-
Content Count
820 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Blogs
Posts posted by Griswold
-
-
Continuing on in his smelting, Griswold grabs the black ores from the pile. One by one they are stuffed into the furnace for smelting. Heating to an orange glow, they become fluid as the slag becomes exposed. Griswold removes the slag and pours the pure metal, filling up four Ingot molds.
Ore Used:4* Black Ore (?)
Bar Obtained:4* Black Ingots (?)
-
Griswold takes the silver ore from the pile, and thrusts it into the furnace. Watching it melt down, Griswold scrapes off the impurities. Pouring it into ingot molds, Griswold sets them aside one at a time next to his accumulating pile of metal bars.
Ore Used: 2* Silver ore
Bar Obtained: 2*Silver Ingot
-
Griswold takes the weird gold ore, which doesn't seem to be actual gold. Heating it the furnace it melts, and changes a mixed gold green color curiously. Griswold removes the impurities from the metal before pouring it into an ingot mold. Setting them aside with the Iron ingots crafted earlier.
Ore Used:2* Golden Ore (Gold?)
Bar Obtained:2*Gold-Green Ingots(?)
-
Griswold prepares his furnace, Heating the entire collection of Iron ores in the furnace. The metal heats into an orange as it becomes fluid, Griswold begins straining out the impurities in the metal. Pouring the molten metals into bar molds, he sets them aside to cool for use later.
Ore Used: 2*Iron Ores
Bar Obtained: 2*Iron Ingots
-
Griswold takes a hunk of the blue metal, and proceeds to heat it to a workable state. Heated up its a hot orange, Griswold pulls it out with tongs and begins to hammer on it with the rusted hammer. Given Griswolds limited equipment his real world experience comes to help him produce a section of chain. The Chain glows as he etches his emblem into it, and removing the excess metal from the rings. Using the tongs to cool the craft in water, as it forms a sheen rich dark blue.
Crafting Dice: 11
Quality: Rare
Exp: 5
Item: Chains of The Forgemaster
Quality: Rare
Shop: Tristram Molten Steelshaping
Description: These cobalt chains affixed to the handle of a weapon hold the weapon tighter in your grip. +2 One-Handed War Hammer
Approved!
-
Griswold takes a piece of Iron ore, the material he is most familiar with IRL. Heating it in the trough furnace the ore heats and becomes shape-able. Griswold pulls the metal out with his tongs and gets shaping, hammering against it with the rusted hammer. It begins to glow as Griswold pounds and pounds on it with the hammer, shaping a sword. While glowing signalling the near completion of crafting, he pulls up the green tools and quickly etches his symbol into the metal hilt and cuts off excess metal.
Crafting Dice: 5
Quality: Bad
Exp: 1
-
Griswold floor 9, the massive heat pounding down on him looking at the hot environment. Griswold enters it and sees it filled to the brim with all the tools he will need to forge. With just a pat on the chest with his fist "Perfect, Time to get to work"
Looking at his shop Griswold takes inventory to make sure he isn't missing any equipment:
» A Worn Down hammer on sitting on an Anvil, Griswold takes note saying "Ah look at the hunk of junk, it will do but ill need something better soon."
» A pair of Mythril Pliers, made of a metal unknown by Griswold.
» A Furnace with a circular open top, for easy heating and retrieval
» A pair of shaping hammers, made of a green metal unknown to Griswold.
Pick Ups: SpoilerName: Murasame α Profession: Blacksmith Rank: 10 Roll ID: 155101 Roll Result: 10+1 Item Type: Katana Tier: 2 Quality: Perfect Enhancements: Bleed 1, Accuracy 2 Post Link: Here Description:A blade of ebony shinogi and quicksilver hamon and ha, the edge is razor sharp which digs deep reducing a wounds ability to clot. A beautiful blood carbonate alloy comprises the sheath, creating a exquisite albeit grim looking blade. On the butt of the handle is a small brand appearing as a celtic knot, of Tristram Steel.In Stock: Spoilera
Pricing: SpoilerT1/Uncommon: 360 Col or 1 T1(Or Greater) Material
T1/Rare: 515 Col or 2 T1(Or Greater) Materials
T1/Perfect: 1200 Col or 4 T1(Or Greater) Materials
T2/Uncommon: 720 Col or 1 T2(Or Greater) Material
T2/Rare: 1030 Col or 2 T2(Or Greater) Materials
T2/Perfect: 2400 Col or 4 T2(Or Greater) Materials
T3/Uncommon: 1440 Col or 1 T3(Or Greater) Material
T3/Rare: 2060 Col or 2 T3(Or Greater) Materials
T3/Perfect: 4800 Col or 5 T3(Or Greater) MaterialsThe Furnace (Exp/Rank): SpoilerRank 10: 8407/???? Exp
Crafts a Day: 13 [+2 Trading Hall]
►Rank 10
[1] = Critical failure (Lose materials) EXP: 6 (+2 Trading Hall,+2 Workshop, +1 Ambition)
[2-3] = Salvage (Keep materials on LD 6+ [Trading Hall: +5]) EXP: 7 (+2 Trading Hall,+2 Workshop, +1 Ambition)
[4-6] = Uncommon item (1 slot) EXP: 8 (+2 Trading Hall,+2 Workshop, +1 Ambition)
[7-10] = Rare item (2 slots) EXP: 10 (+2 Trading Hall,+2 Workshop, +1 Ambition)
[11-12] = Perfect item (3 slots) EXP: 13 (+2 Trading Hall,+2 Workshop, +1 Ambition)Metals Discovered/Identified: SpoilerAdamantine (Alloy, Malacite + Darksteel)
Blood Carbon (Base Metal)
Blood Carbonate Steel (Alloy, Darksteel + Blood Carbon)
Bronze (Alloy, Copper + Tin)
Brozahrium (Alloy, Bronze + Solarite)
Cadrium (Alloy, Solarite + Magmir)
Cobalt (Base Metal)
Copper (Base Metal)
Crusite (Alloy, Mythril + Blood Carbon)
Darksteel (Base Metal)
Dixtonium (Base Metal)
Fabrinine (Alloy, Malacite + Silver)
Gold (Base Metal)
Iron (Base Metal)
Irridesium (Alloy, Darksteel + Orichalcum)
Lead (Base Metal)
Magmir (Base Metal)
Malachite (Base Metal)
Mythril (Base Metal)
Orichalcum (Alloy, Malacite + Cobalt)
Osmium (Base Metal)
Quicksilver (Alloy, Silver + Mythril)
Scarletite (Alloy, Blood Carbon + Quicksilver)
Tsano (Base Metal)DISCLAIMER: THIS IS NOT NECESSARY TO DO AS A BLACKSMITH, THIS IS FOR RP REASONS ONLY
Order Form: SpoilerExpect an errata added to the description, it is typical for a smith to sign his work with a brand.
Name: Profession: Blacksmith Rank: 10 Roll ID: Roll Result: Item Type: Tier: Quality: Enhancements: Post Link: Here Description: -
«Griswold» The Forgemaster
167.9/147.5/160.1About: Spoiler» Username: Griswold
» Real name: Griswold Grimoult
» Age: 34
» Gender: Male
» Height: 6'9
» Weight: 336 lbs.
» About: Griswold is a hearty man reigning from northern Europe. A working-class man, a construction worker, Griswold worked his hands to the bone constructing the world's largest metal objects. Attempting to blow off some steam, Griswold buys some trinket randomly from a store. Now trapped in SAO, he falls back to the only things he knows how to do, hammering out steel. Dark brown hair attached to his head and grizzled chin. Towering tall and stacked from constant working of steel & concrete.
» Virtues:
Brutally honest: Griswold isn't the type to mislead you, even at the expense of your feelings. Don't expect it to come out politely because that's not the kind of guy he is.
Confident: Griswold believes in his abilities, and isn't easily discouraged. He won't back down and continue to hack at a creature's ankles if need be.
Noble/Moral: Griswold holds himself to a strict set of morals. These morals keep him on a morally righteous path, of honor and dignity.
» Flaws:
Blunt: Quick to tell you like it is, Griswold won't sugar coat anything. Expect everything to be relayed easily even if its something you don't want to hear
Egotistical: He is overconfident in his abilities, and it shows. Griswold has almost a pompous air about him when he's speaking about himself, which he doesn't do willingly but holds his belief in his abilities in high regard.
Judgmental: Griswold is quick to judge if someone isn't being inline with his moral set. Griswold will verbally object or leave if people aren't following his brand of right and wrong.
Relationships: Spoilera
Gear/Skills: SpoilerProfession: Blacksmith (Max)
Skills: 11/107
Non-combat:
Passive:
Familiar Fighter Rank 3Combat:
Block Rank 3
Heavy Armor Rank 3Weapon skills :
One-Handed Warhammer Rank 1Mods:
Mark
Shield Bash
Athletics (Heavy)Worn:
Fist of Gaia - Incline [T1/Perfect/Warhammer] Taunt, Accuracy 2
Forgemaster's Rattlecage - Juggernaut [T2/Perfect/Heavy Armor] (Mitigation 3)
Titanic Wall - Foundation [T2/Perfect/Shield] Thorns 2 (36), REC 1
Items:
Horadric Malus [T1/Perfect/Warhammer] (+3 Base Damage)
Cobalt Rattlecage - Juggernaut [T1/Perfect/Heavy Armor] (Mitigation 3 [+27 Mitigation])
Forgemaster's Rattlecage [T1/Rare/Heavy Armor] (Heavy Momentum 2 [+2 Damage after missing an attack])
Steel Wall [T1/Rare/Shield] (+18 Damage Mitigation)
Plated Foundation - Impact[T1/Perfect/Shield] (Thorns 2 {18}, Paralyze 1 {9-10})
Reinforced Chisel Head [T1/Perfect/Trinket] (+3 Loot Dice)
Forgemaster's Chains [T1/Perfect/Trinket] (+1 Experience while blacksmithing [Ambition])
1*T1/Uncommon/Warhammer +1 Damage
1*T1/Uncommon/Ring +1 Accuracy
1*Safeguard (Restricted to 3rd Lessons)
5*Bird Seed (T2/Rare/Snack) VIT 2
Zero Degree Icicle (T2/Rare/Warhammer) - Freeze / Accuracy
Seeds: 132 [Fate/Churns/Murmur/One/Spread/Mending/Heat]Threads/Quest Log: SpoilerClosed:
SpoilerGrandfathered: +3 SP
» [private][SP-F1] â–ºEarnin' A Livin'â—„ (Eruda) (Complete) +1 SP (Quest)
[F1-PP] The more the merrier? (Nature's Treasure) +1 SP
[F6-SP] Stoking the flames within among the green (Gemini) +4 SP
[SP-17] Trading Hammer's with a God (Challenge of Olympus) +2 SP
[F1-PP] An A**hole learns to Cook (Earning/Cooking) +2 SP
[F6-OP] A plan unfolds in a forest of reflection pt. 1 [Complete] +2 SP
[F1-PP] First Lessons, one step at a time +4 SP
[F1-PP] Forming of Steel - (Second Lessons) [Complete] +5 SP
[F1-PP] Time is Value (Third Lessons) [Complete] +4 SP
[F1-PP] Better Result? (Fourth Lessons) [Complete] +4 SP
[F2-PP] Tempered Steel (Venomous Warg) [Complete] +3 SP
THE ULTIMATE SHOWDOWN [Complete] +9 SP
[F9-PP] A kindling of fire, an everlasting furnace (Feeding the enemy) [Complete] +3 SP
[F22-PP] A potion that cannot be made (Witch of the West) [Complete] +6 SP
[F9-PP] The Questing Continues...(The Bandit Camp) [Complete] +4 SP
[F12-PP] Rising Tide (Lord of Seas) [Complete] +5 SP
[F4-PP] One Frosti Boi (Essence of Steel) Yui's Grace #1 [Complete] +3 SP
[F9-PP] Playing with Fire (Training your Friend) Yui's Grace #1 [Complete] +3 SP [1/2]
[F9-PP] Stoking the Flame (Training your friend) Yui's Grace #2 [Complete] +4 SP [2/2]
[F17-PP] Mine's Bigger (Nemean Lion) Yui's Grace #1 [Complete] +7 SP
[F3-PP] Peddled Garbage (Worn out Welcome) Yui's Grace #1 [Complete] +4 SP
[F10-PP] Unending Screeching (Wail of the Banshee) Yui's Grace #2 [Complete] +4 SP
[EV-22] Tanabata Celebration! [Complete] +7 SP
[F21 - Tier 2 Boss] Nobody expects the Spanish Vanguard [Complete] +8 SP
[PP-22] A Call to Arms «Witch of the West» [Complete] +2 SP
[F1-PP] Clearing the Air From Which We Breathe! (Earning a living) [Complete] +2 SP
[F10-PP] To Hell and Back again (Val Halla) [Complete] +20 SP
[F5-PP] Going the Distance (The Traveler) [Complete] +5 SP
[F4-PP] Revealing Appearances! (Absolute Zero) [Complete] +6 SP
[F23-PP] Something Bigger! (Ugzeke The Mighty) [Complete] +5 SP
[F18-PP] Brain to Pick... (Just for the Halibut) [Complete] +7 SP
[F22-PP] A new oath (King of Lakes) [Complete] +5 SP
[F5-PP] Passionate Connection (Bloodstained Land) [Complete] +5 SP
[F9-PP] It ain't shit on me (Guardian of Fire) - Yui's Grace #2 [Complete] +5 SP
[F17-PP] The black cat, owns the pride (Nemean Lion) - Yui's Grace #3 [Complete] +2 SP
[F5-PP] Breaking Teeth (Butcher of the Sands) - Yui's Grace #3 [3/3][Complete] +6 SP
[F9-PP] New Found Hope (The Iron Guardian) [Complete] +6 SP
[F2-PP] A simple remedy in death (Secret Medicine) [Complete] +4 SP
[F24-PP] Teamwork, Now More Than Ever (Raging Rhino) [Complete] +7 SP
[F8-PP] Blink of an Eye (Monkey King) [Complete] +5 SP
[F9-PP] A handful of ruffians (Bandit Camp) [Complete] +2 SP
[F6-PP] Another Step (Deforestation) [Complete] +5 SP
[F3-PP] Overstayed (Worn out Welcome) [Complete] +2 SP
[F1-PP] As Fate would Have it
[PP-F23] The Spire Churns (PEV - Thread #2)
[F23-PP] A murmur of stars
[F24-PP] One for All [In Too Deep]
[PP-F23] It Spreads
[F9-PP] Mending
[F25-PP] I can stand the heat (Trouble Brewing)Dead:
Spoilera
Quest Log:
Spoilera
Story Thus Far (optional) Spoilera
[F9-Smith(R10/Max) Tristram Molten Steelshaping (Closed)
in Merchants and Shops
Posted
Griswold grabs one of his cooled gold green ingots, and heats the metal in the furnace. Holding the metal on his anvil with tongs, the orange glowing metal is hammered into a blade. Glowing blue signalling the completion of the craft, Griswold quickly takes his etching hammers removing the excess metals and hammering his seal into the hilt.
Crafting Dice: 9
Quality: Good
Exp: 2