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  2. 248423, Perfect T4 Dessert Name: Caramel Lava Cake Profession: Cook Rank: 6 Roll ID: 248423 Roll Result: 12+1/LD:8 Item Type: Dessert Tier: 4 Quality: Perfect Enhancements: Ambition Post Link: Hyperlink Description: A delicious chocolate
  3. ph *** Crafting Trinket | ID 248430 | LD 30+ | CD 12+ | T1 Perfect Trinket Eval submitted here Objective complete: Crafting the item with Malachi's guidance. *** Thread Closing: Freyd receives: X EXP (Word Count [X/5*P] + Quest [300] + 5% Guild Rank bonus) X col (15% P5 Reward [X] + 5% Guild Rank bonus) 12 Materials (Foraging [8] + Quest [5] - craft [1]) Unlock Artisan crafting profession Gain crafted item, per eval linked above. +64 Forager EXP
  4. 7/26/2025 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 248422 CD: 9 +1 LD: 20 Rare (3) 10 (+5 Ambition) 2 248423 CD: 12 +1 LD: 8 Perfect (1) 13 (+5 Ambition)
  5. ph *** Objective complete: Gathering materials and bringing them back. Foraging | ID 248422 | LD 30+ | CD 12+ | Critical forage Foraging EXP: 64/100 (Rank 2) 8 Mats collected.
  6. ph *** Foraging | ID 248421 | LD 30+ | CD 12+ | Critical forage Foraging EXP: 48/50 (Rank 1) 6 Mats collected.
  7. Pocketed and added to a running mental inventory for real time assembly in the not so distant future, Freyd's gaze turned to *** Foraging | ID 248420 | LD 30+ | CD 12+ | Critical forage Foraging EXP: 32/50 (Rank 1) 4 Mats collected.
  8. Today
  9. The salvage piles, often confused with refuse, seemed an obvious starting place. Most players disregarded the contents, thinking them to be little more than discarded waste. Freyd's edgy shop in Angel's Point made this place seem like table scraps by comparison. He'd filled an entire monastery campus with junk, tentatively organized with a complex piling system. Quip claimed he was just a hoarder. Probably accurate, but he still successfully leveraged his obsession to considerable benefit. "Hey Billy," words spoken in absence of a witness as he passed a side alley. Seconds later, a
  10. Freyd's machine mind was a peerless analytical engine. It made him a good appraiser, though it was a skill he also often turned outwards, gauging companions and enemies alike. Giovanna's bizarre compass had snared his attention, along with the sudden addition of new skills previously inaccessible due to past choices. If the constraints on professions had been loosened... a smirk turned into open grin. Deconstructing the odd tool the NPC had provided to search the woods, he needed to recreate something similar for his own purposes. Something he could keep. "Malachi." Not someone
  11. Claiming Estalagem (3) for Dec 31st, March 31st, June 30th 1000000 x .09 {.03 * 3} = 90000 col
  12. House Name: World That Never Was Location: Floor ?? Description: A strange place, takes on the shape of a large open field of emerald green. Old devices for crafting of all types, for resting, litter the place in tired old segments from old dominions long forgotten. Locating it is difficult, nigh impossible if you don't know where to look. Walking away from the only major landmark: A single cherry blossom tree, finds that no matter how far you move, you never seem to get further than about 50 ft from it. Time holds no place here, weather does not change. A simple breeze, and a shining sun
  13. The compass clicked in his hand, needle flicking back and forth erratically between his torso and the shard in his hand, like it was trying to tell him something. Brows furrowed, trying to follow its meaning, suddenly pulled between two equal poles, yet it wasn't spinning like before. The pull had become more strongly polarized with some strangely familiar affinity. Blue eyes narrowed, then flared in glimpsing possibility. "Here? How? Why? Which one...?" The needle flicked back and forth "Shit. Is it already out?" Racing back to the nearby village, Freyd dropped of
  14. The compass seemed broken, its needle spiraling without purpose or obvious intent. "Seriously? How does a compass get lost? Is this some sort of weird Jack Sparrow shit?" The thought of Disney copyright infringement somehow proving to be the source of their rescue from this nightmare held its own twisted appeal, but no dice. Turning it every which way made no difference, the things clearly lacking motivation to fulfill its purpose. Choosing instead to rely on his own skills and senses, Freyd backtracked Giovanna's woodland travels to the site of her mishap. A broken log laid where i
  15. Most players would have simply picked up the quest, ignoring the NPC's condition to go on about their business. It was true that he reserved a certain deliberate spite towards certain specific ones, Abdullah in Fortaleza foremost among them, but mild mannered quest givers like Giovanna and Zackariah in Tolbana had never done anything worthy of such disrespect. He knew they weren't actual 'people', whatever that even meant in the world gone mad and explained with nothing more than the words of a mad jailor. More than a few times, Freyd had mused to himself how none of them might be people, or
  16. "Are you sure you're alright?" The old woman clung to his arm as he escorted her back from the woods to the village. "It's not safe in these woods at night, Giovanna. But you know that. Why were you out so late by yourself?" Head bandaged, long skirt scrunched into her gnarled hands, guided by the warrior's lantern, she'd pat his black bracer sympathetically. "Nothing notorious, I promise you. Just gathering along my daily routes. I must have taken a spill at some point and bumped my head, spilling my basket in the process. In the time it took to re-collect everything I'd dro
  17. 7/26/25 (Crafting Respite: 248176, Ambition: 180849-1) Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 248404 CD: 7 LD: 18 Uncommon (3) 7 (+4 Ambition) 2 248405 CD: 2 LD: 7 Failure
  18. Sunny looked around, trying to take everything in properly. He'd never ventured out of the Town of Beginnings before and finally he had made the decision to leave he was going to make the most of it. He thought back to his time so far in Aincrad when he was just going through the motions. When he'd thought that they'd be rescued quickly. But that was then. He'd accepted that this was his new life and that if he was going to make a place in the world he'd have to actually live. And part of that was questing and levelling up. He'd made his way to the town of Tolbana. A fresh start from the
  19. PH ID:248400 LD: 6 CD:8 | SUCCESS +8 EXP - Successful Fishing Attempt +2 XP Practiced Angler Total Thread loot: +2 Material Unidentified Rare Weapon 248353a Unidentified Rare Weapon 248353b Unidentified Rare Consumables 248353c Unidentified Rare Consumables 248353d Unidentified Rare Weapons 248401a Unidentified Rare Weapons 248401b Unidentified Rare Consumables 248401c Unidentified Rare Consumables 248401d
  20. ID:248400 LD:19 CD: | 12 +16 EXP - Critical Fishing Attempt +2 XP Practiced Angler ID:248401 LD: 3+3=6 Unidentified Rare Weapons 248401A (2), Unidentified Rare Consumables (2) Fishing Rank 4: 364/499 Total Thread loot: +1 Material Unidentified Rare Weapon 248353a Unidentified Rare Weapon 248353b Unidentified Rare Consumables 248353c Unidentified Rare Consumables 248353d Unidentified Rare Weapons 248401a Unidentified Rare Weapons 248401b Unidentified Rare Consumables 248401c Unidentified Rare Consumables 248401d
  21. ph *** Foraging ID 248399 | Critical Forage | CD 1+6=7 | +2 mats Foraging EXP: 304/500 (Rank 4) *** Thread Closure: Enigmata receives: X EXP (Word Count [X/5*P] + Quest [1500]) 11,050 col (1 page [400] + Foraging [10500] + Loot [150]) 47 Materials (Foraging [45] + Loot [2]) Unlock Disguise Skill 1x Gleaming Scale Random Dungeon Map 248380 1 Mon
  22. ph *** Foraging ID 248398 | Critical Forage | CD 5+6=11 | +3 mats, +1500col Foraging EXP: 288/300 (Rank 3) 45 materials 10650 col 1x Gleaming Scale Random Dungeon Map 248380
  23. ph *** Foraging ID 248397 | Critical Forage | CD 7+6=13 | +3 mats, +1500col Foraging EXP: 272/300 (Rank 3) 42 materials 9150 col 1x Gleaming Scale Random Dungeon Map 248380
  24. ph *** Foraging ID 248396 | Critical Forage | CD 10+6=16 | +3 mats, +1500col Foraging EXP: 256/300 (Rank 3) 39 materials 7650 col 1x Gleaming Scale Random Dungeon Map 248380
  25. ph *** Foraging ID 248395 | Critical Forage | CD 11+6=17 | +3 mats, +1500col Foraging EXP: 240/300 (Rank 3) 36 materials 6150 col 1x Gleaming Scale Random Dungeon Map 248380
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