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Evander


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Username: Evander
Real name: Vincent Coleman
Age: 17
Gender: Male
Height: 5’9’’

 

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Stats

Level 18

SP: 7/47

HP: 360

MIT: 12

Total Energy: 36

Col: 11672

T1 Mats: 52

About: History/personality

History:

Vincent lived a happy, if average, life. One of his first memories was being cradled by his mother while his father told of wondrous stories of far-off worlds. He had always enjoyed reading from since he was 5, and often dreamt up imaginary and fantastical worlds to get away from the monotony of real life. He also liked making up stories to tell his little brother, or make up small games to reenact these tales. His parents were good people, and pushed him to be the best person he could ever be, trying to instill within him virtues that would carry him on in life. In school, he was talented, and continually pushed forward and worked hard to make his parents proud. He had always been pessimistic or “realistic” as he liked to call it, and tended to see the worst in people. Because of this, he tended to dislike being in the company of others and is constantly wary of people he doesn’t know. He took comfort in solitude, away from others’ influences, a place where there could be silence and peace. As he grew up, he also began to admire the works of great philosophers and loved thinking about the deeper questions in life. On his seventeenth birthday, November 6th, he got a birthday present from his parents- a NerveGear and a copy of Sword Art Online. He chose the name Evander after the hero Evander of Pallene, whose name means "good man". Little did he know that he was soon going to be trapped in a fantastical world much like the ones of his childhood...

Personality:

Vincent is fairly stubborn, refusing to budge on many issues, but he was also stalwart in the face of danger (though, admittedly, he did not face many dangers in his childhood). He is intelligent, and kind of a smart-aleck, liking to use huge words to confuse others. He was fairly prideful, over-emphasizing his virtues. He was aware of his flaws, and worked to get rid of them, but he thought his virtues over-weighed those flaws. He is also pretty competitive, and likes having small little competitions. He does not become very attached to many people, though those few he considers family are well-protected. He is fairly conservative, and also likes the songs of the 20th century. His favorite juice is grape juice. He always tries to look like a cool and aloof person to try and impress others with his presence. He believes his purpose in life is to become the very best person he can be, and works hard at making his goal a reality.


Virtues:

Strict Moral Code- Vincent has a strong sense of right and wrong, and constantly tries to become a better person by cutting out his flaws. He has a list of strictly defined rules that he always tries to follow, and always tries to notice any of his flaws. He always tries to keep others on the right path as well, trying to make them keep in line with his code, oftentimes earning the ire of others. Whenever a job is left undone, Vincent will often feel obligated to take the job upon himself, not allowing for any task to be left unfinished. He will not break his strictly defined rules whatsoever, unless someone is about to die or he has to.


Grudgingly Helpful- He often doesn’t want to, but Vincent always tries (tries being the key word here- if he can justify to himself that he tried, then it’s fine) to help others that need it, oftentimes feeling guilty if he just stands by and watches them fail or get hurt. Though he often derides them for their mistakes after the situation is resolved, he actually helps because he, deep down, feels a need to help others. However, due to his extreme wariness in meeting someone new, he will, most of the time, only make a pass at an attempt. This trait is mostly because of his moral code. After seeing how horrible life in SAO is for all of his fellow players, he has vowed to help anyone he can, as long as they are decent people.

Reliable- Due to a past childhood experience where he lied and was appropriately shamed, Vincent vows to always keep his word, unless it is in violation of his morals or he physically cannot accomplish the deed, though that won’t stop him from trying. Any promises he makes can be considered as done, though he does get miffed if others do not fulfill their end of the bargain. He is trustworthy, not willing to sell out anyone he believes is good, though those he believes are not will get the short end of the stick if they do any wrong. He often gives people the benefit of the doubt, though if betrayed once, is not likely to trust them again.

Intelligent- Vincent always had done well in school due to his good memory and logic skills, and knows tons of random trivia and high-level vocabulary. He is actually fairly good at teaching others new concepts or re-explaining old ones (even if he doesn’t want to). He is creative and imaginative, and likes making up stories to think about. He is also introspective in nature, liking to think about the deeper questions of life and reading philosophical works. He is also a fairly quick learner, able to understand and process knowledge quickly.

Flaws:


Anti-Social- Vincent always wants to avoid socializing with others, often being actively hostile in social interactions with people he doesn’t know. He dislikes working with others, and only enjoys talking with people he knows or his family. However, Vincent is always sarcastic in interactions with others, even close friends. This trait means that he doesn’t really play well in groups with others, which can be detrimental in battles, though he can if the situation gets serious enough. When any one attempts to make conversation with him, he will normally respond curtly. Despite being anti-social, this does not mean Vincent is socially inept. Vincent is actually quite skilled on the social landscape, able to twist words and choose words that will best allow him to take control of the situation. This ability has degraded due to little social contact.

Irascible- Vincent is easily irritated, especially when someone is not doing something correctly. Whenever he gets angry, he can be pretty bitter and spiteful, and often hurts others feelings by speaking exactly as he thinks whenever he is in this state, with no social filters. The thing that ticks him off the most is whenever someone does something they know is wrong or not going to work, and don’t make any visible effort to change it. After his temper has cooled down, he often apologizes for any rude words said, though he often holds grudges.

Overly Wary (Almost Paranoid)- Vincent is very suspicious of any new people that he has not met before, not trusting anyone he hasn’t known for more than 24 hours. In everything he does, he is extremely cautious and careful, and he is wary of danger everywhere. He never really feels safe, always believing that there is something that will attack him at every turn. Because of this, he is always aware of his surroundings and on high alert. He can be a bit hostile towards people he does not trust.

Arrogant- Vincent is very arrogant at times, believing that he is capable of doing anything by himself. He is very proud of his abilities, and does not like relying on others to get any job done. He often tries to be the best at everything, making many little things into competitions. He can be a bit dismissive of others’ abilities and over-prideful of his own. Though he is always cautious, he is often overconfident and always tries to take the most difficult path to prove his skill. Because he is arrogant, this can lead to him not asking for help, even when he really needs it.

Profession: None


Skills:


Utility and Mobility:

Combat:

Weapon:

One-Handed Straight Sword (Rank 4) (+4 DMG using a sword):

5 Ranks

Passive

The effectiveness with which a player can use one-handed longsword-like swords. (Example: Arming sword, Longsword)

Sword Arts:

(I) Vertical - 1x1 - (1 Energy) - A simple sword art slashing vertically.

(I) Rage Spike - 1x2 - AoE - (4 Energy) - A basic, weak skill that leaps at the enemy and follows with an upward strike.

(I) Snake Bite - 3x1 - (3 Energy) - A triad of brisk angular slashes chained in succession.

(II) Vertical Arc - 2x2 - (4 Energy) - A simple two-hit sword art that form a "V" pattern.

(II) Horizontal Square – 4x1 - Stun - (7 Energy) - A mid-level sword art that traces the shape of a rhombus.

(II) Vertical Square - 4x1 - AoE - (8 Energy) - A mid-level sword art that traces the shape of a square.

(III) Vorpal Strike - 1x5 - (5 Energy) - A powerful thrusting sword art that doubles the length of the user's attack range.

(III) Star Quint Prominence – 3x2 - (6 Energy) - A mid-level sword art that traces a vague star shape.

(IV) Deadly Sins – 7x1 - Stun - (10 Energy) - Seven thrusts with the sword in the pattern of the Big Dipper Constellation.

(IV) Lightning Fall - 1x8 - (8 Energy) - A hard-hitting ranged attack that begins with leaping off the ground, performing a single mid-air backflip, and stabbing the user's sword into the ground to create a field of electricity.

Armor:
Light Armor (Rank 1) (+3 MIT using light armor):

5 Ranks

Passive

Effect: The effectiveness with which a player can use Light Armor Equipment.

Locked:

Martial Arts (Rank 0) (+0 unarmed DMG):

5 Ranks

Passive

The effectiveness with which a player can use unarmed combat.


Inventory
Weapons/Tools:
1x Basic One Handed Straight Sword

1x <Anneal Blade> (Straight Sword, Tier 1, Uncommon, +1 DMG)

1x <Retributor> (Straight Sword, Tier 1, Perfect, +1 DMG, +1 ACC, +1 Bleed) (equipped)

Armor:

1x Brown Cloak (Light Armor, Tier 1, Rare, +9 MIT, +7 thorns) (equipped)

Accessories:

None

Consumables:

3x Tier 1 Uncommon Recovery Crystals (recover 40 HP when used)

1x <The Matriarch's Stinger> (+1 DMG for one thread)

Vanity Items:

1x Set of Starting Cloth Clothing (equipped)

Roleplays

Prologue: Strengthened Resolve
[SP-F1] Awakening (Complete)- http://www.sao-rpg.com/topic/11074-sp-f1-awakening/ (+400 col, + 1 SP)

[SP-F1] Baby's First Monster (Complete)- http://www.sao-rpg.com/topic/11086-sp-f1-babys-first-monster/ (+400 col, +4 T1 mats, + 1 SP)

[SP-F1] A Whole New World (Complete)- http://www.sao-rpg.com/topic/11111-sp-f1-a-whole-new-world/ (+400 col, +3 T1 mats, + 1 SP)

[PP-F1] A New Day (Ranmura and Lazarus) (Complete)- http://www.sao-rpg.com/topic/11157-pp-f1-a-new-day-ranmura/ (+133 col, +1 T1 mat, +1 SP)

[SP-F1] The Tonic of Wilderness (Complete)- http://www.sao-rpg.com/topic/11173-sp-f1-the-tonic-of-wilderness/ (+400 col, +1 T1 mat, +1 SP)

[SP-F1] In Remembrance (Complete)- http://www.sao-rpg.com/topic/11210-sp-f1-in-remembrance/ (+400 col, +1 T1 mat, +1 SP)

[PP-F1] Archaic Conundrums (Nonon and Sinful) (Incomplete)- http://www.sao-rpg.com/topic/11224-pp-f1-archaic-conundrums-nonon/

[PP-F1] A Typical Day (Sinful) (Complete)- http://www.sao-rpg.com/topic/11252-pp-f1-a-typical-day-sinful/ (+200 col, +1 SP)

Chapter I: The Eternal Struggle

[PP-F1] The Shadowed Woods (Takao) (Complete)- http://www.sao-rpg.com/topic/11553-sp-f1-the-shadowed-woods/ (-600 col, +3 "Tier 1 Uncommon Recovery Crystals", +1 SP)

[Transaction-F1] Buying a Cloak- http://www.sao-rpg.com/topic/11770-f1-stitches-by-the-mad-hatter-tailor-rank-5/?do=findComment&comment=467942 (+Brown Cloak, -833 col, -10 T1 mats)

[SP-F1] Moments of Tranquility (Complete)- http://www.sao-rpg.com/topic/12199-sp-f1-moments-of-tranquility/ (+460 col, +1 T1 mat, +1 SP)

[Event-F1] Slaying Lyrica the Werewolf Baroness (Complete)- http://www.sao-rpg.com/topic/12263-event-f1-slaying-lyrica-the-werewolf-baroness/ (+570 col, +25 T1 mats, +5 SP)

[SP-F1] To Heal the Sick  «Secret Medicine of the Forest» (Complete)- http://www.sao-rpg.com/topic/12329-sp-f1-to-heal-the-sick-%C2%ABsecret-medicine-of-the-forest%C2%BB/ (+<Anneal Blade>, +400 col, +2 SP)

[SP-F1~F2] Step by Step (Complete)- http://www.sao-rpg.com/topic/12385-sp-f1~f2-step-by-step/ (+610 col, +3 T1 mats, +1 SP)

Chapter II: Edelweiss

[SP-F2] Welcome to Urbus (Complete)- http://www.sao-rpg.com/topic/12440-sp-f2-welcome-to-urbus/ (+400 col, +1 T1 mat, +1 SP)

[Event-NK-F3] Asterios the Bull King and His Minions (Complete?)- http://www.sao-rpg.com/topic/12433-event-nk-f3-asterios-the-bull-king-and-his-minions/ (+3 SP)

[PP-NK-F2] An Eternity «Breaking the Unbreakable» (Khrysaor and Rain) (Complete)- http://www.sao-rpg.com/topic/12546-pp-nk-f2-an-eternity-%C2%ABbreaking-the-unbreakable%C2%BB-khrysaor-and-rain/ (+133 col, +2 SP)

[SP-F2] Raging Winds «Long Live The Queen» (Complete)- http://www.sao-rpg.com/topic/12565-sp-f2-raging-winds-%C2%ABlong-live-the-queen%C2%BB/ (+<The Matriarch's Stinger>, +525 col, +1 T1 mat, +4 SP)

[PP-F2] Fortuitous Happenstance (ShinoTenshi) (Complete)- http://www.sao-rpg.com/topic/12572-pp-f2-fortuitous-happenstance-shinotenshi/ (+400 col, +1 SP)

[SP-F2] Dawn «Let There Be Light» (In Progress)- http://www.sao-rpg.com/topic/13058-sp-f2-dawn-%C2%ABlet-there-be-light%C2%BB/

[PP-F1] Fortune's Whim (ShinoTenshi) (Incomplete)- http://www.sao-rpg.com/topic/13285-pp-f1-fortunes-whim-shinotenshi/

[PP-F1] Noontide Greetings (Itzal) (Complete)- http://www.sao-rpg.com/topic/13508-pp-f1-noontide-greetings-itzal/ (+<Retributor>, +2000 col, +1 T1 mat, +2 SP)

Chapter III: Speeding through Time

[PP-F7] Midnight Greetings (Morgenstern) (Complete)- http://www.sao-rpg.com/topic/13562-pp-nk-f7-midnight-greetings-evander/ (+200 col, +1 SP)

[EVENT-F18] Rovian Wars! Part I (Complete)- http://www.sao-rpg.com/topic/13415-event-f18-rovian-wars-part-i/ (+3000 col, +4 SP)

[PP-F1] Priming for War (Domarus and Teayre) (In Progress)- http://www.sao-rpg.com/topic/13598-pp-f1-priming-for-war-evander-teayre-and-myself/

[EVENT-F2] Nerius the Evil Treant (Complete)- http://www.sao-rpg.com/topic/13955-event-f2-nerius-the-evil-treant/ (+2074 col, +20 T1 mats, +7 SP)

[EVENT-F18] Rovian Wars! Part II (In Progress)- http://www.sao-rpg.com/topic/14268-event-f18-rovian-wars-part-ii/

 

 

 

 

 

Edited by Evander
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