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Everything posted by Grave
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Is the floor requirement for mob health in the guide correct, or was that supposed to change with the HP update...?
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Remember that you still don't get loot if it's not loot standard.
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Yas I know this XD
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also remember the alamo
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Once I have the last piece of my full set of gear, I'm open to RP with anyone, with preference to those who I have yet to meet!
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fight me irl
behind the school
under the flag
3:15
no teachers
bring some friends
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Plz no, you're too scary D:
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Gonna deck you in the schnoz!
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Any blacksmiths willing to make a set of T2 Perfect gauntlets?
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Nah, custom made gauntlets, specific look and stats.
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ah. well Mac is always avaliable.
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Ye, I know.
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Anyone mind giving me a quick go-over about what I need to do for tracking my col and mats? Haven't been here for a while, so I'm not sure if I have to make a log for my transactions since the beginning or just need to do it from now on...
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Ouch, that sucks >.>
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Took me a few hours of constant searching through my history on the site, but it seemed to end well, ish.
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I have a feeling Erron's screwing with peoples' pics =3= Itzal's now Cygnus, Cygnus's now Kasier, Helios's now Mack, Blacksweettart's now Raun...
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On my phone, yes XD Some people have other peoples' avitars. It's fine on computers though, my phone's just screwing with me XD
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Yep, it's still screwed up.
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Oh boi..
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Wow. I come back after weeks and am instantly free of posts. You guys have gotta give me something to do!
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*It took over two days for the email to tell me that you posted!*
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Last call to join an RGQ with Hakai and myself; Hard difficulty material farming on floors 10-20.
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Alrighty, gotcha. Will get it up tomorrow.
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About RGQs:
'at least 5 'floor levels' above their highest level player'
'materials required is 1 + floor level divided by 5 rounded down'
What is meant by 'floor level' in both of these cases?-
for example, a player is level 25.. then he need to kill at least 5 mobs of floor 30 strength mobs like you'd find on a dungeon at floor 30 :
floor strength mobs: (Floor Level x 4 Health, Floor Level x 3 Damage), mitigation that is at least 1/4 of the mobs HP
loot mobs: (Floor Level x 4 Health, Floor Level x 3 Damage), mitigation that is at least 1/4 of the mobs HP and at least half the health of the highest player in the thread.
so a group with a player with max. level = 25 would need to fight 5 mobs with the following stats:
Health: 120 [(25+5)x4]
Damage: 90 [(25+5)x3]
Mitigation: 30 [120/4]if the mob's health is least half the health of the level 25 player, then he's also a loot mob.
Hope that cleared it out. If I'm wrong then a GM will correct me.
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Don't worry, Zaz cleared this up for me last night :D Thanks!
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Is it just me who feels like Burn and Bleed are too similar? Not that it matters to me, but if I were to somehow get a unique, the only reason I would pick one over the other is because of RP fluff, not effect.
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I have Scarecrow's Sickle, it's a Demonic with Bleed, doesn't feel too special
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The difference being that burn is an elemental type. Perhaps sometime down the line they might have a boss susceptible to burn status which will cause more damage. But otherwise, exactly the same thing math wise.
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Also, from what ive heard, demonic DOTs cant be healed with an antidote.
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