Jump to content
  • Announcements

    • Shark

      Donations and Recognition!   12/22/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.
      _______________________________________________________________________________________________________________________________________________


      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Percival Row  Teayre Nezumi Zandra Alice Arc Atzo Baldur Claim Corvo Dominion Genji Ignavus_veneficus Jomei Kaya Lee Lessa Mack Macradon Nocturn Persephone Piera Ruus Sarial Hawke Shi Unyeilding Vale To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/21/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      [Live] 2.5.0 Patch Notes   10/02/2017

      <<2.5.0 Patch Notes>> Main Guide: The main rules/tutorial section has been rewritten. Resources: A Resources section has been added. This contains reference material such as the SP/Level chart, Skills list, Enhancement list, individual profession stats, and a new FAQ. General Rule Changes: Word count requirement in Merchants & Shops section has been reduced to 100 from 150. Col logs are no longer required to include in journals. The Banker system will be used to track currency/materials going forward. New characters and Rebirth characters may choose a Starter Package containing a variety of basic equipment, col, materials, and/or potions. NK/KE tags have been removed. The table for SP gain based on the number of players in a thread has been removed. SP gain is now issued at 1 SP per 3 posts, up to the number of completed pages. (e.g. 3 SP for three pages, requires at least 9 posts) A Skill Refunding System has been added. Players may now pay a col cost to remove known skills and receive a refund of the invested SP. Rules on vanity items have been clarified. Health regeneration outside of combat has been adjusted to (10 * Tier) per post. Stealth and Stealth Detection no longer have a base rating for players. Both now use a LD roll plus a Stealth Rating/Stealth Detection modifier. NPCs and monsters still utilize a base rating (10 as a baseline for player-created mobs). 'Using cover' no longer adds to Stealth Rating. Low light or darkness conditions grant a +1 to Stealth Rating, down from +2. Switch has been added as a game mechanic (no longer a skill). Players may call for a Switch when landing a successful attack. If the Switching player also lands an attack, a Switch is performed and the two players may immediately swap hate values. Players are required to post their level, stats, equipment, skills, etc., in their first post in a thread. This should be a snapshot of your character and should not be changed after the initial post. Players are still allowed to declare their characters at a lower level or with fewer items than what they currently have, but may not claim items that have not been approved or were obtained in an unlocked thread. Turn order rules have been modified slightly to reflect the leniency of Boss Raid combat. Players may post in any order so long as each player and the enemy has gotten one action in a single round. Outside of Boss Raids, parties may have a maximum of 4 players. Combat with more than 4 players should follow a Group order similar to boss raids. When fighting multiple enemies, players must now make individual rolls for each mob. This applies to both making attacks against multiple enemies and multiple enemies making attacks. One roll no longer applies to/for all targets. The Running Away mechanic has been updated. Running away from combat now uses a LD roll with a set of situational modifiers. The col/material values and frequency in the loot table have been adjusted. Labyrinth searching rules have been adjusted. The map fragment system has been removed. Bonus rewards for scouting and defeating the field boss have been adjusted. Housing and Guild Halls have been completely revamped. PvP rules have been adjusted. Players must make an initiative roll when engaging in combat with other players. The extended Player Killing rules/restrictions have been removed. Rules on player cursor colors have been expanded. There is now a strike system for criminal infractions that would cause a player's cursor to turn orange. Killing a green player outside of a duel now results in a permanent orange cursor. An NPC Guard mechanic has been added. Orange players may now enter safe zones, but must stealth/run from guards in certain safe zones. NPC guards have a Stealth Detection rating equal to (Floor / 3), rounded down. Added more detail to character death rules. The RGQ system has been removed. Crafting Changes: Fishing as a profession has been removed. It is now a skill. The CD result chart has been adjusted across all professions (except Merchant). Good and Bad quality items have been removed from the CD result chart. Salvage chances have been adjusted. Alchemists now have a chance to salvage one or both materials when attempting to craft crystals. Crafting Die tools no longer have an effect. Consumables, familiars, housing, and some items still provide EXP and Crafting Attempt bonuses. The process of crafting Feasts has changed slightly. Cooks may now take 3 identical food items and spend two materials to combine them into a Feast. A Feast can be used in a thread to provide that enhancement to up to six players. Artisan craftable item types have been modified (Trinkets, Jewelry, Sculptures). The buffs they can provide are largely unchanged. Alchemist craftable item types have been modified (Salves, Potions, Crystals). The buffs they can provide are largely unchanged. Skill Changes: Extended Weight Limit Removed Ranks - 15 SP cost Now adds +3 Battle Ready Inventory slots Adjusted Mod: Large Pockets Now has 3 Ranks Cost set to 5/3/2 SP (10 total for Rank 3) Now increases single Battle Ready Inventory slots to 7/10/15 Removed 'Larger Pockets' and 'Largest Pockets' mods New Skill: Fishing Cost: 10 SP Effect: Use a dice roll to fish something up based on a natural CD result: Gatherer Now has a chance to yield 1-3 bonus materials based on a natural CD result Sneak & Hide Renamed to 'Hiding' Now grants +1 Stealth Rating per rank New Rank 3 Mod: Untraceable Cost: 9 SP Effect: Negates the effect of the Tracking skill against the user. New Rank 3 Mod: Blindside Cost: 9 SP Effect: Gain +2 Stealth Rating. Natural BD rolls of 9-10 reduce the target's accuracy by 1 for one turn when attacking from stealth. New Rank 5 Mod: Vanish Cost: 12 SP Cooldown: 5 Turns Effect: Allows the use of a post action to re-enter stealth while in combat. Getting a killing blow on an enemy allows Vanish to activate without using a post action. Search & Detect Renamed to 'Searching' Now also grants +1 Stealth Detection per rank Mod: Night Vision Now requires Rank 1, down from Rank 3 Cost reduced to 5 SP, from 9 Mod: Reveal Now also grants +2 LD when searching for Labyrinths and allows Labyrinth searches at 15 posts. Mod: Tracking Now requires Rank 3, down from Rank 5 Cost reduced to 12 SP, from 15 Tracking requirements for monsters, players, and NPCs have been clarified. Mod: Detect Cost reduced to 9 SP, from 15 No longer uses or affects Tracking. Now Grants +2 Stealth Detection. Grants +1 LD when searching for sub-dungeons and labyrinths Battle Healing Now recovers 1% of max HP per rank, instead of (Rank * 5 * Tier) Mod: Emergency Recovery Cost reduced to 10 SP, from 15 Now recovers 10% of max HP, down from 25% Block MIT gained is now set per rank: 5/8/12/18/25, down from 1 MIT per SP invested. New Rank 3 Mod: Shield Bash Cost: 10 SP Cooldown: 2 Turns Energy Cost: 10 Energy Effect: Make an attack with an equipped shield. On a hit, deals (Base * 10) damage, stuns the enemy for one turn, and applies paralyze/thorns/flame thorns enhancements present on the shield. Note: When calculating Base Damage for Shield Bash, Weapon Skills do not apply. Mod: Safe Guard Reworked into 'Rampart' Added a 5 turn cooldown Added energy cost of 8 Now uses a post action to reduce final damage that would be dealt to you by 25% (rounded down). Effect lasts until the beginning of your next turn. Energist Removed Ranks - 12 SP cost Now adds (5 * Tier) to total energy, instead of (Rank * 2) Howl Added energy cost of 10 Mod: Focused Howl Added energy cost of 8 Parry Increased SP cost to 12, up from 10 Added a 1 turn cooldown Energy cost has been fixed at 5, instead of (2 * enemies parried) 50% damage reduction has been specified to apply to the final damage (after mitigation). Effect applies to the next attack against the user, and cannot reduce damage from multiple enemies at once. Mod: Vengeful Riposte Increased SP cost to 12, up from 10 Added a 3 turn cooldown Damage reflected is now 50% of raw damage, up from 25% of damage taken. This damage can still be mitigated. Switch Skill has been removed. Two-Handed Weapons The +2 DMG bonus for 2H weapons has been clarified in the first rank of 2H weapon skills. All Weapons The Ferocity and Finesse mods have been condensed into a single description. You must still specify the weapon type when acquiring the mod(s). Mod: Ferocity Rank requirement set to 3, instead of ranging from 1-5 Now increases base damage of all sword arts for the chosen weapon by 1. Mod: Finesse Rank requirement set to 3, instead of ranging from 1-5 Now has 3 Ranks Cost adjusted to 5/3/2 SP (10 total for Rank 3), down from 15 at Rank 5 Now reduces energy cost of all sword arts for the chosen weapon by an amount equal to its rank. Mod: Quick Change Cooldown reduced to 3 turns, down from 5 Now allows the user to swap, equip, or unequip a weapon in their Battle Ready Inventory. Mod: Stamina Now reduces the energy cost of all attacks by 1. Heavy Armor Increased the amount of MIT gained to 8>12>18>25>35, up from 3>7>12>20>30 Mod: Athletics Bonus health increased to (15 * Tier), up from 15 Mod: Stonewall Bonus health has been adjusted to (15 * Tier), instead of equal to mitigation from other skills. Now also grants 10 MIT when wearing heavy armor Now also reduces damage taken from damage over time effects by 25% (rounded down) when wearing heavy armor. Light Armor Adjusted the amount of MIT gained to 5>8>12>18>25, down from 3>7>12>20>30 Mod: Athletics Bonus health adjusted to (10 * Tier), from 15 Familiar Mastery 'Accurate' now has 3 ranks. 'Assistant' now provides bonus EXP (crafting attempts at max profession rank) instead of CD. Meditation Removed Ranks - 8 SP cost Added a 5 turn cooldown Now recovers (3 * Tier) energy. Getting hit by an attack before the beginning of your next turn reduces the energy recovered to (2 * Tier). Survival Added 3 SP cost Increases out of combat health regeneration to (15 * Tier), instead of 20. Enhancement Changes: Life Steal has been renamed to Vampiric. The Crafting Die enhancement has been removed. Alchemist and Artisan item types for enhancements have been modified. Sword Art Changes: Multipliers have been simplified to a single number (x6) from the two-part formula (2x3). Several descriptions have been updated. Quest Changes: The 'Redemption' quest has been revamped. The level and repeatable restrictions have been adjusted to affect only the bonus SP rewards: The First Few Lessons Are Free The Second Lesson is Also Free The Third Lesson is Just As Free The Fourth Lesson is Actually Free The Venemous Warg Repeating the 'Earning a Living' quest now allows a player to change their profession. Changing professions will reset experience to 0. Repeat completions of the Earning a Living quest will only award bonus materials if the quest-taker is changing their profession. The following quests have been removed: «Witch of the West and the Three Treasures: T.M.H & S.B.» «Witch of the West and the Three Treasures: T.L.C.» «Witch of the West and the Three Treasures «The Falling of Tagas» Housing Changes: The cost and size of Player Housing is now determined by a 'plot size'. The plot size dictates how many room slots, yard slots, and stories a house can have as well as the initial cost when purchasing. Purchasing a PK-accessible home (outside of a safe zone) has an additional cost. Buffs from Guild Halls/Player Housing now comes from the type of room, rather than furniture. Certain rooms for Player Housing have upgrades. Player Housing buffs must be assigned to a player. Home owners may use the Housing Evaluation topic to re-assign a room's player(s) once every 30 days. New/Rebirth Character Changes: Players who have submitted a new or rebirth character journal for approval in the past 30 days are eligible to add one of the starting bundles. <<2.5 Update Survival Guide>> Skills: If you spent more than 15 SP on the Extended Weight Limit skill, refund any SP over 15. If you have spent less than 15 SP, the skill is inactive until a total of 15 is invested. If you spent more than 12 SP on the Energist skill, refund any SP over 12. If you have spent less than 12 SP, the skill is inactive until a total of 12 is invested. If you spent more than 8 SP on the Meditation skill, refund any SP over 8. If you have spent less than 8 SP, the skill is inactive until a total of 8 is invested. If you have the Parry skill, you must spend 2 SP to continue using it. Otherwise, it is inactive until a total of 15 is invested. If you have the Survival skill, you must spend 3 SP to continue using it. Otherwise, it is inactive until a total of 3 is invested. If you had the Switch skill, remove it and refund 10 SP. Mods: If you have the Detect mod, keep it and refund 6 SP. If you have the Tracking mod, keep it and refund 3 SP. If you have the Emergency Recovery mod, keep it and refund 5 SP. If you had Rank 1 or 2 of the Ferocity mod, lose it and receive a refund of the SP spent. If you had Rank 3 or 4 of the Ferocity mod, you must spend 6 or 3 SP to continue using it. Otherwise, it is inactive until a total of 15 is invested. If you spent more than 10 SP on the Finesse mod, refund any SP over 10. If you have the Large Pockets mod, you must spend 1 SP to continue using it. Otherwise, it is inactive until a total of 10 is invested. If you had the Larger Pockets mod, it becomes the new Large Pockets mod and you receive a refund of 2 SP. If you had the Largest Pockets mod, it becomes the new Large Pockets mod and you receive a refund of 5 SP. If you have the Night Vision mod, keep it and refund 4 SP. If you have the Vengeful Riposte mod, you must spend 2 SP to continue using it. Otherwise, it is inactive until a total of 12 is invested. Professions: If you had the Fishing profession, all EXP may be transferred to any other profession. If you had a Tool with the 'Crafting Die' enhancement, you may post it for re-evaluation with the Ambition or Crafting Attempt enhancement (item name/description may not change). If you retake the Earning a Living quest in order to change professions, your EXP resets to 0 for the new profession. Edit your existing shop thread with your new profession information. Housing: Existing Guild Halls and Player Housing have been removed. They may be repurchased through the Housing Evaluation template. Players who previously bought a home or hall have been reimbursed for the total col cost in their original housing application. If a guild had shared col lost due to the removal of a guild hall, PM the details to @Teion for review/reimbursement.
    • Teion

      State of the Site Discussion   10/03/2017

      Please provide your thoughts and opinions! This discussion will affect the future of the site, so it's important that we get as much feedback as possible.
    • Aereth

      2.5 PK Rules / Thread Tags Discussion   10/16/2017

      Hello Players,
      Once again your feedback is needed, so head over to the thread and tell us what you think. LINK

Ruby

Game Master
  • Content count

    376
  • Joined

  • Last visited

About Ruby

  • Title
    Floor Development Team Lead

Guild Information

  • Guild Name
    Knights of the Blood Oath
  • Position
    "King" of Buttercups

Profile Information

Profile Fields

  • Skill Points
    176

Recent Profile Visitors

1,325 profile views
  1. Ruby had taken a deep breathe as Jevi had arrived upon the scene, she just couldn't do this sort of thing alone. However she had caught her at sort of a bad time, she had caught her walking down the stairs. Jevi had latched onto Ruby and had said that she will go with her to confront this. It was true that Ruby was scared to see them especially running away from them a week ago ignoring their messages or hasn't given them a chance to really talk to her, she had looked down she had felt a little bad. She had looked back to Jevi and said "I know... I was just mostly just waiting for you. I am actually pretty scared to go talk to them. But..." she had shook her head "I can't be away from my friends forever. Come on." without thinking she had grabbed Jevi's hand and guided her up the stairs, she had let go of her hand and stepped inside the Monument of Life, the group was right in from of her, however she didn't know what to say or feel... she was frozen trying to figure out a word to say. @Jevi
  2. {F8-PP} Gone Fishing (Ruby)

    About to break into conversation, she had looked up to Jevi when she had began to ask a question, however in the middle of talking she was swiftly interrupted by a young looking girl, Ruby had somewhat of an annoyed look as you don't interrupt someone when they were talking, however she was going to give her the past because she feels like shes just being a little upset over events. They haven't been to this restaurant at all before, and looking down upon the menu she had looked through and she was generally unsure on what she would want... matter of fact she hasn't really seen any food like this, she had let out a nervous chuckle and said out to her "U-uh..." she had then looked up to her closing the menu and looking to the woman "H-how about you just surprise me. Keep it reasonable." she then looked back to Jevi and just kind of shrugged she just couldn't really pick anything and haven't at least seen any of this food in a long time. @Jevi
  3. Ruby had teleported to Floor 1, it has a been a while since she has seen anything that's not Floor 8, roughly... two maybe three weeks? Ruby had took a moment to look around the town of beginnings and reminiscing when she used to be a lower level and just enjoying the fresh air. However, today was not a day to remember good slash other memories, she was going to encounter the guild she has ran from for a while, not answering their calls or messages for a while. Eventually she had made her way to the Monument of Life by its staircase and took a moment to breathe before walking upwards. She had made her way up the stairs seeing other players in the monument, but out of the corner of her eye she had seen the three other members of her guild. Suddenly tensing up she had immediately looked around quickly seeing if Jevi is in here, however she had walked out of the vision and stood by the door before shaking her head "I just cant do it..." she had let out a whisper to herself before retreating down the stairs. @Jevi
  4. {F8-PP} Gone Fishing (Ruby)

    "Oh~? Do tell~" she had said seductively after Jevi's first statement followed by a giggle, Ruby had chuckled and basically Jevi still didn't know where to go eat really, and she couldn't really blame her, if she just hasn't really been on the floor before she cant really expect her to know where to go to really begin with. "Ah great, we're just clueless girls not knowing where to necessarily go to eat." she had let out a chuckle "I am pretty sure we can find something purely just by looking around right?" she had said in a hopeful confused look. Eventually they had made it back to the main settlement, there wasn't a huge amount of players here, but there was a fairly good amount here, and this had made Ruby very very anxious... however with Jevi here she would endure the pain of being around people at the given moment despite wanting to be away from as many as she could. Eventually Jevi had pointed one out and it had looked fairly decent at least aesthetically so Ruby had nodded her head and said to her "Sounds good to me." she had followed up behind Jevi and took a seat across from her not making it any weird sitting next to each other. @Jevi
  5. Ruby didn't really think much of today, it has been roughly a week since she has seen any one of them after running away from them that day. Since then, Ruby hasn't really done much other than meeting a cute new friend and doing quite a handful of fishing. Eventually as Ruby had woken up from her slumber she had received a message from Telrenya. Ruby had opened the message and read that she was heading to the monument of life to finally say goodbye to her lost brother, she had said she didn't need to come but she had remembered what Jevi had said, if Jevi went to the monument and found out that her guild members where there without her she would be in a world of trouble. Ruby had stretched and had sent Jevi a message before putting on her Mechanical Princess dress and heading out to the monument: @Jevi @Jomei
  6. {F8-PP} Gone Fishing (Ruby)

    Ruby had offered a smile to Jevi as she had explained out how in the real world she was quite... well the bitch, then in this world she had started making more friends and starting to trust more and more people. "Well..." she chuckled before looking back into Jevi's eyes "I am glad that you trust me and consider me a friend." Jevi had asked out if she had any suggestions for food and she had placed one hand on her hip and looked towards her with a sassy look "Just because my store is here doesn't mean I know the area completely. I haven't been in the safe zone that much to be fair with you." she had chuckled and leaned forward towards Jevi "Plus you're the one taking me on a date here~ don't you have one place you would like to go?" she had said out playing with her a bit. She had liked this woman, she has everything she had liked in a woman, the only thing that sucks is that she is taken, she slightly frowns on that thought. @Jevi
  7. {F8-PP} Gone Fishing (Ruby)

    Ruby had stood her holding her tight and let out a wider smile as Jevi had gotten a tighter grip around her waist. Rubbing her back and hair she just wanted to make her feel better after hearing the unfortunate news that she had heard. "It's okay Jevi, you showed me some love and care... its my turn to return the deal." she giggled. Eventually they had separated and she had said out to her after her statement rubbing her eyes and meeting her eyes with Ruby's "I am pretty sure that he knows some information about her." she had let out a giggle as she had apologized that she had saw different side of her and that she has gotten soft over the years "No its okay Jevi, in this world I guess you can find yourself softening up or exposing a new side never before seen to other people. In the real world I was confident, now... I'm just living alone, hiding hopefully the cult forgets about me." she said before shrugging "But none of that matters right now. You promised food." she let out a giggle. @Jevi
  8. [PP-F8] True to Heart

    Ruby had smiled learning that she used to know how to play Violin and that she knows how to read those fancy music sheets and stuff "That's very interesting, maybe you can give me a lovely tune sometime?" she had chuckled. She had chuckled when she had heard her say that it was pretty impressive, she had shook her head and said to her "I don't think its all that impressive. I only took it because they ruined my favorite profession by making it extremely easy." she had gave out one last chuckle when she had said that she must make really cute clothing. She had looked at her for a moment and said "Give me a day with you, give me your measurements and I can get you the cutest clothing you'll ever wear." she had giggled again "Speaking of which, don't you have a quite the collection of clothing? Upstairs I have roughly... around 500 different articles of clothing. I like having my options you know." she had chuckled. @Telrenya
  9. {F8-PP} Gone Fishing (Ruby)

    Ruby had tensed up for a moment seeing her hands being moved up, the last thing she wanted to happen was for her to deck her in the face because of the news she had brought up to her. Ruby just wanted her to know that she wasn't alone, she didn't really have anything to say to really cheer her up at the given moment... and despite just meeting her she does care for this woman. Jevi had stood up and gave her a shaky chuckle and walked into her crying into her shoulder and wrapping her arms loosely around her waists. "You call this a hug?" she had placed on arm around her back placing her hand on the side of her chest and one hand up her spine stroking her hair "Wasn't it moments ago where I was on the opposite ends of you Jevi?" she had let out a chuckle and opened her eyes looking over to her "Even though I may not have a lot to say to cheer you up and you might have just met me, I do care about you. In this game theres not many people you can really trust, especially for me... but with you, you are a very beautiful woman thats also equally caring. Everything will be fine, maybe my leader knows the woman? Maybe he can give us more info about her." she offered with a smile across her face. @Jevi
  10. {F8-PP} Gone Fishing (Ruby)

    Ruby had smiled back to Jevi, it was nice to hear that she would like to join the silliness that was their guild, it is quite the mess... but she could fit right on in. However Ruby's heart stopped along with Jevi's emotions, looking back she went from 0 to 100 when it came to being upset. Ruby had looked down, she had felt bad for breaking the news to her... she was going to learn about it. Eventually Jevi had snapped and even balled her hands to a fist, Ruby had thrown her arms in the air waving "I'm not lying! I went to the monument of life the other day to check to see if her brother was actually dead! And I just stumbled across a couple of other names! I promise I am not lying!" she had taken a step back as Jevi had moved forward, however walking past Ruby she had watched as Jevi and went to a tree and started punching it with all her might and morned the loss of her best friend. She doesn't know much about Opal however... a loss is a loss. She had watched as she had dropped to her knees, Ruby had walked up and went to her knees as well placing a hand on Jevi "Jevi... I know its rough, a lot of us in our guild are going through quite a bit. Lowenthal died and our leader is still rather upset about that. A members brother had died... just know you aren't alone in your pain... if anything, I am here for you." she had extended out her other arm "Need'a hug? I promise I wont make any flirty comments." she had chuckled offering a hug. @Jevi
  11. {F8-PP} Gone Fishing (Ruby)

    Ruby had listened to Jevi as she had gone on about guilds and how she had joined because of the vice commander at the time Opal. Ruby had thought about that name for a moment, she did have quite the infamous name... but... wasn't she also dead? She had gotten a little worried that Jevi might not know about her death... she had thought for just a moment was it good to tell her now about her death? Or was it just better to leave it be and wait for her to find out. However she had let out a chuckle and said "Well I am sure our leader and everyone else would be more than willing to to take you in if you wanted. Right now obviously we've suffered through a lot since the beginning of our guild. But if you want I can bring you along with our next meeting..." she had let out a sigh "...whenever that may be." she had shook her head and looked down and then looked back to Jevi "Hey... I'm not sure you know but... in the Monument of Life her name has been crossed out. She's dead." @Jevi
  12. {F8-PP} Gone Fishing (Ruby)

    Ruby had chuckled as Jevi had playfully responded back to her about the whole date aspect and even told her to not expect a goodnight kiss, Ruby had chuckled and said to her "Aww no kiss? Can I have a hug instead?" she had giggled. Eventually Jevi had gotten embarrassed and even started to blush, she had told her to go change and playfully she had walked up to Jevi putting her body against her and pinched her cheek "It's okay to look you know~ You have my permission. she had giggled and went inside to change. She had stepped outside and was told to just get back to town first before actually settling upon a location, Ruby had nodded her head agreeing with her, then before she could speak Jevi had spoke out asking about Ruby's guild. She had chuckled for a moment and said "Well, we are the Holy Dragon Alliance, and we are new, however we are just kind of winging it right now. Right now I could say we are just a group of friends that went through tragic events. I wanted to join KoB once, however it just didn't feel... right." she had said looking at her seeing if she understands what she says about it. @Jevi
  13. [PP-F8] True to Heart

    Ruby had let out a small chuckle when Telrenya had asked why she had gone for Alchemy rather than a tailor job, her answer to that question was a simple one, she had looked at Telrenya and said "Because I hate the crafting system in this game, its too simplistic. I personally like how hard as hell it is to make actual clothing rather than having the game do it for you. I'd rather use this simple as hell system to make something more worthwhile in the long run." she had let out a chuckle. Eventually Telrenya had spoke out about her studies, Ruby had took a sip of her drink with a genuine look of interest and once she had finished her statement she swallowed and said out to her "Music and Painting huh? I can see that especially because of how beautiful you are~" she had said with a chuckle, she was hoping to see her blush or laugh at the tease she had thrown to her. "But you said you we're into Music? What instruments you play?" @Telrenya
  14. {F8-PP} Gone Fishing (Ruby)

    Ruby had offered Jevi a smile as she had placed a hand on her shoulder and said out to her "It's alright, just don't forget my life was equally threatened." Ruby had let out a chuckle as Jevi had spoke out asking if this was a date now, she had placed her hands on her hips and said out to her with a mischievous look and said "Only if you are wanting it to be sugar~" she gave her a wink. Jevi had brought up food that was in the area, she hadn't really eaten anything today and she could really go for something, as she was going to say something she had said something about changing into something as they don't want any pigs to really get a wrong idea, Ruby had let out a chuckle and said out to her "Aww, and I had almost gotten you to check me out, I've seen it you almost try I've seen it. Don't you deny it~" she had let out a chuckle and said "Alright Alright, let me be right back." she had walked over to her store and went inside, she didn't go into her room she just needed a little privacy putting on her Mechanical Princess outfit. After she had put it on she had placed one hand on her hip and said "So where you takin' me cutie?" @Jevi
×