finding a small material and tossing it to his comrade. This would be a short day of gathering should he be able to keep up with this pace. ID# 96226 LD: 13+2=15 (+1 T1 Mat Found) [Mat given to @Benjamin Bookworm] (My apologies for the delay, RL got intense)
  6. [PP-F4] Expanding the Journal (Simba. Thorsten

    Silver thought to the things past and shook his head. Thinking back would indubitably lead only to a mindset of depression and loathing. Now was not the time to think of such things. He proceeded to stand on the branch and jump down. He then proceeded to make his way to the city. How odd it was days went. How is it everyone both can and can’t agree on the time of day? It was odd to him. To some whom would say it morning, others would claim it evening. Be they in different time zones or in the same. The choices of people were so very odd. Silver pulled out his journal and pen, writing in it in code. To an onlooker the journal was full of lines and dots. Upon reaching the city Silver put the journal away and made his way to the town square. He walked with an air of both being relaxed and being able to snap someone’s neck in a moment’s notice. To an onlooker with knowledge of special forces, this would be the walk most commonly assigned to such people. @Simba (My appologies for the delay, RL got intense)
  7. [F2-OP] Return

    Silver sat atop a tree on the second floor. He had come across someone or may the soul had come under him. Silver used the trees to his advantage following the man. His <<Mark 1 Zevulum Combat Armour>> clutching his body, the large purple Z sitting on the collar sitting over his mouth. When the man had stopped moving, Silver decided to make himself known. He jumped from the trees and landed adjacent to the man. Silver’s very light pink hair ruffled slightly in the breeze, his heterochromatic eyes glistening slightly in the light of the sun. “Greetings, I am Silver ‘Thorsten’ Zevulum, It is a pleasure to make your acquaintance.” Silver said through a thick northern British accent, extending a hand as greeting and lowering the collar from his mouth to show his bright smile. “I have been following you for some time now, you seem to be carrying quite the proverbial burden. Is there any way I may be able to find myself of use to you friend?” Silver had always preferred to be honest with people, even though his line of work tended to push him away from honesty. Silver stood and walked with an air of both being relaxed and being able to snap someone's neck at any moment. @Hydra
  8. My appologies for everyone waiting on me, rl is really hectic right now. I' going to try and post as I can

    1. Show previous comments  1 more
    2. Thorsten

      Thorsten

      In regards to what?

    3. Pinball

      Pinball

      everything, probs 

    4. Zeke

      Zeke

      Yeah, harvest my DNA from the atmosphere and recreate my vessel in a future where you don't have to put in effort to end up unhappy.

  9. Silver smiled. “I have a photographic memory. If I write things I can remember the exact page whenever I need to. It is very useful, though it seems to only be of use if I have written things down.” He smiled, it was nice to hear her joy and pride of how she helped her family. “I am sure you would do a phenomenal job at teaching.” They had found their ways to the city. Silver looked to the time. “I should be getting to Fae, I need to make sure she is doing alright. That kid always comes home with the most amazing stories. It is rather unfortunate that she is not able to join me in the original realm after this is all said and done. It has been an honor to be in your company, Ms. Hestia. I would love to be able to resume these conversations in the future. You have a good night!” With that, Silver made his way to the room which he stayed on the fourth floor. Summery Thread Hestia – 2SP, 400col Thorsten – 2SP, 400col Quest Thorsten – 2sp, <<Amulet of Hoya>>
  10. Silver thought for a moment. “I will give you my life story should you so ask. I have no reason to keep myself from you. So, please, what would you like me to tell you about? I tend to give those who wish to know everything there is to know about me three different places to start. Firstly, you may start from when I was ten years of age, from when I met the person whom I pledged my life to or from when I entered this strange realm.” He was not afraid of anything, he remembered his partner yelling at him for being to open with him whilst he was in the original realm. Silver was still quite angered about his grandfather even giving him a partner. Silver turned to the Master of Shadows. “I am not really one for fighting, I will stay right here on the edge.” He then turned to Saphira. “I have faith that you will one day be able to do what he does. It only makes sense that others would be able to find themselves at his level. Perhaps, on day, you will be able to best him, though that would prove itself to take a fair amount of time I presume.” @Saphira
  11. Silver vigorously wrote in Morse code in the journal. He was puzzled for a bit when the idea of caring for each other in a family was presented to him, but he shrugged and kept writing. “Intriguing!” Silver said, seeming, perhaps, much more immersed in the story then he should have been. “So, you served your sister as a teacher, perhaps taking the role of one of your parents when necessary. That is very noble of you.” After he finished he allowed Hestia to look through his journal. “I use my journals for a few different things. I use it to take notes on those I meet, that way I cannot forget about anyone.” He turned to a page with both Morse code and a string of 1’s and 0’s. He pointed to the Morse code. “For example, this is a coded profile of my guild leader, Stryder.” He then pointed to the 1’s and 0’s. “And this is a profile picture of him. It is coded so if I were to enter it into a computer I would be able to get the exact photo. Not that the photo otherwise exists. I code all of my notes and then enter them into Morse code so that no one can gain information on others that isn’t approved by the person I gathered the information for. Allong with this I use it a my personal journal, documenting my day to day life. It documents what experiances I have had sense joining, my feelings and worries. All of that is actually in a poetic form.” @Hestia
  12. Silver nodded. “I must apologies, I am not really one for combat as it stands. I am waiting for the ability to use my skills in various martial arts again. I will do my best however.” Silver then stands up as well, paying for the meal. “You wish to hear of my trials after having started this game. Very well. On that fateful day on realizing the situation I had found myself in I fell into something of a violent rampage. I destroyed everything in my sight. I was furious that I may have ended up here. You see there is a person who I had given my word to protect in the original realm. I pledged my bloodied hands to her after I had fought off some of her attackers. I will never break my word, you see, it is completely against everything I stand for. She very much enjoyed games like this, and whilst I never quite understood them I felt I should surprise her by joining this game. I became violent when I realized I may not be able to protect her in this situation. I couldn’t find her and that made it worse. Everything seemed to be collapsing in around me. Not only was I on the verge of breaking a promise for the first time, breaking my word, I was on the verge of loosing the only friend I had.” Silver paused @Kasier
  13. Silver smiled slightly, it was a sad smile. This was understandable from the conversation the two had just ended, however he was pleased seeing that his questions would not be taken poorly. He took a moment to think of the proper question to ask. “Pardon its vague premise, however, what was it like to have a family? You say you had a sister, I would like to assume you had contact with your mother, what was it like to have such people? Never having been born a sibling, and without any direct contact with my mother I am curious as to what it is like to have and experience such things. On the side of this, do you mind if I take notes? I have a goal to document everything there is to know about life, perhaps I can learn enough to understand the point of existence and begin to predict the outcomes of various events without fail.” Silver removed the journal and a fountain pen from his inventory to show what he had meant. He was unsure if Hestia would be curious enough to investigate the journal, though if she did she would see only three distinctly different things. First: Morse code, Second: 1’s and 0’s in various squares spread inconsistently throughout the journal, Third: hand drawn pictures of Owls. @Hestia
  14. Silver chuckled before he began to speak, his voice booming across the lake. “Perhaps you misunderstand me, I mean, Who art thou? What is it that makes you who you are? You haven’t even told me your name as it stands! So, my comrade, please enlighten me with your tales. I have been searching for experiences that differ from my own for quite some time.” Silver enjoyed the hunt for information. It was one of the many hunts he enjoyed. So many things were present in this world, he wanted to learn them all. Silver began walking, assuming his comrade was following him. The way he walked gave the impression of both being completely relaxed and being able to snap someone’s neck at any point, his arms hung loosely at his sides and he held his head up with confidence, though not with pride. He saw something glistening in the snow and picked it up, remembering what this man had intended to do whilst being out in the cold. Silver then tossed the material to his friend. “One down, how many did you intend to acquire precisely?” ID# 94466 LD: 20+2 = 22 (1 T1 mat found) [Mat given to @Benjamin Bookworm]
  15. Silver sat on his perch on the fourth floor overlooking the Frostbite Lake. The tree he sits in swaying in the wind. It appeared that today would prove itself to be fairly windy. He looked over the lake in deep thought, his heterochromatic eyes glistening in the sunlight. He thought back to the times of old, when all he worried about was his mission. Why was it he attempted to settle down? All of these intensities would be quelled. He had so much to do, his life was something which it took an iron will to sustain. Many had tried to be as he was, all had failed. That was why he was the protégé of the family, he assumed, he was the only one programed to be as he was. Save maybe his partner, though that man was far below Silver’s caliber in Silvers eyes at least. It was infuriating that he would be paired up with anyone, much less someone whom he could not puppet. What was his training for if not to be given a partner that could be properly used? What was his grandfather’s reasoning? Though neither of them would tell their grandfather of their quarrels with each other. That would spill disaster for the who family. @Simba
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