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[PT-PP-F1] Sliming all over the place


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Through the narrow walks of AIncrad the woman moves. Adorned in her maid like attire, with a few additional bells and whistles to defend herself from the hostile forces. The streets of Lhasri were quite vibrant today, albeit somewhat isolated in its own right. Plenty of NPC's waltz too and from thresholds and stalls, striking up conversations amongst themselves. But the number of players were at an all time low, a fact that Jibae picks out quicker then most would. Adjusting the gold pin in her hair, her tightly wound bun mirrored her posture as she'd retrieve a small bag of coin. Approaching one of the stalls, she'd eye the NPC behind it. "I need: three bags of flour, two bushels of cilantro, four ripe tomatoes, A single jar of salt..." Continuing on and on as the NPC struggled to keep up with the laundry list of produce ordered, yet the woman never slowed. Each spoken like a command, and an obvious sternness in her voice offered the NPC very little room for refusal. One by one as she'd read aloud her mental list, items by the plenty are collected up into a sizeable pile.

"That will be 210,000 col." The NPC remarks out such a staggering number for a simple grocery trip. The small bag opens in her hand with a twist of her fingers, moving that same hand up to a yawn which she covers. Pulling out a few platinum coins in high denominations, she passes them over and the guy is utterly shocked, being more then he'd seen in the past month. Cutting the coin he returns to her her change, to which she nonchalantly returns to the pouch before tucking it into her apron. "Thank you." she offers in a constricted show of formality, taking the food stuff and flashing it away into a dimensional storage one after another. Every so often she stops and taps twice to sort the list, keeping it all neat and tidy for easy perusal. An hour passes before she manages to get it all away, moving for the gate given her business was more then concluded. Lhasri and its exotic wears proved rather potent for her job, to which she was paid very well to maintain. The woman being one of the best 'tools' money could buy, and her contract was always up for 'negotiation'. She served who ever paid her the most, and moreover it was explicitly stated in said contract that at any point another player offered her a higher return then the contract would be null and void. Her aid was earned only by the highest bidder.

To the warp gate she steps into, the thing responds in a blue glow. Jibae lifts her wrist to reveal a watch on it, a thin gold chain and dial on the inside. "11:34 am. Plenty of time before the master returns." She quips, before politely dropping the location of another floor. Just a little extra col for the road.


<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 2

Final EXP reward: +0%


Jibae | HP: 240/240 | EN: 42/42 | DMG: 1

Spoiler

Name: Jibae
True Tier: 2
Level: 12
Paragon Level: 0
Tier: 2
HP: 240/240
EN: 42/42

Stats:
Damage: 1

Equipped Gear:
Weapon/Armor/Trinket: 
  - 
Armor/Trinket: 
  - 
Shield/Armor/Trinket: 
  - 

Combat Mastery:
  - 

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:

Extra Skills:

Inactive Extra Skills:

Addons:

Mods:

Inactive Mods:

Battle Ready Inventory:
  - Starter Healing Potions (Heals 50 HP) x3

Housing Buffs:

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:

 

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Outside of the villa he'd purchased in Aradennia, the long unkempt garden bled out across the wrought iron gate. Robe wasn't on him, and the glasses on his face reflected readily the mid day sun into white shields over his eyes. Adjusting his gloves the man would start to wade his way into the overgrown mass of vegetation. Toward the base of the plants, his hands move to start breaking roots and vines. Little by little with sharp tugs and a little strain, Raidou clipped back and worked away diligently at that garden. The man could easily afford to have someone else do this, it realistically would be a pittance. Moreover there was a fair chance that he could just wave a digital wand to have it ripped away instantly, if that was the route he wanted to take. But there was something very 'natural' about doing it himself, finding his place in the garden doing the dirty work himself to be far more relaxing then staring at most of the exorbitant walls of the mansion. The man would tilt out and toss strands of plant matter into a small pile. Slowly he ends up finding a bench and a buried water fountain under all that mess, another potential future project to be sure.

Hours stroll on past in what feels like mere seconds, and the guy works up quite the appetite. Near around 4:30pm, 8 hours of somewhat tough physical labor passes. The gate and the street behind it is finally revealed, as he begins to unweave some of the last remaining batches from their coils around the iron bars. Grabbing a rake, the loose debris is gathered into the pile on the dead and smothered grass. Suffocated no longer, there was a very real chance he could probably get the lawn to regrow. Bunching all that removed refuse, he starts to pick it all up in big handfuls casting it into a wheelbarrow. Rolling around the side of the house toward the back yard, its dumped into a compost bin at the side of the constructed green house. To be used for something instead of wasting it, keeping the pots inside nutrient dense. Parking the barrow on the right near the gate, the space between it and the greenhouse, the man slides open the back door and lets himself inside. Covered in leaves and dirt, he finds himself something cold to drink and relaxes in his purchased gaudy chair that he'd yet to replace with something more practical. Just existing for the next 30 some odd minutes before he strolls into the kitchen, washing his hands before starting dinner. It had become quite the habit.

Pulling open the handle to their ice box, he'd begin to shuffle things around taking inventory to what they had left. Still had a lot, but perhaps another trip to charko was in order. One of many villages he supported through commerce and by partisan financial or physical nudges to allow them to regrow. Just like his grass.


Active:
Guild Rank 5 | +5% Final EXP reward
Mega Slime Farm (8/16) | +10% Final EXP reward
CS | Ill Omen in Red
CSA | Grand Mass Parry


<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 18

Final EXP reward: +5%


Raidou | HP: 240/240 | EN: 52/52 | DMG: 17 | MIT:81 | ACC:4 | AA  | F-SPIRIT | EVA:4 | BH:13 | VAMP-D: 26 | LD:6

Spoiler

Name: Raidou, The Red Wanderer
True Tier: 18
Level: 12
Tier: 2
Paragon Level: 0
HP: 240/240
EN: 52/52

Stats:
Damage: 17
Mitigation: 81
Accuracy: 4
Evasion: 4
Battle Healing: 13
Loot Die: 6
AA VAMP-D: 26
Equipped Gear:
Weapon/Armor/Trinket: 
  - Auric Sunlight - Finality of Faith [T4/Demonic/2HSS] +3 Damage, AA
Armor/Trinket: 
  - Red Wanderer's Resolve - Sympathy [T1/Demonic/Cloth] 2 Evasion, 2 Vampiric Defensive
Shield/Armor/Trinket: 
  - Tactician's Gaze - Ogma [T1/Perfect/Trinket]: +3 Accuracy

Combat Mastery:
  - Combat Mastery: Mitigation R3

Combat Shift:
  - TECH Shift

Familiar Skill:
  - 

Custom Skill:
  - Ill Omen in Red

Skills:
  - Battle Healing R5
  - Charge
  - Cloth Armor R5
  - Energist
  - Fighting Spirit
  - Howl
  - Quick Change
  - Searching R5
  - Straight Sword R5

Extra Skills:
  - Survival
  - Parry
  - Forgotten King's Authority
  - Concentration
  - 
  - 
  - 

Inactive Extra Skills:
PhotosynthesizeBrawlerFrozen Hide
Addons:
  - Ferocity
  - Focused Howl
  - Nimble
  - Precision
  - Reveal
  - Stamina

Mods:
  - Athletics
  - Detect
  - Justified Riposte
  - Tracking
  - Vengeful Riposte

Inactive Mods:

Battle Ready Inventory:
  - Crippling Composition - Lullaby [Tierless/Rare/Debuff/Instant] Hypnosis 2 | [224055] x1
  - Ebon Star - Vanguard Revenant [T4/Demonic/Straight Sword]: V.O 2, Taunt, Blight 1 x1
  - Random Dungeon Map | [226665b] x1
  - Teleport Crystal x5
  - Vocal Augmentation - Resonation [Tierless/Perfect/Support/Instant] +15% HP [160898][161641][161642][162018][162529] x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:
  - Tanos
Wedding Ring:
  - -
Crafting Profession:

Gathering Profession:

 

 

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The little red bobber in the water sinks in. A pole in the girls hand bends slightly as it is suddenly under tension, the reel coiling in a repeated ratcheting. The small handle spins around angrily as Setsuna sat with her legs crossed, lost in thought. Quite the intense past couple of days, and these moments of quiet reflection gave her a defusal of all her pent up anger. Grabbing the handle, she halts it and begins to spin it counter clockwise. This forces the slightly clear wire between it and the catch to shorten. Setsuna leans toward her opponent dawning scales, reducing the tension on the line as to not snap it. The girl had become quite efficient at fishing given how often she'd done it, and given the importance of the rod she wouldn't allow herself to become angry. Her game would slowly lose its fight, giving it slack when it would resist and pulling taught when she had the upper hand.

After a few minutes of back and forth, a serene struggle. The shadow under the water and the nearly bottomed out line proved it was nearly out. Setsuna would get off her legs, leaning off the side of the dock and pluck the fish out of the water. A rather big luger with bright red pastel scales. It almost looked like... A small king of lakes. The girl would produce a small straight blade wakizashi and with one fell stroke remove its head, like an iron chef. Gutted and primed, she'd end up with a nice helping of fish flanks in squares. Out of the fish's head she bends its mouth and unhooks the fish hook from its lip. This allows the thing to pop into data, as she casts it back into the water for the others to have at it. The irony is, she wasn't even going to keep this food. Instead donating it to the orphanage on a lower floor, given she only did this for the sport of it. The calmness, the peace of mind.

"Stupid. Absolutely stupid." Setsuna quips, flipping the metal bar with a tap of her finger upward. Lifting the thing above her right shoulder, before a wide swing sends the hook and bobber sailing back out quite a ways onto the lake. The latch is dropped, and the handle of the thing is returned into her lap. A gentle wind blows, stirring the water toward her and against the dock in a faint white noise. The white haired girl would sit here, fishing for as long as it took to let her swelling feelings and outrage to thin out. Her outlet, that she'd finally found to help untangle her head and maintain a sense of control over herself. Today was an exceptionally strong case, and a rather long night was probably ahead of her. She still hadn't slept in most of her time in game, at least not really. And yet, she still couldn't really shake the feeling that this was all just a bad dream, and one day she'd wake up from it.


Active:
Guild Rank 5 | +5% Final EXP reward
Mega Slime Farm (8/16) | +10% Final EXP reward


<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 11

Final EXP reward: +10%


Setsuna | HP: 240/240 | EN: 52/52 | DMG: 17 | MIT:20 | ACC:4 | EVA:4 | BH:10 | RISK: 4 | FLN: 8 | FRB: 20 | FRZ: 32 | LD:1

Spoiler

Name: Setsuna, The Frigid End
True Tier: 11
Level: 12
Tier: 2
Paragon Level: 0
HP: 240/240
EN: 52/52

Stats:
Damage: 17
Mitigation: 20
Accuracy: 4
Evasion: 4
Battle Healing: 10
Loot Die: 1
Stealth Rating: 5
RISK: 4
FLN: 8
FRB: 20
FRZ: 32

Equipped Gear:
Weapon/Armor/Trinket: 
  - Shiva's Embrace - Skadi [T4/Demonic/Katana] Fallen 2, Freeze 1, Frostbite 1
Armor/Trinket: 
  - Azuresilk Kunoichi Wear - Ghost [T4/Demonic/Cloth] Evasion 2, Risky 2
Shield/Armor/Trinket: 
  - Kunoichi Wrapping's [T1/Demonic/Trinket] 3 Accuracy, Evasion 1

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - ST Shift

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Battle Healing R4
  - Charge
  - Cloth Armor R5
  - Energist
  - Katana R5

Extra Skills:
  - Hiding R5
  - Parry
  - Disguise
  - Frozen Hide

Inactive Extra Skills:

Addons:
  - Ferocity
  - Nimble
  - Precision
  - Stamina

Mods:
  - Athletics
  - Surpise Attack: Assassin
  - Untraceable
  - Vanish

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light [201986a] x1
  - Rhino’s Horn (T4/Reusable/Consumable) | [224373a] x1
  - Teleport Crystal x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:
"                                                                                                                            

 

 

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At the top of the waterfalls of the sage, stood a girl with orange hair among the pristine emerald green grass. Leaves dance through the air, joining its prancing with a small gathering of purple petals. Her hair kept in a single long braid, Kasumi was clad not in her usual white but a black gii with gold trim. Light exhales and grunts as she runs through practice, to the sound of trickling falls at her back. A motioned meditation with her legs sliding and whipping up, pivoting her hips to kick clear over her head. Her shoulders turning with each step of various forms, converting extensive knowledge into automatic muscle memory. A form of autopilot. Beads of sweat sprinkle from her forehead and arms, proving that she'd been at this for a while. Keeping her body in peak physical conditioning, as she was taught from a very young age.

It was mind numbing in a good way, allowing her thoughts to become uniform and serene through such simple recollection. To allow the worries and concerns of the world to roll off her shoulders with every punch or kick. The falls themselves offering further encouragement to let go.

PH


Active:
Guild Rank 5 | +5% Final EXP reward
Mega Slime Farm (8/16) | +10% Final EXP reward


<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 10

Final EXP reward: +15%


Kasumi | HP: 276/276 | EN: 52/52 | DMG: 22 | MIT:60 | ACC:7 | KEEN: 1 | PHASE | EVA:6 | BH:8 | STC: 20 | PARA-V | LD:1

Spoiler

Name: Kasumi, The Pure Tide
True Tier: 10
Level: 12
Tier: 2
Paragon Level: 0
HP: 276/276
EN: 52/52

Stats:
Damage: 22
Mitigation: 60
Accuracy: 7
Evasion: 6
Battle Healing: 8
Loot Die: 1
Stealth Rating: 5
KEEN: 1
PHASESTC: 20
PARA-V

Equipped Gear:
Weapon/Armor/Trinket: 
  - Mugen Tenshin Perversion - Citadel [T4/Demonic/Handwraps] Phase, Keen 1, Paralytic Venom 1, Static 1
Armor/Trinket: 
  - White Red-trimmed Gee [Tierless/Perfect/Cloth Armor] (3 Evasion)
Shield/Armor/Trinket: 
  - Mugen Tenshin Decree [Tierless/Demonic/Trinket] (3 Accuracy, Evasion 1)

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  - 

Custom Skill:
  - Like Water

Skills:
  - Battle Healing R3
  - Charge
  - Cloth Armor R5
  - Energist
  - Extended Weight Limit
  - Martial Arts R5

Extra Skills:
  - Hiding R5
  - Parry
  - Concentration
  - Brawler

Inactive Extra Skills:

Addons:
  - Ferocity
  - Nimble
  - Precision
  - Stamina

Mods:
  - Athletics
  - Surpise Attack: Trickster
  - Untraceable
  - Vanish

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light | [232246b] x1
  - Teleport Crystal x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:
  - -
Crafting Profession:

Gathering Profession:

 

 

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PH


Active:
Guild Rank 5 | +5% Final EXP reward
Mega Slime Farm (8/16) | +10% Final EXP reward


<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 9

Final EXP reward: +20%


Griswold | HP: 270/270 | EN: 42/42 | DMG: 15 | MIT:116 | ACC:2 | AA  | TAUNT | F-SPIRIT | FL.THORNS: 8/16 | THORNS:36 | BH:14                                                                                                                            

Spoiler

 

"Name: Griswold, The Forgemaster True Tier: 9
Level: 12
Paragon Level: 0
HP: 270/270
EN: 42/42

Stats:
Damage: 15
Mitigation: 116
Accuracy: 2
Battle Healing: 14
Stealth Rating: -5
AA TAUNT FL.THORNS: 8/16
Equipped Gear:
Weapon/Armor/Trinket: 
  - Fist of Gaia - Incline [T4/Demonic/Warhammer] Taunt, Accuracy 2, AA
Armor/Trinket: 
  - Forgemaster's Rattlecage - Juggernaut [T4/Perfect/Heavy Armor] (Mitigation 3 [+72 Mitigation])
Shield/Armor/Trinket: 
  - Titanic Wall - Foundation [T4/Demonic/Shield] Thorns 2 (72), Flame Thorns 2

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Battle Healing R5
  - Charge
  - Fighting Spirit
  - Hammer R5
  - Heavy Armor R5
  - Howl

Extra Skills:
  - Leadership R2
  - 
Block R5
Inactive Extra Skills:

Addons:
  - Focus
  - Iron Skin
  - Rampart
  - Stamina

Mods:
  - Elusive
  - Impetus
  - Rally
  - Shield Bash
  - Steadfast

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light | [232246c] x1
  - Teleport Crystal x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:
"                                                                                                                            

 

 

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PH


Active:
Guild Rank 5 | +5% Final EXP reward
Mega Slime Farm (8/16) | +10% Final EXP reward


<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 10

Final EXP reward: +25%


Nisahime | HP: 610/610 | EN: 76/76 | DMG: 17 | MIT:148 | ACC:4 | TAUNT | EVA:1 | FL.AURA: 8 | FR.AURA: 8 | HB: 12 | REC: 4                                                                                                                            

Spoiler

 

"Name: Nisahime, Goddess of War True Tier: 10
Level: 12
Paragon Level: 86
HP: 610/610
EN: 76/76

Stats:
Damage: 17
Mitigation: 148
Accuracy: 4
Evasion: 1
Stealth Rating: -5
TAUNT FL.AURA: 8
FR.AURA: 8
HB: 12
REC: 4

Equipped Gear:
Weapon/Armor/Trinket: 
  - Vengeance of Avon - Elsinore [Artifact] | DMG 3, Cursed
Armor/Trinket: 
  - Alban Royal Crusader - Bran Fendigaidd | Frost Aura 2, Flame Aura 2
Shield/Armor/Trinket: 
  - Avalon Rebis Aegis - Anam Cara | Recovery 2, Holy Blessing 1, Taunt

Combat Mastery:
  - Combat Mastery: Evasion R1

Combat Shift:
  - ST Shift

Familiar Skill:
  - 

Custom Skill:
  - All for One

Skills:
  - Curved Sword R5
  - Heavy Armor R5
  - Howl
  - Rapier R5
  - Straight Sword R5

Extra Skills:
  - Concentration
  - Forgotten King's Authority

Inactive Extra Skills:

Addons:
  - Ferocity
  - Focus
  - Focused Howl
  - Iron Skin
  - Precision
  - Stamina

Mods:
  - Impetus

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light [201986f] x1
  - Random Dungeon Map | [226664b] x1
  - Teleport Crystal x

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:

Scents of the Wild Totem:
  - Tanos
Wedding Ring:

Crafting Profession:

Gathering Profession:
"                                                                                                                            

 

 

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Active:
Guild Rank 5 | +5% Final EXP reward
Mega Slime Farm (8/16) | +10% Final EXP reward


<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 10

Final EXP reward: +30%


Simmoné | HP: 240/240 | EN: 52/52 | DMG: 15 | MIT:20 | ACC:4 | AA  | EVA:1 | REC: 4 | LD:9 | PROSP:1 | QTY: 2

Spoiler

 

"Name: Simmoné, The Black Lotus True Tier: 10
Level: 12
Paragon Level: 0
HP: 240/240
EN: 52/52

Stats:
Damage: 15
Mitigation: 20
Accuracy: 4
Evasion: 1
Loot Die: 9
AA REC: 4

QTY: 2

Equipped Gear:
Weapon/Armor/Trinket: 
  - Lady Luck's Hand - Atropos [Tierless/Demonic/Rapier] AA, ACC 3
Armor/Trinket: 
  - Eloquent Black Serpent - Oshun [T4/Demonic/Cloth] LD 2, REC 2
Shield/Armor/Trinket: 
  - The Black Lotus - Jurojin [Tierless/Demonic/Trinket] QTY 2, LD 1, PROSP 1

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  - Profession Familiar

Custom Skill:
  - 

Skills:
  - Charge
  - Cloth Armor R5
  - Energist
  - Lock Picking R3
  - Rapier R5
  - Searching R5

Extra Skills:
  - First Aid R3
  - 
Concentration
Inactive Extra Skills:

Addons:
  - Dismantling
  - Focus
  - Hyperactive
  - Nimble
  - Precision

Mods:
  - Athletics
  - Energize

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light | [232246a] x1
  - Flash of Rejuvenation [T1/Perfect/Crystal] Mass Heal [200851][200851-1][200851-2][200870][200871] x4
  - Resonance of the Grave [T1/Perfect (Instant)/Debuff/Incarceration] [186601][186605][186607][186610] x5
  - Rhino’s Horn | [224901b] x5
  - Teleport Crystal x1
  - Vocal Augmentation - Resonation [Tierless/Perfect/Support/Instant] +15% HP [163578][163582][163583][163743][164301] x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:
 - Appraising[20000exp] R5
Gathering Profession:
"                                                                                                                            

 

 

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Active:
Guild Rank 5 | +5% Final EXP reward
Mega Slime Farm (8/16) | +10% Final EXP reward


<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 10

Final EXP reward: +35%


Gaius | HP: 270/270 | EN: 52/52 | DMG: 17 | MIT:91 | F-SPIRIT | PARA-IM | BH:14 | REC: 4 | HM: 4 | HLY: 8 | BLD: 24  | ENV-O: 16                                                                                                                            

Spoiler

 

"Name: Gaius, The Sweeping Typhoon True Tier: 10
Level: 12
Paragon Level: 0
HP: 270/270
EN: 52/52

Stats:
Damage: 17
Mitigation: 91
Battle Healing: 14
Stealth Rating: -5
PARA-IM REC: 4
HM: 4
HLY: 8 BLD: 24 
ENV-O: 16

Equipped Gear:
Weapon/Armor/Trinket: 
  - Epitome of War - Brionac [T4/Demonic/Polearm] | HLY 2, BLD 1, ENV-O 1
Armor/Trinket: 
  - Dragoon's Metallic Hide - Zeal [T4/Demonic/Heavy Armor] | HM 2, REC 1, PARA-IM
Shield/Armor/Trinket: 
  - Dragoon's Guise - Passions [T4/Demonic/Heavy Armor] | MIT 3, REC 1

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - ST Shift

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Battle Healing R5
  - Charge
  - Energist
  - Fighting Spirit
  - Heavy Armor R5
  - Polearm R5

Extra Skills:
  - First Aid R3
  - Disguise
  - Leadership R2

Inactive Extra Skills:

Addons:
  - Ferocity
  - Hyperactive
  - Iron Skin
  - Stamina

Mods:
  - Energize
  - Impetus
  - Rally

Inactive Mods:

Battle Ready Inventory:
  - Bird Seed (T2/Rare/Snack) Vitality 2 [166403a] [166403b] [166403c] [166403d] x1
  - Bird Seed (T2/Rare/Snack) Vitality 2 [166651c] [166651d] [166651e] x5
  - Crystal of Divine Light [201986a] x3
  - Crystal of Divine Light [201986f] x1
  - Rhino’s Horn | [224901b] x1
  - Teleport Crystal x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:
"                                                                                                                            

 

 

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Active:
Guild Rank 5 | +5% Final EXP reward
Mega Slime Farm (8/16) | +10% Final EXP reward


<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 11

Final EXP reward: +40%


Shiina | HP: 270/270 | EN: 52/52 | DMG: 1 | MIT:148 | FL.AURA: 8 | FR.AURA: 8 | THORNS:36 | BH:8 | HB: 11 | MENDING: 2 | REC: 4

Spoiler

 

"Name: Shiina, The Sonata of Despair True Tier: 11
Level: 12
Paragon Level: 0
HP: 270/270
EN: 52/52

Stats:
Damage: 1
Mitigation: 148
Battle Healing: 8
Stealth Rating: -5
FL.AURA: 8
FR.AURA: 8
HB: 11
MENDING: 2 REC: 4

Equipped Gear:
Weapon/Armor/Trinket: 
  - Aegis of Ancients - Valkyrie [T4/Demonic/Heavy Armor] Frost Aura 1, Recovery 2, Thorns 1
Armor/Trinket: 
  - Valkyries Wings +4 [T4/Demonic/Heavy Armor] Flame Aura 2, Frost Aura 1, Thorns 1
Shield/Armor/Trinket: 
  - Interwoven Celtic Band - Fervent Expression [T4/Demonic/Trinket] Life Mending 2, Holy Blessing 2

Combat Mastery:
  - Combat Mastery: Mitigation R3

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Battle Healing R3
  - Energist
  - Extended Weight Limit
  - Heavy Armor R5

Extra Skills:
  - First Aid R5
  - 
Leadership R5
Inactive Extra Skills:

Addons:
  - Field Medic
  - Hyperactive
  - Iron Skin

Mods:
  - Barrier
  - Elusive
  - Energize
  - Inspiring Speech
  - Large Pockets

Inactive Mods:
  - Press the Attack
  - Purify
  - Rally
  - Steadfast

Battle Ready Inventory:
  - Crippling Composition - Lullaby [Tierless/Rare/Debuff/Instant] Hypnosis 2 | [224057][224063] x16
  - Dagan Crystal-B [224210] | (Tierless/Consumable - Instant (during healing effect)/Re-usable) | Once per thread, as a free action: Add an additional +5% to any post action healing effect. This value exceeds normal maximum HP, and will become temporary HP. This effect is applied before Life Mending is calculated and benefits from it. (This item must be present in battle ready inventory to be used.) x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [142198][142199][142199-1][142199-2][142202][142391][142404][142406][142419][143706][143711][143735][143735-1][143737][148083-1][148083-2] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [143737-1][143737-2][143739][143740][143740-1][143740-2][143956][143961][143961-1][143971][143971-1][143971-2][143974][143975][144137][145414-2][148083] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [144137-1][144142][144142-1][144157][144157-1][144157-2][144464][144471][144471-1][144472][144472-1][144479][144479-1][144483][144483-1][145414][145414-1] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [144483-2][144486][144486-1][144486-2][144486-3][144770][144779][144779-1][144780][144785][144785-1][144786][144789][144790][144790-1][145409-2][145412] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [144790-2][144790-3][145147][145150][145150-1][145150-2][145151][145151-1][145155][145155-1][145155-2][145160][145162][145162-1][145162-2][145409][145409-1] x1
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [145330][145330-1][145331][145331-1][145331-2][145341][145342][145343][145343-1][145351][145351-1][145349][145349-1][145349-2][145349-3][145408][145408-1] x5
  - Resonance of the Grave [Tierless/Perfect/Debuff/Instant] Incarceration | [224080][224083] x3
  - Vocal Augmentation - Resonation [Tierless/Perfect/Support/Instant] HP Recovery 3 | [201594][201618][201619][201620][201621][201611][201617][201622][201623] x9

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:
  - Tanos
Wedding Ring:

Crafting Profession:

Gathering Profession:
"                                                                                                                            

 

 

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Active:
Guild Rank 5 | +5% Final EXP reward
Mega Slime Farm (8/16) | +10% Final EXP reward


<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 10

Final EXP reward: +45%


Celeste | HP: 260/260 | EN: 52/52 | DMG: 17 | MIT:54 | ACC:5 | PHASE | EVA:1 | BH:10 | REC: 4 | HLY: 8 | BRN: 28 | LD:1                                                                                                                            

Spoiler

 

"Name: Celeste, Galtean Pirate Queen True Tier: 10
Level: 12
Paragon Level: 0
HP: 260/260
EN: 52/52

Stats:
Damage: 17
Mitigation: 54
Accuracy: 5
Evasion: 1
Battle Healing: 10
Loot Die: 1
Stealth Rating: 3
PHASEREC: 4
HLY: 8 BRN: 28
Equipped Gear:
Weapon/Armor/Trinket: 
  - Wash in Cardinal - Reaver [T4/Hammer/Demonic] - Holy 2, Burn 1, Phase
Armor/Trinket: 
  - Galtean Royal Attire - Father [T4/Light Armor/Demonic] - Mitigation 2, Recovery 2
Shield/Armor/Trinket: 
  - Platinum Buckle [Tierless/Trinket/Demonic]: Accuracy 3, Evasion 1

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Battle Healing R4
  - Charge
  - Energist
  - Hammer R5
  - Light Armor R5

Extra Skills:
  - Hiding R5
  - Meditation

Inactive Extra Skills:

Addons:
  - Ferocity
  - Precision
  - Resolve
  - Stamina

Mods:
  - Meticulous
  - Surpise Attack: Assassin
  - Vanish

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light [201986d] x1
  - Rhino’s Horn | [224901d] x1
  - Teleport Crystal x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:
"                                                                                                                            

 

 

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Active:
Mega Slime Farm (8/16) | +10% Final EXP reward


<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 2

Final EXP reward: +50%


Abelith | HP: 240/240 | EN: 42/42 | DMG: 6                                                                                                                            

Spoiler

 

"Name: Abelith, Seeker of the Eastern Star True Tier: 2
Level: 12
Paragon Level: 0
HP: 240/240
EN: 42/42

Stats:
Damage: 6

Equipped Gear:
Weapon/Armor/Trinket: 
  - Rosalie Abre - [T1/Rare/Whip] Damage 2
Armor/Trinket: 
  - 
Shield/Armor/Trinket: 
  - 

Combat Mastery:
  - 

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Whip R1

Extra Skills:

Inactive Extra Skills:

Addons:

Mods:

Inactive Mods:

Battle Ready Inventory:
  - Starter Healing Potions (Heals 50 HP) x3

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Dining Room: Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:
"                                                                                                                            

 

 

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Active:
Mega Slime Farm (8/16) | +10% Final EXP reward


<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 2

Final EXP reward: +55%


Mokka | HP: 240/240 | EN: 42/42 | DMG: 1 | BLD: 12                                                                                                                             

Spoiler

 

"Name: Mokka, Tribune's Magnetism True Tier: 2
Level: 12
Paragon Level: 0
HP: 240/240
EN: 42/42

Stats:
Damage: 1
BLD: 12 

Equipped Gear:
Weapon/Armor/Trinket: 
  - Vanity's Razor [T1/Rare/Dagger] Bleed 2 (8-10)
Armor/Trinket: 
  - 
Shield/Armor/Trinket: 
  - 

Combat Mastery:
  - 

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:

Extra Skills:

Inactive Extra Skills:

Addons:

Mods:

Inactive Mods:

Battle Ready Inventory:

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Dining Room: Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:
"                                                                                                                            

 

 

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Active:
Guild Rank 5 | +5% Final EXP reward
Mega Slime Farm (8/16) | +10% Final EXP reward


<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 6

Final EXP reward: +60%


Ruri | HP: 240/240 | EN: 52/52 | DMG: 17 | MIT:20 | ACC:1 | AA  | PHASE | EVA:1 | HLY: 8 | LD:1                                                                                                                            

Spoiler

 

"Name: Ruri, The Blue Bolt True Tier: 6
Level: 12
Paragon Level: 0
HP: 240/240
EN: 52/52

Stats:
Damage: 17
Mitigation: 20
Accuracy: 1
Evasion: 1
Loot Die: 1
Stealth Rating: 5
AA PHASEHLY: 8
Equipped Gear:
Weapon/Armor/Trinket: 
  - Timeworn Annealed Blade - Oshiyoseru [T4/Demonic/Katana] - Holy 2, Phase, AA
Armor/Trinket: 
  - 
Shield/Armor/Trinket: 
  - 

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Charge
  - Cloth Armor R5
  - Energist
  - Katana R5

Extra Skills:
  - Hiding R5
  - Concentration
  - Parry

Inactive Extra Skills:

Addons:
  - Ferocity
  - Nimble
  - Precision
  - Stamina

Mods:
  - Athletics
  - Surpise Attack: Assassin
  - Vanish

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light | [232246d] x1
  - Teleport Crystal x

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Dining Room: Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:
"                                                                                                                            

 

 

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<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 2

Final EXP reward: +65%


Anton | HP: 240/240 | EN: 42/42 | DMG: 1                                                                                

Spoiler

 

"Name: Anton, Dossier of Chaos True Tier: 2
Level: 12
Paragon Level: 0
HP: 240/240
EN: 42/42

Stats:
Damage: 1

Equipped Gear:
Weapon/Armor/Trinket: 
  - 
Armor/Trinket: 
  - 
Shield/Armor/Trinket: 
  - 

Combat Mastery:
  - 

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:

Extra Skills:

Inactive Extra Skills:

Addons:

Mods:

Inactive Mods:

Battle Ready Inventory:

Housing Buffs:

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:                                                                                                                   

 

 

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<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 2

Final EXP reward: +70%


Lynn | HP: 240/240 | EN: 42/42 | DMG: 1                                                                                                                            

Spoiler

 

"Name: Lynn, | HELIOS True Tier: 2
Level: 12
Paragon Level: 0
HP: 240/240
EN: 42/42

Stats:
Damage: 1

Equipped Gear:
Weapon/Armor/Trinket: 
  - 
Armor/Trinket: 
  - 
Shield/Armor/Trinket: 
  - 

Combat Mastery:
  - 

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:

Extra Skills:

Inactive Extra Skills:

Addons:

Mods:

Inactive Mods:

Battle Ready Inventory:

Housing Buffs:

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:
"                                                                                                                            

 

 

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<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 2

Final EXP reward: +75%


Illi | HP: 240/240 | EN: 42/42 | DMG: 4 | ACC:2                                                                                                                            

Spoiler

 

"Name: Illi, Bearer of Curses True Tier: 2
Level: 12
Paragon Level: 0
HP: 240/240
EN: 42/42

Stats:
Damage: 4
Accuracy: 2

Equipped Gear:
Weapon/Armor/Trinket: 
  - Ghost Hunter's Training Scythe (Tierless/Polearm) (Accuracy +2)
Armor/Trinket: 
  - 
Shield/Armor/Trinket: 
  - 

Combat Mastery:
  - 

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Polearm R1

Extra Skills:

Inactive Extra Skills:

Addons:

Mods:

Inactive Mods:

Battle Ready Inventory:

Housing Buffs:

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:
"                                                                                                                            

 

 

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<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 2

Final EXP reward: +80%


Majineko | HP: 240/240 | EN: 42/42 | DMG: 8 | ACC:3 | LD:5                                                                                                                            

Spoiler

 

"Name: Majineko, The Two Tailed Fortune True Tier: 2
Level: 12
Paragon Level: 0
HP: 240/240
EN: 42/42

Stats:
Damage: 8
Accuracy: 3
Loot Die: 5

Equipped Gear:
Weapon/Armor/Trinket: 
  - Fortune's Fickle Finger Fangs [T1/Perfect/Claws/224904] Damage 3
Armor/Trinket: 
  - 
Shield/Armor/Trinket: 
  - wolf pendant. | TIER 1 JEWELRY | ACC III [221666]

Combat Mastery:
  - 

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - squabble up

Skills:
  - Claws R2
  - Searching R5

Extra Skills:

Inactive Extra Skills:

Addons:

Mods:
  - Detect
  - Night Vision
  - Tracking

Inactive Mods:

Battle Ready Inventory:
  - Rhino’s Horn (T4/Reusable/Consumable) | [224373a] x1
  - Rhino’s Horn (T4/Reusable/Consumable) | [224373a] x1
  - Rhino’s Horn (T4/Reusable/Consumable) | [224373a] x1
  - Rhino’s Horn (T4/Reusable/Consumable) | [224373a] x1
  - Teleport Crystal x1

Housing Buffs:

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:
"                                                                                                                            

 

 

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<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 2

Final EXP reward: +85%


CC | HP: 240/240 | EN: 42/42 | DMG: 1 | MIT:18 | ACC:3                                                                                                                            

Spoiler

 

"Name: CC, The Stifled Superstarlet True Tier: 2
Level: 12
Paragon Level: 0
HP: 240/240
EN: 42/42

Stats:
Damage: 1
Mitigation: 18
Accuracy: 3

Equipped Gear:
Weapon/Armor/Trinket: 
  - 
Armor/Trinket: 
  - Vanguard's Heavy Plate | T1 Heavy Armor | 232786 | MIT 3
Shield/Armor/Trinket: 
  - Dioscuri  TIER 1 JEWELRY | ACC III

Combat Mastery:
  - 

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:

Extra Skills:

Inactive Extra Skills:

Addons:

Mods:

Inactive Mods:

Battle Ready Inventory:

Housing Buffs:

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:
"                                                                                                                            

 

 

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<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 2

Final EXP reward: +90%


Razor | HP: 240/240 | EN: 42/42 | DMG: 1                                                                                                                            

Spoiler

 

"Name: Razor, THE EDGIEST True Tier: 2
Level: 12
Paragon Level: 0
HP: 240/240
EN: 42/42

Stats:
Damage: 1

Equipped Gear:
Weapon/Armor/Trinket: 
  - 
Armor/Trinket: 
  - 
Shield/Armor/Trinket: 
  - 

Combat Mastery:
  - 

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:

Extra Skills:

Inactive Extra Skills:

Addons:

Mods:

Inactive Mods:

Battle Ready Inventory:

Housing Buffs:

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:
"                                                                                                                            

 

 

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<<Assist System Engaged>>
Level: 12
Paragon: 0
Tier: 2
True Tier: 3

Final EXP reward: +95%


Vitreous | HP: 240/240 | EN: 42/42 | DMG: 1                                                                                                                          

Spoiler

 

"Name: Vitreous, The Grim Physician True Tier: 3
Level: 12
Paragon Level: 0
HP: 240/240
EN: 42/42

Stats:
Damage: 1
Mitigation: 18

Equipped Gear:
Weapon/Armor/Trinket: 
  - 
Armor/Trinket: 
  - 
Shield/Armor/Trinket: 
  - 

Combat Mastery:
  - 

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:

Extra Skills:

Inactive Extra Skills:

Addons:

Mods:

Inactive Mods:

Battle Ready Inventory:

Housing Buffs:

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:
"                                                                                                            

 

                

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