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  2. Battle Healing +4 HP PH Post Action | None Taken 253150 | BD: 1 + 4 = 5 | Shiny Man Rock #46 vs Razor, CRIT MISS 253151 | BD: 2 + 4 = 6 | Shiny Man Rock #50 vs Razor, Hit dealing 12-16 = 1 damage, sustains 38 via Thorns and expires 253152 | BD: 4 + 4 = 8 | Shiny Man Rock #51 vs Razor, Hit dealing 12-16 = 1 damage, sustains 38 via Thorns and expires 253153 | BD: 4 + 4 = 8 | Shiny Man Rock #52 vs Razor, Hit dealing 12-16 = 1 damage, sustains 38 via Thorns and expires Loot Roll: ID: 253154 | LD: 6+25=31 | CD:4+8=12 | Col:252, Mats:0, [253
  3. Battle Healing +4 HP PH Post Action | None Taken 253144 | BD: 10 + 4 = 14 | Shiny Man Rock #46 vs Razor, CRIT+2 dealing 14-16 = 1 damage 253145 | BD: 4 + 4 = 8 | Shiny Man Rock #48 vs Razor, Hit dealing 12-16 = 1 damage, sustains 38 via Thorns and expires 253146 | BD: 4 + 4 = 8 | Shiny Man Rock #49 vs Razor, Hit dealing 12-16 = 1 damage, sustains 38 via Thorns and expires 253147 | BD: 10 + 4 = 14 | Shiny Man Rock #50 vs Razor, CRIT+2 dealing 14-16 = 1 damage Loot Roll: ID: 253148 | LD: 14+25=39 | CD:2+8=10 | Col:252, Mats:0, [253148a] Gleaming Scale (1) o
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  5. Battle Healing +4 HP PH Post Action | None Taken 253138 | BD: 8 + 4 = 12 | Shiny Man Rock #42 vs Razor, Hit dealing 12-16 = 1 damage, sustains 38 via Thorns and expires 253139 | BD: 4 + 4 = 8 | Shiny Man Rock #44 vs Razor, Hit dealing 12-16 = 1 damage, sustains 38 via Thorns and expires 253140 | BD: 1 + 4 = 5 | Shiny Man Rock #46 vs Razor, CRIT MISS 253141 | BD: 10 + 4 = 14 | Shiny Man Rock #48 vs Razor, CRIT+2 dealing 14-16 = 1 damage Loot Roll: ID: 253142 | LD: 11+25=36 | CD:12+8=20 | Col:180, Mats:2, [253142a] Gleaming Scale (1) or Demonic Shard (1), [
  6. Battle Healing +4 HP PH Post Action | None Taken 253133 | BD: 9 + 4 = 13 | Shiny Man Rock #42 vs Razor, CRIT+1 dealing 12-16 = 1 damage 253134 | BD: 10 + 4 = 14 | Shiny Man Rock #44 vs Razor, CRIT+2 dealing 12-16 = 1 damage 253135 | BD: 9 + 4 = 13 | Shiny Man Rock #46 vs Razor, CRIT+1 dealing 12-16 = 1 damage 253136 | BD: 2 + 4 = 6 | Shiny Man Rock #47 vs Razor, Hit dealing 12-16 = 1 damage, sustains 38 via Thorns and expires Loot Roll: ID: 253137 | LD: 7+25=32 | CD:12+8=20 | Col:180, Mats:2, [253137a] Gleaming Scale (1) or Demonic Shard (1), [253137b] Ra
  7. The man looked wistfully out at the waterfront. His eyes tired and dreary, bags underneath them as it would appear he was almost counting the waves as they came up the shore. "Is fantastic, keep it on. Let only one of us be... so on edge." Lancaster remarks hesitantly as he'd look toward @Mari. "Was expecting anyone of them to start pulling out swords, and I'd need to make a scene or worse." Lancaster offered in a bout of honesty leaning forward to flick the length of ash off his smoke. His gaze would list to the party off in the distance, then refocus their efforts on Mari. "But I...trie
  8. ”Hm?” Her fingers abandoned bag at her hip and her bright eyes met his tired ones. Though the smile remained stuck on her face, her expression dimmed a bit with Morningstar’s simple clarification. Her face might have paled a little, if she’d spent more than a second processing the implications of her blunder. Instead, she stiffly and swiftly moved on to his question. ”Oh! How rude of me!” She took a moment to clear her throat. The preparation of introductions was an excellent stage for correcting the unevenness of her voice. She stood up straight, holding one hand flat at her side while t
  9. Who knows how long the unconscious woman had been there like that, alone - pelted by a rain that slowly began to relent. Having dealt its icy blows - the storm satiated. Hours, maybe. Enough time for her health to tick back to full. Enough time for the sun to set to night. Enough time for another to find her. Mari barely heard the footsteps approach, the squelch of heavy boot in mud as his feet sunk deep into the earth. Mari groaned - hardly conscious as she heard his voice, reiterating that she had lost. Mari lifted a tired hand in an attempt to wave him away. Much like a child who wanted to
  10. I stopped dancing, wiping the sweat off my brow. No one else seemed to be getting jiggy with it, guess the big scary orange crystal was too much for some people. I gave a nonchalant shrug. Not my problem, I gave a few of the green players a wink and a finger gun as I stepped off the dance floor and picked up an extra large hotdog. I opened my mouth wide, very wide - and almost choked as I crammed the entire thing in my mouth, chewing loudly. Half of it fell down and around my hands, bits of sauce, relish and bun crumbling to the floor as I inhaled the delicious wurst. Oh Man. Whoever cooked th
  11. 9/12/25 (Crafting Respite: 248623, Ambition: 250731, Recording Studio (Ext.) | +2 EXP, +1 Attempt, Uaithne (Tablet) | +1 CD) Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 253094 CD: 12 +1 LD: 7 Perfect - 14 (+6 Ambition) 2 253095 CD: 2 +1
  12. Heavy footfalls squelched in the mud as Oscar approached Mari’s prone form. She was a pitiful sigh, face down in the grime with the remnants of her battle lingering on her frame. Oscar had been twice-notified. Once by Mari herself, once by his hounds. His hounds lingered still, at the fringes, out of sight. Redemption was a wall that stood between Orange Players and their hopes of rejoining society. To put their past behind them and move forward. It was, quite literally, the jailer of the damned. Their final arbiter. But Redemption had a fatal flaw. It equated might with righteousness. Th
  13. “but i’d like it to be kept a secret, if you would. it would mean a lot to me… and her.” Well that certainly sounded ominous. At first glance, Oscar thought that - perhaps - an NPC’s wander distance had brought one close to them. Only at the first glance, though. The way she sidled up to NIGHT and looked at the two of them with intent was strange. Was this her plus one? NIGHT confirmed it in short order, in word and in action. Oscar tilted his head to the side, watching as his friend stood arm-in-arm with an NPC. Body language invoked comfort with one another. There was a nervous ch
  14. Battle Healing +4 HP PH Post Action | None Taken 253127 | BD: 10 + 4 = 14 | Shiny Man Rock #42 vs Razor, CRIT+2 dealing 12-16 = 1 damage 253128 | BD: 5 + 4 = 9 | Shiny Man Rock #43 vs Razor, Hit dealing 12-16 = 1 damage, sustains 38 via Thorns and expires 253129 | BD: 1 + 4 = 5 | Shiny Man Rock #44 vs Razor, CRIT MISS 253130 | BD: 7 + 4 = 11 | Shiny Man Rock #45 vs Razor, Hit dealing 12-16 = 1 damage, sustains 38 via Thorns and expires Loot Roll: ID: 253131 | LD: 2+25=27 | CD:2+8=10 | Col:252, Mats:0, [253131a] Gleaming Scale (1) or Demonic Shard (1), [253131b] Ran
  15. Battle Healing +4 HP PH Post Action | None Taken 253083 | BD: 5 + 4 = 9 | Shiny Man Rock #38 vs Razor, Hit dealing 12-16 = 1 damage, sustains 38 via Thorns and expires 253084 | BD: 7 + 4 = 11 | Shiny Man Rock #39 vs Razor, Hit dealing 12-16 = 1 damage, sustains 38 via Thorns and expires 253085 | BD: 3 + 4 = 7 | Shiny Man Rock #40 vs Razor, Hit dealing 12-16 = 1 damage, sustains 38 via Thorns and expires 253086 | BD: 3 + 4 = 7 | Shiny Man Rock #41 vs Razor, Hit dealing 12-16 = 1 damage, sustains 38 via Thorns and expires Loot Roll: ID: 253088 | LD: 10+25=3
  16. *New Round, New Turn Order, Fixed Ruri's Hatred (+1 Hatred on Pit fighting Lion #3) Standard Recovery +4 EN, Inspiring {Shiina} +4 EN, Hyperactive +3 EN, Hyperactive Duration 2/3 PH Post Action | [x20] ST-B (20 - 2 [Stamina] = 18 EN) + Charge (+3 Base Damage, -Autohit, -1 Accuracy, 8 EN) = 26 EN Free Action {Skill} | Concentration (+AA), Concentration CD [1/5] Free Action {Item} | Crystal of Divine Light | [232246b] (+8 Fallen, Double Incoming Damage) ID: 253079 | 6 + 8 - 1 - 3 = 10, CD: 12 {ST-B Unlocked} | Hit vs. Pit fighting Lion #3 Dealing 940 - 120 = 820 Damag
  17. Standard Recovery +4 EN, (Howl CD:2/2) Refreshed, Battle Healing 54 PH Post Action | Supernatural Fury on Gladiator #9, Gladiator #10, Pit fighting Lion #3 (Howl CD:1/2) -2EN Gladiator #9 is inflicted by BRN: 56/2 and FL.THORNS: 16/2, Taking damage from FL.AURA: 16, Immolation Pot: 40, Hellfire: 80 -> Becomes [BRN: 112/2] and [FL.THORNS: 32/2] retroactively due to Shiina's +100% DoT Damage Gladiator #10 is inflicted by BRN: 56/2 and FL.THORNS: 16/2, Taking damage from FL.AURA: 16, Immolation Pot: 40, Hellfire: 80 -> Becomes [BRN: 112/2] and [FL.THORNS: 32/2] retroactively d
  18. A working heart-to-heart, indeed. Oscar certainly appreciated Jomei’s input. Rather than continue down the path of liquoring him up, he instead turned to the espresso maker behind him. “You really are a class act, Jomei,” Oscar said as he busied himself with preparations. His hands moved deftly, swiftly. It always struck him as strange that two different cooks could produce two entirely different flavors. There was a woman in town that could make a killer cup of coffee. Oscar’s wasn’t bad by any stretch of the imagination. But he’d come to realize that different techniques made all the differe
  19. Standard Recovery +4 EN, Inspiring {Shiina} +4 EN, Hyperactive +3 EN, Hyperactive Duration [2/3], Recovery | ID: 253078, CD: 4 (No Proc), Vanish Refreshed PH Free Action {Skill} | Vanish, 253073, LD: 16 + 7 = 23 {Success} | 5 EN, Vanish CD [1/3] Post Action | [x18] AOE-II (14 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 22 EN) + Assassin (+4 Base Damage, +Autohit, 8 EN) + Charge (+3 Base Damage, -Autohit, -1 Accuracy, 8 EN), Charge CD [1/3] = 38 EN ID: 253074 | 9 + 7 = 16, CD: 10 {ST-B Unlocked} | Hit vs. Gladiator #11 Dealing 1008 - 40 / 2 = 988 Damage ID: 25307
  20. Standard Recovery +4 EN, Inspiring {Shiina} +4 EN, Recovery | ID: 253072, CD: 9 (+8 EN), Charge Refreshed, Hyperactive CD [2/3] PH Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) + Charge (+3 Base Damage, -Autohit, -1 Accuracy, 8 EN), Charge CD [1/3] = 27 EN ID: 253068 | 6 + 7 - 1 = 12, CD: 9 {ST-B Unlocked} | Hit vs. Gladiator #12 Dealing 450 - 40 = 410 Damage ID: 253069 | 8 + 7 - 1 = 14, Crit+1 vs. Lionness #5 Dealing 465 - 100 = 365 Damage ID: 253070 | 5 + 7 - 1 = 11, Hit vs. Lionness #6 Dealing 450 - 100 = 350 Damage ID: 25
  21. Standard Recovery +4 EN, Inspiring {Shiina} +4 EN, Charge Refreshed, Concentration CD [3/5] PH Post Action | [x16] TECH-D (12 - 2 [Stamina] + 3 [Shift] = 13 EN) + Charge (+3 Base Damage, -Autohit, -1 Accuracy, 8 EN), Charge CD [1/3] = 21 EN ID: 253067 | 8 + 7 - 1 = 14, CD: 7 {ST-B Unavailable} | Hit vs. Pit fighting Lion #3 Dealing 672 - 120 = 552 Damage, Shatter 2 [1/3] applied Players: Kasumi | HP: 920/920 | EN: 68/118 | DMG: 32{+4} | MIT:20 | ACC:6{+1} | KEEN: 1 | PHASE | EVA:6 | BH:28 | STC: 40 | PARA-V | LD:1 | HYPER [1/3] Shiina | HP: 1032/1032 | EN: 104/1
  22. Standard Recovery +4 EN, Inspiring {Shiina} +4 EN, Recovery | ID: 253066, CD: 7 (+8 EN), Press the Attack Refreshed, Phantasmal Chorus maintained {Perfect} -4 EN PH Post Action | Press the Attack (+4 Base Damage, 10 EN), Press the Attack CD [1/3], Phantasmal Chorus Trigger Skipped! Original Effect Maintained! Players: Kasumi | HP: 920/920 | EN: 68/118 | DMG: 32{+4} | MIT:20 | ACC:6{+1} | KEEN: 1 | PHASE | EVA:6 | BH:28 | STC: 40 | PARA-V | LD:1 | HYPER [1/3] Shiina | HP: 1032/1032 | EN: 104/118 | DMG: 1{+4} | MIT:251 | EVA:2 | FL.AURA: 16 | FR.AURA: 16 | THORNS:72 | BH:31 |
  23. As loath as Warren was to admit it, actually getting out of his shop had done wonders for his mental health. The man had not quite realized how isolated he’d kept himself these past few years. He still enjoyed his ability to just tinker with things in the privacy and the quiet of his own home. But, getting out and spending time with new people and friends wasn’t a bad thing. Almost enjoyable for the misanthropic former soldier. But could he really say that he was a former soldier? He was kept busy. Another cog in the machine. Given authority that, by rights, he should not have. Why h
  24. *New Round, New Dungeon, New Turn Order, All Enemies Spawned via Like Water CS Standard Recovery +4 EN, Inspiring {Shiina} +4 EN, Hyperactive +3 EN, Hyperactive Duration 1/3 PH Free Action {System} | Opening Random Dungeon Map {Standard} | [230136b] Post Action | [x12] TECH-D (12 - 2 [Stamina] = 10 EN) ID: 253064 | 10 + 7 = 17, CD: 10 {ST-B Unlocked} | CRIT+2 vs. Pit fighting Lion #3 Dealing 408 -> Like Water Override Like Water (7 Targets) 408 / 7 = 58 Damage each Gladiator #9 | 58 - 40 / 2 [Phase] = 38 Damage, STC [40/2] | [Paralyze] | Shatter 1 [1/3
  25. Standard Recovery +4 EN, (Howl CD:2/2) Refreshed, Battle Healing 54 PH Post Action | Supernatural Fury on Gladiator #8, Lionness #3, Lionness #4, Pit fighting Lion #2 (Howl CD:1/2) -2EN Gladiator #8 is inflicted by BRN: 56/2 and FL.THORNS: 16/2, Taking damage from FL.AURA: 16, Immolation Pot: 40, Hellfire: 80 -> Becomes [BRN: 112/2] and [FL.THORNS: 32/2] retroactively due to Shiina's +100% DoT Damage Lionness #3 is inflicted by BRN: 56/2 and FL.THORNS: 16/2, Taking damage from FL.AURA: 16, Immolation Pot: 40, Hellfire: 80 -> Becomes [BRN: 112/2] and [FL.THORNS: 32/2] retroa
  26. Standard Recovery +4 EN, Inspiring {Shiina} +4 EN, Hyperactive +3 EN, Hyperactive Fades, Recovery | ID: 253060, CD: 8 (+8 EN), Press the Attack CD [2/3], Press the Attack Fades, Phantasmal Chorus maintained {Perfect} -4 EN PH Post Action | Hyperactive -> Kasumi (+3 EN recovery per turn, 5 EN), Hyperactive CD [1/3] Players: Kasumi | HP: 920/920 | EN: 67/118 | DMG: 32 | MIT:20 | ACC:6{+1} | KEEN: 1 | PHASE | EVA:6 | BH:28 | STC: 40 | PARA-V | LD:1 | HYPER [0/3] Raidou | HP: 920/920 | EN: 72/118 | DMG: 35 | MIT:92 | ACC:6 | AA | EVA:6 | BH:51 | VAMP-D: 101 | LD:6 Simmoné
  27. Standard Recovery +4 EN, Inspiring {Shiina} +4 EN, Hyperactive +3 EN, Hyperactive Duration [1/3], Recovery | ID: 253059, CD: 9 (+8 EN), Vanish CD [2/3] PH Free Action {System} | Random Dungeon Map | [230136b] -> Kasumi Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 2 Targets = 4) = 15 EN) ID: 253057 | 5 + 7 = 12, CD: 4 {ST-B Unavailable} | Hit vs. Lionness #3 Dealing 480 - 100 = 380 Damage ID: 253058 | 7 + 7 = 14, Hit vs. Lionness #4 Dealing 480 - 100 = 380 Damage Players: Kasumi | HP: 920/920 | EN: 67/118 | DMG: 32{+4} | MIT:20 | ACC:6{+1}
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