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    • Shark

      If you donate, Get this!   12/24/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! HAPPY HOLIDAYS!!! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.
       
    • Shark

      Notable Donors!   01/04/2017

      Here is where we honor the donors who go above and beyond the call of Aincrad!
        Top Tier Donors! Row  Teayre Percival Nezumi Zandra Alice Atzo Azrael Baldur Dominion Ignavus_veneficus Lee Mack Macradon Nocturn Piera Ruus Sarial Hawke Unyeilding To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/22/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      SAO 2.0 May Patch Notes   05/16/2017

      Praise thee to @Teion, in which spent her time creating all these patches. <<May 2017 Patch Notes>> Hello players! The following are complete notes on the upcoming patch that will be released once Floor 21 has been unlocked. These rules are not yet in effect, but an announcement will be made once they are officially implemented.
      As always, any threads that are in-progress when the patch goes live will follow the same rules as when they were started. Skills, items, new threads and evaluations, etc., must adhere to all new rules once the patch has been released.
        General Rule Updates:
      First off, there are a few general rule changes and clarifications. These have been amended or added to the relevant guides until the 2.0 rewrite has been completed. Post Count Requirements: A completed page of roleplay is 20 in-character posts. Thread summaries are mandatory, but they may be posted either in a separate post or together with the last IC post. Rules on Vanity Potions: Cannot affect a player's psyche. Cannot manipulate a player's will. Cannot alter an avatar's appearance in drastic ways (missing limbs, transmogrification, etc.) Cannot affect any systems that would be directly controlled by Cardinal (pain dampeners, language or speech, players' senses, etc.) Alcohol in SAO: While alcoholic drinks exist in Sword Art Online and can be created by Cooks, players do not actually ingest any alcohol they may drink. It is not possible to become drunk, however some players could be prone to a placebo effect. Regardless, it is important to note that players cannot become intoxicated by drinking alcohol.
      Dice Roller Tutorial Update:
      The Dice Roller has been updated with some new rules regarding the "Roll Purpose" section: Rolls must clearly state the full action in the Roll Purpose field. When attacking: targets, sword arts, skills, etc., must be included. When crafting: tier and item type (not enhancements) must be included. Any loot, crafts, etc., that do not abide by the new rules must be submitted for evaluation before the end of the Floor 20 boss fight. Evaluations that do not meet the new criteria after the patch's release will not be able to be approved.
      Appraisal Rework and Loot Changes:
      The Merchant's Appraisal system has been reworked to Identify: The loot table and treasure chest guides have been rewritten. Permanent items obtained through chests or from killing mobs are now "Unidentified". Unidentified items are not submitted for evaluation by the person who looted the item. These items must be brought to a Merchant to be identified. Unidentified items cannot be used or equipped. Merchants will use their crafting rolls to identify items, similarly to the appraisal system. The Merchant who identifies the item is responsible for submitting the item for evaluation before it can be used.
        The Loot Guide has been rewritten: There is now a Floor minimum and maximum for standard parameters. Monsters may not be spawned below or above these stats. Players must use a post action out of combat to inspect unidentified weapons and armor to determine their type. Players may not search for materials in safe zones, shops, etc. Separate Loot Die rolls are required when facing multiple enemies.
        The Treasure Chest system has been revamped: Chests can be searched for every 20 posts. Sub-dungeons and chests cannot be searched for closely together. The Picking skill is no longer required to open chests. It is still the only modifier that affects rolls to open chests. Treasure chest rewards have been changed. Items found in chests are also unidentified. Check out the complete updates in the new Loot & Treasure Chest Guide and Merchant Guide sections.
      <<The Gemini>> Quest Rewrite:
      <<The Gemini>> quest and the skills it awards (Concentration and Disguise) have been rewritten: Players that have already completed <<The Gemini>> may re-take the quest in order to switch the skill they received in their initial completion. Players may not repeat the quest if they are not switching their current skill. Repeat completion will not award the col or additional SP from the quest rewards. Concentration (5 round cooldown): Gives +1 to the BD result for a single action. Can be applied after the roll. Can only be used against monsters. Disguise (5 round cooldown): Gives +1 to the BD result for a single action. Can be applied after the roll. Can only be used against players/NPCs.
        New Beginner Quest: <<The Venomous Warg>>:
      A new beginner quest has been released! With a level cap of 15 or below, this quest can be taken solo or with a party of 2.
        Skill & Mod Changes:
      Support players rejoice! First Aid has been reworked and given a few new mods. A new skill/mod focused around energy is being added. Focused Howl and the Dismantling mod have been adjusted. Fighting Spirit and Picking have been reworked. First Aid: No longer requires a roll to use. Healing amount has been reduced to 4% max HP per rank, down from 8%. Now has an energy cost based on the amount of healing done. Field Medic (Mod): No longer requires a roll to use. Energy cost now scales with user's total energy. New Mod - Sharpness: Increases your target's damage for a short time. Does not stack. New Mod - Barrier: Increases your target's mitigation for a short time. Does not stack. New Mod - Purify: Removes a status effect from your target
        New Skill - Energize: Spend energy to restore another target player's energy. New Mod - Hyperactive: Increase a target's passive energy regeneration for a short time.
        Focused Howl: Now generates 5 hate on a single target. Fighting Spirit: Increases Hate generated from attacks by 1. Missing an attack will generate 1 Hate, successful attacks will generate 2, and critical hits will generate 3 before other modifiers. Picking: No longer has ranks. Provides a flat LD bonus to opening chests. Dismantling (Mod): Reduced SP cost to 8 from 9.
        Enhancement List Update:
      The Enhancement List has been completely rewritten. We recommend checking out the link above and reviewing the full list. For some quick notes, the following has been significantly changed: Cook/Fisherman enhancement names have been normalized. Light Momentum: Gives temporary Accuracy instead of damage after an unsuccessful attack. Regen: Reworked. Now provides a healing over time effect after taking damage. No longer stacks with Battle Healing. Recovery: Now scales with Tier. Taunt: No longer unique. Can be applied to weapons, shields, and trinkets. Skill Rank: Renamed to "Expertise". Alcoholic: Renamed to "Protein". Reworked. Now reduces mitigation instead of evasion. Energize: Renamed to "Vitality". Now scales with Tier. Monster Call: Reworked. Monsters spawn at minimum loot requirement stats. LD bonus scales with slots but does not stack with other consumable LD bonsues. Misperception: Damage reduced from enemies changed to 10% (rounded down) from a flat 4. Fallen Damage: Now triggers on successful attack rolls of 6-8 (before modifiers) rather than any non-critical attack. Phase: Reduced the slot cap to 1 down from 2. Removed the second slot effect. Freeze: Attacks against frozen enemies now removes the effect and deals additional damage. Life Mending: Reworked. Now increases the user's healing done to other targets through the use of skills and consumable items. Absolute Accuracy: Reworked. Allows natural attack rolls of 1 to no longer automatically miss. Gives +1 to the BD when attacking (stacks with regular Accuracy). Caps at 1. Flame Aura: Reduced the mitigation received to (6 per slot * Tier) down from (9 per slot * Tier). Reduced the damage dealt to (5 per slot * Tier) down from (8 per slot * Tier). Combat Craft has been removed. Paralyze Water has been removed.

Hei

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About Hei

  • Birthday 05/08/1994

Guild Information

  • Guild Name Emerald Harbingers

Profile Information

  • Gender Male
  • Location Germany, Hessia
  • Interests Pen and Paper Roleplay; Reading (Manga, Fantasy, Sience Fiction); Programming and gamedevelopment; Nature ( showing it to kids)
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  • Skill Points 36

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  1. ... Daily Craft 1: Daily Craft 2: Daily Craft 3: Daily Craft 4: Daily Craft 5: Daily Craft 6: Daily Craft 7: -6 mat | + 24 EXP
  2. Hei and Saphira had messaged for a while now, and today was the day, when Hei would help the lower levelled player to obtain a profession. The two of them had already talked about that, and Saphira would like to be an alchemist, so he went to the traders place and looked for the NPC who would give them the quest to obtain the alchemy skill. - How will I find this guy? I always go to Marek, the tailors guy, if I need some mats, so I'll have to search a little, or maybe I just ask the next NPC I see. - and so Hei walked over to one of the traders and asked him, if he knew where the Alchemy teacher would be, and indeed, the NPC knew and told him the way. Over at the alchemy teacher he talked to the middle aged man, asking him, what a new apprentice would have to do, and got the quest. Hei opened the menu and had a look at the quest. To obtain the skill of alchemy and brewing potions, one has to find some rare flowers, which then need to be brought back to the master of alchemy Andreen. Andreen will then show the worthy apprentice how to brew some potion from it. With that information, Hei went back to his shop, where he would meet with Saphira a little later. ( @Saphira hier unser neuer thread. Am ende bekommst du den alchemie skill.)
  3. taking this quest with @Saphira, so she can become alchemist
  4. After finishing his crafting for today, Hei went on with bringing down stuff he would give away to the guild. "I hope someone can use them, as it would be a pity to have all that lie around here and not getting used." he said, while bringing down a box with stuff. -Let's put all of it right here on this table- he thought and began to unpack the things. The first one was a big and evil looking shield he had used for quite some time, before he had gotten his new spear. Together with the shield he put the spear he had used before he got the new one. And with the spear, he put the uncommon two handed spear, he had gotten from a quest, before he had switched to using one handed spears. It wasn't to much he could put here, but there still were many things in his store he had crafted himself, that someone from his guild might need.
  5. Name: Emerald Harbinger Cape of the Björn Your Profession: Tailor Your Rank: Rank 4 ID: 85953 Roll: 11 + 1 Item Type: Clothing Tier: 1 Quality: Perfect Enhancements: Loot Die +3 Description: A intricately designed emerald green cloak with the Emerald Harbingers symbol on the back. A large bear claw mounted on each shoulder clasping the cloak to the heavy armour. Post Link: post Name: Casual Suit of the Björn Your Profession: Tailor Your Rank: Rank 4 ID: 85955 Roll: 6+1 Item Type: Clothing Tier: 1 Quality: Good Description: A casual black suit with light grey shirt and black tie. Post Link: post Name: Cloak of the Sea Your Profession: Tailor Your Rank: 4 ID: 85956 Roll: 8+1 Item Type: cloak (clothing) Tier: 1 Quality: uncommon Enhancements: Loot Die (1) Description: A long and shimmering blue cloak, with a hood. its closed with two golden buttons. Post Link: (Self-Explanatory) Name: "The devils Suit" Your Profession: Tailor Your Rank: 4 ID: 85958 Roll: 10+1 Item Type: suit (clothing) Tier: 1 Quality: rare Enhancements: Loot Die (2) Description: Just look at the picture ^^. A dark suit that looks very well. Post Link: (Self-Explanatory) Name: Barbarian Pants Your Profession: Tailor Your Rank: 5 ID: 85959 Roll: 9+1 Item Type: pants (clothing) Tier: 1 Quality: rare Enhancements: loot Die (2) Description: Dark brown and black leather pants, made for the rough environments of floors like the fourth or the seventh. Post Link: (Self-Explanatory)
  6. After Hei had talked to Gryas and he had left left the order forms on the table and had traded over the five materials, Hei was ready to begin his work. As he hadn't done this in weeks, so he began by looking through his fabrics and found one, that would be great for the suit Gryas wanted. Then he looked at the other fabric he had already on his table as Gryas had decided, that t would be what he wanted his cloak to be made from. With his material where it had to be, Hei put on the pinafore he had gotten from Pajaluna, and even though it looked silly it would help him to get a better tailor. With his silly looking uniform he began crafting, as he wouldn't wanted Gryas to wait to long. The first item he was trying was the Cape in emerald green, and Hei was surprised, that it worked so good, as he quickly created a perfect cape, and hoped, that it would just look as Gryas had imagined it. The next thing to come was the suit, but that one did not work out so quick, as the first item he crafted just burst into pixels before even been finished. But with a second attempt, he got a suit, that should fit Gryas needs well. Then he was about to craft a leather coat fr himself, as he would need some kind of uniform, but it did not work out so well so he crafted some different items for his store. Daily Craft 1: Daily Craft 2: Daily Craft 3: Daily Craft 4: Daily Craft 5: Daily Craft 6 (trough plushie): -6 mats | +27 EXP -> Level Up -> new craft attempt Daily Craft 7:
  7. Atzo's offer to him, to become the guilds scribble and a pseudo part of the high council was overwhelming. - I don't know him well, and so he shouldn't know me to well too, and I am quite new in this guild, but he already offers me such a high position. I don't know if this is a good or a bad thing. But I will definitely accept this, as it allows me to see much more of how this guild stuff works. - and so he answered "That sounds like a great idea, I can do that. So I'll become the guilds scribble and will be present, whenever the high council meets. What about the girl? should I just invite her? " after having decided that and telling Atzo about it, he felt well, just as if he had done something great. But the next moment he remembered where he was and the heat made him feel bad again. - why is there a floor with such heat, why did one have to have something like this? - he asked himself, but instead of finding an answer he was looking for the trade stuff they were here to find, but there was nothing close by, that could have been cargo.
  8. Hei was happy, that the person coming towards him seemed to be a friendly one. The other player had just told him, that he was Able, or Tobias, which could be his real name, who knew. He also had asked him, why he was out here, looking like a hunter, when he was friendly, and he had an answer for this question "Well Tobias, I am out here to hunt. But not animals, but trolls." he answered and reached for a handshake, as it would be a nice gesture, and when Able had a look at the surroundings and told him, that he had not thought to meet another person here, Hei smiled. "Looks like we might be the only players on this floor, so would you like to join me in my quest to help the people of Grediton?" Hei waited for Able to answer and used the time to have a loom at some plants that grew next to the creek, he had been refreshing himself at. It was some strange mountain grass he had never seen, but when he tried to pluck some, to use it as material to craft some fabric from it he had to learn, that the grass was sharp as a razor and he should better leave it where it was.
  9. Some time had passed, since Hei was in his shop, and not just walking through it to get out of the house. But today he would be in the store, but he was not sure if he was going to work on some clothes and equipment, as he had something else to do first. He had got a message from one of his guildmembers, who asked if Hei could help out with some gear, so he was going to bring some of the items he had lying around in his room down to the store. But when he came down, he heard a knock on the door and quickly put away the stuff he was holding. When Gryas entered the store, he was Hei standing there, wearing his usual dark armour and the dark cloak, even though he did not wear the hood. He also wasn't wearing the gloves of annihilation, as the claws weren't good to handle fabric. As he greeted Hei, and told him, that his store looked good, Hei slightly bowed and thanked him for that, greeting him too. When Gryas added, that he had some requests and told him what, Hei was exited, as Gryas was his first customer, even though he was in the same guild. "It would be a pleasure to craft something for you. You can put the order forms right there on that table, and the part with the bear claws on the guild uniform cloak are a great idea, so I'll do my best to get them done. It'll be 5 mats for that and I'll send you a message when I'm done"
  10. As they walked through the desert together, @Atzo answered all the questions he had asked him, about the guild and the plans he had for it. With all this information Hei had to think all this through before he could ask him more. - So the guild is lead by Atzo, but he is not deciding alone, all the players who are part of the high council can decide too. The high council members each lead a team with a different task, and they should communicate the teams opinion to Atzo. With this attempt, the guild is lead democratic, but with less people to ask in case it is important to have a quick decision. Our current goal is to find more low level players and get them to join, and get stronger, so we might one day be strong enough to help with the frontline stuff. - this seemed like a good idea of how a guild should work, and so Hei had no more questions of how the guild works, but one about himself and his position. "So I joined the guild to get stronger and help others, as I am a journalist, I joined the information team, but I don't know what to do as part of that team. And as you told me I might introduce people I could invite, there is a girl I will introduce to you, once we get out of this heat." that was all he had on his mind at the moment, and so he totally forgot to have a look for the cargo they were looking for. When he remembered, that there was something they had to find he nearly panics and runs around the hot sand, looking for something that may be buried under the sand. By kicking away sand from a heap he finds some buried beetles, that look as if one could use their shells to craft something nice. +1 T1 material
  11. When Atzo apologized for not telling him about the heat, Hei felt a little bad for making him apologize, as he could have informed himself about the floor where they where going. - Wasn't it my Job to always be informed about what is going on? I should not stop doing my "homework" before I get into trouble. - he thought, as he said "It's not so bad, I have the cloak to protect my head from the sun and maybe I'll get my arms and legs tanned with all this sun and heat" he added with a chuckle. Shortly after that Atzo and his wolf turned towards the sandy and hot wilderness and began walking, so Hei followed him. Atzo told him that he was looking forwards to knowing him better and that Hei might one day get to the top of the guild. This was wondering Hei, as he had never been a guild person, and so he didn't know what qualified one to be top of the guild. "You say I could get to the top of the guild. So that my word counts when we plan what to do? So before I can do something like that, could you tell me about your plans for the guild at the moment. When we first met, you told us, that helping weaker players and getting stronger was what was important. I did both, but we need to get way stronger if we want to help clear the game. And when I help new people and think they might fit into the guild, might I invite them, or at least introduce them to you?" With all these questions Atzo might take some time to answer them. In this time the two and a half of them are walking through the desert, and as Atzo tells him, that he needs to keep his eyes peeled he has a look at everything that surrounds them, as there might be a clue of there to find the wares the two of them where looking for. When Atzo stopped at a cactus Hei went to the next one, to have a look if there actually was something one could collect, but there was nothing but hard spikes he was not going to touch.
  12. Hei himself isn't a good fighter, and probably never will be. So he just runs around with his spear, holds it as battle like as he can and uses the swordarts, as the system will move his body as it has to move. As he uses a one handed spear and no shield he often holds it with two hands until he actually attacks, which mostly are sharp and aimed thrusts. All around that is trying to make it look cool, so jumping around and doing silly things, as he thinks one should do things like that in a fighting game.
  13. Deep in the snowy forests of the fourth floor, there lives a pack of wolves. These wolves are bigger than the wolf one normally finds in these woods and they are many. The Pack is lead by a group of alpha wolves with white fur, whose eyes glow as blue as the core of an ice elemental. Lead by these wolves the pack wanders the forests, hunting down other predators as well as the few animals the human hunter could hunt without risking his life. In the latest time, the pack was seen close to a small settlement, whose NPC inhabitants were caribou herders, but with the dangerous wolves outside their settlement they can't bring the herd to their grazing ground. To help those poor herders and their animals a bounty is paid to the one who eliminates the threat. To find the pack one must enter the deep forests and find a hidden cave, which is where the pack will return to after a long hunt. This is the best place to hunt them down and exterminate the pack.
  14. Hei was continuing his way down a mountainside towards a small creek where he would be able to refresh himself, when he saw a small animal on the road side. It was some kind of big rodent, standing next to a hole in the ground, looking around for predators. When Hei came closer, the animal released a shrill whistle and he could see movement all around, where others of these animals ran to their holes and disappeared into them, the one he had seen first went down into it's hole last. - I remember that these live in Europe, but I don't know how they are called. But funny that there is a working warning system, maybe it could be of some use, if these animals would warn each other from some monster and one hadn't noticed it by then. I definitely should write it down. - and so Hei went on the few hundred meters to the creek, took some of the ice cold water and washed his face with it. It was so refreshing, that he would take a break here. After a short period of searching, Hei found a stone that would work as a bench of some kind and he sat down, just now noticing the person walking towards him. He quickly changed his equipment, so he would be ready in case of the person being evil, even though his marker was green, one could never know. The spear was still on his back, when he stood up and walked towards the other player, calling over to him, as soon as he was close enough "Hi there, my name is Hei. I didn't expect to meet someone out here, but nice to meet you. By the way, what's your name?" he supported this gesture of welcome by waving and smiling at the stranger. pulling back the cloaks hood with his left hand, so his face and not just the big red eye could be seen.
  15. When Hei got Kasier's response, he was sure, that what he had said had not been what he should have said. He had wanted to compliment her and also introduce himself, but she sounded a little like the girls in high school had, when he and his friend had tried to flirt with them. - No matter where I am, it seems, that I just can't handle the words with which I talk to women. And as it was in the USA, it mostly is the new language that makes me sound weird. But I can't change that now, so let's think about what to say next. - he thought, while watching her and the guy, who just told that his name was Nocturn. - She said she was from a guild, the Celestials, but I have never heard of them, but I wasn't a guild type before I met Stryder and Atzo, so that doesn't have to mean anything. - Hei turned back to Kasier "Sorry, I didn't mean to be rude, as it seems I might have offended you. Japanese isn't my native language and I am not a master with words by now. And of course you are right, there are many good looking women in this game, and I believe you, when you say you are on this floor for quite a while, but I hadn't met you before." to ensure his will to apologize he lightly bowed towards her. (OOC: Sorry for taking so long to respond, last week had been a little rough)