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What are all of the EXACT rules of the combat tournament?
If this is an 80 HP thing, rather than a half HP thing then that's fine. But then I should have the chance to change my opening attack to a 12x attack that hits for 92 and accomplishes the same stated goal of ending the fight with a single blow. If I'm not supposed to use the BD roll from the same roll as I took my LD from and if I'm not supposed to attack in the opening post because I won the LD roll then that should be made clear.
I don't mind losing, if indeed I do, but I and the other players that are new since the summer tournament deserve to have all the rules of the tournament made clear.
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Last tournament I shall enter unless there is a defined no death rule. Absolutely redonkulous to say in the least.
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Well, at least with the current rules, it fits canon technically since deaths have happened.
Could use some tweaking or a level/damage cap of some kind, because the current ruleset doesn't leave room for 'whoopsies', it's a straight up "You lose you die." rather than accidentally doing too much damage and pass over to, say, 84 damage if you are a low enough level.
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I said earlier that Zel was planning on putting a cap on the sword arts that can be used.
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