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Antofer Journal(The Lucifer effect)


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Profile
Username: Antofer
Real name: Emery Soldner
Age: 16
Gender: male
Height: 5.9

Leader of the guild The Lucifer effect

About: History/personality
Before SAO Antofer's life was pretty normal, he was homeschooled for the first part of his life not joining a public school until he hit middle school he was always good at making friends. Though he had a lack of people skills at first he quickly caught on and soon began to understand who his real friends where and who was using him. Antofer was bullied in school for being a bit odd and that influenced him to care what others think about him, and became dependent on what others think of him. As the years pass Antofer Becomes a people person his strongest skill being his Charisma and knowing how to deal with people, as well as when someone is using him or is not a true friend. Antofer is a gamer. He doesn't only play for fun but for "glory" he loves to take first place and has a hard time admitting defeat and a hard time losing. Though the lose is hard on him he finds a way to beat his enemy next time or what he can improve on. When SAO was open to play he didn't spend a second hesitating. Looking for new friends and  adventure he logged on the Death Trap of ASO

Virtues

Spoiler

>Unpredictable: Having played war games for years Antofer sees the flaw of being predicable. While in combat Antofer will act at random to confuse any enemy he may come upon. While this helps with solo fights, in a group many members of the party might not pick up on signals to switch positions or battle strategy etc.  Antofer is not as unpredictable out side of combat.   


>Charismatic: Antofer's strongest skill has always been his charisma and his silver tongue. He knows when he is out gunned and understands sometimes you need to run Antofer has talked his way out of many fights but that doesn't mean its always going to work. He picks up on social queues quickly and is easy to approach and talk too. lastly he knows when someone is using him or often can tell if someone is trying to lead him to a trap. 

 

>Gamer: Antofer is a gamer. From a young age he has played all kinds of video games and because of this he understands war strategy better then most making him a worthy adversary. Antofer understands the rhythm of games and can pick up patterns quickly(If there is any pattern) Antofer has countless hours of gaming under his belt and really understands the degree of seriousness of death in this game. (Due to playing Perma-Death games)


Flaws:

Spoiler

>Envious: Antofer can easily become jealous of others and their gear. Antofer strives to be the best and he knows skill can only take you so far. Antofer has been know to try to intimidate others in to giving him loot from kills.(How ever he would not steal or attack others over loot) When in a relationship Antofer also doesn't like others swooning over his lover and is not afraid to start a fight.


>Phobia: As a child Emery, (Antofer out of game) went swimming In a near by lake. Emery and his friend Luke also wanted to see who could swim out to the center of the lake and back first. One Eventful day Emery Had a asthma attack while swimming. He struggled and went under he used the last of his air to scream out luke's name. Everything faded to black and he went under. Emery awoke in a hospital. By all accounts he should be dead it was a miracle he was live. After all of that Emery Has a huge fear of water and panics while in it losing all common sense.


>Aimless: Antofer didn't have any good friends or family join him on the first day of the game so he was left there alone, he will make new friends but sorely miss his old life, He doesn't have any real goals besides trying to become stronger so he often moves from town to town city to city just grinding for day on end which give him lots of time to think about his loved ones.

 

Skills 3/26

Spoiler

Utility and Mobility Skills


Passive:
»

Search & Detect: 5 SP invested

Ranks 1

Passive

Effect: +1 LD per rank.

Description: Players investing in the search and detect Skill have a higher chance of finding hidden Treasure and Loot Chests as they explore Aincrad, as well as being able to detect hidden monsters and traps. For each Skill Level invested, a player gains +1 to their LD.


Combat:
»

Weapon skills:
»

Katana: (Extra Skill) 13sp Invested

Rank 2

Passive

The effectiveness with which a player can use two handed slashing type weapons. Unlocked by investing one rank into the One-Handed Curved Sword skill as well as a thread where you acquired katana.

One-Handed Curved Sword: 5 sp invested

Rank 1

Passive

The effectiveness with which a player can use one handed slashing swords.

 


Inventory
Weapons/Tools:
-Leather gloves Of Lucky Protection ( Thorns 9) (Armor Damage Mitigation 9) (loot 1)

-Cloak Of greater Protection ( Thorns 9 ) ( Damage Mitigation 9) ( Savvy +1 on BD when enemy misses)

-(katana) of Damage (2) 

unequipped

    

 


Col- 1841

Rank 4 tailor 104/160

Roleplays

[F1-PP] Alone in a forest. >>earning a living<< Complete -2SP

(F2-PP)Together with a rock:Breaking the Unbreakable -2 SP

(PP-F1) Getting my first quest, <<Earning a living>> completed-1SP

[PP-F1] Time to Grind<<Earning a Living>> (complete) 1SP

(SP-F3)A Familiar feeling <<Feeding the Enemy>>Complete -2Sp
[PP-F2] Finding a friend <<Feeding the Enemy>> (Complete) -1 SP

(PP-F3) Familiar<<Feed the enermy>>- 1SP

(F1-PP) So your snake sucks <<feed the enemy>>- 1 sp

(F2-PP)Together with a rock:Breaking the Unbreakable- 2Sp

[OP-F1] Surviving in the Game, and such (closed) - 1 sp 

[PP-F1] Learning about a friend <<earning a living>> - 1 sp

(PP-F2) The Darkest cave <<Let There Be Light>> -2sp

[PP-F1] Finding Familly - 1 sp

(OP) Toes in the Water COMPLETED! - 1 sp

Abandon by Abandon - 1sp

[F1-OP] After The Journey (Complete) -1Sp

 

Relationships

DEAD Abandon-  One of Antofer first friends In SAO, He had a sickness with the void (long story) And slowly descended into madness and to save his friends and the world from his madness he ended up taking his own life. 

Zeri- Antofer doesn't know much about Zeri yet but they bonded over the lose of Abandon (Told Antofer about his death)

Nixon-  One of Antofers closer friends after the loss of Abandon, Nixon is a poet heavily influenced by shakespeare's work. Nixon doesn't under stand what love is and looks to understand it though phycology. Nixon is not reckless but would put his friends life before his and if need be, he would take the bullet for a friend.  

Cyra- A girl Antofer met in a bar, doesnt seem to like people much and stays to her self most time. Antofer is unsure how he feels about the strange girl but he will keep a close eye on her. 

Iri- The younger brother of Alric. Iri is  sweet oblivious boy that Antofer decided to take under his wing. Iri seems to have endless energy and looks up to his friends alot. Iri Can't handle being alone and shuts down out of fear.

Alric- The older brother of Iri, Alric is a man of few words but loves his friends dearly. Skilled fighter and incredibly strong willed he would be welcomed to any party. Alric protects Iri with his life and would challenge anyone who hurts Iri

Phillia- A opened minded girl who seems to be much like Nixon in not understanding love and wants to find it, she has feelings for Tusbasa (ship them plz) Phillia is a stong girl who knows what she want and will get it done she is friendly but wont hesitate to fight back, she is risky but gets the job done and doesn't back down. She doesn't mind party's but often does not follow rules.



Story Thus Far 

Edited by Antofer
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