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    • Shark

      Donations and Recognition!   12/22/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.

      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Percival Row  Teayre Nezumi Zandra Alice Arc Atzo Baldur Claim Corvo Dominion Genji Ignavus_veneficus Jomei Kaya Lee Lessa Mack Macradon Nocturn Persephone Piera Ruus Sarial Hawke Shi Unyeilding Vale To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/21/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      [Live] 2.5.0 Patch Notes   10/02/2017

      <<2.5.0 Patch Notes>> Main Guide: The main rules/tutorial section has been rewritten. Resources: A Resources section has been added. This contains reference material such as the SP/Level chart, Skills list, Enhancement list, individual profession stats, and a new FAQ. General Rule Changes: Word count requirement in Merchants & Shops section has been reduced to 100 from 150. Col logs are no longer required to include in journals. The Banker system will be used to track currency/materials going forward. New characters and Rebirth characters may choose a Starter Package containing a variety of basic equipment, col, materials, and/or potions. NK/KE tags have been removed. The table for SP gain based on the number of players in a thread has been removed. SP gain is now issued at 1 SP per 3 posts, up to the number of completed pages. (e.g. 3 SP for three pages, requires at least 9 posts) A Skill Refunding System has been added. Players may now pay a col cost to remove known skills and receive a refund of the invested SP. Rules on vanity items have been clarified. Health regeneration outside of combat has been adjusted to (10 * Tier) per post. Stealth and Stealth Detection no longer have a base rating for players. Both now use a LD roll plus a Stealth Rating/Stealth Detection modifier. NPCs and monsters still utilize a base rating (10 as a baseline for player-created mobs). 'Using cover' no longer adds to Stealth Rating. Low light or darkness conditions grant a +1 to Stealth Rating, down from +2. Switch has been added as a game mechanic (no longer a skill). Players may call for a Switch when landing a successful attack. If the Switching player also lands an attack, a Switch is performed and the two players may immediately swap hate values. Players are required to post their level, stats, equipment, skills, etc., in their first post in a thread. This should be a snapshot of your character and should not be changed after the initial post. Players are still allowed to declare their characters at a lower level or with fewer items than what they currently have, but may not claim items that have not been approved or were obtained in an unlocked thread. Turn order rules have been modified slightly to reflect the leniency of Boss Raid combat. Players may post in any order so long as each player and the enemy has gotten one action in a single round. Outside of Boss Raids, parties may have a maximum of 4 players. Combat with more than 4 players should follow a Group order similar to boss raids. When fighting multiple enemies, players must now make individual rolls for each mob. This applies to both making attacks against multiple enemies and multiple enemies making attacks. One roll no longer applies to/for all targets. The Running Away mechanic has been updated. Running away from combat now uses a LD roll with a set of situational modifiers. The col/material values and frequency in the loot table have been adjusted. Labyrinth searching rules have been adjusted. The map fragment system has been removed. Bonus rewards for scouting and defeating the field boss have been adjusted. Housing and Guild Halls have been completely revamped. PvP rules have been adjusted. Players must make an initiative roll when engaging in combat with other players. The extended Player Killing rules/restrictions have been removed. Rules on player cursor colors have been expanded. There is now a strike system for criminal infractions that would cause a player's cursor to turn orange. Killing a green player outside of a duel now results in a permanent orange cursor. An NPC Guard mechanic has been added. Orange players may now enter safe zones, but must stealth/run from guards in certain safe zones. NPC guards have a Stealth Detection rating equal to (Floor / 3), rounded down. Added more detail to character death rules. The RGQ system has been removed. Crafting Changes: Fishing as a profession has been removed. It is now a skill. The CD result chart has been adjusted across all professions (except Merchant). Good and Bad quality items have been removed from the CD result chart. Salvage chances have been adjusted. Alchemists now have a chance to salvage one or both materials when attempting to craft crystals. Crafting Die tools no longer have an effect. Consumables, familiars, housing, and some items still provide EXP and Crafting Attempt bonuses. The process of crafting Feasts has changed slightly. Cooks may now take 3 identical food items and spend two materials to combine them into a Feast. A Feast can be used in a thread to provide that enhancement to up to six players. Artisan craftable item types have been modified (Trinkets, Jewelry, Sculptures). The buffs they can provide are largely unchanged. Alchemist craftable item types have been modified (Salves, Potions, Crystals). The buffs they can provide are largely unchanged. Skill Changes: Extended Weight Limit Removed Ranks - 15 SP cost Now adds +3 Battle Ready Inventory slots Adjusted Mod: Large Pockets Now has 3 Ranks Cost set to 5/3/2 SP (10 total for Rank 3) Now increases single Battle Ready Inventory slots to 7/10/15 Removed 'Larger Pockets' and 'Largest Pockets' mods New Skill: Fishing Cost: 10 SP Effect: Use a dice roll to fish something up based on a natural CD result: Gatherer Now has a chance to yield 1-3 bonus materials based on a natural CD result Sneak & Hide Renamed to 'Hiding' Now grants +1 Stealth Rating per rank New Rank 3 Mod: Untraceable Cost: 9 SP Effect: Negates the effect of the Tracking skill against the user. New Rank 3 Mod: Blindside Cost: 9 SP Effect: Gain +2 Stealth Rating. Natural BD rolls of 9-10 reduce the target's accuracy by 1 for one turn when attacking from stealth. New Rank 5 Mod: Vanish Cost: 12 SP Cooldown: 5 Turns Effect: Allows the use of a post action to re-enter stealth while in combat. Getting a killing blow on an enemy allows Vanish to activate without using a post action. Search & Detect Renamed to 'Searching' Now also grants +1 Stealth Detection per rank Mod: Night Vision Now requires Rank 1, down from Rank 3 Cost reduced to 5 SP, from 9 Mod: Reveal Now also grants +2 LD when searching for Labyrinths and allows Labyrinth searches at 15 posts. Mod: Tracking Now requires Rank 3, down from Rank 5 Cost reduced to 12 SP, from 15 Tracking requirements for monsters, players, and NPCs have been clarified. Mod: Detect Cost reduced to 9 SP, from 15 No longer uses or affects Tracking. Now Grants +2 Stealth Detection. Grants +1 LD when searching for sub-dungeons and labyrinths Battle Healing Now recovers 1% of max HP per rank, instead of (Rank * 5 * Tier) Mod: Emergency Recovery Cost reduced to 10 SP, from 15 Now recovers 10% of max HP, down from 25% Block MIT gained is now set per rank: 5/8/12/18/25, down from 1 MIT per SP invested. New Rank 3 Mod: Shield Bash Cost: 10 SP Cooldown: 2 Turns Energy Cost: 10 Energy Effect: Make an attack with an equipped shield. On a hit, deals (Base * 10) damage, stuns the enemy for one turn, and applies paralyze/thorns/flame thorns enhancements present on the shield. Note: When calculating Base Damage for Shield Bash, Weapon Skills do not apply. Mod: Safe Guard Reworked into 'Rampart' Added a 5 turn cooldown Added energy cost of 8 Now uses a post action to reduce final damage that would be dealt to you by 25% (rounded down). Effect lasts until the beginning of your next turn. Energist Removed Ranks - 12 SP cost Now adds (5 * Tier) to total energy, instead of (Rank * 2) Howl Added energy cost of 10 Mod: Focused Howl Added energy cost of 8 Parry Increased SP cost to 12, up from 10 Added a 1 turn cooldown Energy cost has been fixed at 5, instead of (2 * enemies parried) 50% damage reduction has been specified to apply to the final damage (after mitigation). Effect applies to the next attack against the user, and cannot reduce damage from multiple enemies at once. Mod: Vengeful Riposte Increased SP cost to 12, up from 10 Added a 3 turn cooldown Damage reflected is now 50% of raw damage, up from 25% of damage taken. This damage can still be mitigated. Switch Skill has been removed. Two-Handed Weapons The +2 DMG bonus for 2H weapons has been clarified in the first rank of 2H weapon skills. All Weapons The Ferocity and Finesse mods have been condensed into a single description. You must still specify the weapon type when acquiring the mod(s). Mod: Ferocity Rank requirement set to 3, instead of ranging from 1-5 Now increases base damage of all sword arts for the chosen weapon by 1. Mod: Finesse Rank requirement set to 3, instead of ranging from 1-5 Now has 3 Ranks Cost adjusted to 5/3/2 SP (10 total for Rank 3), down from 15 at Rank 5 Now reduces energy cost of all sword arts for the chosen weapon by an amount equal to its rank. Mod: Quick Change Cooldown reduced to 3 turns, down from 5 Now allows the user to swap, equip, or unequip a weapon in their Battle Ready Inventory. Mod: Stamina Now reduces the energy cost of all attacks by 1. Heavy Armor Increased the amount of MIT gained to 8>12>18>25>35, up from 3>7>12>20>30 Mod: Athletics Bonus health increased to (15 * Tier), up from 15 Mod: Stonewall Bonus health has been adjusted to (15 * Tier), instead of equal to mitigation from other skills. Now also grants 10 MIT when wearing heavy armor Now also reduces damage taken from damage over time effects by 25% (rounded down) when wearing heavy armor. Light Armor Adjusted the amount of MIT gained to 5>8>12>18>25, down from 3>7>12>20>30 Mod: Athletics Bonus health adjusted to (10 * Tier), from 15 Familiar Mastery 'Accurate' now has 3 ranks. 'Assistant' now provides bonus EXP (crafting attempts at max profession rank) instead of CD. Meditation Removed Ranks - 8 SP cost Added a 5 turn cooldown Now recovers (3 * Tier) energy. Getting hit by an attack before the beginning of your next turn reduces the energy recovered to (2 * Tier). Survival Added 3 SP cost Increases out of combat health regeneration to (15 * Tier), instead of 20. Enhancement Changes: Life Steal has been renamed to Vampiric. The Crafting Die enhancement has been removed. Alchemist and Artisan item types for enhancements have been modified. Sword Art Changes: Multipliers have been simplified to a single number (x6) from the two-part formula (2x3). Several descriptions have been updated. Quest Changes: The 'Redemption' quest has been revamped. The level and repeatable restrictions have been adjusted to affect only the bonus SP rewards: The First Few Lessons Are Free The Second Lesson is Also Free The Third Lesson is Just As Free The Fourth Lesson is Actually Free The Venemous Warg Repeating the 'Earning a Living' quest now allows a player to change their profession. Changing professions will reset experience to 0. Repeat completions of the Earning a Living quest will only award bonus materials if the quest-taker is changing their profession. The following quests have been removed: «Witch of the West and the Three Treasures: T.M.H & S.B.» «Witch of the West and the Three Treasures: T.L.C.» «Witch of the West and the Three Treasures «The Falling of Tagas» Housing Changes: The cost and size of Player Housing is now determined by a 'plot size'. The plot size dictates how many room slots, yard slots, and stories a house can have as well as the initial cost when purchasing. Purchasing a PK-accessible home (outside of a safe zone) has an additional cost. Buffs from Guild Halls/Player Housing now comes from the type of room, rather than furniture. Certain rooms for Player Housing have upgrades. Player Housing buffs must be assigned to a player. Home owners may use the Housing Evaluation topic to re-assign a room's player(s) once every 30 days. New/Rebirth Character Changes: Players who have submitted a new or rebirth character journal for approval in the past 30 days are eligible to add one of the starting bundles. <<2.5 Update Survival Guide>> Skills: If you spent more than 15 SP on the Extended Weight Limit skill, refund any SP over 15. If you have spent less than 15 SP, the skill is inactive until a total of 15 is invested. If you spent more than 12 SP on the Energist skill, refund any SP over 12. If you have spent less than 12 SP, the skill is inactive until a total of 12 is invested. If you spent more than 8 SP on the Meditation skill, refund any SP over 8. If you have spent less than 8 SP, the skill is inactive until a total of 8 is invested. If you have the Parry skill, you must spend 2 SP to continue using it. Otherwise, it is inactive until a total of 15 is invested. If you have the Survival skill, you must spend 3 SP to continue using it. Otherwise, it is inactive until a total of 3 is invested. If you had the Switch skill, remove it and refund 10 SP. Mods: If you have the Detect mod, keep it and refund 6 SP. If you have the Tracking mod, keep it and refund 3 SP. If you have the Emergency Recovery mod, keep it and refund 5 SP. If you had Rank 1 or 2 of the Ferocity mod, lose it and receive a refund of the SP spent. If you had Rank 3 or 4 of the Ferocity mod, you must spend 6 or 3 SP to continue using it. Otherwise, it is inactive until a total of 15 is invested. If you spent more than 10 SP on the Finesse mod, refund any SP over 10. If you have the Large Pockets mod, you must spend 1 SP to continue using it. Otherwise, it is inactive until a total of 10 is invested. If you had the Larger Pockets mod, it becomes the new Large Pockets mod and you receive a refund of 2 SP. If you had the Largest Pockets mod, it becomes the new Large Pockets mod and you receive a refund of 5 SP. If you have the Night Vision mod, keep it and refund 4 SP. If you have the Vengeful Riposte mod, you must spend 2 SP to continue using it. Otherwise, it is inactive until a total of 12 is invested. Professions: If you had the Fishing profession, all EXP may be transferred to any other profession. If you had a Tool with the 'Crafting Die' enhancement, you may post it for re-evaluation with the Ambition or Crafting Attempt enhancement (item name/description may not change). If you retake the Earning a Living quest in order to change professions, your EXP resets to 0 for the new profession. Edit your existing shop thread with your new profession information. Housing: Existing Guild Halls and Player Housing have been removed. They may be repurchased through the Housing Evaluation template. Players who previously bought a home or hall have been reimbursed for the total col cost in their original housing application. If a guild had shared col lost due to the removal of a guild hall, PM the details to @Teion for review/reimbursement.
    • Aereth

      2.5.2 New Mechanic: Thread Invasion/Protected Threads   11/08/2017

      Hello Players,
      Once again your feedback is needed, so head over to the thread and tell us what you think. LINK  


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About Calrex

  • Birthday 11/28/1990

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    Solo Player

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  • Interests
    Many things, including video gaming, anime, martial arts, and the like. Currently I'm waiting for the fall season to get started for some shows I have been following: Owari no Seraph and a few others are on the list.

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  1. [PP-F] Close Call <<Avalanche>>

    "Erin, got it." Hearing the player's name Calrex gave a nod with a small bow to return the young woman's own. The movement caught Roc by surprise for a quick moment as the peregrine falcon flapped its wings once to help stay perched on the bluenette's shoulder. Straightening back up he gave a small laugh beneath his expressionless helm, "You don't have to stay perched, go ahead and get flying again." Looking over he listened as Erin said that since her main objective was defeating Avalanche, that meant her reason for being out here was completed, and was now making her way back to the settlement of Snowfrost Town. The Ultramarine Knight gave a nod as he crossed his arms for a moment, "The more I think about it...I can't really recall what the heck I decided to come out here for other than a leisurely stroll. I guess the moment for that has long passed now, and I guess my trip down nostalgia lane is far done." Lowering his arms once again he looked over at his fellow player, "To be honest I think I've pretty much accomplished what I came down to the fourth floor to do as well, so I guess I'm going to be heading that way as well. If you'd like I can accompany you at least to the gates. I haven't heard of any high level monsters spawning around here as of late, so the likelihood of us encountering any trouble is near zero, but having two people in a fight is always better than one." Putting a hand behind his head Calrex tilted his head slightly downwards, "Of course that is if it is of no trouble to you. If you'd prefer to head back on your own I can tell you've already got enough combat experience to probably handle whatever spawns on this floor." @Telrenya
  2. [PP-F] Close Call <<Avalanche>>

    As the player bowed in apology Calrex a bead of sweat form on the side of his head at the perceived awkwardness of the situation. However, as he could recall it didn't seem like the person in front of him was in any peril other than the fall, like he had previously figured. As he heard the player speak a feminine voice came through the mask, allowing the bluenette to put together a bit more of the person behind the armor. She seemed on the more quiet side, but not socially inadept to be completely crippled in terms of responding to someone. His thoughts were disrupted when he heard the sound of a menu being navigated through before seeing a glass vial being presented to him, seeming as thanks for the assistance in the battle. Calmly raising a hand he shook his open hand left and right to politely turn down the offer, "I do appreciate the gesture, but I believe you'll likely make better use of that than me. I've done this quest more than enough times to have a good batch of them." Looking upwards Roc descended back down before settling on the Ultramarine Knight's shoulder, partially opening his wings a few times to help settle properly. Calrex looked over with a smirk beneath his expressionless helm, "Got a good stretch of the wings? Seems like the accuracy boost was working well enough." With that he returned his gaze back to the young woman in front of him, "...and of course I've forgotten introductions once again. I'm Calrex, nice to meet you, although I guess more normal circumstances would have been a bit better, heh." @Telrenya
  3. <<Howl>> Activated (10 Energy Used / 146 Remaining) +3 Hate to Tesseleth & Dragon Knight With another rotation gone by, it seemed that the frontline teams were fairing well so far. After he had used his initial Howl he watched as Macradon and Death_Adder took their chances to strike. As he had previously suspected, the third member of his team was in possession of the skill he had witnessed Zelrius use multiple times in the past, so to see the powerful Dual Blades Sword Art rip through a decent chunk of Tesseleth's health. Surprisingly enough, the amount of damage that he had dealt was less than the bluenette had suspected. He had seem the former wielder, the Blood Buccaneer, rip through bosses with one to two blows, but now it seemed that it was less than before. Still a bit much, but there had to be some form of drawback to balance out the power, at least if SAO was built with some balance in mind. As the rotations continued the first and second teams took their turns, seeing as Hikoru took to the shadows to attack once again, "Huh...that actually has got me thinking. I wonder if we've ever considered looking for weak spots on the boss that might only be exploitable by stealth players. The frontliners have always confronted these threats head on, but warfare tactics take more into account than that. Upfront combat usually results in a long drawn out form of combat, but if we can find something to quickly tip things in our favor, it might make things a bit faster. There has to be more to the ability to hide other than player against player combat, or else it seems rather out of place in this game." As one of the crystallized soldiers awakened Calrex's eyes narrowed, his previous suspicion confirmed, "No way those things were gonna be on our side." His shield glowed with swirling blue energy as he charged <<Howl>>, slamming the tip into the ground beneath them, the energy shooting out to echo at Tesseleth and the newly released Dragon Knight, "Just keep their focus on me. I've still got a stock of Safeguards, plus with the Rampart Block mod I should be able to absorb a lot of damage."
  4. [PP-F] Close Call <<Avalanche>>

    With a series of acrobatic maneuvers Calrex watched as the unknown player made her way up, a thin sword glinting off of the light as she reached the top, "Huh a rapier user. Definitely haven't seen many of those these days. I still remember back when almost everyone carried one, even Oikawa and Ariel." The flurry of piercing strikes rained down on Avalanche before the Sword Art ended, where the player promptly leapt off and landed back on the ground, albeit not with the most graceful of landings, but she was able to collect herself fast enough to not be put into danger. The bluenette gave a nod as he turned back to face the creature, now already almost dead from the opening attack, "Geezes maybe I didn't need to step in after all. With that much damage the only thing that was a threat in this situation was that fall." Dropping his arms low to his swords Calrex's gauntlet-clad forearms began to glow with light blue energy, immediately followed by his lower legs, activating <<Delayed Sword>>. Rushing forward he felt his body guided by the assisted system as he leapt up to the face of the ice construct before unleashing a series of three sweeping kicks that batted its head left and right before coming down with a fierce chop. The four strikes appeared to be enough to eliminate the rest of its health bar as the creature burst into crystals. Landing on the ground directly beneath the bluenette gave a small sigh of relief before lowering his arms. Now that the fight was over, the threat seemed to have passed, at least for now. Turning around to face the other player he gave a nod, "Nice work there. You alright?" @Telrenya
  5. [PP-F] Close Call <<Avalanche>>

    Hearing the drawing of a sword behind him, Calrex felt like he wanted to breath a sigh of relief. But, at the same time he also hoped that the sound wouldn't soon be followed by a drop in his health from a backstab. The recent turn of events certainly left the opening for him to be struck by an ambush set up by a PKer. However, this was not the time to worry about that. There was a large monster standing in front of them, one that he had fought many times in the past. With a smirk beneath his helmet the bluenette muttered to himself, "At least it's not the revamped version of this guy." "Still, I need to make sure whoever this person is, they're not going to be targeted by the creature. Last thing I'd want to happen is to save this player, only to have them immediately be killed by the field boss..." Sacrificing his initial opening to attack the bluenette squared his stance as both of his forearms began to swirl with energy. Slamming them together Calrex unleashed <<Howl>>, the energy slamming against each other as his fists met, unleashing a monstrous roar from the sound of his fists slamming together. As if to confirm the success of his technique, the massive ice construct's head turned to face him. Glancing back at the other player for a second he gave a nod, "I've got it's attention. Feel free to let loose with your attack." Lowering himself into his Martial Arts combat stance the Ultramarine Knight prepared to follow up with his own attack should the person's attempt fail. He could tell from it's health bar he could probably easily knock it it down in one to two strikes, but that didn't mean there wasn't the chance that things could go horribly wrong. @Telrenya
  6. [PP-F] Close Call <<Avalanche>>

    Snowfall battered against the dark navy blue colored metal plates of the Grand Chariot III as Calrex made his way across the snowy fields outside the safe zone, each icy particle in the air echoing a soft metallic clink against his armor. The only indicator of a face on his helmet was the light blue slits to show where his eyes were, with frosty breath condensing in front of his mouthpiece. It had been some time since he was last on the fourth floor, and each time he returned brought back fond memories from before he joined the frontlines. Those memories of when his wife's shop had been set in the town, a warm haven from the cold wintry setting of the floor. However, at the same time, he kept reminding himself of his current situation, and Teayre's as well. The Amethyst Boutique was no longer there, instead being now on the thirteenth floor outside of the safe zone. Giving a small sigh the bluenette continued to make his way across, "You getting a better view of things now Roc?" His familiar didn't give a auditory response, but his sharpened vision even without wearing the Amethyst Charm was a clear indicator that upgrading his familiar's accuracy was in effect, "Now I'm trying to remember what I was trying to find out..." Before he could finish his sentence, Calrex heard the faint sound of a scream, something that he had not expected to hear out in the field zones of the lower floors, "Not a good sign. Better find out what's going on." He opened and clenched his fists for a short moment before taking off into a light run, each footstep sinking into the snow as he made his way across the snowy plains. After a few seconds of movement the snow began to clear as the Ultramarine Knight came across a sight that immediately forced him into action. He saw the familiar quest boss, Avalanche, stomping nearby, but what he also spotted was what appeared to be a hand desperately holding onto the edge of a nearby cliff. Using his lightened weight due to his increased Evasion the Ultramarine Knight sprinted over before entering into a slide, kicking up snow in front of him before reaching out with his right gauntlet to grab the person's forearm, a more secure spot than relying on the weaker fingers of the hand. His left hand formed into a claw as he slammed it into the ground for a better holding, "Just hold on I've got you!" With one pull using all of his body's strength and rotational force, he pulled in the direction up and away from the edge, hoping that his force was enough to help them up and over the edge of the cliff so that their weight no longer worked against them. He took a quick glance back, but too short a period of time to make 100% sure the person was safe, but he had other things to worry about. "Even if they fell, I haven't heard of anyone dying from fall damage other than if they decided to take a permanent jump off of Aincrad. That means the bigger threat for them would be Avalanche itself." Turning around to confirm where the boss was he gave a calm breath before preparing himself for potential combat. @Telrenya
  7. SP - F10 Boundary Borderline

    "Apologies for the delay on your tea, but of course you seem familiar with this type of ceremony." "No, not at all. Please, I appreciate a well-brewed cup of tea over a fast one. After all, tea and coffee both take time to steep and infuse the water with their nutrients and flavor." As the two continued their conversation, the man continued with the preparation, now having finished prepping a second cup as well. Next he reached over and calmly opened the small container, exposing the contents inside. Like Calrex had initially suspected, it was matcha powder, finely ground green tea leaves that had been dried for a long period of time. The whole leaves could be used for brewing as well, but the powder gave a different flavor and faster brewing time, to his knowledge. "You know, I believe I have yet to catch your name." "Hm...I don't believe that is necessary in this case. It is true that I know much about you, as your reputation certainly precedes you, but that does not mean I will use such things like a ransom over your head. Going from your composure, I'm sure you are the type of man that tries to live without regret, so if any checkered parts of your past are brought to light, you tend to face such things head on rather than dodge or dismiss them." "You wouldn't be wrong. I think I've lived through far too much to be afraid of such a thing. Whatever actions I may have done in the past, I aim to accept each one and the consequences that comes with such decisions." "I try to carry myself in a similar fashion. There is a thought that I usually keep in my mind, that in a boiled down aspect, everyone in this world has the freedom to do whatever they want, as long as they are willing to accept the consequences of their actions. A person not willing to accept such things must be careful what they do and say, because they wish to retain some form of control over the repercussions of their actions." Using the thin bamboo scoop the man gently scooped two scoops into both cups, spreading the powder evenly across the bottom of each before tapping the scoop against the side to knock off any stuck on pieces. Now with the powder in the cups he retrieved the ladle, now reaching over towards the hot water pot. "Strange, this man seems to have a lot of things in common, at least in our outlook and perspective on society and reality. But something definitely feels off about this situation, not just because we're having traditionally prepared tea in the middle of the tenth floor...come to think of it where are the monsters. I thought that some would spawn around here at some point."
  8. [OP - F10] Trick or Treat~!

    "Alright, hope you two enjoy the party Esther, and hope you find Genji." "Now that I think of it, her companion did seem to suddenly disappear in the middle of the conversation. I'm surprised he managed to sneak away while right in eyesight." Calrex gave a small sigh and put his hands back into his jacket pockets, "Maybe I'll go see what the pirate band is up..." Before he could go continue some form of socializing, suddenly he began to hear raised voices at one part of the Great Hall. Going from the back and forth, he couldn't really tell what had transpired, but it seemed it had gotten to the point that even the NPC host for the event had stepped in, something that generally was a bad sign for anyone with a hint of common sense. No matter what game you were playing, if a normally civil NPC that was not a monster of boss suddenly became malicious towards you, that likely was the equivalent of divine judgement. If you continued, you'd likely be struck down, and if you stood down, then everything would go back to normal. It was a rather simple and arbitrary AI design that even the most ignorant person should have been able to comprehend. That did seem to be the case, at least until he heard someone decide to throw a quip at the NPC. Looking over at the young man that had decided to step forward, Calrex could recognize it as someone he had met in the past, and a fellow frontliner, Morgenstern. Almost wanting to slam his face into his hand the bluenette shook his head, "Great, course something like this would happen..." Keeping his hands in his pockets the bluenette calmly made his way over, giving an occasional tap on the shoulder of "excuse me..." while moving through the crowd, finally emerging on the outskirts of the NPC and fellow tank, stepping forward to look at both before giving a small sigh and speaking, "You can go ahead and put your gear away, the only thing that's gonna do right now is instigate the situation. Jack is an NPC character, which means that if everyone decides to follow his instructions that scythe of his isn't going across anyone's necks. This isn't a raid battle or a quest monster. Sheathing your weapon and putting your gear back into your inventory is the quickest way to resolving this situation. Besides..." Turning his head towards the aggravated NPC Calrex continued, "..if our gracious host did decide to make an example of anyone, I don't think the entirety of the frontlines would be able to defeat him. That's kind of how enforcement NPCs work in games, they're given nigh absolute power to make sure players behave." @Morgenstern @Cardinal
  9. <<Focused Howl>> Activated (8 Energy Used / 156 Remaining) +5 Hate to Tesseleth The fight had commenced, and it was long before the first two groups had entered the room that the Ultramarine Knight had decided to head in, his sword and shield already drawn and at the ready. The dark cavern certainly set the theme for this battle, of one against an ancient creature which supposedly called this its home. His eyes quickly scanned across, making not of the pools of water around while also quickly noting the size and other distinct features of the setting. One main thing that still stood out in his mind were the captured warriors which littered the area. He had been through more than enough boss battles to know that minions were a borderline staple, and this might be no exception. If anything, it was only a matter of time before they were no longer fighting a single opponent. With the first team seemingly having to endure the breath attack from the massive dragon, the pools of water were immediately brought to the bluenette's mind. Those things, at least if mechanics matched reality, would serve to assist putting them out, but at the same time with the shallowness of each it was possible that they could be expended, which might be far-fetched from reality unless the heat source was extremely high in temperature, but SAO did at times dumb down reality to make it easier to understand. He watched all of the teams make their attacks, attempting to make a dent in the creature's defenses. They were all using the most that they could muster, combining damage after damage stacking techniques in order to maximize their output against the creature's legendary defense, its dragon scales. However, each blow showed that this was not going to be a quick fight like in the past. This would be one of attrition, one that they would need to be aware of. This was a new tier for them, which meant that the difficulty was likely going to be turned up to match. One small thing that came to his mind was Hikoru, who had immediately leapt out of the shadows to strike alongside his teammates. For being probably one of the few players that had opted for a stealthier approach, the young man's strategy of striking immediately seemed rather...odd. "Practically every rogue in every game I've played in and played as...never really struck right out of the gate and exposed themselves at the start of the battle. Maybe the mechanics in SAO work very differently from that, but assassins maximized their opportunity to strike from the shadows, and that was supported by various things like skills and traits they invested into. They were burst damage dealers, not sustained ones like paladins or rangers. I wonder if he was ever taught properly about how to fight as a rogue, at least in terms of a game. In any case, I'd best keep focused. This is no time to be playing peanut gallery to other people's play styles." Looking back at Macradon and the last person in his team, the one that seemingly no one decided to call by their username, Calrex gave a nod, glancing at his party list, "Death_Adder huh? Either that's supposed to be edgy, or he might have some interest in snakes." "Mac...um...Adder, or whatever you want to be called by, I'll leave the damage-dealing to you two. Whoever has stronger single-target damage focus on Tesseleth to break through his defenses. The one with better group damage, keep an eye on those crystal soldiers. I don't trust them to stay put for long." The Grand Guard III shield began to glow with radiating blue energy, alongside the Grand Blade III as the Ultramarine Knight readied <<Focused Howl>>, his eyes set on the dragon's. Pulling his sword back he slammed the flat end against the shield, the energy erupting outwards as the sound wave aura carried over to invade the dragon's ears. "Now the focus is to stay alive..."
  10. SP - F10 Boundary Borderline

    The hot water scooped in the ladle gently fell into the cup as the man slowly twisted his wrist, letting it fall in such a way that the water drops hitting the ceramic interior seemed to resound through the cavern. It was both calming, and to some level slightly unsettling to hear, especially for the bluenette sitting across from him. After pouring one ladle's worth of water, the man began to wash the tea whisk, twisting and spinning it within the hot water in the cup. "I appreciate the discretion. I guess if anything that is something harder to come by these days." A small smile came across the man's face, as if acknowledging Calrex's observation, "I can agree with you on that." Continuing wit the ceremony he lifted the tea whisk out of the hot water, letting it rest on the end of the handle before reaching with both hands to gently lift the water-filled cup to him, "At the same time, I'm not at all surprised. A game like this with such a new technology is certainly going to bring people from all walks of life, both the good and the bad. There are some that simply wish to play a game, while there are others that...let's say have a rather overabundant neuroticism about them. Some call them elitists, or being full of themselves, but in some ways games in general just bring out the toxic side of such individuals. If only it were something that could be..." Taking the bowl in his right hand the man moved it over a nearby empty bowl, tilting it so that the water quickly fell out of it, at the same time as the last bit of his response, "...washed out, made clean again." The timing seemed to be a bit too on point to have been coincidence, as Calrex took notice of it. His hands came up, interlocking his fingers while resting his chin against it, "You certainly respond in a much lighter manner than others I've heard about. Many would be the type to simply eliminate them and be done with it, since this is of course a death game, and not a simple MMORPG anymore." Reaching over to grab another placed white folded towelette the man proceeded to slowly wipe the slightly dampened cup, "I'm sure many do. Like I said before, this game attracted many people from many ages and walks of life. Some may not have reached the level of maturity necessary to see past such rather child-minded solutions. After all the world isn't black and white..." "...it's a bunch of shades of gray..." "Oh, you've heard the phrase." "It certainly makes things easier, and other things much more difficult when it comes to devising an action or solution." "Of course, all the more reason to be careful what you say, and what you do. Everything you put out is eventually going to have some kind of impact on the world that will come back to you." "This guy...he's certainly got a lot of things I've thought of before..."
  11. SP - F10 Boundary Borderline

    "I'm sure you recognize what this particular set of tools is based off of in the real world." As the man spoke he continued with his procedure. Reaching into the hooded cloak that he wore, the person pulled out what appeared to be a ornate hand cloth, one that he folded into a triangle before pinching the two thinner ends between his fingers. Calrex felt like he wanted to raise an eyebrow in curiosity, not so much as to what the man was doing, but more the reasoning behind it. There was more than enough information on the World Wide Web for the bluenette to figure out what he was doing. "Of course, this is supposed to be like a traditional Japanese tea ceremony. I'm going to guess the smaller container contains..." BAP! Before he could finish his sentence, Calrex was cut off by the loud cracking sound of the man sitting across from him quickly tugging the ends of the hand cloth apart, producing the snap. Immediately after he turned it 90 degrees to the side, folding the cloth into thirds lengthwise before doing the same with the perpendicular sides, the cloth now small enough to fit into his hand. Reaching down to grab the scooping stick the man calmly began to wipe down the end. "Of course, you are absolutely correct on that." "You seem to have gone through a lot of trouble, at least if you have taken the time to procure all these items, along with practicing to the point that this is second nature." "Oh, well you flatter me a bit too much. You see I'm not really one for practice, but I am about consistency. If I am going to do something, it is important to do so correctly. After all, sometimes we only get one shot." "Just who the heck is this guy? It seems odd that he's decided to go on this topic after understanding what just happened to me. Maybe some form of small banter?" "You seem to be rather concerned about the direction of this conversation, and please understand that I do intend to speak more on the topic of our meeting, but for now I wish to focus on properly brewing this tea for us to consume. So if I may request, let us engage in some casual conversation before moving on to more serious matters." As if the man had read his mind, he had responded without even looking up from what he was doing. After cleaning the stick, he repeated the same action of snapping the cloth before folding it up once again. Reaching over he wiped the cover of the tea container before setting it back down. Finishing this part of the ceremony he tucked the cloth back into his cloak, now reaching over to gently take off the top of the hot water vessel. "...very well, let's have some of this for now. Maybe it will help calm my nerves." Hearing the latter statement seemed to give the man a small laugh as he continued, setting the lid of the hot water pot to the side, now reaching for the bamboo lade, "I appreciate the entertainment, but I already know enough about you, Calrex, to know that even what just happened wouldn't have phased you very much. If it's one things you're generally known for, it's your composure. Not one to snap, or go one some rage-fueled rampage. Unlike, well, your in-game wife I believe right?" With a small sigh Calrex brought his arms together, crossing them on the table as he leaned in a little, "If I may make a request as well, let's avoid bringing specific individuals into our conversation. I would like to keep this on the topic we are going to discuss, rather than poking at the people we know." "Very well, if I make a request, it is only fair I should honor one as well. We shall keep things cordial while we enjoy the tea I can brewing. I hope that it doesn't become too bitter for you."
  12. [OP - F10] Trick or Treat~!

    "The children huh..." After pondering Esther's statement for a moment, Calrex did give a brief look of surprise. In the extended period of time that he had been venturing through SAO, the thought of who was going to take care of the youngest players had not occurred to him. To add to that fact, the length of time that everyone was trapped within Aincrad must have meant that children of all ages would likely have to be taken out of school due to the incident. This meant that a lot of the experience that they would gain from going through life and their early education would likely not happen unless someone was there to ensure they did so, "...I'll be honest I hadn't thought of that before. I'm sure there are many kids that are also trapped here, probably likely scared that they can't see their parents. Having someone to watch over and take care of them is just as much a necessity as a solid selection of players to clear the floors and bring us closer to getting out of here." Upon being question as to what exactly he was busy with, the bluenette gave a simple nod before speaking, "I guess in the long time I've been adventure I've kind of played all of the roles you've mentioned. A handful of floors ago I did assist with the scouting parties and for some time I worked as a fisherman, although I believe my luck in that was rather dry. Currently my main job is in fact the frontlines, as I serve as one of the main tanks." Looking over as he heard the raffle winners announced Calrex gave a small smile. Even though he hadn't won a prize, for obvious reasons, it was still nice to see people enjoying the game, even though the threat of death at any moment was hanging over their heads like the Sword of Damocles. However, it seemed his moment had passed as one of his two conversation companions continued. It seemed that Esther was curious about the frontlines, but was still hesitant about training with a weapon. It wasn't a surprise, as most of the frontliners were in fact weapon bearers, even the tanks. There were some that broke the one-duty mold, himself included, but all of them had some ability to damage a target. "Well if you were not concerned with wielding a weapon and still participating, I would think you'd be one of the first, if not the first participant without a combat skill. However, that doesn't mean it isn't welcome, albeit you would likely need to excel in other aspects to not fall into danger. Healers are always needed, especially when the participating number of people gets larger, and with the new tier it's likely we'll be encountering bosses much stronger than before. It wouldn't be the first time that we were caught unprepared because of some unique mechanic that the floor boss and room had. I would say that if you truly wished to do so, focus on your own capability to survive. If you don't want to wield a weapon, then it's imperative that you are capable of enduring numerous attacks and keep others alive at the same time." "Speaking of numerous attacks..." For a brief moment the Ultramarine Knight was reminded once again of the Pumpking battle, and the numerous blows he had to endure within a fraction of a second. It was certainly a moment he would not forget, and something that would continue to be a driving force towards him becoming stronger. But with the moment gone he decided to add one last thing, "I will say that you shouldn't worry about being in a rush to reach frontliner level though. There's a lot to take in inside of this game, things that will likely be forgotten once you start stepping foot into the boss rooms. Enjoy some of the time you have while you can, because I know I look back on the days when I was not even half my level with some nostalgia." @Esther @Genji
  13. SP - F10 Boundary Borderline

    Upon noticing that Calrex was looking towards their location, the hooded figure seemingly stopped what he was doing, pulling back the cloth on his arm to expose the limb beneath, making a gesture for the bluenette to sit. It didn't seem like the person was wearing heavy armor beneath, as it would have likely let out sounds of metal plating sliding various ways in response to the figure's movements, "Seems like you've been through a lot. Please, have a seat." The Ultramarine Knight continued to walk forward cautiously, his right hand reaching back slightly as he walked to keep it close to the Grand Blade III's sheath, ready to draw it should an ambush happen. "Sure...although I do wonder why you happen to have a table setting out here on such a floor." "Well, of course you know that carrying ridiculously sized items is rather easy in this world. It's not like you need to physically carry a table around in order to have it with you." "Alright...fair enough." As he reached the opposite side of the table the bluenette saw that there was a pillow on the ground, likely as cushioning rather than having to sit on the earthen floor beneath. Crossing his legs Calrex looked across as the figure pulled back the hood to reveal the face of the person underneath. It was a young man, not likely much older than him, with features so sharp it seemed he could cut through paper with his chin. His eyes were upwards turned, small and long, with light green irises that seemed to glint in certain lights when not shadowed by his eyelids. His hair was lime green, as long as the bluenette's but with the bangs falling in slightly different groupings. "I apologize by my abrupt conversation with you last night, but call it a miscommunicated form of curiosity." The look of caution did not leave Calrex's face as he leaned forward, resting the halfway point of his forearms against the edge of the table, "Fair enough, I'll let that slide for now. Please excuse me cautious demeanor, but I can guess you understand why." "I can take a good guess. You fell into the Void, correct?" As he spoke, the man swiped against the air, seemingly summoning his user menu to produce what appeared to be a tea making set. First a artistically crafted large iron pot for boiling water, which he set to one side before producing two teacups with brushed patterns around the side. Next came a tea whisk and scooping stick, along with a small container of what Calrex could suspect to be either tea leaves or powder. The bluenette's gaze trailed over to the side, where he saw a smaller container with what seemed to be cold or lukewarm water, along with a bamboo ladle, whose handle was long and thin, looking to be extremely fragile.
  14. Skill Refund Evaluation

    Skill(s) Being Dropped: Searching (Rank 2), One-Handed Curved Sword (Rank 1), Katana (Rank 1)Mod(s) Being Dropped: N/ASP Refunded: 23Cost: 23,000 col
  15. [OP - F10] Trick or Treat~!

    As the young woman introduced herself, seemingly responding to his half-bow with a curtsey, Calrex gave a nod before Esther introduced her companion, Genji. With a calm smile and nod he looked over at the young man, who was also dressed in costume, "It is nice to meet you as well, Genji. Calrex. I see you two are both well dressed for the occasion. Both of your costume are very well done." Upon being asked about his own attire, along with a compliment on his put-together appearance he returned it with another smile before putting his left hand behind his neck, "Well, you could say it's more a lack of preparation than a preference to not wear a costume. I received the invitation to come here and didn't decide to even pick up a masquerade mask before arriving. The NPC greeter certainly had a blast with commenting on my lack of appropriate dress, but at least it didn't prevent entry. I guess I've bene too distracted with other aspects of the game to let myself relax too much, heh." Esther continued on, seemingly speaking about her own social interactions, or at seemingly her less-than-adept sense of doing so. With a shake of his head the bluenette gave a reply, "Well you're certainly handling yourself well for this occasion." Looking over at Genji the Ultramarine Knight gave a nod, "In any case, believe you two were on the way to get some punch. I won't keep you up. I'm probably going to wander around a bit. There's some other individuals I recognize around here, but going from their outfits I'm not sure if they're waiting for the raffle to happen, or the opportunity to get into character and steal them before it happens and hop on a ship to sail the seven seas." His last statement was obviously in reference to the merry band that had joined up together, including Lee, Piera, and Jomei. Of course, it they were too busy interacting as the group, the bluenette would return to his standard procedure of observing the festivities from the side. There certainly was some entertainment to be had of watching others have fun, especially when some antics ensue. @Esther @Genji