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Kranzer's Journal


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Profile
Username: Kranzer
Real name: Tristan Cromwell
Age: 26 / February 23rd
Gender: Male
Height: 5'11

About: History/personality

Tristan was born to a relatively poor family as an only child. They weren’t poor due to lack of work or a decent income in fact it was quite the opposite. The main reason was the fact that his father was always a sickly man. He’d have to make constant trips to the hospital and to cover those bills his mother was always working and rarely ever home long enough to do anything more than eat or sleep. She’d talk with him of course but only for a few minutes before she’d run off to one of her jobs. His main companion in life was his pet dog. A little mixed breed mutt that was just as kicked back as he was. Due to the lack of any direct human interaction in his early years Tristan never really developed what most called fundamental “social skills.”

He had to mostly take care of himself which is how he grew into the man he is today. His father ended up passing away when he was seventeen and his mother followed shortly thereafter. She’d spent so much time working and not enough time resting that it just eventually wore her body down. Tristan never made it through college. He just couldn’t find a major that kept his interest long enough. So he ended up bouncing from one job to the next. Even his private life didn’t have much consistency. He’d start one game and before he truly got to experience it he’d put it down and move on to the next.

When SAO came out he was mildly interested in it of course though he knew he’d probably only play it for a few months before he lost interest in it as well.

Link Start

Rather than spending much time working on his avatar Tristan simply logged in to try the game out first. As usual he used the name Kranzer which was his dog’s name which had passed away five years prior. With every intent for Kranzer to be a throwaway character he picked the most basic weapon he could find and logged in. At first he was rather astonished with the game though he didn’t leave the starting city at first. Such a vast and open game offered him entirely too many options to really know where to start. Then it happened. The giant figure clad in a red cloak revealed that no one was going to be able to log out. A fact that was only proven when he couldn’t find the logout option in the menu.

“Well crap,” he muttered. A tiny sliver of fear welled up within him as he realized that it may be a long time before anyone noticed something was wrong with him since he lived alone, and here he thought he’d only be spending a few months here.


Virtues:

Controlled: Kranzer always works at maintaining his calm and remain in as much control of a situation as he possibly can. He isn't prone to recklessness in most situations. When he finds himself in any situation he tries to think his way out of it first in order to find the best solution.

Cautious: Kranzer has never been one to possess a reckless attitude. If he feels something is too dangerous he will not hesitate to say so nor will he recklessly risk his own life unless its to save a friend.

Loyal: It's true that Kranzer can be described as being both controlled and cautious. In face he prides himself on that and its left him with very few friends indeed. However, those few who area able to accept him for who he is will find a friend for life. The few occasions that Kranzer will actually stick his neck out for anyone is when its a friend. He's loyal almost to a fault but that doesn't stop him from speaking his mind.

Flaws:
AimlessOne of Kranzer's major faults is that he simply lacks both ambition and a direction in life. Which carried over into SAO. While other players fought to clear the floors he simply wandered around the first floor uncertain of what to do and unwilling to truly put his life in danger to see any progress made. This lack of purpose often makes him appear lazy or uncaring of his current situation.

HumorlessKranzer is a very serious fellow. To such a degree that he often doesn't see the humor in a situation and will take most jokes as serious statements or commitments. It's put him at odds with quite a number of people in his life. Even when someone tries to explain the humor of a situation he only grows frustrated if he's not able to understand it.

IndifferentOne of the reasons Kranzer hasn't been able to truly find a purpose in his life is the fact that he just lacks the necessary drive to seek it out. He just isn't able to maintain a steady level of interest to see most things through unless he has someone there pushing him to do so. This added with his lack of friends has proven to be a horrible combination though he's never been one to really worry over it. His seeming lack of interest has often made it look like he doesn't care about the fact he can't log out or the fact that many have died since he was first trapped there. In truth he does care he's just never really had a way to express that so he usually just keeps quiet on the matter.

Profession: Merchant [Rank 2]

Spoiler

Exp: 54/160



Skills (24 SP total; 23 SP spent)
Non-combat:

»Search and Detect: Rank 1 (5/13)

Passive:
»Light Armor: Rank 1 (5/13)

Combat:
»

Weapon skills:
» Dagger: Rank 2 (13/23)
» Martial Arts <<Extra>>: Rank 0 (0/5)

Inventory
Weapons/Tools:
» Starter Stiletto, 10 Bread, 15 Water, Set of Vanity Clothes
» Fate's HandAcquired
» Matriarch's Stinger [x1]

» Material x4[Boar]
» Material x15 [Non-Combat]

Spoiler

Material Details
Donated 9 to Dynaon

» Col: 3063
Armor:
» Blade of the Black Rose
» Shield of the Black Rose
» Gloves of the Lone Wolf
» Cloak [Vanity]
» Stone Wall [Good Quality Shield]

Usual Gear Equipped

Spoiler

» Merlin's Shroud [1 Material paid] +12 Mit; +2 Eva
» Fingerless Gloves[Vanity Light Armor]
» Plain Boots[Vanity Light Armor]
» Scarf[Vanity Light Armor]

 


Roleplays
Active Threads: 11
Completed Threads: 13

Spoiler

» [PP F1] To Find a Path <<Earning a Living>> -  +2 SP, +200 Col, Ability to Open a shop, Extra Materials[2], Title: Cart Merchant
» [PP F1] King's Arrival - +1 SP, +200 Col, +1 Material[Boar]
» [PP F1] Arthur and Merlin - +1 SP, +200 Col, +1 Material[Boar]
» [SP F1] Preparations for "Tomorrow" - 
+7 Material[Non-Combat]; +1 SP; +400 Col
» [SP F1] Gathering and Hunting Part 1 -  1 SP, +400 Col; 6 Material[Boar]; 2 Good Item[Boots(Light Armor); Scarf(Light Armor)]; 2 Uncommon Item; 3 Material[Non-Combat]
» [SP F1] Gathering and Hunting - Day 2 -  +1 SP, +3 Material[Combat], +1 Good item[Cloak-Vanity], +400 Col
» [SP F1] Training Day - Day 3 - In Progress
» [PP F1] Dawn of Another Day - Fingerless Gloves[Vanity Light Armor]; 1 SP; 1 Material[Boar]; 130 Col
» [PP F1] A New Acquaintance - In Progress

» [PP F1] Accepting the Grind [Takneil]  - In Progress
» [PP F1] They Aren't Extinct Yet?! - In Progress
» [PP F1] 
A Meeting Amidst a Sea of Grass [Hunie] -  +1SP; +1 material[Boar], +200 Col
» [PP F1] Farming Partners (Hunie and Dynaon, Late Addition of Kranzer) - +1SP; +100 Col
» [PP F2] Splitting Wood (EAL) - In Progress
» [PP F1] <<Earning A Living>> A Player's Gotta Eat (Repeat) - In Progress
» [PP F2] Revolution <<Long Live The Queen>> (Seul) (Ratatosk) - +4 SP, +133 Col, +1 Matriarch's Stinger

» [PP F1] Gathering Materials (Ratatosk) - +1SP, +4 Material[Non-Combat]; +200 Col
» [PP F1] Like Yesterday (Ratatosk) - +1SP, +2 Materials, +200 Col, Good Item[Shield Vanity], Uncommon Item [
Gloves of the Lone Wolf ]
» [PP F1] Time to Meet Someone New [Allania] -  +1 SP, +200 Col
» [PP F2] <<Breaking the Unbreakable>> [Grave] - +2 SP, +100 Col, Martial Arts <<Extra Skill>>, Stone Wall(Good Quality Shield)
» [PP F1] Clue One (Raun) - In Progress
» [OP F1] A New World - In Progress
» [PP F3] Time to help a Merchant Brother! <<Worn out Welcome>> (Hikoru) - In Progress
» [PP F3] Companionship is overdue <<Feeding the Enemy>> (Grave and Hunie) - In Progress

(no "in progress" means its complete; "incomplete" can mean one or the other person stopped replying for a long time)


Relationships (optional)
» Dynaon:

Spoiler

A man who Kranzer has encountered in the past through various other MMOs. To meet him again on SAO was either fate or a curse. He hadn't decided quite yet. After a near death encounter with a boar as he tried to save Dynaon, Kranzer came to realize that the man was not only a fool but one who had a death wish. Even if he didn't know it yet, so he became determined to beat some sense into Dynaon and so the two formed a party together for their own various reasons.

» Hope:

Spoiler

Hope was a rather unexpected addition to the party. Kranzer's initial reaction to her was rather awkward due to the concern she showed due to his injuries. It was also rather obvious that Dynaon had some interest in her as he quickly invited her to join up. An invitation that she accepted of course. So far Kranzer is still trying to get a read on her.



Story Thus Far (optional)

Edited by Kranzer
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