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    • Shark

      Donations and Recognition!   12/22/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.

      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Percival Row  Teayre Nezumi Benjamin Bookworm Zandra Alice Arc Atzo Baldur Claim Corvo Dominion Genji Ignavus_veneficus Jomei Kaya Kimi Lee Lessa Mack Macradon Nocturn Persephone Piera Ruus Sarial Hawke Shi Unyeilding Vale To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/21/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team
      Minecraft Development Team
      * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      Patch Notes: Crafting and Adventuring Update   02/18/2018

      <<Crafting and Adventuring Update>>
      SAO-RPG Patch 2.5.1 Timeline Update! Please note that the following is out of character knowledge.
      Time progresses at a different rate in the game than in our characters' real lives. As of November 6, 2017 (OOC real time), characters should have the perception that 2 years have passed since the game's launch. This will continue to roughly mirror the passage of real time until the game's completion. The note that the perception of time is different in-game is to allow the idea that a set amount of time has passed in the real world (likely 2 years) upon the game's completion, regardless of how long it takes for the site to clear all 100 floors. We hope to release more changes soon that will streamline boss fights and floor clearing, as well as help new players establish themselves despite the time gap, but hopefully this timeline serves as a helpful tool for players throughout the rest of our time spent clearing the game. Site Changes: A post count feature has been added to the site. The number of each post (i.e. #1) now displays on the top-right, beside the "Link Post" feature. General Rule Changes: Word count requirement for posts in which a player is stunned or paralyzed has been reduced to 100 from 150. PvP and Player Killing Rules have been updated: No player can kill another without OOC permission. The rule for initiative rolls on Unauthorized Combat have been removed. The NPC Guard mechanic has been removed. Characters Level 5 and under are eligible to claim a New Character Bundle, regardless of when their journal was created. Unidentified items, when obtained in a thread, no longer have to be declared until they are identified by a Merchant. For example, a weapon drop can be claimed from a locked thread as an Unidentified T1 Weapon, rather than an Unidentified T1 2H Assault Spear. When identifying an item, the Merchant should then specify the item type in their roll(s). To clarify, items leaving locked threads should be specified according to the loot tables as: Weapon, Shield, Armor, Consumable. The Loot Table has been slightly adjusted, mainly to increase the number of consumables dropped from monsters. Crafting Changes:
      A note to all crafters: Be sure you are transferring your materials (col for Merchants) to the @Banker account when crafting. The <<Earning a Living>> quest has been updated, and is now profession-specific. Three new crafting/gathering-based quests have been added: <<Nature's Treasure>>, <<Witch of the West>>, and <<Challenge of Olympus>>. +CD bonuses for crafting have been reintroduced. These can be obtained through the new quests <<Challenge of Olympus>> & <<Witch of the West>>. Merchants: The chance to successfully identify a unique enhancement now scales with Merchant Rank. The identification chart for Consumables has been reworked. The process of identifying consumables has changed. Identification prices have been reduced by 20%. General stock items have been adjusted. Blank Recording Crystals have been removed, and five new items have been added: Glow Stone, Single/Double Tents, Spyglass, and Water Canister. Alchemists/Cooks: Enhancement lists for both professions have been reworked. Successful crafts now have a chance to yield additional items. The Crafting Die Result charts have been updated. Performers: Song types have been adjusted. Enhancement list has been reworked. Successful crafts now have a chance to become 'Masterpieces'. This allows the craft to be submitted for evaluation with an additional effect. Skill Changes: Hiding Mod: Surprise Attack Has been split into two mods: Surprise Attack (Assassin) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth grants +2 DMG. Stuns and other status effects (Bleed, Paralysis, Burn, etc) cannot trigger. Cannot posses both Surprise Attack (Assassin) and Surprise Attack (Trickster). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on hitting critical zones and exploiting your target's weak points, allowing for bonus damage. Surprise Attack (Trickster) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth reduces final damage by 50% and automatically applies all status effects (Bleed, Paralysis, Burn, etc) the player possesses on active equipment/consumables. Cannot posses both Surprise Attack (Trickster) and Surprise Attack (Assassin). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on slipping past the enemy's defenses and sacrifice strength in order to apply as many status effects as possible. Mod: Vanish Cooldown reduced to 3 Turns, from 5 Turns. Energize Can only affect target party member. Mod: Hyperactive Increases energy regeneration of target player by 3 for three turns, up from 2 for two turns. Can only affect target party member. Cooldown reduced to 3 Turns, from 5 Turns. Energy cost increased to 5, from 3. First Aid Mod: Purify Cooldown reduced to 1 Turn from 2 rounds. Mod: Sharpness Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Mod: Barrier Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Effect now applies a Safeguard effect to target party member that lasts until the beginning of the user's next turn. Does not stack with the Safeguard enhancement. A player can only be targeted by Barrier once per combat. Mod: Field Medic Cooldown reduced to 3 Turns, down from 5 Turns. Fighting Spirit Now affects hate-generating abilities (Howl & Focused Howl) Enhancement Changes: Thorns: Damage increased to (9 per slot * Tier) from (7 per slot * Tier).  Effect has been updated to specify that only damage dealing, melee attacks trigger Thorns. [Performer] HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery has been removed. Monster Call has been reworked into two different enhancements: Monsters' Fortune Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 LD per slot when rolling for loot on the next monster killed. Monsters' Favor Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 CD per slot when rolling for loot on the next monster killed. Familiar Call Renamed to Familiar Sight. Grants +2 LD when searching for a familiar, up from +1. Incarceration Effect now applies to one target. Effect now lasts for one battle. New Enhancement: Perpetuate Cost: 3 Slots Cap: 1 Slot Effect: When played, doubles the length of damage over time effects (Bleed/Poison/Burn, etc.) on a single target. Effect lasts for one battle. Applicable to: Debuff Song Misperception Effect now applies to one target. Effect now lasts for one battle. Hypnosis Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Lullaby Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Mesmerism and Berceuse have been removed. [Alchemist] Damage No longer scales with Tier. Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery Reduced to (30 * Target's Tier), down from (45 * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Antidote Effect now grants immunity to negative status effects (Paralyze, Bleed, etc.) for a number of turns equal to the slots used. For example, if a player uses an Uncommon Antidote (1 slot), and is then affected by Burn for 2 turns, they would negate the damage from the first turn, and then take the appropriate damage on the second turn, as their protection from Antidote has run out. Toxic Venom Adjusted to (8 * Tier) damage over 3 turns, from (6 * Tier) damage over 4 turns. [Cook] New enhancement: Evasion Cost: 1 Slot Cap: 2 Slots Effect: Reduces the die value by (1 per slot) on an enemy’s attack against you. Cannot be used to avoid a critical hit. Applicable to: Snacks, Desserts, Meals, Feasts Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Protein Cap reduced to 2, down from 3. Effect reduced to (1 per slot) base damage and -(5 per slot * Tier) mitigation, down from (1 * Tier) base damage per slot and -(9 per slot * Tier) mitigation. Item Changes: <<Banner of Command>>, <<Banner of Leadership>>, <<Banner of Inspiration>>, <<Banner of Support>>, and <<Banner of Greater Support>> no longer have the ability to be recharged. Any players that have one of these items may continue to use them until their current number of charges have been depleted, after which they become vanity items. <<Name Tags>> now can not only change the name of an item, but the description/appearance as well. This includes any Name Tags received in the Fireworks Festival Raffle. Quest Changes: Quest Revamp: <<Earning a Living>> Whether you are looking to start crafting for the first time, or wish to change your current profession, the <<Earning a Living>> quest has been reworked and flavored for each profession. Materials gathered and a single item crafted in this quest are yours to keep, along with the ability to open a shop for your desired profession and some bonus materials to get you started. <<Earning a Living: Blacksmith>> <<Earning a Living: Tailor>> <<Earning a Living: Artisan>> <<Earning a Living: Alchemist>> <<Earning a Living: Cook>> <<Earning a Living: Performer>> <<Earning a Living: Merchant>> Quest Revamp: <<Witch of the West>> Witch of the West is a quest specifically for players who have a profession that takes place on floor fifteen.  By defeating the monsters and the boss players can receive a +CD consumable for their profession specifically.  By taking the quest again, you do not have to fight the boss but still must face the mobs in order to obtain the item. Quest Revamp <<The Iron Guardian> Loot drop changed from the <<Banner of Support>> to the <<Crystal of Support>> a mass healing crystal. New Quest: <<Nature's Treasure>> On each tier's first floor, players are able to take the quest.  The quest itself is designed to make material grinding easier whether you are actively searching for materials, fishing for materials, or fighting mobs for materials. New Quest: <<Challenge Of Olympus>> After reaching Rank 2 in a profession, players are eligible for a quest on the seventeenth floor in which they have a chance to accept a challenge from one of the Greek Gods/Goddesses in order to prove their worth as a crafter. This is an RP-focused quest for players who enjoy crafting, which awards a permanent +CD item to be used in a shop. <<Challenge Of Olympus: Blacksmith>> <<Challenge Of Olympus: Tailor>> <<Challenge Of Olympus: Artisan>> <<Challenge Of Olympus: Alchemist>> <<Challenge Of Olympus: Cook>> <<Challenge Of Olympus: Performer>> <<Challenge Of Olympus: Merchant>> New Quest: <<Trouble in The Mines>> Mining on Floor Twenty One has ceased to a halt with the appearance of Drakelings in the mines. The town has requested your help in clearing them out, so they can resume work. Of course, bringing back proof of your exploits will be rewarded handsomely.  New Quest: <<Betrayal of The King>> Rumors of an old king long forgotten have began to resurface, bringing about fear that he had been resurrected. It is up to the players to stop him, and return this dangerous King back to the land of the dead. Those who complete this task will be reward not only with Col and SP, but the chance to obtain T3 equipment.  New Quest: <<The Hidden Village>> Players have been tasked with finding out more about the town of Charko, which has remained shrouded in shadow. Though the trip through the tunnels does not prove to be simple, as powerful monsters stand in the way of the players' discovery. After bypassing these mobs through either combat or stealth, it will be up to them to determine whether Charko stays a secret, or is revealed.  New Quest: <<Burning Phoenix Feathers>> Rumors of a powerful item that can change the look or description of an item have surfaced, and that these Name Tags are dropped by a powerful phoenix.  New Quest: <<Bane of Blood>> Word has been received that upon the fifteenth floor, a new more vicious wolf alpha has been terrorizing travelers and merchants. Bulletins of the beast are posted on exits to the city. Many merchants are fearful to travel around, and the city is becoming more afraid of not being able to get the supplies they need. Towns have gathered col and a few other rewards for the person or party who hunts down these powerful beasts and returns for the reward alive.  New Quest: <<The Swashbuckling Buccaneer>> Players will find themselves fighting against a crew of cunning pirates in the hopes of being rewarded handsomely with Col and other treasure.  New Quest: <<Keep Calm and Ki'Raion>> Rumour spreads of an exceedingly powerful monster, hidden deep in the far Eastern reaches of the 19th floor. Those that hunt down this Field Boss will find that its patterns change depending on the time of day this boss is discovered. Players will be rewarded with Col, SP, and Equipment for the defeat of this boss.  New Quest: <<The King of Lakes>> At the bottom of the Lake of Reflections lurks a powerful aquatic monster that has evaded many fisherman's lines for months. However, one fisherman has revealed he may know the trick to fishing him up. He sends you out to retrieve the bait before giving you a shot at catching the powerful King of Lakes.  New Quest: <<What We Fight For>> Deep in the Forest of Memories lies a chamber that has been said to reveal to players what they miss most of their real world outside of SAO. Housing Changes: Guild Hall Costs have been reduced. Room upgrade cost lowered to 15,000 col. Players who have spent col to upgrade rooms since the initial housing update have been reimbursed. Living Room Effect changed to: “Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts” Dining Room, Living Room, Master Bedroom, Master Bathroom, Extended Workshop, and Mega Slime Farm slot cost reduced to 1, down from 2. Dining Hall room slot cost reduced to 2, down from 4. Removed restriction for having both a Basic Kitchen and a Chef’s Kitchen. Basic Kitchen is now able to create Tier-specific food items. The material costs for using a Basic Kitchen has slightly increased. Limited the maximum number of items created per thread to 3. Dining Hall and Dining Room effects have been reworked. Basement buff increased to +2 from +1. Cooldown changed to once every 10 posts(total), from once per thread. Clarification added: Food items created with a Basic Kitchen may be traded to and used by other players, but still may not be used outside of the thread they are created. The ability to Upgrade/Downgrade Plots of Land has been added.


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About Jomei

  • Title
    The Emerald Duelist
  • Birthday 06/18/1993

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    Holy Dragon Alliance
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  • Title
    Floor Creation Team

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  1. The Irishman looked across to Teion, into her eyes still red from crying moments ago. She spoke of how no one else really knew what she had gone through, all except for their one friend in common; Piera. Jomei nodded his head in understanding at the mention of his 'sister's' name. When he had met with her, she had expressed that her and Teion were close, so it did not surprise him that she knew the most about their new violet haired friend. During her most recent meeting with the bespectacled brunette, Piera had apparently revealed to her what she had been through, more specifically, her and Lee being kidnapped and turned into slaves -- until Jomei and Lowenthal had finally broken them out. The ginger's gaze fell, his head shaking with a heavy sigh, "Yeah. If it puts your mind a bit at ease, I have not heard of that group's activity since.. well.. since they had kidnapped me almost a year ago. I'm hoping that they aren't active anymore, but if they come back, I will be ready." As Teion's thanking of the group for letting her vent came to an end, her eyes met Jomei's yet again, solidifying her position to join him on the front lines. The ginger could not help but offer a confident smirk, "Alright."
  2. Ryo's expression seemed to completely change when Jomei expressed his own belief that Ryo would be making their deceased friend proud. When the violet haired man had interviewed Jomei on his stance with Lowenthal, it had seemed as though he had ulterior motives for learning of the man.. However, now it simply seems as though he wanted to learn more about someone he looked up to, so he could live up to their expectation. "Hm.. I remember thinking the same thing.. Always wanting to live up to Lowe's expectations, even when he was alive. He was the leader of my guild, and for awhile, he was stronger than me in levels. Even after I surpassed him, it still didn't seem like it, and I guess I wanted to be more like him from a social stand point." Jomei brought a hand up to rub at the nape of his neck sheepishly, "He was always so friendly, and almost everyone liked him.. I wanted to try and live like that, rather than being in his shadow all the time.. After he died, I promised that I would push on in his name." The ginger chuckled, shaking his head, "But I realized how stupid that was. Lowenthal was one of my best friends.. but I needed to be my own person, not just another Lowenthal. So, of course, I'll never forget him.. But I gave up on whether or not I'd make him proud, and just went on being me." At the mention of going to get a drink with Ryo, the ginger nodded his head, "Definitely. I could go for a nice drink." he said with a grin. His face took more of a curious expression when Ryo brought up negativity about a certain, 'waiter' "A waiter? You have a problem with an NPC?" he said with a chuckle
  3. "Yeah.. I wonder where she got that from.." he chuckled nervously. "I guess she picked up more from me than I thought I suppose.. Even resembles what we've heard about Beatbox too it sounds." Jomei's smile became a bit more genuine, "Well, at least she actually is stronger now.. and not only that, but we keep ourselves in a party together all the time." the man's eyes went to the blonde's health bar, which nestled nicely just under his, "So I can always make sure that she's alright." He turned his head to Hestia with a nod, "Yeah, lets head back so you can get those NameTags made up. I might talk with Tel about it.. though like I said, I can't really blame her if she picked up on any of my antics." Jomei offered Hestia another warm smile, "And thanks agian for the invite, the quest was a pain in the ass, but getting to talk with you is always enjoyable."
  4. Jomei felt a bit of relief when he saw that Hestia was not too mad with Telrenya for her secret identity, though then again, she had claimed that she had not met Telrenya much.. so there was not much to really be angry at. Her talks of Tel getting herself into danger, however, did strike a nerve with Jomei.. not only did she try to solo a dungeon on her own.. but went into Tartarus on her own as well. What else had she done on her own while hiding behind that thin metal mask. "Hah" Jomei let out a single, triggered laugh, his tongue pressing into the side of his cheek. "I might have to have a word with her about this stuff after all.. But... then again. At least she's safe." Hestia caught onto Jomei mentioning her reasoning, so, naturally, she asked about the blonde's reasons. "Well.. I guess I feel partially to blame. She wanted to join the front lines, didn't want to feel protected and helpless anymore. But she knew that I would probably have ended up putting myself in more danger trying to keep her alive. So she thought, putting on the mask and fighting on the front lines would avoid that problem."
  5. Olive eyes blinked a few times when Hestia had brought up the Erin situation again. Jomei had hoped that the debacle with the Phoenix would take her mind off of what Jomei had almost brought up, though, of course, Hestia was attentive as ever. The man let out a heavy sigh, bringing a hand up to slowly rub at the nape of his neck. His smile had faded, and his eyes looked to the soot covered ground, "Well.. Erin was never actually Erin.. It was Telrenya." his green eyes met with blue when he finally spoke out about Tel's secret. "Now, before you get upset or judging her, I already spoke with her about it, and her reasoning was... understandable. It wasn't the best idea, and I out of everyone else was being lied to more. But its all over now." Jomei's mind went back to Hestia's reaction to Teion revealing her past life.. how angry she had gotten, nearly making the stoic girl cry. "Ember just.. don't get mad at her. She feels bad enough as it is. And I honestly just want this to all fade away at this point."
  6. Despite accepting his defeat at the hands of his fiance, Telrenya doubted that her win was due to her own skill, and instead gave credit to him being distracted by the message. Jomei rose a surprised brow as she took a step closer to close the distance between the two. The corner of the ginger's mouth pulled upwards into a smirk as he took his own step forward towards her, his chin dropping to his chest, that just barely pressed into hers, to look down at her. "Oh is that so?" he said with a small chuckle, "Well then next time I'll just make sure to shut off the notifications.." he lowered his head slightly towards the girl, ".. and I just wont take it easy on you next time." he teased her back with a bit of trash talk. Jomei's cheeks flushed a bit pink when he realized just how suggestive all of that sounded. After checking over the message from Hikoru, and letting the blonde know that the invite was forwarded to her as well, Telrenya expressed her excitement to be dealing with Pirates. His head cocked to the side curiously as she swiftly moved through her menus to find whatever it was that was related to the task at hand. Moments later, Telrenya's avatar shone a quick white light, and her usual white and gold battle attire was swapped out for an earthy toned outfit that did fit the occasion perfectly. Wide olive eyes looked over the girl, who now sported a baggy, low cut shirt topped with a corset, and various colored cloths that serves as a belt hanging at her hip. His cheeks burned red at the new sight before letting out a breathy chuckle, "W-wow. I was not.. expecting that. You look ho- I-I mean.. you look amazing!" he stammered, his face turning more red with his slight slip up. Following the coordinates that Hikoru had sent out to the group, the two traversed into a small cave off the beaten path. "Normally I'd think that we were going the wrong way... but knowing Hikoru.. this has to be the place." Just inside the cave, the two came to a large circular door, a skull with crossbones carved out in the center. Jomei was a bit shocked by the sinister appearance, but moved forward nonetheless. Soon after the two had arrived at the door, the third member of their party had arrived. Jomei turned to dark haired man with a small wave, "Hey Itzal. Good to see you." Turning his attention to the blonde beside him, he introduced the two. "This is my fiance, Telrenya. Tel, this is Itzal. He is another one of the front liners... Well, since we are all here.. We might as well head in and not keep Hik waiting." Following the instructions given to them by Hikoru, Jomei found the false purple gem, which served as the house's door bell. After pressing it in, he awaited for the Master of Shadows to answer the door and let them in.
  7. Now dressed in more casual attire for the two's date, the man pulled on his sleeves so they would sit more snugly on his forearm before turning around to see if Telrenya was ready to head out. Jomei's face took a slightly surprised expression, which quickly turned into a warm smile, when he got a good look at the pink and white outfit she had chosen for the day. "That's a good look love." he said, taking the few steps towards her to close the distance between the two, "I don't think I've ever seen you wear that before. Very festive" ending with a small chuckle. Bringing a hand up, Jomei let two of his fingers gently glide through the blonde curls that fell in front of her ears and down over her shoulders with a loving smile on his face, "Alright, lets go." Passing through the familiar streets of the town the two lived in, the couple made their way to the opposite side of town where the Valentine's Day Masquerade had been held merely a week or two ago. Olive eyes turned to take in the hall where the dance was located -- the doors closed with no music to be heard from inside, and all of the red and pink decorations that could be seen from the windows were now taken down. As they continued just around the corner, however, a giant heart of the same color took center stage in his line of sight. The tunnel that held the quest was as stereotypical as it could be; a small boat meant for two players gently bobbed at the start of a man made river, which flowed into a dark tunnel, its mouth cut out in the shape of a heart. It was hard for Jomei to not snicker at the sight, especially when he caught a glimpse of the NPC who served as the tunnel's attendee. "Oh? What is this?" Jomei said, over exaggerating his speech a bit. He knew full well what this was, but he knew the two would get a good laugh out of his answers. The un-enthused teen let out a heavy sigh before forcing a smile, "This is the Tunnel of Love... Its a ride for couples that like... helps make their love stronger.. or something.." The kid sounded as though he was reading the lines straight off of a script, yet still failing to do so because of his lack of care. Despite, that did not stop Jomei with playing along. "What a coincidence! We are a couple. Say, why don't we give this a shot?" he continuously poked fun at the situation, trying to keep a laugh in. Stepping into the boat, Jomei took Telrenya's hand in his own to help her in as well. Once both players were seated, the small vessel began to drift forward into the tunnel, without another word from the NPC. "Seems relaxing at least." he said as he gave Tel a sidelong glance.
  8. Jomei watched as the violet haired man made his way up the stairs and disappeared down a hallway, the thought of the man's upcoming announcement still on his mind. With a small shrug of his shoulders, the ginger turned to the table where Ryo and his butler had set up beverages for those in attendance. Taking two ornate looking glasses in his hand, Jomei looked into a glass bowl with matching grooves and patterns caved into it, its contents pink and smelling of an array of fresh fruits. After filling each of the glasses in his hand with the drink, the Irishman made his way back over to the blonde who spoke with Hesita and Kimi, handing one of the cups to her. Jomei looked to Ruby, his brows pinching together in the center, "I agree with Tel.. but what did you have in mind?" he said with a small, breathy chortle. After making small circles with the cup in his hands, the pink liquid creating a small whirlpool in the glass, the man rose the drink to his lips, the sweet taste of the fruit punch causing him to close his eyes in satisfaction.
  9. Telrenya's agreement with the trite quest idea for the Holiday spawned a chuckle of Jomei's own. The man pushed himself from the banister he leaned on and took slow steps towards the blonde who sat on the floor, playing with each of their familiars. A warm smile spread across his face as he looked down at his fiance, Adere on one knee and Willow on the other. Once he stood just before Tel, he brought himself down to a crouch as to be more on her level. "Well the Masquerade was unique and fun.. so I wouldn't call that overplayed. But hey, if this Tunnel thing seems a lot cornier than expected, at least we could both get a good laugh out of it." he replied with a small chuckle. Jomei looked to the tawny owl that sat on Telreya's knee, her dark eyes looking up to her companion. He brought a hand from atop his knee and rested it on the owl's head, his fingers gently raking through the feathers on the back of her head. "So, want to head out?" he said, looking back into Telrenya's chocolate brown eyes as he pushed himself up to his feet. Taking the few steps to stand in front of their dresser, the ginger replaced his lounging attire for a simple pair of black pants and a green quarter sleeve shirt, Erin's protection still hanging around his neck above the collar of his shirt.
  10. Holding the green cloak between two fingers, Jomei dropped the fabirc to the floor. The corner of his mouth pulled into a sly smirk as his eyes looked over Telrenya, "So.. you ready?" Jomei's shoulders would rise and fall as he inhaled and exhaled sharply, his breathing nearly matching that of Telrenya's. Beads of sweat formed on the man's forehead, the droplets trailing down his moistened skin. His olive gaze remained locked with the chocolate brown eyes of his lover, his brows raising with a breathy chortle. "Looks like you... picked up some.. new moves" the ginger said between heavy breaths, feeling the heat that radiated off of the blonde's body as the two remained in such close proximity. "W-wait." Jomei quickly spoke out as the girl moved in an unexpected way, catching him off guard. "W-wow.. didn't realize you.. were so flexible." He said with a small chuckle, though a grunt that hinted at slight exhaustion cut his breathy laugh short. A small yellow notification flashed in the corner of his eye, notifying him that he had gotten a message from someone. Letting out another grunt, Jomei ignored the message. "Now.. is not .. the time." as it took his focus off of the task at hand for a mere moment. The ginger was quick to go back into the action, needing to switch his usually smooth motions to ones that were a bit more rough. At the climax of the two's private escapade, Telrenya surprised Jomei with another new move, allowing herself to slip around the man's body to his back. "H-Hold on." Jomei called to the woman behind him, though before he knew it, he was being penetrated from behind. ... The ginger's gaze trailed down to the long blade of Celestial dawn as it had went through his back and out through his abdomen. With a heavy sigh, he looked back up to the sky where a box containing Telrenya's name illuminated in an orange color, signifying that she had one the single hit duel between the two. "D-damn.." he said, shaking his head "What I get for doubting your skills." he said with a chuckle, stepping forward as to move himself off of his blade. "Well, you won. So deals a deal.. I'll make dinner tonight." he said with a nervous chuckle, bringing a hand up to rub at the nape of his neck. Noticing the small yellow notification in the corner of his line of sigh yet again, the man tapped the air in front of him to read over the contents. A message signed by Hikoru, he was inviting himself and Itzal on a new quest that he had discovered, and of course, was asking Jomei to invite Telrenya along. With a smirk, the man quickly replied to the Master of Shadows, before looking to Telrenya. "It's from Hikoru.. He's inviting us on one of these newly discovered quests.. said something about pirates.. So.. down to come and be my first mate?" he said with a chuckle. @Telrenya
  11. The ginger hacked up the stone dust and smoke that had entered his lungs with the castle's collapse, Telrenya's concerned voice breaking through his coughs to reach his ears. His head jerked upwards to see the blonde rushing towards him before dropping to a knee in front of him. "Estelle.. Thank God you're safe." the man said through a heavy sigh. Placing a hand on his shoulder, the blonde slowly helped Jomei up to his feet. "I'm fine, love" he said with a weak smile, "Took a lot more damage that I was expecting... but that was only because I decided to take the quick way down the stairs." he joked, trying to lighten the mood a bit and shake the own terrifying memory of him falling about two, maybe three, stories to the first floor. Despite the wind being knocked out of him from the fall, and his health dropping nearly 600 points in an instant, Jomei was fine. Hit Battle Healing skill had already began to take effect, and his health slowly began its climb back into the green. His eyes trailed from the health bar that sat in the corner of his vision down to Telrenya, the small smile fading when he took notice of her apparent frustration with the man. It must not have taken her long after using the teleport crystal that the ginger had not intended on using one himself.. and that he gave his only one to ensure the girl's safety. He chuckled nervously as the blonde slowly rose up a balled fist, hitting it against his armored chest. Though, her words of exasperation were nothing but adorable, and Jomei was able to keep the soft smile that had appeared on his face. His arms slid past Telrenya's shoulders, gently pulling her into his frame. "I know.. I'm sorry. I didn't want to take any chances with you getting hurt or possibly dying." "But hey.." Jomei said in a soft voice, separating himself from the girl and bringing a hand around to gently brush his knuckles against her cheek. "We did it." The ginger turned to look at what little remained of Varaly's castle behind him. Nothing but a smoldering pile of stone, and no other dragons, knights, or things out to kill them anywhere to be seen. Jomei let out another heavy sigh before turning back to Telrenya with a warm smile, "I say we go celebrate.. We took on an entire quest line-- just the two of us-- Kicked all those knight's asses, made a fool of that last boss.." Jomei stopped mid-sentence and took Telrenya's hand, raising it to get a good look at the rose-gold ring he had given to her as he proposed, "..and got engaged all in the middle of it."
  12. "Hmm." The man hummed, nodding along to Ryo's story of his past. The man smiled warmly as he affixed his armor to sit atop his coat yet again, "The honest work of a merchant, a pretty admirable profession. Almost sounds like you did more than just the simple run-of-the-mill work of the Merchant profession." he chuckled, "But hey, good on you if it made your time here more interesting than just sitting in a shop appraising items." Jomei could not help but shine a warm smile at Ryo's determination to be the best he could be and join the front lines. "I'll help you get there. Don't worry. I know most of the Alliance wants to join as well.. Ruby is already up there, Telrenya wants to eventually work her way, and I believe Hestia should be close to it as well. Kimi, Spencer, and Jevi have a long way to go.. but in time they will get there, I know it." Jomei chuckled a bit at the mention of Lowenthal, and how Ryo wanted to be someone that he could look down on and be proud. "I'm sure he would be."
  13. Jomei smiled as Hesita picked up the last of the materials needed for the Nametags, "That all took us so much longer than expected." Jomei said with a chuckle, "At least now we can finally head back.. I think this heat is really starting to get to me." The ginger slipped his arms out of the sleeves of his green coat, slinging the item over his shoulder. Jomei took in a deep breath through his nostril, before turning his gaze to the woman whom he walked with. "So, did you have any plans for these Name Tags? Or were you just looking to take a quest and get some experience." he said with a smirk, "There was actually an event during the summer where I picked up a couple of them." He shook his head from side to side, "It seems like it was so long ago.. before Telrenya, before HDA.. before any of this."
  14. The ginger began to kick his feet, trying to gain the momentum to pull himself back up onto the ledge. He tried to find something, anything to use to push himself up any farther, but the space under the stairs was empty. "Don't look down don't look down Don't look down" Jomei mumbled to himself, as his fear of falling slowly began to take over. Another rumble of the castle sparked Jomei to clench his eyes shut, pulling with all of his might to bring himself back onto the stairs. As he finally opened his eyes again, however, he saw that another piece of the ceiling had collapsed, and the large stone pieces crashed into the part of the stairs he had been holding onto, causing the entire structure to crumble under the force of its weight. The ginger's arms flailed as his body fell, his terrified gaze locked to the ceiling, so he had no idea how far he was from hitting the ground. Jomei's back suddenly collided with a pile of rubble on the first floor, the pieces of the castle above him crashing all around his body that lay there. The man quickly pulled his knees into his chest and covered his head with his arms, as more pieces crashed atop him, causing his health to drop even more and more. Once the dust had settled from the raining brimestone around him, Jomei took the short moment of calmness to push the fallen debris off of his body and make a quick dash to the front door. His health had dwindled far lower than he was expecting.. and the fact that he was still in a party with Telrenya was most likely giving her a heart attack. However, the stone that had once blocked the entrance to the castle had since been demolished. The ginger pressed the crook of his arm into his face, covering his mouth and nose from the smoke and dust that billowed outwards from the open doorway Jomei had moved through. Springing forward, Jomei dove to the ground as the remains of the the castle came crashing to the ground, leaving nothing of Varalys' fortress in its wake. "Ugh.." Jomei groaned as he slowly pushed himself onto his hands and knees. "G-Guess now we did it.." he said with an exhausted chuckle. ID#: 98209 | CD: 6 Jomei: 300/1270 HP -670 [Because I can ;3]
  15. As Hesita walked over to observe the downed creature, it made one last attempt to take out the woman. Launching itself upwards, it latched onto Hestia's armor, letting out a piercing screech. The girl's armor, however, seemed to illuminate, and moments later, the last of the Phoenix's health had dropped, and it shattered into thousands of data fragments. The ginger chortled as he shoved his rapier back into its scabbard, "All that work.. and it ends up dying to your armor's thorns.." his head shook from side to side. He offered The noirette a smile as she handed him one of the Phoenix Feathers, though he shook his head, handing it back to the girl. "I don't need a Name tag. When we get the materials, you can keep both of them." ID 98207 | LD 8 4/5 Materials