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    • Shark

      Donations and Recognition!   12/22/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.

      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Percival Row  Teayre Nezumi Benjamin Bookworm Zandra Alice Arc Atzo Baldur Claim Corvo Dominion Genji Ignavus_veneficus Jomei Kaya Kimi Lee Lessa Mack Macradon Nocturn Persephone Piera Ruus Sarial Hawke Shi Unyeilding Vale To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/21/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team
      Minecraft Development Team
      * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      Patch Notes: Crafting and Adventuring Update   02/18/2018

      <<Crafting and Adventuring Update>>
      SAO-RPG Patch 2.5.1 Timeline Update! Please note that the following is out of character knowledge.
      Time progresses at a different rate in the game than in our characters' real lives. As of November 6, 2017 (OOC real time), characters should have the perception that 2 years have passed since the game's launch. This will continue to roughly mirror the passage of real time until the game's completion. The note that the perception of time is different in-game is to allow the idea that a set amount of time has passed in the real world (likely 2 years) upon the game's completion, regardless of how long it takes for the site to clear all 100 floors. We hope to release more changes soon that will streamline boss fights and floor clearing, as well as help new players establish themselves despite the time gap, but hopefully this timeline serves as a helpful tool for players throughout the rest of our time spent clearing the game. Site Changes: A post count feature has been added to the site. The number of each post (i.e. #1) now displays on the top-right, beside the "Link Post" feature. General Rule Changes: Word count requirement for posts in which a player is stunned or paralyzed has been reduced to 100 from 150. PvP and Player Killing Rules have been updated: No player can kill another without OOC permission. The rule for initiative rolls on Unauthorized Combat have been removed. The NPC Guard mechanic has been removed. Characters Level 5 and under are eligible to claim a New Character Bundle, regardless of when their journal was created. Unidentified items, when obtained in a thread, no longer have to be declared until they are identified by a Merchant. For example, a weapon drop can be claimed from a locked thread as an Unidentified T1 Weapon, rather than an Unidentified T1 2H Assault Spear. When identifying an item, the Merchant should then specify the item type in their roll(s). To clarify, items leaving locked threads should be specified according to the loot tables as: Weapon, Shield, Armor, Consumable. The Loot Table has been slightly adjusted, mainly to increase the number of consumables dropped from monsters. Crafting Changes:
      A note to all crafters: Be sure you are transferring your materials (col for Merchants) to the @Banker account when crafting. The <<Earning a Living>> quest has been updated, and is now profession-specific. Three new crafting/gathering-based quests have been added: <<Nature's Treasure>>, <<Witch of the West>>, and <<Challenge of Olympus>>. +CD bonuses for crafting have been reintroduced. These can be obtained through the new quests <<Challenge of Olympus>> & <<Witch of the West>>. Merchants: The chance to successfully identify a unique enhancement now scales with Merchant Rank. The identification chart for Consumables has been reworked. The process of identifying consumables has changed. Identification prices have been reduced by 20%. General stock items have been adjusted. Blank Recording Crystals have been removed, and five new items have been added: Glow Stone, Single/Double Tents, Spyglass, and Water Canister. Alchemists/Cooks: Enhancement lists for both professions have been reworked. Successful crafts now have a chance to yield additional items. The Crafting Die Result charts have been updated. Performers: Song types have been adjusted. Enhancement list has been reworked. Successful crafts now have a chance to become 'Masterpieces'. This allows the craft to be submitted for evaluation with an additional effect. Skill Changes: Hiding Mod: Surprise Attack Has been split into two mods: Surprise Attack (Assassin) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth grants +2 DMG. Stuns and other status effects (Bleed, Paralysis, Burn, etc) cannot trigger. Cannot posses both Surprise Attack (Assassin) and Surprise Attack (Trickster). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on hitting critical zones and exploiting your target's weak points, allowing for bonus damage. Surprise Attack (Trickster) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth reduces final damage by 50% and automatically applies all status effects (Bleed, Paralysis, Burn, etc) the player possesses on active equipment/consumables. Cannot posses both Surprise Attack (Trickster) and Surprise Attack (Assassin). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on slipping past the enemy's defenses and sacrifice strength in order to apply as many status effects as possible. Mod: Vanish Cooldown reduced to 3 Turns, from 5 Turns. Energize Can only affect target party member. Mod: Hyperactive Increases energy regeneration of target player by 3 for three turns, up from 2 for two turns. Can only affect target party member. Cooldown reduced to 3 Turns, from 5 Turns. Energy cost increased to 5, from 3. First Aid Mod: Purify Cooldown reduced to 1 Turn from 2 rounds. Mod: Sharpness Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Mod: Barrier Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Effect now applies a Safeguard effect to target party member that lasts until the beginning of the user's next turn. Does not stack with the Safeguard enhancement. A player can only be targeted by Barrier once per combat. Mod: Field Medic Cooldown reduced to 3 Turns, down from 5 Turns. Fighting Spirit Now affects hate-generating abilities (Howl & Focused Howl) Enhancement Changes: Thorns: Damage increased to (9 per slot * Tier) from (7 per slot * Tier).  Effect has been updated to specify that only damage dealing, melee attacks trigger Thorns. [Performer] HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery has been removed. Monster Call has been reworked into two different enhancements: Monsters' Fortune Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 LD per slot when rolling for loot on the next monster killed. Monsters' Favor Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 CD per slot when rolling for loot on the next monster killed. Familiar Call Renamed to Familiar Sight. Grants +2 LD when searching for a familiar, up from +1. Incarceration Effect now applies to one target. Effect now lasts for one battle. New Enhancement: Perpetuate Cost: 3 Slots Cap: 1 Slot Effect: When played, doubles the length of damage over time effects (Bleed/Poison/Burn, etc.) on a single target. Effect lasts for one battle. Applicable to: Debuff Song Misperception Effect now applies to one target. Effect now lasts for one battle. Hypnosis Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Lullaby Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Mesmerism and Berceuse have been removed. [Alchemist] Damage No longer scales with Tier. Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery Reduced to (30 * Target's Tier), down from (45 * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Antidote Effect now grants immunity to negative status effects (Paralyze, Bleed, etc.) for a number of turns equal to the slots used. For example, if a player uses an Uncommon Antidote (1 slot), and is then affected by Burn for 2 turns, they would negate the damage from the first turn, and then take the appropriate damage on the second turn, as their protection from Antidote has run out. Toxic Venom Adjusted to (8 * Tier) damage over 3 turns, from (6 * Tier) damage over 4 turns. [Cook] New enhancement: Evasion Cost: 1 Slot Cap: 2 Slots Effect: Reduces the die value by (1 per slot) on an enemy’s attack against you. Cannot be used to avoid a critical hit. Applicable to: Snacks, Desserts, Meals, Feasts Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Protein Cap reduced to 2, down from 3. Effect reduced to (1 per slot) base damage and -(5 per slot * Tier) mitigation, down from (1 * Tier) base damage per slot and -(9 per slot * Tier) mitigation. Item Changes: <<Banner of Command>>, <<Banner of Leadership>>, <<Banner of Inspiration>>, <<Banner of Support>>, and <<Banner of Greater Support>> no longer have the ability to be recharged. Any players that have one of these items may continue to use them until their current number of charges have been depleted, after which they become vanity items. <<Name Tags>> now can not only change the name of an item, but the description/appearance as well. This includes any Name Tags received in the Fireworks Festival Raffle. Quest Changes: Quest Revamp: <<Earning a Living>> Whether you are looking to start crafting for the first time, or wish to change your current profession, the <<Earning a Living>> quest has been reworked and flavored for each profession. Materials gathered and a single item crafted in this quest are yours to keep, along with the ability to open a shop for your desired profession and some bonus materials to get you started. <<Earning a Living: Blacksmith>> <<Earning a Living: Tailor>> <<Earning a Living: Artisan>> <<Earning a Living: Alchemist>> <<Earning a Living: Cook>> <<Earning a Living: Performer>> <<Earning a Living: Merchant>> Quest Revamp: <<Witch of the West>> Witch of the West is a quest specifically for players who have a profession that takes place on floor fifteen.  By defeating the monsters and the boss players can receive a +CD consumable for their profession specifically.  By taking the quest again, you do not have to fight the boss but still must face the mobs in order to obtain the item. Quest Revamp <<The Iron Guardian> Loot drop changed from the <<Banner of Support>> to the <<Crystal of Support>> a mass healing crystal. New Quest: <<Nature's Treasure>> On each tier's first floor, players are able to take the quest.  The quest itself is designed to make material grinding easier whether you are actively searching for materials, fishing for materials, or fighting mobs for materials. New Quest: <<Challenge Of Olympus>> After reaching Rank 2 in a profession, players are eligible for a quest on the seventeenth floor in which they have a chance to accept a challenge from one of the Greek Gods/Goddesses in order to prove their worth as a crafter. This is an RP-focused quest for players who enjoy crafting, which awards a permanent +CD item to be used in a shop. <<Challenge Of Olympus: Blacksmith>> <<Challenge Of Olympus: Tailor>> <<Challenge Of Olympus: Artisan>> <<Challenge Of Olympus: Alchemist>> <<Challenge Of Olympus: Cook>> <<Challenge Of Olympus: Performer>> <<Challenge Of Olympus: Merchant>> New Quest: <<Trouble in The Mines>> Mining on Floor Twenty One has ceased to a halt with the appearance of Drakelings in the mines. The town has requested your help in clearing them out, so they can resume work. Of course, bringing back proof of your exploits will be rewarded handsomely.  New Quest: <<Betrayal of The King>> Rumors of an old king long forgotten have began to resurface, bringing about fear that he had been resurrected. It is up to the players to stop him, and return this dangerous King back to the land of the dead. Those who complete this task will be reward not only with Col and SP, but the chance to obtain T3 equipment.  New Quest: <<The Hidden Village>> Players have been tasked with finding out more about the town of Charko, which has remained shrouded in shadow. Though the trip through the tunnels does not prove to be simple, as powerful monsters stand in the way of the players' discovery. After bypassing these mobs through either combat or stealth, it will be up to them to determine whether Charko stays a secret, or is revealed.  New Quest: <<Burning Phoenix Feathers>> Rumors of a powerful item that can change the look or description of an item have surfaced, and that these Name Tags are dropped by a powerful phoenix.  New Quest: <<Bane of Blood>> Word has been received that upon the fifteenth floor, a new more vicious wolf alpha has been terrorizing travelers and merchants. Bulletins of the beast are posted on exits to the city. Many merchants are fearful to travel around, and the city is becoming more afraid of not being able to get the supplies they need. Towns have gathered col and a few other rewards for the person or party who hunts down these powerful beasts and returns for the reward alive.  New Quest: <<The Swashbuckling Buccaneer>> Players will find themselves fighting against a crew of cunning pirates in the hopes of being rewarded handsomely with Col and other treasure.  New Quest: <<Keep Calm and Ki'Raion>> Rumour spreads of an exceedingly powerful monster, hidden deep in the far Eastern reaches of the 19th floor. Those that hunt down this Field Boss will find that its patterns change depending on the time of day this boss is discovered. Players will be rewarded with Col, SP, and Equipment for the defeat of this boss.  New Quest: <<The King of Lakes>> At the bottom of the Lake of Reflections lurks a powerful aquatic monster that has evaded many fisherman's lines for months. However, one fisherman has revealed he may know the trick to fishing him up. He sends you out to retrieve the bait before giving you a shot at catching the powerful King of Lakes.  New Quest: <<What We Fight For>> Deep in the Forest of Memories lies a chamber that has been said to reveal to players what they miss most of their real world outside of SAO. Housing Changes: Guild Hall Costs have been reduced. Room upgrade cost lowered to 15,000 col. Players who have spent col to upgrade rooms since the initial housing update have been reimbursed. Living Room Effect changed to: “Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts” Dining Room, Living Room, Master Bedroom, Master Bathroom, Extended Workshop, and Mega Slime Farm slot cost reduced to 1, down from 2. Dining Hall room slot cost reduced to 2, down from 4. Removed restriction for having both a Basic Kitchen and a Chef’s Kitchen. Basic Kitchen is now able to create Tier-specific food items. The material costs for using a Basic Kitchen has slightly increased. Limited the maximum number of items created per thread to 3. Dining Hall and Dining Room effects have been reworked. Basement buff increased to +2 from +1. Cooldown changed to once every 10 posts(total), from once per thread. Clarification added: Food items created with a Basic Kitchen may be traded to and used by other players, but still may not be used outside of the thread they are created. The ability to Upgrade/Downgrade Plots of Land has been added.


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About Opal

  • Birthday October 31

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  1. State of the Site Discussion

    I had left the site altogether due to inactivity on my own personal problems IRL. Life got stressed hardcore for me and I just couldnt handle 'the grind' while maintaining a high level character while making things fun for myself. At the time, I thought my Opal had a good run with her story and I tried to kill her off as a means of moving on from her story. But with that came much regret, not that I have enjoyed my time with the alts I created in the meantime. However, nothing has been able to fill that void so to speak. I have been gone roughly 3 months, it hasnt actually been that long I think. I just recently came back to the discord to chat with some people, but I still feel weighed down by life in general to make a come-back of even if that is a chance to do so with my current schedule. I do plan on clearing this up by the end of the year and...I will be honest here. Having a chance to RP as Opal again would certainly feel like a nudge to get back into it things here. But I wouldn't say it's a 100% sold on the idea. From what I have read, it looks like the staff are really working hard on making this site active again. I figured I would say a few words on the subject since I found myself here. I'll keep an eye out on the developments and of course anyone is more than welcome to hit me up on Discord if you see me online.
  2. "Goodbye, Opal." With one hand around her neck, he thrust one punch into her gut and her image shattered instantly like broken glass in front of. Opal was now no longer of this world and there was something of an emptiness in Volcano's punch and words. As Opal's fragments clear from his hand, he watched as the wind carried it away into the expansive digital sky. His lips seemed to almost shake for a moment, "Well, that was rather depressing. What is this...?" An unexplainable feeling had overcome him and Volcano for the moment felt regret as the life he had taken may have been a mistake. There was nothing else he could do...he simply...walked away from it all. *** In the real world; Vivian had flat lined at the hospital. The many machines keeping her alive had now ceased their insistent beeping and her family crowded around her hospital bed with tears of sorrow in their eyes. She had fought long and hard, but in the end, Kayaba had taken another beautiful life from this world. A sister that would never see her brother again. A daughter that would never laugh or cry. A member of the family that will never grow old or fall in love. Sword Art Online is not a game, its a forces people to accept the change in their lives. You battle for what you believe in or you die by the sword and your vows. Opal and Vivian did both. Opals HP: 0/1200 En: 35/120 Sword Art: Dmg: 14 Mit: 66 vs Volcano HP: 1500/1500 En: 133/150 Sword Art: All Might - 15x1 - (17 Energy) = 210-66= 144 Dmg: 14 Mit: 0 Acc: +4 Eva: +4 Volcano's Roll ID: 74677 BD: 3+4 = hit CD: -- Notes: Opals death. Notes: Reward: 1 SP (No col) I need a GM/PST to confirm through the posts that Opal is in fact Dead when Locking. That's a wrap!
  3. Opal's blade shattered on the ground, her arms moving up towards Volcano's grip around her neck. With each squeeze she watched her HP trickle down inch by inch. So this was it, this is what death was like. The darkness became transparent around her. She could feel the muscles in her body stopping to move and her brain cells were slowly closing down all her internal parts. Her breath became shallow, her heart beat was coming to a stop. For a moment, everything seemed to come to a stop in her life. The final revolution was coming to an end. Her body was being spirited away by something magical. All the hate in her seemed to flow from out of her fingers. For once in her entire life in this game, she felt...happy and sad. She could have done more, perhaps she could have chosen another path at some point. But in the end, she was happy with where it landed her. The swelling of her tears came from the corners of her eyes as she slowly felt her body falling falling softly into the darkness. The violet wings to which she wore as a phantasmal aura soon erupted from her shoulders and then slowly began to cradle her as she fell into that darkness. Spirals of light came from within her as it was soon jettisoning out into the open area as if trying to call out and reach everyone she had ever touched. In that span of time, she could feel her lips tremble with that small smile still pressed true. With a few weak words, she spoke finally, "Thank you everyone...and Goodbye." Opals HP: 111/1200 En: 35/120 Sword Art: Dmg: 14 Mit: 66 vs Volcano HP: 1500/1500 En: 135/150 Sword Art: Dmg: 14 Mit: 0 Acc: +4 Eva: +4 Volcano's Roll ID: 74676 BD: 1+4 = miss (COME ON!!!) ugh! CD: -- Notes: Opal passes her turn, so just gonna roll for Volcano here.
  4. With his right foot off the ground, Volcano slammed his fist into Opal's gut causing her to stop her attack dead in its tracks. The bone shattering attack left nothing but an jaw dropped expression as she watched her HP slowly plummet into the red danger zone. The game mechanics now taking over as she looked like she was well into several battles, her body worn and damaged as she looked on holding herself up once more with her Masamune X impaled into the ground. The red headed burly man moved towards her, his massive hands coming around her neck and lifting the woman up as he brought her off her feet into a one handed choke hold. "You were something special, once upon a time ago, but now...Look at you. You threw away your life for a handful of others. If you had survived, you could have done more for these people. There were other ways to go about this and yet you chose the dangerous route. You couldn't committ suicide, so you came for a fight you could not wish to win." "End this. Volcano." Opal gasped, letting her masamune go. The blade fell from her hands and her body was slowly going limp, her eyes draining of color and life. Opals HP: 111/1200 En: 35/120 Sword Art: Dmg: 14 Mit: 66 vs Volcano HP: 1500/1500 En: 135/150 Sword Art: All Might - 15x1 - (17 Energy) = 210-66= 144 Dmg: 14 Mit: 0 Acc: +4 Eva: +4 Volcano's Roll ID: 74674 BD: 3+4 = hit CD:
  5. Being belted into the dirt was humiliating, flopping around like a fish on the ground gave Opal the realization that her journey was soon gonna come to an end. Her violet eyes closed to the space around. There were feelings of deep regret and sorrow as she slowly lifted herself off the ground. Not to the actions that had transpired, but for the ones that had yet to come. Thank yous and goodbyes that will never be said, actions that will never see the light of day. That last cigarette drag. They were a bag of mixed feelings as she stumbled to her feet and looked at the massive behemoth who was standing a stone's throw away from her. She gasped for breath as she used her weapon to steady herself, "So this is the end, huh?" she said, feeling all the weight in her body hanging over her. She slowly moved her right foot and moved her hips to erect her body. Standing on her own feet down under her own strength, the woman looked blankly into the sky above her. That moon...it was a beautiful light that had cascaded down on her. She had accomplished nothing tonight, but perhaps deep down inside she knew she deserved this outcome. She didn't care about the world of orange and green anymore, perhaps it was denial that she was peering into. Her black lips curled into a smile. She made a quick dash towards Volcano. The muscled brawny moved from left and right, moving away from her speared thrusts as she attempted to attack him. "Such a futile attempt..." Volcano said. Opals HP: 255/1200 En: 35/120 Sword Art: Dmg: 14 Mit: 66 vs Volcano HP: 1500/1500 En: 150/150 Sword Art: Dmg: 14 Mit: 0 Acc: +4 Eva: +4 Opal's Roll ID: 74671 BD: 2+2-4= miss CD: 8 [+30 HP | BH]
  6. Volcano walked towards Opal, that smug grin on his face as he folded his massive arms over his chest, "Well, you had a good run. But it ends here and now. Its too bad as Sensui had said, things could have got a lot better. But knowing you...this was your plan the entire time, huh? I can sense the hostility in your eyes. You wanted the Twins dead specifically because they were the assassins in the guild. I suppose it was only a matter of time, I never trusted you anyways. Anyways, order are orders." With a shuffle of his feet, he seemed to disappear in an instant. The powerful jab came from out of nowhere as his quick footwork brought him into view. Dazed by the attack, Opal was jarred and her body went wildly into the air skidding several feet as her body twisted and and rolled into the ground. Her weapon had been knocked out of her hand a few feet away from her when she saw that her life bar had gone down several inches once again. "Ugh...that blow almost took me out. He is much quicker than last time, but that was not a very strong attack. Is he holding back his normal set up?" The woman thought, her hand reaching for her weapon as she slid onto her knee and grabbed ahold of the hilt. Her eyes were dark and her vision was blurred. She drummed up the power to stand on her feet but she was severely outmatched. "I'm gonna die soon...but I'm gonna die a peaceful death no matter what happens, Volcano. One day you might come to an end as well, you all will. The hearts of the players here are stronger than you think. They will rally against the Laughing Coffin one day and you will find yourself staring up at the faces of those who you committed crimes to." Opals HP: 225/1200 En: 36/120 Sword Art: Dmg: 14 Mit: 66 vs Volcano HP: 1500/1500 En: 150/150 Sword Art: All Might - 15x1 - (17 Energy) = 210 -66 =144 Dmg: 14 Mit: 0 Acc: +4 Eva: +4 Volcano's Roll ID: 74547 BD: 4+4 = hit CD:
  7. Purge blinked briefly, her sword in his body before he snarled at her, "I'll...haunt you...in the...after--" then he poofed into a million dazzling fragments. Purge was no more, now one with oblivion in this digital world. Had he stayed alive, others would have died by his hands. This was...the ultimate price when becoming a Green Player Killer. When his body had fragmented and disappeared, there was a shattering of almost like glass. Opal had whipped her head to the left and noticed that Purify was also gone from this world. Sensui had kept up his end; he would kill the brother had the twin failed to kill Opal. But she did not get a glimpse of the weapon, just the dangling vanity saber at his side. Volcano reared his head and looked to Sensui, "Yes, it is now your turn." he sighed and looked towards Opal with an even sadder expression. "I am sorry we did not have a chance to do the wonderful things I had planned for us, my Dear. But you leave me with no choice now. You have set my plans back a great deal and I will indeed have to rebuild my army. But there will be others and we will swell and rise again. You did a good job, but in the end...you never or could never defeat us. Volcano, make her death quick. She deserves as much. I will bid you adieu, Opal. If it's any consolation, you did put a smile on my face." Opals HP: 369/1200 En: 36/120 Sword Art: Gen Getsu - 2x3 = 84 dmg Dmg: 14 Mit: 66 vs Purge HP: Dead/1200 En: 53/120 Sword Art: Dmg: 20 Mit: 0 Opal's Roll ID: 74546 BD: 5+2 = hit CD: 11 [+30 HP :: BH] Notes: Orange Player NPC Purge and Purify have been Killed. PKed: Opal > Purge PKed: Sensui > Purify
  8. "Ahahahaha! Yes!" The Orange Player laughed. His spear had radiated that horrific red aura as it shot towards Opal multiple times once more, shanking her HP down to the orange levels. She was nearly at the end of her chain now as she noticed the bar flashing and her vision becoming blurry. The woman swept the hair from her eyes as she stood up once more, even if that clown laughed...was he actually thinking he could win this battle against her? One more cut, one more attack...it will end the misery of these two Orange Players. Her eyes traveled towards Volcano who was giving her an awful grin. He was up next, but would he outright attack her, or would he give her time to recoup? Knowing him, he would go in for the kill the moment it was necessary. He was not the kind of individual that would hold back, he was far more preoccupied with just taking the life of people and rewarding himself with their failures. Even though he had been defeated a few times, he looked...confident. Purge twisted his ugly grin at Opal, "Come on, Bitch! Let's see what you got now that I nearly have you dead on your feet!" Opals HP: 309/1200 En: 41/120 Sword Art: Dmg: 14 Mit: 66 vs Purge HP: 80/1200 En: 53/120 Sword Art: Dimension Stampede - 5x3 - (17 Energy) = 300-66=234 Dmg: 20 Mit: 0 Purge's Roll ID: 74545 BD: 7 CD:--
  9. Opal swung her blade, what Purge had thought would have been the killing blow was in fact a mercy strike. She wanted to put fear into his death, into his existence, but it seemed to have backfired on her. He was ready to accept his death, she wanted him to be miserable, but she could not do the mind games much like they had played on their victims. She took a few steps back and turned around as the Stun Effect was wearing off. Purge stood up, "What is this? You are giving me a chance to kill you? I don't like this! You should have killed me when you had the chance! Now everything you have done up to this point could become ruined because of your...Pity? I will not have your pity, Bitch! I will strike you down until the last of my breath gives way!" The green aurs formed around her body as she was healed partially, still in the yellow however and in the danger zone. She would hear the words spouted at her from the Player Killer, but she heard all she needed to hear from him. She had given him a chance to repent, but there was nothing of a confession. Just more threats...Even now, he would die a Player Killer. "If that's your wish..." Opals HP: 543/1200 En: 42/120 Sword Art: Dmg: 14 Mit: 66 vs Purge HP: 80/1200 [Stunned] En: 69/120 Sword Art: Dmg: 20 Mit: 0 Opal's Roll ID: 74542 BD: 1+2 = Miss CD:11 [BH: +30 HP]
  10. Purge felt his body immovable, he couldn't even comprehend what just happened. Opal was standing there for a brief moment before there was a blinding light and then there was silence. No attack; or nothing. But she watched him as he fell to one knee, crippled from the status effect. He closed his eyes and laughed to himself; "So she wouldn't take the chance...and a stun was necessary. I'm sorry, Brother. I have failed us both." The man cocked his head up as he looked at the Demoness; her dark scantily clad figure walked towards him and he fell silent for a moment. "Any last words?" she asked. The man shook his head, despite being under the status effect, he was able to do as much. The woman than looked to Sensui and Volcano who was standing with his big burly arms folded. Sensui crossed his legs and smiled like he wasn't even phased by this entire ordeal. He simply watched on drinking his wine with utter amusement. Opals HP: 513/1200 En: 43/120 Sword Art: Iai - 1x9 - Stun - (12 Energy) = 126 Dmg: 14 Mit: 66 vs Purge HP: 80/1200 [Stunned] En: 69/120 Sword Art: Dmg: 20 Mit: 0 Opal's Roll ID: 74540 BD: 3+3 = 6 CD: 4
  11. He roared as he was struck down, but he would not give her chance to relax. Again with a full gallop stride towards her, his spear tinted with the fiery aura as he impaled her several times once more and ending with the lethal blow to the skull. Opal was wracked once more with a litz of fast thrusting shots towards her; orange dots littered her abdomen as the force of the attack and shot her down and brought her to her knee. Once more she climbed back to her feet slowly panting as she brought her head up. She squinted slightly to see that Volcano was still getting ready. Did he believe that she would win this fight? Even though Purge had successfully struck her down again bringing her down lower than fifty percent of her total HP, the battle felt like it was still in her favor. Purge knew this as well and she might even get a little anxious. He could never read her thoughts or body language, she was never in fear or anxious which made her a deadly woman. She swept her blade and pointed the tip of the Masamune X at Purge, "You will die in the next few rounds. Along with your brother...your kind has no room for the future." Opals HP: 513/1200 En: 54/120 Sword Art: Dmg: 14 Mit: 66 vs Purge HP: 206/1200 En: 69/120 Sword Art: Dimension Stampede - 5x3 - (17 Energy) = 315-249 dmg Dmg: 20 Mit: 0 Purge's Roll ID: 74538 BD: 9 = [+1 Dmg] CD: --
  12. A green aura began to mask her body once more healing her minor wounds from her Battle Healing skill. Although it was not a lot regained, it still gave a comfortable buffer from Purge's attacks. The orange dots over her belly began to clear up as she stood in her stance, but she would waste no more time. He was feeling confident and cocky again and that just would not do. With life in her feet she sprang into action. Hard ground met with her boots as she came in like a stampeding rhino. With a roar of her voice and the glow of her blade <San Ge> activated once more from her pool of ranked skills as she began to litter his body with familiar cross slashes. Each long sweep of her blade cut across him penetrating deep into his absent armored body and fully digging through his HP bar. He had now sharply fallen into the red, two more hits would finish him off and this battle of many would end. Volcano rolled his massive head from his neck as the joints in his body creaked from his thunderous cracks. She panted lightly from the attack, her body was also damaged but she would not survive too many blows from Volcano. If by some miracle she could finish him off, then go for Sensui...it was a bit too much to think right now. She still had to worry about Purge. Opals HP: 762/1200 En: 54/120 Sword Art: San Ge - 7x2 - (14 Energy) = 196 Dmg Dmg: 14 Mit: 66 vs Purge HP: 206/1200 En: 85/120 Sword Art: Dmg: 20 Mit: 0 Opal's Roll ID: 74535 BD: 5+2 = hit CD: 12 [BH: +30 HP]
  13. Purge felt like his second wind was coming. He had been brutalized during this fight for the majority of it, but now he was getting his wind again as he spun his spear around and pointed it towards that woman; Opal. Her violet eyes flashed before him, but he was not gonna give up. With all that pressure mounted on him, he would strive to slay this Bitch. Giving off from the dusty earth beneath his feet, Purge vaulted forward with the power of a maelstrom at his back. Thrusting his spear four times into her belly before lifting off the ground and holding the momentum, before like a falling meteor he came crashing down to slam the blunt cylinder into the base of her skull. Opal felt the daze of the blow strike her cranium as she was jostled from the blow. Her feet giving way from the ground as she fell over, her eyes shut tight as she held her head from the uncomfortable landing. Grimacing, she shot a look at her HP bar and snarled once more. With the massive lengthy blade pointed down, she impaled the earth and stood up on her feet once more. Gathering a mouthful of spit, she shot the wad towards her left and smeared the dirt from her face as she retrieved her imprisoned blade. Forcing herself into stance, she would mark the next two rounds as her victory. That would at least assure the death of Purify as well if Sensui was going to keep his word. Opals HP: 732/1200 En: 67/120 Sword Art: Dmg: 14 Mit: 66 vs Purge HP: 402/1200 En: 85/120 Sword Art: Dimension Stampede - 5x3 - (17 Energy) =315-66= 249 Dmg Dmg: 20 Mit: 0 Purge's Roll ID: 74534 BD: 6 = hit CD: -
  14. Even if Purge had landed his first strike against her, he was still no match for her. A green aura began to whip around her body as she momentarily felt the healing powers of her Battle Healing skill activate. Filling her HP slightly, it helped dissolve some of the power behind Purge's last attack and that made him mumble when he noticed she was healed slightly. Feeling rather angry over the ordeal, he slammed his pole into the ground and was able to bark something at the woman. But her feet were quickly crushing the blades of grass she she roared towards him once again. Lifting her blade and cutting down into his shoulder, the man fell over from the momentum of her lengthy blade. Those <San Ge> slashes rained down upon his body once again. The orange streaks cleaving through his frame once more as his health bar took another lethal dose. Feeling the power behind each swing of her blade land upon him, his body was cradled into the earth. Dust and debris shifted from the wind kicking up dust as it settled the area where Opal leapt backwards to gain some distance. The strikes were no more relentless as last time, still confounded how she was able to strike him ever single time. He grimaced as he used his spear to dig himself out of his small self made grave. He smeared the sweat from his forehead across his sleeve as he situated himself once more. His eyes traveled towards his nervous brother and to the still calm and collected Sensui sipping lightly at his wine goblet of gold. Opals HP: 981/1200 En: 67/120 Sword Art: San Ge - 7x2 - (14 Energy) = 196 Dmg Dmg: 14 Mit: 66 vs Purge HP: 402/1200 En: 101/120 Sword Art: Dmg: 20 Mit: 0 Opal's Roll ID: 74490 BD: 7+3 = Hit CD: 12 [BH: +30 HP]
  15. A horrible wind was gathering around Purge as his unique spear tip ignited into a pulsating flame. The silver tip began to glow a hot red aura as the wind was picking up quickly. He began laughing as he finally felt himself ready to strike, "No more holding it back! Time to die, Bitch!" With a roar of his voice, he broke the earth beneath his feet as he rushed towards her. Opal's eyes widened by the sight of the spear and the hot flame coming towards her. The blade was unquestionably quick, too quick for her eyes as she felt the four impending hits strike her abdomen only to see him vanish from sight. She looked all around him, how could he disappear like that? But he was had not fled, he was high above the air and he came crashing down once more, splitting her skull with a devastating single slam to her cranium. Opal felt the dizzy rush of her senses flee her body from the strike. The wounds over her chest had showed several dots from the encountered strikes, but he armor was able to eat some of the damage away from the attack. Shaking her head and getting her bearings. The woman's right hand skimmed across the surface of her blade, "So you finally woke up. Then let us end this soon, Purge!" Opals HP: 951/1200 En: 80/120 Sword Art: Dmg: 14 Mit: 66 vs Purge HP: 598/1200 En: 101/120 Sword Art: Dimension Stampede - 5x3 - (17 Energy) =315-66= 249 Dmg Dmg: 20 Mit: 0 Purge's Roll ID: 74489 BD: 9 [+1 Dmg] CD: --