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    • Shark

      Donations and Recognition!   12/22/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.

      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Percival Row  Teayre Nezumi Zandra Alice Arc Atzo Baldur Claim Corvo Dominion Genji Ignavus_veneficus Jomei Kaya Kimi Lee Lessa Mack Macradon Nocturn Persephone Piera Ruus Sarial Hawke Shi Unyeilding Vale To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/21/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team
      Minecraft Development Team
      * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      Holiday Event   02/07/2018

      A Brand new holiday event is now live! Free for everyone to enjoy! <3 And a brand new, limited time only quest that pairs can take, and enjoy! <3 Wishing Everyone a very happy Valentines Day! xoxoxoxoxoxoxo~~~~~~~~~~~~
    • Cardinal

      Patch Notes: Crafting and Adventuring Update   02/19/2018

      <<Crafting and Adventuring Update>>
      SAO-RPG Patch 2.5.1 Timeline Update! Please note that the following is out of character knowledge.
      Time progresses at a different rate in the game than in our characters' real lives. As of November 6, 2017 (OOC real time), characters should have the perception that 2 years have passed since the game's launch. This will continue to roughly mirror the passage of real time until the game's completion. The note that the perception of time is different in-game is to allow the idea that a set amount of time has passed in the real world (likely 2 years) upon the game's completion, regardless of how long it takes for the site to clear all 100 floors. We hope to release more changes soon that will streamline boss fights and floor clearing, as well as help new players establish themselves despite the time gap, but hopefully this timeline serves as a helpful tool for players throughout the rest of our time spent clearing the game. Site Changes: A post count feature has been added to the site. The number of each post (i.e. #1) now displays on the top-right, beside the "Link Post" feature. General Rule Changes: Word count requirement for posts in which a player is stunned or paralyzed has been reduced to 100 from 150. PvP and Player Killing Rules have been updated: No player can kill another without OOC permission. The rule for initiative rolls on Unauthorized Combat have been removed. The NPC Guard mechanic has been removed. Characters under Level 5 are eligible to claim a New Character Bundle, regardless of when their journal was created. Unidentified items, when obtained in a thread, no longer have to be declared until they are identified by a Merchant. For example, a weapon drop can be claimed from a locked thread as an Unidentified T1 Weapon, rather than an Unidentified T1 2H Assault Spear. When identifying an item, the Merchant should then specify the item type in their roll(s). To clarify, items leaving locked threads should be specified according to the loot tables as: Weapon, Shield, Armor, Consumable. The Loot Table has been slightly adjusted, mainly to increase the number of consumables dropped from monsters. Crafting Changes:
      A note to all crafters: Be sure you are transferring your materials (col for Merchants) to the @Banker account when crafting. The <<Earning a Living>> quest has been updated, and is now profession-specific. Three new crafting/gathering-based quests have been added: <<Nature's Treasure>>, <<Witch of the West>>, and <<Challenge of Olympus>>. +CD bonuses for crafting have been reintroduced. These can be obtained through the new quests <<Challenge of Olympus>> & <<Witch of the West>>. Merchants: The chance to successfully identify a unique enhancement now scales with Merchant Rank. The identification chart for Consumables has been reworked. The process of identifying consumables has changed. Identification prices have been reduced by 20%. General stock items have been adjusted. Blank Recording Crystals have been removed, and five new items have been added: Glow Stone, Single/Double Tents, Spyglass, and Water Canister. Alchemists/Cooks: Enhancement lists for both professions have been reworked. Successful crafts now have a chance to yield additional items. The Crafting Die Result charts have been updated. Performers: Song types have been adjusted. Enhancement list has been reworked. Successful crafts now have a chance to become 'Masterpieces'. This allows the craft to be submitted for evaluation with an additional effect. Skill Changes: Hiding Mod: Surprise Attack Has been split into two mods: Surprise Attack (Assassin) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth grants +2 DMG. Stuns and other status effects (Bleed, Paralysis, Burn, etc) cannot trigger. Cannot posses both Surprise Attack (Assassin) and Surprise Attack (Trickster). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on hitting critical zones and exploiting your target's weak points, allowing for bonus damage. Surprise Attack (Trickster) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth reduces final damage by 50% and automatically applies all status effects (Bleed, Paralysis, Burn, etc) the player possesses on active equipment/consumables. Cannot posses both Surprise Attack (Trickster) and Surprise Attack (Assassin). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on slipping past the enemy's defenses and sacrifice strength in order to apply as many status effects as possible. Mod: Vanish Cooldown reduced to 3 Turns, from 5 Turns. Energize Can only affect target party member. Mod: Hyperactive Increases energy regeneration of target player by 3 for three turns, up from 2 for two turns. Can only affect target party member. Cooldown reduced to 3 Turns, from 5 Turns. Energy cost increased to 5, from 3. First Aid Mod: Purify Cooldown reduced to 1 Turn from 2 rounds. Mod: Sharpness Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Mod: Barrier Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Effect now applies a Safeguard effect to target party member that lasts until the beginning of the user's next turn. Does not stack with the Safeguard enhancement. A player can only be targeted by Barrier once per combat. Mod: Field Medic Cooldown reduced to 3 Turns, down from 5 Turns. Fighting Spirit Now affects hate-generating abilities (Howl & Focused Howl) Enhancement Changes: Thorns: Damage increased to (9 per slot * Tier) from (7 per slot * Tier).  Effect has been updated to specify that only damage dealing, melee attacks trigger Thorns. [Performer] HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery has been removed. Monster Call has been reworked into two different enhancements: Monsters' Fortune Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 LD per slot when rolling for loot on the next monster killed. Monsters' Favor Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 CD per slot when rolling for loot on the next monster killed. Familiar Call Renamed to Familiar Sight. Grants +2 LD when searching for a familiar, up from +1. Incarceration Effect now applies to one target. Effect now lasts for one battle. New Enhancement: Perpetuate Cost: 3 Slots Cap: 1 Slot Effect: When played, doubles the length of damage over time effects (Bleed/Poison/Burn, etc.) on a single target. Effect lasts for one battle. Applicable to: Debuff Song Misperception Effect now applies to one target. Effect now lasts for one battle. Hypnosis Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Lullaby Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Mesmerism and Berceuse have been removed. [Alchemist] Damage No longer scales with Tier. Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery Reduced to (30 * Target's Tier), down from (45 * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Antidote Effect now grants immunity to negative status effects (Paralyze, Bleed, etc.) for a number of turns equal to the slots used. For example, if a player uses an Uncommon Antidote (1 slot), and is then affected by Burn for 2 turns, they would negate the damage from the first turn, and then take the appropriate damage on the second turn, as their protection from Antidote has run out. Toxic Venom Adjusted to (8 * Tier) damage over 3 turns, from (6 * Tier) damage over 4 turns. [Cook] New enhancement: Evasion Cost: 1 Slot Cap: 2 Slots Effect: Reduces the die value by (1 per slot) on an enemy’s attack against you. Cannot be used to avoid a critical hit. Applicable to: Snacks, Desserts, Meals, Feasts Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Protein Cap reduced to 2, down from 3. Effect reduced to (1 per slot) base damage and -(5 per slot * Tier) mitigation, down from (1 * Tier) base damage per slot and -(9 per slot * Tier) mitigation. Item Changes: <<Banner of Command>>, <<Banner of Leadership>>, <<Banner of Inspiration>>, <<Banner of Support>>, and <<Banner of Greater Support>> no longer have the ability to be recharged. Any players that have one of these items may continue to use them until their current number of charges have been depleted, after which they become vanity items. <<Name Tags>> now can not only change the name of an item, but the description/appearance as well. This includes any Name Tags received in the Fireworks Festival Raffle. Quest Changes: Quest Revamp: <<Earning a Living>> Whether you are looking to start crafting for the first time, or wish to change your current profession, the <<Earning a Living>> quest has been reworked and flavored for each profession. Materials gathered and a single item crafted in this quest are yours to keep, along with the ability to open a shop for your desired profession and some bonus materials to get you started. <<Earning a Living: Blacksmith>> <<Earning a Living: Tailor>> <<Earning a Living: Artisan>> <<Earning a Living: Alchemist>> <<Earning a Living: Cook>> <<Earning a Living: Performer>> <<Earning a Living: Merchant>> Quest Revamp: <<Witch of the West>> Witch of the West is a quest specifically for players who have a profession that takes place on floor fifteen.  By defeating the monsters and the boss players can receive a +CD consumable for their profession specifically.  By taking the quest again, you do not have to fight the boss but still must face the mobs in order to obtain the item. Quest Revamp <<The Iron Guardian> Loot drop changed from the <<Banner of Support>> to the <<Crystal of Support>> a mass healing crystal. New Quest: <<Nature's Treasure>> On each tier's first floor, players are able to take the quest.  The quest itself is designed to make material grinding easier whether you are actively searching for materials, fishing for materials, or fighting mobs for materials. New Quest: <<Challenge Of Olympus>> After reaching Rank 2 in a profession, players are eligible for a quest on the seventeenth floor in which they have a chance to accept a challenge from one of the Greek Gods/Goddesses in order to prove their worth as a crafter. This is an RP-focused quest for players who enjoy crafting, which awards a permanent +CD item to be used in a shop. <<Challenge Of Olympus: Blacksmith>> <<Challenge Of Olympus: Tailor>> <<Challenge Of Olympus: Artisan>> <<Challenge Of Olympus: Alchemist>> <<Challenge Of Olympus: Cook>> <<Challenge Of Olympus: Performer>> <<Challenge Of Olympus: Merchant>> New Quest: <<Trouble in The Mines>> Mining on Floor Twenty One has ceased to a halt with the appearance of Drakelings in the mines. The town has requested your help in clearing them out, so they can resume work. Of course, bringing back proof of your exploits will be rewarded handsomely.  New Quest: <<Betrayal of The King>> Rumors of an old king long forgotten have began to resurface, bringing about fear that he had been resurrected. It is up to the players to stop him, and return this dangerous King back to the land of the dead. Those who complete this task will be reward not only with Col and SP, but the chance to obtain T3 equipment.  New Quest: <<The Hidden Village>> Players have been tasked with finding out more about the town of Charko, which has remained shrouded in shadow. Though the trip through the tunnels does not prove to be simple, as powerful monsters stand in the way of the players' discovery. After bypassing these mobs through either combat or stealth, it will be up to them to determine whether Charko stays a secret, or is revealed.  New Quest: <<Burning Phoenix Feathers>> Rumors of a powerful item that can change the look or description of an item have surfaced, and that these Name Tags are dropped by a powerful phoenix.  New Quest: <<Bane of Blood>> Word has been received that upon the fifteenth floor, a new more vicious wolf alpha has been terrorizing travelers and merchants. Bulletins of the beast are posted on exits to the city. Many merchants are fearful to travel around, and the city is becoming more afraid of not being able to get the supplies they need. Towns have gathered col and a few other rewards for the person or party who hunts down these powerful beasts and returns for the reward alive.  New Quest: <<The Swashbuckling Buccaneer>> Players will find themselves fighting against a crew of cunning pirates in the hopes of being rewarded handsomely with Col and other treasure.  New Quest: <<Keep Calm and Ki'Raion>> Rumour spreads of an exceedingly powerful monster, hidden deep in the far Eastern reaches of the 19th floor. Those that hunt down this Field Boss will find that its patterns change depending on the time of day this boss is discovered. Players will be rewarded with Col, SP, and Equipment for the defeat of this boss.  New Quest: <<The King of Lakes>> At the bottom of the Lake of Reflections lurks a powerful aquatic monster that has evaded many fisherman's lines for months. However, one fisherman has revealed he may know the trick to fishing him up. He sends you out to retrieve the bait before giving you a shot at catching the powerful King of Lakes.  New Quest: <<What We Fight For>> Deep in the Forest of Memories lies a chamber that has been said to reveal to players what they miss most of their real world outside of SAO. Housing Changes: Guild Hall Costs have been reduced. Room upgrade cost lowered to 15,000 col. Players who have spent col to upgrade rooms since the initial housing update have been reimbursed. Living Room Effect changed to: “Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts” Dining Room, Living Room, Master Bedroom, Master Bathroom, Extended Workshop, and Mega Slime Farm slot cost reduced to 1, down from 2. Dining Hall room slot cost reduced to 2, down from 4. Removed restriction for having both a Basic Kitchen and a Chef’s Kitchen. Basic Kitchen is now able to create Tier-specific food items. The material costs for using a Basic Kitchen has slightly increased. Limited the maximum number of items created per thread to 3. Dining Hall and Dining Room effects have been reworked. Basement buff increased to +2 from +1. Cooldown changed to once every 10 posts(total), from once per thread. Clarification added: Food items created with a Basic Kitchen may be traded to and used by other players, but still may not be used outside of the thread they are created. The ability to Upgrade/Downgrade Plots of Land has been added.


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Death_Adder last won the day on March 17 2017

Death_Adder had the most liked content!


About Death_Adder

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    Leader of The Horsemen

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  1. Looking down upon his broken blades as it had exploded out of his hands, he was just in shock. He had growled, he couldn't believe he was given such horrific weapons for such a godsend skill that could take him one step closer to controlling all these low life's. However, he couldn't stay, he had looked over to the other players who may have seen him lose his weapons just then, and he didn't want to leave an opening. Death_Adder had stood up straight and pulled a Teleport Crystal from his cloak and said out saluting away Calrex and Macradon "Well its been fun, however I appreciate my life more than I appreciate trying to help pathetic players make it through this boss. Tootles." then he had exclaimed out "Floor 21, Tomokia." as he laughed, he knew he could make it out of the town in time before any guards could get him. However he was sure that he was going to need to talk to Abel Rose to fix this... problem he currently has. Death_Adder has left the thread.
  2. Seiichi had not even bothered to turn his head to face the player who had given him some energy out of his own reserves to keep the swordsman fighting. He merely grinned, his brows furrowing as he glared across at Tesseleth with pale blue eyes. "I'm not done yet." he said with a chuckle. He could have sword he felt the eyes of the other two in his party on him for a moment, causing Seiichi to sneer. His fingers curled around the handles of the blades of Michael and Lucifer, gripping onto the swords as he prepared his next attack. It was not until then that the man had noticed that his energy was still too low to release the Eclipse sword art yet again. "Damn.." he said to himself under his breath, deciding on another attack instead. "No matter.. I'll still make quick work of this." Both of his blades took on a similar blue aura as he prepped his Blackhowling Assault sword art. Letting the the tips of the swords falling to the floor, Seiichi took off running towards the boss, sparks kicking up in each direction from the metal scraping against the stone floor. The man wore a toothy smirk on his face the entire approach to the monstrous dragon. Once in range, Seiichi planted his foot into the ground before delivering his attack at the boss' neck. As the Blade of Michael collided with the rough scales of Tesseleth, the object quickly flashed red, and then white before shattering in his hands. Similarly, the Blade of Lucifer met the same fate, each weapon's durability giving out before the attack could even commence. Seiichi's blue eyes went wide, "W-What!?" he shouted to himself, staring at his now empty hands. "Dammit." he cursed through grit teeth, before quickly moving back to create some distance between himself and Tesseleth. ID: 93819 BD: 1 Miss - Sword of Michael (Broken) - Sword of Lucifer (Broken)
  3. Seiichi sucked his teeth at the two members of his group. One had gone and gotten stunned, while the other seemed to just not move fast enough for his tastes. "Fine. I'll do it myself." he said under his breath as he prepared the blades of Michael and Lucifer. Pale blue eyes locked with the piercing red of Tesseleth, before they shifted to the soulless gaze behind the obsidian helmet. "I'll deal with you first... since no one else can." The tips of his blades scraped against the stone floor of the cavern as the swordsman ran forward at the knight. Its focus seemed to be completely on one of the other players, giving Seiichi and open shot at the obsidian armor. Unleashing his strongest sword art yet again, the knight had been decimated, its body that had been sliced to bits shattering like glass as they hit the cold ground. The man then looked up towards the roof of the cavern, letting out a satisfied breath at the sound of the knight's body decomposing. ID 93074 BD 3(+6) Eclipse: 23x33 = 759dmg - 90 Mit = 669 Dmg
  4. Seiichi grunted as he took the full attack from one of the Dragon Knights, gritting his teeth and glaring at the minion that got a lucky shot on him. Now with its focus off of them and on the first two groups yet again, he watched as the battle unfolded, one of the cowardly players being removed from the fight as they were encased in crystals and obsidian. "Tsk tsk tsk." Seichi sucked his teeth while shaking his head, "All she had to do was attack.. but she let her cowardice get to her." After damage had been done on both fronts, Seiichi prepped his blades for another attack, "I'm not wasting my time on these knights. The boss is mine." he barked out as he rushed forward with the same, powerful sword art as before. Cutting deep into Tesseleth's health yet again.
  5. Seiichi turned to look at Calrex, who had passively redirected the man's threat right back at him. "And who is going to make sure that happens? You? Ultramarine Knight?" Seiichi said, using a mocking tone to speak Calrex's title. Without any other words, the man turned to the obsidian dragon who stood in their path, brandishing his two weapons and spinning them at his sides, "Neither of those are going to happen with this beast still in out way." he said with a malicious smirk before breaking off in a sprint at Tesseleth. Before the dragon had a chance to even react to the dual wielding man whom dealt most of the damage to him already, his swords were sinking past its rough scales, taking down another chunk of the boss' health, now leaving him a bit under the half way mark. "And ladies and gentlemen, thats how its done." the man said, under his breath, mocking the weak attacks his fellow players had thrown at the dragon so far. ID 91889 BD 4(+6) Hit Eclipse: 23x33 = 759dmg - 135 Mit = 624 Dmg
  6. "Death?" Seiichi scoffed, his back turned to the Ultramarine knight. The man's shoulders shuddered as he began to chuckle to himself, the laugh starting off low before becoming more audible. The swordsman's head then cocked to the side, his blue eyes locking with those of the large obsidian dragon, that now struggled to move its muscles yet again. "No.. Don't make me laugh." Seiichi walked towards the boss with a slow stride, letting the blades of Micheal and Lucifer drag along the stone ground, the sound of the metal scraping bounced off the walls of the cavern. The man stopped right in front of Tesseleth's sharp teeth, testing the paralyzed dragon, as well as proving a point to Calrex. Seiichi rose the blades to his sides as they began to glow, unleashing his Eclipse sword art yet again, dealing significant damage to the boss. Once his attack had ceased, he turned to face the blue haired man yet again, a malicious grin pulled at the corners of his lips. "I will add more to the list.. before I fall." Rolling ID 91298 BD 2(+6) Eclipse: 23x33 = 759dmg - 135 Mit = 624 Dmg
  7. Seiichi had looked to the other players that had been fighting the boss, he had clicked the rook of his mouth "What a disappointment. I thought people would be better than this. This is what I get for trying to make enemies with those who cant fight." she smirked and let out a small chuckle as he looked at the boss, he was better than all of them, he could only imagine how EASY it would be to kill everyone that stands in this room without even trying, however to keep the peace not a soul will be harmed this day, but nothing will stop Seiichi when he's mad. He looked up to the dragon who had taken flight and shook his head, "What a cowardly thing to have for a boss.." he said to himself. Seiichi's pale blue eyes returned to the surface, locking onto the knight that once slept in a bed of crystals. "You'll have to do." he said as he rushed forward with both of his blades, striking at suit of armor with his strongest sword art. He looked back to the party and faced @Calrex and said "Do you fear the risk of death Infinite one?"
  8. Seiichi had looked over to Calrex as he had spoke out to both him and Macradon, all he did was offer a smile, shaking his head he knew what to do, its not rocket science to figure out what he had said. Death_Adder examined Macradon as he moved forward to attack... pathetic damage, looks like Death_Adder was going to be in this fight for a while at the damage other people are displaying. Truly pathetic. Death_Adder smiled wider as he had taken out both the Blade of Michael and Lucifer and with a great amount of speed, he lunged forward with Bullrush hitting it with the Eclipse, swinging his sword faster than anyone could have imagined, however he had grinned neither the Blade of Lucifer or Michael had seemed to be hungry enough to provide their power... what a shame. ID: 90421 - BD: 4+6=10 Sword Art Used: The Eclipse - Damage: 33+5=38*23=874-135=739
  9. OOC: Death_Adder will NOT attack anyone unless you attack him, he's coming simply to give the raid group more firepower. He is not applicable for the last hit bonus, the item will be given to the player that hit it before him. Seems like today was the day players finally had gotten together to fight the floor boss, "Took them long enough, those poor feeble players... they barely know how to use the swords they have." he thought to himself with a chuckle. Arriving upon the scene he had looked around away from everyone, numbers seemed to be dwindling at this point in time, he clicked the roof of his mouth a few times in disappointment before shaking his head and stepping forward behind Jomei. He had chuckled and placed a hand upon his shoulder "Jomei... Jomei... Jomei, seems to me that you are ignoring the words I bestowed upon you. However, I'll give you the pass, this group looks pitiful and dwindling. I was right when I thought that you kids needed me." he had chuckled out stepping in the center of the area consuming his food and potions to give him the buffs that he needs to fight.
  10. Seiichi had looked down upon Jomei after asking if he follows what he was saying, and instead of replying to him he had asked out if his friends were okay, his eyes widened with evil thoughts, however he had looked over as the other man had yelled out. Seiichi had chuckled a bit as he began to walk towards him once more "My work is never done, to be honest with you I am willing to bet that you'll be thanking me for the warning about being a hero." he had looked back over to Telrenya who had been testing his own patience, as the horses arrived Seiichi and grabbed onto the sword and retrieved it from the ground. He looked down upon the sword as he inspected it and looked back to Telrenya "Look. I know its a painful reality to lose your own brother. But its kill or be killed Estelle, and I wasn't going to let him take my life and title from me. Here, consider this a goodbye gift from your brother to me, then to you." he moved forward with Charge, his men had let go of Telrenya and he pierced through Telrenya's heart with the sword paralyzing her into place, he had tossed her over towards the poor excuse of a man and looked to the blonde haired man and snapped his fingers and said "Let him go." Seiichi had gotten up on his horse along with four of his other men, he had looked down upon them and said out to them "Remember Jomei, leave this to heroes of this world. You'll never live otherwise. Don't make me come back to you all, my next visit if I have to will not be pretty." he chuckled and hit his horse with his foot signalling him to move forward, as the horse and leaped upwards and dashed down the path the bell had rang upon floor 11, changing the time from day to sunset. Him and his men and road off into the sunset, disappearing from the players vision. -Death_Adder leaves the Thread.- @Ruby
  11. Seiichi knew it, this woman that stood before her was the brother of Beatbox, the man that he killed. His eyes widened as he had told out to her "Hell." he looked towards her and placed his hands on her face making her look towards him "Your brother was suicidal. He wanted to kill me, do you think that I would just stand there and let him kill me? I'm the hero of this world, and your brother had been jealous of the title I gained. However, he wasn't much of a challenge anyways, he was doomed to begin with." he let go of her face and said out to her once more before turning his body to Spencer "And if you follow his footsteps the same will happen to you." he looked towards Spencer leaving the sword in the ground and stood in front of him kicking the mace he had in front of far away from him, he took a deep look into him... he doesn't know anything about this man, instead he offered the man a smile "Look kid, I used to be like you. So confused about the situations around me... but when you wake up from that world... you'll know the reality placed before you. Remember kid, its kill or be killed in this world." he then turned back to Jomei. He clicked the top of his mouth as he was very disappointed in him for attempting to intervene on the conversation he was having with Estelle, he kneed down behind him placing his arm on both the pommels of the Blade of Michael and Lucifer and gave him a few tsk's. "Look Jomei. I am not your torturer. He used to be part of the cult of the Darkness Blade. Everyone there has such a grudge against you. I forced the information off him, and well... I killed him. He didn't deserve to live. And you should know, if you ever- try- to- inter- vene- with- them again, I will have another visit with you. Let the hero take care of this Jomei, not the sidekick. Like monopoly there are two "Get Out of Jail Free" cards, and you've all been give one. Don't make me come back. And..." he said forcing his sword further into Jomei causing his HP bar to go down everytime he pushed forcing him to be at a inch of his life he looked back over to Telrenya as he forced the swords out from the ground and Jomei's body "Beatbox had the card, and refused to use it. Whether or not you wish to, I wont hesitate to kill you." he said out to her before letting out a whistle, from the distance a group of horses can be heard galloping. He looked back down to Jomei an inch from his life "Have a less relevant name and you all live, Capiche?" @Jomei @Telrenya @Spencer ----- Damage: 41+41+41+41+41+41+17-25=238 Jomei - HP: 19/1040
  12. "Really? A blonde man with blue eyes, overprotective over people, willing to fight despite the odds against him, one that has too much pride? Ringing any sort of bells to you?" the man had chuckled after hearing from Telrenya that he knows nothing about him, he opened his inventory to pull out an item however at this time Jomei had spoken out to leave her alone. Seiichi had closed his eyes for a moment clicking the roof of his mouth with his tongue three times after hearing Jomei's response, he turned his body to face him and started to walk towards him closing his inventory menu's "Look, I promised your poor excuse for a healer that I wouldn't kill you or any one of your friends. And you are just testing my patience, and since I am a nice guy... to ensure im not gonna hurt your girlfriend over there... here, hold this for me." he stated as he then penetrated Jomei's body with both the Blade of Michael and Lucifer stabbing the ground keeping him in place, with a chuckle he left Jomei walking back towards the woman. He had opened his Inventory once more and pulled out a sword and pierced it through the ground in front of Telrenya. Seiichi after piercing the ground had taken a closer look into Telrenya's eyes inspecting her color and he stood above her trying to figure out how much shorter she is, after making a mental tally the man had smiled "A perfect match..." he took a step back and moved behind the sword "Well, you are a perfect match to information that I had found. This sword was the mans sword he had brought into battle, and as I was looking at the craftsman ship of this blade I found something remarkable... something I can have a little fun with." then with a single movement of a finger the pommel of the sword and come off and a piece of paper had been found secretly within the sword. Seiichi had pulled out the piece of paper and spoke out to Telrenya with a evil grin "This man Beatbox, had wrote down information on this piece of paper which includes dates of relevance to him, and even a checklist. And there is one box that is left unchecked "Find my Sister"" he looked back to the the girl and then began to speak out what came next ""Things to remember about her... same shade of blonde hair, chocolate brown eyes, 5'6", cute attitude yet relies on others to make it through situations, not very knowledgeable over video games, probably has a cute avatar name. Her real name: Estelle." Ringing any bells to you? Do you think this is a perfect match Estelle?" he flipped the piece of paper and read off one important date ""My sisters birthday: November 6th 2004."" he looked back to the female and said out to her as he rolled up the piece of paper to place back into the sword "Now, with all that being said about you does the name Beatbox seem familiar to you?" he had let out a evil chuckle. @Jomei @Telrenya @Spencer ----- Damage: 17+12+12=41-25=16 Jomei - HP: 257/1040
  13. Seiichi had been struck in the face forcing the borrowed mask that he acquired off his face and onto the ground exploding into pieces. He kept his head kept on the ground pretending to stumble his way towards Telrenya as he kept a grip of the Blade of Michael. Eventually he had let out a chuckle, and looked up towards the female with a evil smile and said to her "Don't take this personally kid." he chuckled then he tilted his head over for a moment saying out to Jomei "So Jomei... I want to ask you, how does it feel that the person torturing your life, the man that wanted to take things from you ended up..." he turned ripping the cloak off his body to reveal his captain outfit and he looked at Jomei with eyes of determination and with the shadow of Zelrius "...was the Hero to save you from this world the entire time!" he ripped the Blade of Lucifer from the sheath on the opposite side of his body and moved forward with incredible speed intertwining Charge and Bullrush with his swing and hitting Jomei with everything he had... The Eclipse, never felt more enjoyable. He swung at Jomei, swing by swing with incredible speed, no man, no beast could see the speed he swung with two swords at... he wanted this to be enjoyable. After his attack had been completed he stood over and watched as Jomei had fell to the ground. Seiichi kneeled down and struck the ground next to Jomei's head with the Blade of Michael and said out to him with Tsk's "Oh how the mighty has fallen..." he had let out a chuckle. "Let my visit with you be a lesson Jomei. Keep your name less known. You'll find the less relevant your name is to others, the longer you shall live. I am not going to kill you or your girlfriend, or any of these pathetic excuses for players. Promise me Jomei. You'll never try to be the hero. You're not cut out to be the hero Jomei, never have... never will." he stood up leaving Jomei paralyzed upon the ground walking towards Telrenya with a smile "And you... we're gonna have a nice little chat. You remind me of someone, someone that I've killed. You have the same arrogance than him, you have the same Aryan look that he had. Tell me... do you know anyone by the name Beatbox?" he had let out a small chuckle as he stared at her with eyes begging to know. @Jomei @Telrenya @Spencer ----- Sword Art Used: The Eclipse [Damage: 17base+12fallen+5charge=34*23=782-25=757] Jomei - HP: 283/1040 - Paralyzed