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  2. Text Rec. ID# xxxx | CD: 6 | +0 EN | +0 EN Post Action: [SIN]ST-I > «Taneuma» Free action: Vanish ✔️ | ID# 247732 | LD: 7+5+1 > 9 ID# 247731 | BD: 6 (2 +6-2, Hit!) | CD: 11 | [x12+3] (35+4) = 546 -(50) MIT =496 DMG > «Taneuma» ST-II Available! ST-B Available! -(14 -2-1) EN | WELL-RESTED: 2/3 Vanish 3/3 CD [5]Dracul | HP: 720/720 | EN: 80/84 | DMG: 1 | MIT:127 | ACC:1 | TAUNT | THORNS:214 | BH:40 | REC: 4 | HLY: 6 | PARA [1]Ariel | HP: 1053/1
  3. text Rec. ID# XXXXX | CD:0 | +0 EN | +0 EN Post Action: Focused Howl > «Taneuma» -(4) EN Both players are unaffected by [Unsteady Ground]! [5]Dracul | HP: 720/720 | EN: 80/84 | DMG: 1 | MIT:127 | ACC:1 | TAUNT | THORNS:214 | BH:40 | REC: 4 | HLY: 6 | PARA [0]Ariel | HP: 1053/1053 | EN: 132/132 | DMG: 35 | MIT:0 | ACC:5 | AA | PHASE | EVA:2 | BH:12 | HB: 46 | REC: 8 | RISK: 8 | FLN: 16 | LD:3 | PROSP:3 «Taneuma» | HP: 1500/1500 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2
  4. Birches thinned to reeds, then surrendered to barren silt. Before them stretched the Lake of Reflection—an immense mercury mirror, blindingly bright and treacherously depthless. Nihilim’s Wrath burned against Ariel’s hip, its shadowflame writhing like a chained beast scenting freedom. Dracul halted, knuckles bone-white on his weapon's hilt. "No clouds. A sniper’s sky." Millicent knelt, pressing her palm flat to the damp mud. "Energy convergence confirmed… focal point dead center." Her coat’s grey-blue hem darkened as water seeped into fabric. Darius unclipped his supply pack. "Trench lines? Ca
  5. ph *** *** Thread Closing: @Simmone receives 2 guild tokens from 4 guild members in the thread. Rencesvals receives: X EXP (Word Count [X/5*4] + Quest [0] + 5% Guild Rank bonus) X col (0 page [0] + Quest [0] + 5% Guild Rank bonus) 1 Guild Token 1 Mon Jeeves receives: X EXP (Word Count [X/5*4] + Quest [1000] + 5% Guild Rank bonus) X col (0 page [0] + Quest [15000] + 5% Guild Rank bonus) 1 Guild Token 1 Mon 1 Demonic Shard Foyle receives: X EXP (Word Count [X/5*4] + Quest [1000] + 5% Guild Rank bonus) X col (0 page [0] + Quest [
  6. gathering roll v// ID: 247724 | LD: 12+21, Material Found! 5/5
  7. gathering roll iv// ID: 247723 | LD: 17+21 4/5
  8. gathering roll III// ID: 247722 | LD: 18+21, Material Found! 3/5
  9. gathering roll II// ID: 247721 | LD: 19+21, Material Found! 2/5
  10. gathering roll I// ID: 247719 | LD: 12+21, Material Found! 1/5
  11. Ariel cut through this false paradise with blade-sharp precision, her form a dark stroke against the sickly-sweet greenery. I matched her pace, the emerald trim of my coat flaring like a challenge banner in the deceptive calm. This tranquility was poison. Even the moss trembled with the monster’s subterranean heartbeat, each pulse vibrating through my bootsoles. Darius pointed toward a crumbling bridge ahead, its timbers slick with emerald moss and rotten core. "Structural integrity seems compromised beyond safe parameters. I recommend a perimeter scan for a stable crossing alterna—" My l
  12. Earning a Living - Performer Her outing with Oscar and Abellio had proven to Lydia that she could do more than simply dance in front of the fountain for spare change. That wasn’t to say that she didn’t enjoy it. It was quite the opposite. Lydia loved those quiet hours more than anything. They were, and would remain, an important part of her routine. She would simply relocate. Do more. Because despite how she got the skills she had, she still had them. They would be useful here. Morale was important. And keeping morale up without music was a sorry affair. So she did her research. Ask
  13. ph *** Post Action: Locate the Crimson Fairgrounds | ID 247714 | LD: 3+8=11 (FOUND!)
  14. The teleport gate’s light bled away behind them, Coral’s rustic warmth shrinking into the birch forest’s embrace. Ariel led, her kimono stark against the dappled sunlight filtering through the canopy. Creek water chuckled over smooth stones—a sound too gentle for the gut feeling she had. False peace, she thought. Floor 22’s serenity was a held breath, a fragile illusion before the storm. Every rustle of leaves, every birdcall felt like a countdown. Dracul’s emerald-trimmed coat rustled as he scanned the canopy, his gaze sharp and wary. "A sky this blue feels like mockery," he muttered, the wor
  15. ph *** GUILD RANK 5 (+5% col, +5% EXP) Tierlocked to T2 by quest. Takes 1 portion of Freyd' Gungir (+2 ACC, +2 EVA) Foyle | HP: 700/700 | EN: 96/96 | ST | FOCUS | DMG: 15 | MIT:54 | ACC: 8 (incl AA) | EVA: 2 | BH:35 | REC: 4 | FLN: 4 | BRN: 28 | STC: 20 | LD:4
  16. ph *** GUILD RANK 5 (+5% col, +5% EXP) Tierlocked to T2 by quest. Takes 1 portion of Freyd' Gungir (+2 ACC, +2 EVA) Jeeves | HP: 670/670 | EN: 94/94 | AOE | FOCUS | DMG: 14 | ACC: 8 (incl AA) | EVA:6 | BH:34 | FLN: 4 | BLI: 16/-10 | ENV-O: 16 | LD:3
  17. "Prudent and wise. Event-related content can be unpredictable. Thanks for letting us know immediately, Ren." Freyd was already passing around hot treats to warm their bellies before they entered the newly found gateway. "We found four of these sets. Presumably, each can be combined to open a similar portal. Everyone has teleport crystals? Good." Glancing over his companions, Freyd was grateful for an unexpected reprieve from combat near the outskirts of Ilridge. They were holding, but gaining nothing. It was exhausting, and even the most stalwart required rotation away from the f
  18. thread closing (2877/5)*5 = 2877 exp 13,464 col 6 material 1 Demonic Shard Random Dungeon Map 219796 T4 Uncommon Consumable 219794 T4 Perfect Weapon 219808a T4 Perfect Weapon 219808b T4 Perfect Weapon 219808c T4 Perfect Weapon 219809a T4 Perfect Weapon 219809b T4 Perfect Weapon 219809c T4 Rare Consumable 219810a T4 Rare Weapon 219810b T4 Perfect Consumable 219811a T4 Perfect Consumable 219811b T4 Perfect Armor/Shield 219811c T4 Perfect Armor/Shield 219811d
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