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    • Shark

      Donations and Recognition!   12/22/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.
      _______________________________________________________________________________________________________________________________________________


      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Percival Row  Teayre Nezumi Zandra Alice Arc Atzo Baldur Claim Corvo Dominion Genji Ignavus_veneficus Jomei Kaya Lee Lessa Mack Macradon Nocturn Persephone Piera Ruus Sarial Hawke Shi Unyeilding Vale To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/21/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      [Live] 2.5.0 Patch Notes   10/02/2017

      <<2.5.0 Patch Notes>> Main Guide: The main rules/tutorial section has been rewritten. Resources: A Resources section has been added. This contains reference material such as the SP/Level chart, Skills list, Enhancement list, individual profession stats, and a new FAQ. General Rule Changes: Word count requirement in Merchants & Shops section has been reduced to 100 from 150. Col logs are no longer required to include in journals. The Banker system will be used to track currency/materials going forward. New characters and Rebirth characters may choose a Starter Package containing a variety of basic equipment, col, materials, and/or potions. NK/KE tags have been removed. The table for SP gain based on the number of players in a thread has been removed. SP gain is now issued at 1 SP per 3 posts, up to the number of completed pages. (e.g. 3 SP for three pages, requires at least 9 posts) A Skill Refunding System has been added. Players may now pay a col cost to remove known skills and receive a refund of the invested SP. Rules on vanity items have been clarified. Health regeneration outside of combat has been adjusted to (10 * Tier) per post. Stealth and Stealth Detection no longer have a base rating for players. Both now use a LD roll plus a Stealth Rating/Stealth Detection modifier. NPCs and monsters still utilize a base rating (10 as a baseline for player-created mobs). 'Using cover' no longer adds to Stealth Rating. Low light or darkness conditions grant a +1 to Stealth Rating, down from +2. Switch has been added as a game mechanic (no longer a skill). Players may call for a Switch when landing a successful attack. If the Switching player also lands an attack, a Switch is performed and the two players may immediately swap hate values. Players are required to post their level, stats, equipment, skills, etc., in their first post in a thread. This should be a snapshot of your character and should not be changed after the initial post. Players are still allowed to declare their characters at a lower level or with fewer items than what they currently have, but may not claim items that have not been approved or were obtained in an unlocked thread. Turn order rules have been modified slightly to reflect the leniency of Boss Raid combat. Players may post in any order so long as each player and the enemy has gotten one action in a single round. Outside of Boss Raids, parties may have a maximum of 4 players. Combat with more than 4 players should follow a Group order similar to boss raids. When fighting multiple enemies, players must now make individual rolls for each mob. This applies to both making attacks against multiple enemies and multiple enemies making attacks. One roll no longer applies to/for all targets. The Running Away mechanic has been updated. Running away from combat now uses a LD roll with a set of situational modifiers. The col/material values and frequency in the loot table have been adjusted. Labyrinth searching rules have been adjusted. The map fragment system has been removed. Bonus rewards for scouting and defeating the field boss have been adjusted. Housing and Guild Halls have been completely revamped. PvP rules have been adjusted. Players must make an initiative roll when engaging in combat with other players. The extended Player Killing rules/restrictions have been removed. Rules on player cursor colors have been expanded. There is now a strike system for criminal infractions that would cause a player's cursor to turn orange. Killing a green player outside of a duel now results in a permanent orange cursor. An NPC Guard mechanic has been added. Orange players may now enter safe zones, but must stealth/run from guards in certain safe zones. NPC guards have a Stealth Detection rating equal to (Floor / 3), rounded down. Added more detail to character death rules. The RGQ system has been removed. Crafting Changes: Fishing as a profession has been removed. It is now a skill. The CD result chart has been adjusted across all professions (except Merchant). Good and Bad quality items have been removed from the CD result chart. Salvage chances have been adjusted. Alchemists now have a chance to salvage one or both materials when attempting to craft crystals. Crafting Die tools no longer have an effect. Consumables, familiars, housing, and some items still provide EXP and Crafting Attempt bonuses. The process of crafting Feasts has changed slightly. Cooks may now take 3 identical food items and spend two materials to combine them into a Feast. A Feast can be used in a thread to provide that enhancement to up to six players. Artisan craftable item types have been modified (Trinkets, Jewelry, Sculptures). The buffs they can provide are largely unchanged. Alchemist craftable item types have been modified (Salves, Potions, Crystals). The buffs they can provide are largely unchanged. Skill Changes: Extended Weight Limit Removed Ranks - 15 SP cost Now adds +3 Battle Ready Inventory slots Adjusted Mod: Large Pockets Now has 3 Ranks Cost set to 5/3/2 SP (10 total for Rank 3) Now increases single Battle Ready Inventory slots to 7/10/15 Removed 'Larger Pockets' and 'Largest Pockets' mods New Skill: Fishing Cost: 10 SP Effect: Use a dice roll to fish something up based on a natural CD result: Gatherer Now has a chance to yield 1-3 bonus materials based on a natural CD result Sneak & Hide Renamed to 'Hiding' Now grants +1 Stealth Rating per rank New Rank 3 Mod: Untraceable Cost: 9 SP Effect: Negates the effect of the Tracking skill against the user. New Rank 3 Mod: Blindside Cost: 9 SP Effect: Gain +2 Stealth Rating. Natural BD rolls of 9-10 reduce the target's accuracy by 1 for one turn when attacking from stealth. New Rank 5 Mod: Vanish Cost: 12 SP Cooldown: 5 Turns Effect: Allows the use of a post action to re-enter stealth while in combat. Getting a killing blow on an enemy allows Vanish to activate without using a post action. Search & Detect Renamed to 'Searching' Now also grants +1 Stealth Detection per rank Mod: Night Vision Now requires Rank 1, down from Rank 3 Cost reduced to 5 SP, from 9 Mod: Reveal Now also grants +2 LD when searching for Labyrinths and allows Labyrinth searches at 15 posts. Mod: Tracking Now requires Rank 3, down from Rank 5 Cost reduced to 12 SP, from 15 Tracking requirements for monsters, players, and NPCs have been clarified. Mod: Detect Cost reduced to 9 SP, from 15 No longer uses or affects Tracking. Now Grants +2 Stealth Detection. Grants +1 LD when searching for sub-dungeons and labyrinths Battle Healing Now recovers 1% of max HP per rank, instead of (Rank * 5 * Tier) Mod: Emergency Recovery Cost reduced to 10 SP, from 15 Now recovers 10% of max HP, down from 25% Block MIT gained is now set per rank: 5/8/12/18/25, down from 1 MIT per SP invested. New Rank 3 Mod: Shield Bash Cost: 10 SP Cooldown: 2 Turns Energy Cost: 10 Energy Effect: Make an attack with an equipped shield. On a hit, deals (Base * 10) damage, stuns the enemy for one turn, and applies paralyze/thorns/flame thorns enhancements present on the shield. Note: When calculating Base Damage for Shield Bash, Weapon Skills do not apply. Mod: Safe Guard Reworked into 'Rampart' Added a 5 turn cooldown Added energy cost of 8 Now uses a post action to reduce final damage that would be dealt to you by 25% (rounded down). Effect lasts until the beginning of your next turn. Energist Removed Ranks - 12 SP cost Now adds (5 * Tier) to total energy, instead of (Rank * 2) Howl Added energy cost of 10 Mod: Focused Howl Added energy cost of 8 Parry Increased SP cost to 12, up from 10 Added a 1 turn cooldown Energy cost has been fixed at 5, instead of (2 * enemies parried) 50% damage reduction has been specified to apply to the final damage (after mitigation). Effect applies to the next attack against the user, and cannot reduce damage from multiple enemies at once. Mod: Vengeful Riposte Increased SP cost to 12, up from 10 Added a 3 turn cooldown Damage reflected is now 50% of raw damage, up from 25% of damage taken. This damage can still be mitigated. Switch Skill has been removed. Two-Handed Weapons The +2 DMG bonus for 2H weapons has been clarified in the first rank of 2H weapon skills. All Weapons The Ferocity and Finesse mods have been condensed into a single description. You must still specify the weapon type when acquiring the mod(s). Mod: Ferocity Rank requirement set to 3, instead of ranging from 1-5 Now increases base damage of all sword arts for the chosen weapon by 1. Mod: Finesse Rank requirement set to 3, instead of ranging from 1-5 Now has 3 Ranks Cost adjusted to 5/3/2 SP (10 total for Rank 3), down from 15 at Rank 5 Now reduces energy cost of all sword arts for the chosen weapon by an amount equal to its rank. Mod: Quick Change Cooldown reduced to 3 turns, down from 5 Now allows the user to swap, equip, or unequip a weapon in their Battle Ready Inventory. Mod: Stamina Now reduces the energy cost of all attacks by 1. Heavy Armor Increased the amount of MIT gained to 8>12>18>25>35, up from 3>7>12>20>30 Mod: Athletics Bonus health increased to (15 * Tier), up from 15 Mod: Stonewall Bonus health has been adjusted to (15 * Tier), instead of equal to mitigation from other skills. Now also grants 10 MIT when wearing heavy armor Now also reduces damage taken from damage over time effects by 25% (rounded down) when wearing heavy armor. Light Armor Adjusted the amount of MIT gained to 5>8>12>18>25, down from 3>7>12>20>30 Mod: Athletics Bonus health adjusted to (10 * Tier), from 15 Familiar Mastery 'Accurate' now has 3 ranks. 'Assistant' now provides bonus EXP (crafting attempts at max profession rank) instead of CD. Meditation Removed Ranks - 8 SP cost Added a 5 turn cooldown Now recovers (3 * Tier) energy. Getting hit by an attack before the beginning of your next turn reduces the energy recovered to (2 * Tier). Survival Added 3 SP cost Increases out of combat health regeneration to (15 * Tier), instead of 20. Enhancement Changes: Life Steal has been renamed to Vampiric. The Crafting Die enhancement has been removed. Alchemist and Artisan item types for enhancements have been modified. Sword Art Changes: Multipliers have been simplified to a single number (x6) from the two-part formula (2x3). Several descriptions have been updated. Quest Changes: The 'Redemption' quest has been revamped. The level and repeatable restrictions have been adjusted to affect only the bonus SP rewards: The First Few Lessons Are Free The Second Lesson is Also Free The Third Lesson is Just As Free The Fourth Lesson is Actually Free The Venemous Warg Repeating the 'Earning a Living' quest now allows a player to change their profession. Changing professions will reset experience to 0. Repeat completions of the Earning a Living quest will only award bonus materials if the quest-taker is changing their profession. The following quests have been removed: «Witch of the West and the Three Treasures: T.M.H & S.B.» «Witch of the West and the Three Treasures: T.L.C.» «Witch of the West and the Three Treasures «The Falling of Tagas» Housing Changes: The cost and size of Player Housing is now determined by a 'plot size'. The plot size dictates how many room slots, yard slots, and stories a house can have as well as the initial cost when purchasing. Purchasing a PK-accessible home (outside of a safe zone) has an additional cost. Buffs from Guild Halls/Player Housing now comes from the type of room, rather than furniture. Certain rooms for Player Housing have upgrades. Player Housing buffs must be assigned to a player. Home owners may use the Housing Evaluation topic to re-assign a room's player(s) once every 30 days. New/Rebirth Character Changes: Players who have submitted a new or rebirth character journal for approval in the past 30 days are eligible to add one of the starting bundles. <<2.5 Update Survival Guide>> Skills: If you spent more than 15 SP on the Extended Weight Limit skill, refund any SP over 15. If you have spent less than 15 SP, the skill is inactive until a total of 15 is invested. If you spent more than 12 SP on the Energist skill, refund any SP over 12. If you have spent less than 12 SP, the skill is inactive until a total of 12 is invested. If you spent more than 8 SP on the Meditation skill, refund any SP over 8. If you have spent less than 8 SP, the skill is inactive until a total of 8 is invested. If you have the Parry skill, you must spend 2 SP to continue using it. Otherwise, it is inactive until a total of 15 is invested. If you have the Survival skill, you must spend 3 SP to continue using it. Otherwise, it is inactive until a total of 3 is invested. If you had the Switch skill, remove it and refund 10 SP. Mods: If you have the Detect mod, keep it and refund 6 SP. If you have the Tracking mod, keep it and refund 3 SP. If you have the Emergency Recovery mod, keep it and refund 5 SP. If you had Rank 1 or 2 of the Ferocity mod, lose it and receive a refund of the SP spent. If you had Rank 3 or 4 of the Ferocity mod, you must spend 6 or 3 SP to continue using it. Otherwise, it is inactive until a total of 15 is invested. If you spent more than 10 SP on the Finesse mod, refund any SP over 10. If you have the Large Pockets mod, you must spend 1 SP to continue using it. Otherwise, it is inactive until a total of 10 is invested. If you had the Larger Pockets mod, it becomes the new Large Pockets mod and you receive a refund of 2 SP. If you had the Largest Pockets mod, it becomes the new Large Pockets mod and you receive a refund of 5 SP. If you have the Night Vision mod, keep it and refund 4 SP. If you have the Vengeful Riposte mod, you must spend 2 SP to continue using it. Otherwise, it is inactive until a total of 12 is invested. Professions: If you had the Fishing profession, all EXP may be transferred to any other profession. If you had a Tool with the 'Crafting Die' enhancement, you may post it for re-evaluation with the Ambition or Crafting Attempt enhancement (item name/description may not change). If you retake the Earning a Living quest in order to change professions, your EXP resets to 0 for the new profession. Edit your existing shop thread with your new profession information. Housing: Existing Guild Halls and Player Housing have been removed. They may be repurchased through the Housing Evaluation template. Players who previously bought a home or hall have been reimbursed for the total col cost in their original housing application. If a guild had shared col lost due to the removal of a guild hall, PM the details to @Teion for review/reimbursement.
    • Teion

      State of the Site Discussion   10/03/2017

      Please provide your thoughts and opinions! This discussion will affect the future of the site, so it's important that we get as much feedback as possible.
    • Aereth

      2.5 PK Rules / Thread Tags Discussion   10/16/2017

      Hello Players,
      Once again your feedback is needed, so head over to the thread and tell us what you think. LINK

Opal

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About Opal

  • Birthday October 31

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  1. State of the Site Discussion

    I had left the site altogether due to inactivity on my own personal problems IRL. Life got stressed hardcore for me and I just couldnt handle 'the grind' while maintaining a high level character while making things fun for myself. At the time, I thought my Opal had a good run with her story and I tried to kill her off as a means of moving on from her story. But with that came much regret, not that I have enjoyed my time with the alts I created in the meantime. However, nothing has been able to fill that void so to speak. I have been gone roughly 3 months, it hasnt actually been that long I think. I just recently came back to the discord to chat with some people, but I still feel weighed down by life in general to make a come-back of even if that is a chance to do so with my current schedule. I do plan on clearing this up by the end of the year and...I will be honest here. Having a chance to RP as Opal again would certainly feel like a nudge to get back into it things here. But I wouldn't say it's a 100% sold on the idea. From what I have read, it looks like the staff are really working hard on making this site active again. I figured I would say a few words on the subject since I found myself here. I'll keep an eye out on the developments and of course anyone is more than welcome to hit me up on Discord if you see me online.
  2. "Goodbye, Opal." With one hand around her neck, he thrust one punch into her gut and her image shattered instantly like broken glass in front of. Opal was now no longer of this world and there was something of an emptiness in Volcano's punch and words. As Opal's fragments clear from his hand, he watched as the wind carried it away into the expansive digital sky. His lips seemed to almost shake for a moment, "Well, that was rather depressing. What is this...?" An unexplainable feeling had overcome him and Volcano for the moment felt regret as the life he had taken may have been a mistake. There was nothing else he could do...he simply...walked away from it all. *** In the real world; Vivian had flat lined at the hospital. The many machines keeping her alive had now ceased their insistent beeping and her family crowded around her hospital bed with tears of sorrow in their eyes. She had fought long and hard, but in the end, Kayaba had taken another beautiful life from this world. A sister that would never see her brother again. A daughter that would never laugh or cry. A member of the family that will never grow old or fall in love. Sword Art Online is not a game, its a forces people to accept the change in their lives. You battle for what you believe in or you die by the sword and your vows. Opal and Vivian did both. Opals HP: 0/1200 En: 35/120 Sword Art: Dmg: 14 Mit: 66 vs Volcano HP: 1500/1500 En: 133/150 Sword Art: All Might - 15x1 - (17 Energy) = 210-66= 144 Dmg: 14 Mit: 0 Acc: +4 Eva: +4 Volcano's Roll ID: 74677 BD: 3+4 = hit CD: -- Notes: Opals death. Notes: Reward: 1 SP (No col) I need a GM/PST to confirm through the posts that Opal is in fact Dead when Locking. That's a wrap!
  3. Opal's blade shattered on the ground, her arms moving up towards Volcano's grip around her neck. With each squeeze she watched her HP trickle down inch by inch. So this was it, this is what death was like. The darkness became transparent around her. She could feel the muscles in her body stopping to move and her brain cells were slowly closing down all her internal parts. Her breath became shallow, her heart beat was coming to a stop. For a moment, everything seemed to come to a stop in her life. The final revolution was coming to an end. Her body was being spirited away by something magical. All the hate in her seemed to flow from out of her fingers. For once in her entire life in this game, she felt...happy and sad. She could have done more, perhaps she could have chosen another path at some point. But in the end, she was happy with where it landed her. The swelling of her tears came from the corners of her eyes as she slowly felt her body falling falling softly into the darkness. The violet wings to which she wore as a phantasmal aura soon erupted from her shoulders and then slowly began to cradle her as she fell into that darkness. Spirals of light came from within her as it was soon jettisoning out into the open area as if trying to call out and reach everyone she had ever touched. In that span of time, she could feel her lips tremble with that small smile still pressed true. With a few weak words, she spoke finally, "Thank you everyone...and Goodbye." Opals HP: 111/1200 En: 35/120 Sword Art: Dmg: 14 Mit: 66 vs Volcano HP: 1500/1500 En: 135/150 Sword Art: Dmg: 14 Mit: 0 Acc: +4 Eva: +4 Volcano's Roll ID: 74676 BD: 1+4 = miss (COME ON!!!) ugh! CD: -- Notes: Opal passes her turn, so just gonna roll for Volcano here.
  4. With his right foot off the ground, Volcano slammed his fist into Opal's gut causing her to stop her attack dead in its tracks. The bone shattering attack left nothing but an jaw dropped expression as she watched her HP slowly plummet into the red danger zone. The game mechanics now taking over as she looked like she was well into several battles, her body worn and damaged as she looked on holding herself up once more with her Masamune X impaled into the ground. The red headed burly man moved towards her, his massive hands coming around her neck and lifting the woman up as he brought her off her feet into a one handed choke hold. "You were something special, once upon a time ago, but now...Look at you. You threw away your life for a handful of others. If you had survived, you could have done more for these people. There were other ways to go about this and yet you chose the dangerous route. You couldn't committ suicide, so you came for a fight you could not wish to win." "End this. Volcano." Opal gasped, letting her masamune go. The blade fell from her hands and her body was slowly going limp, her eyes draining of color and life. Opals HP: 111/1200 En: 35/120 Sword Art: Dmg: 14 Mit: 66 vs Volcano HP: 1500/1500 En: 135/150 Sword Art: All Might - 15x1 - (17 Energy) = 210-66= 144 Dmg: 14 Mit: 0 Acc: +4 Eva: +4 Volcano's Roll ID: 74674 BD: 3+4 = hit CD:
  5. Being belted into the dirt was humiliating, flopping around like a fish on the ground gave Opal the realization that her journey was soon gonna come to an end. Her violet eyes closed to the space around. There were feelings of deep regret and sorrow as she slowly lifted herself off the ground. Not to the actions that had transpired, but for the ones that had yet to come. Thank yous and goodbyes that will never be said, actions that will never see the light of day. That last cigarette drag. They were a bag of mixed feelings as she stumbled to her feet and looked at the massive behemoth who was standing a stone's throw away from her. She gasped for breath as she used her weapon to steady herself, "So this is the end, huh?" she said, feeling all the weight in her body hanging over her. She slowly moved her right foot and moved her hips to erect her body. Standing on her own feet down under her own strength, the woman looked blankly into the sky above her. That moon...it was a beautiful light that had cascaded down on her. She had accomplished nothing tonight, but perhaps deep down inside she knew she deserved this outcome. She didn't care about the world of orange and green anymore, perhaps it was denial that she was peering into. Her black lips curled into a smile. She made a quick dash towards Volcano. The muscled brawny moved from left and right, moving away from her speared thrusts as she attempted to attack him. "Such a futile attempt..." Volcano said. Opals HP: 255/1200 En: 35/120 Sword Art: Dmg: 14 Mit: 66 vs Volcano HP: 1500/1500 En: 150/150 Sword Art: Dmg: 14 Mit: 0 Acc: +4 Eva: +4 Opal's Roll ID: 74671 BD: 2+2-4= miss CD: 8 [+30 HP | BH]
  6. Volcano walked towards Opal, that smug grin on his face as he folded his massive arms over his chest, "Well, you had a good run. But it ends here and now. Its too bad as Sensui had said, things could have got a lot better. But knowing you...this was your plan the entire time, huh? I can sense the hostility in your eyes. You wanted the Twins dead specifically because they were the assassins in the guild. I suppose it was only a matter of time, I never trusted you anyways. Anyways, order are orders." With a shuffle of his feet, he seemed to disappear in an instant. The powerful jab came from out of nowhere as his quick footwork brought him into view. Dazed by the attack, Opal was jarred and her body went wildly into the air skidding several feet as her body twisted and and rolled into the ground. Her weapon had been knocked out of her hand a few feet away from her when she saw that her life bar had gone down several inches once again. "Ugh...that blow almost took me out. He is much quicker than last time, but that was not a very strong attack. Is he holding back his normal set up?" The woman thought, her hand reaching for her weapon as she slid onto her knee and grabbed ahold of the hilt. Her eyes were dark and her vision was blurred. She drummed up the power to stand on her feet but she was severely outmatched. "I'm gonna die soon...but I'm gonna die a peaceful death no matter what happens, Volcano. One day you might come to an end as well, you all will. The hearts of the players here are stronger than you think. They will rally against the Laughing Coffin one day and you will find yourself staring up at the faces of those who you committed crimes to." Opals HP: 225/1200 En: 36/120 Sword Art: Dmg: 14 Mit: 66 vs Volcano HP: 1500/1500 En: 150/150 Sword Art: All Might - 15x1 - (17 Energy) = 210 -66 =144 Dmg: 14 Mit: 0 Acc: +4 Eva: +4 Volcano's Roll ID: 74547 BD: 4+4 = hit CD:
  7. Purge blinked briefly, her sword in his body before he snarled at her, "I'll...haunt you...in the...after--" then he poofed into a million dazzling fragments. Purge was no more, now one with oblivion in this digital world. Had he stayed alive, others would have died by his hands. This was...the ultimate price when becoming a Green Player Killer. When his body had fragmented and disappeared, there was a shattering of almost like glass. Opal had whipped her head to the left and noticed that Purify was also gone from this world. Sensui had kept up his end; he would kill the brother had the twin failed to kill Opal. But she did not get a glimpse of the weapon, just the dangling vanity saber at his side. Volcano reared his head and looked to Sensui, "Yes, it is now your turn." he sighed and looked towards Opal with an even sadder expression. "I am sorry we did not have a chance to do the wonderful things I had planned for us, my Dear. But you leave me with no choice now. You have set my plans back a great deal and I will indeed have to rebuild my army. But there will be others and we will swell and rise again. You did a good job, but in the end...you never or could never defeat us. Volcano, make her death quick. She deserves as much. I will bid you adieu, Opal. If it's any consolation, you did put a smile on my face." Opals HP: 369/1200 En: 36/120 Sword Art: Gen Getsu - 2x3 = 84 dmg Dmg: 14 Mit: 66 vs Purge HP: Dead/1200 En: 53/120 Sword Art: Dmg: 20 Mit: 0 Opal's Roll ID: 74546 BD: 5+2 = hit CD: 11 [+30 HP :: BH] Notes: Orange Player NPC Purge and Purify have been Killed. PKed: Opal > Purge PKed: Sensui > Purify
  8. "Ahahahaha! Yes!" The Orange Player laughed. His spear had radiated that horrific red aura as it shot towards Opal multiple times once more, shanking her HP down to the orange levels. She was nearly at the end of her chain now as she noticed the bar flashing and her vision becoming blurry. The woman swept the hair from her eyes as she stood up once more, even if that clown laughed...was he actually thinking he could win this battle against her? One more cut, one more attack...it will end the misery of these two Orange Players. Her eyes traveled towards Volcano who was giving her an awful grin. He was up next, but would he outright attack her, or would he give her time to recoup? Knowing him, he would go in for the kill the moment it was necessary. He was not the kind of individual that would hold back, he was far more preoccupied with just taking the life of people and rewarding himself with their failures. Even though he had been defeated a few times, he looked...confident. Purge twisted his ugly grin at Opal, "Come on, Bitch! Let's see what you got now that I nearly have you dead on your feet!" Opals HP: 309/1200 En: 41/120 Sword Art: Dmg: 14 Mit: 66 vs Purge HP: 80/1200 En: 53/120 Sword Art: Dimension Stampede - 5x3 - (17 Energy) = 300-66=234 Dmg: 20 Mit: 0 Purge's Roll ID: 74545 BD: 7 CD:--
  9. Opal swung her blade, what Purge had thought would have been the killing blow was in fact a mercy strike. She wanted to put fear into his death, into his existence, but it seemed to have backfired on her. He was ready to accept his death, she wanted him to be miserable, but she could not do the mind games much like they had played on their victims. She took a few steps back and turned around as the Stun Effect was wearing off. Purge stood up, "What is this? You are giving me a chance to kill you? I don't like this! You should have killed me when you had the chance! Now everything you have done up to this point could become ruined because of your...Pity? I will not have your pity, Bitch! I will strike you down until the last of my breath gives way!" The green aurs formed around her body as she was healed partially, still in the yellow however and in the danger zone. She would hear the words spouted at her from the Player Killer, but she heard all she needed to hear from him. She had given him a chance to repent, but there was nothing of a confession. Just more threats...Even now, he would die a Player Killer. "If that's your wish..." Opals HP: 543/1200 En: 42/120 Sword Art: Dmg: 14 Mit: 66 vs Purge HP: 80/1200 [Stunned] En: 69/120 Sword Art: Dmg: 20 Mit: 0 Opal's Roll ID: 74542 BD: 1+2 = Miss CD:11 [BH: +30 HP]
  10. Purge felt his body immovable, he couldn't even comprehend what just happened. Opal was standing there for a brief moment before there was a blinding light and then there was silence. No attack; or nothing. But she watched him as he fell to one knee, crippled from the status effect. He closed his eyes and laughed to himself; "So she wouldn't take the chance...and a stun was necessary. I'm sorry, Brother. I have failed us both." The man cocked his head up as he looked at the Demoness; her dark scantily clad figure walked towards him and he fell silent for a moment. "Any last words?" she asked. The man shook his head, despite being under the status effect, he was able to do as much. The woman than looked to Sensui and Volcano who was standing with his big burly arms folded. Sensui crossed his legs and smiled like he wasn't even phased by this entire ordeal. He simply watched on drinking his wine with utter amusement. Opals HP: 513/1200 En: 43/120 Sword Art: Iai - 1x9 - Stun - (12 Energy) = 126 Dmg: 14 Mit: 66 vs Purge HP: 80/1200 [Stunned] En: 69/120 Sword Art: Dmg: 20 Mit: 0 Opal's Roll ID: 74540 BD: 3+3 = 6 CD: 4
  11. He roared as he was struck down, but he would not give her chance to relax. Again with a full gallop stride towards her, his spear tinted with the fiery aura as he impaled her several times once more and ending with the lethal blow to the skull. Opal was wracked once more with a litz of fast thrusting shots towards her; orange dots littered her abdomen as the force of the attack and shot her down and brought her to her knee. Once more she climbed back to her feet slowly panting as she brought her head up. She squinted slightly to see that Volcano was still getting ready. Did he believe that she would win this fight? Even though Purge had successfully struck her down again bringing her down lower than fifty percent of her total HP, the battle felt like it was still in her favor. Purge knew this as well and she might even get a little anxious. He could never read her thoughts or body language, she was never in fear or anxious which made her a deadly woman. She swept her blade and pointed the tip of the Masamune X at Purge, "You will die in the next few rounds. Along with your brother...your kind has no room for the future." Opals HP: 513/1200 En: 54/120 Sword Art: Dmg: 14 Mit: 66 vs Purge HP: 206/1200 En: 69/120 Sword Art: Dimension Stampede - 5x3 - (17 Energy) = 315-249 dmg Dmg: 20 Mit: 0 Purge's Roll ID: 74538 BD: 9 = [+1 Dmg] CD: --
  12. A green aura began to mask her body once more healing her minor wounds from her Battle Healing skill. Although it was not a lot regained, it still gave a comfortable buffer from Purge's attacks. The orange dots over her belly began to clear up as she stood in her stance, but she would waste no more time. He was feeling confident and cocky again and that just would not do. With life in her feet she sprang into action. Hard ground met with her boots as she came in like a stampeding rhino. With a roar of her voice and the glow of her blade <San Ge> activated once more from her pool of ranked skills as she began to litter his body with familiar cross slashes. Each long sweep of her blade cut across him penetrating deep into his absent armored body and fully digging through his HP bar. He had now sharply fallen into the red, two more hits would finish him off and this battle of many would end. Volcano rolled his massive head from his neck as the joints in his body creaked from his thunderous cracks. She panted lightly from the attack, her body was also damaged but she would not survive too many blows from Volcano. If by some miracle she could finish him off, then go for Sensui...it was a bit too much to think right now. She still had to worry about Purge. Opals HP: 762/1200 En: 54/120 Sword Art: San Ge - 7x2 - (14 Energy) = 196 Dmg Dmg: 14 Mit: 66 vs Purge HP: 206/1200 En: 85/120 Sword Art: Dmg: 20 Mit: 0 Opal's Roll ID: 74535 BD: 5+2 = hit CD: 12 [BH: +30 HP]
  13. Purge felt like his second wind was coming. He had been brutalized during this fight for the majority of it, but now he was getting his wind again as he spun his spear around and pointed it towards that woman; Opal. Her violet eyes flashed before him, but he was not gonna give up. With all that pressure mounted on him, he would strive to slay this Bitch. Giving off from the dusty earth beneath his feet, Purge vaulted forward with the power of a maelstrom at his back. Thrusting his spear four times into her belly before lifting off the ground and holding the momentum, before like a falling meteor he came crashing down to slam the blunt cylinder into the base of her skull. Opal felt the daze of the blow strike her cranium as she was jostled from the blow. Her feet giving way from the ground as she fell over, her eyes shut tight as she held her head from the uncomfortable landing. Grimacing, she shot a look at her HP bar and snarled once more. With the massive lengthy blade pointed down, she impaled the earth and stood up on her feet once more. Gathering a mouthful of spit, she shot the wad towards her left and smeared the dirt from her face as she retrieved her imprisoned blade. Forcing herself into stance, she would mark the next two rounds as her victory. That would at least assure the death of Purify as well if Sensui was going to keep his word. Opals HP: 732/1200 En: 67/120 Sword Art: Dmg: 14 Mit: 66 vs Purge HP: 402/1200 En: 85/120 Sword Art: Dimension Stampede - 5x3 - (17 Energy) =315-66= 249 Dmg Dmg: 20 Mit: 0 Purge's Roll ID: 74534 BD: 6 = hit CD: -
  14. Even if Purge had landed his first strike against her, he was still no match for her. A green aura began to whip around her body as she momentarily felt the healing powers of her Battle Healing skill activate. Filling her HP slightly, it helped dissolve some of the power behind Purge's last attack and that made him mumble when he noticed she was healed slightly. Feeling rather angry over the ordeal, he slammed his pole into the ground and was able to bark something at the woman. But her feet were quickly crushing the blades of grass she she roared towards him once again. Lifting her blade and cutting down into his shoulder, the man fell over from the momentum of her lengthy blade. Those <San Ge> slashes rained down upon his body once again. The orange streaks cleaving through his frame once more as his health bar took another lethal dose. Feeling the power behind each swing of her blade land upon him, his body was cradled into the earth. Dust and debris shifted from the wind kicking up dust as it settled the area where Opal leapt backwards to gain some distance. The strikes were no more relentless as last time, still confounded how she was able to strike him ever single time. He grimaced as he used his spear to dig himself out of his small self made grave. He smeared the sweat from his forehead across his sleeve as he situated himself once more. His eyes traveled towards his nervous brother and to the still calm and collected Sensui sipping lightly at his wine goblet of gold. Opals HP: 981/1200 En: 67/120 Sword Art: San Ge - 7x2 - (14 Energy) = 196 Dmg Dmg: 14 Mit: 66 vs Purge HP: 402/1200 En: 101/120 Sword Art: Dmg: 20 Mit: 0 Opal's Roll ID: 74490 BD: 7+3 = Hit CD: 12 [BH: +30 HP]
  15. A horrible wind was gathering around Purge as his unique spear tip ignited into a pulsating flame. The silver tip began to glow a hot red aura as the wind was picking up quickly. He began laughing as he finally felt himself ready to strike, "No more holding it back! Time to die, Bitch!" With a roar of his voice, he broke the earth beneath his feet as he rushed towards her. Opal's eyes widened by the sight of the spear and the hot flame coming towards her. The blade was unquestionably quick, too quick for her eyes as she felt the four impending hits strike her abdomen only to see him vanish from sight. She looked all around him, how could he disappear like that? But he was had not fled, he was high above the air and he came crashing down once more, splitting her skull with a devastating single slam to her cranium. Opal felt the dizzy rush of her senses flee her body from the strike. The wounds over her chest had showed several dots from the encountered strikes, but he armor was able to eat some of the damage away from the attack. Shaking her head and getting her bearings. The woman's right hand skimmed across the surface of her blade, "So you finally woke up. Then let us end this soon, Purge!" Opals HP: 951/1200 En: 80/120 Sword Art: Dmg: 14 Mit: 66 vs Purge HP: 598/1200 En: 101/120 Sword Art: Dimension Stampede - 5x3 - (17 Energy) =315-66= 249 Dmg Dmg: 20 Mit: 0 Purge's Roll ID: 74489 BD: 9 [+1 Dmg] CD: --
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