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    • Shark

      Donations and Recognition!   12/23/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.

      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Row  Teayre Percival Nezumi Zandra Alice Arc Atzo Azrael Baldur Corvo Dominion Ignavus_veneficus Kaya Lee Mack Macradon Nocturn Piera Ruus Sarial Hawke Unyeilding To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/22/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Teion

      [Updated] Summer Events!   06/29/2017

        <<Summer Beach Party>>
          Location: Floor 16 - West of Oceanus
      Event Begins: July 1 | Event Ends: August 31
      Setting: Daytime (July 1 - July 31) | Sunset (August 1 - August 31)   A small guild calling themselves the Gladiolus Alliance have suddenly started putting up posters and making announcements about a beach party they are hosting on the sixteenth floor. Players may wear any equipment they like, but casual clothing and swimwear are highly encouraged. Weapons are prohibited from being equipped while in the vicinity. Food, drink, beach towels/umbrellas, and a volleyball court have all been provided and set-up by the guild for everyone's enjoyment.   Event Thread Rewards: Finished thread awards 1 SP per completed page. Participants receive 1 SP per (3) posts, up to the number of completed pages. Posts must meet the 150 minimum word count to be counted towards SP rewards.
          <<Mid-Summer Fireworks Festival>>
      Location: Floor 1 - Town of Beginnings
      Event Begins: July 12 | Event Ends: August 31
      Fireworks display begins August 12
      Orange players may safely enter the Town of Beginnings to participate in the event. A fireworks festival has appeared in the main plaza of the Town of Beginnings. The festivities run all night long with a variety of games, prizes, and food for players to enjoy. Halfway through the festival, when darkness has fallen over the city, a fireworks show will begin to light up the night sky. General Rules: Orange players are permitted to attend, and will not be attacked by guards if they enter the city for the event. Normal safe zone rules still apply. When spending col to participate in games, buy items, or enter the lottery, be sure to keep track of the col you have available. Final spending/winning totals will be posted by a staff member in the closing post of the event, which can be used to link to your Col logs. If a player had spent more col than they had available, prizes won as a result may be voided. Traditional festival attire (yukata) or casual clothing is encouraged, but not required. Event Thread Rewards: Finished thread awards 1 SP per completed page. Participants receive 1 SP per (3) posts, up to the number of completed pages. Posts must meet the 150 minimum word count to be counted towards SP rewards.


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About Hirru

Guild Information

  • Guild Name Knights of the Blood Oath
  • Position Vice Commander

Profile Information

  • Gender Male
  • Location Lost Woods
  • Interests Story Writing: World building, character creation and management, etc.
    Anime, Light Novels, Manga, Roleplay: Forum, Imagination, Tabletop, etc.

Profile Fields

  • Skill Points 215

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  1. As the doors unlocked for the first person to be invited, the hunter was genuinely surprised to see the master of shadows himself to be the first on the scene. He was one of the few that had the readied access to the same information that he did about the boss, as they both ventured through the labyrinth with some of the other front linesmen. @Hikoru seemed to want to help out with the proceedings today, and the hunter didn't really mind. It would be rude to deny a team mate that slogged through the same grueling acts, and not provide the succor they so rightly gained. "Hello, Hikoru. I'm all for you helping out, Hikoru. All of us that have the information shouldn't let our minds idle. We should be giving thoughts form." Around now, would be the time that @Itzal would join the proceedings. The two of them being scouts, the hunter wondered if he was just as tactically gifted as he was. He seemed to know well enough of the world around them when the hunter asked him about the current energy issues that were plaguing the land. "Itzal! I'm raring to hear what you have in mind for this boss, too." Two more came through the door: the ultramarine, @Calrex ; and a player named @Birdie. Calrex has been well known by this point in their fight through the front lines. His wife was also well known, but for other reasons. Unfortunately, due to their current situation, the hunter wouldn't be able to invite Teayre along. He would have to apologize to sis later. With Birdie, it was an interesting inquiry. She wanted to join the proceedings, even though she may have been a much lower level than most of the front lines. The hunter decided to let her in, more on the fact that even someone of lower leveling, can make all the difference. Also, she may know others that did not want to join the meeting, for one reason or another. "Calrex! Welcome! Miss Birdie. Do not worry about it in the slightest. Any insight or plan that you can think up may be looked into." It wasn't too long after them that the rest of his guild mates appeared before them. Captain of the Vanguard, @Macradon, and Commander of the Knights of the Blood Oath, @Heathcliff. Hirru was still the odd man out in the fashion district, it seemed. The two had near casual wear for the both of them, if robes counted as casual. The hunter only had the his black sleeveless turtleneck, slacks, and the crimson blades cloak that he wore to many meetings to hide the other two. "Capt. Mac. Commander Heathcliff." The hunter would acknowledge is superiors before being asked if he had anything for a plan. "Not that I can think up in a flash. I wanted to hear the ideas of everyone else, first." The next two to come through the doors were @Baldur of Spectrum and @Zandra. He was happy to see both of them, as it was some time since all of them had seen each other. More so for Zandra, as her hearing the planning of this day would be essential for the Crown Lion's involvements later on. Due to the events of an earlier date, Ariel had been banned from entering the building and has been under investigation by the members of the Blood Oath, by Commander Heathcliff's orders. Still, the hunter knew that they could not bar her from fighting the floor bosses, so the hunter looked into Zandra being an intermediary while also giving her the lowdown of the plans ahead. "Thank you for coming, Baldur. You're not late. We're only just getting started." "Zandra, thank you for coming on my behest. We need you and Ariel more over, but due to circumstances that you may already know, we can't allow her in this building. My apologies to you, in earnest, for the inconvenience." With that, there didn't seem to be any more that either could come, or wanted to come in. The hunter stood by his commander, and cleared his throat. In a louder voice to everyone in the room, he would start the proceedings. "Welcome everyone! Let's get this meeting started. As some of you may know, the band of Hikoru, Itzal, Macradon, Anemone, and I; all traveled and scoured through the 21st floor to find its labyrinth and search its depths to find the boss room. We found it not too long ago, and as we opened its gates to peer inside." "A large cavern met our eyes. To the same decor as the rest of the 21st floor, but to a much larger scale than the rough tunnels the blanket it. I doubt that we'll have to scramble for room, but more on that later." "Dotted around the area, before the boss could show itself, we could find crystals in a few key places. Unfortunately, it seems that they hold something that I have not seen before. The crystals held perfectly preserved remains of people. Soldiers. Origins unknown to me, but maybe more could be explained later." "The floor boss of the 21st floor would give us a loud warning before revealing itself. A dragon, if my information is right. Black as night, but something seemed slightly off about it. Quite big, as a dragon should be, with more health bars than any boss that we have seen to date. It's name.. is <<Tesseleth, The Tyrant>>." He turned to Hikoru to proceed. "I believe that is most of it, but I'm sure that I'm missing some details. If not, then we can proceed to formulating any hypothesis and planning around them."
  2. The Boss Room Discussion for Floor 21 is up.

    Please follow the rules set out by the first part.

    If you wish to be invited, please message BOTH myself and Macradon


  3. <<21st Boss Room Meeting>> Close Invitation Only Only members of the KoB can invite other people. All members of Knights of the Blood Oath are invited All members of Celestial Ascendants are invited Due to location, only @Calrex and @Baldur from Spectrum can be invited @Ariel - The Crowned Lion is banned from Knights of the Blood Oath Temp HQ, until further investigation. @Zandra is invited to provide information for Ariel. If you wish to be invited to the meeting, but have not been listed above, please message BOTH myself and Macradon. Either one of us will give you permission to join the meeting. -------------------------------------------------------------------------------------------------------------------------- Floor 11 - Taft Knights of the Blood Oath Temp HQ -------------------------------------------------------------------------------------------------------------------------- The blood red and blinding white of the banner that hung above the main planning table, of the Knights of the Blood Oath's temporary HQ. The hunter couldn't believe that it had taken this long to actually do something like this, but here they were. Twenty one floors into the battle, and it was only getting that much more worse with each passing day. He wondered if there would ever be an end to the hardship, but that wouldn't come. Not until they got to the hundredth floor, and beat this rubbish world into submission. Until then, there would be nothing but pain and anguish. Not today, though. Today, they had finally found the boss room for the 21st floor, which meant that they were this much closer to getting out. Another chapter in the long line of success and failure through which the front lines have been born into, to this day. This next boss seemed to be a real tough customer, if he could say so himself. But, he had faith that everyone would be well enough to find out what they are up against. Though, his real issue was the new tier that was unlocked with the recent discovery of the floor. Most, if not all of the front lines, should have already upgraded their gear to that new tier, but it would be safe to address that here, as well. The hunter continued to stand, and think. Before long, he would give the announcement to any that were front lines and/or front lines ready, to come to the Knights of the Blood Oath HQ, in Taft. Though, the doors would be locked for all except those that were invited by the guild themselves. A countermeasure for any loose ends, or unnecessary conflict of interests.
  4. Due to recent changes in labyrinth thread: +10,000 Col to guild coffers From selling gear: +1,900 Col from selling old gear from Mysterious Merchant's store
  5. The Jade Hunter would be happy to accompany.
  6. Profession: Merchant Name: Fools Bracers ID: 87634 [LD: 8] = HEAVY MOMENTUM ID: 87635 [LD: 1] = REGEN Link: http://www.sao-rpg.com/topic/11476-merchant-unknown-the-travelling-flame-open/?do=findComment&comment=522934 Item Type: Armor (Heavy) Quality: T3 Rare Enhancements: Heavy Momentum (+3 dmg on miss) , Regen (+15 hp regen for 3 turns) Description: Forearm protectors that seem to be more useful to a klutz than someone more capable. Though, that could change with the right circumstances. ------------------------- Profession: Merchant Name: Phoenix Requiem ID: 87636 [LD: 20] = MITIGATION ID: 87637 [BD: 10] [CD: 10] [LD: 12] = [UNIQUE] FLAME THORNS Link: http://www.sao-rpg.com/topic/11476-merchant-unknown-the-travelling-flame-open/?do=findComment&comment=522934 Item Type: Shield Quality: T3 Rare Enhancements: Mitigation (+27 mit), Flame Thorns (+21 unmit dmg on enemy 6~10, w/ +6 burn dmg for 2 turns on enemy 9 or 10) Description: Either a relic from an age gone past, or a very convincing replica, this shield has been said to be wielded by an unstoppable soldier. Whether or not the rumors are true, this shield will not show anyone respite. ------------------------- Profession: Merchant Name: Knights Blade ID: 87638 [LD: 5] = ACCURACY ID: 87639 [LD: 16] = DAMAGE Link: http://www.sao-rpg.com/topic/11476-merchant-unknown-the-travelling-flame-open/?do=findComment&comment=522934 Item Type: Weapon (One Handed Straight Sword) Quality: T3 Rare Enhancements: Damage (+3 dmg), Accuracy (+1 acc) Description: A worn, but reliable sword used by knights of the old world. With the knowledge of the old ones within, ones combat prowess could be heightened just with touching the hilt. However, that is no substitute for proper form and experience. ------------------------- Profession: Merchant Name: Fools Cuirass ID: 87640 [LD: 14] = MITIGATION ID: 87641 [LD: 7] = HEAVY MOMENTUM ID: 87642 [LD: 10] = THORNS Link: http://www.sao-rpg.com/topic/11476-merchant-unknown-the-travelling-flame-open/?do=findComment&comment=522934 Item Type: Armor (Heavy) Quality: T3 Perfect Enhancements: Mitigation (+27 mit), Heavy Momentum (+3 dmg on a miss), Thorns (+21 unmit dmg on enemy 6~8) Description: Chest armor that would seem to be better fitted to one that seems to take more bumps and bruises than the regular joe. Thankfully, someone decided to put some pointy spots on this piece of the set. ------------------------- Profession: Merchant Name: Meat on the Bone ID: 87643 [LD: 18] = PROTEIN Link: http://www.sao-rpg.com/topic/11476-merchant-unknown-the-travelling-flame-open/?do=findComment&comment=522934 Item Type: Food (Meal) Quality: T3 Uncommon Enhancements: Protein (+3 dmg / -27 mit) Description: Seared meat left on the bone, which was used a skewer to leverage and cook the meat as a whole. Gives a little brawn, but you may get fat if you don't work out. ------------------------- Profession: Merchant Name: Potion of Moderate Calcification ID: 87644 [LD: 12] = MITIGATION x2 Link: http://www.sao-rpg.com/topic/11476-merchant-unknown-the-travelling-flame-open/?do=findComment&comment=522934 Item Type: Potion Quality: T3 Rare Enhancements: Mitigation (+54 mit) Description: A bottle filled with a silver and red mixture within. Some say that the blood of a grand paladin lays within, but most say that the brewer was high on potion sandwiches again.
  7. The battles were getting worse and worse as time went on. The hunter could feel that his own combat equipment were not as good as he once knew. The new tier for equipment and items was the new "in" thing, as it were, and he needed to get into it. Of course, the best way would have been to talk to both Macradon, Teion, and Zandra for the better things to make, but there was also his own pride as a merchant to creating the random mess of things that only he could make. So, there he was, sitting on the back of the wagon as they traveled along the road. The hunter had nothing more to do except for look at the things that were needed to be done. It seemed that the Merchant's stock had changed a second time, and some useful items were available. Taking into account the events that transpired at the last two events, the hunter needed another backpack. With some of the maps that were on sale, he would need them for later usage, or sale. Even some tools were now available for purchase. The hunter would have to talk to the Merchant about raising the cut a bit. Some of the guilds treasury was getting out of hand, and he asked beforehand to sell some of the less useful gear. With permission, the rune scribe had quite a bit to throw towards the Mysterious Merchants black hole mechanics. Afterwards, he went on to appraise some of the gear that had been piling up in his absence. Buying Selling Modifying (Rolls found here) (6 / 6 Items appraised) Bought = 7000 Col Modify = 9400 Col Total Expenditures = 16400 Col Sales = 1900 Col (To Guild Treasury) Total Exp Gained = 44 Exp
  8. Hirru also withdraws for selling in shop (proceeds going back into treasury): Viper's Kiss - One-Handed Straight Sword, +1 Accuracy, Paralyze [T1 Rare] Coat of the Wild Spirit (Grave) [T1 Rare] Warvan's Sons [T1 Rare] Blood oath demigreaves - Recovery x 2, Regen x 1. (2 Items) [T2 Perfect] Blood oath demigreaves - Recovery x 3. (3 Items) [T2 Perfect] Bokken [Katana T1: +1 ACC] (Source) [T1 Uncommon] Samurai Edge [Katana T1: +1 DMG] (Source) [T1 Uncommon] Bobcat Gauntlets - +1 LD (Heavy Armor - Gauntlets) [T1 Uncommon Requesting items removed from treasury due to item owner no longer a member / inactive: Shadowsteel - One-Handed Straight Sword, +1 Accuracy, +1 Damage [In use by Freddy = Inactive] Crimson Edition Light Armor - +7 Thorns, +1 Evasion (Light Armor) [In use by Shirosu = Inactive] Griffin Hide - +18 Damage Mitigation (Kite Shield) [In Use by Alex = Inactive] {This one has been duplicated twice}
  9. Guild Treasury additions from Crossing Territory venture Mats: 14 T3. Col: 25,430 x1 Rare Armour T3 (Appraising) x1 Rare Shield T3 (Appraising) x1 Rare Weapon T3 (Appraising) Hirru withdraws the three Tier 3 items to appraise at his shop.
  10. The end was finally here. After pushing through waves and waves of mobs, and moving through too many corridors to count; they were finally at the end of the road. There were no more rocky roads ahead of them. No more gem encrusted walls to wind and twist about, and make them run this way and that. No, there would only be a singular path that lead to something huge. This was the first time that the hunter had ever seen something like this before anyone else. The one thing that his Captain had seen so many times before him. The one thing that the hunter wanted to find before most of anyone else. The 21st Floor Boss room They had made it this far, and their troubles were only just going to be worse from here on; but, they could at least take a break for a little while after. Their patience would be awarded after they took a quick peek at what was in store for them on the other side. Each of the four combat vets took their places to open the door all at once, while their support stayed back for their own safety. What they saw, would only be a chilling reminder, before the news around Aincrad could bring its own sense of dread. Summary All 5 SP (3 pages + 2 Boss room) 5 Map Fragments Blood Oath Mats: 14 T3. Col: 25,430 x1 Rare Armour x1 Rare Shield x1 Rare Weapon Celestial Ascendants Mats: 10 T3. Col: 30,000 x1 Rare Armour x1 Rare OHAS x1 Rare Shield x1 Uncommon Consumable x1 Perfect Consumable
  11. Keeping the mobs in check seemed to be the weirdest and hardest thing that would come to the party, as the five beasts swelled around the group. Mac and Itzal were able to kit four of them into their own attacks, while Hikoru soloed the fifth and final one. This was the first time in a long time that the hunter ever saw more than four mobs at a single time. In fact, the hunter could remember the last time as it was when he joined Zandra and Seul to fight 15 low grade mobs for a sub dungeon. Thankfully, none of those could scratch him, but now that was a different story. The hunter was much lower leveled than the rest of them, barring Anemone whom was the lowest leveled of the group. He couldn't get hit by too many of them without suffering sever consequences. Thankfully for the efforts of Itzal and Hik, all of the mobs were inflicted with a multitude of DoTs that would rip through their remaining health before the hunter could even add his own damage to the party. "Don't let up!" ID: 87555 BD: 10 MD: 7-3(Hik's EVA)= 4 Miss (Only Hobgoblin 5) Sword Art: Shadow Explosion (14+2 = 16x11 = 144 AOE Dmg) -Health List - [H:0]< Hikoru > 1315/1315 HP || 84 MIT || 22 DMG || 25/130 NRG [H:2]< Macradon > 1335/1335 HP || 111 MIT || 19 DMG || 64/132 NRG (-24 NRG, +3 NRG) [H:2]< Itzal > 1315/1315 HP || 84 MIT || 15 DMG || 94/130 NRG [H:2]< Hirru > 975/975 HP || 64 MIT || 14 DMG || 78/ 96 NRG - Monster Health - < Hobgoblin > 22/670 HP || 0 MIT || 198 DMG || 1/1 Paralysis || 1/2 Bleed (-144 hp, -24 Bleed) < Hobgoblin > 22/670 HP || 0 MIT || 198 DMG || 1/1 Paralysis || 1/2 Bleed (-144 hp, -24 Bleed) < Hobgoblin > 22/670 HP || 0 MIT || 198 DMG || 1/1 Paralysis || 1/2 Bleed (-144 hp, -24 Bleed) < Hobgoblin > 22/670 HP || 0 MIT || 198 DMG || 1/1 Paralysis || 1/2 Bleed (-144 hp, -24 Bleed) < Hobgoblin > 270/670 HP || 0 MIT || 198 DMG || 1/2 Blight || 3/4 Envenom (-24 Blgt, -12 Env) - Loot Acquired - Mats: 17 T3. Col: 37,080 x2 Rare Armour x1 Rare OHAS x1 Rare Shield x1 Rare Weapon x1 Uncommon Consumable - Notes - Monsters defeated: 20/25 @Macradon
  12. The hunter nodded in agreement to Itzal and his ramble. "That's a fair point, I guess. Remembering the ones before with the new skills that have come up would do well to be explained. At a later time, then." The majority of the group were well rested, except for Anemone. We couldn't exactly head out without her, and nor could we just leave the pacifist healer where she sat. It would be an unjust crime against society, and not very guild friendly. So, the hunter had to watch their backs while keeping the snow priestess company. Her energy seemed to be getting better, but not by much. Was it something that all healers had to go through? Surely, that wasn't the case. All players had the same regen rate, especially users of the combat energy enhancements. More over when they finally got to where the mobs were appearing, Hikoru appeared quickly upon Mac's blade. With his acrobatics, he was able to bypass any rough dealings. Afterwards, Iztal and Mac finished the job. Rubbing the back of his head, the hunter wished they left something for him. "I sometimes forget how weird these days can get." "So, where is the boss room, if we're supposed to find it now?" A group of mobs would be the only thing that said anything to compliment that. -Health List - [H:0]< Hikoru > 1315/1315 HP || 84 MIT || 22 DMG || 40/130 NRG [H:0]< Macradon > 1335/1335 HP || 111 MIT || 19 DMG || 85/132 NRG (-24 NRG, +1 NRG) [H:0]< Itzal > 1315/1315 HP || 84 MIT || 15 DMG || 112/130 NRG [H:0]< Hirru > 975/ 975 HP || 64 MIT || 14 DMG || 96/ 96 NRG - Monster Health - < Hobgoblin > 670/670 HP || 0 MIT || 198 DMG || < Hobgoblin > 670/670 HP || 0 MIT || 198 DMG || < Hobgoblin > 670/670 HP || 0 MIT || 198 DMG || < Hobgoblin > 670/670 HP || 0 MIT || 198 DMG || < Hobgoblin > 670/670 HP || 0 MIT || 198 DMG || - Loot Acquired - Mats: 17 T3. Col: 37,080 x2 Rare Armour x1 Rare OHAS x1 Rare Shield x1 Rare Weapon x1 Uncommon Consumable - Notes - Monsters defeated: 20/25
  13. In regards to his Captain, the hunter had few words to give. The notion was sound and gave quite a bit integrity to their next batch of enemies. The tracking mod would allow him a quicker method of gaining hate than awaiting a normal sword art to hopefully make its mark. That being said, they could still have the problem of losing out from many missed attacks, like last time. "That would be a good opener, but what about prolonged fighting. Many opportunities are missed, if the energy required can't be supplied. Lately, I've noticed that energy supplying food items have become scarcely useful. Maybe, at our tier it could be, but the possibility of gains and losses don't seem to add up for those. I heard that some skills may mitigate it, but are they really useful?" He looked over to Mac for more, but remembered that there were two more members resting with them. " @Itzal , @Anemone! What do you two think about it?" The hunter could see far enough to where he thought Hikoru's signature disappeared to, with both reveal and detect to keep any secret mobs from getting the drop on them. It would not do to wait long before joining him in whatever fight he may have found. His energy was mostly recovered, but that may not be true for the others. Instead, he let Mac know what may be coming next. "Mac, ready a Tracking for Hobgoblins. Those seem to be the hardest ones to date." [3/3 Energy Regen Complete]
  14. While Mac had the large danger noodle trained on him, the hunter could predict a few of its movements from his previous experience, however, that was only once. With only that much info, anything new could happen and he would have to start planning for that aspect of the fight, as well. Should that this information give more grounds to the future battles, it could be invaluable to see the new attacks, but he would not like to venture into unknown territory while training Anemone. Even if she can not fight, that doesn't exclude her from party wide area of effect attacks that could easily put her into a critical state. With that, they needed to work out ways to bypass much of that damage potential, or redirect that. That is another thing altogether, though. Instead, the hunter focused his attention when the snake came out to attack Mac. Before the beast could sink back into the swamp that it called home, he burst out a quick eleven hit sword strike combination against the noodle. The results were immediate as the attacks registered against the beings health bar, but not by much. "Alright, we're past the worst of it. Let's rip into it!" - Health List -[3]< Macradon > 1335/1335 HP || 165 MIT || 19 DMG || 132/132 NRG[2]< Hirru > 995/995 HP || 0 MIT || 13 DMG || 87/98 NRG (+1 NRG, -11 NRG)[0]< Anemone > 780/780 HP || 0 MIT || 1 DMG || 78/78 NRG < Hebishinu > //// //// //// HP || 100 MIT || 140 DMG || Safeguard 0/2 (-54 dmg) @Anemone
  15. The hunter didn't understand what was going on in the last part of Hikoru's speech, but he figured from the first part that he was going forward to map out what else he could while they were busy during their rest. It was easy to figure out that they were not going to be able to do a long battle like that again after so many successful fights. It was beginning to look like they should start bringing energy saving food to counter the long standing wait. The hunter nodded towards the direction that Hikoru would vanish to. "Alright, I'm sure that you'll be fine. We'll catch up to the next intersecting corridors, if anything we'll find you by then." The hunter said aloud before sinking to the ground with a bottle of water in his hand. With each sip, he was also looking at the rewards given by the accumulative battles thus far. They had quite a haul, from the looks of it. Everyone should be happy with what can be divided between them, or what could be divided by guilds. The hunter thought about that while also looking into the energy consumption of all his moves to now. There had to be a better way to use all of them. [Out of Combat Regen 2/3] @Hikoru @Anemone @Macradon @Itzal