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    • Shark

      Donations and Recognition!   12/22/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.
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      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Percival Row  Teayre Nezumi Zandra Alice Arc Atzo Baldur Claim Corvo Dominion Genji Ignavus_veneficus Jomei Kaya Lee Lessa Mack Macradon Nocturn Persephone Piera Ruus Sarial Hawke Shi Unyeilding Vale To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/21/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      [Live] 2.5.0 Patch Notes   10/02/2017

      <<2.5.0 Patch Notes>> Main Guide: The main rules/tutorial section has been rewritten. Resources: A Resources section has been added. This contains reference material such as the SP/Level chart, Skills list, Enhancement list, individual profession stats, and a new FAQ. General Rule Changes: Word count requirement in Merchants & Shops section has been reduced to 100 from 150. Col logs are no longer required to include in journals. The Banker system will be used to track currency/materials going forward. New characters and Rebirth characters may choose a Starter Package containing a variety of basic equipment, col, materials, and/or potions. NK/KE tags have been removed. The table for SP gain based on the number of players in a thread has been removed. SP gain is now issued at 1 SP per 3 posts, up to the number of completed pages. (e.g. 3 SP for three pages, requires at least 9 posts) A Skill Refunding System has been added. Players may now pay a col cost to remove known skills and receive a refund of the invested SP. Rules on vanity items have been clarified. Health regeneration outside of combat has been adjusted to (10 * Tier) per post. Stealth and Stealth Detection no longer have a base rating for players. Both now use a LD roll plus a Stealth Rating/Stealth Detection modifier. NPCs and monsters still utilize a base rating (10 as a baseline for player-created mobs). 'Using cover' no longer adds to Stealth Rating. Low light or darkness conditions grant a +1 to Stealth Rating, down from +2. Switch has been added as a game mechanic (no longer a skill). Players may call for a Switch when landing a successful attack. If the Switching player also lands an attack, a Switch is performed and the two players may immediately swap hate values. Players are required to post their level, stats, equipment, skills, etc., in their first post in a thread. This should be a snapshot of your character and should not be changed after the initial post. Players are still allowed to declare their characters at a lower level or with fewer items than what they currently have, but may not claim items that have not been approved or were obtained in an unlocked thread. Turn order rules have been modified slightly to reflect the leniency of Boss Raid combat. Players may post in any order so long as each player and the enemy has gotten one action in a single round. Outside of Boss Raids, parties may have a maximum of 4 players. Combat with more than 4 players should follow a Group order similar to boss raids. When fighting multiple enemies, players must now make individual rolls for each mob. This applies to both making attacks against multiple enemies and multiple enemies making attacks. One roll no longer applies to/for all targets. The Running Away mechanic has been updated. Running away from combat now uses a LD roll with a set of situational modifiers. The col/material values and frequency in the loot table have been adjusted. Labyrinth searching rules have been adjusted. The map fragment system has been removed. Bonus rewards for scouting and defeating the field boss have been adjusted. Housing and Guild Halls have been completely revamped. PvP rules have been adjusted. Players must make an initiative roll when engaging in combat with other players. The extended Player Killing rules/restrictions have been removed. Rules on player cursor colors have been expanded. There is now a strike system for criminal infractions that would cause a player's cursor to turn orange. Killing a green player outside of a duel now results in a permanent orange cursor. An NPC Guard mechanic has been added. Orange players may now enter safe zones, but must stealth/run from guards in certain safe zones. NPC guards have a Stealth Detection rating equal to (Floor / 3), rounded down. Added more detail to character death rules. The RGQ system has been removed. Crafting Changes: Fishing as a profession has been removed. It is now a skill. The CD result chart has been adjusted across all professions (except Merchant). Good and Bad quality items have been removed from the CD result chart. Salvage chances have been adjusted. Alchemists now have a chance to salvage one or both materials when attempting to craft crystals. Crafting Die tools no longer have an effect. Consumables, familiars, housing, and some items still provide EXP and Crafting Attempt bonuses. The process of crafting Feasts has changed slightly. Cooks may now take 3 identical food items and spend two materials to combine them into a Feast. A Feast can be used in a thread to provide that enhancement to up to six players. Artisan craftable item types have been modified (Trinkets, Jewelry, Sculptures). The buffs they can provide are largely unchanged. Alchemist craftable item types have been modified (Salves, Potions, Crystals). The buffs they can provide are largely unchanged. Skill Changes: Extended Weight Limit Removed Ranks - 15 SP cost Now adds +3 Battle Ready Inventory slots Adjusted Mod: Large Pockets Now has 3 Ranks Cost set to 5/3/2 SP (10 total for Rank 3) Now increases single Battle Ready Inventory slots to 7/10/15 Removed 'Larger Pockets' and 'Largest Pockets' mods New Skill: Fishing Cost: 10 SP Effect: Use a dice roll to fish something up based on a natural CD result: Gatherer Now has a chance to yield 1-3 bonus materials based on a natural CD result Sneak & Hide Renamed to 'Hiding' Now grants +1 Stealth Rating per rank New Rank 3 Mod: Untraceable Cost: 9 SP Effect: Negates the effect of the Tracking skill against the user. New Rank 3 Mod: Blindside Cost: 9 SP Effect: Gain +2 Stealth Rating. Natural BD rolls of 9-10 reduce the target's accuracy by 1 for one turn when attacking from stealth. New Rank 5 Mod: Vanish Cost: 12 SP Cooldown: 5 Turns Effect: Allows the use of a post action to re-enter stealth while in combat. Getting a killing blow on an enemy allows Vanish to activate without using a post action. Search & Detect Renamed to 'Searching' Now also grants +1 Stealth Detection per rank Mod: Night Vision Now requires Rank 1, down from Rank 3 Cost reduced to 5 SP, from 9 Mod: Reveal Now also grants +2 LD when searching for Labyrinths and allows Labyrinth searches at 15 posts. Mod: Tracking Now requires Rank 3, down from Rank 5 Cost reduced to 12 SP, from 15 Tracking requirements for monsters, players, and NPCs have been clarified. Mod: Detect Cost reduced to 9 SP, from 15 No longer uses or affects Tracking. Now Grants +2 Stealth Detection. Grants +1 LD when searching for sub-dungeons and labyrinths Battle Healing Now recovers 1% of max HP per rank, instead of (Rank * 5 * Tier) Mod: Emergency Recovery Cost reduced to 10 SP, from 15 Now recovers 10% of max HP, down from 25% Block MIT gained is now set per rank: 5/8/12/18/25, down from 1 MIT per SP invested. New Rank 3 Mod: Shield Bash Cost: 10 SP Cooldown: 2 Turns Energy Cost: 10 Energy Effect: Make an attack with an equipped shield. On a hit, deals (Base * 10) damage, stuns the enemy for one turn, and applies paralyze/thorns/flame thorns enhancements present on the shield. Note: When calculating Base Damage for Shield Bash, Weapon Skills do not apply. Mod: Safe Guard Reworked into 'Rampart' Added a 5 turn cooldown Added energy cost of 8 Now uses a post action to reduce final damage that would be dealt to you by 25% (rounded down). Effect lasts until the beginning of your next turn. Energist Removed Ranks - 12 SP cost Now adds (5 * Tier) to total energy, instead of (Rank * 2) Howl Added energy cost of 10 Mod: Focused Howl Added energy cost of 8 Parry Increased SP cost to 12, up from 10 Added a 1 turn cooldown Energy cost has been fixed at 5, instead of (2 * enemies parried) 50% damage reduction has been specified to apply to the final damage (after mitigation). Effect applies to the next attack against the user, and cannot reduce damage from multiple enemies at once. Mod: Vengeful Riposte Increased SP cost to 12, up from 10 Added a 3 turn cooldown Damage reflected is now 50% of raw damage, up from 25% of damage taken. This damage can still be mitigated. Switch Skill has been removed. Two-Handed Weapons The +2 DMG bonus for 2H weapons has been clarified in the first rank of 2H weapon skills. All Weapons The Ferocity and Finesse mods have been condensed into a single description. You must still specify the weapon type when acquiring the mod(s). Mod: Ferocity Rank requirement set to 3, instead of ranging from 1-5 Now increases base damage of all sword arts for the chosen weapon by 1. Mod: Finesse Rank requirement set to 3, instead of ranging from 1-5 Now has 3 Ranks Cost adjusted to 5/3/2 SP (10 total for Rank 3), down from 15 at Rank 5 Now reduces energy cost of all sword arts for the chosen weapon by an amount equal to its rank. Mod: Quick Change Cooldown reduced to 3 turns, down from 5 Now allows the user to swap, equip, or unequip a weapon in their Battle Ready Inventory. Mod: Stamina Now reduces the energy cost of all attacks by 1. Heavy Armor Increased the amount of MIT gained to 8>12>18>25>35, up from 3>7>12>20>30 Mod: Athletics Bonus health increased to (15 * Tier), up from 15 Mod: Stonewall Bonus health has been adjusted to (15 * Tier), instead of equal to mitigation from other skills. Now also grants 10 MIT when wearing heavy armor Now also reduces damage taken from damage over time effects by 25% (rounded down) when wearing heavy armor. Light Armor Adjusted the amount of MIT gained to 5>8>12>18>25, down from 3>7>12>20>30 Mod: Athletics Bonus health adjusted to (10 * Tier), from 15 Familiar Mastery 'Accurate' now has 3 ranks. 'Assistant' now provides bonus EXP (crafting attempts at max profession rank) instead of CD. Meditation Removed Ranks - 8 SP cost Added a 5 turn cooldown Now recovers (3 * Tier) energy. Getting hit by an attack before the beginning of your next turn reduces the energy recovered to (2 * Tier). Survival Added 3 SP cost Increases out of combat health regeneration to (15 * Tier), instead of 20. Enhancement Changes: Life Steal has been renamed to Vampiric. The Crafting Die enhancement has been removed. Alchemist and Artisan item types for enhancements have been modified. Sword Art Changes: Multipliers have been simplified to a single number (x6) from the two-part formula (2x3). Several descriptions have been updated. Quest Changes: The 'Redemption' quest has been revamped. The level and repeatable restrictions have been adjusted to affect only the bonus SP rewards: The First Few Lessons Are Free The Second Lesson is Also Free The Third Lesson is Just As Free The Fourth Lesson is Actually Free The Venemous Warg Repeating the 'Earning a Living' quest now allows a player to change their profession. Changing professions will reset experience to 0. Repeat completions of the Earning a Living quest will only award bonus materials if the quest-taker is changing their profession. The following quests have been removed: «Witch of the West and the Three Treasures: T.M.H & S.B.» «Witch of the West and the Three Treasures: T.L.C.» «Witch of the West and the Three Treasures «The Falling of Tagas» Housing Changes: The cost and size of Player Housing is now determined by a 'plot size'. The plot size dictates how many room slots, yard slots, and stories a house can have as well as the initial cost when purchasing. Purchasing a PK-accessible home (outside of a safe zone) has an additional cost. Buffs from Guild Halls/Player Housing now comes from the type of room, rather than furniture. Certain rooms for Player Housing have upgrades. Player Housing buffs must be assigned to a player. Home owners may use the Housing Evaluation topic to re-assign a room's player(s) once every 30 days. New/Rebirth Character Changes: Players who have submitted a new or rebirth character journal for approval in the past 30 days are eligible to add one of the starting bundles. <<2.5 Update Survival Guide>> Skills: If you spent more than 15 SP on the Extended Weight Limit skill, refund any SP over 15. If you have spent less than 15 SP, the skill is inactive until a total of 15 is invested. If you spent more than 12 SP on the Energist skill, refund any SP over 12. If you have spent less than 12 SP, the skill is inactive until a total of 12 is invested. If you spent more than 8 SP on the Meditation skill, refund any SP over 8. If you have spent less than 8 SP, the skill is inactive until a total of 8 is invested. If you have the Parry skill, you must spend 2 SP to continue using it. Otherwise, it is inactive until a total of 15 is invested. If you have the Survival skill, you must spend 3 SP to continue using it. Otherwise, it is inactive until a total of 3 is invested. If you had the Switch skill, remove it and refund 10 SP. Mods: If you have the Detect mod, keep it and refund 6 SP. If you have the Tracking mod, keep it and refund 3 SP. If you have the Emergency Recovery mod, keep it and refund 5 SP. If you had Rank 1 or 2 of the Ferocity mod, lose it and receive a refund of the SP spent. If you had Rank 3 or 4 of the Ferocity mod, you must spend 6 or 3 SP to continue using it. Otherwise, it is inactive until a total of 15 is invested. If you spent more than 10 SP on the Finesse mod, refund any SP over 10. If you have the Large Pockets mod, you must spend 1 SP to continue using it. Otherwise, it is inactive until a total of 10 is invested. If you had the Larger Pockets mod, it becomes the new Large Pockets mod and you receive a refund of 2 SP. If you had the Largest Pockets mod, it becomes the new Large Pockets mod and you receive a refund of 5 SP. If you have the Night Vision mod, keep it and refund 4 SP. If you have the Vengeful Riposte mod, you must spend 2 SP to continue using it. Otherwise, it is inactive until a total of 12 is invested. Professions: If you had the Fishing profession, all EXP may be transferred to any other profession. If you had a Tool with the 'Crafting Die' enhancement, you may post it for re-evaluation with the Ambition or Crafting Attempt enhancement (item name/description may not change). If you retake the Earning a Living quest in order to change professions, your EXP resets to 0 for the new profession. Edit your existing shop thread with your new profession information. Housing: Existing Guild Halls and Player Housing have been removed. They may be repurchased through the Housing Evaluation template. Players who previously bought a home or hall have been reimbursed for the total col cost in their original housing application. If a guild had shared col lost due to the removal of a guild hall, PM the details to @Teion for review/reimbursement.
    • Aereth

      2.5.2 New Mechanic: Thread Invasion/Protected Threads   11/08/2017

      Hello Players,
      Once again your feedback is needed, so head over to the thread and tell us what you think. LINK  

Thorsten

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About Thorsten

Guild Information

  • Guild Name
    Guardians of the New Dawn
  • Position
    Guarding Aurora

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  • Skill Points
    13

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  1. Silver was not surprised by his comrade’s ignorance to the methods of intuition. “There is not a conversation, decision, or action that does not have some sort of undertone that can be interpreted. As you said ‘Reading into’ is a vital part of my occupation. Should I leave something un-analyzed, I will find a flaw in my armour and my blade with not be sharp enough to make a killing blow.” They had arrived at the blacksmiths shop. Silver opened the door and motioned for the woman to enter. He did not speak whilst they were in the shop, choosing to keep his thoughts to himself whilst he had the ability. He thought though the list of mercenaries and bounty hunters that were kept in the archives. The profiles on those inside. He wondered who of those her father was. It was to take him a fair amount of time to locate the profile in his memories. Though, he would find it. His gift of photographic memory assured him of this. However, he did not have enough information on the subject to be able to pinpoint the identity just yet. Perhaps he would inquire more about this man at a later date. The questioning about one man could come off a bit queer and prove to push away who he saw now as his contact. @Embers
  2. Silver watched as the creature of ancient Greek mythos reeled at the repercussions of its attack. It was intriguing that such things would be the case whilst intentions were to deal more damage to ones opponent. Furthermore, he heard his comrade mention ‘thorns’. He assumed this to be a mechanical property of the armour she was adorned with. How queer it was, this ability, he felt the need to investigate it further once the current adventure was over. Silver adjusted his position to resemble the Arnis fighting style of the Philippines. He waited for the focus of the minotaur to lock back onto his comrade. Upon this, he struck with the war-hammer. It dealt a miniscule amount of damage, though he hadn't expected more than this. It was justly so, seeing as the feel of the weapon which he heals was far less balanced than a bow staff. That said, damage was damage as it was. Even the smallest amount could be greatly beneficial over the course of combat. Silver made sure he was no longer in the pathway of attack before resetting his posture, should he need to strike again. ID# 91873 Stats @Hestia
  3. Silver nodded. “Wonderful! This should prove to be ‘a walk in the park’, so to speak.” He then opened his HUD and equipped his <<Mark 1 Zevulum Combat Armour>>. The almost ventablack, graphene based, modern combat suit fit to him tightly. He pulled the collar, which a deep purple Z was embroidered upon, to his mouth so that the Z was over his mouth. To any one affiliated with Spec Ops, assassination, mercenary work or bounty hunters would recognize the armour immediately. It was the armour used by the top notch assassin’s from the Zevulum heritage. Those who knew of it would tend to show hints of fear. In fact, it was an exact replica of the combat armour he adorned in the original realm. He followed the Master of Shadows, arms loosely at his side’s. Silver walked with a unique air about him. It gave both the impression of being relaxed and the intimidation of being able to snap someone s neck at any moment. The features exemplified by the graphene covering his mouth. “I will be standing aside during combat, think of me, in this moment, as a contentious objector. If you will” He wore a small smirk though it could not be seen. His eyes shown pleasantly. “Whilst we traverse tell me, Master Hikoru , what would you claim to have been your most memorable combat experienced sense entering this strange realm?” @Saphira (OOC: See my Signiture for full description of the Mark 1 Zevulum Combat Armour)
  4. Katherine tightly hugged him, tighter than she ever had before. He had no more to say. His mind, however, was racing without show of it quitting. He realized the true danger he had put her in. He knew that every decision was one of multiple. With every choice came multiple outcomes, all of which happened , all of which could change the validity of right and wrong for that decision. Her embrace was warm, comforting. He tried to accept the comfort, and outwardly he did. But he did not smile when she did pull away. He did not share in her laughter. In his mind were flashes of both dreams and reality. Images of family members who had some held close to them who were offer by enemies for being to close. Images of the family offing similar people for being told too much. But worst of all, the order to be taught a lesson by killing that person themselves. “If you tell someone about the family wuthout reason of clear family benifit and they do not join the family, cooperate with the family, or die by their own means; they will be taken care of by the one who broke the code.” Silver recalled his grandfather telling him. At the time it seemed reasonable, as if it were to be the right thing to do. It hadn’t even crossed his mind until this moment. The threat now looked overhead. The fear of someone finding how much he had told her. The fear of the family ears reaching to him even whilst he breaking from the business. Silver stayed silent for some time before he found the courage to speak. “It’s best not to dwell on what could have been. Do not feel guilty, my family has a way of entring situations, unknown to those involved, and be accepted into the situation that moment without questions of others." he said in a semi monotone, empty voice while staring blankly at the wall @Eatos
  5. Silver nodded at the notion of the body being a vessel. It was a interesting thought to go through the idea of philosophy. He agreed that the body was indeed a vessel, however he thought to the idea of consciousness. His mind wandered to the idea of the body, instead, being the self. “If you look at the mind being who you are, if you were to swap your mind with someone else and observe the process of emergence, how can you still say that your self is your mind and not your body? You evolved to operate in the way that you do based on your ancestors. Your mind adapts to the abilities of your body as you live. Your body stores some valuable processes in the spine and other nerves. Who is to say that when your mind is placed in someone else’s body you don’t adopt their personality? It is no different than a farming town being overtaken by industry. You still have workers; the city is still the same city even with a new method of day to day life. Would that really be so different than to exchange the mind?” Silver looked around and found a small but very solid block of wood on the ground. “I guess I can keep a few for myself. I will take every other material I find. I am here for you after all. I have no quarrel with strengthen my wealth, however my goal is to strengthen yours.” @Pinball ID# 91363 Gathered Mats Thorsten 1 T1 Mat Pinball 2 T1 Mats
  6. Silver thought about the mention of Artisan. It was the occupation which he was the most interested. He wondered what it would be like to actually craft in this realm. The strange properties which were present would, without a doubt, prove to be interesting in its own right. He was sure that it would be both very different and quite the same in this realm as it was in the realm which his body resided. Silver watched as his companion activated a skill he had yet to see, though it seemed that it was used to draw the attention of enemies. Something that would undoubtedly be quite useful in a group combat setting in terms of straggly. He had a feeling that it would be improper of him to choose no to fight this creature, whilst making his companion fight for him. However, he was greatly unconfident in his own abilities. He had never been trained in the use of a war-hammer. Still he elected to attack the creature. His stance was thrown off by the weight in his hand and whilst he attempted to attack the creature he was thrown to the side. He caught himself as he landed but his weapon slid away from him. Swiftly he retrieved it. “I assume this is my punishment for using an unfamiliar weapon. I apologize for my inability to cause significant impact in combat at the moment.” @Hestia ID# 91359 Stats
  7. Silver nodded, his mouth still covered by the bullet proof cloth. He started walking in the direction of the blacksmith. He walked with a relaxed but delineate fashion as if he were special forces. He gave the impression of being able to snap your neck at any point in time. It tended to have both a feeling of relaxation and alertness to those who observed it. Those who knew the walk would have an easy time identifying it. It was the walk of an assassin, bounty hunter and special forces sniper, calm yet alert. “I believe the blacksmiths forge is nearby and in this direction.” He said as he began walking. “Interesting, it would make sense for him to teach you whilst you were hiking. The solitude allows for a vast amount of talk without worry of being eavesdropped upon or snuck up on. What did your father do for a living? It’s possible that I may know him. It is true that your style can do such things as make a person second guess your abilities. It is how you win a battle at a disadvantage.” Silver was unsurprised by the gift of combat that the father had given her. It was common in such families to pass down knowledge. If the man was indeed someone who shared in the job field of the Zevulums, he would more than likely pass the knowledge down as to protect someone who could be a potential target. @Embers
  8. Silver chuckled, “I have found that my childhood was quite unorthodox. Though, it seems my entire family was quite unorthodox in its ways. Yet, we are comparably far more traditional than most. Whilst it was a quite dangerous chemical, it is far from the most dangerous thing I was to do as a child.” Silver thought to his training, it had started at a young age and was something he rarely thought about in terms of comparison. When he thought about it in depth, he had never actually found someone else with the level of intensity of childhood which he had gone through. It was rare to find others trained at around age six for martial combat. Not to mention the training he acquired in other fields whilst in the field and traveling with his father. In fact it was rare of him to even mention his childhood to another person, the secrecy of the family ways dictating what can and cannot be discussed in vast detail. Listening to Aster speak of what he assumed to be magic though he was under seeing as she had cut herself off, Silver nodded. “Indeed, it is odd that such a fantasy world as this lacks the capability of magic. I wonder as to why that would be. Though I am glad you could find your way in alchemy as you have.” Koal seemed to take somewhat offence to what Silver had said to him. “My appologies if I have offended you, Master Koal. I am, of course, an advisor trust and it is my job to give my input on such things should I have input.” It seemed that Koal had found someone with information on the whereabouts of the item they had been looking for. Silver followed the child promptly. There was a subtle change in the way Silver walked at this point. Whilst it was normal for him to walk with a sort of casual confidence, in which he seemed to be trained by the armed forces, he now allowed his arms to be relaxed by his sides which, to both a careful observer and someone who was aware of such walks, gave the impression of him being both relaxed and able to snap someone neck at any moment. @Aster
  9. Silver chuckled, “I have found that my childhood was quite unorthodox. Though, it seems my entire family was quite unorthodox in its ways. Yet, we are comparably far more traditional than most. Whilst it was a quite dangerous chemical, it is far from the most dangerous thing I was to do as a child.” Silver thought to his training, it had started at a young age and was something he rarely thought about in terms of comparison. When he thought about it in depth, he had never actually found someone else with the level of intensity of childhood which he had gone through. It was rare to find others trained at around age six for martial combat. Not to mention the training he acquired in other fields whilst in the field and traveling with his father. In fact it was rare of him to even mention his childhood to another person, the secrecy of the family ways dictating what can and cannot be discussed in vast detail. Listening to Aster speak of what he assumed to be magic though he was under seeing as she had cut herself off, Silver nodded. “Indeed, it is odd that such a fantasy world as this lacks the capability of magic. I wonder as to why that would be. Though I am glad you could find your way in alchemy as you have.” Koal seemed to take somewhat offence to what Silver had said to him. “My appologies if I have offended you, Master Koal. I am, of course, an advisor trust and it is my job to give my input on such things should I have input.” It seemed that Koal had found someone with information on the whereabouts of the item they had been looking for. Silver followed the child promptly. There was a subtle change in the way Silver walked at this point. Whilst it was normal for him to walk with a sort of casual confidence, in which he seemed to be trained by the armed forces, he now allowed his arms to be relaxed by his sides which, to both a careful observer and someone who was aware of such walks, gave the impression of him being both relaxed and able to snap someone neck at any moment. @Aster
  10. OSilver chuckled “There is much more to assassination than just taking a life. In fact, an assassin can go months with a target that does not involve killing them. There is great reason for me to inform you as to who I am, though I fear that the reason is a family secrete. And, on the topic of my, as you so eloquently put it, ‘trying anything’ while I am an assassin, I am a man of my word. I will not attempt to harm you in any way for the time being. I would extend the date however I have no idea what the future holds and I will not make a promise I am not sure I can keep.” He looked around, attempting to figure out what it was she had intended to do. “Inform me, if you will, what is the mission you currently find yourself on? I must admit you seem lost, perhaps I can assist in directing us to the first checkpoint. It surely won’t be a vast hassle, you seem quite capable in your means.” Silver pauses, “on mention of that, where did you happen to learn such a stance? It is professional when used correctly. I can, in fact, only name a few people that use such a stance.” @Embers
  11. Silver nodded “I shall keep your offer in mind” he said looking around. He heard the minotaur close by. “ I think your thoughts have been heard, by my calculations at least one will be around the next turn.” Silver thought about how strange it was being in this strange realm. He felt both able and helpless. Though helpless was more often what he felt. It wore on him, he was once able to take on any challenger. He would stand unafraid in combat, able to trust in his abilities and his alone. Now, though, he could do no such thing. He was forced to rely on others to assist him which, he wasn’t to find of. That was not to say he didn’t know the benefits of a comrade, however that he greatly disliked relying on a comrade alone. Still he readied his war-hammer. “Every day is an adventure. I find it is beneficial to live life with the mentality of being ready for something interesting to happen. Though in my free time I dabble in poetry and musicianship. Before I found myself in this realm, I oft found myself in my garage woodworking. If not there I would be honing my martial prowess. Now though, I tend to sit and observe the goings on of the beings that inhabit this world. Perhaps, on day, I shall write a novel containing my observations.” He turned to his companion briefly “how about yourself?” The two turned the next corner to see a large minotaur before them. Silver held himself back to allow for his comrade to make a move. Stats
  12. Silver smiled as he observed the defensive stance. He chuckled at her words. “Perhaps you misheard me. I am an assassin, it is customary for us to jump out from hidden locations at those we have a mark on of any kind. My mark on you is not to kill you though, I am curious as to where you learned that stance and why you choose such a style of cloth? It gives me the impression of you being in the Special Forces, though it is somewhat unrefined. Calls me back to the characteristic stances of mercenaries. Though, you cannot be ether a mercenary or a member of special forces, or you would have killed me the moment I told you my name…. That or you would have ran.” He paused and thought for a moment, pulling the collar of his armour to his mouth, the large purple Z now fully covering his mouth. “You seem to have a task to complete. I wish to assist you in completing whatever you are attempting to do. In exchange for my assistance, I wish to inquire about your history and how you learned such moves.” Silver’s eyes show determination and a hint of bloodlust, though his smirk cannot be seen through the fabric. @Embers
  13. Silver watched as the blacksmith labored away over the anvil. It was interesting how she didn’t actually need graphene as a material to create the armour, instead she was just able to make it without worry as to the materials used. This Crafting thing was becoming more and more intriguing as he went through the game. She handed the now complete armour to him. “Simply, magnificent. You really have honed your craft!” He said before equipping the armour. Even though it was not the armour he started with, now it only being binary code, it still brought him a strong sense of nostalgia. The lightweight but versatile threading of graphene putting just enough weight on his body to allow for him to punch harder. The weight just enough to crush an untrained soul who found themselves underneath Silver in combat. “Thank you very much, my friend. You did excellent work!” +<<Mark 1 Zevulum Combat Armour>>
  14. Silver smiled, releasing his grip. “Yes, I did. I saw potential in you, there were things about you that caught my eye about you that knew would trouble me for the rest of my life should I have left you. So, I stayed, I stayed and cared for you. Assisting you in any way I could so that you could discover your potential yourself. Whilst I did all this, I must say it was all worth it. You see, by staying with you I got something in return that I would never have gotten if I left.” Silver once again looks Katherine directly in the eyes. “I got a friend. I got to have someone that I could rely on for more a reason than ‘because they are family’. I got to have someone I could care for, someone I could live for. By making the choice of staying behind, I made the choice to no longer be alone. So, Thank you Katherine. Thank you for giving me that choice.” A tear fell down Silvers face as he spoke. “If it hadn’t been for you, I would still be moving from city to city. Learning everything I could about everything there was to learn, put through training after training of how to protect and how to kill. I would still be a name on a list of assassins. No more to anyone than a tool to the ends, no more than someone to call should someone need to be eliminated. Thank you so much for allowing me the opportunity to be your friend.” @Eatos
  15. Silver watched as a girl with red hair walked past, she specifically caught his eye for a few reasons. Firstly, she was wearing very modern clothing, which was strange in comparison to the clothing worn by most in this realm. Secondly, she was wearing thinks that made her seem to be of a militaristic combat background, combined with the determination behind each footstep she made seeming to be done so with strict purpose as if she had somewhere to be and be there quick. Thirdly, she wore a scythe on her back, it was interesting to see that she would be so conspicuously wearing such a large weapon. It gave the impression of her wanting others to steer clear of her. Though, to Silver such things were a challenge. He swiftly made his way as to follow her, running atop the building for concealment, his feet silent as the evening breeze as he ran. His clothing sounding like no more than the wind, it was the reason he was named Wind by his grandfather. He began to ponder if she would know of him, most who acted the way she seemed to would know him, whether you were a bounty hunter, politician, military official, or just a connoisseur of classified intelligence you would know his code name. Depending on who you were you may even know his picture and real name. Silver equips <<Mark 1 Zevulum Combat Armour>> Silver went to the far edge of the building he was currently observing her from and sprinted back. Using his momentum, he jumped from the top of the building, doing a backflip as he did so and turning around. He was in the safezone still, so he was sure that he would be alright once he hit the ground. He landed in an expertly done pose, partially kneeling with his head less than a foot from the girl. Silver stood and gave the girl a slight respectful bow. “Greetings, I am Silver ’Thorsten’ Zevulum, the assassin known as ‘The Wind’ It is a pleasure to make your acquaintance.” @Embers
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