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Neopolitan

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Posts posted by Neopolitan

  1. Neo wanted to be helping in this fight, but she couldn't see through the frigid mists. As she tried to crawl her way towards what she thought was the leviathan's segment, she found herself slowing to a crawl, the frozen mists seizing up her nervous system. She knew it was all a trick of the game, but it felt so real to her. The frost crept at the edge of her vision and she was wanting to break free of it, but there seemed to be no escape. Resigning herself to the cold reflection of her current moment, she hoped she could be of use the next chance that she got.

    Spoiler

    Roll ID: #118090
    LD: 8 + 3 = 11 - popsicle

    Party 1:
    [H:9] Calrex: 1504/1850 HP | 139/176 EN | 16 DMG | 126 MIT | (2) 3 ACC |  (2) 3 EVA | 0.6 ACH [Queen'sIre] | Frozen: 1/2
    [H:11] Jomei: 1118/1525 HP | 103/151 EN | 20 DMG | 5(6) ACC | 5(6) EVA | 97 MIT | 2 SVY | 71 BH | 9-10/24 TV  [-1 EVA -1 ACC TR] [Queen's Ire]
    [H:6] Mars: 302/970 HP | 48/88 EN | 21 DMG | 73 MIT | 6-1TR=5 ACC | 5-1TR= 4 EVA | 2 HM | 9-10 PLZ | 9 PRB [Snowfrost] 
    [H:9] Hestia: 2064/2065 HP | 146/170 EN | 1 DMG | 196 MIT | 84 THN | -2 EVA(-1 EVA due to TR) | 103 BH | 2 HM | 6 REC | 25% STNW [Snowfrost]
    [H:7] Neopolitan: 474/1025 HP | 70/86 EN | 18 DMG | 59 MIT | 5(4) ACC | 2(1) EVA | 8-10 PLZ | 2 REC | 9 PRB | 4 FLN [Snowfrost] [FRZ]

     

  2. Neo nodded towards Hestia as she gave her some healing. Grateful to see her health finally be solidly out of the yellow, she was ready to be able to continue in this fight. Jut as she was going for her attack, she noticed mars going for the remaining sahagin. He seemed to connect with everything, so she decided to head towards the segment itself. Sadly, she tripped and fell into the mud as she did so. Though it was embarrassing, it did seem to put out the fire that was still burning at her from the scalding water. Hopefully she wouldn't have to deal with too much more. The leviathan was getting lower and lower in health, and it wouldn't be too long before it would hopefully be dead. Though if the rumors of secret health bars were true, she was quite nervous about it. She wasn't sure she could survive another health bar.

    Spoiler

    Roll ID: #118042
    BD: 1 - miss
    CD: 3 - no recovery

    Party 1:
    [H:9/0/0/0/0] @Calrex: 1442/1850 HP | 159/176 EN | (13) 16 DMG | 126 MIT | (3) 4 ACC |  (2) 3 EVA | 0.6 ACH [Queen'sIre]
    [H:9/2/0/0/0] Jomei: 1161/1525 HP | 113/151 EN | 20 DMG | 5(6) ACC | 5(6) EVA | 97 MIT | 2 SVY | 71 BH | 9-10/24 TV  [-1 EVA -1 ACC TR] [Queen's Ire]
    [H:6/3/2/2/2] Mars: 404/970 HP | 48/88 EN | 21 DMG | 73 MIT | 6-1TR=5 ACC | 5-1TR= 4 EVA | 2 HM | 9-10 PLZ | 9 PRB [Snowfrost] 
    [H:9/0/0/0/0] Hestia: 2065/2065 HP | 146/170 EN | 1 DMG | 196 MIT | 84 THN | -2 EVA(-1 EVA due to TR) | 103 BH | 2 HM | 6 REC | 25% STNW [Snowfrost]
    [H:7/0/0/0/0] Neopolitan: 590/1025 HP | 70/86 EN | 18 DMG | 59 MIT | 5(4) ACC | 2(1) EVA | 8-10 PLZ | 2 REC | 9 PRB | 4 FLN [Snowfrost]

     

  3. Neo watched as the party continued to do their best against the foes that they were facing. it was hard to tell if they truly were winning at this point or not. As the scalding waters burned at her skin, Neo could feel the cold surrounding her at the moment. It was soothing to her burns, but didn't keep her in place. What did keep her rooted to her spot was the fear of this fight going south. Though at the moment her health wasn't doing terrible, she was just a moment ago nearly dead. Crushing another healing crystal between her fingers, she readied for the next onslaught that the beast would bring towards her. There was little chance that she would be able to do much against it, but it was the hope that she could that kept her in this fight. For now, she needed to recuperate some health, and the debuff for attacking the leviathan was not worth the paltry damage she could send against it.

    Spoiler

    Healing crystal used (3 left): +120 HP

    Roll ID: #118013
    LD: 5 + 3 + 0 = 8 - burned

    Auto-succeed frostbite

    Roll ID: #118014
    CD: 8 - recovery

    Party 1:
    [H:9] Calrex: 1472/1850 HP | 159/176 EN | (13) 16 DMG | 126 MIT | (3) 4 ACC |  (2) 3 EVA | 0.6 ACH [Hydrated]
    [H:9] Jomei: 1204/1525 HP | 123/151 EN | 20 DMG | 5(6) ACC | 5(6) EVA | 97 MIT | 2 SVY | 71 BH | 9-10/24 TV  [-1 EVA -1 ACC TR] [Hydrated]
    [H:6] (2/1/1/1)Mars: 506/970 HP | 60/88 EN | 21 DMG | 73 MIT | 6-1TR=5 ACC | 5-1TR= 4 EVA | 2 HM | 9-10 PLZ | 9 PRB [Snowfrost] [Hydrated]
    [H:9] Hestia: 1964/2065 HP | 157/170 EN | 1 DMG | 196 MIT | 84 THN | -2 EVA(-1 EVA due to TR) | 103 BH | 2 HM | 6 REC | 25% STNW [Snowfrost] [Hydrated]
    [H:7] Neopolitan: 476/1025 HP | 71/86 EN | 18 DMG | 59 MIT | 5(4) ACC | 2(1) EVA | 8-10 PLZ | 2 REC | 9 PRB | 4 FLN [Snowfrost] [Hydrated] [16 BRN 1/2]

     

  4. Neo saw as the group was able to start finishing things off. It was nice to see them finally moving for once. Though Calrex was still stuck in his frost, Hestia was able to take up her role and get some healing around, bringing Neo narrowly back into the green on her health bar. Once that had occurred, she quickly moved forward in an attempt to finish off the crystal Jomei had struck at. Hopefully it wouldn't get the chance to give the leviathan its healing properties. If it did, she likely wouldn't make it to the end of the fight. There was the chance that something else would come, but Neo knew that she would be able to hang in there and do as much possible damage as she could before she had to leave from the fight. Her blade connected, and the crystal shuddered from the blow. It had not even seen her coming, assuming it even had eyes in the first place. She just hoped that she could keep this up.

    Spoiler

    Roll ID: #117968
    BD: 7 + 4 - 4 = 7 - HIT, FALLEN PROC (18 + 4 = 22 * 9 = 198 damage to water crystal 1)
    CD: 7 - recovery proc

    Party 1:
    [H:11] Calrex: 1823/1850 HP | 173/176 EN | 16 DMG | 126 MIT | (3) 4 ACC |  (0) 3 EVA | 0.6 ACH | Frozen 1/2
    [H:8] Jomei: 1251/1525 HP | 96/151 EN | 20 DMG | 5(6) ACC | 5(6) EVA | 97 MIT | 2 SVY | 71 BH | 9-10/24 TV  [-1 EVA -1 ACC TR] [Queen's Ire]
    [H:6] Mars: 401/970 HP | 44/88 EN | 21 DMG | 73 MIT | 6-1TR=5 ACC | 5-1TR= 4 EVA | 2 HM | 9-10 PLZ | 9 PRB [Snowfrost] [Queen's Ire]
    [H:9] Hestia: 2065/2065 HP | 115/170 EN | 1 DMG | 196 MIT | 84 THN | -2 EVA(-1 EVA due to TR) | 103 BH | 2 HM | 6 REC | 25% STNW [Snowfrost]
    [H:7] Neopolitan: 513/1025 HP | 54/86 EN | 18 DMG | 59 MIT | 5(4) ACC | 2(1) EVA | 8-10 PLZ | 2 REC | 9 PRB | 4 FLN [Snowfrost] [Queen's Ire]

     

  5. Neo was released from the freezing effect as the boiling water of the scald effect washed over her. It was still leaving her shivering, and she shakedly reached for one of her healing crystals inside of a pouch to her side. Crushing it, she could feel the effect of it washing over her, counteracting some of the damage that the rain was doing to her. She wanted to stay until the end of this fight, but she might get forced away sooner than later if this kept up for much longer. Hopefully the segment would get destroyed so that Hestia could get more healing done to the party as a whole. It seemed everyone here was getting rather low from multiple sources. They were going to need a miracle if this were to keep up this way.

    Isn't this death so pleasant though?

    No, get out of my head, I'll deal with you some other time.

    Spoiler

    Using healing crystal - free action: (4 remaining)

    • heal 120 / 2 = 60 HP

    Roll ID: #117897
    BD: 2 + 5 - 2 = 5 - miss
    CD: 1 - no procs

    Party 1:
    [H:11] Calrex: 1720/1850 HP | 171/176 EN | 16 DMG | 126 MIT | (3) 4 ACC |  (0) 3 EVA | 0.6 ACH [Hydrated] | Frozen 1/2
    [H:8] Jomei: 1001/1525 HP | 116/151 EN | 19(20) DMG | 5(6) ACC | 5(6) EVA | 97 MIT | 2 SVY | 71 BH | 9-10/24 TV  [-1 EVA -1 ACC TR] [Queen's Ire] [Hydrated]
    [H:5] Mars: 373/970 HP | 56/88 EN | 21 DMG | 73 MIT | 6-1TR=5 ACC | 5-1TR= 4 EVA | 2 HM | 9-10 PLZ | 9 PRB [Snowfrost] [Queen's Ire] [Hydrated]
    [H:2] Hikoru: 912/1550 HP | 144/152 EN | 22 DMG | 3 ACC | 3 EVA | 94 MIT | 76 BH [Queen's Ire] [Hydrated]
    [H:9] Hestia:  2014/2065 HP | 139/170 EN | 1 DMG | 196 MIT | 84 THN | -2 EVA(-1 EVA due to TR) | 103 BH | 2 HM | 6 REC | 25% STNW [Snowfrost] [Hydrated]
    [H:7] Neopolitan: 376/1025 HP | 58/86 EN | 18 DMG | 59 MIT | 5 ACC | 2 EVA | 8-10 PLZ | 2 REC | 9 PRB | 4 FLN [Snowfrost] [Queen's Ire]  [Hydrated]

     

  6. Neo watched as the other party shattered their respective segment. But right as they did, a wave of frost started to creep by her. They seemed to have some pretty bad timing with getting the leviathan to become target-able once more. Though it seemed that a few people were able to get their attacks in, quite a few more were trapped like herself and unable to do what they needed to do to get their own portion of the damage in. Hopefully another chance would present itself soon for them to strike. This one seemed to be a little bit wasted by people not paying attention to the intervals between attacks from leviathan.

    Spoiler

    Roll ID: #117785
    LD: 9 + 3 + 1 = 13 - frozen

    Party 1:
    [H:11] Calrex: 1850/1850 HP | 171/176 EN | 16 DMG | 126 MIT | (3) 4 ACC |  (0) 3 EVA | 0.6 ACH [Hydrated] | Frozen 1/2
    [H:7] Jomei: 1069/1525 HP | 126/151 EN | 17(20) DMG | 5(6) ACC | 5(6) EVA | 97 MIT | 2 SVY | 71 BH | 9-10/24 TV  [-1 EVA -1 ACC TR] [Queen's Ire] [Hydrated]
    [H:5] Mars: 359/970 HP | 54/88 EN | 21 DMG | 73 MIT | 6-1TR=5 ACC | 5-1TR= 4 EVA | 2 HM | 9-10 PLZ | 9 PRB [Snowfrost] [Queen's Ire] [Hydrated]
    [H:2] Hikoru: 988/1550 HP | 144/152 EN | 22 DMG | 3 ACC | 3 EVA | 94 MIT | 76 BH [Queen's Ire] [Hydrated]
    [H:9] Hestia: 2065/2065 HP | 142/170 EN | 1 DMG | 196 MIT | 84 THN | -2 EVA(-1 EVA due to TR) | 103 BH | 2 HM | 6 REC | 25% STNW [Snowfrost] [Hydrated]
    [H:7] Neopolitan: 457/1025 HP | 58/86 EN | 18 DMG | 59 MIT | 5 ACC | 2 EVA | 8-10 PLZ | 2 REC | 9 PRB | 4 FLN [Snowfrost] [Queen's Ire]  [Hydrated] [FRZ 1/1]

     

  7. Neo nodded towards Mars, following up behind him with an attack of her own. She saw how low the crystal's health already was, and decided to favor accuracy over power. Tuning up a weaker sword art, she went for the crystal inside of the glob of water, striking it and hopefully finishing it off with her attack. After her strike, she quickly stepped back and waited to see what else she should go for. A lot of other players were going for the segment, but she wasn't sure if it was going to be enough. On top of that, she was unsure if destroying that segment would actually help her out. They had merged while this segment wasn't theirs originally. Of course, she was able to strike it, so that meant something good at least. But it could also just be because that updated, but other parts might not update with it.

    Spoiler

    Roll ID: #117570
    BD: 6 + 4 - 4 = 6 - hit, fallen proc (18 + 4 - 3 = 19 * 2 = 38 damage to water crystal 1)
    CD: 5 - no recovery

    Party 1:
    [H:11] Calrex: 1850/1850 HP | 126/176 EN | 16 DMG | 126 MIT | (3) 4 ACC |  (2) 3 EVA | 0.6 ACH
    [H:7] Jomei: 1147/1525 HP | 99/151 EN | 17(20) DMG | 5(6) ACC | 5(6) EVA | 97 MIT | 2 SVY | 71 BH | 9-10/24 TV  [-1 EVA -1 ACC TR] [Queen's Ire]
    [H:5] Mars: 461/970 HP | 32/88 EN | 21 DMG | 73 MIT | 6-1TR=5 ACC | 5-1TR= 4 EVA | 2 HM | 9-10 PLZ | 9 PRB [Snowfrost] [Queen's Ire]
    [H:2] Hikoru: 1001/1550 HP | 106/152 EN | 22 DMG | 3 ACC | 3 EVA | 94 MIT | 76 BH [Queen's Ire]
    [H:9] Hestia: 2045/2065 HP | 103/170 EN | 1 DMG | 196 MIT | 84 THN | -2 EVA(-1 EVA due to TR) | 103 BH | 2 HM | 6 REC | 25% STNW [Snowfrost]  [20 burn DMG 1/2]
    [H:7] Neo: 573/1025 HP | 30/86 EN | 18 DMG | 59 MIT | 5 ACC | 2 EVA | 8-10 PLZ | 2 REC | 9 PRB | 4 FLN [Snowfrost] [Queen's Ire] 

     

  8. The fight was over but Neo was unable to tell that from her current state. As the energy from the seal continued to flow into her, she could feel her mind fighting a war within itself. And as it was being fought, images seemed to flash from the black energy swirling about her now. An image there of someone looking like Neo but with black and green hair yelling. A caramel haired girl teasing the viewer while the faint sound of a school bell echoed in the background. The hooded face of a killer, an orange crystal above their head. The crazed eyes of a red-haired woman, chasing after. A white haired girl, smiling, before fading into black.

    The world hates you, and now you have the means to go back against it.

    But there is still so much good to be had there.

    And yet you know you wish to fight it. You crave revenge, ever since you were a little girl.

    No I don't.

    Of course you do. After all, I am you.

    And with that, the black smoke suddenly sucked itself into her body, morphing it, recoloring it. Collapsing onto the ground, Neo would wake to find herself a changed woman. She wouldn't hold back against the pain any longer. Her rocky road would melt before her gaze until the streets ran with caramel.

    Neo's Appearance:

    Spoiler

    corrupt-neo.jpg

    Thread Summary:

    Spoiler

    3 COmpleted pages: 3 SP to each and 1200 Col

    Completed <<CTC>>: 3 SP, 8k/2k col, Rune of cain, last hit reward

    Totals:

    • Neopolitan: 6 SP, 49579 Col, Rune of Cain, 42 T2 mats
    • Hestia: 3 SP, 43579 Col, Rune of Cain
      x1 perfect armor
      x3 Rare weapon
      Perfect weapon
      x8 Rare trinket
      x 2Perfect trinket

     

  9. Neo just shrugged at Mars's suggestion, she really had nothing to do at the moment. She gave a cursory glance over the area to see if there was anything worth looting in the area, but nothing caught her eye. Perhaps another time there would be something. Motioning to start making there way back towards the main town she figured the two could walk together for a bit. Even if they were going to be doing so in silence on both parts instead of just one, it would be nice to do so. They were a ways away from the main settlement and Neo didn't want to get jumped even if she could probably handle that. Or perhaps the two of them could jut bond a little bit more or get something taken out on the way back for some more experience points. One never really could tell with all of this coming through at the moment. She was a stone wall to most people, which made it hard to make friends. Especially considering most of her main audience were the kind of people used to getting yelled at through poor microphones.

    Spoiler

    Roll ID: #117543
    LD: 3 - no mats

     

  10. Another wave of energy came out from death, whittling their health down even further. As it did, Neo once again sucked up all of the un-holy energy and stabbed her blade into the seal on the ground. As soon as she did so, the dark energy started to course through the blade and into her. She couldn't let go of it now, not that she wanted to.

    Good, we can settle this once and for all then.

    With that, she fell into a trance, unlikely to be waken up by it until all of the dark energy of the seal had finished entering into her now. Miraak tried to siphon off what he could to spare Neo, but it was little use for him to do so. The seal had already found a new host. Even though it was once bound to an entire floor of castle Aincrad, it had found itself someone much more mobile than before. It was going to try to use it to wreak havoc on Aincrad if it could.

    Spoiler

    Roll ID: #117541
    BD: 4 + 3 - 2 = 5
    CD: 4 - no procs

    Miraak roll does nothing

    [H:5] Hestia: HP: 1304/1304   Energy: 125/172 DMG:17  MIT:151  Thorns: 84 ACC: 3 Eva: -1  BH: 96 Rec: CD:3  Stonewall: 25% DoT reduction 
    [H:3] Neopolitan: 530/530 HP | 41/88 EN | 14 DMG | 59 MIT | 3 ACC | 8-10 PLZ | 2 REC| 4 FLN
    Miraak: 350/350

    Death: 189/1500 HP | 175 DMG (unmitigable) | 25 MIT | 3 ACC | 2 EVA

     

  11. With the beast dead, Neo just nodded and made her way towards the chest that there was. It seemed to have a few things in it, but nothing that particularly caught her eye. Really just more materials and col to line her wallet with. The armor and weapon wasn't that necessary to her now that she had received a bit of charity from a gathering expedition. But they might still have something nice on them worth checking out. Perhaps she'd go to the merchant that seemed to be getting so many of these unique for themselves, then she would be able to get a few of her own. At least, that was the hope that she had. She could try to sell them or give them away so that she could curtail more money or favor with people. So many possible ideas, but still going to be hard to get going if she wasn't that lucky with her findings.

    Spoiler

    Roll ID: #117536
    LD: 16 - 1 T2 Perfect Unidentified Armor, 1 T2 Perfect Unidentified Weapon, 4000 Col, 20 T2 Materials

     

  12. A black wave of energy brushed past neo, she barely felt it though. There was no stopping the rage that was building up inside of her. But this time, it was controlled. This time, she had it directed, and knew exactly who she was going to be going against. A glint formed in her eye as the black energy coalesced around her weapon, courtesy of Miraak trying to contain it to reflect. Her weapon then glided through the air, and landed with an explosive power right at death's chest. a Singular thrust filled with all the power he had just sent against them. She sent the apparition careening back through the church hall. There was no escape from the wrath of ice cream. She would be fighting this battle to the brutal end.

    And then, we finish this. We will answer this question, and the victor will emerge.

    Spoiler

    Roll ID: #117533
    BD: 8 - fallen proc (14 + 4 = 18 * 14 = 252 - 25 = 227 damage)
    CD: 7 - recovery

    Roll ID: #117534
    CD: 12 - nuke

    [H:3] Hestia: HP: 1479/1527   Energy: 133/172 DMG:17  MIT:151  Thorns: 84 ACC: 3 Eva: -1  BH: 96 Rec: CD:3  Stonewall: 25% DoT reduction 
    [H:3] Neopolitan: 880/880 HP | 42/88 EN | 14 DMG | 59 MIT | 3 ACC | 8-10 PLZ | 2 REC| 4 FLN
    Miraak: 525/525

    Death: 404/1500 HP | 175 DMG (unmitigable) | 25 MIT | 3 ACC | 2 EVA

     

  13. Neo didn't hear the call from Hestia to switch as the figure of Death rose from its position. Sure it may be hurting, but it wasn't gone yet.

    You are a tenacious one to still be here. Normally the form of me alone sends people running. Yet here you are, still staring me in the eye. Just, don't spit. As nice as that metaphor is, it is disgusting.

    Neo gave a smile towards the being, knowing full well the power that she faced. She could feel her weapon pulsing from it as well. There was not going to be a pretty end to this battle, no matter the victor. This being was going to give her the answer she needed. If she could beat it, then she would be able to conquer her weapon. There would be nothing to stop her from winning this battle  for control over her own mind.

    Spoiler

    Roll ID: #117527
    CD: 6 - group heal
    BD: 10 - critical

    Roll ID: #117528
    BD: 2 + 3 - 2 = 3 - miss
    CD: 11 - recovery

    [H:0] Hestia: HP: 1702/1930   Energy: 140/172 DMG:17  MIT:151  Thorns: 84 ACC: 3 Eva: -1  BH: 96 Rec: CD:3  Stonewall: 25% DoT reduction 
    [H:2] Neopolitan: 880/880 HP | 51/88 EN | 14 DMG | 59 MIT | 3 ACC | 8-10 PLZ | 2 REC| 4 FLN

    Death: 1015/1500 HP | 175 DMG (unmitigable) | 25 MIT | 3 ACC | 2 EVA

     

  14. With the paralysis over, Neo quickly went over to get her own attack in on the boss. She considered holding back for a little bit longer to try and get a possible last0hit reward, but decided it wasn't worth it really. If they wanted to share the last-hit reward, that would be up to them. She could figure out her own way to deal with these things and see if there was another replacement for it later. She was mostly here for the experience points anyways. Her weapon gouged through the creature, knocking it solidly into the red. It wasn't going to be long for this world. She was fairly certain one more attack from either of them would end this fight entirely. At leas,t that was what she hoped would happen. Knowing her luck, they were still in for a round of hurt.

    Spoiler

    Roll ID: #117526
    BD: 4 + 5 - 2 = 7 (17 * 14 = 238 - 50 = 188 damage)
    CD: 8 - recovery

    [2]Mars: HP: 990/990     ENG: 67/90   DMG: 18 MIT:63  ACC: 6  EVA: 5   Savvy: 1(ACC when dodge)   Regen: 10 HP 3 rounds
    [3]Neo: 799/910 HP | 70/88 EN | 17 DMG | 49 MIT | 5 ACC | 2 EVA | 2 REC | 4 FLN

    Enemies-
    Curry- 
    HP: 194/1000 / DMG: 175 / ACC: 2 / EVA: 2 / MIT: 50
    Abilities:
    <<Brand New Stuffing!>> : Immune to Paralysis, Stun, Paralytic Envenom, and Freeze.
    <<Need a Hug?>> : On a critical roll of 9-10 with an LD roll of 1-10, Curry will run up to the player with the highest hate and hug them tightly dealing its base damage with partial phase(50% MIT) along with “Paralysis”.
    <<Carrot Growth!>> : On a critical roll of 9-10 with an LD roll of 11-20, Curry’s carrot will grow in massive proportions and Curry will jump in the air and drill the party with an AoE attack [Will need to roll for every party member] dealing its base damage along with bleed increased DoT to 30 for 2 turns.

     

  15. Neo noticed Hetia slump down onto the ground as she was preparing to rest. But Neo could feel another feeling emanating from deeper within the building. Drawn towards it, she stealthed about until she found the source of it. One of the apparitions floating above what seemed to be a seal of darkness. This was it, the source of the weapon's power. Miraak was behind her, and quietly started the routine dialogue.

    "There it is, the guardian of the seal. Kill it and we will be able to free this land of corruption."

    Neo rolled her eyes at the cliche dialogue, and walked into the area. The apparition seemed to speak towards her, acknowledging her intelligence.

    You are not here to cleanse this seal are you.

    She shook her head.

    But you are here to cleanse something still.

    A nod.

    Then I'm afraid we are at ends, for I am the embodiment of death and all things that must end.

    Neo loosened the weapon within her parasol.

    So be it.

    "Hurry, I will weaken his hold on this plane so that it is easier to rid him from it. You cannot kill him, merely banish him."

    And then, two voices spoke in harmony inside of Neo's head. We'll see about that.

    And with that, a furious slash came from her sword, paralyzing death in the face.

    They say death is what you should fear. But the fury in your eyes suggests otherwise.

    Spoiler

    Miraak Roll ID: #117522
    CD: 12 - nuke
    LD: 12 - death

    Neo roll ID: #117525
    BD: 9 - minor crit (14 + 1 = 15 * 14 = 210 - 25 = 185 damage)
    CD: 6 - recovery

    [H:0] Hestia: HP: 973/1930   Energy: 140/172 DMG:17  MIT:151  Thorns: 84 ACC: 3 Eva: -1  BH: 96 Rec: CD:3  Stonewall: 25% DoT reduction 
    [H:2] Neopolitan: 880/880 HP | 50/88 EN | 14 DMG | 59 MIT | 3 ACC | 8-10 PLZ | 2 REC| 4 FLN

    Death: 1015/1500 HP | 175 DMG (unmitigable) | 25 MIT | 3 ACC | 2 EVA [PLZ - 1/1]

    • Death (Passive) - After hitting an opponent, the opponents current HP becomes its Temporary Max HP until the battle is over. 
    • Battle Killing (Passive) - Players don't receive Battle Healing and take half of their Battle healing as DMG every turn. Emergency Recovery is ineffective.
    • Devil's Sweep - Attacks with an AOE on a MD:9-10. Does not have to roll again for attacking other party members or Miraak. 

     

  16. Neo had gotten crushed by the bunny's hug and crumpled to the ground, paralyzed. So this was what it felt like to be on the receiving end of one of her status effects. Definitely was quite painful. As well as felt bad because she couldn't do anything now. Hopefully she could get some more hits in against that thing. Either that or Mars would be able to take the attention of it and she wouldn't get hit so badly by the thing. She had taken quite the beating from it. And though it was nearly at half health already, she was ready to have to take it down even faster.

    Spoiler

    Roll ID: #117519
    CD: 7 - recovery

    [1]Mars: HP: 990/990     ENG: 90/90   DMG: 18 MIT:63  ACC: 6  EVA: 5   Savvy: 1(ACC when dodge)   Regen: 10 HP 3 rounds
    [2]Neo: 799/910 HP | 79/88 EN | 17 DMG | 49 MIT | 5 ACC | 2 EVA | 2 REC | 4 FLN

    Enemies-
    Curry- 
    HP: 592/1000 / DMG: 175 / ACC: 2 / EVA: 2 / MIT: 50
    Abilities:
    <<Brand New Stuffing!>> : Immune to Paralysis, Stun, Paralytic Envenom, and Freeze.
    <<Need a Hug?>> : On a critical roll of 9-10 with an LD roll of 1-10, Curry will run up to the player with the highest hate and hug them tightly dealing its base damage with partial phase(50% MIT) along with “Paralysis”.
    <<Carrot Growth!>> : On a critical roll of 9-10 with an LD roll of 11-20, Curry’s carrot will grow in massive proportions and Curry will jump in the air and drill the party with an AoE attack [Will need to roll for every party member] dealing its base damage along with bleed increased DoT to 30 for 2 turns.

     

  17. Nodding towards Hestia's request, Neo quickly took her blade to the healthiest one remaining. Her rapier bit into the flesh of the zombie, leaving it left with a face of agonizing pain. Even though it was dead, it seemed to be suffering. She left it on the edge of its life now, reveling in the torture she had brought it. It's health was deep into the red now, and before she could finish it off, she snapped out of it.

    I need to do something about this.

    Yes, join into our shared goal. Bring pain to those who wished to hurt you.

    But these people have done nothing to me. They are monsters for crying out silent.

    But they could be monsters both before and after their death.

    Could be, not were. We cannot do this to people who we don't know what they did.

    But we can, we have the power to do so now

    Spoiler

    Roll ID: #117509
    BD: 5 + enough = a hit (14 * 14 = 196 damage)
    CD: 6 - recovery

    Roll ID: #117510

    BD: 10
    CD: 2 - heal

    [H:5/5/6/6] Hestia: HP: 1091/1930   Energy: 140/172 DMG:17  MIT:151  Thorns: 84 ACC:3 Eva: -1  BH: 96 Rec: CD:3  Stonewall: 25% DoT reduction 
    [H:0/1/0/1] Neopolitan: 880/880 HP | 59/88 EN | 14 DMG | 59 MIT | 3 ACC | 8-10 PLZ | 2 REC| 4 FLN

    Diseased ones: 128/860  258 DMG  ACC: 3 EVA: -1
    Diseased ones: 168/860  258 DMG  ACC: 3 EVA: -1
    Diseased ones: 160/860  258 DMG  ACC: 3 EVA: -1
    Diseased ones: 52/860  258 DMG  ACC: 3 EVA: -1

     

  18. Neo just nodded towards Mars question and the two of them approached to where the boss was in silence. Neo took the first swing, quickly going for the boss and trying to get the extra damage from her weapon. Sadly she wasn't able to do that and instead the arcs from her weapon just passed over it. Seemed that this boss had some immunities to it after all. Well at least she was going to hopefully be making quick work of this. For something classified as a boss, she certainly did quite a bit of damage to it in the first attack that she gave it. Backing up a bit, she let Mars go to take a swing at it. Hopefully he would be able to take it out quite quickly and they wouldn't have to deal with the attacks of the boss that much. And if it did hit, they would hopefully be able to take the hits fairly well.

    Spoiler

    Roll ID: #117437
    BD: 9 - minor crit (17 * 14 = 238 - 50 = 188 damage)
    CD: 4 - no recovery

    Mars: HP: 990/990     ENG: 90/90   DMG: 18 MIT:63  ACC: 6  EVA: 5   Savvy: 1(ACC when dodge)   Regen: 10 HP 3 rounds
    Neo: 910/910 HP | 76/88 EN | 17 DMG | 49 MIT | 5 ACC | 2 EVA | 2 REC | 4 FLN

    Enemies-
    Curry- 
    HP: 812/1000 / DMG: 175 / ACC: 2 / EVA: 2 / MIT: 50
    Abilities:
    <<Brand New Stuffing!>> : Immune to Paralysis, Stun, Paralytic Envenom, and Freeze.
    <<Need a Hug?>> : On a critical roll of 9-10 with an LD roll of 1-10, Curry will run up to the player with the highest hate and hug them tightly dealing its base damage with partial phase(50% MIT) along with “Paralysis”.
    <<Carrot Growth!>> : On a critical roll of 9-10 with an LD roll of 11-20, Curry’s carrot will grow in massive proportions and Curry will jump in the air and drill the party with an AoE attack [Will need to roll for every party member] dealing its base damage along with bleed increased DoT to 30 for 2 turns.

    @Mars

  19. This fight seemed to be moving along quite quickly right now. It was nice to be having the fights go a bit quicker now, it meant she was getting that much closer to making her decision. But did she really want to make this decision. Did she truly wish to be stuck with this weapon in her head or did she want it out. Would making a choice even get it out of her head? What if it tried to fight back? These were all questions circling through her head as she continued to cut into the mobs in front of her. She needed answers and they weren't coming anytime soon. She needed to get to the source of the corruption, and then she would have the answers to her questions. Once she had the answers, she would have the way to deal with this weapon she wielded.

    Spoiler

    Roll ID: #117435
    BD: 8 - fallen proc (14 + 4 = 18 * 14 = 252 damage)
    CD: 10 - recovery

    Roll ID: #117436
    CD: 6 - group heal

    [H:3/3/4/4] Hestia: HP: 823/1930   Energy: 172/172 DMG:17  MIT:151  Thorns: 84 ACC:3 Eva: -1  BH: 96 Rec: CD:3  Stonewall: 25% DoT reduction 
    [H:0/1/0/0] Neopolitan: 880/880 HP | 68/88 EN | 14 DMG | 59 MIT | 3 ACC | 8-10 PLZ | 2 REC| 4 FLN

    Diseased ones: 348/860  258 DMG  ACC: 3 EVA: -1
    Diseased ones: 388/860  258 DMG  ACC: 3 EVA: -1
    Diseased ones: 380/860  258 DMG  ACC: 3 EVA: -1
    Diseased ones: 464/860  258 DMG  ACC: 3 EVA: -1

     

  20. ((Mars provided these items with permission))

    Making her way quickly to the eleventh floor to catch the easter boss with only a little bit of time left on it, Neo was hurriedly chowing down on whatever food she could muster. As she got there, she spotted mars, who seemed to be going for the same thing, sending a quick message with the words "Easter Boss?" on it, Neo tossed him some of her own food as a form of party invitation. She caught stuff tossed to her and accepted a formal party invite so the two of them could move along as quickly as they could. She debated going into her stealth, but realizxed she didn't really have anything to do with it if it came down to that. Shrugging it off, she just opened her parasol, still black as night, and flipped it over her shoulder. SHe was ready for this fight to start quickly.

    Spoiler

    Giving Mars:

    Hummus (+2 ACC)
    Spinach_artichoke (+2 EVA)

    Neo's taking:
    Hummus (+2 ACC)
    Spinach-Artichoke (+2 EVA)
    Rare damage potion (+2 DMG)
    Rare MIT potion (+20 MIT)
    Tofu Burger (house buffing it) (+3 DMG; -30 MIT)
    Boiled potato (+30 OH)

     

  21. Neo just gave a knowing look to Hestia. She knew where to get evasion buffs if she needed them. Then again, she hadn't been back to her shop in quite some time now. Perhaps they could accompany her back there and she could see what orders awaited her. She should make sure to keep her skills sharp instead of letting them fade away like they were likely to do if she didn't go back there again. The fight in front of her yanked her out of thoughts of her shop though as she attacked the healthiest looking enemy. It was a powerful attack, but only took off a small chunk of its HP. She really wanted to hit a higher tier so that not only could she say goodbye to this weapon, but also be able to actually match the damage of higher level players. She was sick an tired of feeling behind in this game.

    Spoiler

    Roll ID: #117430
    BD: 8 - fallen proc (14 + 4 = 18 * 14 = 252 damage)
    CD: 7 - recovery

    Miraak's roll was worthelss

    [H:2/1/2/2] Hestia: HP: 1155/1930   Energy: 172/172 DMG:17  MIT:151  Thorns: 84 ACC:3 Eva: -1  BH: 96 Rec: CD:3  Stonewall: 25% DoT reduction 
    [H:0/1/0/0] Neopolitan: 880/880 HP | 77/88 EN | 14 DMG | 59 MIT | 3 ACC | 8-10 PLZ | 2 REC| 4 FLN

    Diseased ones: 684/860  258 DMG  ACC: 3 EVA: -1
    Diseased ones: 524/860  258 DMG  ACC: 3 EVA: -1
    Diseased ones: 600/860  258 DMG  ACC: 3 EVA: -1
    Diseased ones: 600/860  258 DMG  ACC: 3 EVA: -1

     

  22. Neo smiled towards Hestia, knowing things would work out eventually. As she was doing so though, a frost crept around her ankles. The frost breath of the leviathan was keeping her stuck in place. As much as she tried to fight it, it crawled up her and kept her in place until the next attack hit and shattered her out of it. As much as the water burned her skin, she didn't feel warm from that cold she had felt before.

    And here we are, still unable to get this crystal. No one went for it, either frozen or picking other targets.

    Spoiler

    +1 / 2 = 0 EN recovered

    Roll ID: #117370
    LD: 6 + 3 + 1 = 10 - frozen

    Auto-succeed scald

    Party 1:
    [H:11] Calrex: 1813/1850 HP | 140/176 EN | 16 DMG | 126 MIT | (3) 4 ACC |  (2) 3 EVA | 0.6 ACH
    [H:6] @Jomei: 1190/1525 HP | 109/151 EN | 20 DMG | 5(6) ACC | 5(6) EVA | 97 MIT | 2 SVY | 71 BH | 9-10/24 TV  [-1 EVA -1 ACC TR] [Queen's Ire]
    [H:5] Mars: 563/970 HP | 43/88 EN | 21 DMG | 73 MIT | 6-1TR=5 ACC | 5-1TR= 4 EVA | 2 HM | 9-10 PLZ | 9 PRB [Snowfrost] [Queen's Ire]
    [H:2] Hikoru: 1015/1550 HP | 107/152 EN | 22 DMG | 3 ACC | 3 EVA | 94 MIT | 76 BH [Queen's Ire]
    [H:9] Hestia: 2014/2065 HP | 112/170 EN | 1 DMG | 196 MIT | 84 THN | -2 EVA(-1 EVA due to TR) | 103 BH | 2 HM | 6 REC | 25% STNW [Snowfrost]  [20 burn DMG 0/2]
    [H:7] Neopolitan: 689/1025 HP | 22/86 EN | 18 DMG | 59 MIT | 5 ACC | 2 EVA | 8-10 PLZ | 2 REC | 9 PRB | 4 FLN [Snowfrost] [Queen's Ire] [Frozen 1/1]

     

  23. *maniacal laugh*

    Thank you, and here's a crafter's respite to Hestia as well (on their request)

    Items obtained:

    Spoiler

    Name: Yakeru
    Your Profession:  Merchant
    Your Rank: 5
    ID: #117193, #117194, #117195
    Roll: BD:10 CD:8+2=10 LD:10, LD:8,  LD:11
    Item Type: Rapier
    Tier: 3
    Quality: Perfect
    Enhancements: Burn, paralyze, bleed
    Description: A thin rapier burning with the passion of the wielder. Wounds inflicted by it leave bleeding scorch marks that imbue the wounded with the apathy of the turtle its hilt was carved from. 
    Post Link:http://www.sao-rpg.com/topic/17196-f21-the-cloaks-corner-rank-4-merchant/?do=findComment&amp;comment=574207

     

  24. Nodding towards Hestia, Neo went looking for the next group of enemies. It was quite likely to be found within this building, and sure enough they were there. She was about to go charging in towards one of them, but ended up being held back by the 'healing' effect of Miraak. Seems it kept you in place for a little bit while doing so. Staring back towards him with a glare in her eyes, Neo just waited for Hestia to take the lead on this fight and hopefully get some damage in before Neo had to pick up the pacing a bit with her single target damage. That was at least what she hoped. Hestia may still end up waiting for Neo to get a hit in before going for damage herself. Not that unlikely with the pattern they had been following  currently. But perhaps they could deviate from it.

    Spoiler

    Roll ID: #117233
    BD: 1 - crit miss
    CD: 3 - no procs

    Roll ID: #117234
    CD: 11 - status effects again

    [H:0/0/0/0] Hestia: HP: 1487/1930   Energy: 172/172 DMG:17  MIT:151  Thorns: 84 ACC:3 Eva: -1  BH: 96 Rec: CD:3  Stonewall: 25% DoT reduction 
    [H:0/0/0/0] Neopolitan: 880/880 HP | 86/88 EN | 14 DMG | 59 MIT | 3 ACC | 8-10 PLZ | 2 REC| 4 FLN

    I did nothing to the monsters and am lazy, you put the stats in

    @Hestia

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