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    • Shark

      Donations and Recognition!   12/22/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.

      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Percival Row  Teayre Nezumi Zandra Alice Arc Atzo Baldur Claim Corvo Dominion Genji Ignavus_veneficus Jomei Kaya Kimi Lee Lessa Mack Macradon Nocturn Persephone Piera Ruus Sarial Hawke Shi Unyeilding Vale To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/21/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team
      Minecraft Development Team
      * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      Holiday Event   02/07/2018

      A Brand new holiday event is now live! Free for everyone to enjoy! <3 And a brand new, limited time only quest that pairs can take, and enjoy! <3 Wishing Everyone a very happy Valentines Day! xoxoxoxoxoxoxo~~~~~~~~~~~~
    • Cardinal

      Patch Notes: Crafting and Adventuring Update   02/19/2018

      <<Crafting and Adventuring Update>>
      SAO-RPG Patch 2.5.1 Timeline Update! Please note that the following is out of character knowledge.
      Time progresses at a different rate in the game than in our characters' real lives. As of November 6, 2017 (OOC real time), characters should have the perception that 2 years have passed since the game's launch. This will continue to roughly mirror the passage of real time until the game's completion. The note that the perception of time is different in-game is to allow the idea that a set amount of time has passed in the real world (likely 2 years) upon the game's completion, regardless of how long it takes for the site to clear all 100 floors. We hope to release more changes soon that will streamline boss fights and floor clearing, as well as help new players establish themselves despite the time gap, but hopefully this timeline serves as a helpful tool for players throughout the rest of our time spent clearing the game. Site Changes: A post count feature has been added to the site. The number of each post (i.e. #1) now displays on the top-right, beside the "Link Post" feature. General Rule Changes: Word count requirement for posts in which a player is stunned or paralyzed has been reduced to 100 from 150. PvP and Player Killing Rules have been updated: No player can kill another without OOC permission. The rule for initiative rolls on Unauthorized Combat have been removed. The NPC Guard mechanic has been removed. Characters under Level 5 are eligible to claim a New Character Bundle, regardless of when their journal was created. Unidentified items, when obtained in a thread, no longer have to be declared until they are identified by a Merchant. For example, a weapon drop can be claimed from a locked thread as an Unidentified T1 Weapon, rather than an Unidentified T1 2H Assault Spear. When identifying an item, the Merchant should then specify the item type in their roll(s). To clarify, items leaving locked threads should be specified according to the loot tables as: Weapon, Shield, Armor, Consumable. The Loot Table has been slightly adjusted, mainly to increase the number of consumables dropped from monsters. Crafting Changes:
      A note to all crafters: Be sure you are transferring your materials (col for Merchants) to the @Banker account when crafting. The <<Earning a Living>> quest has been updated, and is now profession-specific. Three new crafting/gathering-based quests have been added: <<Nature's Treasure>>, <<Witch of the West>>, and <<Challenge of Olympus>>. +CD bonuses for crafting have been reintroduced. These can be obtained through the new quests <<Challenge of Olympus>> & <<Witch of the West>>. Merchants: The chance to successfully identify a unique enhancement now scales with Merchant Rank. The identification chart for Consumables has been reworked. The process of identifying consumables has changed. Identification prices have been reduced by 20%. General stock items have been adjusted. Blank Recording Crystals have been removed, and five new items have been added: Glow Stone, Single/Double Tents, Spyglass, and Water Canister. Alchemists/Cooks: Enhancement lists for both professions have been reworked. Successful crafts now have a chance to yield additional items. The Crafting Die Result charts have been updated. Performers: Song types have been adjusted. Enhancement list has been reworked. Successful crafts now have a chance to become 'Masterpieces'. This allows the craft to be submitted for evaluation with an additional effect. Skill Changes: Hiding Mod: Surprise Attack Has been split into two mods: Surprise Attack (Assassin) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth grants +2 DMG. Stuns and other status effects (Bleed, Paralysis, Burn, etc) cannot trigger. Cannot posses both Surprise Attack (Assassin) and Surprise Attack (Trickster). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on hitting critical zones and exploiting your target's weak points, allowing for bonus damage. Surprise Attack (Trickster) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth reduces final damage by 50% and automatically applies all status effects (Bleed, Paralysis, Burn, etc) the player possesses on active equipment/consumables. Cannot posses both Surprise Attack (Trickster) and Surprise Attack (Assassin). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on slipping past the enemy's defenses and sacrifice strength in order to apply as many status effects as possible. Mod: Vanish Cooldown reduced to 3 Turns, from 5 Turns. Energize Can only affect target party member. Mod: Hyperactive Increases energy regeneration of target player by 3 for three turns, up from 2 for two turns. Can only affect target party member. Cooldown reduced to 3 Turns, from 5 Turns. Energy cost increased to 5, from 3. First Aid Mod: Purify Cooldown reduced to 1 Turn from 2 rounds. Mod: Sharpness Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Mod: Barrier Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Effect now applies a Safeguard effect to target party member that lasts until the beginning of the user's next turn. Does not stack with the Safeguard enhancement. A player can only be targeted by Barrier once per combat. Mod: Field Medic Cooldown reduced to 3 Turns, down from 5 Turns. Fighting Spirit Now affects hate-generating abilities (Howl & Focused Howl) Enhancement Changes: Thorns: Damage increased to (9 per slot * Tier) from (7 per slot * Tier).  Effect has been updated to specify that only damage dealing, melee attacks trigger Thorns. [Performer] HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery has been removed. Monster Call has been reworked into two different enhancements: Monsters' Fortune Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 LD per slot when rolling for loot on the next monster killed. Monsters' Favor Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 CD per slot when rolling for loot on the next monster killed. Familiar Call Renamed to Familiar Sight. Grants +2 LD when searching for a familiar, up from +1. Incarceration Effect now applies to one target. Effect now lasts for one battle. New Enhancement: Perpetuate Cost: 3 Slots Cap: 1 Slot Effect: When played, doubles the length of damage over time effects (Bleed/Poison/Burn, etc.) on a single target. Effect lasts for one battle. Applicable to: Debuff Song Misperception Effect now applies to one target. Effect now lasts for one battle. Hypnosis Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Lullaby Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Mesmerism and Berceuse have been removed. [Alchemist] Damage No longer scales with Tier. Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery Reduced to (30 * Target's Tier), down from (45 * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Antidote Effect now grants immunity to negative status effects (Paralyze, Bleed, etc.) for a number of turns equal to the slots used. For example, if a player uses an Uncommon Antidote (1 slot), and is then affected by Burn for 2 turns, they would negate the damage from the first turn, and then take the appropriate damage on the second turn, as their protection from Antidote has run out. Toxic Venom Adjusted to (8 * Tier) damage over 3 turns, from (6 * Tier) damage over 4 turns. [Cook] New enhancement: Evasion Cost: 1 Slot Cap: 2 Slots Effect: Reduces the die value by (1 per slot) on an enemy’s attack against you. Cannot be used to avoid a critical hit. Applicable to: Snacks, Desserts, Meals, Feasts Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Protein Cap reduced to 2, down from 3. Effect reduced to (1 per slot) base damage and -(5 per slot * Tier) mitigation, down from (1 * Tier) base damage per slot and -(9 per slot * Tier) mitigation. Item Changes: <<Banner of Command>>, <<Banner of Leadership>>, <<Banner of Inspiration>>, <<Banner of Support>>, and <<Banner of Greater Support>> no longer have the ability to be recharged. Any players that have one of these items may continue to use them until their current number of charges have been depleted, after which they become vanity items. <<Name Tags>> now can not only change the name of an item, but the description/appearance as well. This includes any Name Tags received in the Fireworks Festival Raffle. Quest Changes: Quest Revamp: <<Earning a Living>> Whether you are looking to start crafting for the first time, or wish to change your current profession, the <<Earning a Living>> quest has been reworked and flavored for each profession. Materials gathered and a single item crafted in this quest are yours to keep, along with the ability to open a shop for your desired profession and some bonus materials to get you started. <<Earning a Living: Blacksmith>> <<Earning a Living: Tailor>> <<Earning a Living: Artisan>> <<Earning a Living: Alchemist>> <<Earning a Living: Cook>> <<Earning a Living: Performer>> <<Earning a Living: Merchant>> Quest Revamp: <<Witch of the West>> Witch of the West is a quest specifically for players who have a profession that takes place on floor fifteen.  By defeating the monsters and the boss players can receive a +CD consumable for their profession specifically.  By taking the quest again, you do not have to fight the boss but still must face the mobs in order to obtain the item. Quest Revamp <<The Iron Guardian> Loot drop changed from the <<Banner of Support>> to the <<Crystal of Support>> a mass healing crystal. New Quest: <<Nature's Treasure>> On each tier's first floor, players are able to take the quest.  The quest itself is designed to make material grinding easier whether you are actively searching for materials, fishing for materials, or fighting mobs for materials. New Quest: <<Challenge Of Olympus>> After reaching Rank 2 in a profession, players are eligible for a quest on the seventeenth floor in which they have a chance to accept a challenge from one of the Greek Gods/Goddesses in order to prove their worth as a crafter. This is an RP-focused quest for players who enjoy crafting, which awards a permanent +CD item to be used in a shop. <<Challenge Of Olympus: Blacksmith>> <<Challenge Of Olympus: Tailor>> <<Challenge Of Olympus: Artisan>> <<Challenge Of Olympus: Alchemist>> <<Challenge Of Olympus: Cook>> <<Challenge Of Olympus: Performer>> <<Challenge Of Olympus: Merchant>> New Quest: <<Trouble in The Mines>> Mining on Floor Twenty One has ceased to a halt with the appearance of Drakelings in the mines. The town has requested your help in clearing them out, so they can resume work. Of course, bringing back proof of your exploits will be rewarded handsomely.  New Quest: <<Betrayal of The King>> Rumors of an old king long forgotten have began to resurface, bringing about fear that he had been resurrected. It is up to the players to stop him, and return this dangerous King back to the land of the dead. Those who complete this task will be reward not only with Col and SP, but the chance to obtain T3 equipment.  New Quest: <<The Hidden Village>> Players have been tasked with finding out more about the town of Charko, which has remained shrouded in shadow. Though the trip through the tunnels does not prove to be simple, as powerful monsters stand in the way of the players' discovery. After bypassing these mobs through either combat or stealth, it will be up to them to determine whether Charko stays a secret, or is revealed.  New Quest: <<Burning Phoenix Feathers>> Rumors of a powerful item that can change the look or description of an item have surfaced, and that these Name Tags are dropped by a powerful phoenix.  New Quest: <<Bane of Blood>> Word has been received that upon the fifteenth floor, a new more vicious wolf alpha has been terrorizing travelers and merchants. Bulletins of the beast are posted on exits to the city. Many merchants are fearful to travel around, and the city is becoming more afraid of not being able to get the supplies they need. Towns have gathered col and a few other rewards for the person or party who hunts down these powerful beasts and returns for the reward alive.  New Quest: <<The Swashbuckling Buccaneer>> Players will find themselves fighting against a crew of cunning pirates in the hopes of being rewarded handsomely with Col and other treasure.  New Quest: <<Keep Calm and Ki'Raion>> Rumour spreads of an exceedingly powerful monster, hidden deep in the far Eastern reaches of the 19th floor. Those that hunt down this Field Boss will find that its patterns change depending on the time of day this boss is discovered. Players will be rewarded with Col, SP, and Equipment for the defeat of this boss.  New Quest: <<The King of Lakes>> At the bottom of the Lake of Reflections lurks a powerful aquatic monster that has evaded many fisherman's lines for months. However, one fisherman has revealed he may know the trick to fishing him up. He sends you out to retrieve the bait before giving you a shot at catching the powerful King of Lakes.  New Quest: <<What We Fight For>> Deep in the Forest of Memories lies a chamber that has been said to reveal to players what they miss most of their real world outside of SAO. Housing Changes: Guild Hall Costs have been reduced. Room upgrade cost lowered to 15,000 col. Players who have spent col to upgrade rooms since the initial housing update have been reimbursed. Living Room Effect changed to: “Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts” Dining Room, Living Room, Master Bedroom, Master Bathroom, Extended Workshop, and Mega Slime Farm slot cost reduced to 1, down from 2. Dining Hall room slot cost reduced to 2, down from 4. Removed restriction for having both a Basic Kitchen and a Chef’s Kitchen. Basic Kitchen is now able to create Tier-specific food items. The material costs for using a Basic Kitchen has slightly increased. Limited the maximum number of items created per thread to 3. Dining Hall and Dining Room effects have been reworked. Basement buff increased to +2 from +1. Cooldown changed to once every 10 posts(total), from once per thread. Clarification added: Food items created with a Basic Kitchen may be traded to and used by other players, but still may not be used outside of the thread they are created. The ability to Upgrade/Downgrade Plots of Land has been added.


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About Embers

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  1. Embers wanted to fight him so badly, wanted to just beat him down with either her scythe, or even better, her bare hands. Gods she wanted to do it so badly, just to prove her damn point. What killed her the most, was that she just straight up couldn’t. The levels in this game meant that he had a simply massive advantage and any fight would hugely one sided. “Urgh, as much as I wanna just…” The girl took a deep breath, the blood haze slowly wearing off as she returned. Back in control of her own body. She let out a laugh. “Gods that felt nice” she mutters, although, loud enough that Domarus had better of heard it “Ain’t many better things in this world than a blood rush, and I mean a full proper blood rush”. She hadn’t had a single one in this game, and while that one was closish, it was nothing like what a blood rush for her was. The absolute loss of control, allowing her body to do what just seemed, right. Finally returning to her rational senses, Domarus’ idea did make some sense. There was no point dragging it out any more than she had to, if she failed, she’d make the odds favour her, then come back. “Makes sense Dom…” The girl that cursed and kicked the ground, hard “Really wanted that damn bird today though…”
  2. [PP-F11] A Drink at the Boar's Tusks

    Embers was in the mood for a fight, and this kid was really pushing her the wrong way. First, he refuses to get her a drink. Then he turned her back to her, and then, he straight up refused her offer! Anger flooded through her system, how dare this little kid be that rude! She saw her hand was in a fight, and the girl grinned a violent grin. Despite having fought all day, it seemed her body wanted to scrap it out once again. Embers hand shot out and grabbed, firmly, Pinballs shoulder. The words of glasses weren’t needed. She didn’t care much for their issues, for now, at much as this kids straight up rudeness to her. “Now listen up boy” she said, her voice laced with a blood lust. “When at a bar, when someone makes you an offer, you accept it. So first, we’re getting a drink. Second, if your friend, kal or whatever, wants to talk to you about, that tsu person or whatever their name was…” Embers hand would refuse to release Pin. He may be around her height, but even so, Embers had fought before. This scrap would be like any other, gods she hoped he’d take a swing at her just so she could pummel him into the ground with no regrets. “So either go to him and have a drink, or do I have to drag you here?”
  3. Listening to him, it sounded like maybe, he did know her father? But, then again, what are the chances of that actually happening eh? So she would listen, but not take it all at face value. She had snuck a glance at the 'notes', journal, thing. But it didn't make any sense, it wasn't an language. It was a bunch of numbers! How the hell was she meant to snoop if his notes were just that? "Listen, wind-boy. If you are serious, then know a simple fact. If you had to try and kill him, we wouldn't be having this conversation. He'd of killed you the second you took aim" There was an anger in her voice, a deep burning passion. Her father would never have lost a fight, just like she hadnt'. It was in their blood, The Williams Blood-line was fueled by fire and violence, it was all they knew. To hear some kid think he could take her father, urgh. She'd beat him up if this stupid game allowed it.
  4. [PP-F11] A Drink at the Boar's Tusks

    The one she was sitting with seemed to lighten up, and Embers smirk ate up her entire mouth. Finally, someone who was loud! So many people she’d met were just damned cowards, too scared to speak up. The girl looked at the one at the bar, and anger washed through her. How DARE HE. Did he have NO idea how bars worked? Violence flashed in her eyes and she made a movement to stand, right as Kalu, or glasses, said a name. Pinball eh? So that was his name. “Come on…” She stood up, a towering 6’0 giant as she walked forwards to the bar “Lighten up eh? If this, Tsu, or whatever, already ditched ya, then come hang out. Grab a drink and come join” She moved next to him as the bar, ordering another drink and resting her back against the counter, her crimson eyes glaring into the boy “Well, whatcha say kiddo?” Embers had no idea who this 'Tsu' was, a girl he liked? If he was here, while he was interested in her. Embers was going to kick his ass, then drag him up to her.
  5. Embers stared at the Eagle, the bird simply circling around her looking for an opening. She had no idea of his mind, had no idea he planned to do against her. In her mind, her fighting style was perfectly sane and logical. For someone like her, to lose yourself in emotion and let your body do whatever it wanted was normal. In fights, in sex, her body was its own entity and she gave it full permission to do whatever it wanted. “Us, duel?” She asked. She knew, logically, he would win. He had levels under his belt that she couldn’t stand up against, and did a stupid amount of damage compared to her. But… “You know what, you’re on. You may have levels and crap under your belt, but you’re on” This time, she wasn’t placing any bets. She made that error last time and had to buy drinks. However, the next comment came. Embers growled, rather loudly, a very primal and animal sound and she glared at him. Within her crimson eyes was a fire of violence, of anger and seething rage. In Embers mind, she found herself lost and she tried to sigh, but it didn't come out as her body moved on its own, driven by emotion. The Eagle made a dive-domb on Embers turned back, and landed a single talon before the girl moved at explosive speed. Spinning around and unleashed her Sword Art, tearing the bird apart within seconds, the monster exploring. She turned back to face Domarus, lost in her blood haze still with a lazy grin on her face. "Wanna say that again?" Embers: 277/280 HP | 16/28 EN Eagle: 0/30 HP |
  6. [PP-F11] A Drink at the Boar's Tusks

    Embers crimson eyes looked up at the person at the bar, the other player. It annoyed her, he was just sitting there listening, and not saying a thing. A slight growl escaped her lips, was he trying to be rude? At a bar, when someone like HER comes in, you join and make talk. Glasses hadn’t said a word of complaint, so what was with that kid? Embers threw a lazy look at Glasses, and let out a loud laugh “You know what buddy, despite your whole dead thing, you’re not too bad! But let me change it a little, screw EVERYONE who doesn’t like ya. Hell to the yes for finding the one person who accepts you at face value, if they even exist!” The girl slammed what was felt in her drink. She kicked her feet off the table and sat up, but didn’t move. “Oi! You, at the bar! Grab us a drink and join us, I’ll pay” she called out at Pinball, expecting him to do as she asks. She had the col to pay, and the more the merrier!
  7. Embers grinned widely, as she had for a while now. Her crimson eyes seemed to shine in the light, and it took a lot of control not to force her lips against Kairi, who she refused to let escape from her grip. She wanted so much out of Kairi, but she had to pace herself. Eating too quickly wouldn't be good for her, ohh no. She'd take her time with this adorable meal. Slowly, she released Kairi, giving the smaller girl a firm grope on her ass before taking a step back and giving her some room to breath. Gods knew Embers could use a second to catch her breath. She was extremely fit in the real world, but this activity always made her breathless. Embers tilted her head towards the maze entrance. "Lets get going then.There are some simple quests, or we could crash at the inn, the bars average but crappy since you can't get drunk in this game..." An issue she could never forgive "Unless you've got like, some fancy place. I'll admit, the npc bars are kinda crappy compared to a player house" At the end, both granted the privacy that Embers wanted, but the question was where would her hunt against Kairi really begin, and how far would the adorable brunette allow her to hunt... @Kairi
  8. Embers shook her head, she didn't agree with Domarus on this one. In battle, a blood haze, at least for her, had never gone wrong. Her body would move on raw instinct alone, and she'd never managed to lose a fight in the real world, why would here be any different? Maybe in Domarus' playbook, that was his world. But in battle, Embers knew herself better than anyone, in this world or the real one. "Yeah, well it's never failed me yet so i'm gunna stick to what i know Dom..." Part of her was indeed being stubborn, but she also knew herself. "I made it clear before i hope, that i do what i wanna and unlike some, i don't deny myself what i want. So, if during a fight, i wanna just let loose. I'm gunna do it" She looked at him with crimson eyes, lazily. As if he posed no threat to her at all. In her mind, despite their level difference, he didn't. Keres, well, ironically, Embers liked the maid for her comment. At least she understood, if it was a little ironic given Keres was giving Domarus power over her by wearing that stupid maids outfit. "You're damn right they're idiots. No body tell me what do to, no body makes me do nothing i don't already want to" The violence in Embers eye said it all "I've spent most of my life looking after number 1, and i have no intention of stopping anytime soon..." In her laspe of focus, the Eagle struck the girl again. She swing her Scythe, but it was a lazy swing that had no nope of connecting against such an agile foe. Embers simply glared at the Eagle, as her anger started to blind her vision. This stupid bird was REALLY starting to piss her off! Embers: 278/280 HP | 16/28 EN Eagle: 30/30 HP |
  9. Embers hadn't entire expected Kairi to hit her back, but the growl that emerged from her throat said everything. She liked it. She liked it a lot. So much about the girl she had pinned to the wall set fire in her blood, a fire she knew always struggled to go out. Embers wanted, in part, nothing more than to take Kairi, and she found it harder and harder not too as her hands slid up her legs to grope her ass properly, while at the same time her tongue tried to slip into the other girls mouth. Slowly, through the lustful passion, Embers mind slowly caught up to what her body was doing, but she couldn't bring herself to stop, tightly gripping Kairi. After a bit of time, however, Embers forced herself to break the kiss. The girl was breathing heavier than she had expected, and smirked as she looked at Kairi with her crimson eyes "Damn you're such a sexy beast...JEsus..." The taller girl took a deep breath, but kept the smaller girl trapped against the wall "Well, whatcha say? Still down to hang out with me?" There had been times where people had back out at the last moment before Embers lured them away, and silently, Embers was begging Kairi not to do that, because right now, Embers wanted nothing more than the girl herself. @Kairi
  10. Embers felt Kairi move her own arms, and the tall girl was lost in the sea of her own lust. She found it impossible to control herself in times like this normally, and Kairi being as attractive as she was, was the final nail that pushed Embers into this state. While some would be satified with holding and kissing, Embers arms quickly moved as she coninued the heated kiss. Taking a step forwards and wrapping her arm under Kairi, the brunette would find herself in a samiliar position to before, pressed up against a wall with Embers leaning against her. The hand that had been wrapped around the other girls back slid down to her waist, gripping the other side of her. With both her hands now hoping Kairi by the hips, Embers mind began exploring what she could get away with, but each time it came up with an idea, it remembered they were in public. However, Embers body moved before her mind coudl stop her. Her hands moved, briefly slapping Kairi's butt before wrapping around her legs and lifting the smaller girl up, off the ground as Embers pushed even deeper into the kiss, holding Kairi's up against the wall with her arms and her body pressed tightly against her. Embers breathing became heavier through her noise as became even more passionate and heated in the kiss. @Kairi
  11. The walk would have been peaceful, guided by Embers memory of the route they took to get to the tomb, Embers could have lead Kairi to the exit within minutes. However, there was one thing that Embers just couldn't let go. The little taunting jab. They could have done better, those words of Kairi's ate away at Embers self-restrain. She glanced around as they walked through the maze, and the girl smirked. Well, Ember knew they were a short distance away from the entrance. She had time. "You know Kairi, you're not wrong about those bosses. They can't do a thing do stop us..." The girl paused and closed her eyes, before sighing. There was no way she could help herself around this cute little bombshell. "As for doing better..." The girls hands shot out, one wrapping around Kairi's back and pulling her body up against Embers while the other slinked around her waist lazily, the taller girl smirking down at the brunette "I can't let it be said i'm bad at what i enjoy...Something gotta be fixed.." Ember leaned down, as she had to, and much like before, pushed her lips against Kairis' for a hard, passionate kiss. The arms wrapped around Kairi tightened slightly as Embers' mind began to swim among her lustful thoughts and emotions. @Kairi
  12. Embers couldn't stop the lustful grin that consumed her mouth, she had a feeling, no matter how Kairi wanted to take them, this girl would be a lot of fun to play with. The ideas roamed in Embers had as she kept the smaller girl 'trapped' against the wall by her waist as Embers eyed her, like a wolf. Part of Embers wanted to pounce, but the girl sucked in a deep breath. She would hunt, when the setting was correct. Instead, she opted to simply return the favour and gave Kairi a quick slap on her ass back before taking a step away, allowing the girl to free herself from the wall. "Damn right you were born perfect. Just look at you, hell, just kissing you gets my blood fired up..." Embers rolled her neck a little and ruffled the other girls hair "Now lets get hiking eh? Those damn minotaurs might come back, and like i said, i just want one thing in my sights for the next while..." Embers shifted her head and began walking back towards the maze. The guardian minotaurs hadn't re spawned during their kissed in the tomb, and while they died easily, Embers didn't want to be attacked while she had her own hands full with the cute brunette at her side. @Kairi
  13. Embers was rather pleased Kairi was taking the flirting well, it meant, within her head, the whatever they would become, Kairi was ok with it. What they were, well, the adventure was finding out. Exploring the smaller girls body, seeing where it took them. Each person was different and Embers couldn't wait to find out what made Kairi tick inside. But, it seemed Kairi was not a helpless kitten. Ember had not expected the hit from Kairi, hadn't expected the other girl to take a proactive step and certainly not that one. Embers let out a noise deep from within her throat as they reached the top of the stairs, and she turned to face Kairi. Her crimson eyes glowing like a fire as the right corner of her mouth arched up in a smirk "It's gunna be like that eh?" Embers voice sounded excited, and the girl found her lust compelling her once again. Unlike before, where Embers self-control demanded she take her time, her lust won out. Embers took Kairi's waist in both hands and took two strong steps forwards, effectively pushing the smaller girl back and into the wall behind her, the last step slowed down to ensure she didn't ramn her head into stone. In a swift motion, Embers leaned down and planted her lips, hard, against Kairi. This kiss was far different to the pervious one, which felt restrained compared for this one, fueled by passion and emotion. Embers' mind caught up long after she'd kissed the smaller girl, and after a short bit, forced herself to break apart. "You seem to play with fire Kairi...Ohh you're just bloody perfect aren't you?. Cute, sexy and fiece, gods above smiled when i ran into you today..." @Kairi
  14. Embers mouth twitched like a smile. Oh, if she had her way they would be far from done. Embers knew all too well where it would end up if she got to make the pace, and it was an idea she'd very much like to see in the future. But for now, she'd sated her lust with the kiss. She blinked and could almost feel the smaller girl under her once again,, her hand gripping her hip and head. Her soft lips, a taste Embers looked forwards to having once again. Embers stretched out her arms hearing the Kairi would like spend time. Embers was curious if the girl would take her up on her offer, or if she'd 'go slower'. For Embers, this was no standard relationship with Kairi. This was simply, the girl was cute and Embers coulnd't stop herself. She did wonder what Kairi intended from her, maybe, later, she'd ask. "Well, lets get going you cute little thing. Those guardians might spawn back and i'd rather not be attacked when i've got my eyes on you~" Embers began walking back up the stairs, throwing glances at Kairi. Part of the girls mind begged her to grab Kairi and push her into a wall, while the other part reminded her that monsters would strike and she had to keep her battle and lust seperate. God it sucked!.... @Kairi
  15. The pride that came onto Embers face, hearing the girl had enjoyed the kiss, was undeniable. She had very much enjoyed it herself, and to know that Kairi did, in Embers mind, invited the option for future events. Part of Embers brain begged to push her luck, but she managed o push it back. There would be time for that later, when they were safe and not at risk of a Mob coming and attacking them. She felt Kairi's hands leave her body, but Embers kept her hand on the smaller girls waist for just a bit longer. "Well, as much as i'd love to keep making out with a cutie like you Kars, we're not in a safe zone" Embers released the smaller girl and quickly got onto her feet, holding out her hand and offering it to Kairi to haul her up off the ground "I think, you managed to get your item. I got a kiss with a bombshell of a cute girl. Now, we could hang out again, see where we end up..." It was a simple offer, because Embers wasn't sure what Kairi wanted. A partner, a simple body, or something else. Embers knew what she wanted, but that would come in time. Patience wasn't her strongest suit, but... "I leave that choice up to you Kars, unlike that kiss, i can't force myself into your life like i'd want too...If you want me here, as just a friend, or more, well. You know that's what i want..." @Kairi