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Standard Recovery +4 EN, Inspiring {Lium} +16 EN =20 Total EN PH Players: Lium | HP: 700/700 | EN: 88/88 | DMG: 1 Sam | HP: 700/700 | EN: 89/108 | DMG: 28 | MIT:-20 | ACC:6 | AA | PHASE | EVA:1 | REC: 8 | LD:27 | PROSP:5 | QTY: 8 Enemies: [0/0] Harpies #9 | HP: 420/420 | DMG: 140 [0/0] Harpies #10 | HP: 420/420 | DMG: 140 [0/0] Harpies #11 | HP: 420/420 | DMG: 140 [0/0] Harpies #12 | HP: 420/420 | DMG: 140
- Today
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Standard Recovery +4 EN, Inspiring {Lium} +16 EN =20 Total EN PH Sam cannot miss (AA, +5 ACC), and deals lethal damage using AOE-I (28 x 15 = 420) and is at full energy (89 + 20 = 109~108 {Max} - 19 = 89) before her attack every turn. Forgoing rolling Recovery and Attacks because there is no variance. ID: 253277 | LD: 33 (6, +27) | CD: 10 (2, +8) | 5040col, Materials (0), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) ID: 253278 | LD: 37 (10, +27) | CD: 20 (12, +8) | 5040col, Materials (0), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) ID: 25327
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Standard Recovery +4 EN, Inspiring {Lium} +16 EN =20 Total EN PH Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) ID: 253269 | 5 + 6 = 11, CD: 1 {ST-B Unavailable} | Hit vs. Harpies #5 Dealing 420 Damage ID: 253270 | 7 + 6 = 13, Hit vs. Harpies #6 Dealing 420 Damage ID: 253271 | 10 + 6 = 16, Hit vs. Harpies #7 Dealing 420 Damage ID: 253272 | 8 + 6 = 14, Hit vs. Harpies #8 Dealing 420 Damage ID: 253273 | LD: 36 (9, +27) | CD: 17 (9, +8) | 3360col, Materials (4), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) ID:
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*Lium has earned his stripes {3 posts}, is bored and will forgo his turns from this point forward. he will remain in combat as a target but is skipped. New Round Standard Recovery +4 EN, Inspiring {Lium} +16 EN PH Players: Lium | HP: 700/700 | EN: 88/88 | DMG: 1 Sam | HP: 700/700 | EN: 89/108 | DMG: 28 | MIT:-20 | ACC:6 | AA | PHASE | EVA:1 | REC: 8 | LD:27 | PROSP:5 | QTY: 8 Enemies: [0/0] Harpies #5 | HP: 420/420 | DMG: 140 [0/0] Harpies #6 | HP: 420/420 | DMG: 140 [0/0] Harpies #7 | HP: 420/420 | DMG: 140 [0/0] Harpies #8 | HP: 420/420 | DMG
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PH Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) Free Action | ID: 253261 | 2 + 6 = 8, CD: 8 {ST-B Unavailable} | Hit vs. Harpies #1 Dealing 420 Damage ID: 253262 | 1 + 6 = 7, Hit vs. Harpies #2 Dealing 420 Damage ID: 253263 | 7 + 6 = 13, Hit vs. Harpies #3 Dealing 420 Damage ID: 253264 | 2 + 6 = 8, Hit vs. Harpies #4 Dealing 420 Damage ID: 253265 | LD: 44 (17, +27) | CD: 19 (11, +8) | 3360col, Materials (4), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) ID: 253266 | LD: 40 (13, +27) | CD: 20 (12, +8)
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There was a lot going on with him more now than ever. They hadn't talked in months. In his opinion is was both of their faults. Following her how. "You are going to have to be a little more specific Sammy. Please can we just stop a talk for a minute?" The woman just continued walking. "Okay fine, I'll talk." He would pause for a moment trying to make sure that he wanted to come clean. He knew what she was talking about and she was right, he didn't want to bring any of it to light. That was so much that she didn't know, one thing would lead to another and that would lead to something else, none
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Sam would just start laughing as she was walking around gathering things that was needed for what she was doing today. She was out all day yesterday and the day before collecting items for the vault. Today was going to be just like that. Walking to stand right in front of Lium with a friendly smile. "The very reason why you don't know why I have been avoiding you is the same reason I am furious with you. You know what you did but you can't bring yourself to admit it. Think Lium, think really hard." A glaring gaze before she turns and flicks her hand out. Her bow spawns with the quiver at
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Today was the day that he was going to try talking to Sammy. She had been giving him the cold shoulder and he really didn't know why. Maybe if he could just ask her why she would be so kind in to telling him why the hell she was mad at him. He had not talked to her in a month or so, so what could he of possibly done to her. Opening the doors to the guild hall, he hadn't been here in a while either. The woman was running around grabbing things. "Hey there Sammy, how are you?" She swishes past him saying nothing. It almost looked like she had a disgruntled look on her face. "Okay, what the
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Standard Recovery +4 EN, Inspiring {Gaius} +16 EN PH Sam cannot miss (AA, +5 ACC), and deals lethal damage using AOE-I (28 x 15 = 420) and is at full energy (107 + 20 = 127~126 {Max} - 19 = 107) before her attack every turn. Forgoing rolling Recovery and Attacks because there is no variance. Loot Roll: ID: 253257 | LD: 45 (19, +26) | CD: 17 (9, +8) | 5460col, Materials (4), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) ID: 253258 | LD: 40 (14, +26) | CD: 12 (4, +8) | 7140col, Materials (0), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) ID: 25
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Standard Recovery +4 EN, Inspiring {Gaius} +16 EN PH Raidou cannot miss (AA, +5 ACC), and deals lethal damage using AOE-I (28 x 15 = 420) and is at full energy (87 + 20 = 107~106 {Max} - 19 = 87) before her attack every turn. Forgoing rolling Recovery and Attacks because there is no variance. Loot Roll: ID: 253253 | LD: 41 (17, +24) | CD: 13 (5, +8) | 3969col, Materials (4), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) ID: 253254 | LD: 44 (20, +24) | CD: 9 (1, +8) | 4851col, Materials (2), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) ID: 25
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Standard Recovery +4 EN, Inspiring {Gaius} +16 EN PH Simmone cannot miss (AA, +5 ACC), and deals lethal damage using AOE-I (28 x 15 = 420) and is at full energy (87 + 20 = 107~106 {Max} - 19 = 87) before her attack every turn. Forgoing rolling Recovery and Attacks because there is no variance. Loot Roll: ID: 253249 | LD: 41 (17, +24) | CD: 12 (4, +8) | 5733col, Materials (2), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) ID: 253250 | LD: 37 (13, +24) | CD: 13 (5, +8) | 4851col, Materials (4), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) ID:
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[PP-F01] Better Homes and Gardens <<Earning a Living: Cook>>
Bliss replied to Astra's topic in Beginner Floors
PH * * * Go ahead and roll your next attempt <3 -
*Gaius has earned his stripes {3 posts}, is bored and will forgo his turns from this point forward. he will remain in combat as a target but is skipped. New Round Standard Recovery +4 EN, Inspiring {Gaius} +16 EN PH Post Action | How do you read this thing? *turns upside down* Players: Gaius | HP: 940/940 | EN: 106/106 | DMG: 13 | MIT:127 | ACC: 1 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | LD: 2 Simmoné | HP: 880/880 | EN: 87/106 | DMG: 28 | MIT:-20 | ACC:5 | AA | EVA:3 | REC: 8 | LD:24 | PROSP:8 | QTY: 8 Raidou | HP: 880/880 | EN: 87/106 | DMG: 28 |
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PH Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) Free Action | ID: 253241 | 6 + 6 = 12, CD: 11 {ST-B Unlocked} | Hit vs. Snapdragon #9 Dealing 420 Damage ID: 253242 | 3 + 6 = 9, Hit vs. Snapdragon #10 Dealing 420 Damage ID: 253243 | 7 + 6 = 13, Hit vs. Snapdragon #11 Dealing 420 Damage ID: 253244 | 7 + 6 = 13, Hit vs. Snapdragon #12 Dealing 420 Damage Loot Rolls: ID: 253245 | LD: 38 (12, +26) | CD: 18 (10, +8) | 7140col, Materials (0), Gleaming Scale/Demonic Shard (1), Random Dungeon Map (1) ID: 253246 | LD: 41 (15, +26) |
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PH Quest Objective: Roleplay travelling to Little Eden (minimum of four posts) with Nemo [4/4] -> Arrived Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) ID: 253233 | 4 + 6 = 10, CD: 8 {ST-B Unavailable} | Hit vs. Snapdragon #6 Dealing 420 Damage ID: 253234 | 10 + 6 = 16, Hit vs. Snapdragon #7 Dealing 420 Damage ID: 253235 | 5 + 6 = 11, Hit vs. Snapdragon #8 Dealing 420 Damage ID: 253236 | 9 + 6 = 15, Hit vs. Snapdragon #9 Dealing 420 Damage Loot Rolls: ID: 253237 | LD: 43 (19, +24) | CD: 11 (3, +8) | 3969col, Materials
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PH Quest Objective: Roleplay travelling to Little Eden (minimum of four posts) with Nemo [3/4] Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) ID: 253225 | 10 + 6 = 16, CD: 7 {ST-B Unavailable} | Hit vs. Snapdragon #1 Dealing 420 Damage ID: 253226 | 8 + 6 = 14, Hit vs. Snapdragon #2 Dealing 420 Damage ID: 253227 | 8 + 6 = 14, Hit vs. Snapdragon #3 Dealing 420 Damage ID: 253228 | 1 + 6 = 7, Hit vs. Snapdragon #4 Dealing 420 Damage Loot Roll: ID: 253229 | LD: 29 (5, +24) | CD: 12 (4, +8) | 5733col, Materials (2), Gleaming Scale/Demoni
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A mild bit of irritation having just been dragged into some quest or whatever after laying around for what amounted to 20 minutes, Gaius pushes himself up out of his seat. "I guess." The man drops sarcastically, pulling his weapon out of the dimensional pocket. Taking the lead after being handed a piece of paper, Gaius reluctantly looks it over, his eyes squinting and jumping from it to his minimap. This clearly wasn't his strong suit, and after a short trip they'd arrived in the craziest local. The dim and dingy docks of the crazy looney toon floor. A bright summer day drowned by an endless n
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Coming through the guild halls main doors, just getting back from Griswold's place. He had needed some things to be put into the vault. He thought it would be easier to message her for some reason instead of going himself with five familiars at his side. Something about a glorified sitter. She didn't really look to much into it. Seeing the others, "Oh hey guys" saying as she walks past the large red table to the vault. Hearing Rai's back end joke as she comes back around, she chuckles. "Nemo is the issue. I'm coming too. Hope you all don't mind. The amount of stuff needed still is ridiculous."
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9/13/25 (Crafting Respite: 248623-1, Ambition: 250733, Forge (Ext.) | +2 EXP, +1 Attempt, Magic Breastplate (Tablet) | +1 CD) Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 253193 CD: 10 +1 LD: 20 Rare - 11 (+6 Ambition) 2 253194 CD: 3 +1
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Recharging: Laboratory {Firm Anima} Bureau II {Firm Anima} Library {Firm Anima} Cost: 3 Tokens {Simmone}
- Yesterday
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The man stands looking down at the seafoam blue water, as boats list by with more animal like bipedal folk stirring them ever forward. The 'wood' of the dock beneath his feet sounds just as hollow as the walls, showing that it wasn't what it appeared to be. The man adjusts his glasses as a message rings in a blinking blue envelope icon on the right side of vision. A wave of his hand opens his HUD and reveals it to be Mari. That necklace around her neck had really opened up doors for her, allowing her free passage around without having to walk for hours. Finally able to visit a floor moments af
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