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Raidou

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About Raidou

  • Title
    Red Wanderer
  • Birthday 10/29/1991

Guild Information

  • Guild Name
    Firm Anima

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  • Skill Points
    182

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  1. Raidou

    [PP-F3] Dusk to Dawn

    He would not outright say that it was a form of pressure, he would aim to seem menacing for those that would look on. He was curious where she intended to go, but given her cursor color, it would be difficult to not be in a place with those with a more grim outlook to be present. "If you think it safe, then I suppose I can do that for you. But I would not want to get in a fight unarmed." he had no way of knowing when or how, but the details would fall to her. He would not lie in it would bring him to be uncomfortable, even more so to go into a public setting. Eyes had a way of piercing his back, drawing him to a time he'd rather forget. But he was making the steps he needed for a change, but it was hard to produce the same persona within the presence of complete strangers who were ever judging from an image alone.
  2. Raidou

    [PP-F3] Dusk to Dawn

    "Misinterpret..." Raidou muttered under his breath, that was always what it seemed to be. A misinterpretation that failed him, further showing how detached he was in these social instances. Hidden proceeds to offer him a meal and instantly he found himself worried on her behalf, where could she go that wasn't filled with seedy assholes for something to eat. Being orange was all too real a problem. "...a pretty girl huh?" "A girl you dog! What a place to do something like 'that'" If Raidou had been drinking something, he'd surely be wearing it now. It had struck him now that he spent an awful lot of time around women exclusively, and with a mixed bag of results. Jiggling his glasses with his hand, staying himself against a rise of confusion as this was not the first instance of this being brought to his attention. He looks to the interior of his shop, still although clean was scattered. He'd need to procure more tools of his trade, for now, there were none more than the ones that were made of metal. Raidou moves and grabs his plated glove, slinking it up his left arm and bolting it down with some belts. His red robe donned, he'd enter into the light of the floor that stung his eyes. Why the hell was he going to go into public again?
  3. Raidou

    [PP-F3] Dusk to Dawn

    With a change from the serious to a more subtle grin, he always had a habit of digressing into a tactical and cold state in his words. Fiddling with his glasses and looking past with a pat of his hands, the glass that lay dormant was now emptied. "I suppose we do, It is rather foolish albeit not intentional. I am no more heavy in strength than the next pair of hands with a purpose." he looked to the girl with her newly formed white locks that seemed to suit her newfound almost purity, although the red plastered on her cheeks made Raidou a tad uneasy. He hoped he had not said something strange again, he did not want to lose any more glasses. "I am unsure of what the guild you knew, but what you just spoke is exactly what the members aim for. For when one is weak those around them can stand strong in their absence like links in a chain, they can hold each other up when one falls low."
  4. Raidou

    Code testing becasue we're plebs

    Does this work like it above? Is red? Is itty bitty? Red FishBlue Fish
  5. PH Raidou offers for dispersing: Haine: Titan's Strength (+3 Damage), Lullaby 2 Oscar: Incarceration Night: Misperception
  6. Raidou

    [PP - F6] Things We Lost in the Fire

    Having watched the woman consumes the vial of her own, they would have about an hour before re-application would be needed. A direct consumable form of flame retardant would prove useful for they were headed into the thick of it, right into the kiln, and hopefully the source. Sharing an exchange Raidou watches her relay the command to her pup, who seemed to understand her meaning, and with a turn, he lunges through the overwhelming heat. Kneeling low sprint kicks in and the player clad in red begins to keep toe to toe with the speed of the hound, the pair were leaving the blonde behind. "Raidou." he quips as he burns a trail past her, allowing Riker the helm and keeping on the black and white wolves tail. The fires only seemed to swell the deeper they delved, the wolf having little issue traversing the small bends and bows of broken burned out logs that had succumbed. They were probably once trees that were scorched sideways, the journey Raidou needed to take was more athletic. Bouncing up and over as Riker would rush under, Raidou would look back and act as the intermediary between her and her pooch.
  7. Raidou

    [PP-16] Boaty McFishFace (Fighting Fish SoW3)

    As Freyd inquired about the plant he had chosen to affix to his hook, he elaborates a bit "Its tangerine dream, I coined it that for simplicity. Its the major component in pheromone mixtures for luring familiars. It seems to make excellent bait but it the smell is...strong." putting the plant away, a quiet overtakes the vessel. Raidou got a feeling as though he might have been too misleading as the exchange of words fell to silence, hoping to rectify his potential misstep he offers his insights. "Don't get me wrong, having this kind of skills at your disposal makes movements across the floors easier. But there is a competitive atmosphere mixed with the very real possibility of death, it's a strange bag one that I choose to take no part in. I will play my part and continue to aid those around me, I will not be foolish enough to allow my ego to stop me from doing what is right. I imagine that Kiluia will do the same as would you." Quest Complete: Freyd: 3,200 Col (200 Thread Closure, 3000 Quest Reward) 5*SP (1 Thread Closure, 1 Event Bonus, 2 Quest Reward, 1 Graced) Mōretsuna Statue: [Unique/Uncommon]: +50 Max HP Raidou: 4*SP (1 Thread Closure, 1 Event Bonus, 2 Quest Reward) Mōretsuna Statue: [Unique/Uncommon]: +50 Max HP Simmone (Guild Treasurer): 3,200 Col (200 Thread Closure, 3000 Quest Reward)
  8. Raidou

    [PP-16] Boaty McFishFace (Fighting Fish SoW3)

    Raidou looks off the side of the boat into the deep green water, seemingly lost in thought before he offers a response without averting his gaze. "Agreed, there isn't a lot of information on them but from what I could gather is they are powerful once you have the set." He then leans down and brushes his right hand into the lake, trying his best to wash the stinking citrus smell from his fingertips. "I had noticed the change in attire, I find your current to be more fitting. Curious still, but I am not one to pry into one's affairs." spoken as he leans back into the vessel, listening to his companion without direct eye contact. "Kiluia has finally breached the threshold, its a whole new world of possibilities once you cross that line." Raidou comments with experience laden on his tongue, for it was true but he was hesitant to state if it was either good or bad.
  9. It seemed as though the guild hall was inactive as of late, all of those that would reside within it were off doing tasks together and gaining strength through numbers. This gave Raidou that subtle moment of pause to transcribe a few more bits of purchased information to the vast amount available to those who would look for it. A pen to parchment, he writes out the knowledge regarding the three completed scents quests, Absolute Zero among others. With them penned he takes a look to the guild vault transaction history and sees the new names being listed removing items here and their to help bolster their strengths. A smile on his face with a fix of his glasses, he could not be more proud that the guild he created was thriving not of his own accord but of their own. Pulling his own gear tight, he had other matters at which to attend but he could not be happier. Thread Complete: Raidou (Post Count:4): 2*SP (Thread Closure 1, Event Bonus 1) Claim (Post Count:3): 2*SP (Thread Closure 1, Event Bonus 1) Katoka (Post Count:4): 2*SP (Thread Closure 1, Event Bonus 1) Vie (Post Count:4): 2*SP (Thread Closure 1, Event Bonus 1) Freyd (Post Count:6): 2*SP (Thread Closure 1, Event Bonus 1) Simmone (Guild Treasurer): 400*Col
  10. Raidou

    [PP-16] Boaty McFishFace (Fighting Fish SoW3)

    The beast looks as though it was still alive but as it submerges itself under the waves, a pop is heard like a deep water charge. Raidou looks to Freyd and offers a shrug as the quest completes on the side of both of their HUD's. "I suppose we are done here." he comments looking to the NPC who begins to row them back to shore as a response. A quick and decisive end to showing not only his but Freyd's growth was gaining momentum. He knew it was only a matter of time before Freyd had stats comparable to his own, for he had a similar mindset that would lobotomize difficulty completely as he had. Silence washes over the vessel as only the movement in the waves becomes white noise as they spent the time toward the docks, it was rather fitting that the journey took longer than the actual fight.
  11. Raidou recovers 71 from battle healing, losing 16 from PSN. Parry Refreshed! Squeezing her hand so hard that the dagger is forced to release as it snaps, a notification pops on Raidou's HUD "It looks like it's over." the vanguard captain comments as he twists the blade and sprint tears him past her, cleaving her apart horizontally to a flash of yellow in a line. The poison pathetically ticks away as its being rebuked by his health regeneration, he ushers the blade off to his right before returning it to its sheath on his back. He makes his way to the girls and looking at the vials he confirms that they had succeeded. With ease, the task had been completed and they separate for now, as the bottles are added to Simmone's inventory in response for what was to come, Raidou takes his place in his seat at the head of the guild hall table. He could feel how high of magnitude his strength was truly becoming with each passing day. ID# 164576 results: Battle: 5+5=10, Hit dealing 312-70=242 damage vs. The Witch, Killing Her! Players: Raidou | HP:1414/1430 | EN:88/140 | DMG:24 | MIT:61 | EVA:6 | ACC:5 | BH:71 | PSN [16/1] Mobs: The Witch | HP:215/700 | DMG:100 (Phase: 50) | MIT:70 Quest Complete: Raidou: 2*SP (1 Thread Closure, 1 Event Bonus) Kasumi: 5*SP (1 Thread Closure, 1 Event Bonus, 3 Quest Reward) Simmone: 4*Witch's Brew (+1 CD Consumable, Raidou/Kasumi/Shiina/Simmone) 5*SP (1 Thread Closure, 1 Event Bonus, 3 Quest Reward) 400*Col (Thread Closure) Shiina: 5*SP (1 Thread Closure, 1 Event Bonus, 3 Quest Reward)
  12. Raidou recovers 71 from battle healing, loses 24 from BRN, and 16 from PSN, BRN fades. Parry CD [2/3] The witch watches on as her vision begins to blur out from his fighting spirit, casting the rest of her world into darkness. "Stop this, I'll just..." a bit of a tremble in her voice as she rips the dagger from his stomach and attempts to jam it in again. To her surprise, however, the swordsman grabs her wrist with his left as he pushes through the venom coursing through his veins. "I told you your tricks were worthless." Raidou comments, as the weapon still stuck in her body begins to glow brightly once again and now she was right where he wanted her. Raidou is [Paralyzed!], Paralyze fades! ID# 164575 results: MOB: 7-6=1, Missed vs. Raidou! Players: Raidou | HP:1387/1430 | EN:87/140 | DMG:24 | MIT:61 | EVA:6 | ACC:5 | BH:71 | PSN [16/2] Mobs: The Witch | HP:215/700 | DMG:100 (Phase: 50) | MIT:70 Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight.
  13. Raidou recovers 71 from battle healing, loses 24 from BRN. Parry CD [1/3] Raidou rushes her down as quickly as she attempts to stand up, as she removes a dagger from her belt Raidou shoves his sword through her chest as she implants it in his gut. His muscles seize up as before, back to the tricks she could not do without it seemed. "It...won't make a...difference." Raidou manages through his stasis, with the weapon still locked in her chest as was her own in his. "I will kill you for your constant assail of my castle." she barks into his face as his movement is staggered and jerks as he fights the debilitation. he manages out a few more words through the paralyzed state "I would...like to see...you..try." as his face twists to a smile, his iris flaring a bright red as a consuming mist begins to pour out of his back. He was becoming filled with hatred and it showed visibly. ID# 164573 results: Battle: 5+5=10, Hit dealing 312-70=242 damage to the Witch! ID# 164574 results: MOB: 10, Major Critical dealing 50 Damage and applying Paralyze and Poisoned! Players: Raidou | HP:1356/1430 | EN:86/140 | DMG:24 | MIT:61 | EVA:7 | ACC:5 | BH:71 | BRN [24/1] | PSN [16/3] | Paralyzed! Mobs: The Witch | HP:215/700 | DMG:100 (Phase: 50) | MIT:70 Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight.
  14. His legs quickly spread apart before his heels raise, and with a sudden crack causing the wind to create a ring of dust and a cloud from his starting point Raidou was almost instantly at the witch's neck with a golden blade shining brightly. He connects with her as she tosses a bottle of sulfur into the air, the blade cleaving through the bottle and causing it to detonate. They both fall from her highrise, landing in a pile of smoke and burned heavily. Juiblex rips Raidou to his feet in an inhuman fashion as the Witch begins to peel herself from the floor with a heavy burn shown in red upon her body. "Keep with your tricks they will aid you none." Raidou remarks softly as the minor wounds he had sustained begin to close on his face, the blue network of his frame sewing itself shut as he steps toward her still smoking from the fire. ID# 164571 results: Battle: 9, Minor Critical dealing 312-70=242 damage to the Witch! ID# 164572 results: MOB: 9, Minor Critical dealing 59*.5=30 damage to Raidou and applying burned [24/2], Witch takes (120*.5=60-70) 1 damage from Vengeful Players: Raidou | HP:1400/1430 | EN:95/140 | DMG:24 | MIT:61 | EVA:7 | ACC:5 | BH:71 | BRN [24/2] Mobs: The Witch | HP:457/700 | DMG:100 (Phase: 50) | MIT:70 Potion of Fireball: On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns. Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns. Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight.
  15. With the first quickly shattered to pieces in a shower of pixelated glass that bounces off the surfaces around Raidou in a circle, the witch curses under her breath in a way to which he could not make out what she spoke. "You damned fool, why do I keep seeing you here. Can't you bother someone else?" she seemed to ask in honesty bothered by the fact the nomad kept coming back. "Hardly, I need that potion you make, if you'd just give me the recipe..." she cuts him off with a grin "Never, you'll have to pry it from my cold dead hands." Fiddling with his glasses for a moment as more monkeys in a bit beefier frames scatter down from small pockets in the walls above them he comments "That can be arranged." waiting intensely as they approached before ripping his back from its held position and quickly erasing the next wave with one additional stroke. Spinning the weapon in his grasp he barks out "I am coming, prepare yourself." ID# 164567 results: Battle: 8+5=13, Hit! vs. Elite Flying Monkey #1 dealing 288-35=253 damage killing it! ID# 164568 results: Battle: 6+5=11, Hit! vs. Elite Flying Monkey #2 dealing 288-35=253 damage killing it! ID# 164569 results: Battle: 7+5=12, Hit! vs. Elite Flying Monkey #3 dealing 288-35=253 damage killing it! ID# 164570 results: Battle: 9, Minor Critical vs. Elite Flying Monkey #4 dealing 300-35=265 damage killing it! Players: Raidou | HP:1430/1430 | EN:104/140 | DMG:24 | MIT:61 | EVA:7 | ACC:5 | BH:71 | VENGEFUL Mobs: Elite Flying Monkey #1 | HP:220/220 | DMG:90 (Phase: 45) | MIT:35 Elite Flying Monkey #2 | HP:220/220 | DMG:90 (Phase: 45) | MIT:35 Elite Flying Monkey #3 | HP:220/220 | DMG:90 (Phase: 45) | MIT:35 Elite Flying Monkey #4 | HP:220/220 | DMG:90 (Phase: 45) | MIT:35
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