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Freyd

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Everything posted by Freyd

  1. "Good. Let's go." Without another word or moment's hesitation, Freyd crashed into the rugged, open terrain of Aincrad's seventh floor. The local loot limits prevented them from earning any rewards because of his level, but all of the mobs they encountered were suddenly leagues in difficulty above what Celeste would encounter on her own. Cardinal's reactive algorithms kicked in automatically to ensure it. The pace was relentless, especially given their tier differences, and deliberate. Freyd wanted her to feel total exhaustion, to be pushed beyond her limits again and again until she
  2. "Do what I did: find a partner. Someone you trust and who can match your pace, or even beat it. It's an amazing rush, and huge motivator." His eyes narrowed to slivers even as his cowl turned away, pondering. Stuffing his hands into his pockets, Freyd remembered his earliest encounters with Firm Anima, and Raidou in particular. The two had synchronized with barely a word spoken between them, and Freyd was much the junior to the Red Wanderer, at the time. It was different with Celeste... or was it? Her raw, unbridled nature spoke to the darker side of himself, always burning away just b
  3. "Eloquent, as always." Leaning against a nearby tree made him look like some sort of diseased tree limb that had awkwardly fallen and gotten lodged between the trunk and ground like some sort of abhorrent brace. "You keep trying to do this solo." It was a statement that harbored a question. "So did I, at first, but it actually slows you down. If your goal is to pad your ass stats more effectively, you should consider grouping up with other players." And possibly a ball gag. No comments please. She's edgy enough already. "So, what's your backup plan when you run out of mo
  4. A single, lancing, thrust of black and the screech of the universe recoiling at the wrongness revealed beyond. That was all it took. The serpent popped like a giant, overstuffed pinata that had been hanging precariously by the thinnest of threads. It had hardly cleared the ground before Celeste's weapon dug deep. Samael's Pride finished the job as effectively as ever. The Whisper's pale face was revealed as he craned his neck upward to watch the drifting puffs of light come down in the aftermath of its demise. The motes always felt strangely soothing to him and they danced towards disapp
  5. March 21, 2021 Rank 5 Merchant (Base: BD 10, CD 8+ for unique, 10 identifications per day) +1 to CD from Hermes’ Scale +2 EXP: Hard Working (also +1 IDs per day) +2 EXP: Lucrative (Firm Anima) (also +2 IDs per day) +1 EXP: Custom Ambition Tool (bought from own shop 2020-07-16) Consuming: Crafting Respite [174870] Witch's Brew: none Kept: ID Costs: T3 Perfect Items: 26*2000=52000 Evaluated: https://www.sao-rpg.com/topic/19579-freyds-evaluations/?do=findComment&comment=640588
  6. March 18, 2021 Rank 5 Merchant (Base: BD 10, CD 8+ for unique, 10 identifications per day) +1 to CD from Hermes’ Scale +2 EXP: Hard Working (also +1 IDs per day) +2 EXP: Lucrative (Firm Anima) (also +2 IDs per day) +1 EXP: Custom Ambition Tool (bought from own shop 2020-07-16) Consuming: Crafting Respite [160078-1] Witch's Brew: none Kept: ID Costs: 7x T3 Perfect Items (@2,000 col; 3 weapons, 4 armor): 14,000 col 19x T3 Rare Items (@1,440 col; 19 weapons): 27,360 col Total Cost: 41,360 col Evaluated: https://www.sao-rpg.com/topic/19579
  7. March 16, 2021 Rank 5 Merchant (Base: BD 10, CD 8+ for unique, 10 identifications per day) +1 to CD from Hermes’ Scale +2 EXP: Hard Working (also +1 IDs per day) +2 EXP: Lucrative (Firm Anima) (also +2 IDs per day) +1 EXP: Custom Ambition Tool (bought from own shop 2020-07-16) Consuming: Crafting Respite [160078] Witch's Brew: https://www.sao-rpg.com/topic/20698-sp-22-keeping-the-which-down/?do=findComment&comment=635638 Kept: ID Costs: T3 Perfect Items: 26*2000=52000 Evaluated here: https://www.sao-rpg.com/topic/19579-freyds-evaluations/?d
  8. A plan was already forming in Freyd's mind. Clever killers often like to celebrate their wit. She had a pattern. It was as good as giving him a formula by which to decipher her soul, deconstructing it to exploit her weaknesses of character. Turning towards the nearest exit, he realized how he might be making truth from misconceptions. People always assumed that his dark, worn travelling clothes signified something malicious or outright dangerous. In most cases, it was nothing more than a matter of practicality. The man lived his life scouring dark caves and shadows, bringing secrets to
  9. "Dazia, you say?" The name wasn't familiar, but the notion that another player killer might actively hunting newer or less experienced players had caught his attention. Staring at the seemingly endless list of names was routine for him. It provided perspective on the state of the game, and the player base as a whole. You could tell when the strain was wearing: the kill count spiked for a time. One hand resting on his left hip, the other scratching and the jut of his chin beneath his cowl, the Whisper was clearly pondering. "Yeah. Alright. Let's go hunt her down. Right now." It wa
  10. Skill(s) Being Dropped: Martial Arts (Rank 5) Mod(s) Being Dropped: None SP Incurred Towards Limit: 50 SP Refunded: 50 Cost: 50,000 col
  11. March 3, 2021 Rank 5 Merchant (Base: BD 10, CD 8+ for unique, 10 identifications per day) +1 to CD from Hermes’ Scale +2 EXP: Hard Working (also +1 IDs per day) +2 EXP: Lucrative (Firm Anima) (also +2 IDs per day) +1 EXP: Custom Ambition Tool (bought from own shop 2020-07-16) Consuming: Crafting Respite [151953] Witch's Brew: http://www.sao-rpg.com/topic/20348-pp-22-a-call-to-arms-%C2%ABwitch-of-the-west%C2%BB/?do=findComment&comment=629332 Kept: ID Costs: T3 Perfect Items: 26*2000=52000 Evaluated here: https://www.sao-rpg.com/t
  12. Stepping out from Plini's shadow, a second figure emerged and silently started scouring the available goods. This one had definitely been here before and found the store without struggle. The visit was an errand, nothing more, and meant to refill cupboards grown bare since his last appearance. Hands and body veiled in black, the ghost-like figure said nothing as it surveyed the available goods, and was otherwise left alone while it prepared its purchases. The list was long. His sword was hungry, and sated only by risk undertaken in Aincrad's darker and least hospitable corners. Preparati
  13. Purchasing mats as a form of currency exchange, as per: Freyd buys 800*T1 mats (@300 col) from his own shop for 240,000 col
  14. Currency exchange had never really been a big priority, but that's what materials really were to a merchant. They couldn't use them in the same manner that other, crafting-focused professions could. Freyd simply watched them pile up in his accounts as a results of loot drops and occasional spent them as a means to get rid of them and buy what he required. He'd never given it much thought. But his recent experiences with Bistro had compelled him to re-evaluate. As a valid and alternate form of currency, materials tended to hold greater purchasing value than straight col. It wouldn't matte
  15. (Starting Package 'A' - Basic Package)
  16. Freyd listened silently to the exchange between Alkor and Setsuna. It was similar to one that had passed over a fishing rod between him and the young woman. She had nudged her course as a result of that discussion: an oath taken and adjusted. The little white wraith considered herself to be a lost cause, and did what she did so that no one else would have to. How often had he used that excuse himself, and still did? "How many of us will be left if we all become martyrs?" It was an open question, not meant for anyone in particular, but had lingered on the edge of his own outlo
  17. Freyd watched from the sidelines, content not to get involved in Setsuna's disputes. They'd expressed their thoughts with each other about the state of players' mindset in the game, and here was not the place or time to re-hash them. Whatever skirmish might have been stoked petered out before it could properly kindle itself. Everyone was turning away and back to their own business, save for the odd dinkler duck dude who seemed to think that a memorial was a good place for mischief and mayhem. His eyes still glued to the script on stone before him, Freyd shifted his stance to encourag
  18. Junking items for Bistro, as per: https://www.sao-rpg.com/topic/19871-f13-merchant-freyd-edges-safe-zone/?do=findComment&comment=633918 (Note: yield totals not shown Tier 1 Consumables | Uncommon | x288 | Rare | x256 Tier 3 Consumables | Uncommon | x109 | Rare | x126 Total to Freyd: 12,940 Col Total to Bistro: 116,460 Col
  19. A porcelain tea cup, one of a set perhaps, flipped and spun as it dangled then fell helplessly through the air. Liberated from its bitter contents, made more bearable by addition of another bean, it forgot both flavors what with the sudden and compelling impact of stone on its one side. The cup shattered into a thousand pieces, each one no larger than a pixel, but enough to set everyone on edge, and to distract. When they looked up to find its source, there was nothing. But in the background, a figure in black now stood before the earliest sections of the monument, where the first to fall
  20. “Full commission prices? Really?” His tone was calm, but cold, with a single raised eyebrow offering a token sense of surprise. There were 25 equivalent bottles on the shop shelves that were no different than the ones he had ordered, save that they were all a third of the normal price. The Whisper’s red orbs narrowed at the shopkeeper’s response. The laws of supply and demand governed, of course, and he knew full well how difficult it was to find reliable suppliers. The entire point of coming back here all the time was to leave the guild’s stores intact and available for others to use
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