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Randal

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Posts posted by Randal

  1. The kick landed with a huge thud and the bee was knocked onto the floor and laid there sprawled on the floor. Randal too suddenly felt a burst exhaustion and didn’t expect the kick to drain him so my energy. Feeling weakened, and not threatened at all by the bee, Randal walked over to the bee and sort of sat down next to it.

    A sad look of pity was drawn onto Randal’s face as he tried to introspectively consider the bee’s situation while comparing to his own. For one to live and or the other to thrive, one of them must die. 

    Randal thought back to his motivations in the death game, and knew that he had to kill to survive and to make it out. Even though it may means having to take the artificial life from an artificial creature, nothing about this game felt unreal. From the realistic design to the realistic AI, it almost felt like animal abuse in real life, sad about this fact, both Randal and Bee decided to take a break.

    Spoiler

    Randal: HP 20/20 // Energy 2/2 // 1 DMG // 5 MIT // 1 ACC // 1 REGEN

    Bee: HP 3/10 // 3 DMG

    Combat ID# 129690

    BD: 1

     MD: 4

     


  2. At this point, Randal could feel the exertion of his body as digital sweat dripped from his body. Glistening in the early afternoon sun, he steeled himself for the next round of attacks.

    The Bee too was feeling exhausted, but the basic parameters of the game limited the Bee’s actions to only attacking, but at this moment, it was thinking about how to run away, it’s wings and joints ached and hurt with every movement and the frustration was only multiplied by the fact that the opponent’s health wasn’t dropping at all!

    With a heavy tiny insect heart, it got up and dashed recklessly in an attempt to injure this annoying creature who had done nothing but bully and interrupt its casual daily routine.

    Unbeknownst to Randal, that the bee was in its true heart of hearts, contemplating suicide, he casually dropped the weight of his torso and leaned back with a quick roundhouse to the bee’s abdomen.

    Spoiler

    Randal: HP 20/20(19+1) // Energy 2/2 // 1 DMG // 5 MIT // 1 ACC // 1 REGEN

    Bee: HP 3/10(4-1) // 3 DMG

    Combat ID# 129687

    BD: 7

     MD: 2

     

  3. For what was supposed to just be a simple and quick battle with a bee, Randal started to realise how difficult combat was going to be. Not because the encounter with a single bee was going to be difficult but because the amount of damage per second that Randal could put out was far too low, if he were to take too long with one or two mobs, the fighting might attract other bigger enemies that would be able to push damage through Randal’s mitigation stat.

    Randal started to think about the bee’s in the real world and how people were possibly allergic to them and took a quick moment to be grateful that the allergies weren’t carried over.

    As these various thoughts flashed through his mind, the bee’s translucent pink wings fluttered towards Randal at an increasing pace landing a quick body slam into his chest. 

    Taking advantage of the situation, Randal leaned into the enemy, grabbed it by the wings and threw it on the ground.

    Spoiler

    Randal: HP 19/20(20-1) // Energy 2/2 // 1 DMG // 5 MIT // 1 ACC // 1 REGEN

    Bee: HP 4/10(5-1) // 3 DMG

    Combat ID# 129686

    BD: 7

     MD: 6

     

  4. With a flurry of blows, Randal barely managed to land a decently aimed blow right at the abdomen of the insect, a crack formed along the the glossy red exoskeleton of the Bee and a white gooey substance was seen oozing out from the crack. 
     
    Spoiler

    Randal: HP 20/20 // Energy 2/2 // 1 DMG // 5 MIT // 1 ACC // 1 REGEN

    Bee: HP 5/10(6-5) // 3 DMG

    Combat ID# 129679

    BD: 6

     MD: 1

    Randal could feel his hand throbbing from the force of the impact and even though he couldn’t receive any feedback to his pin receptors due to the sensation dampeners in the Nervegear, he could still perceive the shock and strength of his blow. Having been moving around so much, Randal could also feel his muscles aching in his head. Still unsure of the actual scientific impact or relevance of Randal’s revelation. He stood by as he watched the Bee stagger to a stand.

    The wings on the Bee fluttered momentarily, unsure if it could gather the strength needed to lift its body into the air. As the Bee’s mental screaming could be heard, it powered up and started flying once more.

  5. Randal was unaware of the seething hatred that were hidden behind those beady eyes, but he was more confident than ever after landing that blow, because the force of the strike reverberated through his bones and it felt absolutely exhilarating, jumping up and down for joy, Randal didn't realize how quickly the bee had gotten up and lost track of the bee's positioning, with a quick crunch with it's mandibles, the bee snapped at Randal's feet. 

    The force was sudden a caught Randal off guard as he lost his balance and struggled to fling the bee off. Finally, after a good 5 seconds of Randal's health depleting, he manage to remove the bee, but lost his chance to counter attack. Punching the ground in frustration, Randal thought back and began introspecting the whole combat situation. How he had been afraid, and how he had been over-confident the whole way through. Although the attacks of the bee didn't hurt, Randal was unwilling to be tossed around anymore.

    Spoiler

    Randal: HP 19/20(20-1) // Energy 2/2 // DMG 1 // 5 MIT // 1 ACC // 1 REGEN

    Bee: HP 6/10 // 3 DMG

    Combat ID# 129667

    BD: 1

    MD: 10 (Crit)

     

  6. Already in his stance, Randal breathed in deep and focused his concentration on the bee. Watching carefully for the slightest movements and attempting to predict where the next attack would come from. The fluttering of the wings slowed tremendously, as the bee dove straight straight towards Randal with its Stinger protracted. A silence rang out in Randal's head and with s sharp strike which cut through the air, he smacked the bee right in the face. 

    Being hit in the face, left the bee disorientated for a short moment, but long enough to knock it out of it's flight and on to the ground.

    Spoiler

    Randal: HP 19/20(20-1) // Energy 2/2 // DMG 1 // 5 MIT // 1 ACC // 1 REGEN

    Bee: HP 6/10 (9-3) // 3 DMG

    Combat ID# 129655

    BD: 10 (Crit)

    MD: 2

    The bee was clearly quite injured but it remembered its own brethren who had been beaten down too many times before. The desire to exact revenge on the large organisms that roamed through the field searching for items and destroying it's Brother's and Sisters. With a heavy heart, the bee got back up.

  7. Flustered by the fear of being beaten and killed by the Bee being incapable of returning to the real world. Randal kicked out in a messy flurry, although the power and speed of his legs were commendable due to the adrenaline, Randal didn't put any focus to accuracy and so flailed out in vain. Taking full advantage of Randal's inaccuracy, the Bee flew over and dashed right into Randal's chest face first using it's strong exoskeleton to headbutt. The force of the hit sent Randal staggering but when Randal observed his HP, he noticed it didn't decrease at all. Quickly he remembered his skill which provided him with some mitigation to enemy attacks.

    Spoiler

    Randal: HP 19/20(20-1) // Energy 2/2 // DMG 1 // 5 MIT // 1 ACC // 1 REGEN

    Bee: HP 9/10 (10-1) // 3 DMG

    Combat ID# 129652

    BD: 2 

    MD: 8 (Hit)

    Emboldened by this fact, Randal dusted himself of and readied his fighting stance. Although he had never actually undergone any real martial arts training, he knew the basic fighting stance of a kickboxer, placing the left side of his body just a little bit more forward than his right, he stood, ready to strike.

  8. Filled with renewed aspirations, Randal quickly looked around for more flowers. The indication on his quest now updated to inform him name of the flowers, "Vitality Tulips". As he glanced around, he spotted the signature blood red contrast peeking out from behind a tree trunk in the distance. Recalling the memory of his earlier mishap, Randal decisively decided to make his way over with as little noise as possible.

    2/5 Vitality Tulips Found

    Spoiler

    Material Search ID# 129644

    LD: 11 (Success)

    +1 T1 material

    Upon creeping his way as fast as he can, he looked around the corner and the flower was not just flower, there was also a stinger, a bright red stinger attached to a bee. Much to his dismay and shock, Randal steeled his nerves and remembered what Zackariah said about needing to find his own way to survive in this world. Whipping his fist towards the bee in a backhanded arc. The impact on the monster bee barely made it flinch as it immediately started flying right towards Randal, stinger first. With a quick duck, Randal dodged the stinger.

    Spoiler

    RandalHP 20/20 // Energy 2/2 // DMG 1 // 5 MIT // 1 ACC // 1 REGEN

    BeeHP 9/10 // 3 DMG

    Combat ID# 129650

    BD: 8 (Hit)  MD: 4 (Miss)

    Dmg: 1

     

  9. As Randal left the Town towards the Northeast, he quickly realised that the surrounding area was grasslands surround a large lake feature. In the far distance, with a difficult squint, Randal could see Boar pups and their parents drinking from the lake as well as spawned in passels of hogs surrounds some trees nearer to the Town.

    Randal felt a bout of fear looking at them.m, but he quickly clenched his fist, remembered what he needed to do and who he needed to get back to. Randal quickly brought up his notebook and read through this part of Zackariah’s guidance.

    ”Turn left here....100 paces....groove...” After having mumbled to himself for a few minutes, Randal quickly set off following the instructions.

    While he was moving through the locale, he accidentally alerted a bunch of boars hidden behind a bush when he broke a bunch of dried sticks under his weight.

    Much to his fortune, the boars didn’t chase after him when he carried on sprinting but the fear did cause him to take a small tumble.

    When Randal opened his eyes, a bright red flower was standing gloriously right in front of him, a little of route but success doesn’t discriminate and neither would he.

    Upon picking up the flower, he knew the quest indication was slightly more completed than before. 

    1/5 Red Bloom Flower Found

    Spoiler

    Material Search Roll ID# 129619

    LD 19 Sucesss

    +1 Material

    Spoiler

    Randal lvl 1 (5 MIT, 1 ACC, 1 REGEN)

    HP: 20/20

     Energy: 2/2

    SP: 0/5

    Skills: (1.Light Armour Combat Mastery Tier 1 [+5MIT])

    Equipped: (Uncommon White Hand Wraps [+1ACC]) (Uncommon Green Trousers [+ 1 Regen])

     Consumables: (5 Starter Healing potions [+50 HP])

     Items: (10 Tier 1 Materials)

     Col: 2,500

     

  10. With renewed vigour in his step, Randal thanked the elderly man for his help in paving the way forward. Walking out the door and into the street, Randal started to study the directions while walking, taking note of key landmarks mentioned by Zackariah, as he left through the North-Eastern gate.

    As far as he had read from the guide, Randal was aware that the gate around the Town of Beginnings formed a Semi-circle facing the north. With the Town itself being cantered in the southern end of the first floor.

    Approaching the high guarded brick wall and leaving the safe zone. Randal quickly tightened his hand wraps and pulled up his pants. 

    The first time Randal had left the town, he had exited through the main gate in the North and was very quickly overwhelmed due to a basic lack of knowledge and understanding about the monsters, terrain and key combat features. 

    This time, with the help of Sir Zackariah’s directions, Randal was certain that he was not too far away from where he needed to go.

     

    Spoiler

    Randal lvl 1 (5 MIT, 1 ACC, 1 REGEN)

    HP: 20/20

     Energy: 2/2

    SP: 0/5

    Skills: (1.Light Armour Combat Mastery Tier 1 [+5MIT])

    Equipped: (Uncommon White Hand Wraps [+1ACC]) (Uncommon Green Trousers [+ 1 Regen])

     Consumables: (5 Starter Healing potions [+50 HP])

    Items: (10 Tier 1 Materials)

     Col: 2,500

     

  11. "Ah, yes now that you mention it, I do have a small requirement for someone such as yourself, you've come at a rather timely instance. I need someone to help me grab some of these from the grasslands outside town." Zackariah spoke while fondling with a small green plant which was blooming into a little red bulb. "This one is just a baby, but you should be able to find some fully blooming flowers out there clear as day."

    Randal felt a chill down his spine as he recalled the instance earlier where he was run back into town. And so he spoke slowly and carefully, "Sir, I have had some dangerous encounters out in the fields, is there any other requests I can help you with in town...?", Randal continued to explain his fears and relay his experience to Zackariah.

    After listening for some time, Zackariah said, "Hm, you won't be able to prosper in this world with an attitude like that, but I understand, I would definitely direct you to another task if I had one but...young man, I only need this one things, how about this, I'll show you a safe way to a little field with such flowers." Zackariah turned around to grab a long piece of parchment that was a map, carefully explaining how to get there. Randal was writing in deep specifics how to get there and was almost certainly not going to get lost.

    Spoiler

    Randal lvl 1 (5 MIT, 1 ACC, 1 REGEN)

    HP: 20/20

    Energy: 2/2

    SP: 0/5

    Skills: (1.Light Armour Combat Mastery Tier 1 [+5MIT])

    Equipped: (Uncommon White Hand Wraps [+1ACC]) (Uncommon Green Trousers [+ 1 Regen])

    Consumables: (5 Starter Healing potions [+50 HP])

    Items: (10 Tier 1 Materials)

    Col: 2,500

     

  12. As Randal walked, he felt some mental fatigue from a few wrong turns that he had made earlier, the map still wasn't very familiar to him and left him needing a lot more help than he initially thought. Eventually, Randal came upon a wooden door attached to a brick house, the faint scent of medicine wafting through the air. He spotted some strange looking plants growing outside in little flower pots hanging by the window.

    As Randal rapped his wrapped knuckles on the door, a sagely voice droned out sleepily. "Urgh, whut, come in, come in!".

    An old man walked out from behind a set of curtains, the first thing that Randal focused on was the long white hair which cascaded down from the elderly man's head. "Hello there lad, you look very young. What brings you to Zackariah's Apothecary? That's me! Zackariah."

    "Good Afternoon Sir!" Randal smiled sweetly. "I had been wondering around town looking for work, may I help you with anything?" Randal asked while examining the long and intricate beakers made of plastic that winded and looped. All sorts of colours and smells that were otherwise faint outside, much stronger and obvious inside.

    Spoiler

    Randal lvl 1 (5 MIT, 1 ACC, 1 REGEN)

    HP: 20/20

    Energy: 2/2

    SP: 0/5

    Skills: (1.Light Armour Combat Mastery Tier 1 [+5MIT])

    Equipped: (Uncommon White Hand Wraps [+1ACC]) (Uncommon Green Trousers [+ 1 Regen])

    Consumables: (5 Starter Healing potions [+50 HP])

    Items: (10 Tier 1 Materials)

    Col: 2,500

     

  13. Randal glanced around the town of Beginners, its rustic buildings lined up straight outwards from the center of town. Randal looked out towards the grasslands that surrounded the town and grimaced as he remembered being beaten badly by a pack of boars and having to run away. He knew if given the chance he could make friends with someone and they'd get along great, but he hadn't been very successful since the beginning. The guidebook which was being sold in the NPC shops actually recommended that new players head over to Zackariah's apothecary for a quest that would help new beginners, not sure where else to start Randal set off.

    The journey through the town left Randal amazed that this was actually a game. The bright blue sky littered with beautiful pearly clouds perfectly accentuated the cool summer-like breeze which blew through his dark-brown crew cut. The system only spawned Randal with one weapon and one armour thanks to the bundle he chose, so he had decided that he would rather walk around without a shirt then without a pair pants. Randal certainly wasn't ripped but he was certainly well-built thanks to a healthy diet and exercise in the real world. As Randal followed the directions provided and memorised the routes and street names as he walked, he breathed in Aincrad's beauty.

    Spoiler

    Randal lvl 1 (5 MIT, 1 ACC, 1 REGEN)

    HP: 20/20

    Energy: 2/2

    SP: 0/5

    Skills: (1.Light Armour Combat Mastery Tier 1 [+5MIT])

    Equipped: (Uncommon White Hand Wraps [+1ACC]) (Uncommon Green Trousers [+ 1 Regen])

    Consumables: (5 Starter Healing potions [+50 HP])

    Items: (10 Tier 1 Materials)

    Col: 2,500

     

  14. For my own personal use(No need to reply):

    SP +1 every 3 posts out of 20 posts

    Col +400 to all per page(20 posts)

    Spoiler

    Randal lvl 1 (5 MIT, 1 ACC, 1 REGEN)

    HP: 20/20

    Energy: 2/2

    SP: 0/5

    Skills: (1.Light Armour Combat Mastery Tier 1 [+5MIT])

    Equipped: (Uncommon White Hand Wraps [+1ACC]) (Uncommon Green Trousers [+ 1 Regen])

    Consumables: (5 Starter Healing potions [+50 HP])

    Items: (10 Tier 1 Materials)

    Col: 2,500

     

  15. Appearance

    Spoiler

    Hair: Dark brown hair cut down to a crew cut.
    Face Shape: Oval and slightly blemished face
    Eyes: His black eyes would often sparkle with emotion when the situation arises.
    Facial Features: He purported a scar which cut up past the collar till the mid neck.
    Skin Tone: Randal has a tanned skin tone
    Height: Below Average height | 1.70 meters
    Build: Medium build
    First Impressions: Honest hardworking impression
    Casual Dress: Randal would sport a casual T-shirt and jeans with sports shoes for functionally minimalistic look. In Aincrad, he typically wears clothes that work well as armor without interfering with movement.

    Profile

    Spoiler

    Username: Randal the Unsuspecting
    Real name: Randal Simmons
    Age: 25 years old
    Gender: Male
    Height: 1.72cm

    About: History/personality

    Spoiler

    From a young age, Randal was thought the benefits of having a quick tongue on even quicker feet thanks to brutal verbal lashing and “impeccable” logic of his mother.

    His father through his actions, gave Randal the impression that a cool, nonchalant stoic man who just followed the flow of life was the kind of man Randal wanted to be. 

    However, throughout his life, he could do nothing more than watch as his family was burdened by the weight of financial responsibilities, convinced that he had contributed to that weight he vowed to never be placed in such a situation when he grew up.

    The dwindling finances cause Randal to experience the loss of many privileges that his family once had like a car and a nice home only to be constantly downgraded. And so he carried on treasuring the experiences that were more immaterial to him.

    He did well in public speaking and went on to won several awards for his abilities. But none of them actually helped his situation and only served as validation.

    One day while he was down on his luck and trying to figure how to support his family and himself through University, he met his girlfriend, who would go on to support him, encourage him and teach him to save money and to hustle.

    Randal was lucky enough to find stability in his long term girlfriend, and went on to become a decently successful albeit new food nutritionist who sometimes gave talks to kids on how to speak well.

    These kids would go on to be very attached to Randal, and one day, one of them actually gifted him the Nervegear along with one of the 10,000 copies of Sword Art Online.

    Cheered on by his unsuspecting girlfriend, he entered the console and found he couldn’t return...

    Virtues:

    Spoiler

    Virtue 1: Trustworthy, from a young age, Randal was brutally chewed out and lashed on when caught lying by his mother who strove to teach her son the value of integrity.

    Randal would experience this pain several times over the course of many occasions until he learned that to be truthful was a benefit to himself.

    He realised this when he would say something and people would automatically believe him, not needing to ever check the authenticity of the truth he felt that his integrity was something to be proud of and since then his word was his bond and his bond unbreakable.

    Virtue 2: Wise, Randal was never intelligent by nature, but he definitely had ample amounts of wisdom, always with the habit of deep introspection, his experience in life has never gone without a lesson.

    Having needed to find meaning in difficult times...even in times where he himself admits there was no real meaning to grasp, Randal’s need to justify the situations in his life allowed him to look to others for inspiration as well.

    All in order to better reflect on the kind of man he was and the kind of situation he was on, this allows him to make his perceived best decisions based on the circumstances.

    Virtue 3: Charming, Randal was however, born with the gift of gab, his abilities with English were honed through books, tv shows and co-curricula activities giving him the knowledge and talent for persuasion and entertainment.

    With a beautiful voice, Randal found it was easy to sway a target audience to his side through logic and emotion.

    This ability was crucial in Randal’s decisions for his future. His charm quickly allowing him to make friends and get close to his customers.

    Flaws:

    Spoiler

    Flaw 1: Cunning, Randal found that with honesty came betrayal, his experiences in the past showed that people will take the truth you spoke and twist and turn it into lies when repeated. Leaving you no way out except to be a scapegoat.

    This cause Randal to develop a code of his own to live by, inspired by the tongue of Elves in a books called “Eragon”. 

    These elves who would speak completely in truths would speak in riddles to mask and deceive when needed, although not capable enough to do the same, Randal believes omissions of truth are not lies and definitely is more than capable enough to omit the truth.

    Flaw 2: Nonchalant,  Randal has never allowed himself to show vulnerable in front of general social situations. He has never been comfortable enough to let it happen.

    Hence he views himself as someone cynical, stoic and nonchalant because he is emotionally unaffected when betrayal happens because he always considers the possibility that it might happen. 

    Although if it happens, it won’t just be let go, he doesn’t really get upset unless it invokes some other key emotional factor with him.

    Flaw 3: Money, due to his background, Randal knows the importance of having enough money for a variety of situations at minimum.

    Experiences like not having enough money to afford university, or to bring his family to eat or to enjoy the things in life meant to be enjoyed, he understands the importance of cash and the importance of using it when he can.

    Randal therefore places money on a higher plane as compared to other things as he believes that money is the source of strength for people in life.

    Professions:

    Spoiler

    Primary Profession: Cook // Secondary Profession: Forager 

    Skills (127/140 SP)

    Spoiler
    <<Martial Arts>> | Rank 5 (Access to Rank 5 Sword Arts | +7 DMG)
    [Rank 5 Weapon Addon] Ferocity (+2 DMG)
    [Rank 5 Weapon Addon] Stamina (-2 EN cost )
    [Rank 5 Shift] TECH Specialist (+4 to multipliers, +3 EN cost)
    <<Light Armor>> | Rank 5 (+30 MIT | -2 Stealth Rating)
    [Rank 5 Light Armor Addon] Resolve (+1 ACC | +10*tier HP )
    <<Searching>> | Rank 5 (+5 LD | +5 Stealth Detection)
    <<Survival>> | (Healing +10% and Immunity to environment effects)
    Current Equipment

    Name: Comforting Hand Wraps
    Your Profession: Tailor
    Your Rank: 8
    ID: 130302
    Roll: CD12 | LD17
    Item Type: Hand Wraps
    Tier: 
    1
    Quality: Perfect
    Enhancements: DMG | DMG | DMG
    Description: An extremely practical basic hand wrap, the power lays in the user. “Shhhh, just go to sleep, everything will be okay” Legend says monsters still hear the whispers of the fist.
    Post Link: 
    http://www.sao-rpg.com/topic/17882-f1-r8-tailor-the-crusty-bahrnacle/?do=findComment&amp;comment=588366

    Name: Never Miss Pants
    Your Profession: Tailor
    Your Rank: 8
    ID: 130123
    Roll: CD12 | LD3
    Item Type: Light Armour Trousers
    Tier: 1
    Quality: Perfect
    Enhancements: EVA | EVA | EVA
    Description: "Now nobody said that you had a problem with your aim, especially not with whatever these trousers contain. Sturdy against groin attacks especially."
    Post Link: 
    http://www.sao-rpg.com/topic/17882-f1-r8-tailor-the-crusty-bahrnacle/?do=findComment&amp;comment=588162

    Item Name: Ladybug Earrings
    Profession: Artisan
    Rank: 5
    Roll ID: 131325
    Roll Result: 12 (11, +1)
    Item Type: Jewellery
    Tier: 1
    Quality: Perfect
    Enhancements: Loot Die, Loot Die, Loot Die
    Description: Simply miraculous to use. Provides the user with a charge of luck. Rumours have said that earrings like these would provide one with the power to transform into a superhero, though that seems to be the case otherwise with this pair.
    Post Link: 
    http://www.sao-rpg.com/topic/18303-f01-r5-artisan-the-evening-star-open/?do=findComment&amp;comment=589839

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    Starting Inventory

    Spoiler

    2,500 Col 

    (10) Tier 1 materials

    Uncommon Hand-Wraps [1 Accuracy]

    Uncommon Pants [1 Regen]

    5 Starter Healing Potions

    Roleplays (Presently Tier 3 | Converted to level 28 // 32,427 exp

    Spoiler

    1. Solo- Mission No.1 - The First Few Lessons are Free (3SP)

    2. Private - Mission 2 - Worn Out Welcome (2SP)

    3. Solo - Mission 3 - Earning a Living [Cook] (2SP)

    4. Solo - Mission 4 - The Second Lesson, Is Also Free  (3SP)

    5. Solo - Mission 5 - Nature’s Treasure (2SP)

    6. Private - Mission 6 - Breaking the Unbreakable (3SP)

    7. Private - Mission 6.5 - Skeleton Alchemist Profession - Earning a Living (2SP)

    8. Private - Mission 7 - Let There Be Light (3SP)

    9. Solo - Mission 8 - Challenge of Olympus - Cook (3SP)

    10 Private - Mission 9 - Nature’s Treasure 2 (2SP)

    11. Solo - Mission 10 - The Third Lesson Is Just As Free (4 SP)

    12. Solo - Mission 11 - The Fourth Lesson, Is Actually Free (4 SP)

    13. Private - Mission 12 - Secret Medicine of the Forest (4 SP)

    14. Solo - Mission 13 - Nature’s treasure 3 (2 SP)

    15. Solo - Missions 14 - Venomous Warg (3 SP)

    16. Private - Mission 15 - Long Live the Queen (5 SP)

    17. Solo - Mission 16 - The Traveler (3 SP)

    18. Private - Mission 17 - Dragon Anthology Part 1 (3SP)

    19. Open - Mission 18 - Obsidian Invasion (5SP)

    20. Solo - Mission 19 - Feeding The Enemy (726 Exp)

    21. Solo - Mission 20 - Earning a Living (702 Exp)

    22. Private - Mission 21 - Nature's Treasure (639 Exp)

    23. Private - Mission 22 - Feeding Your Enemy (2400 Exp)

    24. Private - Mission 23 - Breaking the Unbreakable (? Exp)

    25. Private - Mission 24 - DHA: 1 Fuzziel and her topaz babies

    26. Private - Mission 25 - Attempting to save the Captured (3179 Exp)

    To be done:

    ?? - Mission 26 - Scents of the Wild: Keepers of Nature

    ?? - Mission 27 - DHA 1: Fuzziel and her Topaz Babies

    ?? - Mission 28 - Training Pebbles

    ?? - Mission 29 - Challenge of Olympus (Forager)

    » [solo/private/open] LinkedTitle
    » [solo/private/open] LinkedTitle - in progress
    (no "in progress" means its complete; "incomplete" can mean one or the other person stopped replying for a long time)

    Relationships (optional)

    Spoiler

    << Night >> - Met during Mission 2 as a helpful benefactor, knows a little about what and who she used to be and was inspired by her battle readiness. Also very interested in her familiar. Later during a happenstance occurrence Mission 7, they saved a little girl together with a Korean called “Basuke”.

    <<Skeleton>> Met during Mission 6 as one of two people who responded to Randal’s call for help. Friendly Fella. After breaking the rock Randal helped him with his Profession Quest Mission 6.5

    <<Andromeda> Met during Mission 6 as one of two people who responded to Skeleton‘a call for help. She fell out of a tree and left quite an impression, Randal promised to use her as his exclusive merchant in exchange for some extra benefits.

    <<Basuke>> Met during Mission 7, with Night. Boy is Korean and speaks little English, stuck fighting a rock for 2 years, a headstrong kid.

    <<Aru>> Met during Mission 21, he was the party leader who was interested acquiring the Martial Arts skill, he was equipped with very heavy armor but appears to be a dependable ally in times of need, should think of him if ever in need of a Tanky boi.

    <<Melissa>> Met during Mission 21, she was a tag-along on the mission thinking that it would be a safe monster free ride, which would have been true for the most part, still low-leveled and could use some help.

    <<Ivory>> Met during Mission 22, she was a flirty and jubilant young girl who seemed extremely focused on the social aspect of the game, not yet delving deeper into the rest of the mechanics, she heavily specialised in healing which makes her a strong tank or support for any party. Being around her can lift the mood of any group.

    Story Thus Far (optional)

    As Chef

    Spoiler

    Profession: Cook Rank 8

    1. Aincrad Trading Post Guild - +2 Exp per craft made // +5 to salvage LD
    2. Hestia’s Cauldron | Crafting Tool | Meticulous: +1 CD when crafting in one’s workshop.
    3. Custom Ambition Tool - +1 Exp per craft made

    EXP Log: 1933 Exp Total (2560 to next rank)

    Day 1 - 5 Exp

    Day 2 - 7 Exp

    Day 3 - 7 Exp

    Day 4 - 26 Exp (Rank 1 > 3)

    Day 5 - 17 Exp

    Day 6 - 27 Exp (Rank 3 > 4)

    Day 7 - 23 Exp

    Day 8 - 22 Exp

    Day 9 - 24 Exp

    Day 10 - 26 Exp (Rank 4 > 5)

    Day 11 - 30 Exp

    Day 12 - 26 Exp

    Day 13 - 30 Exp

    Day 14 - 49 Exp

    Day 15 - 39 Exp (Rank 5 > 6)

    Day 16 - 54 Exp

    Day 17 - 65 Exp

    Day 18 - 48 Exp

    Day 19 - 30 Exp

    Day 20 - 50 Exp

    Day 21 - 59 Exp (Rank 6 > 7)

    Day 22 - 55 Exp

    Day 23 - 58 Exp

    Day 24 - 54 Exp

    Day 25 - 53 Exp

    Day 26 - 50 Exp

    Day 27 - 62 Exp

    Day 28 - 50 Exp

    Day 29 - 59 Exp

    Day 30 - 47 Exp

    Day 31 - 55 Exp

    Day 32 - 53 Exp

    Day 33 - 46 Exp ( Rank 7 > 8)

    Day 34 - 66 Exp

    Day 35 - 67 Exp

    Day 36 - 64 Exp

    Day 37 - 55 Exp

    Day 38 - 59 Exp

    Day 39 - 64 Exp

    Day 40 - 71 Exp

    Day 41 - 75 Exp

    Day 42 - 64 Exp

    Day 43 - 68 Exp

    • Critical Fail and Fail crafts: +1 EXP
    • Salvage crafts: +2 EXP
    • Uncommon crafts: +3 EXP
    • Rare crafts: +5 EXP
    • Perfect crafts: +8 EXP

    Rank 8

    CD:
    [1] = Critical Fail (Lose materials)
    [2-4] = Salvage (Keep materials on LD 11+)
    [5-8] = Uncommon item (1 slot)
    [9-11] = Rare item (2 slots)
    [12] = Perfect item (3 slots)

    LD:
    [1-11] = No additional items.
    [12-15] = Yields 1 additional item.
    [16-20] = Yields 2 additional items.

     

    • [0-19 EXP] Rank 1 - Beginner Cook: Able to craft Tier 1 equipment. 2 crafts per day.
    • [20-39 EXP] Rank 2 - Apprentice Cook: Able to craft Tier 2 equipment. 3 crafts per day.
    • [40-79 EXP] Rank 3 - Experienced Cook: Able to craft Tier 3 equipment. 4 crafts per day.
    • [80-159 EXP] Rank 4 - Assistant Cook: Able to craft Tier 4 equipment. 5 crafts per day.
    • [160-319 EXP] Rank 5 - Professional Cook: Able to craft Tier 5 equipment. 6 crafts per day.
    • [320-639 EXP] Rank 6 - Mentor Cook: Able to craft Tier 6 equipment. 7 crafts per day.
    • [640-1279 EXP] Rank 7 - High Mentor Cook: Able to craft Tier 7 equipment. 8 crafts per day.
    • [1280-2559 EXP] Rank 8 - Provisional Master Cook: Able to craft Tier 8 equipment. 9  crafts per day.
    • [2560-5119 EXP] Rank 9 - Master Cook: Able to craft Tier 9 equipment. 10 crafts per day.
    • [5120+ EXP] Rank 10 - Grand Master Cook: Able to craft Tier 10 equipment. 11 crafts per day.

    As Forager

    Spoiler

    Forager: Rank 2 (From when I left the site long ago) | Assuming 0 exp into rank 2 as I can't remember where I tracked this

    Total Exp - 125 exp

    22/8/2023 

    [0-49 EXP] Rank 1 - Novice Forager: Successfully forage for materials on a LD 14+.
    [50-149 EXP] Rank 2 - Journeyman Forager: Successfully forage for materials on a LD 13+.
    [150-299 EXP] Rank 3 - Adept Forager: Successfully forage for materials on a LD 12+.
    [300-499 EXP] Rank 4 - Master Forager: Successfully forage for materials on a LD 11+.
    [500+ EXP] Rank 5 - Grand Master Forager: Successfully forage for materials on a LD 10+. Gain ability to find a Demonic Shard on a LD 17+ and CD 12.

    Foraging attempts: +3 EXP
    Successful forage: +8 EXP
    Critical forage (additional materials/Demonic Shards): +16 EXP

    Rank 1
    CD:

    [1-6] = No additonal materials.
    [7+] = 1 additional material.

    Rank 2
    CD:

    [1-5] = No additonal materials.
    [6+] = 1 additional material.

    Rank 3
    CD:

    [1-4] = No additonal materials.
    [5+] = 1 additional material.
    [9+] = 2 additional materials & 1,500col.

    Rank 4
    CD:

    [1-4] = No additonal materials.
    [5-7] = 1 additional material.
    [8+] = 2 additional materials & 1,500col.

    Rank 5
    CD:

    [1-4] = No additonal materials.
    [5-6] = 1 additional material & 1,000col.
    [7-9] = 2 additional materials & 2,500col.
    [10+] = 3 additional materials & 3,000col.

     

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